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  • Suggestions for doing async I/O with Task Parallel Library

    - by anelson
    I have some high performance file transfer code which I wrote in C# using the Async Programming Model (APM) idiom (eg, BeginRead/EndRead). This code reads a file from a local disk and writes it to a socket. For best performance on modern hardware, it's important to keep more than one outstanding I/O operation in flight whenever possible. Thus, I post several BeginRead operations on the file, then when one completes, I call a BeginSend on the socket, and when that completes I do another BeginRead on the file. The details are a bit more complicated than that but at the high level that's the idea. I've got the APM-based code working, but it's very hard to follow and probably has subtle concurrency bugs. I'd love to use TPL for this instead. I figured Task.Factory.FromAsync would just about do it, but there's a catch. All of the I/O samples I've seen (most particularly the StreamExtensions class in the Parallel Extensions Extras) assume one read followed by one write. This won't perform the way I need. I can't use something simple like Parallel.ForEach or the Extras extension Task.Factory.Iterate because the async I/O tasks don't spend much time on a worker thread, so Parallel just starts up another task, resulting in potentially dozens or hundreds of pending I/O operations; way too much! You can work around that by Waiting on your tasks, but that causes creation of an event handle (a kernel object), and a blocking wait on a task wait handle, which ties up a worker thread. My APM-based implementation avoids both of those things. I've been playing around with different ways to keep multiple read/write operations in flight, and I've managed to do so using continuations that call a method that creates another task, but it feels awkward, and definitely doesn't feel like idiomatic TPL. Has anyone else grappled with an issue like this with the TPL? Any suggestions?

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  • easy_install ReviewBoard [Errno 104] Connection reset by peer

    - by blastthisinferno
    I have a Kubuntu 10.04 VM image and am trying to install ReviewBoard by following The Linux Installation Wiki. When I get to the step to easy_install ReviewBoard, I encounter a problem I cannot find a solution to. Below is the console output: sudo easy_install ReviewBoard Searching for ReviewBoard Best match: ReviewBoard 1.0.8 Processing ReviewBoard-1.0.8-py2.6.egg ReviewBoard 1.0.8 is already the active version in easy-install.pth Installing rb-site script to /usr/local/bin Using /usr/local/lib/python2.6/dist-packages/ReviewBoard-1.0.8-py2.6.egg Processing dependencies for ReviewBoard Searching for pytz Reading http://downloads.reviewboard.org/mirror/ Download error: [Errno 104] Connection reset by peer -- Some packages may not be found! Reading http://downloads.reviewboard.org/releases/ReviewBoard/1.0/ Download error: [Errno 104] Connection reset by peer -- Some packages may not be found! Reading http://pypi.python.org/simple/pytz/ Download error: [Errno 104] Connection reset by peer -- Some packages may not be found! Reading http://pypi.python.org/simple/pytz/ Download error: [Errno 104] Connection reset by peer -- Some packages may not be found! Couldn't find index page for 'pytz' (maybe misspelled?) Scanning index of all packages (this may take a while) Reading http://pypi.python.org/simple/ Download error: [Errno 104] Connection reset by peer -- Some packages may not be found! No local packages or download links found for pytz error: Could not find suitable distribution for Requirement.parse('pytz') I am new to python, but it seems like easy_install cannot decide on a version of pytz. I have read http://stackoverflow.com/questions/383738/104-connection-reset-by-peer-socket-error-or-when-does-closing-a-socket-resul http://homepage.mac.com/s_lott/iblog/architecture/C551260341/E20081031204203/index.html and it seems like the problem described in those articles has more to do with development than my problem, but I could be wrong. Has anyone encountered a problem like this? If there is any missing information that would help troubleshoot this, please let me know.

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  • pyscripter Rpyc error

    - by jf328
    pyscripter 2.5.3.0 x64, python 2.7.7 anaconda 2.0.1, windows 7 I was using pyscripter and EPD python happily in 32 bit, no problem. Just changed to 64 bit anaconda version and re-installed everything but now pyscripter cannot import rpyc -- it runs with internal engine (no anaconda), but no such error in pure python. Thanks very much! btw, there is a similar SO post few years ago, but the answer there does not work. *** Python 2.7.3 (default, Apr 10 2012, 23:24:47) [MSC v.1500 64 bit (AMD64)] on win32. *** Internal Python engine is active *** *** Internal Python engine is active *** >>> import rpyc Traceback (most recent call last): File "<interactive input>", line 1, in <module> File "C:\Anaconda\lib\site-packages\rpyc\__init__.py", line 44, in <module> from rpyc.core import (SocketStream, TunneledSocketStream, PipeStream, Channel, File "C:\Anaconda\lib\site-packages\rpyc\core\__init__.py", line 1, in <module> from rpyc.core.stream import SocketStream, TunneledSocketStream, PipeStream File "C:\Anaconda\lib\site-packages\rpyc\core\stream.py", line 7, in <module> import socket File "C:\Anaconda\Lib\socket.py", line 47, in <module> import _socket ImportError: DLL load failed: The specified procedure could not be found. >>> C:\research>python Python 2.7.7 |Anaconda 2.0.1 (64-bit)| (default, Jun 11 2014, 10:40:02) [MSC v.1500 64bit (AMD64)] on win32 Type "help", "copyright", "credits" or "license" for more information. Anaconda is brought to you by Continuum Analytics. Please check out: http://continuum.io/thanks and https://binstar.org >>> import rpyc >>>

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  • In Python epoll can I avoid the errno.EWOULDBLOCK, errno.EAGAIN ?

    - by davyzhang
    I wrote a epoll wrapper in python, It works fine but recently I found the performance is not not ideal for large package sending. I look down into the code and found there's actually a LOT of error Traceback (most recent call last): File "/Users/dawn/Documents/workspace/work/dev/server/sandbox/single_point/tcp_epoll.py", line 231, in send_now num_bytes = self.sock.send(self.response) error: [Errno 35] Resource temporarily unavailable and previously silent it as the document said, so my sending function was done this way: def send_now(self): '''send message at once''' st = time.time() times = 0 while self.response != '': try: num_bytes = self.sock.send(self.response) l.info('msg wrote %s %d : %r size %r',self.ip,self.port,self.response[:num_bytes],num_bytes) self.response = self.response[num_bytes:] except socket.error,e: if e[0] in (errno.EWOULDBLOCK,errno.EAGAIN): #here I printed it, but I silent it in normal days #print 'would block, again %r',tb.format_exc() break else: l.warning('%r %r socket error %r',self.ip,self.port,tb.format_exc()) #must break or cause dead loop break except: #other exceptions l.warning('%r %r msg write error %r',self.ip,self.port,tb.format_exc()) break times += 1 et = time.time() I googled it, and says it caused by temporarily network buffer run out So how can I manually and efficiently detect this error instead it goes to exception phase? Because it cause to much time to rasie/handle the exception.

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  • ASIHTTPRequest POST splits up header + data?

    - by chris.o.
    Hi, I am using ASIHTTPRequest to POST data to a remote server on iPhone 4.2.1. When I make the following post request to our server, I get a 400 response (I removed the IP address): NSString dataString = @"data1=00&data2=00&data3=00"; ASIHTTPRequest *request = [ASIHTTPRequest requestWithURL:[NSURL URLWithString:[NSString stringWithFormat:<ipremoved>]]]; [request appendPostData:[dataString dataUsingEncoding:NSUTF8StringEncoding]]; [request setRequestMethod:@"POST"]; [request addRequestHeader:@"User-Agent" value:@"iphone app"]; [request addRequestHeader:@"Content-Type" value:@"application/octet-stream"]; request.delegate = self; [request startAsynchronous]; When I send the same data using curl, I receive a 200 response: curl -H "User-Agent: iphone app" -H "Accept:" -H "Content-Type:application/octet-stream" --data-ascii "data1=00&data2=00&data3=00" --location <ipremoved> -v My colleague is stating that, in the failure case, the ASIHTTPRequest requires two socket reads: one for the header and one for the data. Apparently the server is not presently equipped to parse this correctly, so I am trying to work around it. If I setup a proxy between iPhone and my Mac and run Paros (to see packets), the problem goes away. Paros combine the header and data so that it is all acquired by the server in a single socket read. I've tried a few things suggested in other posts including disabling persistent connections, but I am not having any luck. I've also tried doing a ASIHTTPFormRequest, but the server does not like the generated data format. Any suggestions would be appreciated. Thanks.

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  • how python http request and response works

    - by Apache
    hi expert, i'm newbie for python, i use to learn using sample, i use python to scan wifi to get ssid, and now i want to send the data to the server, then i did as follow import httplib,urllib params = urllib.urlencode({"ssid":"guest"}) headers = {"Content-type":"application/x-www-form-urlencoded","Accept":"text/plain"} conn=httplib.HTTPConnection("http://223.56.124.58:8080/wireless") conn.request("POST","data",params,headers) response = conn.getresponse() print "Response" print response.status print "-----" print response.reason data = response.read() print data conn.close() but when execute the code i'm getting as follow root@dave-laptop:~# python http.py Traceback (most recent call last): File "http.py", line 9, in conn.request("POST","http://202.45.139.58:8080/ppod-web",params,headers) File "/usr/lib/python2.6/httplib.py", line 898, in request self._send_request(method, url, body, headers) File "/usr/lib/python2.6/httplib.py", line 935, in _send_request self.endheaders() File "/usr/lib/python2.6/httplib.py", line 892, in endheaders self._send_output() File "/usr/lib/python2.6/httplib.py", line 764, in _send_output self.send(msg) File "/usr/lib/python2.6/httplib.py", line 723, in send self.connect() File "/usr/lib/python2.6/httplib.py", line 704, in connect self.timeout) File "/usr/lib/python2.6/socket.py", line 500, in create_connection for res in getaddrinfo(host, port, 0, SOCK_STREAM): socket.gaierror: [Errno -2] Name or service not known can anyone help me the code should be like this when rum in the url http://223.56.124.58:8080/wireless?data={"wifi":{"ssid":"guest","rssi","80"}} how to set like this or other way to do this to send to the server thanks

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  • Java NIO (Netty): How does Encryption or GZIPping work in theory (with filters)

    - by Tom
    Hello Experts, i would be very thankfull if you can explain to me, how in theory the "Interceptor/Filter" Pattern in ByteStreams (over Sockets/Channels) work (in Asynchronous IO with netty) in regard to encryption or compression of data. Given I have a Filter that does GZIPPING. How is this internally implemented? Does the Filter "collect" so many bytes form the channel, that this is a usefull number of bytes that can then be en/decoded? What is in general the minimal "blocksize(data to encode/decode in a chunk)" of socket based gzipping? Does this "blocksize" have to be negotiated in advance between server and client? What happens if the client does not send enough data to "fill" the blocksize (due to a network conquestion) but does not close the connection. Does this mean the other side will simply wait until it gets enough bytes to decode or until a timeout occoures...How is the Filter pattern the applied? The compression filter will de/compress the blocksize of bytes and then store them again in the same buffer would (in the case of netty) i normally be using the ChannelHanlderContext to pass the de/encoded data to the next filter?... Any explanations/links/tutorials (for beginners;-) will be very much appreciated to help me understand how for example encryption/compressing are implemented in socket based communication with filters/interceptor pattern. thank you very much tom

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  • Benchmarking a UDP server

    - by Nicolas
    I am refactoring a UDP listener from Java to C. It needs to handle between 1000 and 10000 UDP messages per second, with an average data length of around 60 bytes. There is no reply necessary. Data cannot be lost (Don't ask why UDP was decided). I fork off a process to deal with the incoming data so that I can recvfrom as quickly as possible - without filling up my kernel buffers. The child then handles the data received. In short, my algo is: Listen for data. When data is received, check for errors. Fork off a child. If I'm a child, do what I with the data and exit. If I'm a parent, reap any zombie children waitpid(-1, NULL, WNOHANG). Repeat. Firstly, any comments about the above? I'm creating the socket with socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP), binding with AF_INET and INADDR_ANY and recvfrom with no flags. Secondly, can anyone suggest something that I can use to test that this application (or at least the listener) can handle more messages than what I am expecting? Or, would I need to hack something together to do this. I'd guess the latter would be better, so that I can compare data that is generated versus data that is received. But, comments would be appreciated.

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  • pylons on production server fedora 8

    - by stormdrain
    I'm interested in learning some python, and thought Pylons would be a good starting point (after spending 2 days trying to get django working -- to no avail). I have an Amazon EC2 instance with Fedora 8 on it. It is a bare-bones install. I am halfway through my second day of trying to get it to work. I have mod_wsgi installed. I have Apache (though that's a later task to tackle). I have easy_install, paster is working fine; basically all of the pre-requisites mentioned throughout the Pylons docs. I can't for the life of me get the thing to work. And I can't seem to find a coherent walkthough anywhere that lists all the steps necessary. There is tons of info out there, but it is all scattered. Wsgi this, python that. Google, google, google... "47 million results found for 'socket.error:(lol, 'Yous a goofs')". So, this is my latest attempt: apachectl -k stop cd /home/ paster create -t pylons test [blah blah.. ok] cd test nano development.ini [hmm, last time I changed the host from 127.0.0.1 to my domain name or url, it threw an error like socket.error: (99, 'Cannot assign requested address')... I'll just leave it] [open port 5000 on firewall] paster serve development.ini [firefox-url:5000] Firefox can't establish a connection to the server Doing these steps locally works as expected. This is just a test to see if I can get it to work at all, which I can't. If I get it to work, then is the task of getting it to work with apache. My madness is that I'd like to play around a little developing and deploying before diving into a full-fledged project. So far: self, I am dissapoint.

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  • Implementing IDisposable on a subclass when the parent also implements IDisposable

    - by Tanzelax
    I have a parent and child class that both need to implement IDisposable. Where should virtual (and base.Dispose()?) calls come into play? When I just override the Dispose(bool disposing) call, it feels really strange stating that I implement IDisposable without having an explicit Dispose() function (just utilizing the inherited one), but having everything else. What I had been doing (trivialized quite a bit): internal class FooBase : IDisposable { Socket baseSocket; private void SendNormalShutdown() { } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } private bool _disposed = false; protected virtual void Dispose(bool disposing) { if (!_disposed) { if (disposing) { SendNormalShutdown(); } baseSocket.Close(); } } ~FooBase() { Dispose(false); } } internal class Foo : FooBase, IDisposable { Socket extraSocket; private bool _disposed = false; protected override void Dispose(bool disposing) { if (!_disposed) { extraSocket.Close(); } base.Dispose(disposing); } ~Foo() { Dispose(false); } }

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  • Seam unit test can't connect to JBoss4.0.5GA

    - by user240423
    Does anybody know how to connect with JBoss4.0.5GA in Seam2.2.0GA unit test? I'm using Seam2.2.0GA with the embeded JBoss to run the unit test, the module needs to call old JBoss server (EJB2, because the vendor locked in JCA has to deploy on old JBoss). it's typical seam test case, and I can't get it connect to JBoss4.0.5GA by using jbossall-client.jar from JBoss4.0.5GA. so far I tested the embeded JBoss can only working with JBoss5.X server. with JBoss4.2.3GA, it report: [testng] java.rmi.MarshalException: Failed to communicate. Problem during marshalling/unmarshalling; nested exception is: [testng] java.net.SocketException: end of file [testng] at org.jboss.remoting.transport.socket.SocketClientInvoker.handleException(SocketClientInvoker.java:122) [testng] at org.jboss.remoting.transport.socket.MicroSocketClientInvoker.transport(MicroSocketClientInvoker.java:679) [testng] at org.jboss.remoting.MicroRemoteClientInvoker.invoke(MicroRemoteClientInvoker.java:122) [testng] at org.jboss.remoting.Client.invoke(Client.java:1634) [testng] at org.jboss.remoting.Client.invoke(Client.java:548) This is the best result I could get (JBoss5.1.0GA jbossall-client.jar call JBoss4.2.3GA server in the embeded JBoss env), here is the ant script: <testng classpathref="build.test.classpath" outputDir="${target.test-reports.dir}" haltOnfailure="true"> <jvmarg line="-Dsun.lang.ClassLoader.allowArraySyntax=true" /> <jvmarg line="-Dorg.jboss.j2ee.Serialization=true" /> <!-- <jvmarg line="-Djboss.remoting.pre_2_0_compatible=true" /> --> <jvmarg line="-Djboss.jndi.url=jnp://localhost:1099" /> <xmlfileset dir="src/test/java" includes="${ant.project.name}-testsuite.xml" /> </testng> Can anybody help?

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  • .NET Sockets Buffer Overflow No Error

    - by Michael Covelli
    I have one thread that is receiving data over a socket like this: while (sock.Connected) { // Receive Data (Block if no data) recvn = sock.Receive(recvb, 0, rlen, SocketFlags.None, out serr); if (recvn <= 0 || sock == null || !sock.Connected) { OnError("Error In Receive, recvn <= 0 || sock == null || !sock.Connected"); return; } else if (serr != SocketError.Success) { OnError("Error In Receive, serr = " + serr); return; } // Copy Data Into Tokenizer tknz.Read(recvb, recvn); // Parse Data while (tknz.MoveToNext()) { try { ParseMessageAndRaiseEvents(tknz.Buffer(), tknz.Length); } catch (System.Exception ex) { string BadMessage = ByteArrayToStringClean(tknz.Buffer(), tknz.Length); string msg = string.Format("Exception in MDWrapper Parsing Message, Ex = {0}, Msg = {1}", ex.Message, BadMessage); OnError(msg); } } } And I kept seeing occasional errors in my parsing function indicating that the message wasn't valid. At first, I thought that my tokenizer class was broken. But after logging all the incoming bytes to the tokenizer, it turns out that the raw bytes in recvb weren't a valid message. I didn't think that corrupted data like this was possible with a tcp data stream. I figured it had to be some type of buffer overflow so I set sock.ReceiveBufferSize = 1024 * 1024 * 8; and the parsing error never, ever occurs in testing (it happens often enough to replicate if I don't change the ReceiveBufferSize). But my question is: why wasn't I seeing an exception or an error state or something if the socket's internal buffer was overflowing before I changed this buffer size?

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  • Why do IOExceptions occur in ReadableByteChannel.read()

    - by Steffen Heil
    Hi The specification of ReadableByteChannel.read() shows -1 as result value for end-of-stream. Moreover it specifies ClosedByInterruptExceptionas possible result if the thread is interrupted. Now I thought that would be all - and it is most of the time. However, now and then I get the following: java.io.IOException: Eine vorhandene Verbindung wurde vom Remotehost geschlossen at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:25) at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:233) at sun.nio.ch.IOUtil.read(IOUtil.java:206) at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:236) at ... I do not unterstand why I don't get -1 in this case. Also this is not a clean exception, as I cannot catch it without catching any possible IOException. So here are my questions: Why is this exception thrown in the first place? Is it safe to assume that ANY exception thrown by read are about the socket being closed? Is all this the same for write()? And by the way: If I call SocketChannel.close() do I have to call SocketChannel.socket().close() as well or is this implied by the earlier? Thanks, Steffen

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  • Using multiple sockets, is non-blocking or blocking with select better?

    - by JPhi1618
    Lets say I have a server program that can accept connections from 10 (or more) different clients. The clients send data at random which is received by the server, but it is certain that at least one client will be sending data every update. The server cannot wait for information to arrive because it has other processing to do. Aside from using asynchronous sockets, I see two options: Make all sockets non-blocking. In a loop, call recv on each socket and allow it to fail with WSAEWOULDBLOCK if there is no data available and if I happen to get some data, then keep it. Leave the sockets as blocking. Add all sockets to a fd_set and call select(). If the return value is non-zero (which it will be most of the time), loop through all the sockets to find the appropriate number of readable sockets with FD_ISSET() and only call recv on the readable sockets. The first option will create a lot more calls to the recv function. The second method is a bigger pain from a programming perspective because of all the FD_SET and FD_ISSET looping. Which method (or another method) is preferred? Is avoiding the overhead on letting recv fail on a non-blocking socket worth the hassle of calling select()? I think I understand both methods and I have tried both with success, but I don't know if one way is considered better or optimal. Only knowledgeable replies please!

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  • OpenPeak Flash app XMLSocket Security Problem

    - by Kira
    We're trying to create an app for OpenPeak. The Flash app will act as a client to a Java server on another computer on another domain. The Flash app client connects via XMLSocket. The Java Server uses ServerSocket to receive a request and send back a message. In order to trust the server, the Flash client needs a socket master policy file to tell it that the server comes from a trustworthy domain. According to an article on Adobe, when a connection has succeeded, the Flash client automatically requests the cross-domain policy or socket master policy file on port 843. Still, even when we implement it according to the tutorials and recommendations we have read, the Flash client continues to throw the following security error: SecurityErrorEvent type="securityError" bubbles=false cancelable=false eventPhase=2 text="Error #2048" We've tried logging the policy file request during testing to see if there was any call made to port 843. There was not. Interestingly, even without a policy file, the Flash client still manages to send the first data message to the server successfully. It's just when the server tries to send back a reply that the entire thing hangs for about 10 seconds before the security error above is displayed. Any ideas / suggestions?

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  • Getting content from PHP: Trouble with POST and query.

    - by vgm64
    Apologies for my longest question on SO ever. I'm trying to interface with a php frontend for a mysql database in ROOT (a CERN framework in C++ for high energy physics analysis). To start off with, I tried to get this php interface to play nice with wget and curl first because I'm more familiar with them. The following command works: wget --post-data "hostname=localhost:3306&un=joeuser&pw=psswd&myquery=show_spazio_databases;" http://some.host.edu/log/log_query_matlab.php The results are: database1 database2 That's good. If I leave out the --post-data then I get the result: Warning: mysql_connect() [function.mysql-connect]: Access denied for user 'admin'@'localhost' (using password: NO) in /log/log_query_matlab.php on line 6 i'm dead! Access denied for user 'admin'@'localhost' (using password: NO) Warning: mysql_query() [function.mysql-query]: Access denied for user 'admin'@'localhost' (using password: NO) in /log/log_query_matlab.php on line 29 Warning: mysql_query() [function.mysql-query]: A link to the server could not be established in /log/log_query_matlab.php on line 29 I have access to the php script (read only), but the error itself isn't too important. What matters it that using ROOT, I use a function called as socket.SendRaw(message, message.Length()) (socket is a TSocket) and this gives me the same "error" as wget without the post data switch if my "message" is "POST http://some.host.edu/log/log_query_matlab.php?hostname=localhost:3306&un=joeuser&pw=psswd&myquery=show_spazio_databases" This may be in vain, but does someone knows a way I should format the "message" that includes something that is equivalent to the --post-data switch. Or, is there a standard way to format POST requests in a single line (I've seen multi-line stuff. Is that right?) Sorry I'm clueless! PS. The mysql query is show databases but the space has been replaced with _spazio_, Italian for space. The author of the db and php interface requires it (and various replacements for symbols), but has anyone seen this before? Trying to troubleshoot that was terrible!

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  • Problems in getting data from CFStreamCreatePairWithSocketToHost

    - by gkedmi
    Hi I'm building an iPhoe app with a socket to a PC app , I need to get an image from this PC app. It's my first time using "CFStreamCreatePairWithSocketToHost".After I establish the socket with "NSOperation" I call CFStreamClientContext streamContext = {0, self, NULL, NULL, NULL}; BOOL success = CFReadStreamSetClient(myReadStream, kMyNetworkEvents,MyStreamCallBack,&streamContext); CFReadStreamScheduleWithRunLoop(myReadStream, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode); then I call CFWriteStreamWrite(myWriteStream, &writeBuffer, 3); // Open read stream. if (!CFReadStreamOpen(myReadStream)) { // Notify error } . . . while(!cancelled && !finished) { SInt32 result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.25, NO); if (result == kCFRunLoopRunStopped || result == kCFRunLoopRunFinished) { break; } if (([NSDate timeIntervalSinceReferenceDate] - _lastRead) MyConnectionTimeout) { // Call timed out cancelled = YES; break; } // Also handle stream status CFStreamStatus status = CFReadStreamGetStatus(myReadStream); } and then when I get "kCFStreamEventHasBytesAvailable" I use while (CFReadStreamHasBytesAvailable(myReadStream)) { CFReadStreamRead(myReadStream, readBuffer, 1000); //and buffer the the bytes } It's unpredictable , sometimes I get the whole picture , sometime I got just part of it , and I can't understand what make the different. can someone has an idea what is wrong here? thanks

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  • Python and csv help

    - by user353064
    I'm trying to create this script that will check the computer host name then search a master list for the value to return a corresponding value in the csv file. Then open another file and do a find an replace. I know this should be easy but haven't done so much in python before. Here is what I have so far... masterlist.txt (tab delimited) Name UID Bob-Smith.local bobs Carmen-Jackson.local carmenj David-Kathman.local davidk Jenn-Roberts.local jennr Here is the script that I have created thus far #GET CLIENT HOST NAME import socket host = socket.gethostname() print host #IMPORT MASTER DATA import csv, sys filename = "masterlist.txt" reader = csv.reader(open(filename, "rU")) #PRINT MASTER DATA for row in reader: print row #SEARCH ON HOSTNAME AND RETURN UID #REPLACE VALUE IN FILE WITH UID #import fileinput #for line in fileinput.FileInput("filetoreplace",inplace=1): # line = line.replace("replacethistext","UID") # print line Right now, it's just set to print the master list. I'm not sure if the list needs to be parsed and placed into a dictionary or what. I really need to figure out how to search the first field for the hostname and then return the field in the second column. Thanks in advance for your help, Aaron

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  • How to correctly relay TCP traffic between sockets?

    - by flukes1
    I'm trying to write some Python code that will establish an invisible relay between two TCP sockets. My current technique is to set up two threads, each one reading and subsequently writing 1kb of data at a time in a particular direction (i.e. 1 thread for A to B, 1 thread for B to A). This works for some applications and protocols, but it isn't foolproof - sometimes particular applications will behave differently when running through this Python-based relay. Some even crash. I think that this is because when I finish performing a read on socket A, the program running there considers its data to have already arrived at B, when in fact I - the devious man in the middle - have yet to send it to B. In a situation where B isn't ready to receive the data (whereby send() blocks for a while), we are now in a state where A believes it has successfully sent data to B, yet I am still holding the data, waiting for the send() call to execute. I think this is the cause of the difference in behaviour that I've found in some applications, while using my current relaying code. Have I missed something, or does that sound correct? If so, my real question is: is there a way around this problem? Is it possible to only read from socket A when we know that B is ready to receive data? Or is there another technique that I can use to establish a truly 'invisible' two-way relay between [already open & established] TCP sockets?

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  • Problem with python urllib

    - by mudder
    I'm getting an error when ever I try to pull down a web page with urllib.urlopen. I've disabled windows firewall and my AV so its not that. I can access the pages in my browser. I even reinstalled python to rule out it being a broken urllib. Any help would be greatly appreciated. >>> import urllib >>> h = urllib.urlopen("http://www.google.com").read() Traceback (most recent call last): File "<pyshell#1>", line 1, in <module> h = urllib.urlopen("http://www.google.com").read() File "C:\Python26\lib\urllib.py", line 86, in urlopen return opener.open(url) File "C:\Python26\lib\urllib.py", line 205, in open return getattr(self, name)(url) File "C:\Python26\lib\urllib.py", line 344, in open_http h.endheaders() File "C:\Python26\lib\httplib.py", line 904, in endheaders self._send_output() File "C:\Python26\lib\httplib.py", line 776, in _send_output self.send(msg) File "C:\Python26\lib\httplib.py", line 735, in send self.connect() File "C:\Python26\lib\httplib.py", line 716, in connect self.timeout) File "C:\Python26\lib\socket.py", line 514, in create_connection raise error, msg IOError: [Errno socket error] [Errno 10061] No connection could be made because the target machine actively refused it >>>

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  • strange behavior in python

    - by fsm
    The tags might not be accurate since I am not sure where the problem is. I have a module where I am trying to read some data from a socket, and write the results into a file (append) It looks something like this, (only relevant parts included) if __name__ == "__main__": <some init code> for line in file: t = Thread(target=foo, args=(line,)) t.start() while nThreads > 0: time.sleep(1) Here are the other modules, def foo(text): global countLock, nThreads countLock.acquire() nThreads += 1 countLock.release() """connect to socket, send data, read response""" writeResults(text, result) countLock.acquire() nThreads -= 1 countLock.release() def writeResults(text, result): """acquire file lock""" """append to file""" """release file lock""" Now here's the problem. Initially, I had a typo in the function 'foo', where I was passing the variable 'line' to writeResults instead of 'text'. 'line' is not defined in the function foo, it's defined in the main block, so I should have seen an error, but instead, it worked fine, except that the data was appended to the file multiple times, instead of being written just once, which is the required behavior, which I got when I fixed the typo. My question is, 1) Why didn't I get an error? 2) Why was the writeResults function being called multiple times?

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  • PocketPC c++ windows message processing recursion problem

    - by user197350
    Hello, I am having a problem in a large scale application that seems related to windows messaging on the Pocket PC. What I have is a PocketPC application written in c++. It has only one standard message loop. while (GetMessage (&msg, NULL, 0, 0)) { { TranslateMessage (&msg); DispatchMessage (&msg); } } We also have standard dlgProc's. In the switch of the dlgProc, we will call a proprietary 3rd party API. This API uses a socket connection to communicate with another process. The problem I am seeing is this: whenever two of the same messages come in quickly (from the user clicking the screen twice too fast and shouldn't be) it seems as though recursion is created. Windows begins processing the first message, gets the api into a thread safe state, and then jumps to process the next (identical ui) message. Well since the second message also makes the API call, the call fails because it is locked. Because of the design of this legacy system, the API will be locked until the recursion comes back out (which also is triggered by the user; so it could be locked the entire working day). I am struggling to figure out exactly why this is happening and what I can do about it. Is this because windows recognizes the socket communication will take time and preempts it? Is there a way I can force this API call to complete before preemption? Is there a way I can slow down the message processing or re-queue the message to ensure the first will execute (capturing it and doing a PostMessage back to itself didnt work). We don't want to lock the ui down while the first call completes. Any insight is greatly appreciated! Thanks!!

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  • UnknownHostException while redirecting queries to google and getting results in JSon object

    - by shilpa
    Loading classifier from D:\PROJECT\classifiers\NERDemo\classifiers\ner-eng-ie.crf-3-all2008.ser.gz ... done [2.0 sec]. Original Query was riot in India. Parsing Queries and expanding tokens from the Ontologies.. {locations=[India], events=[riot]} Search query is null Something went wrong... java.net.UnknownHostException: ajax.googleapis.com at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at sun.net.NetworkClient.doConnect(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.<init>(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at org.girs2.SearchHandler.makeQuery(SearchHandler.java:35) at org.girs2.GIRS.search(GIRS.java:37) at org.girs2.GIRS.main(GIRS.java:62) Exception in thread "main" java.lang.NullPointerException at org.girs2.GIRS.search(GIRS.java:44) at org.girs2.GIRS.main(GIRS.java:62)

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  • Android: Streaming audio over TCP Sockets

    - by user299988
    Hi, For my app, I need to record audio from MIC on an Android phone, and send it over TCP to the other android phone, where it needs to be played. I am using AudioRecord and AudioTrack class. This works great with a file - write audio to the file using DataOutputStream, and read from it using DataInputStream. However, if I obtain the same stream from a socket instead of a File, and try writing to it, I get an exception. I am at a loss to understand what could possibly be going wrong. Any help would be greatly appreciated. EDIT: The problem is same even if I try with larger buffer sizes (65535 bytes, 160000 bytes). This is the code: Recorder: int bufferSize = AudioRecord.getMinBufferSize(11025, , AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); AudioRecord recordInstance = new AudioRecord(MediaRecorder.AudioSource.MIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, bufferSize); byte[] tempBuffer = new byte[bufferSize]; recordInstance.startRecording(); while (/*isRecording*/) { bufferRead = recordInstance.read(tempBuffer, 0, bufferSize); dataOutputStreamInstance.write(tempBuffer); } The DataOutputStream above is obtained as: BufferedOutputStream buff = new BufferedOutputStream(out1); //out1 is the socket's outputStream DataOutputStream dataOutputStreamInstance = new DataOutputStream (buff); Could you please have a look, and let me know what is it that I could be doing wrong here? Thanks,

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  • help on ejb stateless datagram and message driven beans

    - by Kemmal
    i have a client thats sending a message to the ejbserver using UDP, i want the server(stateless bean) to echo back this message to the client but i cant seem to do this. or can i implement the same logic by using JMS? please help and enlighten. this is just a test, in the end i want a midp to be sending the message to the ejb using datagrams. here is my code. @Stateless public class SessionFacadeBean implements SessionFacadeRemote { public SessionFacadeBean() { } public static void main(String[] args) { DatagramSocket aSocket = null; byte[] buffer = null; try { while(true) { DatagramPacket request = new DatagramPacket(buffer, buffer.length); aSocket.receive(request); DatagramPacket reply = new DatagramPacket(request.getData(), request.getLength(), request.getAddress(), request.getPort()); aSocket.send(reply); } } catch (SocketException e) { System.out.println("Socket: " + e.getMessage()); } catch (IOException e) { System.out.println("IO: " + e.getMessage()); } finally { if(aSocket != null) aSocket.close(); } } } and the client: public static void main(String[] args) { DatagramSocket aSocket = null; try { aSocket = new DatagramSocket(); byte [] m = "Test message!".getBytes(); InetAddress aHost = InetAddress.getByName("localhost"); int serverPort = 6789; DatagramPacket request = new DatagramPacket(m, m.length, aHost, serverPort); aSocket.send(request); byte[] buffer = new byte[1000]; DatagramPacket reply = new DatagramPacket(buffer, buffer.length); aSocket.receive(reply); System.out.println("Reply: " + new String(reply.getData())); } catch (SocketException e) { System.out.println("Socket: " + e.getMessage()); } catch (IOException e) { System.out.println("IO: " + e.getMessage()); } finally { if(aSocket != null) aSocket.close(); } } please help.

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