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  • GDL Presents: Make Web Magic | Part I

    GDL Presents: Make Web Magic | Part I Using the latest open web technologies, the developers creating some of the most inspired Chrome Experiments showcase their latest web experiments and discuss how they are making the web faster, more fun, and more open in this 3-episode hangout. Happy experimenting. Host: Paul Irish, Developer Advocate, Chrome Guest: Michael Deal From: GoogleDevelopers Views: 115 2 ratings Time: 31:44 More in Science & Technology

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  • Double Buffering in Panda3D (C++)

    - by jsvcycling
    How would I go about using Double Buffering (to create a loading screen) in Panda3D using C++? I've searched Google and found some forums that talk about the concept of swapping buffers, but I haven't seen any that show any type of source code (specifically Panda3D/C++). I'd like to try and stay away from using pure OpenGL code and work it through Panda3D, but if I have no other choice, then I'll have to go with OpenGL coding.

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  • Why do so many APIs boast about being RESTful?

    - by John Hoffman
    I have noticed that many APIs I have encountered such as Facebook's old API and Skydrive's API boast about being RESTful. Hence, I looked up what REST means on Wikipedia (http://en.wikipedia.org/wiki/Representational_state_transfer), but I don't understand why do APIs boast about being RESTful. Doesn't RESTful just mean that an API works via communications across the web such as via HTTP? What's the big deal? This sounds like any API that relies on third-parties.

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  • ISC-DHCP not providing address

    - by kiler129
    I just replaced my old router using server with Ubuntu. Everything's fine except DHCP. When I tried connecting iPhone - it works: http://pastebin.com/NNEeiRLY but unfortunately some of my devices can't get IP from server, e.g. my computer: http://pastebin.com/N6LnsEWC Here's my isc configuration: http://pastebin.com/N5KQnhZV I've also tried running DHCP server as root (because of some permission denied in logs on lease file). What can I do?

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  • 3D collision physics. Response when hitting wall, floor or roof

    - by GlamCasvaluir
    I am having problem with the most basic physic response when the player collide with static wall, floor or roof. I have a simple 3D maze, true means solid while false means air: bool bMap[100][100][100]; The player is a sphere. I have keys for moving x++, x--, y++, y-- and diagonal at speed 0.1f (0.1 * ftime). The player can also jump. And there is gravity pulling the player down. Relative movement is saved in: relx, rely and relz. One solid cube on the map is exactly 1.0f width, height and depth. The problem I have is to adjust the player position when colliding with solids, I don't want it to bounce or anything like that, just stop. But if moving diagonal left/up and hitting solid up, the player should continue moving left, sliding along the wall. Before moving the player I save the old player position: oxpos = xpos; oypos = ypos; ozpos = zpos; vec3 direction; direction = vec3(relx, rely, relz); xpos += direction.x*ftime; ypos += direction.y*ftime; zpos += direction.z*ftime; gx = floor(xpos+0.25); gy = floor(ypos+0.25); gz = floor(zpos+0.25); if (bMap[gx][gy][gz] == true) { vec3 normal = vec3(0.0, 0.0, 1.0); // <- Problem. vec3 invNormal = vec3(-normal.x, -normal.y, -normal.z) * length(direction * normal); vec3 wallDir = direction - invNormal; xpos = oxpos + wallDir.x; ypos = oypos + wallDir.y; zpos = ozpos + wallDir.z; } The problem with my version is that I do not know how to chose the correct normal for the cube side. I only have the bool array to look at, nothing else. One theory I have is to use old values of gx, gy and gz, but I do not know have to use them to calculate the correct cube side normal.

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  • Does Your Browser Behave?

    Last June, we launched the Sputnik JavaScript conformance test suite, a comprehensive set of more than 5000 tests. Today we're releasing a test runner for Sputnik, that allows...

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  • Google I/O 2012 - What's Next for Chrome Extensions?

    Google I/O 2012 - What's Next for Chrome Extensions? Mike West Chrome's extension system offers developers more opportunities than ever to customize and enhance users' experience on the web. New APIs are landing on a regular basis that provide new functionality and deeper hooks into Chrome itself. Join us for a walk through bleeding edge changes to Chrome's extension framework that increase security, improve performance, and make it easier than ever for users to get up and running with the product of your hard work. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1372 29 ratings Time: 51:36 More in Science & Technology

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  • cannot install cinnimon 2.xx

    - by user207587
    Fetched 841 kB in 28s (29.3 kB/s) W: GPG error: http://packages.mate-desktop.org raring Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY 68980A0EA10B4DE8 W: Failed to fetch http://ppa.launchpad.net/pmcenery/ppa/ubuntu/dists/raring/main/binary-i386/Packages 404 Not Found E: Some index files failed to download. They have been ignored, or old ones used instead. userx@bw:~$ How do I fix that? How do I add a PUBKEY to get needed files to complete install of Cinnamon?

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  • WebM and VP8 land in Chromium

    A developer preview of WebM , a high-quality, open, freely implementable, and web-optimized video format was announced today. Initial support for WebM, including its video codec VP8 will...

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  • More Than a Map - Ubilabs

    More Than a Map - Ubilabs In Hamburg, Germany we met with certified Google Maps API development partner Ubilabs. Ubilabs founders Michael Pletziger and Martin Kleppe showed us some of the Google Maps API driven projects they have built for Germany's largest brands such as Deutsche Telekom, Blitzer.de, and BMW. Read more on morethanamap.com #morethanamap From: GoogleDevelopers Views: 6 0 ratings Time: 01:48 More in Science & Technology

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  • G+ Platform Office Hours -- Retrieving Profile Information with the Sign In Button

    G+ Platform Office Hours -- Retrieving Profile Information with the Sign In Button Join us for a live coding demo of the sign in button and how to retrieve profile information using it! Or skip ahead to what you really care about: Meet your presenters: goo.gl Render the Sign-In Button: goo.gl Add a Client ID: goo.gl See Sign-In Render: goo.gl Grab the user resource (with live XHR/REST debugging*!): goo.gl Retrieve and render the user resource: goo.gl *If you don't feel you need a debugging crash course, feel free to skip from 10:14 to 18:30. :) From: GoogleDevelopers Views: 659 17 ratings Time: 29:39 More in Science & Technology

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