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  • Android RestTemplate Ok on emulator but fails on real device

    - by Hossein
    I'm using spring RestTemplate and it works perfect on emulator but if I run my app on real device I get HttpMessageNotWritableException ............ nested exception is java.net.SocketException: Broken pipe Here is some lines of my code(keep in mind my app works perfect on emulator) ............ LoggerUtil.logToFile(TAG, "url is [" + url + "]"); LoggerUtil.logToFile(TAG, "NetworkInfo - " + connectivityManager.getActiveNetworkInfo()); ResponseEntity<T> responseEntity = restTemplate.exchange(url, HttpMethod.POST, requestEntity, clazz); ............. I know my device's network works perfect because all other applications on my device are working and also using device browser I'm able to connect to my server so my server is available. My server is up and running and my device is able to connect to my server so why I get java.net.SocketException: Broken pipe ?!!!!!!! Before I call restTemplate.exchange() I log NetworkInfo and it looks ok -type: WIFI -status: CONNECTED/CONNECTED -isAvailable: true Thanks in advance. Update: It is really weird Even if I use HttpURLConnection, it works perfectly on emulator but on real device I get 400 Bad Request Here is my code HttpURLConnection con = null; try { String url = ....; LoggerUtil.logToFile(TAG, "url [" + url + "]" ); con = (HttpURLConnection) new URL(url).openConnection(); con.setRequestMethod("POST"); con.setRequestProperty("Connection", "Keep-Alive"); con.setDoInput(true); con.setDoOutput(true); con.setUseCaches(false); con.connect(); LoggerUtil.logToFile(TAG, "con.getResponseCode is " + con.getResponseCode()); LoggerUtil.logToFile(TAG, "con.getResponseMessage is " + con.getResponseMessage()); } catch(Throwable t){ LoggerUtil.logToFile(TAG, "*** failed [" + t + "]" ); } in log file I see con.getResponseCode is 400 con.getResponseMessage is Bad Request

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  • Memory allocation error from MySql ODBC 5.1 driver in C# application on insert statement

    - by Chinjoo
    I have a .NET Wndows application in C#. It's a simple Windows application that is using the MySql 5.1 database community edition. I've downloaded the MySql ODBC driver and have created a dsn to my database on my local machine. On my application, I can perform get type queries without problems, but when I execute a given insert statement (not that I've tried doing any others), I get the following error: {"ERROR [HY001] [MySQL][ODBC 5.1 Driver][mysqld-5.0.27-community-nt]Memory allocation error"} I'm running on a Windows XP machine. My machine has 1 GB of memory. Anyone have any ideas? See code below OdbcConnection MyConn = DBConnection.getDBConnection(); int result = -1; try { MyConn.Open(); OdbcCommand myCmd = new OdbcCommand(); myCmd.Connection = MyConn; myCmd.CommandType = CommandType.Text; OdbcParameter userName = new OdbcParameter("@UserName", u.UserName); OdbcParameter password = new OdbcParameter("@Password", u.Password); OdbcParameter firstName = new OdbcParameter("@FirstName", u.FirstName); OdbcParameter LastName = new OdbcParameter("@LastName", u.LastName); OdbcParameter sex = new OdbcParameter("@sex", u.Sex); myCmd.Parameters.Add(userName); myCmd.Parameters.Add(password); myCmd.Parameters.Add(firstName); myCmd.Parameters.Add(LastName); myCmd.Parameters.Add(sex); myCmd.CommandText = mySqlQueries.insertChatUser; result = myCmd.ExecuteNonQuery(); } catch (Exception e) { //{"ERROR [HY001] [MySQL][ODBC 5.1 Driver][mysqld-5.0.27-community-nt]Memory // allocation error"} EXCEPTION ALWAYS THROWN HERE } finally { try { if (MyConn != null) MyConn.Close(); } finally { } }

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  • Is there a way to receive receive data as unsugned char over UDP on QT

    - by user269037
    I need to send floating point numbers using UDP connection to a QT application. Now in QT the only function available is qint64 readDatagram ( char * data, qint64 maxSize, QHostAddress * address = 0, quint16 * port = 0 ) which accepts data in the form of signed character buffer. I can convert my float into a string and send it but it will obviously not be very efficient converting a 4 byte float into a much longer sized character buffer. I got hold of these 2 functions to convert a 4 byte float into an unsinged 32 bit integer to transfer over network which works fine for a simple c++ udp program but for QT I need to receive the data as unsigned char. Is it possible to avoid converting the floatinf point data into a string and then sending it ?? uint32_t htonf(float f) { uint32_t p; uint32_t sign; if (f < 0) { sign = 1; f = -f; } else { sign = 0; } p = ((((uint32_t)f)&0x7fff)<<16) | (sign<<31); // whole part and sign p |= (uint32_t)(((f - (int)f) * 65536.0f))&0xffff; // fraction return p; } float ntohf(uint32_t p) { float f = ((p16)&0x7fff); // whole part f += (p&0xffff) / 65536.0f; // fraction if (((p>>31)&0x1) == 0x1) { f = -f; } // sign bit set return f; }

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  • MSI wrapper for msdeploy?

    - by Nate
    Just moved to vs2010 and found that deployment is quite different. The old way I did things (vs2008) was as follows: 1) I right-click on my web app and "Add web deployment project" 2) Start a web setup project, dump that web deployment project output in it, and add any custom installer actions (connection strings or other user input) as necessary using the custom installer class. Easy! Now that I don't have the "Add web deployment project" option (or can't find it!?!?), msdeploy seems to be the thing to do. I have successfully got this to work via command line, but I still need some custom actions. In this example, we have separated our web services deployment from our UI deployment (Silverlight) so that they can be hosted separately or together. So... during/after install I need to know from the user where the web services are located. So I tried this: 1) Start a web setup project, and include all of the deploy package files (.deploy.cmd, /setparameters.xml, etc) 2) Gather user input in my custom installer class, and shell execute the deploy.cmd. Problem is... the deploy fails on deleting the zip file since it's use by another process (I assume it's my installer). Anyone have any ideas on how to get around this? Or is there a better way to accomplish this task? Any input would be appreciated! Nate

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  • Classic ASP Session not working in IIS 7 Windows Server 2008 R2 x64

    - by user553361
    Hi, I've been googleing and searching here info about this but so far couldn't find anything relevant to my problem. We have a website currently working on II6 and Windows Server 2003 (x86) without any problem. Now we want to migrate our server to a Virtual Machine with Windows Server 2008 R2 (x64) and IIS7. Out current app is built in Classic ASP and SQL Server (This one located on a 2nd Server but this is staying the way it is now). The website is configured as a WebSite, not a virtual directory. Using DefaultAppPool with 4 applications. Now, the problem I'm getting is with the Sessions, or at least that's what I think since I created a simple hello.asp with this code <% response.write "Hello" response.write Session.SessionID %> And this is giving us this result: Hello error '8002801d' /hello.asp, line 3 ASP Sessions Properties Enable Session State : True Maximum Sessions : 2147483647 New ID On Secure Connection : True Time-out : 20 min This is the log in Event Viewer Warning 24/12/2010 14:03:42 Active Server Pages 9 None FailedReqLog Url http://apps.shocklogic.com:80/hello.asp App Pool DefaultAppPool Authentication anonymous User from token NT AUTHORITY\IUSR Activity ID {00000000-0000-0000-1400-0080000000F8} Site 1 Process 3312 Failure Reason STATUS_CODE Trigger Status 500 Final Status 500 Time Taken 110 msec Would be great if anyone has any ideas. Thanks, Federico

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  • Getting a ResultSet/RefCursor over a database link

    - by JonathanJ
    From the answers to http://stackoverflow.com/questions/1122175/calling-a-stored-proc-over-a-dblink it seems that it is not possible to call a stored procedure and get the ResultSet/RefCursor back if you are making the SP call across a remote DB link. We are also using Oracle 10g. We can successfully get single value results across the link, and can successfully call the SP and get the results locally but we get the same 'ORA-24338: statement handle not executed' error when reading the ResultSet from the remote DB. My question - is there any workaround to using the stored procedure? Is a shared view a better solution? Piped rows? Sample Stored Procedure: CREATE OR REPLACE PACKAGE BODY example_SP IS PROCEDURE get_terminals(p_CD_community IN community.CD_community%TYPE, p_cursor OUT SYS_REFCURSOR) IS BEGIN OPEN p_cursor FOR SELECT cd_terminal FROM terminal t, community c WHERE c.cd_community = p_CD_community AND t.id_community = c.id_community; END; END example_SP; / Sample Java code that works locally but not remotely: Connection conn = DBConnectionManagerFactory.getDBConnectionManager().getConnection(); CallableStatement cstmt = null; ResultSet rs = null; String community = "EXAMPLE"; try { cstmt = conn.prepareCall("{call example_SP.get_terminals@remote_address(?,?)}"); cstmt.setString(1, community); cstmt.registerOutParameter(2, OracleTypes.CURSOR); cstmt.execute(); rs = (ResultSet)cstmt.getObject(2); while (rs.next()) { LogUtil.getLog().logInfo("Terminal code=" + rs.getString( "cd_terminal" )); } }

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  • Can't ssh to ec2 permission denied (publickey)

    - by Chris Barnes
    I have existing instances running and I can connect to them fine. Even if I start a new instance from one of my saved ami's I can connect to it fine but any new public or community ami (I've tried 2 offical Ubuntu ami's and 1 Fedora quickstart ami) I get permission denied (publickey). The permissions are good on my key file. I've also tried creating a new keyfile. My ec2 firewall rules are good, I've also tried creating a new group. This is the error I'm getting. ssh -v -i ec2-keypair [email protected] OpenSSH_5.2p1, OpenSSL 0.9.7l 28 Sep 2006 debug1: Reading configuration data /Users/chris/.ssh/config debug1: Reading configuration data /etc/ssh_config debug1: Connecting to ec2-xxx.xxx.xxx.xxx.compute-1.amazonaws.com [xxx.xxx.xxx.xxx] port 22. debug1: Connection established. debug1: identity file ec2-keypair type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.1p1 Debian-6ubuntu2 debug1: match: OpenSSH_5.1p1 Debian-6ubuntu2 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.2 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host 'ec2-xxx.xxx.xxx.xxx.compute-1.amazonaws.com' is known and matches the RSA host key. debug1: Found key in /Users/chris/.ssh/known_hosts:13 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Trying private key: ec2-keypair debug1: read PEM private key done: type RSA debug1: Authentications that can continue: publickey debug1: No more authentication methods to try. Permission denied (publickey).

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  • How does Visual Studio's source control integration work with Perforce?

    - by Weeble
    We're using Perforce and Visual Studio. Whenever we create a branch, some projects will not be bound to source control unless we use "Open from Source Control", but other projects work regardless. From my investigations, I know some of the things involved: In our .csproj files, there are these settings: <SccProjectName <SccLocalPath <SccAuxPath <SccProvider Sometimes they are all set to "SAK", sometimes not. It seems things are more likely to work if these say "SAK". In our .sln file, there are settings for many of the projects: SccLocalPath# SccProjectFilePathRelativizedFromConnection# SccProjectUniqueName# (The # is a number that identifies each project.) SccLocalPath is a path relative to the solution file. Often it is ".", sometimes it is the folder that the project is in, and sometimes it is ".." or "..\..", and it seems to be bad for it to point to a folder above the solution folder. The relativized one is a path from that folder to the project file. It will be missing entirely if SccLocalPath points to the project's folder. If the SccLocalPath has ".." in it, this path might include folder names that are not the same between branches, which I think causes problems. So, to finally get to the specifics I'd like to know: What happens when you do "Change source control" and bind projects? How does Visual Studio decide what to put in the project and solution files? What happens when you do "Open from source control"? What's this "connection" folder that SccLocalPath and SccProjectFilePathRelativizedFromConnection refer to? How does Visual Studio/Perforce pick it? Is there some recommended way to make the source control bindings continue to work even when you create a new branch of the solution?

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  • Best way for a remote web app to authenticate users in my current web app?

    - by jklp
    So a bit of background, I'm working on an existing web application which has a set of users, who are able to log in via a traditional login screen with a user name and password, etc. Recently we've managed to score a client (who have their own Intranet site), who are wanting to be able to have their users log into their Intranet site, and then have their users click a link on their Intranet which redirects to our application and logs them into it automatically. I've had two suggestions on how to implement this so far: Create a URL which takes 2 parameters (which are "username" and "password") and have the Intranet site pass those parameters to us (our connection is via TLS so it's all encrypted). This would work fine, but it seems a little "hacky", and also means that the logins and passwords have to be the same on both systems (and having to write some kind of web service which can update the passwords for users - which also seems a bit insecure) Provide a token to the Intranet, so when the client clicks on a link on the Intranet, it sends the token to us, along with the user name (and no password) which means they're authenticated. Again, this sounds a bit hacky as isn't that essentially the same as providing everyone with the same password to log in? So to summarise, I'm after the following things: A way for the users who are already authenticated on the Intranet to log into our system without too much messing around, and without using an external system to authenticate, i.e. LDAP / Kerberos Something which isn't too specific to this client, and can easily be implemented by other Intranets to log in

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  • JDBC Null pointer Exception thrown

    - by harigm
    Hi I'm getting nullpointerexception at rs.next() or rs.getString(1) it is really weird that sometimes rs.next() works fine and it throws nullpointerexception at rs.getString("PRODUCTCODE"),sometimes it throws npe at rs.getString("PRODDATE") i dont understand why rs.getString() thows npe while rs.next() works fine Here is my code { ResultSet rs = null; String query = ""; BarcodeBean bi = null; try { query = "SELECT * FROM TABLE(GET_BARCODEINFO('"barcode.trim()"'))"; statement = connection.createStatement(); Logger.getInstance().getLogger().logInfo(query); rs = statement.executeQuery(query); bi = new BarcodeBean(); if (rs == null){ if(rs.next()){ bi.setUrunKodu(rs.getString("PRODUCTCODE")); bi.setImalatMakineKodu(rs.getString("PRODMACHINECODE")); bi.setOperatorSicilNo(rs.getString("OPERATORID")); bi.setImalatTarihi(rs.getString("PRODDATE")); bi.setImalatVardiyasi(rs.getString("PRODSHIFT")); bi.setSeriNumarasi(rs.getString("SERIALNUMBER")); bi.setSirtTarihi(rs.getString("SIRTTARIHI")); } } } catch (SQLException e) { e.printStackTrace(); throw e; } catch (Exception e) { e.printStackTrace(); } finally { DatabaseUtility.close(rs); DatabaseUtility.close(statement); } }

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  • Threading best practice when using SFTP in C#

    - by Christian
    Ok, this is more one of these "conceptual questions", but I hope I got some pointers in the right direction. First the desired scenario: I want to query an SFTP server for directory and file lists I want to upload or download files simulaneously Both things are pretty easy using a SFTP class provided by Tamir.SharpSsh, but if I only use one thread, it is kind of slow. Especially the recursion into subdirs gets very "UI blocking", because we are talking about 10.000 of directories. My basic approach is simple, create some kind of "pool" where I keep 10 open SFTP connections. Then query the first worker for a list of dirs. If this list was obtained, send the next free workers (e.g. 1-10, first one is also free again) to get the subdirectory details. As soon as there is a worker free, send him for the subsubdirs. And so on... I know the ThreadPool, simple Threads and did some Tests. What confuses me a little bit is the following: I basically need... A list of threads I create, say 10 Connect all threads to the server If a connection drops, create a new thread / sftp client If there is work to do, take the first free thread and handle the work I am currently not sure about the implementation details, especially the "work to do" and the "maintain list of threads" parts. Is it a good idea to: Enclose the work in an object, containing a job description (path) and a callback Send the threads into an infinite loop with 100ms wait to wait for work If SFTP is dead, either revive it, or kill the whole thread and create a new one How to encapsulate this, do I write my own "10ThreadsManager" or are there some out Ok, so far... Btw, I could also use PRISM events and commands, but I think the problem is unrelated. Perhaps the EventModel to signal a done processing of a "work package"... Thanks for any ideas, critic.. Chris

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  • Excel VBA to Update SQL Table

    - by user307655
    Hi All, I have a small excel program that is use to upload data to an SQL server. This has been working well for a while. My problem now is that I would like to offer to users a function to update an existing record in SQL. As each row on this table has a unique id columne. There is a column call UID which is the primary key. This is part of the code currently to upload new data: Set Cn = New ADODB.Connection Cn.Open "Driver={SQL Server};Server=" & ServerName & ";Database=" & DatabaseName & _ ";Uid=" & UserID & ";Pwd=" & Password & ";" rs.Open TableName, Cn, adOpenKeyset, adLockOptimistic For RowCounter = StartRow To EndRow rs.AddNew For ColCounter = 1 To NoOfFields rs(ColCounter - 1) = shtSheetToWork.Cells(RowCounter, ColCounter) Next ColCounter Next RowCounter rs.UpdateBatch ' Tidy up rs.Close Set rs = Nothing Cn.Close Set Cn = Nothing Is there anyway i can modify this code to update a particular UID rather than importing new records? Thanks again for your help

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  • json_encode with mysql content and umlauts in utf-8

    - by i3rutus
    Hey, i feel my beard growing while trying to find out the Problem here. Basic the Problem is, that Umlauts/Special Signs äöß ... don't work. I guess everyone is sick and tired of that questions but all the solutions found online don't seem to work. Im having utf-8 content in a utf-8 Mysql Database. I feel the Problem ist somewhere in the Database connection but i just can't figure out. character_set_client utf8 character_set_connection utf8 character_set_database utf8 character_set_filesystem binary character_set_results utf8 character_set_server latin1 character_set_system utf8 Im not sure if the problem is the latin1 for character_set_server because im not into that mysql stuff. I also dont know how to change cause i can't access the mysql server's config files. Whatever is confusing me, that if i get my results from the Database and echo it, print_r gives the right result. ini_set('default_charset','utf-8'); header('Content-Type: text/plain; > charset=utf-8'); Firefox says char encode is utf-8 but if when i output: print_r($listnew); echo json_encode($listnew[5]); print_r results everything right but json_encode does wrong. print_r: [5] => Array ( [id] => 5 [data] => U-Bahnhof Theresienstraße [size] => 17 ) json_encode: {"id":5,"data":"U-Bahnhof Theresienstra\u00dfe","size":17} i know json_encode needs a utf-8 string to work properly there and i feel im having a encode trouble here but i just can't firgure out where it is. Any help would be appreciated, thanks in advance. i3

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  • Emulating old-school sprite flickering (theory and concept)

    - by Jeffrey Kern
    I'm trying to develop an oldschool NES-style video game, with sprite flickering and graphical slowdown. I've been thinking of what type of logic I should use to enable such effects. I have to consider the following restrictions if I want to go old-school NES style: No more than 64 sprites on the screen at a time No more than 8 sprites per scanline, or for each line on the Y axis If there is too much action going on the screen, the system freezes the image for a frame to let the processor catch up with the action From what I've read up, if there were more than 64 sprites on the screen, the developer would only draw high-priority sprites while ignoring low-priority ones. They could also alternate, drawing each even numbered sprite on opposite frames from odd numbered ones. The scanline issue is interesting. From my testing, it is impossible to get good speed on the XBOX 360 XNA framework by drawing sprites pixel-by-pixel, like the NES did. This is why in old-school games, if there were too many sprites on a single line, some would appear if they were cut in half. For all purposes for this project, I'm making scanlines be 8 pixels tall, and grouping the sprites together per scanline by their Y positioning. So, dumbed down I need to come up with a solution that.... 64 sprites on screen at once 8 sprites per 'scanline' Can draw sprites based on priority Can alternate between sprites per frame Emulate slowdown Here is my current theory First and foremost, a fundamental idea I came up with is addressing sprite priority. Assuming values between 0-255 (0 being low), I can assign sprites priority levels, for instance: 0 to 63 being low 63 to 127 being medium 128 to 191 being high 192 to 255 being maximum Within my data files, I can assign each sprite to be a certain priority. When the parent object is created, the sprite would randomly get assigned a number between its designated range. I would then draw sprites in order from high to low, with the end goal of drawing every sprite. Now, when a sprite gets drawn in a frame, I would then randomly generate it a new priority value within its initial priority level. However, if a sprite doesn't get drawn in a frame, I could add 32 to its current priority. For example, if the system can only draw sprites down to a priority level of 135, a sprite with an initial priority of 45 could then be drawn after 3 frames of not being drawn (45+32+32+32=141) This would, in theory, allow sprites to alternate frames, allow priority levels, and limit sprites to 64 per screen. Now, the interesting question is how do I limit sprites to only 8 per scanline? I'm thinking that if I'm sorting the sprites high-priority to low-priority, iterate through the loop until I've hit 64 sprites drawn. However, I shouldn't just take the first 64 sprites in the list. Before drawing each sprite, I could check to see how many sprites were drawn in it's respective scanline via counter variables . For example: Y-values between 0 to 7 belong to Scanline 0, scanlineCount[0] = 0 Y-values between 8 to 15 belong to Scanline 1, scanlineCount[1] = 0 etc. I could reset the values per scanline for every frame drawn. While going down the sprite list, add 1 to the scanline's respective counter if a sprite gets drawn in that scanline. If it equals 8, don't draw that sprite and go to the sprite with the next lowest priority. SLOWDOWN The last thing I need to do is emulate slowdown. My initial idea was that if I'm drawing 64 sprites per frame and there's still more sprites that need to be drawn, I could pause the rendering by 16ms or so. However, in the NES games I've played, sometimes there's slowdown if there's not any sprite flickering going on whereas the game moves beautifully even if there is some sprite flickering. Perhaps give a value to each object that uses sprites on the screen (like the priority values above), and if the combined values of all objects w/ sprites surpass a threshold, introduce the sprite flickering? IN CONCLUSION... Does everything I wrote actually sound legitimate and could work, or is it a pipe dream? What improvements can you all possibly think with this game programming theory of mine?

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  • Developing a GPS car tracking system in C#

    - by Click Ok
    I'm in the brainstorming phase to develop a GPS car tracking system requested by a customer. I myself know the directions to build some GPS system to mobile phones and etc. But sincerely I don't know how to start in that project. That is the scenario: 1) The cars will get a device with a SIM CARD that will emit GPS signals. 2) My customer will in any place (home, work, etc) with a web connection will see in the map where the car is located. For me, I have not problems at get the GPS data, convert to usable info and show the position in some map system (like Google Maps or MS Bing Maps, by example). My problem is, how I do to retrieve that "GPS Signal" from device in the car? I will need some kind of "Receiver Device" connected to a web server machine in order to my application to consume that data? Or "automagically" my sodtware will receive the info from a third-party web-service? Or what? I thank for any help!

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  • How to get decent MySQL driver perfomance in Ruby

    - by Zombies
    I notice that I am getting very poor performance for either or both inserts and queries. The queries themselves are basic and can execute with no delay directly from mysql. The ruby script that I wrote is only 1 thread, so only 1 connection is being used, and never closed unless the script is terminated. Pretty basic, I am just trying to insert a lot of rows. There is a look-up or two to get a surrogate key, or to check for duplicates, but the complexity is just O(n). Also, it isn't like there are millions of records, so again the queries themselves take no time to run. I am using: Ruby 1.9.1 Gem/driver:ruby-mysql 2.9.2 MySQL 5.1.37-1ubuntu5.1 ^ all 32 bit versions on a 32bit ubuntu distro I am getting about 1-2 inserts per second, pretty slow. I know a lot of people will suggest to change drivers, but that means I have some refactoring and resting to do. So I would really appreciate any help, but please if you do recomend that at least say why you do (eg: if you have used ruby-mysql x.x.x before and found another mysql driver to be better).ruby-mysql 2.9.2 What I would like to know: How can I improve performance with ruby-mysql 2.9.2 If and only if I cannot do this with ruby-mysql 2.9.2, what should I do?

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  • Obtaining MAC address

    - by rink.attendant.6
    According to Obtain client MAC address in ASP.NET Application, it is not possible. I am not entirely convinced because whenever I connect to Tim Hortons WiFi, my MAC address is known. Occasionally, the network is slow and I see this URL like this before being redirected to the Connect page: http://timhortonswifi.com/cp/tdl3/index.asp ?cmd=login &switchip=172.30.129.73 &mac=60:6c:66:17:1a:83 &ip=10.40.66.229 &essid=Tim%20Hortons%20WiFi &apname=TDL-ON-NEP-02177-WAP1 &apgroup=02177 &url=http%3A%2F%2Fweather%2Egc%2Eca%2Fcity%2Fpages%2Fon-72_metric_e%2Ehtml So according to this URL, the site knows the IP address of the router, my MAC address, the IP address assigned to my device by the router, the network SSID, some other pieces of information, and the URL I was trying to access prior to connecting. There's two options: Tim Hortons WiFi Basic and Tim Hortons WiFi Plus, where the "Plus" option allows me to connect to any Tim Hortons WiFi access point in Canada automatically with this device. Registration requires an email address, so I'm assuming this is possible by checking the MAC address and storing it in a database that routers ping upon connection. More info here. According to the extension of this page, I can safely assume it is ASP. How are they obtaining this information?

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  • Call to undefined function query() - using PDO in PHP

    - by webworm
    I have a written a script in PHP that reads from data from a MySQL database. I am new to PHP and I have been using the PDO library. I have been developing on a Windows machine using the WAMP Server 2 and all has been working well. However, when I uploaded my script to the LINUX server where it will be used I get the following error when I run my script. Fatal error: Call to undefined function query() This is the line where the error is occuring ... foreach($dbconn->query($sql) as $row) The variable $dbconn is first defined in my dblogin.php include file which I am listing below. <?php // Login info for the database $db_hostname = 'localhost'; $db_database = 'MY_DATABASE_NAME'; $db_username = 'MY_DATABASE_USER'; $db_password = 'MY_DATABASE_PASSWORD'; $dsn = 'mysql:host=' . $db_hostname . ';dbname=' . $db_database . ';'; try { $dbconn = new PDO($dsn, $db_username, $db_password); $dbconn->setAttribute(PDO::ATTR_ERRMODE, PDO::ERRMODE_EXCEPTION); } catch (PDOException $e) { echo 'Error connecting to database: ' . $e->getMessage(); } ?> Inside the function where the error occurs I have the database connection defined as a superglobal as such ... global $dbconn; I am a bit confused as to what is happening since all worked well on my development machine. I was wondering if the PDO library was installed but from what I thought it was installed by default as part of PHP v5. The script is running on an Ubuntu (5.0.51a-3ubuntu5.4) machine and the PHP version is 5.2.4. Thank you for any suggestions. I am really lost on this.

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  • My SqlComand on SSIS - DataFlow OLE DB Command seems not works

    - by Angel Escobedo
    Hello Im using OLE DB Source for get rows from a dBase IV file and it works, then I split the data and perform a group by with aggregate component. So I obtain a row with two columns with "null" value : CompanyID | CompanyName | SubTotal | Tax | TotalRevenue Null Null 145487 27642.53 173129.53 this success because all rows have been grouped with out taking care about the firsts columns and just Summing the valuable columns, so I need to change that null for default values as CompanyID = "100000000" and CompanyName = "Others". I try use SqlCommand on a OLE DB Command Component : SELECT "10000000" AS RUCCLI , "Otros - Varios" AS RAZCLI FROM RGVCAFAC <property id="1505" name="SqlCommand" dataType="System.String" state="default" isArray="false" description="The SQL command to be executed." typeConverter="" UITypeEditor="Microsoft.DataTransformationServices.Controls.ModalMultilineStringEditor, Microsoft.DataTransformationServices.Controls, Version=10.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91" containsID="false" expressionType="Notify">SELECT "10000000" AS RUCCLI , "Otros - Varios" AS RAZCLI FROM RGVCAFAC</property> but nothings happens, why? and finally the task finish when the data is inserted on a SQL Server Table. Im using the same connection manager on extracting data and transform. (View Code) <DTS:Property DTS:Name="ConnectionString">Data Source=C:\CONTA\Resocen\Agosto\;Provider=Microsoft.Jet.OLEDB.4.0;Persist Security Info=False;Extended Properties=dBASE IV;</DTS:Property></DTS:ConnectionManager></DTS:ObjectData></DTS:ConnectionManager> all work is on memory, Im not using cache manager connections

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  • ASP.Net: Writing chunks of file..HTTP File upload with resume..

    - by Manish
    Please refer to question: http://stackoverflow.com/questions/2062852/resume-in-upload-file-control Now to find a solution for the above question, I want to work on it and develop a user control which can resume a HTTP File Upload process. For this, I'm going to create a temporary file on server until the upload is complete. Once the uploading is done completely then will just save it to the desired location. The procedure I have thought of is: Create a temporary file with a unique name (may be GUID) on the server. Read a chunk of file and append it to this temp file on the server. Continue step 1 to 3 until EOF is reached. Now if the connection is lost or user clicks on pause button, the writing of file is stopped and the temporary file is not deleted. Clicking on resume again or uploading the same file again will check on the server if the file exists and user whether to resume or to overwrite. (Not sure how to check if it's the same file. Also, how to step sending the chunks from client to server.) Clicking on resume will start from where it is required to be uploaded and will append that to the file on the server. (Again not sure how to do this.) Questions: Are these steps correct to achieve the goal? Or need some modifications? I'm not sure how to implement all these steps. :-( Need ideas, links... Any help appreciated...

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  • Amazon EC2 RSA key stopped authenticating - Permission denied (publickey)

    - by shedd
    Authenticating to our Ubuntu EC2 instance worked fine until a little while ago. All of a sudden, the key is being rejected. When we create a new instance with the keypair, we're able to connect to the instance perfectly, so it appears to be an issue with the existing instance. Port 22 is open. Any suggestions on what to look at from a configuration standpoint so we can fix this? Any thoughts on how we can get into the box? Here is the SSH debug output. Is there anything obviously amiss? Thanks so much! $ ssh -v -i ~/zzz.pem ubuntu@###.###.###.### OpenSSH_5.2p1, OpenSSL 0.9.8l 5 Nov 2009 debug1: Reading configuration data /etc/ssh_config debug1: Connecting to ###.###.###.### [###.###.###.###] port 22. debug1: Connection established. debug1: identity file zzz.pem type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.1p1 Debian-6ubuntu2 debug1: match: OpenSSH_5.1p1 Debian-6ubuntu2 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.2 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host '###.###.###.###' is known and matches the RSA host key. debug1: Found key in /zzz/.ssh/known_hosts:18 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Offering public key: /zzz/.ssh/id_rsa debug1: Authentications that can continue: publickey debug1: Offering public key: zzz.txt debug1: Authentications that can continue: publickey debug1: Trying private key: zzz.pem debug1: read PEM private key done: type RSA debug1: Authentications that can continue: publickey debug1: No more authentication methods to try. Permission denied (publickey).

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  • SSL certificates: No Client certificate key exhange

    - by user334246
    I am trying to access a WCF web service, that is using two way SSL encryption. When I try to call the service I get a System.ServiceModel.Security.SecurityNegotiationException: Could not establish secure channel for SSL/TLS with authority 'XXX.xx'. --- System.Net.WebException: The request was aborted: Could not create SSL/TLS secure channel. I have tried activating wire shark, to see what is sent to and from the server: I see a client hello and a server hello. But there is no client response to the server hello. I was expecting a "Certificate. Client key exchange. Change cipher. Encrypted handshake Message" package, but none is sent. I'm thinking it is a problem with the certificate sent by the server, that somehow my client server does not trusy it. Here is what I have already tried: I have created the certificate, through the proper authority, though I could have made a mistake in the certificate request without knowing it. I have added the two root certificates to: trusted root certificates, trusted publishers and trusted people. I have also added the client certificate to trusted people. My colleague has succeded in establishing connection on a win 2008 server (i'm using a 2003, because it is necessary for some odd reason - don't ask). I can't see any differences in our approach, so i'm a bit lost. Any help would be greatly appreciated.

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  • FMS NetConnection.Connect.Close happening when starts and even in the middle of video in Flash with

    - by Sunil Kumar
    Hi I have developed a Flash Video player in Flash CS3 with Action Script 2.0 to play video from Adobe Flash Media Server 3.5. To play video from FMS 3.5, first I have to verify my swf file on FMS 3.5 server console so that it can be ensure that RTMP video URL only be play in verified SWF file. Right now I am facing problem of "NetConnection.Connect.Close" when I try to connect my NetConnection Object to FMS 3.5 to stream video from that server. So now I am getting this message "NetConnection.Connect.Close" from FMS 3.5. When this is happening in my office area at the same time when I am checking the the same video url from out side the office (With help of my friends who is in another office) area it is working fine. My friends naver faced even a single issue with NetConnection.Connect.Close. But in my office when I got message NetConnection.Connect.Close, I can play another streaming video very well like mtv.com jaman.com rajshri.com etc. Some time FMS works fine and video starts playing but in the middle of the video same thing happen "NetConnection.Connect.Close" There is no issue of Bandwidth in my office. I do't know why this is happening. Please see the message when I am getting "NetConnection.Connect.Close" message. NetConn == data: NetConn == objectEncoding: 0 NetConn == description: Connection succeeded. NetConn == code: NetConnection.Connect.Success NetConn == level: status NetConn == level: status NetConn == code: NetConnection.Connect.Closed Please help Thanks & regards Sunil Kumar

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  • Incoming connections from 2 different Internet connections

    - by RJClinton
    I am hosting a Gameserver on my Windows 2003 Server 32 Bit Server. Due to some limitations of my ISP, I have to take 2 Internet connections in order to satisfy my bandwidth requirement. I am facing serious problems here. The Internet is supplied using Wimax. I am given a POE and the RJ45 from both the POE (2 connections) are plugged into a Netgear 100mbps Switch and another RJ45 connects the server to the switch. I have tried to configure the IP addresses and gateway of both connections to the single NIC in the server. The IP series and the gateway of each Internet connection are very much different. I know that this is not the proper approach, because alternate gateways are meant to be only for backup in case of main gateway failure and the usage of the gateways depends upon the metric (correct me if I am wrong). I am planning to get a second PCI NIC so that I can connect each of the Internet connections into its respective NIC. If I use this approach, will I be able to accept connections on both NICs? Also, please suggest any other alternatives that I might use.

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  • OpenGL antialiasing not working

    - by user146780
    I'v been trying to anti alias with OGL. I found a code chunk that is supposed to do this but I see no antialiasing. I also reset my settings in Nvidia Control Panel but no luck. Does this code in fact antialias the cube? GLboolean polySmooth = GL_TRUE; static void init(void) { glCullFace (GL_BACK); glEnable (GL_CULL_FACE); glBlendFunc (GL_SRC_ALPHA_SATURATE, GL_ONE); glClearColor (0.0, 0.0, 0.0, 0.0); } #define NFACE 6 #define NVERT 8 void drawCube(GLdouble x0, GLdouble x1, GLdouble y0, GLdouble y1, GLdouble z0, GLdouble z1) { static GLfloat v[8][3]; static GLfloat c[8][4] = { {0.0, 0.0, 0.0, 1.0}, {1.0, 0.0, 0.0, 1.0}, {0.0, 1.0, 0.0, 1.0}, {1.0, 1.0, 0.0, 1.0}, {0.0, 0.0, 1.0, 1.0}, {1.0, 0.0, 1.0, 1.0}, {0.0, 1.0, 1.0, 1.0}, {1.0, 1.0, 1.0, 1.0} }; /* indices of front, top, left, bottom, right, back faces */ static GLubyte indices[NFACE][4] = { {4, 5, 6, 7}, {2, 3, 7, 6}, {0, 4, 7, 3}, {0, 1, 5, 4}, {1, 5, 6, 2}, {0, 3, 2, 1} }; v[0][0] = v[3][0] = v[4][0] = v[7][0] = x0; v[1][0] = v[2][0] = v[5][0] = v[6][0] = x1; v[0][1] = v[1][1] = v[4][1] = v[5][1] = y0; v[2][1] = v[3][1] = v[6][1] = v[7][1] = y1; v[0][2] = v[1][2] = v[2][2] = v[3][2] = z0; v[4][2] = v[5][2] = v[6][2] = v[7][2] = z1; #ifdef GL_VERSION_1_1 glEnableClientState (GL_VERTEX_ARRAY); glEnableClientState (GL_COLOR_ARRAY); glVertexPointer (3, GL_FLOAT, 0, v); glColorPointer (4, GL_FLOAT, 0, c); glDrawElements(GL_QUADS, NFACE*4, GL_UNSIGNED_BYTE, indices); glDisableClientState (GL_VERTEX_ARRAY); glDisableClientState (GL_COLOR_ARRAY); #else printf ("If this is GL Version 1.0, "); printf ("vertex arrays are not supported.\n"); exit(1); #endif } /* Note: polygons must be drawn from front to back * for proper blending. */ void display(void) { if (polySmooth) { glClear (GL_COLOR_BUFFER_BIT); glEnable (GL_BLEND); glEnable (GL_POLYGON_SMOOTH); glDisable (GL_DEPTH_TEST); } else { glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glDisable (GL_BLEND); glDisable (GL_POLYGON_SMOOTH); glEnable (GL_DEPTH_TEST); } glPushMatrix (); glTranslatef (0.0, 0.0, -8.0); glRotatef (30.0, 1.0, 0.0, 0.0); glRotatef (60.0, 0.0, 1.0, 0.0); drawCube(-0.5, 0.5, -0.5, 0.5, -0.5, 0.5); glPopMatrix (); glFlush (); } void reshape(int w, int h) { glViewport(0, 0, (GLsizei) w, (GLsizei) h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(30.0, (GLfloat) w/(GLfloat) h, 1.0, 20.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } void keyboard(unsigned char key, int x, int y) { switch (key) { case `t': case `T': polySmooth = !polySmooth; glutPostRedisplay(); break; case 27: exit(0); /* Escape key */ break; default: break; } } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_ALPHA | GLUT_DEPTH); glutInitWindowSize(200, 200); glutCreateWindow(argv[0]); init (); glutReshapeFunc (reshape); glutKeyboardFunc (keyboard); glutDisplayFunc (display); glutMainLoop(); return 0; } Thanks

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