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  • Having trouble applying style to SVG using JavaScript upon object creation

    - by Jack Roscoe
    Hi, I have a function which creates an SVG text object using JavaScript. As soon as the object is created, I want it to have the style attribute which in CSS would be text-anchor: left. Currently, it doesn't work. I have tried many variations, and I also read that when using styles in JavaScript you must remove any '-' dashes and format the attribute name in camel casing (is this true?). Can anybody spot my mistake? Here's my code: RenderTextBox:function() { this.textBox = paper.text(this.x, this.y, this.htmlTextBox); this.textBox.style.textAnchor="left"; }

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  • Interpreters: Handling includes/imports

    - by sub
    I've built an interpreter in C++ and everything works fine so far, but now I'm getting stuck with the design of the import/include/however you want to call it function. I thought about the following: Handling includes in the tokenizing process: When there is an include found in the code, the tokenizing function is recursively called with the filename specified. The tokenized code of the included file is then added to the prior position of the include. Disadvantages: No conditional includes(!) Handling includes during the interpreting process: I don't know how. All I know is that PHP must do it this way as conditional includes are possible. Now my questions: What should I do about includes? How do modern interpreters (Python/Ruby) handle this? Do they allow conditional includes?

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  • how to return static variable PHP

    - by GOsha
    function build_path($cid) { static $fr=array(); $DB = new MySQLTable; $DB->TblName = 'shop_categories'; $where['cat_id']['='] = $cid; $res = $DB->Select('cat_id,cat_name,cat_parent', $where); if($res !== false) { $pid = mysql_fetch_array($res); if($pid['cat_parent'] !== "0") { $fr[] = $pid['cat_id']; build_path($pid['cat_parent']); } else { $fr[] = $cid; $fr = array_reverse($fr); print_r($fr); return $fr; } } } print_r(build_path(100)); Why is working print_r in function, but second print_r returns NULL?

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  • How do I toggle two images using jQuery and radio buttons?

    - by trench
    This isn't pretty, but I think you'll get what I'm trying to do. <label><input name="jpgSel" type="radio" value="0">jpg 1</label><br /> <label><input name="jpgSel" type="radio" value="1">jpg 2</label><br /> <div id="showjpg"></div> and $(document).ready(function() { $("select").change(function () { if ($("jpgSel:checked").val() == 1) { $('#showjpg').attr({ src: 'one.jpg', alt: 'one dot jpg' }); } else { $('#showjpg').attr({ src: 'two.jpg', alt: 'two dot jpg' }); } });

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  • boost scoped_lock mutex crashes

    - by JahSumbar
    hello, I have protected a std::queue's access functions, push, pop, size, with boost::mutexes and boost::mutex::scoped_lock in these functions from time to time it crashes in a scoped lock the call stack is this: 0 0x0040f005 boost::detail::win32::interlocked_bit_test_and_set include/boost/thread/win32/thread_primitives.hpp 361 1 0x0040e879 boost::detail::basic_timed_mutex::timed_lock include/boost/thread/win32/basic_timed_mutex.hpp 68 2 0x0040e9d3 boost::detail::basic_timed_mutex::lock include/boost/thread/win32/basic_timed_mutex.hpp 64 3 0x0040b96b boost::unique_lock<boost::mutex>::lock include/boost/thread/locks.hpp 349 4 0x0040b998 unique_lock include/boost/thread/locks.hpp 227 5 0x00403837 MyClass::inboxSize - this is my inboxSize function that uses this code: MyClass::inboxSize () { boost::mutex::scoped_lock scoped_lock(m_inboxMutex); return m_inbox.size(); } and the mutex is declared like this: boost::mutex m_inboxMutex; it crashes at the last pasted line in this function: inline bool interlocked_bit_test_and_set(long* x,long bit) { long const value=1<<bit; long old=*x; and x has this value: 0xababac17 Thanks for the help

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  • Why is const required [C++] ? [closed]

    - by Andy Leman
    Possible Duplicate: What's the difference between a const member function and a non-const member function? class Message { public: Message(const char* pStr, const char* key); Message(const char* pStr); Message(); void encryptMessage(); void decryptMessage(); const char* getUnMessage() const; const char* getEnMessage() const; void getMessage(); void getKey(); ~Message(); private: char* pUnMessage; char* pEnMessage; char* pKey; }; In this program, why using const? (2 different places) Please explain those 2 for me. Thank you very much!

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  • where should this check logic go?

    - by Benny
    I have a function that draw a string on graphics: private void DrawSmallImage(Graphics g) { if (this.SmallImage == null) return; var smallPicHeight = this.Height / 5; var x = this.ClientSize.Width - smallPicHeight; var y = this.ClientSize.Height - smallPicHeight; g.DrawImage(this.SmallImage, x, y, smallPicHeight, smallPicHeight); } the check if (this.SmallImage == null) return; should be in the function DrawSmallImage or should be in the caller? which is better?

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  • Java reflection field value in extends class

    - by Lukasz Wozniczka
    Hello i hava got problem with init value with java reflection. i have got simple class public class A extends B { private String name; } public class B { private String superName; } and also i have got simple function: public void createRandom(Class<T> clazz , List<String> classFields){ try { T object = clazz.newInstance(); for(String s : classFields){ clazz.getDeclaredField(s); } } catch(Exception e){ } } My function do other stuff but i have got problem because i have got error : java.lang.NoSuchFieldException: superName How can i set all class field also field from super Class using reflection ??

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  • With custom binding for Masonry how would I resize the container appropriately

    - by BigDubb
    Based on the suggestion give here, and the information given here on how to make a custom bindingHandler for a forEach, I decided to attempt to write my own custom binding for a forEach and Masonry. Because the elements are added on the fly the redrawing and moving around of elements to fill the space doesn't occur. So, this functionality needed to be moved after the elements have been rendered or called after each item has been added. Here is my bindingHandler ko.bindingHandlers.masonry = { init: function (element, valueAccessor, allBindingsAccessor) { var $element = $(element), originalContent = $element.html(); $element.data("original-content", originalContent); //var msnry = new Masonry($element); return { controlsDescendantBindings: true } }, update: function (element, valueAccessor, allBindingsAccessor) { var value = ko.utils.unwrapObservable(valueAccessor()), //get the list of items items = value.items(), //get a jQuery reference to the element $element = $(element), //get the current content of the element elementContent = $element.data("original-content"); $element.html(""); var container = $element[0]; var msnry = new Masonry(container); for (var index = 0; index < items.length; index++) { (function () { //get the list of items var item = ko.utils.unwrapObservable(items[index]), $childElement = $(elementContent); ko.applyBindings(item, $childElement[0]); //add the child to the parent $element.append($childElement); msnry.appended($childElement[0]); })(); msnry.layout(); msnry.bindResize(); } } }; and the HTML implementing the handler. <div id="criteriaContainer" data-bind="masonry: { items: SearchItems.Items }"> <div class="searchCriterion control-group"> <label class="control-label" data-bind="text: Description"></label> <div class="controls"> <input type="hidden" data-bind="value: Value, select2: { minimumInputLength: 3, queryUri: SearchUri(), placeholder: Placeholder(), allowClear: true }" style="width: 450px"> </div> <p data-bind="text: Value"></p> </div> </div> When this shows up on the page It stacks all if the elements rendered via the append method right on top of each other. You can see in my bindingHandler I am calling bindResize as well as layout(), neither of which seem to be having any effect. Here's a screenshot of what it looks like in the UI.

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  • Get Element with jQuery .on()

    - by Gabriel Ryan Nahmias
    If I'm using jQuery's .on() function like this (there's more to it but this is the main problem area extracted): $(document).on("click", $("#contcont a, #leftnav li a, #leftnav li ul a, #mainarea-home a").not(".secitem-mid a") , function clicker(event, sData) { var $this = $(this); sHREF = $this.attr("href"); alert(sHREF); } ); I'm getting undefined so what would be the best way to actually get the element that's being clicked? I need .on() so that it always occurs, obviously, instead of having to attach it to all the elements every time new data is loaded (this is through Yahoo! stores so it's a necessity to do it this way). Thanks.

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  • Converting keys of an array/object-tree to lowercase

    - by tstenner
    Im currently optimizing a PHP application and found one function being called around 10-20k times, so I'd thought I'd start optimization there. function keysToLower($obj) { if(!is_object($obj) && !is_array($obj)) return $obj; foreach($obj as $key=>$element) { $element=keysToLower($element); if(is_object($obj)) { $obj->{strtolower($key)}=$element; if(!ctype_lower($key)) unset($obj->{$key}); } else if(is_array($obj) && ctype_upper($key)) { $obj[strtolower($key)]=$element; unset($obj[$key]); } } return $obj; } Most of the time is spent in recursive calls (which are quite slow in PHP), but I don't see any way to convert it to a loop. What would you do?

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  • What is the Effect of Declaring 'extern "C"' in the Header to a C++ Shared Library?

    - by Adam
    Based on this question I understand the purpose of the construct in linking C libraries with C++ code. Now suppose the following: I have a '.so' shared library compiled with a C++ compiler. The header has a 'typedef stuct' and a number of function declarations. If the header includes the extern "C" declaration... #ifdef __cplusplus extern "C" { #endif // typedef struct ...; // function decls #ifdef __cplusplus } #endif ... what is the effect? Specifically I'm wondering if there are any detrimental side effects of that declaration since the shared library is compiled as C++, not C. Is there any reason to have the extern "C" declaration in this case?

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  • slideIn and slideOut reduces width of component

    - by shub
    Can someone help me to solve the problem of reducing the width of the component during SlideIn or SlideOut? I am using the Ext JS version 4.1 RC1. Ext.onReady(function () { Ext.create('Ext.container.Viewport', { layout: 'border', items: [{ region: 'north', autoHeight: true, border: false, margins: '0 0 5 0', items: [{ xtype: 'container', id: 'con_notification-box', cls: 'notification-box', hidden: true, border: true, width: 500, height: 0, style: { position: 'fixed', minHeight: '75px !important', left: '50%', marginLeft: '-250px', zIndex: '999999', backgroundColor: 'white' }, items:[{ xtype: 'container', html: '<p>Insert your information text here.</p>' },{ xtype: 'container', id: 'con_application-close', cls: 'notification-close', html: '<br />Close' }] },{ xtype: 'container', html: '<h1 class="x-panel-header">Your title</h1>' }] }] }); var con_notification_box = Ext.getCmp('con_notification-box').getEl(); con_notification_box.slideIn('t', { easing: 'easeOut', duration: 500 }); Ext.getCmp('con_application-close').getEl().on('click',function(){ con_notification_box.slideOut('t', { duration: 2000 }); }); }); I'd be very grateful if you could help me. Kind regards, shub

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  • Array-size macro that rejects pointers

    - by nneonneo
    The standard array-size macro that is often taught is #define ARRAYSIZE(arr) (sizeof(arr) / sizeof(arr[0])) or some equivalent formation. However, this kind of thing silently succeeds when a pointer is passed in, and gives results that can seem plausible at runtime until things mysteriously fall apart. It's all-too-easy to make this mistake: a function that has a local array variable is refactored, moving a bit of array manipulation into a new function called with the array as a parameter. So, the question is: is there a "sanitary" macro to detect misuse of the ARRAYSIZE macro in C, preferably at compile-time? In C++ we'd just use a template specialized for array arguments only; in C, it seems we'll need some way to distinguish arrays and pointers. (If I wanted to reject arrays, for instance, I'd just do e.g. (arr=arr, ...) because array assignment is illegal).

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  • C# - periodic data reading and Thread.Sleep()

    - by CaldonCZE
    Hello, my C# application reads data from special USB device. The data are read as so-called "messages", each of them having 24 bytes. The amount of messages that must be read per second may differ (maximal frequency is quite high, about 700 messages per second), but the application must read them all. The only way to read the messages is by calling function "ReadMessage", that returns one message read from the device. The function is from external DLL and I cannot modify it. My solution: I've got a seperate thread, that is running all the time during the program run and it's only job is to read the messages in cycle. The received messages are then processed in main application thread. The function executed in the "reading thread" is the following: private void ReadingThreadFunction() { int cycleCount; try { while (this.keepReceivingMessages) { cycleCount++; TRxMsg receivedMessage; ReadMessage(devHandle, out receivedMessage); //...do something with the message... } } catch { //... catch exception if reading failed... } } This solution works fine and all messages are correctly received. However, the application consumes too much resources, the CPU of my computer runs at more than 80%. Therefore I'd like to reduce it. Thanks to the "cycleCount" variable I know that the "cycling speed" of the thread is about 40 000 cycles per second. This is unnecessarily too much, since I need to receive maximum 700 messagges/sec. (and the device has buffer for about 100 messages, so the cycle speed can be even a little lower) I tried to reduce the cycle speed by suspending the thread for 1 ms by Thread.Sleep(1); command. Of course, this didn't work and the cycle speed became about 70 cycles/second which was not enough to read all messages. I know that this attempt was silly, that putting the thread to sleep and then waking him up takes much longer than 1 ms. However, I don't know what else to do: Is there some other way how to slow the thread execution down (to reduce CPU consumption) other than Thread.Sleep? Or am I completely wrong and should I use something different for this task instead of Thread, maybe Threading.Timer or ThreadPool? Thanks a lot in advance for all suggestions. This is my first question here and I'm a beginner at using threads, so please excuse me if it's not clear enough.

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  • How do I find the millionth number in the series: 2 3 4 6 9 13 19 28 42 63 ... ?

    - by HH
    It takes about minute to achieve 3000 in my comp but I need to know the millionth number in the series. The definition is recursive so I cannot see any shortcuts except to calculate everything before the millionth number. How can you fast calculate millionth number in the series? Series Def n_{i+1} = \floor{ 3/2 * n_{i} } and n_{0}=2. Interestingly, only one site list the series according to Google: this one. Too slow Bash code #!/bin/bash function series { n=$( echo "3/2*$n" | bc -l | tr '\n' ' ' | sed -e 's@\\@@g' -e 's@ @@g' ); # bc gives \ at very large numbers, sed-tr for it n=$( echo $n/1 | bc ) #DUMMY FLOOR func } n=2 nth=1 while [ true ]; #$nth -lt 500 ]; do series $n # n gets new value in the function through global value echo $nth $n nth=$( echo $nth + 1 | bc ) #n++ done

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  • How to find hidden properties/methods in Javascript objects?

    - by ramanujan
    I would like to automatically determine all of the properties (including the hidden ones) in a given Javascript object, via a generalization of this function: function keys(obj) { var ll = []; for(var pp in obj) { ll.push(pp); } return ll; } This works for user defined objects but fails for many builtins: repl> keys({"a":10,"b":2}); // ["a","b"] repl> keys(Math) // returns nothing! Basically, I'd like to write equivalents of Python's dir() and help(), which are really useful in exploring new objects. My understanding is that only the builtin objects have hidden properties (user code evidently can't set the "enumerable" property till HTML5), so one possibility is to simply hardcode the properties of Math, String, etc. into a dir() equivalent (using the lists such as those here). But is there a better way?

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  • The glutKeyboardFunc does not react to key presses immediately

    - by Nibirue
    I have a function glutKeyboardFunc(keyboard), where keyboard has: void keyboard(unsigned char key, int x, int y){ float alpha = 1.0; switch(key){ case 'c': glClearColor(1,0,0,alpha); printf("success"); break; } } This is a summary of the function; it works properly, but only once some other action has occurred. For instance, the printf statement reports success immediately on keystroke 'c', but the background color does not become active until I click somewhere else on the canvas. I want all keystrokes to have an immediate effect.

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  • Extract data from uint8 to double

    - by HADJ AMOR HASSEN
    I have a C function receiving a uint8 pointer with another parameter which is its size (number of bytes). I want to extract double data from this buffer. Here is my code: Write(uint8* data, uint8 size) /* data and size are given by a callback to my function)*/ { double d; for (i = 0; i < size; i++) { d = ((double*)&data)[i]; printf(" d = %d\n"); } } The problem is that I am not receiving what I am sending within an external hardware. I guess that my cast is wrong. I tried other methods but without any good result. I am still not able to get what I send.

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  • getting the names of elements in JS/jQuery

    - by Mala
    I have some checkbox inputs like so: <input type="checkbox" name="1" class="filter"/> <input type="checkbox" name="2" class="filter"/> ...etc... I'm trying to write a function where any time a checkbox is selected, it generates a string with all the names concatenated. Here's what I have so far: $('.filter').click(function(event){ var filters = $('.filter').toArray(); var fstr = ""; for (f in filters) { fstr = fstr+","+f.name; } alert(fstr); }); The names keep coming up as 'undefined', though (i.e. the alert returns ,undefined,undefined,undefined,undefined,undefined,undefined). How do I access the names?

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  • globally get any field value in user table of logged in user

    - by Jugga
    Im making a gaming community and i wanna be able to grab any info of the user on any page without so instead of having much of queries on all pages i made this function. Is it better to do this? Will this slow down the site? /** * ??????? ???????? ?? ????? ??????? authed ?????????????. */ function UserData($f) { global $_SESSION; return mysql_result(mysql_query("SELECT `$f` FROM `users` WHERE `id` = ".intval($_SESSION['id'])), 0, $f); }

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  • dojo TimeTextBox don't listen to on blur event

    - by kawtousse
    Hi everyone, I want to add an on blur event to a dojo timetextbox but the event never been runned so the declaration of the timetextbox is like this: <label>End</label><input id="endp" name="endp" onBlur="calculateTimeSpent2(startp,endp,output);" /> the javascript function is like this: function calculateTimeSpent2(startp,endp,outputp) { var tmp0=document.getElementById('startp').value.split(':'); var tmp1=document.getElementById('endp').value.split(':'); if (tmp0[0]!='' && tmp1[0]!='') { var val1= findtime(tmp0[0],tmp0[1],tmp1[0],tmp1[1]); var tmp=val1.split(':'); if (tmp[0].indexOf('-')==-1) document.getElementById('outputp').value=val1; else { alert ("Start Time must be lower than End Time "); document.getElementById('endp').focus(); } } } I don't understand why dojo didn't execute the event correctly while loosing the focus. I tried to put the type=text but it does'nt work. Thanks for help.

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  • Possible to convert list of #defines into strings (C++)

    - by brandonC
    Suppose I have a list of #defines in a header file for an external library. These #defines represent error codes returned from functions. I want to write a conversion function that can take as an input an error code and return as an output a string literal representing the actual #define name. As an example, if I have #define NO_ERROR 0 #define ONE_KIND_OF_ERROR 1 #define ANOTHER_KIND_OF_ERROR 2 I would like a function to be able to called like int errorCode = doSomeLibraryFunction(); if (errorCode) writeToLog(convertToString(errorCode)); And have convertToString() be able to auto-convert that error code without being a giant switch-case looking like const char* convertToString(int errorCode) { switch (errorCode) { case NO_ERROR: return "NO_ERROR"; case ONE_KIND_OF_ERROR: return "ONE_KIND_OF_ERROR"; ... ... ... I have a feeling that if this is possible, it would be possible using templates and metaprogramming, but that would only work the error codes were actually a type and not a bunch of processor macros. Thanks

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  • Why can't I open a new window on my jquery ajax callback?

    - by KyleGobel
    to show my problem in a couple examples... THIS WORKS $.post("SomePage.aspx", { name : "value" }, function (data) { alert(data); }, "text"); THIS DOESN'T WORK $.post("SomePage.aspx", { name : "value" }, function (data) { window.open("http://www.google.com"); }, "text"); In the first example, I get alerted with what i'm expecting. In the second example, nothing happens. No window is opened. If I add an alert or something before or after the window.open call, the alert works fine, but the window doesn't open. If I add a window.open completly after the $.post method, the window opens fine (of course this doens't help me at all). I'm wondering why I can't open a window in the callback. What do I have to do to be able to open a window? I'd like to open a window to show some fancy results. Any help is appreciated, thanks.

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