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  • Is posible to submit multipart/form-data without refresh page in jQuery?

    - by bugbug
    I want to upload picture from "my_form" in jQuery, I tried submit() function it alway redirect to SavePicture.jsp. Is posible to sumbit this form without refresh any page? This is my html code <form action="SavePicture.jsp" method="post" id="my_form" enctype="multipart/form-data"> <input name="file" type="file" id="file" size="35"> <input type="button" onClick="upload()" value="upload"></input> </form> And my script function upload{ jQuery("form#my_form").submit(); }

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  • Image Replacement (JS/JQuery) working in IE but not FF

    - by Sunburnt Ginger
    I have tried multiple solutions for replacing broken images (both JS & jQuery) and all work perfectly with IE but not in FF, is there a reason for this? Are images handled differently in FF that may cause this? JQuery Example: $("img").error(function(){ $(this).unbind("error").attr("src", "nopic.jpg"); }); Javascript Example: (triggered by onError event in img tag) function noimage(img){ img.onerror=""; img.src="nopic.jpg"; return true; } Both of these examples work perfectly in IE but not at all in FF. What gives? Thanks in advance!

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  • Interpreters: Handling includes/imports

    - by sub
    I've built an interpreter in C++ and everything works fine so far, but now I'm getting stuck with the design of the import/include/however you want to call it function. I thought about the following: Handling includes in the tokenizing process: When there is an include found in the code, the tokenizing function is recursively called with the filename specified. The tokenized code of the included file is then added to the prior position of the include. Disadvantages: No conditional includes(!) Handling includes during the interpreting process: I don't know how. All I know is that PHP must do it this way as conditional includes are possible. Now my questions: What should I do about includes? How do modern interpreters (Python/Ruby) handle this? Do they allow conditional includes?

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  • .click() callback references local variable from the calling method instead of copying by value

    - by Eric Freese
    The following jQuery Javascript code is included on an otherwise empty page. $(function() { for (var i = 0; i < 10; i++) { element = $('<div>' + i + '</div>'); element.click(function() { alert(i); }); $('body').append(element); } }); The desired behavior is that this code should generate 10 div elements numbered from 0 to 9. When you click on a div element, an alert popup will show the number of the div element you clicked on (i.e. if a user clicks on the div element labeled '4', the alert popup should show the number 4). The alert popup instead shows the number 10 regardless of which div element is clicked on. How can I modify this code to make it behave in the desired way?

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  • contain new elements of an "instance" in javascript

    - by iamnotmad
    Hi, so I know there are tons of ways to simulate inheritance and other OO features. I have chosen one to use for my project and am wondering if I can create an instance and add stuff to it and keep it contained (within braces). Consider the following: function BaseClass(){ <this.stuff here> } function SubClass(){ this.superClass = BaseClass(); this.superClass(); <this.other stuff here> } myObj = new SubClass(); so myObj is an instance of SubClass. I can add things to myObj like: myObj.blah = "funtimes"; What I would like is to be able to add stuff to the "instance" and keep it organized in braces much like the constructor. psuedo code like: myObj = new SubClass() { var blah = "funtimes" <more instance specific stuff here> } Is something like this possible? Thanks!

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  • How do I toggle two images using jQuery and radio buttons?

    - by trench
    This isn't pretty, but I think you'll get what I'm trying to do. <label><input name="jpgSel" type="radio" value="0">jpg 1</label><br /> <label><input name="jpgSel" type="radio" value="1">jpg 2</label><br /> <div id="showjpg"></div> and $(document).ready(function() { $("select").change(function () { if ($("jpgSel:checked").val() == 1) { $('#showjpg').attr({ src: 'one.jpg', alt: 'one dot jpg' }); } else { $('#showjpg').attr({ src: 'two.jpg', alt: 'two dot jpg' }); } });

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  • With custom binding for Masonry how would I resize the container appropriately

    - by BigDubb
    Based on the suggestion give here, and the information given here on how to make a custom bindingHandler for a forEach, I decided to attempt to write my own custom binding for a forEach and Masonry. Because the elements are added on the fly the redrawing and moving around of elements to fill the space doesn't occur. So, this functionality needed to be moved after the elements have been rendered or called after each item has been added. Here is my bindingHandler ko.bindingHandlers.masonry = { init: function (element, valueAccessor, allBindingsAccessor) { var $element = $(element), originalContent = $element.html(); $element.data("original-content", originalContent); //var msnry = new Masonry($element); return { controlsDescendantBindings: true } }, update: function (element, valueAccessor, allBindingsAccessor) { var value = ko.utils.unwrapObservable(valueAccessor()), //get the list of items items = value.items(), //get a jQuery reference to the element $element = $(element), //get the current content of the element elementContent = $element.data("original-content"); $element.html(""); var container = $element[0]; var msnry = new Masonry(container); for (var index = 0; index < items.length; index++) { (function () { //get the list of items var item = ko.utils.unwrapObservable(items[index]), $childElement = $(elementContent); ko.applyBindings(item, $childElement[0]); //add the child to the parent $element.append($childElement); msnry.appended($childElement[0]); })(); msnry.layout(); msnry.bindResize(); } } }; and the HTML implementing the handler. <div id="criteriaContainer" data-bind="masonry: { items: SearchItems.Items }"> <div class="searchCriterion control-group"> <label class="control-label" data-bind="text: Description"></label> <div class="controls"> <input type="hidden" data-bind="value: Value, select2: { minimumInputLength: 3, queryUri: SearchUri(), placeholder: Placeholder(), allowClear: true }" style="width: 450px"> </div> <p data-bind="text: Value"></p> </div> </div> When this shows up on the page It stacks all if the elements rendered via the append method right on top of each other. You can see in my bindingHandler I am calling bindResize as well as layout(), neither of which seem to be having any effect. Here's a screenshot of what it looks like in the UI.

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  • How to find hidden properties/methods in Javascript objects?

    - by ramanujan
    I would like to automatically determine all of the properties (including the hidden ones) in a given Javascript object, via a generalization of this function: function keys(obj) { var ll = []; for(var pp in obj) { ll.push(pp); } return ll; } This works for user defined objects but fails for many builtins: repl> keys({"a":10,"b":2}); // ["a","b"] repl> keys(Math) // returns nothing! Basically, I'd like to write equivalents of Python's dir() and help(), which are really useful in exploring new objects. My understanding is that only the builtin objects have hidden properties (user code evidently can't set the "enumerable" property till HTML5), so one possibility is to simply hardcode the properties of Math, String, etc. into a dir() equivalent (using the lists such as those here). But is there a better way?

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  • How to add attributes to a HTML element in a valid way?

    - by Click Upvote
    I want to be able to add an attribute to a HTML element to be able to identify what its referring to. E.g if I have a list of names and a checkbox next to each name, like this: <div id="users"> Bob smith <input type=checkbox /> </div> And when a checkbox is clicked and the event handler function for it is called, I want to be able to identify which user was selected/unselected. Ideally I'm looking for something like this: <input type=checkbox data-userId = "xxx" /> Then when its clicked: function handleClick() { var userId = $(this).attr('data-userId'); } However I'm looking to do this in a way that won't break my HTML validation, and would still be valid HTML and work in all browsers. Any suggestions?

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  • C++ String pointers

    - by gnm
    In my previous app I had an object like this: class myType { public: int a; string b; } It had a lot of instances scattered everywhere and passed around to nearly every function. The app was slow. Profiling said that 95% of time is eaten by the string allocator function. I know how to work with the object above, but not how to work with string pointers. class myType { public: int a; string* b; } They told me to use pointers as above. How much faster is it with a string pointer? What is copied when I copy the object? How to the following using the class with the pointer: Access the string value Modify the string value without modifying the one in the object (copy?) General things that change if I use string pointers?

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  • How do i make a copy of an object? Javascript

    - by acidzombie24
    I have a class in json format. I would like to make two instance. Right now (its pretty obvious why) when i 'make' two objects i really have 2 vars pointing to one. (b.blah = 'z' will make a.blah=='z') How do i make a copy of an object? var template = { blah: 0, init: function (storageObj) { blah = storageObj; return this; //problem here }, func2: function (tagElement) { }, } a = template.init($('form [name=data]').eq(0)); b = template.init($('form [name=data2]').eq(0));

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  • how to return static variable PHP

    - by GOsha
    function build_path($cid) { static $fr=array(); $DB = new MySQLTable; $DB->TblName = 'shop_categories'; $where['cat_id']['='] = $cid; $res = $DB->Select('cat_id,cat_name,cat_parent', $where); if($res !== false) { $pid = mysql_fetch_array($res); if($pid['cat_parent'] !== "0") { $fr[] = $pid['cat_id']; build_path($pid['cat_parent']); } else { $fr[] = $cid; $fr = array_reverse($fr); print_r($fr); return $fr; } } } print_r(build_path(100)); Why is working print_r in function, but second print_r returns NULL?

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  • Toggled() text input field not working in IE6 in Jquery 1.3.2

    - by Michal
    In IE6 after showing() or toggling() an initially hidden text input field it is impossible to enter any text in the box. It is also impossible to focus() on the element. I am using jquery 1.3.2 Here is the code... Any ideas? $(document).ready(function(){ $(".hide").click(function(){ $(".form").toggle(); }) }) and HTML <form> <div class="hide"> Show </div> <div class="form" style="display:none"> <input type="text" name="crap"> </div> </form>

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  • need help revising this javascript that opens to a new window on submit/post

    - by Brad
    I have a form that once you select from a drop-down list and select submit, it is suppose to open up to a new window Here is the code that is currently on the page and I think it needs to be completely wiped out or revised, it only works in IE and Firefox <SCRIPT LANGUAGE="JavaScript" TYPE="text/javascript"> //<!-- Hide JavaScript from older browsers // Function to open a window function windowOpen(window_url) { helpWin = window.open(window_url,'','toolbar=yes,status=no,scrollbars=yes,menubar=yes,resizable=yes,directories=no,location=no,width=350,height=400'); if (document.images) { if (helpWin) helpWin.focus() } } // End script hiding --> </SCRIPT>

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  • getting the names of elements in JS/jQuery

    - by Mala
    I have some checkbox inputs like so: <input type="checkbox" name="1" class="filter"/> <input type="checkbox" name="2" class="filter"/> ...etc... I'm trying to write a function where any time a checkbox is selected, it generates a string with all the names concatenated. Here's what I have so far: $('.filter').click(function(event){ var filters = $('.filter').toArray(); var fstr = ""; for (f in filters) { fstr = fstr+","+f.name; } alert(fstr); }); The names keep coming up as 'undefined', though (i.e. the alert returns ,undefined,undefined,undefined,undefined,undefined,undefined). How do I access the names?

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  • boost scoped_lock mutex crashes

    - by JahSumbar
    hello, I have protected a std::queue's access functions, push, pop, size, with boost::mutexes and boost::mutex::scoped_lock in these functions from time to time it crashes in a scoped lock the call stack is this: 0 0x0040f005 boost::detail::win32::interlocked_bit_test_and_set include/boost/thread/win32/thread_primitives.hpp 361 1 0x0040e879 boost::detail::basic_timed_mutex::timed_lock include/boost/thread/win32/basic_timed_mutex.hpp 68 2 0x0040e9d3 boost::detail::basic_timed_mutex::lock include/boost/thread/win32/basic_timed_mutex.hpp 64 3 0x0040b96b boost::unique_lock<boost::mutex>::lock include/boost/thread/locks.hpp 349 4 0x0040b998 unique_lock include/boost/thread/locks.hpp 227 5 0x00403837 MyClass::inboxSize - this is my inboxSize function that uses this code: MyClass::inboxSize () { boost::mutex::scoped_lock scoped_lock(m_inboxMutex); return m_inbox.size(); } and the mutex is declared like this: boost::mutex m_inboxMutex; it crashes at the last pasted line in this function: inline bool interlocked_bit_test_and_set(long* x,long bit) { long const value=1<<bit; long old=*x; and x has this value: 0xababac17 Thanks for the help

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  • Temporarily Disallow JQuery Toggle

    - by Kevin Sylvestre
    I have a menu that is toggled when a user selects a link. The menu has an animation attached, and I want to prevent toggling while the animation is running. The following snippet works, but flips the state of toggle if the link is clicked quickly twice (i.e. if the user clicks the link quickly twice, the next click will trigger the same action): <a href="" id="button">Menu</a> <div id="menu">...</a> <script> $("#button").toggle( function (e) { if $("#menu").is(":animated")) return false; $menu.show("slow"); }, function (e) { if ("#menu").is(":animated")) return false; $menu.hide("slow"); } ); </script> How can I prevent switching states within toggle? Thanks.

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  • FireFox Toolbar Open Window in new Tab

    - by Mark
    Hi all, I have a Toolbarbutton <toolbarbutton context="TabMenue" id="esbTb_rss_reader" label="News" type="menu"> with a Context menue which comes up when the button is right clickt <menupopup id="TabMenue" > <menuitem label="New Tab" oncommand="esbTb_loadURLNewTab()"/> </menupopup> so this function should open the new window in a new tab function esbTb_loadURLNewTab() { window.open(ClickUrl,'name'); } I don't get it working that the new Window is showing up in a new tab it always opens a new firefox window. I tried also like described in this article to set the browser.link.open_newwindow and browser.link.open_newwindow.restriction preferences but that doesn't bringt anything. And I tried it with all Target attributes which came in my mind. So I'm grateful for any hints, tips what ever this is driving me crazy...

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  • Remove a DIV using a link

    - by GSTAR
    HTML: <div class="row"> <!-- content --> <a href="#" class="remove">remove</a> </div> JS: $('.remove').click(function(){ $(this).parent().remove(); return false; }); If there is only one DIV it works OK but when there are multiple DIVS (class="row") it won't do anything. No errors are returned either. EDIT: I should add that by default there is only one div - additional divs get dynamically created using a jQuery clone function - perhaps this is why it won't recognise the new link/div?

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  • What is user gcc's purpose in requesting code possibly like this?

    - by James Morris
    In the question between syntax, are there any equal function the user gcc is requesting only what I can imagine to be the following code: #include <stdio.h> #include <string.h> /* estimated magic values */ #define MAXFUNCS 8 #define MAXFUNCLEN 3 int the_mainp_compare_func(char** mainp) { char mainp0[MAXFUNCS][MAXFUNCLEN] = { 0 }; char mainp1[MAXFUNCS][MAXFUNCLEN] = { 0 }; char* psrc, *pdst; int i = 0; int func = 0; psrc = mainp[0]; printf("scanning mainp[0] for functions...\n"); while(*psrc) { if (*psrc == '\0') break; else if (*psrc == ',') ++psrc; else { mainp0[func][0] = *psrc++; if (*psrc == ',') { mainp0[func][1] = '\0'; psrc++; } else if (*psrc !='\0') { mainp0[func][1] = *psrc++; mainp0[func][2] = '\0'; } printf("function: '%s'\n", mainp0[func]); } ++func; } printf("\nscanning mainp[1] for functions...\n"); psrc = mainp[1]; func = 0; while(*psrc) { if (*psrc == '\0') break; else if (*psrc == ',') ++psrc; else { mainp1[func][0] = *psrc++; if (*psrc == ',') { mainp1[func][1] = '\0'; psrc++; } else if (*psrc !='\0') { mainp1[func][1] = *psrc++; mainp1[func][2] = '\0'; } printf("function: '%s'\n", mainp1[func]); } ++func; } printf("\ncomparing functions in '%s' with those in '%s'\n", mainp[0], mainp[1] ); int func2; func = 0; while (*mainp0[func] != '\0') { func2 = 0; while(*mainp1[func2] != '\0') { printf("comparing %s with %s\n", mainp0[func], mainp1[func2]); if (strcmp(mainp0[func], mainp1[func2++]) == 0) return 1; /* not sure what to return here */ } ++func; } /* no matches == failure */ return -1; /* not sure what to return on failure */ } int main(int argc, char** argv) { char* mainp[] = { "P,-Q,Q,-R", "R,A,P,B,F" }; if (the_mainp_compare_func(mainp) == 1) printf("a match was found, but I don't know what to do with it!\n"); else printf("no match found, and I'm none the wiser!\n"); return 0; } My question is, what is it's purpose?

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  • In Python, is there a way to call a method on every item of an iterable? [closed]

    - by Thane Brimhall
    Possible Duplicate: Is there a map without result in python? I often come to a situation in my programs when I want to quickly/efficiently call an in-place method on each of the items contained by an iterable. (Quickly meaning the overhead of a for loop is unacceptable). A good example would be a list of sprites when I want to call draw() on each of the Sprite objects. I know I can do something like this: [sprite.draw() for sprite in sprite_list] But I feel like the list comprehension is misused since I'm not using the returned list. The same goes for the map function. Stone me for premature optimization, but I also don't want the overhead of the return value. What I want to know is if there's a method in Python that lets me do what I just explained, perhaps like the hypothetical function I suggest below: do_all(sprite_list, draw)

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  • where should this check logic go?

    - by Benny
    I have a function that draw a string on graphics: private void DrawSmallImage(Graphics g) { if (this.SmallImage == null) return; var smallPicHeight = this.Height / 5; var x = this.ClientSize.Width - smallPicHeight; var y = this.ClientSize.Height - smallPicHeight; g.DrawImage(this.SmallImage, x, y, smallPicHeight, smallPicHeight); } the check if (this.SmallImage == null) return; should be in the function DrawSmallImage or should be in the caller? which is better?

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  • dojo TimeTextBox don't listen to on blur event

    - by kawtousse
    Hi everyone, I want to add an on blur event to a dojo timetextbox but the event never been runned so the declaration of the timetextbox is like this: <label>End</label><input id="endp" name="endp" onBlur="calculateTimeSpent2(startp,endp,output);" /> the javascript function is like this: function calculateTimeSpent2(startp,endp,outputp) { var tmp0=document.getElementById('startp').value.split(':'); var tmp1=document.getElementById('endp').value.split(':'); if (tmp0[0]!='' && tmp1[0]!='') { var val1= findtime(tmp0[0],tmp0[1],tmp1[0],tmp1[1]); var tmp=val1.split(':'); if (tmp[0].indexOf('-')==-1) document.getElementById('outputp').value=val1; else { alert ("Start Time must be lower than End Time "); document.getElementById('endp').focus(); } } } I don't understand why dojo didn't execute the event correctly while loosing the focus. I tried to put the type=text but it does'nt work. Thanks for help.

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  • Mysterious logging.basicConfig problem (Python)

    - by Max
    I'm writing a Python script to retrieve data from Flickr. For logging purposes, I have the following setup function: def init_log(logfile): format = '%(asctime)s - %(levelname)s - %(message)s' logging.basicConfig(filename=logfile,level=logging.DEBUG,format=format) I've tested this using the python shell and it works as expected, creating a file if one doesn't already exist. But calling it from within my program is where it stops working. The function is definitely being called, and the logfile parameter is working properly – logging.basicConfig just isn't creating any file. I'm not even getting any errors or warnings. My use of the Python Flickr API may be the culprit, but I doubt it. Any ideas?

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