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  • Lock statement vs Monitor.Enter method.

    - by Vokinneberg
    I suppose it is an interesting code example. We have a class, let's call it Test with Finalize method. In Main method here is two code blocks where i am using lock statement and Monitor.Enter call. Also i have two instances of class Test here. The experiment is pretty simple - nulling Test variable within locking block and try to collect it manually with GC.Collect method call. So, to see the Finilaze call i am calling GC.WaitForPendingFinalizers method. Everything is very simple as you can see. By defenition of lock statement it's opens by compiler to try{...}finally{..} block with Minitor.Enter call inside of try block and Monitor.Exit in finally block. I've tryed to implement try-finally block manually. I've expected the same behaviour in both cases. in case of using lock and in case of unsing Monitor.Enter. But, surprize, surprize - it is different as you can see below. public class Test : IDisposable { private string name; public Test(string name) { this.name = name; } ~Test() { Console.WriteLine(string.Format("Finalizing class name {0}.", name)); } } class Program { static void Main(string[] args) { var test1 = new Test("Test1"); var test2 = new Test("Tesst2"); lock (test1) { test1 = null; Console.WriteLine("Manual collect 1."); GC.Collect(); GC.WaitForPendingFinalizers(); Console.WriteLine("Manual collect 2."); GC.Collect(); } var lockTaken = false; System.Threading.Monitor.Enter(test2, ref lockTaken); try { test2 = null; Console.WriteLine("Manual collect 3."); GC.Collect(); GC.WaitForPendingFinalizers(); Console.WriteLine("Manual collect 4."); GC.Collect(); } finally { System.Threading.Monitor.Exit(test2); } Console.ReadLine(); } } Output of this example is Manual collect 1. Manual collect 2. Manual collect 3. Finalizing class name Test2. Manual collect 4. And null reference exception in last finally block because test2 is null reference. I've was surprised and disasembly my code into IL. So, here is IL dump of Main method. .entrypoint .maxstack 2 .locals init ( [0] class ConsoleApplication2.Test test1, [1] class ConsoleApplication2.Test test2, [2] bool lockTaken, [3] bool <>s__LockTaken0, [4] class ConsoleApplication2.Test CS$2$0000, [5] bool CS$4$0001) L_0000: nop L_0001: ldstr "Test1" L_0006: newobj instance void ConsoleApplication2.Test::.ctor(string) L_000b: stloc.0 L_000c: ldstr "Tesst2" L_0011: newobj instance void ConsoleApplication2.Test::.ctor(string) L_0016: stloc.1 L_0017: ldc.i4.0 L_0018: stloc.3 L_0019: ldloc.0 L_001a: dup L_001b: stloc.s CS$2$0000 L_001d: ldloca.s <>s__LockTaken0 L_001f: call void [mscorlib]System.Threading.Monitor::Enter(object, bool&) L_0024: nop L_0025: nop L_0026: ldnull L_0027: stloc.0 L_0028: ldstr "Manual collect." L_002d: call void [mscorlib]System.Console::WriteLine(string) L_0032: nop L_0033: call void [mscorlib]System.GC::Collect() L_0038: nop L_0039: call void [mscorlib]System.GC::WaitForPendingFinalizers() L_003e: nop L_003f: ldstr "Manual collect." L_0044: call void [mscorlib]System.Console::WriteLine(string) L_0049: nop L_004a: call void [mscorlib]System.GC::Collect() L_004f: nop L_0050: nop L_0051: leave.s L_0066 L_0053: ldloc.3 L_0054: ldc.i4.0 L_0055: ceq L_0057: stloc.s CS$4$0001 L_0059: ldloc.s CS$4$0001 L_005b: brtrue.s L_0065 L_005d: ldloc.s CS$2$0000 L_005f: call void [mscorlib]System.Threading.Monitor::Exit(object) L_0064: nop L_0065: endfinally L_0066: nop L_0067: ldc.i4.0 L_0068: stloc.2 L_0069: ldloc.1 L_006a: ldloca.s lockTaken L_006c: call void [mscorlib]System.Threading.Monitor::Enter(object, bool&) L_0071: nop L_0072: nop L_0073: ldnull L_0074: stloc.1 L_0075: ldstr "Manual collect." L_007a: call void [mscorlib]System.Console::WriteLine(string) L_007f: nop L_0080: call void [mscorlib]System.GC::Collect() L_0085: nop L_0086: call void [mscorlib]System.GC::WaitForPendingFinalizers() L_008b: nop L_008c: ldstr "Manual collect." L_0091: call void [mscorlib]System.Console::WriteLine(string) L_0096: nop L_0097: call void [mscorlib]System.GC::Collect() L_009c: nop L_009d: nop L_009e: leave.s L_00aa L_00a0: nop L_00a1: ldloc.1 L_00a2: call void [mscorlib]System.Threading.Monitor::Exit(object) L_00a7: nop L_00a8: nop L_00a9: endfinally L_00aa: nop L_00ab: call string [mscorlib]System.Console::ReadLine() L_00b0: pop L_00b1: ret .try L_0019 to L_0053 finally handler L_0053 to L_0066 .try L_0072 to L_00a0 finally handler L_00a0 to L_00aa I does not see any difference between lock statement and Monitor.Enter call. So, why i steel have a reference to the instance of test1 in case of lock, and object is not collected by GC, but in case of using Monitor.Enter it is collected and finilized?

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  • What's up with OCFS2?

    - by wcoekaer
    On Linux there are many filesystem choices and even from Oracle we provide a number of filesystems, all with their own advantages and use cases. Customers often confuse ACFS with OCFS or OCFS2 which then causes assumptions to be made such as one replacing the other etc... I thought it would be good to write up a summary of how OCFS2 got to where it is, what we're up to still, how it is different from other options and how this really is a cool native Linux cluster filesystem that we worked on for many years and is still widely used. Work on a cluster filesystem at Oracle started many years ago, in the early 2000's when the Oracle Database Cluster development team wrote a cluster filesystem for Windows that was primarily focused on providing an alternative to raw disk devices and help customers with the deployment of Oracle Real Application Cluster (RAC). Oracle RAC is a cluster technology that lets us make a cluster of Oracle Database servers look like one big database. The RDBMS runs on many nodes and they all work on the same data. It's a Shared Disk database design. There are many advantages doing this but I will not go into detail as that is not the purpose of my write up. Suffice it to say that Oracle RAC expects all the database data to be visible in a consistent, coherent way, across all the nodes in the cluster. To do that, there were/are a few options : 1) use raw disk devices that are shared, through SCSI, FC, or iSCSI 2) use a network filesystem (NFS) 3) use a cluster filesystem(CFS) which basically gives you a filesystem that's coherent across all nodes using shared disks. It is sort of (but not quite) combining option 1 and 2 except that you don't do network access to the files, the files are effectively locally visible as if it was a local filesystem. So OCFS (Oracle Cluster FileSystem) on Windows was born. Since Linux was becoming a very important and popular platform, we decided that we would also make this available on Linux and thus the porting of OCFS/Windows started. The first version of OCFS was really primarily focused on replacing the use of Raw devices with a simple filesystem that lets you create files and provide direct IO to these files to get basically native raw disk performance. The filesystem was not designed to be fully POSIX compliant and it did not have any where near good/decent performance for regular file create/delete/access operations. Cache coherency was easy since it was basically always direct IO down to the disk device and this ensured that any time one issues a write() command it would go directly down to the disk, and not return until the write() was completed. Same for read() any sort of read from a datafile would be a read() operation that went all the way to disk and return. We did not cache any data when it came down to Oracle data files. So while OCFS worked well for that, since it did not have much of a normal filesystem feel, it was not something that could be submitted to the kernel mail list for inclusion into Linux as another native linux filesystem (setting aside the Windows porting code ...) it did its job well, it was very easy to configure, node membership was simple, locking was disk based (so very slow but it existed), you could create regular files and do regular filesystem operations to a certain extend but anything that was not database data file related was just not very useful in general. Logfiles ok, standard filesystem use, not so much. Up to this point, all the work was done, at Oracle, by Oracle developers. Once OCFS (1) was out for a while and there was a lot of use in the database RAC world, many customers wanted to do more and were asking for features that you'd expect in a normal native filesystem, a real "general purposes cluster filesystem". So the team sat down and basically started from scratch to implement what's now known as OCFS2 (Oracle Cluster FileSystem release 2). Some basic criteria were : Design it with a real Distributed Lock Manager and use the network for lock negotiation instead of the disk Make it a Linux native filesystem instead of a native shim layer and a portable core Support standard Posix compliancy and be fully cache coherent with all operations Support all the filesystem features Linux offers (ACL, extended Attributes, quotas, sparse files,...) Be modern, support large files, 32/64bit, journaling, data ordered journaling, endian neutral, we can mount on both endian /cross architecture,.. Needless to say, this was a huge development effort that took many years to complete. A few big milestones happened along the way... OCFS2 was development in the open, we did not have a private tree that we worked on without external code review from the Linux Filesystem maintainers, great folks like Christopher Hellwig reviewed the code regularly to make sure we were not doing anything out of line, we submitted the code for review on lkml a number of times to see if we were getting close for it to be included into the mainline kernel. Using this development model is standard practice for anyone that wants to write code that goes into the kernel and having any chance of doing so without a complete rewrite or.. shall I say flamefest when submitted. It saved us a tremendous amount of time by not having to re-fit code for it to be in a Linus acceptable state. Some other filesystems that were trying to get into the kernel that didn't follow an open development model had a lot harder time and a lot harsher criticism. March 2006, when Linus released 2.6.16, OCFS2 officially became part of the mainline kernel, it was accepted a little earlier in the release candidates but in 2.6.16. OCFS2 became officially part of the mainline Linux kernel tree as one of the many filesystems. It was the first cluster filesystem to make it into the kernel tree. Our hope was that it would then end up getting picked up by the distribution vendors to make it easy for everyone to have access to a CFS. Today the source code for OCFS2 is approximately 85000 lines of code. We made OCFS2 production with full support for customers that ran Oracle database on Linux, no extra or separate support contract needed. OCFS2 1.0.0 started being built for RHEL4 for x86, x86-64, ppc, s390x and ia64. For RHEL5 starting with OCFS2 1.2. SuSE was very interested in high availability and clustering and decided to build and include OCFS2 with SLES9 for their customers and was, next to Oracle, the main contributor to the filesystem for both new features and bug fixes. Source code was always available even prior to inclusion into mainline and as of 2.6.16, source code was just part of a Linux kernel download from kernel.org, which it still is, today. So the latest OCFS2 code is always the upstream mainline Linux kernel. OCFS2 is the cluster filesystem used in Oracle VM 2 and Oracle VM 3 as the virtual disk repository filesystem. Since the filesystem is in the Linux kernel it's released under the GPL v2 The release model has always been that new feature development happened in the mainline kernel and we then built consistent, well tested, snapshots that had versions, 1.2, 1.4, 1.6, 1.8. But these releases were effectively just snapshots in time that were tested for stability and release quality. OCFS2 is very easy to use, there's a simple text file that contains the node information (hostname, node number, cluster name) and a file that contains the cluster heartbeat timeouts. It is very small, and very efficient. As Sunil Mushran wrote in the manual : OCFS2 is an efficient, easily configured, quickly installed, fully integrated and compatible, feature-rich, architecture and endian neutral, cache coherent, ordered data journaling, POSIX-compliant, shared disk cluster file system. Here is a list of some of the important features that are included : Variable Block and Cluster sizes Supports block sizes ranging from 512 bytes to 4 KB and cluster sizes ranging from 4 KB to 1 MB (increments in power of 2). Extent-based Allocations Tracks the allocated space in ranges of clusters making it especially efficient for storing very large files. Optimized Allocations Supports sparse files, inline-data, unwritten extents, hole punching and allocation reservation for higher performance and efficient storage. File Cloning/snapshots REFLINK is a feature which introduces copy-on-write clones of files in a cluster coherent way. Indexed Directories Allows efficient access to millions of objects in a directory. Metadata Checksums Detects silent corruption in inodes and directories. Extended Attributes Supports attaching an unlimited number of name:value pairs to the file system objects like regular files, directories, symbolic links, etc. Advanced Security Supports POSIX ACLs and SELinux in addition to the traditional file access permission model. Quotas Supports user and group quotas. Journaling Supports both ordered and writeback data journaling modes to provide file system consistency in the event of power failure or system crash. Endian and Architecture neutral Supports a cluster of nodes with mixed architectures. Allows concurrent mounts on nodes running 32-bit and 64-bit, little-endian (x86, x86_64, ia64) and big-endian (ppc64) architectures. In-built Cluster-stack with DLM Includes an easy to configure, in-kernel cluster-stack with a distributed lock manager. Buffered, Direct, Asynchronous, Splice and Memory Mapped I/Os Supports all modes of I/Os for maximum flexibility and performance. Comprehensive Tools Support Provides a familiar EXT3-style tool-set that uses similar parameters for ease-of-use. The filesystem was distributed for Linux distributions in separate RPM form and this had to be built for every single kernel errata release or every updated kernel provided by the vendor. We provided builds from Oracle for Oracle Linux and all kernels released by Oracle and for Red Hat Enterprise Linux. SuSE provided the modules directly for every kernel they shipped. With the introduction of the Unbreakable Enterprise Kernel for Oracle Linux and our interest in reducing the overhead of building filesystem modules for every minor release, we decide to make OCFS2 available as part of UEK. There was no more need for separate kernel modules, everything was built-in and a kernel upgrade automatically updated the filesystem, as it should. UEK allowed us to not having to backport new upstream filesystem code into an older kernel version, backporting features into older versions introduces risk and requires extra testing because the code is basically partially rewritten. The UEK model works really well for continuing to provide OCFS2 without that extra overhead. Because the RHEL kernel did not contain OCFS2 as a kernel module (it is in the source tree but it is not built by the vendor in kernel module form) we stopped adding the extra packages to Oracle Linux and its RHEL compatible kernel and for RHEL. Oracle Linux customers/users obviously get OCFS2 included as part of the Unbreakable Enterprise Kernel, SuSE customers get it by SuSE distributed with SLES and Red Hat can decide to distribute OCFS2 to their customers if they chose to as it's just a matter of compiling the module and making it available. OCFS2 today, in the mainline kernel is pretty much feature complete in terms of integration with every filesystem feature Linux offers and it is still actively maintained with Joel Becker being the primary maintainer. Since we use OCFS2 as part of Oracle VM, we continue to look at interesting new functionality to add, REFLINK was a good example, and as such we continue to enhance the filesystem where it makes sense. Bugfixes and any sort of code that goes into the mainline Linux kernel that affects filesystems, automatically also modifies OCFS2 so it's in kernel, actively maintained but not a lot of new development happening at this time. We continue to fully support OCFS2 as part of Oracle Linux and the Unbreakable Enterprise Kernel and other vendors make their own decisions on support as it's really a Linux cluster filesystem now more than something that we provide to customers. It really just is part of Linux like EXT3 or BTRFS etc, the OS distribution vendors decide. Do not confuse OCFS2 with ACFS (ASM cluster Filesystem) also known as Oracle Cloud Filesystem. ACFS is a filesystem that's provided by Oracle on various OS platforms and really integrates into Oracle ASM (Automatic Storage Management). It's a very powerful Cluster Filesystem but it's not distributed as part of the Operating System, it's distributed with the Oracle Database product and installs with and lives inside Oracle ASM. ACFS obviously is fully supported on Linux (Oracle Linux, Red Hat Enterprise Linux) but OCFS2 independently as a native Linux filesystem is also, and continues to also be supported. ACFS is very much tied into the Oracle RDBMS, OCFS2 is just a standard native Linux filesystem with no ties into Oracle products. Customers running the Oracle database and ASM really should consider using ACFS as it also provides storage/clustered volume management. Customers wanting to use a simple, easy to use generic Linux cluster filesystem should consider using OCFS2. To learn more about OCFS2 in detail, you can find good documentation on http://oss.oracle.com/projects/ocfs2 in the Documentation area, or get the latest mainline kernel from http://kernel.org and read the source. One final, unrelated note - since I am not always able to publicly answer or respond to comments, I do not want to selectively publish comments from readers. Sometimes I forget to publish comments, sometime I publish them and sometimes I would publish them but if for some reason I cannot publicly comment on them, it becomes a very one-sided stream. So for now I am going to not publish comments from anyone, to be fair to all sides. You are always welcome to email me and I will do my best to respond to technical questions, questions about strategy or direction are sometimes not possible to answer for obvious reasons.

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  • Boost::Interprocess Container Container Resizing No Default Constructor

    - by CuppM
    Hi, After combing through the Boost::Interprocess documentation and Google searches, I think I've found the reason/workaround to my issue. Everything I've found, as I understand it, seems to be hinting at this, but doesn't come out and say "do this because...". But if anyone can verify this I would appreciate it. I'm writing a series of classes that represent a large lookup of information that is stored in memory for fast performance in a parallelized application. Because of the size of data and multiple processes that run at a time on one machine, we're using Boost::Interprocess for shared memory to have a single copy of the structures. I looked at the Boost::Interprocess documentation and examples, and they typedef classes for shared memory strings, string vectors, int vector vectors, etc. And when they "use" them in their examples, they just construct them passing the allocator and maybe insert one item that they've constructed elsewhere. Like on this page: http://www.boost.org/doc/libs/1_42_0/doc/html/interprocess/allocators_containers.html So following their examples, I created a header file with typedefs for shared memory classes: namespace shm { namespace bip = boost::interprocess; // General/Utility Types typedef bip::managed_shared_memory::segment_manager segment_manager_t; typedef bip::allocator<void, segment_manager_t> void_allocator; // Integer Types typedef bip::allocator<int, segment_manager_t> int_allocator; typedef bip::vector<int, int_allocator> int_vector; // String Types typedef bip::allocator<char, segment_manager_t> char_allocator; typedef bip::basic_string<char, std::char_traits<char>, char_allocator> string; typedef bip::allocator<string, segment_manager_t> string_allocator; typedef bip::vector<string, string_allocator> string_vector; typedef bip::allocator<string_vector, segment_manager_t> string_vector_allocator; typedef bip::vector<string_vector, string_vector_allocator> string_vector_vector; } Then for one of my lookup table classes, it's defined something like this: class Details { public: Details(const shm::void_allocator & alloc) : m_Ids(alloc), m_Labels(alloc), m_Values(alloc) { } ~Details() {} int Read(BinaryReader & br); private: shm::int_vector m_Ids; shm::string_vector m_Labels; shm::string_vector_vector m_Values; }; int Details::Read(BinaryReader & br) { int num = br.ReadInt(); m_Ids.resize(num); m_Labels.resize(num); m_Values.resize(num); for (int i = 0; i < num; i++) { m_Ids[i] = br.ReadInt(); m_Labels[i] = br.ReadString().c_str(); int count = br.ReadInt(); m_Value[i].resize(count); for (int j = 0; j < count; j++) { m_Value[i][j] = br.ReadString().c_str(); } } } But when I compile it, I get the error: 'boost::interprocess::allocator<T,SegmentManager>::allocator' : no appropriate default constructor available And it's due to the resize() calls on the vector objects. Because the allocator types do not have a empty constructor (they take a const segment_manager_t &) and it's trying to create a default object for each location. So in order for it to work, I have to get an allocator object and pass a default value object on resize. Like this: int Details::Read(BinaryReader & br) { shm::void_allocator alloc(m_Ids.get_allocator()); int num = br.ReadInt(); m_Ids.resize(num); m_Labels.resize(num, shm::string(alloc)); m_Values.resize(num, shm::string_vector(alloc)); for (int i = 0; i < num; i++) { m_Ids[i] = br.ReadInt(); m_Labels[i] = br.ReadString().c_str(); int count = br.ReadInt(); m_Value[i].resize(count, shm::string(alloc)); for (int j = 0; j < count; j++) { m_Value[i][j] = br.ReadString().c_str(); } } } Is this the best/correct way of doing it? Or am I missing something. Thanks!

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  • Tuesday + 3 = Friday? C++ Programming Problem

    - by lampshade
    Looking at the main function, we can see that I've Hard Coded the "Monday" into my setDay public function. It is easy to grab a day of the week from the user using a c-string (as I did in setDay), but how would I ask the user to add n to the day that is set, "Monday" and come up with "Thursday"? It is hard because typdef enum { INVALID, MONDAY, TUESDAY, WEDNESDAY, THURSDAY, FRIDAY, SATURDAY, SUNDAY} doesn't interpret 9 is 0 and/or 10 as 1. #include <iostream> using std::cout; using std::endl; class DayOfTheWeek //class is encapsulation of functions and members that manipulate the data. { public: DayOfTheWeek(); // Constructor virtual ~DayOfTheWeek(); // Destructor void setDay(const char * day); // Function to set the day void printDay() const; // Function to Print the day. const char * getDay() const; // Function to get the day. const char * plusOneDay(); // Next day function const char * minusOneDay(); // Previous day function const char * addDays(int addValue); // function that adds days based on parameter value private: char * day; // variable for the days of the week. }; DayOfTheWeek::DayOfTheWeek() : day(0) { // Usually I would allocate pointer member variables // Here in the construction of the Object } const char * DayOfTheWeek::getDay() const { return day; // we can get the day simply by returning it. } const char * DayOfTheWeek::minusOneDay() { if ( strcmp( day, "Monday" ) == 0) { cout << "The day before " << day << " is "; return "Sunday"; } else if ( strcmp( day, "Tuesday" ) == 0 ) { cout << "The day before " << day << " is "; return "Monday"; } else if ( strcmp( day, "Wednesday" ) == 0 ) { cout << "The day before " << day << " is "; return "Tuesday"; } else if ( strcmp( day, "Thursday" ) == 0 ) { cout << "The day before " << day << " is "; return "Wednesday"; } else if ( strcmp( day, "Friday" ) == 0 ) { cout << "The day before " << day << " is "; return "Thursday"; } else if ( strcmp( day, "Saturday" ) == 0 ) { cout << "The day before " << day << " is "; return "Friday"; } else if ( strcmp( day, "Sunday" ) == 0 ) { cout << "The day before " << day << " is "; return "Saturday"; } else { cout << "'" << day << "'"; return "is an invalid day of the week!"; } } const char * DayOfTheWeek::plusOneDay() { if ( strcmp( day, "Monday" ) == 0) { cout << "The day after " << day << " is "; return "Tuesday"; } else if ( strcmp( day, "Tuesday" ) == 0 ) { cout << "The day after " << day << " is "; return "Wednesday"; } else if ( strcmp( day, "Wednesday" ) == 0 ) { cout << "The day after " << day << " is "; return "Thursday"; } else if ( strcmp( day, "Thursday" ) == 0 ) { cout << "The day after " << day << " is "; return "Friday"; } else if ( strcmp( day, "Friday" ) == 0 ) { cout << "The day after " << day << " is "; return "Saturday"; } else if ( strcmp( day, "Saturday" ) == 0 ) { cout << "The day after " << day << " is "; return "Sunday"; } else if ( strcmp( day, "Sunday" ) == 0 ) { cout << "The day after " << day << " is "; return "Monday"; } else { cout << "'" << day << "'"; return " is an invalid day of the week!"; } } const char * DayOfTheWeek::addDays(int addValue) { if ( addValue < 0 ) { if ( strcmp( day, "Monday" ) == 0) { cout << day << " - " << -addValue << " = "; return "Friday"; } else if ( strcmp( day, "Tuesday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Saturday"; } else if ( strcmp( day, "Wednesday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Sunday"; } else if ( strcmp( day, "Thursday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Monday"; } else if ( strcmp( day, "Friday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Tuesday"; } else if ( strcmp( day, "Saturday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Wednesday"; } else if ( strcmp( day, "Sunday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Thursday"; } else { cout << "'" << day << "' "; return "is an invalid day of the week! "; } } else // if our parameter is greater than 0 (positive) { if ( strcmp( day, "Monday" ) == 0) { cout << day << " + " << addValue << " = "; return "Thursday"; } else if ( strcmp( day, "Tuesday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Friday"; } else if ( strcmp( day, "Wednesday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Saturday"; } else if ( strcmp( day, "Thursday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Sunday"; } else if ( strcmp( day, "Friday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Monday"; } else if ( strcmp( day, "Saturday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Tuesday"; } else if ( strcmp( day, "Sunday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Wednesday"; } else { cout << "'" << day << "' "; return "is an invalid day of the week! "; } } } void DayOfTheWeek::printDay() const { cout << "The Value of the " << day; } void DayOfTheWeek::setDay(const char * day) { if (day) {// Here I am allocating the object member char day pointer this->day = new char[strlen(day)+1]; size_t length = strlen(day)+1; // +1 for trailing null char strcpy_s(this->day , length , day); // copying c-strings } else day = NULL; // If their was a problem with the parameter 'day' } DayOfTheWeek::~DayOfTheWeek() { delete day; // Free the memory allocated in SetDay } int main() { DayOfTheWeek MondayObject; // declare an object MondayObject.setDay("Monday"); // Call our public function 'setDay' to set a day of the week MondayObject.printDay(); // Call our public function 'printDay' to print the day we set cout << " object is " << MondayObject.getDay() << endl; // Print the value of the object cout << MondayObject.plusOneDay() << endl; cout << MondayObject.minusOneDay() << endl; cout << MondayObject.addDays(3) << endl; MondayObject.printDay(); cout << " object is still " << MondayObject.getDay() << endl; // Print the value of the object cout << MondayObject.addDays(-3) << endl; return 0; }

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  • null values from listbox, are not evaluated in the model binding of ASP.NET-MVC

    - by Jorge
    The model validation doesn't evaluates the attributes linked to listbox values if you don't select at least one of them. This way is not possible to do a model evaluation using DataAnnotations in order to inform required values. The controller: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using TestValidation.Models; namespace TestValidation.Controllers { [HandleError] public class HomeController : Controller { private SelectList list = new SelectList(new List<string>() { "Sao Paulo", "Toronto", "New York", "Vancouver" }); public ActionResult Index() { ViewData["ModelState"] = "NOT EVAL"; ViewData["ItemsList"] = list; return View(); } [AcceptVerbs(HttpVerbs.Post)] public ActionResult Index(MyEntity entity) { if (ModelState.IsValid) { ViewData["ModelState"] = "VALID"; } else { ViewData["ModelState"] = "NOT VALID!!!"; } ViewData["ItemsList"] = list; return View(); } public ActionResult About() { return View(); } } } The View: <%@ Page Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<TestValidation.Models.MyEntity>" %> <asp:Content ID="indexTitle" ContentPlaceHolderID="TitleContent" runat="server"> Home Page </asp:Content> <asp:Content ID="indexContent" ContentPlaceHolderID="MainContent" runat="server"> <h2> Validation Test</h2> <p> <% using (Html.BeginForm()) {%> <fieldset> <p> ModelState: <%= Html.Encode((string)ViewData["ModelState"])%> </p> <p> <label for="Name"> Name:</label> <%= Html.TextBoxFor(m => m.Name)%> <%= Html.ValidationMessageFor(m => m.Name)%> </p> <p> <label for="ItemFromList"> Items (list):</label> <%= Html.ListBoxFor(m => m.ItemFromList, ViewData["ItemsList"] as SelectList)%> <%= Html.ValidationMessageFor(m => m.ItemFromList)%> </p> <p> <label for="ItemFromCombo"> Items (combo):</label> <%= Html.DropDownListFor(m => m.ItemFromCombo, ViewData["ItemsList"] as SelectList)%> <%= Html.ValidationMessageFor(m => m.ItemFromCombo)%> </p> <p> <input type="submit" value="Submit" /> </p> </fieldset> <% } %> </asp:Content> The Model: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.ComponentModel.DataAnnotations; namespace TestValidation.Models { public class MyEntity_Validate : ValidationAttribute { public MyEntity_Validate() { this.ErrorMessage = "Validated!. Is <> Toronto"; } public override bool IsValid(object value) { return ((string)value == "Toronto"); } } public class MyEntity { [Required] public string Name { get; set; } [MyEntity_Validate] public string ItemFromList { get; set; } [MyEntity_Validate] public string ItemFromCombo { get; set; } } } Any help would be very much appreciated. Thank you.

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  • Blackberry custom OVERLAY horizontal menu

    - by Dachmt
    Thanks to Max in this post, I made an horizontal menu. But now I'm trying to make an overlay menu, i I don't find how to do that... Let's see what i got first. So, I have a class MapScreen which display my map: public class MapScreen extends MenuScreen Then, I have in the same file the MenuScreen class like this that allows to display the horizontal menu when I press the MENU key: abstract class MenuScreen extends MainScreen { boolean mMenuEnabled = false; CyclicHFManager mMenuManager = null; public MenuScreen() { mMenuManager = new CyclicHFManager(); mMenuManager.setBorder(BorderFactory.createBevelBorder(new XYEdges(4, 0, 0, 0), new XYEdges(Color.DARKBLUE, 0, 0, 0), new XYEdges( Color.WHITE, 0, 0, 0))); mMenuManager.setBackground(BackgroundFactory .createLinearGradientBackground(Color.DARKBLUE, Color.DARKBLUE, Color.LIGHTBLUE, Color.LIGHTBLUE)); for (int i = 0; i < 10; i++) { Bitmap nBitmap = new Bitmap(60, 60); Graphics g = new Graphics(nBitmap); g.setColor(Color.DARKBLUE); g.fillRect(0, 0, 60, 60); g.setColor(Color.WHITE); g.drawRect(0, 0, 60, 60); Font f = g.getFont().derive(Font.BOLD, 40); g.setFont(f); String text = String.valueOf(i); g.drawText(text, (60 - f.getAdvance(text)) >> 1, (60 - f .getHeight()) >> 1); Bitmap fBitmap = new Bitmap(60, 60); g = new Graphics(fBitmap); g.setColor(Color.DARKBLUE); g.fillRect(0, 0, 60, 60); g.setColor(Color.GOLD); g.drawRect(0, 0, 60, 60); g.setFont(f); g.drawText(text, (60 - f.getAdvance(text)) >> 1, (60 - f .getHeight()) >> 1); BitmapButtonField button = new BitmapButtonField(nBitmap, fBitmap); button.setCookie(String.valueOf(i)); button.setPadding(new XYEdges(0, 18, 0, 18)); button.setChangeListener(new FieldChangeListener() { public void fieldChanged(Field field, int context) { Dialog.inform("Button # " + (String) field.getCookie()); } }); mMenuManager.add(button); } } protected boolean keyDown(int keycode, int time) { if (Keypad.KEY_MENU == Keypad.key(keycode)) { if (mMenuManager.getManager() != null) { delete(mMenuManager); mMenuManager.mCyclicTurnedOn = false; } else { add(mMenuManager); mMenuManager.getField(2).setFocus(); mMenuManager.mCyclicTurnedOn = true; } return true; } else { return super.keyDown(keycode, time); } }} And finally my menu manager: public class CyclicHFManager extends HorizontalFieldManager { int mFocusedFieldIndex = 0; public boolean mCyclicTurnedOn = false; public void focusChangeNotify(int arg0) { super.focusChangeNotify(arg0); if (mCyclicTurnedOn) { int focusedFieldIndexNew = getFieldWithFocusIndex(); if (focusedFieldIndexNew != mFocusedFieldIndex) { if (focusedFieldIndexNew - mFocusedFieldIndex > 0) switchField(0, getFieldCount() - 1); else switchField(getFieldCount() - 1, 0); } } else { mFocusedFieldIndex = getFieldWithFocusIndex(); } } private void switchField(int prevIndex, int newIndex) { Field field = getField(prevIndex); delete(field); insert(field, newIndex); }} So as it is like this, it is working: when I press the MENU key, the menu appears, i can navigate between buttons, and it disappear when I press again the same key. The only problem is my menu isn't overlaying my map, it pushes the content up. I tried with the menu manager like in your first response, resizing the content manager but it is the same result. Max gave me the link http://stackoverflow.com/questions/1497073/blackberry-fields-layout-animation to do so, but I really don't know how to use it to make it work in my project... Thank you for your help! UPDATE This works great, it's what I wanted. However, I still have a problem because I'm under 4.5. So first in the MenuHostManager constructor, I deleted the USE_ALL_HEIGHT and change setPositionChild(mMenuManager, 0, Display.getHeight() - mMenuManager.getPreferredHeight()); like this to have the menu at the bottom of the screen. It worked. Then, instead of drawing my bitmaps, I did this: Bitmap nBitmap = EncodedImage.getEncodedImageResource("menu" + i + ".png").getBitmap(); BitmapButtonField button = new BitmapButtonField(nBitmap, nBitmap); And it worked too (no rollover for now, later). So it is great! I also overwrite the Paint method of my CyclicHFManager to have a background color, because I can't use the BorderFactory and BackgroundFactory... My menu bar has a color for now so it's ok. Then, because of these 2 classes missing, in my BitmapButtonField I had to delete the 2 setBorder functions that change the borders. And now i have my buttons pretty big like normal buttons with borders... How can I make the same effect as the setBorder functions under 4.5? (BTW, setBorder is not working under 4.5 too...). Thank you!

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  • Why doesn't my implementation of El Gamal work for long text strings?

    - by angstrom91
    I'm playing with the El Gamal cryptosystem, and my goal is to be able to encipher and decipher long sequences of text. I have come up with a method that works for short sequences, but does not work for long sequences, and I cannot figure out why. El Gamal requires the plaintext to be an integer. I have turned my string into a byte[] using the .getBytes() method for Strings, and then created a BigInteger out of the byte[]. After encryption/decryption, I turn the BigInteger into a byte[] using the .toByteArray() method for BigIntegers, and then create a new String object from the byte[]. This works perfectly when i call ElGamalEncipher with strings up to 129 characters. With 130 or more characters, the output produced is garbled. Can someone suggest how to solve this issue? Is this an issue with my method of turning the string into a BigInteger? If so, is there a better way to turn my string of text into a BigInteger and back? Below is my encipher/decipher code with a program to demonstrate the problem. import java.math.BigInteger; public class Main { static BigInteger P = new BigInteger("15893293927989454301918026303382412" + "2586402937727056707057089173871237566896685250125642378268385842" + "6917261652781627945428519810052550093673226849059197769795219973" + "9423619267147615314847625134014485225178547696778149706043781174" + "2873134844164791938367765407368476144402513720666965545242487520" + "288928241768306844169"); static BigInteger G = new BigInteger("33234037774370419907086775226926852" + "1714093595439329931523707339920987838600777935381196897157489391" + "8360683761941170467795379762509619438720072694104701372808513985" + "2267495266642743136795903226571831274837537691982486936010899433" + "1742996138863988537349011363534657200181054004755211807985189183" + "22832092343085067869"); static BigInteger R = new BigInteger("72294619754760174015019300613282868" + "7219874058383991405961870844510501809885568825032608592198728334" + "7842806755320938980653857292210955880919036195738252708294945320" + "3969657021169134916999794791553544054426668823852291733234236693" + "4178738081619274342922698767296233937873073756955509269717272907" + "8566607940937442517"); static BigInteger A = new BigInteger("32189274574111378750865973746687106" + "3695160924347574569923113893643975328118502246784387874381928804" + "6865920942258286938666201264395694101012858796521485171319748255" + "4630425677084511454641229993833255506759834486100188932905136959" + "7287419551379203001848457730376230681693887924162381650252270090" + "28296990388507680954"); public static void main(String[] args) { FewChars(); System.out.println(); ManyChars(); } public static void FewChars() { //ElGamalEncipher(String plaintext, BigInteger p, BigInteger g, BigInteger r) BigInteger[] cipherText = ElGamal.ElGamalEncipher("This is a string " + "of 129 characters which works just fine . This is a string " + "of 129 characters which works just fine . This is a s", P, G, R); System.out.println("This is a string of 129 characters which works " + "just fine . This is a string of 129 characters which works " + "just fine . This is a s"); //ElGamalDecipher(BigInteger c, BigInteger d, BigInteger a, BigInteger p) String output = ElGamal.ElGamalDecipher(cipherText[0], cipherText[1], A, P); System.out.println("The decrypted text is: " + output); } public static void ManyChars() { //ElGamalEncipher(String plaintext, BigInteger p, BigInteger g, BigInteger r) BigInteger[] cipherText = ElGamal.ElGamalEncipher("This is a string " + "of 130 characters which doesn’t work! This is a string of " + "130 characters which doesn’t work! This is a string of ", P, G, R); System.out.println("This is a string of 130 characters which doesn’t " + "work! This is a string of 130 characters which doesn’t work!" + " This is a string of "); //ElGamalDecipher(BigInteger c, BigInteger d, BigInteger a, BigInteger p) String output = ElGamal.ElGamalDecipher(cipherText[0], cipherText[1], A, P); System.out.println("The decrypted text is: " + output); } } import java.math.BigInteger; import java.security.SecureRandom; public class ElGamal { public static BigInteger[] ElGamalEncipher(String plaintext, BigInteger p, BigInteger g, BigInteger r) { // returns a BigInteger[] cipherText // cipherText[0] is c // cipherText[1] is d SecureRandom sr = new SecureRandom(); BigInteger[] cipherText = new BigInteger[2]; BigInteger pText = new BigInteger(plaintext.getBytes()); // 1: select a random integer k such that 1 <= k <= p-2 BigInteger k = new BigInteger(p.bitLength() - 2, sr); // 2: Compute c = g^k(mod p) BigInteger c = g.modPow(k, p); // 3: Compute d= P*r^k = P(g^a)^k(mod p) BigInteger d = pText.multiply(r.modPow(k, p)).mod(p); // C =(c,d) is the ciphertext cipherText[0] = c; cipherText[1] = d; return cipherText; } public static String ElGamalDecipher(BigInteger c, BigInteger d, BigInteger a, BigInteger p) { //returns the plaintext enciphered as (c,d) // 1: use the private key a to compute the least non-negative residue // of an inverse of (c^a)' (mod p) BigInteger z = c.modPow(a, p).modInverse(p); BigInteger P = z.multiply(d).mod(p); byte[] plainTextArray = P.toByteArray(); return new String(plainTextArray); } }

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  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

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  • NerdDinner form validation DataAnnotations ERROR in MVC2 when a form field is left blank.

    - by Edward Burns
    Platform: Windows 7 Ultimate IDE: Visual Studio 2010 Ultimate Web Environment: ASP.NET MVC 2 Database: SQL Server 2008 R2 Express Data Access: Entity Framework 4 Form Validation: DataAnnotations Sample App: NerdDinner from Wrox Pro ASP.NET MVC 2 Book: Wrox Professional MVC 2 Problem with Chapter 1 - Section: "Integrating Validation and Business Rule Logic with Model Classes" (pages 33 to 35) ERROR Synopsis: NerdDinner form validation ERROR with DataAnnotations and db nulls. DataAnnotations in sample code does not work when the database fields are set to not allow nulls. ERROR occurs with the code from the book and with the sample code downloaded from codeplex. Help! I'm really frustrated by this!! I can't believe something so simple just doesn't work??? Steps to reproduce ERROR: Set Database fields to not allow NULLs (See Picture) Set NerdDinnerEntityModel Dinner class fields' Nullable property to false (See Picture) Add DataAnnotations for Dinner_Validation class (CODE A) Create Dinner repository class (CODE B) Add CREATE action to DinnerController (CODE C) This is blank form before posting (See Picture) This null ERROR occurs when posting a blank form which should be intercepted by the Dinner_Validation class DataAnnotations. Note ERROR message says that "This property cannot be set to a null value. WTH??? (See Picture) The next ERROR occurs during the edit process. Here is the Edit controller action (CODE D) This is the "Edit" form with intentionally wrong input to test Dinner Validation DataAnnotations (See Picture) The ERROR occurs again when posting the edit form with blank form fields. The post request should be intercepted by the Dinner_Validation class DataAnnotations. Same null entry error. WTH??? (See Picture) See screen shots at: http://www.intermedia4web.com/temp/nerdDinner/StackOverflowNerdDinnerQuestionshort.png CODE A: [MetadataType(typeof(Dinner_Validation))] public partial class Dinner { } [Bind(Include = "Title, EventDate, Description, Address, Country, ContactPhone, Latitude, Longitude")] public class Dinner_Validation { [Required(ErrorMessage = "Title is required")] [StringLength(50, ErrorMessage = "Title may not be longer than 50 characters")] public string Title { get; set; } [Required(ErrorMessage = "Description is required")] [StringLength(265, ErrorMessage = "Description must be 256 characters or less")] public string Description { get; set; } [Required(ErrorMessage="Event date is required")] public DateTime EventDate { get; set; } [Required(ErrorMessage = "Address is required")] public string Address { get; set; } [Required(ErrorMessage = "Country is required")] public string Country { get; set; } [Required(ErrorMessage = "Contact phone is required")] public string ContactPhone { get; set; } [Required(ErrorMessage = "Latitude is required")] public double Latitude { get; set; } [Required(ErrorMessage = "Longitude is required")] public double Longitude { get; set; } } CODE B: public class DinnerRepository { private NerdDinnerEntities _NerdDinnerEntity = new NerdDinnerEntities(); // Query Method public IQueryable<Dinner> FindAllDinners() { return _NerdDinnerEntity.Dinners; } // Query Method public IQueryable<Dinner> FindUpcomingDinners() { return from dinner in _NerdDinnerEntity.Dinners where dinner.EventDate > DateTime.Now orderby dinner.EventDate select dinner; } // Query Method public Dinner GetDinner(int id) { return _NerdDinnerEntity.Dinners.FirstOrDefault(d => d.DinnerID == id); } // Insert Method public void Add(Dinner dinner) { _NerdDinnerEntity.Dinners.AddObject(dinner); } // Delete Method public void Delete(Dinner dinner) { foreach (var rsvp in dinner.RSVPs) { _NerdDinnerEntity.RSVPs.DeleteObject(rsvp); } _NerdDinnerEntity.Dinners.DeleteObject(dinner); } // Persistence Method public void Save() { _NerdDinnerEntity.SaveChanges(); } } CODE C: // ************************************** // GET: /Dinners/Create/ // ************************************** public ActionResult Create() { Dinner dinner = new Dinner() { EventDate = DateTime.Now.AddDays(7) }; return View(dinner); } // ************************************** // POST: /Dinners/Create/ // ************************************** [HttpPost] public ActionResult Create(Dinner dinner) { if (ModelState.IsValid) { dinner.HostedBy = "The Code Dude"; _dinnerRepository.Add(dinner); _dinnerRepository.Save(); return RedirectToAction("Details", new { id = dinner.DinnerID }); } else { return View(dinner); } } CODE D: // ************************************** // GET: /Dinners/Edit/{id} // ************************************** public ActionResult Edit(int id) { Dinner dinner = _dinnerRepository.GetDinner(id); return View(dinner); } // ************************************** // POST: /Dinners/Edit/{id} // ************************************** [HttpPost] public ActionResult Edit(int id, FormCollection formValues) { Dinner dinner = _dinnerRepository.GetDinner(id); if (TryUpdateModel(dinner)){ _dinnerRepository.Save(); return RedirectToAction("Details", new { id=dinner.DinnerID }); } return View(dinner); } I have sent Wrox and one of the authors a request for help but have not heard back from anyone. Readers of the book cannot even continue to finish the rest of chapter 1 because of these errors. Even if I download the latest build from Codeplex, it still has the same errors. Can someone please help me and tell me what needs to be fixed? Thanks - Ed.

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  • Theme confusion in SpreadsheetML.

    - by dmaruca
    I've been fighting this all day. Inside my styles.xml file I have color information given like so: <fgColor theme="0" tint="-0.249977111117893" / ECMA 376 defines a theme color reference as: Index into the <clrScheme collection, referencing a particular <sysClr or <srgbClr value expressed in the Theme part. Ok, that sounds easy. Here is an excerpt from my clrScheme xml: <a:clrScheme name="Office" <a:dk1 <a:sysClr val="windowText" lastClr="000000" / </a:dk1 <a:lt1 <a:sysClr val="window" lastClr="FFFFFF" / </a:lt1 Index zero is black, and they are wanting to darken it? I can tell you that after the tint is applied, the color should be #F2F2F2. My confusion is what does theme="0" really mean? It can't possible mean to darken #000000. Checking MSDN only confuses me even more. From http://msdn.microsoft.com/en-us/library/dd560821.aspx note that the theme color integer begins counting from left to right in the palette starting with zero. Theme color 3 is the dark 2 text/background color. Actually, if you start counting at zero the third entry is Light 2. Dark 2 is the second one. Can anyone here shed some light on this subject for me? What does theme="0" really mean? Here is the VB6 code I have been working with to apply the tint. You can paste it into your vba editor and run the test sub. Public Type tRGB R As Byte G As Byte B As Byte End Type Public Type tHSL H As Double S As Double L As Double End Type Sub TestRgbTint() Dim c As tRGB RGB_Hex2Type "ffffff", c RGB_ApplyTint c, -0.249977111117893 Debug.Print Hex(c.R) & Hex(c.G) & Hex(c.B) End Sub Public Sub RGB_Hex2Type(ByVal HexString As String, RGB As tRGB) 'Remove the alpha channel if it exists If Len(HexString) = 8 Then HexString = mID(HexString, 3) End If RGB.R = CByte("&H" & Left(HexString, 2)) RGB.G = CByte("&H" & mID(HexString, 3, 2)) RGB.B = CByte("&H" & Right(HexString, 2)) End Sub Public Sub RGB_ApplyTint(RGB As tRGB, tint As Double) Const HLSMAX = 1# Dim HSL As tHSL If tint = 0 Then Exit Sub RGB2HSL RGB, HSL If tint < 0 Then HSL.L = HSL.L * (1# + tint) Else HSL.L = HSL.L * (1# - tint) + (HLSMAX - HLSMAX * (1# - tint)) End If HSL2RGB HSL, RGB End Sub Public Sub HSL2RGB(HSL As tHSL, RGB As tRGB) HSL2RGB_ByVal HSL.H, HSL.S, HSL.L, RGB End Sub Private Sub HSL2RGB_ByVal(ByVal H As Double, ByVal S As Double, ByVal L As Double, RGB As tRGB) Dim v As Double Dim R As Double, G As Double, B As Double 'Default color to gray R = L G = L B = L If L < 0.5 Then v = L * (1# + S) Else v = L + S - L * S End If If v > 0 Then Dim m As Double, sv As Double Dim sextant As Integer Dim fract As Double, vsf As Double, mid1 As Double, mid2 As Double m = L + L - v sv = (v - m) / v H = H * 6# sextant = Int(H) fract = H - sextant vsf = v * sv * fract mid1 = m + vsf mid2 = v - vsf Select Case sextant Case 0 R = v G = mid1 B = m Case 1 R = mid2 G = v B = m Case 2 R = m G = v B = mid1 Case 3 R = m G = mid2 B = v Case 4 R = mid1 G = m B = v Case 5 R = v G = m B = mid2 End Select End If RGB.R = R * 255# RGB.G = G * 255# RGB.B = B * 255# End Sub Public Sub RGB2HSL(RGB As tRGB, HSL As tHSL) Dim R As Double, G As Double, B As Double Dim v As Double, m As Double, vm As Double Dim r2 As Double, g2 As Double, b2 As Double R = RGB.R / 255# G = RGB.G / 255# B = RGB.B / 255# 'Default to black HSL.H = 0 HSL.S = 0 HSL.L = 0 v = IIf(R > G, R, G) v = IIf(v > B, v, B) m = IIf(R < G, R, G) m = IIf(m < B, m, B) HSL.L = (m + v) / 2# If HSL.L < 0 Then Exit Sub End If vm = v - m HSL.S = vm If HSL.S > 0 Then If HSL.L <= 0.5 Then HSL.S = HSL.S / (v + m) Else HSL.S = HSL.S / (2# - v - m) End If Else Exit Sub End If r2 = (v - R) / vm g2 = (v - G) / vm b2 = (v - B) / vm If R = v Then If G = m Then HSL.H = 5# + b2 Else HSL.H = 1# - g2 End If ElseIf G = v Then If B = m Then HSL.H = 1# + r2 Else HSL.H = 3# - b2 End If Else If R = m Then HSL.H = 3# + g2 Else HSL.H = 5# - r2 End If End If HSL.H = HSL.H / 6# End Sub

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  • Looking into Enum Support in Entity Framework 5.0 Code First

    - by nikolaosk
    In this post I will show you with a hands-on demo the enum support that is available in Visual Studio 2012, .Net Framework 4.5 and Entity Framework 5.0. You can have a look at this post to learn about the support of multilple diagrams per model that exists in Entity Framework 5.0. We will demonstrate this with a step by step example. I will use Visual Studio 2012 Ultimate. You can also use Visual Studio 2012 Express Edition. Before I move on to the actual demo I must say that in EF 5.0 an enumeration can have the following types. Byte Int16 Int32 Int64 Sbyte Obviously I cannot go into much detail on what EF is and what it does. I will give again a short introduction.The .Net framework provides support for Object Relational Mapping through EF. So EF is a an ORM tool and it is now the main data access technology that microsoft works on. I use it quite extensively in my projects. Through EF we have many things out of the box provided for us. We have the automatic generation of SQL code.It maps relational data to strongly types objects.All the changes made to the objects in the memory are persisted in a transactional way back to the data store. You can find in this post an example on how to use the Entity Framework to retrieve data from an SQL Server Database using the "Database/Schema First" approach. In this approach we make all the changes at the database level and then we update the model with those changes. In this post you can see an example on how to use the "Model First" approach when working with ASP.Net and the Entity Framework. This model was firstly introduced in EF version 4.0 and we could start with a blank model and then create a database from that model.When we made changes to the model , we could recreate the database from the new model. You can search in my blog, because I have posted many posts regarding ASP.Net and EF. I assume you have a working knowledge of C# and know a few things about EF. The Code First approach is the more code-centric than the other two. Basically we write POCO classes and then we persist to a database using something called DBContext. Code First relies on DbContext. We create 2,3 classes (e.g Person,Product) with properties and then these classes interact with the DbContext class. We can create a new database based upon our POCOS classes and have tables generated from those classes.We do not have an .edmx file in this approach.By using this approach we can write much easier unit tests. DbContext is a new context class and is smaller,lightweight wrapper for the main context class which is ObjectContext (Schema First and Model First). Let's begin building our sample application. 1) Launch Visual Studio. Create an ASP.Net Empty Web application. Choose an appropriate name for your application. 2) Add a web form, default.aspx page to the application. 3) Now we need to make sure the Entity Framework is included in our project. Go to Solution Explorer, right-click on the project name.Then select Manage NuGet Packages...In the Manage NuGet Packages dialog, select the Online tab and choose the EntityFramework package.Finally click Install. Have a look at the picture below   4) Create a new folder. Name it CodeFirst . 5) Add a new item in your application, a class file. Name it Footballer.cs. This is going to be a simple POCO class.Place it in the CodeFirst folder. The code follows public class Footballer { public int FootballerID { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public double Weight { get; set; } public double Height { get; set; } public DateTime JoinedTheClub { get; set; } public int Age { get; set; } public List<Training> Trainings { get; set; } public FootballPositions Positions { get; set; } }    Now I am going to define my enum values in the same class file, Footballer.cs    public enum FootballPositions    {        Defender,        Midfielder,        Striker    } 6) Now we need to create the Training class. Add a new class to your application and place it in the CodeFirst folder.The code for the class follows.     public class Training     {         public int TrainingID { get; set; }         public int TrainingDuration { get; set; }         public string TrainingLocation { get; set; }     }   7) Then we need to create a context class that inherits from DbContext.Add a new class to the CodeFirst folder.Name it FootballerDBContext.Now that we have the entity classes created, we must let the model know.I will have to use the DbSet<T> property.The code for this class follows       public class FootballerDBContext:DbContext     {         public DbSet<Footballer> Footballers { get; set; }         public DbSet<Training> Trainings { get; set; }     } Do not forget to add  (using System.Data.Entity;) in the beginning of the class file 8) We must take care of the connection string. It is very easy to create one in the web.config.It does not matter that we do not have a database yet.When we run the DbContext and query against it,it will use a connection string in the web.config and will create the database based on the classes. In my case the connection string inside the web.config, looks like this      <connectionStrings>    <add name="CodeFirstDBContext"  connectionString="server=.\SqlExpress;integrated security=true;"  providerName="System.Data.SqlClient"/>                       </connectionStrings>   9) Now it is time to create Linq to Entities queries to retrieve data from the database . Add a new class to your application in the CodeFirst folder.Name the file DALfootballer.cs We will create a simple public method to retrieve the footballers. The code for the class follows public class DALfootballer     {         FootballerDBContext ctx = new FootballerDBContext();         public List<Footballer> GetFootballers()         {             var query = from player in ctx.Footballers where player.FirstName=="Jamie" select player;             return query.ToList();         }     }   10) Place a GridView control on the Default.aspx page and leave the default name.Add an ObjectDataSource control on the Default.aspx page and leave the default name. Set the DatasourceID property of the GridView control to the ID of the ObjectDataSource control.(DataSourceID="ObjectDataSource1" ). Let's configure the ObjectDataSource control. Click on the smart tag item of the ObjectDataSource control and select Configure Data Source. In the Wizzard that pops up select the DALFootballer class and then in the next step choose the GetFootballers() method.Click Finish to complete the steps of the wizzard. Build your application.  11)  Let's create an Insert method in order to insert data into the tables. I will create an Insert() method and for simplicity reasons I will place it in the Default.aspx.cs file. private void Insert()        {            var footballers = new List<Footballer>            {                new Footballer {                                 FirstName = "Steven",LastName="Gerrard", Height=1.85, Weight=85,Age=32, JoinedTheClub=DateTime.Parse("12/12/1999"),Positions=FootballPositions.Midfielder,                Trainings = new List<Training>                             {                                     new Training {TrainingDuration = 3, TrainingLocation="MelWood"},                    new Training {TrainingDuration = 2, TrainingLocation="Anfield"},                    new Training {TrainingDuration = 2, TrainingLocation="MelWood"},                }                            },                            new Footballer {                                  FirstName = "Jamie",LastName="Garragher", Height=1.89, Weight=89,Age=34, JoinedTheClub=DateTime.Parse("12/02/2000"),Positions=FootballPositions.Defender,                Trainings = new List<Training>                                             {                                 new Training {TrainingDuration = 3, TrainingLocation="MelWood"},                new Training {TrainingDuration = 5, TrainingLocation="Anfield"},                new Training {TrainingDuration = 6, TrainingLocation="Anfield"},                }                           }                    };            footballers.ForEach(foot => ctx.Footballers.Add(foot));            ctx.SaveChanges();        }   12) In the Page_Load() event handling routine I called the Insert() method.        protected void Page_Load(object sender, EventArgs e)        {                   Insert();                }  13) Run your application and you will see that the following result,hopefully. You can see clearly that the data is returned along with the enum value.  14) You must have also a look at the database.Launch SSMS and see the database and its objects (data) created from EF Code First.Have a look at the picture below. Hopefully now you have seen the support that exists in EF 5.0 for enums.Hope it helps !!!

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  • C# XP Sound QuickFix

    - by ikurtz
    I have this: ThreadPool.QueueUserWorkItem(new WaitCallback(FireAttackProc), fireResult); and FireAttackProc: private void FireAttackProc(Object stateInfo) { // Process Attack/Fire (local) lock (_procLock) { // build status message String status = "(Away vs. Home)"; // get Fire Result state info FireResult fireResult = (FireResult)stateInfo; // update home grid with attack information GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Lock); this.Invoke(new Action(delegate() { RefreshHomeGrid(); })); status = status + "(Attack Coordinate: (" + GameModel.alphaCoords(fireResult.FireGridLocation.Column) + "," + fireResult.FireGridLocation.Row + "))(Result: "; // play audio data if true if (audio) { String Letters; Stream stream; SoundPlayer player; Letters = GameModel.alphaCoords(fireResult.FireGridLocation.Column); stream = Properties.Resources.ResourceManager.GetStream("_" + Letters); player = new System.Media.SoundPlayer(stream); player.PlaySync(); Letters = fireResult.FireGridLocation.Row.ToString(); stream = Properties.Resources.ResourceManager.GetStream("__" + Letters); player = new System.Media.SoundPlayer(stream); player.PlaySync(); stream.Dispose(); player.Dispose(); } if (audio) { SoundPlayer fire = new SoundPlayer(Properties.Resources.fire); fire.PlaySync(); fire.Dispose(); } // deal with hit/miss switch (fireResult.Hit) { case true: this.Invoke(new Action(delegate() { GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Hit); status = status + "(Hit)"; })); if (audio) { SoundPlayer hit = new SoundPlayer(Properties.Resources.firehit); hit.PlaySync(); hit.Dispose(); } break; case false: this.Invoke(new Action(delegate() { GameModel.HomeCellStatusSet(fireResult.FireGridLocation, Cell.cellState.Miss); status = status + "(Miss)"; })); GameModel.PlayerNextTurn = NietzscheBattleshipsGameModel.GamePlayers.Home; if (audio) { SoundPlayer miss = new SoundPlayer(Properties.Resources.firemiss); miss.PlaySync(); miss.Dispose(); } break; } // refresh home grid with updated data this.Invoke(new Action(delegate() { RefreshHomeGrid(); })); GameToolStripStatusLabel.Text = status + ")"; // deal with ship destroyed if (fireResult.ShipDestroyed) { status = status + "(Destroyed: " + GameModel.getShipDescription(fireResult.DestroyedShipType) + ")"; if (audio) { Stream stream; SoundPlayer player; stream = Properties.Resources.ResourceManager.GetStream("_home"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); string ShipID = fireResult.DestroyedShipType.ToString(); stream = Properties.Resources.ResourceManager.GetStream("_" + ShipID); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); stream = Properties.Resources.ResourceManager.GetStream("_destroyed"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream.Dispose(); } } // deal with win condition if (fireResult.Win) { if (audio) { Stream stream; SoundPlayer player; stream = Properties.Resources.ResourceManager.GetStream("_home"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); stream = Properties.Resources.ResourceManager.GetStream("_loses"); player = new System.Media.SoundPlayer(stream); player.PlaySync(); player.Dispose(); } GameModel.gameContracts = new GameContracts(); } // update status message if (fireResult.Hit) { if (!fireResult.Win) { status = status + "(Turn: Away)"; LockGUIControls(); } } // deal with turn logic if (GameModel.PlayerNextTurn == NietzscheBattleshipsGameModel.GamePlayers.Home) { this.Invoke(new Action(delegate() { if (!fireResult.Win) { status = status + "(Turn: Home)"; AwayTableLayoutPanel.Enabled = true; } })); } // deal with win condition if (fireResult.Win) { this.Invoke(new Action(delegate() { status = status + "(Game: Home Loses)"; CancelToolStripMenuItem.Enabled = false; NewToolStripMenuItem.Enabled = true; LockGUIControls(); })); } // display completed status message GameToolStripStatusLabel.Text = status + ")"; } } The issue is this: Under Vista/win7 the sound clips in the FireAttackProc plays. But under XP the logic contained within FireAttackProc gets executed but none of the sound clips play. Is there a quick solution to this so the sound will play under XP? I ask for a quick solution because i am happy being able to execute fully in Vista/Win7 but would be great if there was a quick solution so it would be XP compitable also. Thank you.

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  • Implementing Linked Lists in C#

    - by nijhawan.saurabh
    Why? The question is why you need Linked Lists and why it is the foundation of any Abstract Data Structure. Take any of the Data Structures - Stacks, Queues, Heaps, Trees; there are two ways to go about implementing them - Using Arrays Using Linked Lists Now you use Arrays when you know about the size of the Nodes in the list at Compile time and Linked Lists are helpful where you are free to add as many Nodes to the List as required at Runtime.   How? Now, let's see how we go about implementing a Simple Linked List in C#. Note: We'd be dealing with singly linked list for time being, there's also another version of linked lists - the Doubly Linked List which maintains two pointers (NEXT and BEFORE).   Class Diagram Let's see the Class Diagram first:     Code     1 // -----------------------------------------------------------------------     2 // <copyright file="Node.cs" company="">     3 // TODO: Update copyright text.     4 // </copyright>     5 // -----------------------------------------------------------------------     6      7 namespace CSharpAlgorithmsAndDS     8 {     9     using System;    10     using System.Collections.Generic;    11     using System.Linq;    12     using System.Text;    13     14     /// <summary>    15     /// TODO: Update summary.    16     /// </summary>    17     public class Node    18     {    19         public Object data { get; set; }    20     21         public Node Next { get; set; }    22     }    23 }    24         1 // -----------------------------------------------------------------------     2 // <copyright file="LinkedList.cs" company="">     3 // TODO: Update copyright text.     4 // </copyright>     5 // -----------------------------------------------------------------------     6      7 namespace CSharpAlgorithmsAndDS     8 {     9     using System;    10     using System.Collections.Generic;    11     using System.Linq;    12     using System.Text;    13     14     /// <summary>    15     /// TODO: Update summary.    16     /// </summary>    17     public class LinkedList    18     {    19         private Node Head;    20     21         public void AddNode(Node n)    22         {    23             n.Next = this.Head;    24             this.Head = n;    25     26         }    27     28         public void printNodes()    29         {    30     31             while (Head!=null)    32             {    33                 Console.WriteLine(Head.data);    34                 Head = Head.Next;    35     36             }    37     38         }    39     }    40 }    41          1 using System;     2 using System.Collections.Generic;     3 using System.Linq;     4 using System.Text;     5      6 namespace CSharpAlgorithmsAndDS     7 {     8     class Program     9     {    10         static void Main(string[] args)    11         {    12             LinkedList ll = new LinkedList();    13             Node A = new Node();    14             A.data = "A";    15     16             Node B = new Node();    17             B.data = "B";    18     19             Node C = new Node();    20             C.data = "C";    21             ll.AddNode(A);    22             ll.AddNode(B);    23             ll.AddNode(C);    24     25             ll.printNodes();    26         }    27     }    28 }    29        Final Words This is just a start, I will add more posts on Linked List covering more operations like Delete etc. and will also explore Doubly Linked List / Implementing Stacks/ Heaps/ Trees / Queues and what not using Linked Lists.   Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • What's the best Communication Pattern for EJB3-based applications?

    - by Hank
    I'm starting a JEE project that needs to be strongly scalable. So far, the concept was: several Message Driven Beans, responsible for different parts of the architecture each MDB has a Session Bean injected, handling the business logic a couple of Entity Beans, providing access to the persistence layer communication between the different parts of the architecture via Request/Reply concept via JMS messages: MDB receives msg containing activity request uses its session bean to execute necessary business logic returns response object in msg to original requester The idea was that by de-coupling parts of the architecture from each other via the message bus, there is no limit to the scalability. Simply start more components - as long as they are connected to the same bus, we can grow and grow. Unfortunately, we're having massive problems with the request-reply concept. Transaction Mgmt seems to be in our way plenty. It seams that session beans are not supposed to consume messages?! Reading http://blogs.sun.com/fkieviet/entry/request_reply_from_an_ejb and http://forums.sun.com/message.jspa?messageID=10338789, I get the feeling that people actually recommend against the request/reply concept for EJBs. If that is the case, how do you communicate between your EJBs? (Remember, scalability is what I'm after) Details of my current setup: MDB 1 'TestController', uses (local) SLSB 1 'TestService' for business logic TestController.onMessage() makes TestService send a message to queue XYZ and requests a reply TestService uses Bean Managed Transactions TestService establishes a connection & session to the JMS broker via a joint connection factory upon initialization (@PostConstruct) TestService commits the transaction after sending, then begins another transaction and waits 10 sec for the response Message gets to MDB 2 'LocationController', which uses (local) SLSB 2 'LocationService' for business logic LocationController.onMessage() makes LocationService send a message back to the requested JMSReplyTo queue Same BMT concept, same @PostConstruct concept all use the same connection factory to access the broker Problem: The first message gets send (by SLSB 1) and received (by MDB 2) ok. The sending of the returning message (by SLSB 2) is fine as well. However, SLSB 1 never receives anything - it just times out. I tried without the messageSelector, no change, still no receiving message. Is it not ok to consume message by a session bean? SLSB 1 - TestService.java @Resource(name = "jms/mvs.MVSControllerFactory") private javax.jms.ConnectionFactory connectionFactory; @PostConstruct public void initialize() { try { jmsConnection = connectionFactory.createConnection(); session = jmsConnection.createSession(false, Session.AUTO_ACKNOWLEDGE); System.out.println("Connection to JMS Provider established"); } catch (Exception e) { } } public Serializable sendMessageWithResponse(Destination reqDest, Destination respDest, Serializable request) { Serializable response = null; try { utx.begin(); Random rand = new Random(); String correlationId = rand.nextLong() + "-" + (new Date()).getTime(); // prepare the sending message object ObjectMessage reqMsg = session.createObjectMessage(); reqMsg.setObject(request); reqMsg.setJMSReplyTo(respDest); reqMsg.setJMSCorrelationID(correlationId); // prepare the publishers and subscribers MessageProducer producer = session.createProducer(reqDest); // send the message producer.send(reqMsg); System.out.println("Request Message has been sent!"); utx.commit(); // need to start second transaction, otherwise the first msg never gets sent utx.begin(); MessageConsumer consumer = session.createConsumer(respDest, "JMSCorrelationID = '" + correlationId + "'"); jmsConnection.start(); ObjectMessage respMsg = (ObjectMessage) consumer.receive(10000L); utx.commit(); if (respMsg != null) { response = respMsg.getObject(); System.out.println("Response Message has been received!"); } else { // timeout waiting for response System.out.println("Timeout waiting for response!"); } } catch (Exception e) { } return response; } SLSB 2 - LocationService.Java (only the reply method, rest is same as above) public boolean reply(Message origMsg, Serializable o) { boolean rc = false; try { // check if we have necessary correlationID and replyTo destination if (!origMsg.getJMSCorrelationID().equals("") && (origMsg.getJMSReplyTo() != null)) { // prepare the payload utx.begin(); ObjectMessage msg = session.createObjectMessage(); msg.setObject(o); // make it a response msg.setJMSCorrelationID(origMsg.getJMSCorrelationID()); Destination dest = origMsg.getJMSReplyTo(); // send it MessageProducer producer = session.createProducer(dest); producer.send(msg); producer.close(); System.out.println("Reply Message has been sent"); utx.commit(); rc = true; } } catch (Exception e) {} return rc; } sun-resources.xml <admin-object-resource enabled="true" jndi-name="jms/mvs.LocationControllerRequest" res-type="javax.jms.Queue" res-adapter="jmsra"> <property name="Name" value="mvs.LocationControllerRequestQueue"/> </admin-object-resource> <admin-object-resource enabled="true" jndi-name="jms/mvs.LocationControllerResponse" res-type="javax.jms.Queue" res-adapter="jmsra"> <property name="Name" value="mvs.LocationControllerResponseQueue"/> </admin-object-resource> <connector-connection-pool name="jms/mvs.MVSControllerFactoryPool" connection-definition-name="javax.jms.QueueConnectionFactory" resource-adapter-name="jmsra"/> <connector-resource enabled="true" jndi-name="jms/mvs.MVSControllerFactory" pool-name="jms/mvs.MVSControllerFactoryPool" />

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  • How can I transfer output that appears on the console and format it so that it appears on a web page

    - by lojayna
    package collabsoft.backlog_reports.c4; import java.sql.CallableStatement; import java.sql.Connection; import java.sql.DriverManager; import java.sql.ResultSet; import java.sql.ResultSetMetaData; import java.sql.Statement; //import collabsoft.backlog_reports.c4.Report; public class Report { private Connection con; public Report(){ connectUsingJDBC(); } public static void main(String args[]){ Report dc = new Report(); dc.reviewMeeting(6, 8, 10); dc.createReport("dede",100); //dc.viewReport(100); // dc.custRent(3344,123,22,11-11-2009); } /** the following method is used to connect to the database **/ public void connectUsingJDBC() { // This is the name of the ODBC data source String dataSourceName = "Simple_DB"; try { // loading the driver in the memory Class.forName("sun.jdbc.odbc.JdbcOdbcDriver"); // This is the connection URL String dbURL = "jdbc:odbc:" + dataSourceName; con = DriverManager.getConnection("jdbc:mysql://localhost:3306/Collabsoft","root",""); // This line is used to print the name of the driver and it would throw an exception if a problem occured System.out.println("User connected using driver: " + con.getMetaData().getDriverName()); //Addcustomer(con,1111,"aaa","aaa","aa","aam","111","2222","111"); //rentedMovies(con); //executePreparedStatement(con); //executeCallableStatement(con); //executeBatch(con); } catch (Exception e) { e.printStackTrace(); } } /** *this code is to link the SQL code with the java for the task *as an admin I should be able to create a report of a review meeting including notes, tasks and users *i will take the task id and user id and note id that will be needed to be added in the review *meeting report and i will display the information related to these ida **/ public void reviewMeeting(int taskID, int userID, int noteID)// law el proc bt return table { try{ CallableStatement callableStatement = con.prepareCall("{CALL report_review_meeting(?,?,?)}"); callableStatement.setInt(1,taskID); callableStatement.setInt(2,userID); callableStatement.setInt(3,noteID); ResultSet resultSet = callableStatement.executeQuery(); // or executeupdate() or updateQuery ResultSetMetaData rsm = resultSet.getMetaData(); int numOfColumns = rsm.getColumnCount(); System.out.println("lojayna"); while (resultSet.next()) { System.out.println("New Row:"); for (int i = 1; i <= numOfColumns; i++) System.out.print(rsm.getColumnName(i) + ": " + resultSet.getObject(i) + " "); System.out.println(); } } catch(Exception e) { System.out.println("E"); } } ////////////////////////////////// ///////////////////////////////// public void allproject(int projID)// law el proc bt return table { try{ CallableStatement callableStatement = con.prepareCall("{CALL all_project(?)}"); callableStatement.setInt(1,projID); //callableStatement.setInt(2,userID); //callableStatement.setInt(3,noteID); ResultSet resultSet = callableStatement.executeQuery(); // or executeupdate() or updateQuery ResultSetMetaData rsm = resultSet.getMetaData(); int numOfColumns = rsm.getColumnCount(); System.out.println("lojayna"); while (resultSet.next()) { System.out.println("New Row:"); for (int i = 1; i <= numOfColumns; i++) System.out.print(rsm.getColumnName(i) + ": " + resultSet.getObject(i) + " "); System.out.println(); } } catch(Exception e) { System.out.println("E"); } } /////////////////////////////// /** * here i take the event id and i take a string report and then * i relate the report with the event **/ public void createReport(String report,int E_ID )// law el proc bt return table { try{ Statement st = con.createStatement(); st.executeUpdate("UPDATE e_vent SET e_vent.report=report WHERE e_vent.E_ID= E_ID;"); /* CallableStatement callableStatement = con.prepareCall("{CALL Create_report(?,?)}"); callableStatement.setString(1,report); callableStatement.setInt(2,E_ID); ResultSet resultSet = callableStatement.executeQuery(); // or executeupdate() or updateQuery ResultSetMetaData rsm = resultSet.getMetaData(); int numOfColumns = rsm.getColumnCount(); System.out.println("lojayna"); while (resultSet.next()) { System.out.println("New Row:"); for (int i = 1; i <= numOfColumns; i++) System.out.print(rsm.getColumnName(i) + ": " + resultSet.getObject(i) + " "); System.out.println(); }*/ } catch(Exception e) { System.out.println("E"); System.out.println(e); } } /** *in the following method i view the report of the event having the ID eventID **/ public void viewReport(int eventID)// law el proc bt return table { try{ CallableStatement callableStatement = con.prepareCall("{CALL view_report(?)}"); callableStatement.setInt(1,eventID); ResultSet resultSet = callableStatement.executeQuery(); // or executeupdate() or updateQuery ResultSetMetaData rsm = resultSet.getMetaData(); int numOfColumns = rsm.getColumnCount(); System.out.println("lojayna"); while (resultSet.next()) { System.out.println("New Row:"); for (int i = 1; i <= numOfColumns; i++) System.out.print(rsm.getColumnName(i) + ": " + resultSet.getObject(i) + " "); System.out.println(); } } catch(Exception e) { System.out.println("E"); } } } // the result of these methods is being showed on the console , i am using WIcket and i want it 2 be showed on the web how is that done ?!

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  • CodePlex Daily Summary for Tuesday, November 29, 2011

    CodePlex Daily Summary for Tuesday, November 29, 2011Popular ReleasesMFCMAPI: November 2011 Release: Build: 15.0.0.1029 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeWCF Community Site: WCF Web API Preview 6: Welcome to the sixth preview release of WCF Web API on Codeplex! Install WCF Web API Preview 6 using NuGet New Features/EnhancementsURL form encoding - Http request bodies sent as application/x-www-form-urlencoded can now deserialize into objects and participate in content negotiation. Custom OData entity keys - The ODataFormatter now supports custom conventions for determining which properties identify an entity key. [ServiceContract] is no longer required on the Web API class definiti...Devpad: 4.11: Whats new for Devpad 4.11: New Import Archive Improved Save Dialog Improved Replace Dialog Improved Go To Dialog Minor Bug Fix's, improvements and speed upsSubExtractor: Release 1021: Feature: Allow OcrMap.bin file to be placed in same directory as EXE Feature: Choose Subtitle dialog directory remembered while app is up Feature: Allow Save As when creating Subtitle files (initial directory is remembered) Feature: Allow resizing of all main window dialogs Fix: Issue Id #682 (Dynamically generating the expected baseline and top offsets for characters. This fixes the problem of manually entered characters not in character selector incorrectly being put on a different line or...Home Access Plus+: v7.7: v7.7.1128.2200Added: ShowTo Option on Resources Added: Basic Authentication Logon Method Added: Button on the Live Tracker page to clear logons in the database but not do a remote logoff Updated: jquery from v1.6.2 to v1.7.1 Fixed: Another attempt at fixing the SIMS import in the booking system Fixed: JSON Issues with the Setup Added: More DEBUG Events to the Event Log (note DEBUG not RELEASE) Added: Support for Week A Week B instead of Week 1 and Week 2 Updated: The My Files ...Diagnostics Tool for Microsoft Dynamics CRM 2011: CrmDiagTool2011 (5.1.27.82): NEW FEATURE: DevErrors flag is now accessible for remote server (need to be local admin to access web.config file through administrative share)CommonLibrary.NET: CommonLibrary.NET 0.9.8 - Alpha: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. Samples in <root>\src\Lib\CommonLibrary.NET\Samples CommonLibrary.NET 0.9.8 AlphaNew Dynamic Scripting Language : workitem : 7493 Fixes 1622 6803Widget Suite for DotNetNuke: 01.04.00: The following features/enhancements are associated with this release: Bug: Removed the empty box/white space created by some widgets New Widget: FlexSlider New Widget: Google+ Button New Widget: Klout Badge Sample Widget Script FileFxCop Integrator for Visual Studio 2010: FxCop Integrator 2.0.0 RC: Replaced the MSBuild Tasks installer to fix the bug of the targets file. FxCop Integrator is not affected by this bug. (Nov 28 2011) New FeatureSupported calculating code metrics with Code Metrics PowerTool. (Work Item #6568: 6568). Provided MSBuild tasks. #7454: 7454 Supported to filter out auto-generated code from code analysis result. #7485: 7485 Supported exporting report of code analysis result. Supported multi-project analysis. Supported file level analysis. Added the featu...Terminals: Version 2 - Beta 4 Release: Beta 4 Refresh Build Dont forget to backup your config files BEFORE upgrading! As usual, please take time to use and abuse this release. We left logging in place, and this is a debug build so be sure to submit your logs on each bug reported, and please do report all bugs! Updated the About form to include the date and time of the build. Useful for CI builds to ensure we have the correct version "Favourites" and "History" save their expanded states after app restarts Code cleanup, secu...MiniTwitter: 1.76: MiniTwitter 1.76 ???? ?? ?????????? User Streams ???????????? User Streams ???????????、??????????????? REST ?????????? ?????????????????????????????? ??????????????????????????????Media Companion: MC 3.424b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movie Show Resolutions... Resolved issue when reverting multiselection of movies to "-none-" Added movie rename support for subtitle files '.srt' & '.sub' Finalised code for '-1' fix - radiobutton to choose either filename or title Fixed issue with Movie Batch Wizard Fanart - ...Advanced Windows Phone Enginering Tool: WPE Downloads: This version of WPE gives you basic updating, restoring, and, erasing for your Windows Phone device.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.37: Fix for issue #16936 - CSS strings containing ASP.NET replacement blocks that contain the same delimiter character(s) as the CSS string cause the CSS parser to barf. Need to use the -aspnet:1 flag to treat the ASP.NET blocks as single entities. Added support for CSS3 @keyframes syntax. Added NuGet package support to the DLL project. Expand the -line switch to also optionally specify the multiline/single line mode, and the spaces-per-tab for multiline mode. Tweak the -pretty switch to be more ...Anno 2070 Assistant: Beta v1.0 (STABLE): Anno 2070 Assistant Beta v1.0 Released! Features Included: Complete Building Layouts for Ecos, Tycoons & Techs Complete Production Chains for Ecos, Tycoons & Techs Completed Credits Screen Known Issues: Not all production chains and building layouts may be on the lists because they have not yet been discovered. However, data is still 99.9% complete. Currently the Supply & Demand, including Calculator screen are disabled until version 1.1.Oil Prices: Oil Prices V1.1: Oil Prices V1.1 Fix Bangchak price listTAXILISM: TAXILISM V1.0: TAXILISMExamine: v1.4 - Beta: A fairly mega release which borrows some behaviors from the currently under development v2.0 version, this means there are some breaking changes which are listed below, though I don't think these breaking changes will affect many. FeaturesUpgraded DLLs to .Net 4.0 runtime Azure support No more file queue, all asynchronous operations are handled by .Net 4.0's async Task scheduling system, this not only increases performance but better handles async operations. Running in async mode will...Minemapper: Minemapper v0.1.7: Including updated Minecraft Biome Extractor and mcmap to support the new Minecraft 1.0.0 release (new block types, etc).Visual Leak Detector for Visual C++ 2008/2010: v2.2.1: Enhancements: * strdup and _wcsdup functions support added. * Preliminary support for VS 11 added. Bugs Fixed: * Low performance after upgrading from VLD v2.1. * Memory leaks with static linking fixed (disabled calloc support). * Runtime error R6002 fixed because of wrong memory dump format. * version.h fixed in installer. * Some PVS studio warning fixed.New Projects.NET WindowsCe MVP Framework: .NET WindowsCe MVP Framework for .NET Compact Framework 2 or higherAndaman Alumini: AluminiSite for andaman studentsAudio Macro Recorder Plugin for Notepad++: kkkkCassandra .Net Provider: Cassandra .Net Provider is a project created to help .Net developers to start to work with Apache Cassandra. Under Cassandra .Net Provider project developers will find a client fully configurable, working with polled connection, where CQL commands can be executed.Code samples for deepcode.co.uk: Code samples to support articles posted on www.deepcode.co.ukContador de Caracteres: Contador de caracteres para Windows Phone 7Data Ductus Utilities: Simple utilities that other may find useful like mongo DataContract mapping etc.dIRC: dIRC is a cutting-edge .Net IRC client library written in C#.Distributed Blackboard: Distributed virtual drawing canvasFileSplit: FileSplit lets you split large files into smaller files for easier sharing and backup. After splitting the files, FileSplit also creates a .bat (batch) file that when clicked, automatically joins the split files into the original file. This is especially useful for those recipients who are not computer saavy.FlagSync: FlagSync is a synchronization and backup tool, which allows you to synchronize or backup your files with local folders (or an extern harddrive or flashdrive) and FTP-Servers, as well as synchronize your non-iPod MP3-Player with iTunes.Fodda: A small utility for downloading pictures and movies from Canon cameras to your computer. The transferred pictures and movies are placed in a directory structure based on the date of creation. E.g. My Pictures\2011\11\27_11_2011. It will probably work equally well with Cameras from other manufacturers.Google Authenticator TOTP C#: An implementation of Google's Authenticator in C# and WPF. It's a Time-based One-time Password (TOTP) described in RFC 6238. You could use it to implement two-factor authentication in your own .Net application.gppfree: gpp freeiOSApps: A collection of iOS appsLineSeriesDemo: LineSeriesDemolospacos23: klk NHash: This is a simple project that integrates with Explorer and Computes MD5 and SHA1.OpenGL Engine: Projekt pisany na projekt zespolowy.PolarConverter: Adjust the measured distance of HRM files created by Polar Heart Rate monitorsRASSUS - Sustav za dijeljenje fotografija: Sustav za dijeljenje fotografija - projekt studenata na fakultetu elektrotehnike i racunarstva.Space Monopoly: Space monopoly is the freeware game of buying and selling shares.StarCraft 2 ladder tiles for Windows Phone 7: StarCraft 2 ladder tiles for Windows Phone 7Validador de CPF/CNPJ: Validador Lógico de CPF ou CNPJ para Windows Phonever2web: Ver2web is an online Club management software developed for the course Webprogramming at Technikum Wien. It is programmed in C# using ASP.net MVC 3, Entity Framework 4.x and Unity 2.2. WPF Wizard Control: WPF user control (not a custom control) for generically hosting multiple-step wizards. Uses MVVM, you create the model and view for each step and optionally configure steps that guide the wizard along a different workflow.yankee-private-project: ??????????,????!

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  • Is this crash in libdispatch caused by Reachability?

    - by esilver
    Can anyone tell me if this crashing stack appears to be caused by Reachability? I am running apple's latest implementation of Reachability, downloadable at https://developer.apple.com/library/ios/samplecode/reachability/Introduction/Intro.html I have an app where ARC is not enabled by default (it is a legacy app) but I enable it on a per-file basis. I have enabled -fobjc-arc for Reachability.m When I look at these threads, my code is nowhere to be found. I see some activity happening because of a WebHTMLView (probably the ad network view code currently on screen; it's not mine). On Thread 10, I see a SCNetworkReachabilityDeallocate, then a dispatch_semaphore_wait_slow, and the crash happens on Thread 14 in libdispatch. Do you think this crash is being caused by that Reachability code, and have I erred in using -fobjc-arc with Reachability.m? Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Subtype: KERN_INVALID_ADDRESS at 0x2000000c Triggered by Thread: 14 Thread 0: 0 libsystem_kernel.dylib 0x39cafa84 mach_msg_trap + 20 1 libsystem_kernel.dylib 0x39caf87c mach_msg + 36 2 CoreFoundation 0x2f3e255c __CFRunLoopServiceMachPort + 152 3 CoreFoundation 0x2f3e0cc2 __CFRunLoopRun + 858 4 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 5 CoreFoundation 0x2f34b31e CFRunLoopRunInMode + 102 6 GraphicsServices 0x340822e6 GSEventRunModal + 134 7 UIKit 0x31c021e0 UIApplicationMain + 1132 8 MyApp 0x00053ad4 main (main.m:33) 9 libdyld.dylib 0x39c0bab4 start + 0 Thread 1: 0 libsystem_kernel.dylib 0x39caf838 kevent64 + 24 1 libdispatch.dylib 0x39bfe0d0 _dispatch_mgr_invoke + 228 2 libdispatch.dylib 0x39bf863e _dispatch_mgr_thread + 34 Thread 2 name: com.apple.NSURLConnectionLoader Thread 2: 0 libsystem_kernel.dylib 0x39cb0910 close + 8 1 CoreFoundation 0x2f370ef6 CFSocketInvalidate + 434 2 CFNetwork 0x2f0122a2 Schedulables::_SchedulablesInvalidateApplierFunction(void const*, void*) + 14 3 CoreFoundation 0x2f34af6e CFArrayApplyFunction + 34 4 CFNetwork 0x2f011a94 SocketStream::close(void const*) + 280 5 CFNetwork 0x2f01194e CoreStreamBase::_streamInterface_Close() + 46 6 CFNetwork 0x2f030286 HTTPReadFilter::_streamImpl_Close() + 66 7 CFNetwork 0x2f01194e CoreStreamBase::_streamInterface_Close() + 46 8 CFNetwork 0x2f0301c6 NetConnection::shutdownConnectionStreams() + 98 9 CFNetwork 0x2f0309c8 NetConnection::closeStreamsIfPossibleOrSignalThatThatNeedsToBeDonePrettyPlease() + 56 10 CFNetwork 0x2f030d12 HTTPConnectionCacheEntry::removeUnauthConnection(NetConnection*) + 182 11 CoreFoundation 0x2f34af6e CFArrayApplyFunction + 34 12 CFNetwork 0x2f075678 HTTPConnectionCacheEntry::purgeIdleConnections(double, double) + 256 13 CFNetwork 0x2f030ad4 HTTPConnectionCache::performIdleSweep() + 156 14 CFNetwork 0x2f073b42 HTTPConnectionCache::timeoutIdleCellConnections() + 18 15 CFNetwork 0x2f0b3394 ___ZNK17CoreSchedulingSet13_performAsyncEPKcU13block_pointerFvvE_block_invoke + 16 16 CoreFoundation 0x2f34af6e CFArrayApplyFunction + 34 17 CFNetwork 0x2f019f10 RunloopBlockContext::perform() + 160 18 CFNetwork 0x2f019de2 MultiplexerSource::perform() + 218 19 CFNetwork 0x2f019c70 MultiplexerSource::_perform(void*) + 44 20 CoreFoundation 0x2f3e2f24 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 12 21 CoreFoundation 0x2f3e23ea __CFRunLoopDoSources0 + 202 22 CoreFoundation 0x2f3e0bda __CFRunLoopRun + 626 23 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 24 CoreFoundation 0x2f34b31e CFRunLoopRunInMode + 102 25 Foundation 0x2fd8664c +[NSURLConnection(Loader) _resourceLoadLoop:] + 316 26 Foundation 0x2fdfbdc2 __NSThread__main__ + 1058 27 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 28 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 29 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 3 name: WebThread Thread 3: 0 CoreGraphics 0x2f49163c CGRectIsEmpty + 0 1 WebCore 0x37291700 -[WAKView setNeedsDisplayInRect:] + 76 2 WebKit 0x37cad22a -[WebHTMLView setNeedsDisplayInRect:] + 214 3 WebCore 0x372915cc WebCore::ScrollView::platformRepaintContentRectangle(WebCore::IntRect const&, bool) + 148 4 WebCore 0x37291412 WebCore::ScrollView::repaintContentRectangle(WebCore::IntRect const&, bool) + 98 5 WebCore 0x37291272 WebCore::FrameView::doDeferredRepaints() + 90 6 WebCore 0x372dc96c WebCore::FrameView::layout(bool) + 1748 7 WebCore 0x3721fb94 WebCore::ThreadTimers::sharedTimerFiredInternal() + 132 8 WebCore 0x3721fae6 WebCore::timerFired(__CFRunLoopTimer*, void*) + 22 9 CoreFoundation 0x2f3e2e84 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 12 10 CoreFoundation 0x2f3e2a9e __CFRunLoopDoTimer + 790 11 CoreFoundation 0x2f3e0e26 __CFRunLoopRun + 1214 12 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 13 CoreFoundation 0x2f34b31e CFRunLoopRunInMode + 102 14 WebCore 0x372ae7d8 RunWebThread(void*) + 416 15 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 16 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 17 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 4: 0 libsystem_kernel.dylib 0x39cafa84 mach_msg_trap + 20 1 libsystem_kernel.dylib 0x39caf87c mach_msg + 36 2 CoreFoundation 0x2f3e255c __CFRunLoopServiceMachPort + 152 3 CoreFoundation 0x2f3e0c7c __CFRunLoopRun + 788 4 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 5 CoreFoundation 0x2f34b31e CFRunLoopRunInMode + 102 6 libAVFAudio.dylib 0x2e3295ae GenericRunLoopThread::Entry(void*) + 126 7 libAVFAudio.dylib 0x2e31dbf4 CAPThread::Entry(CAPThread*) + 176 8 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 9 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 10 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 5 name: JavaScriptCore::BlockFree Thread 5: 0 libsystem_kernel.dylib 0x39cc1f38 __psynch_cvwait + 24 1 libsystem_pthread.dylib 0x39d28262 _pthread_cond_wait + 538 2 libsystem_pthread.dylib 0x39d2903c pthread_cond_wait + 36 3 JavaScriptCore 0x3036f408 JSC::BlockAllocator::blockFreeingThreadMain() + 204 4 JavaScriptCore 0x3036ca70 WTF::wtfThreadEntryPoint(void*) + 12 5 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 6 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 7 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 6 name: JavaScriptCore::Marking Thread 6: 0 libsystem_kernel.dylib 0x39cc1f38 __psynch_cvwait + 24 1 libsystem_pthread.dylib 0x39d28262 _pthread_cond_wait + 538 2 libsystem_pthread.dylib 0x39d2903c pthread_cond_wait + 36 3 JavaScriptCore 0x3050daf2 JSC::GCThread::waitForNextPhase() + 74 4 JavaScriptCore 0x3050db4c JSC::GCThread::gcThreadMain() + 48 5 JavaScriptCore 0x3036ca70 WTF::wtfThreadEntryPoint(void*) + 12 6 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 7 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 8 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 7 name: com.apple.CFSocket.private Thread 7: 0 libsystem_kernel.dylib 0x39cc2440 select$DARWIN_EXTSN + 20 1 CoreFoundation 0x2f3e645e __CFSocketManager + 482 2 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 3 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 4 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 8 name: AFNetworking Thread 8: 0 libsystem_kernel.dylib 0x39cafa84 mach_msg_trap + 20 1 libsystem_kernel.dylib 0x39caf87c mach_msg + 36 2 CoreFoundation 0x2f3e255c __CFRunLoopServiceMachPort + 152 3 CoreFoundation 0x2f3e0c7c __CFRunLoopRun + 788 4 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 5 CoreFoundation 0x2f34b31e CFRunLoopRunInMode + 102 6 Foundation 0x2fd39822 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 250 7 Foundation 0x2fd8a664 -[NSRunLoop(NSRunLoop) run] + 76 8 MyApp 0x002c33d0 +[AFURLConnectionOperation networkRequestThreadEntryPoint:] (AFURLConnectionOperation.m:184) 9 Foundation 0x2fdfbdc2 __NSThread__main__ + 1058 10 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 11 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 12 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 9 name: WebCore: CFNetwork Loader Thread 9: 0 libsystem_kernel.dylib 0x39cafa84 mach_msg_trap + 20 1 libsystem_kernel.dylib 0x39caf87c mach_msg + 36 2 CoreFoundation 0x2f3e255c __CFRunLoopServiceMachPort + 152 3 CoreFoundation 0x2f3e0c7c __CFRunLoopRun + 788 4 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 5 CoreFoundation 0x2f34b31e CFRunLoopRunInMode + 102 6 WebCore 0x372f7872 WebCore::runLoaderThread(void*) + 250 7 JavaScriptCore 0x3036ca70 WTF::wtfThreadEntryPoint(void*) + 12 8 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 9 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 10 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 10: 0 libsystem_kernel.dylib 0x39cafad4 semaphore_wait_trap + 8 1 libdispatch.dylib 0x39bfcdec _dispatch_semaphore_wait_slow + 172 2 libxpc.dylib 0x39d370d6 xpc_connection_send_message_with_reply_sync + 150 3 SystemConfiguration 0x31b77362 _reach_server_target_remove + 90 4 SystemConfiguration 0x31b772d2 __SCNetworkReachabilityServer_targetRemove + 38 5 SystemConfiguration 0x31b5e318 __SCNetworkReachabilityDeallocate + 92 6 CoreFoundation 0x2f347efc CFRelease + 464 7 libdispatch.dylib 0x39bfc7e0 _dispatch_root_queue_drain + 220 8 libdispatch.dylib 0x39bfc9cc _dispatch_worker_thread2 + 52 9 libsystem_pthread.dylib 0x39d26dfc _pthread_wqthread + 296 10 libsystem_pthread.dylib 0x39d26cc0 start_wqthread + 4 Thread 11: 0 libsystem_kernel.dylib 0x39cc2c7c __workq_kernreturn + 8 1 libsystem_pthread.dylib 0x39d26e06 _pthread_wqthread + 306 2 libsystem_pthread.dylib 0x39d26cc0 start_wqthread + 4 Thread 12: 0 libsystem_kernel.dylib 0x39cc2c7c __workq_kernreturn + 8 1 libsystem_pthread.dylib 0x39d26e06 _pthread_wqthread + 306 2 libsystem_pthread.dylib 0x39d26cc0 start_wqthread + 4 Thread 13: 0 libsystem_kernel.dylib 0x39cafa84 mach_msg_trap + 20 1 libsystem_kernel.dylib 0x39caf87c mach_msg + 36 2 CoreFoundation 0x2f3e255c __CFRunLoopServiceMachPort + 152 3 CoreFoundation 0x2f3e0c7c __CFRunLoopRun + 788 4 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 5 CoreFoundation 0x2f38f1a6 CFRunLoopRun + 94 6 CoreMotion 0x2fa03394 ___lldb_unnamed_function1407$$CoreMotion + 724 7 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 8 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 9 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 14 Crashed: 0 libobjc.A.dylib 0x3970db66 objc_msgSend + 6 1 CoreFoundation 0x2f347f58 CFRelease + 556 2 libdispatch.dylib 0x39bf7100 _dispatch_call_block_and_release + 8 3 libdispatch.dylib 0x39bfbe72 _dispatch_queue_drain + 370 4 libdispatch.dylib 0x39bf8f96 _dispatch_queue_invoke + 38 5 libdispatch.dylib 0x39bfc74e _dispatch_root_queue_drain + 74 6 libdispatch.dylib 0x39bfc9cc _dispatch_worker_thread2 + 52 7 libsystem_pthread.dylib 0x39d26dfc _pthread_wqthread + 296 8 libsystem_pthread.dylib 0x39d26cc0 start_wqthread + 4

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  • Sell good CVV, Dumps track 1&2, Paypal, WU TRANSFER

    - by Good Dumps CVV for sale
    My products for sale: Sell CVV; Dumps, track1&2; Bank logins; Paypal Accounts;Ebay Accounts Mailpass; SMTP;RDP;VPS;CCN;SSN; Sell Amazon gift card & itunes gift card; Game Cards, ATM Card; MSR, ATM SKIMMERS. Do WU Transfers and Bank Transfers I am here to sell, supply good and quality CVV for shipping;booking airline ticket;shopping online;ordering Laptop,Iphone;... In last 5 years my Job Is This. PRESTIGE is my first motto. Not easy to build the good PRESTIGE. My motto is Always make customers satisfied & happy ! I have unlocked many softwares make good money, example: -Software to make the bug and crack MTCN of the Western Union. Version : 2.0.1.1 ( new update ) -Software to open balance in PayPal and Bank Login -Software hacking credit card, debit card Version 1.0 **I only sell it for my good customers, and my familiarity ***I update more than 200 CC + CVV everyday. Fresh + good valid + Strong,private + high balance with best price Our products are checked by a partner who works in a bank. Our products are better than 5-7 days after they are dead. They are raised mainly for money atm. Can be used in most countries. ** If you are a serious buyer, let contact via : Yahoo ID: goodcvv_dumps Mail: [email protected] ICQ: 667686221 * Sell CVV; Dumps,track1&2; Bank logins; Paypal Accounts;Ebay Accounts Mailpass; SMTP;RDP;VPS;CCN;SSN; Sell Amazon gift card & itunes gift card; Game Cards, ATM Card; MSR, ATM SKIMMERS. Do WU Transfer and Bank Transfers. CVV for shipping;booking airline ticket;shopping online;ordering Laptop,Iphone;... I promise CC of mine are good,high balance and fresh all with good price. PRESTIGE is my first motto. I sure u will be happy All I need is good & serious buyer to business for a long time * SELL GOOD CVV for shipping;booking airline ticket;shopping online;ordering Laptop,Iphone;...!IF NOT GOOD, WILL CHANGE IMMEDIATELY * Contact me to negotiate about the price if buying bulk. I really need more serious buyers to do long business. You will be given many endow when we have long time business,you do good for me, I do good for u too. Long & good business.This is all I need :) - US (vis,mas)= $3/CC; US (amex,dis)= $5/CC; US BIN; US fullz; USA Visa VBV info for sale. - UK (vis,mas)= $8/CC; UK (amex,dis)= $20/CC; UK BIN; UK DOB; UK with Postcode; UK fullz; UK pass VBV - EU (vis,mas)= $20/CC; EU Amex = $30/CC; EU DOB; EU fullz; EU pass VBV. Include: Italy CVV; Spain CVV; France CVV; Sweden CVV; Denmark CVV; Slovakia CVV; Portugal CVV; Norway CVV; Belgium CVV Greece CVV; Germany CVV; Ireland CVV; Newzealand CVV; Switzerland CVV; Finland CVV; Turkey CVV; Netherland CVV - CA (vis,mas)= $8/CC; CA BIN; CA GOLD; CA Amex; CA Fullz; CA pass VBV - AU (vis,mas)= $10/CC; AU BIN; AU Amex; AU DOB; AU fullz; AU pass VBV - Brazil random = $15/CC; Brazil BIN - Middle East: UAE = $15/CC; Qatar= $10/CC; Saudi Arabia;... - ASIA ( Malay; Indo; Japan;China; Hongkong; Singapore...) = $10/CC - South Africa = $10/CC - And All CC; CC pass VBV; CVV pass VBV; CCN SSN- INTER ( BIN,DOB,SSN,FULLZ) of another Countries. Good CC, CVV for shipping;booking airline ticket;shopping online;ordering Laptop,Iphone;... [Sell CVV; Dumps, track1&2; Bank logins; Paypal Accounts;Ebay Accounts Mailpass; SMTP;RDP;VPS;CCN;SSN; Sell Amazon gift card & itunes gift card; Game Cards, ATM Card; MSR, ATM SKIMMERS. Do WU Transfer and Bank Transfers] [Sell CVV; Dumps, track1&2; Bank logins; Paypal Accounts;Ebay Accounts Mailpass; SMTP;RDP;VPS;CCN;SSN; Sell Amazon gift card & itunes gift card; Game Cards, ATM Card; MSR, ATM SKIMMERS. Do WU Transfers and Bank Transfers] ------------------------------ CONTACT via Y!H: goodcvv_dumps or ICQ: 667686221 or Mail: [email protected] ------------------------------------ * WARNING!!! BEFORE MAKE BUSINESS or add my ID, let read carefull my rule because i really hate Spammers,Rippers and Scammers - Dont trust, dont talk more - Don't Spamm And Don't Scam! I very hate do spam or rip and I don't want who spam me. - All my CVV are tested before sell, that's sure - I accept LR; WU or MoneyGram. - I only work with reliable buyers. Need good & serious buyer to business for a long time - I work with only one slogan: prestige and quality to satisfy my clients !!! - I was so happy to see you actually make more big money from the business with me Once you trust me, work with me. And if not trust,dont contact me, dont waste time! --------------------------THANKS, LOOK FORWARD TO WORKING WITH ALL of YOU !!!---------------------------- * Sell CVV; Dumps, track1&2; Bank logins; Paypal Accounts,Ebay Accounts; Mailpass; SMTP;RDP;VPS;CCN;SSN; Sell Amazon gift card & itunes gift card; Game Cards, ATM Card; MSR, ATM SKIMMERS. Do WU Transfers and Bank Transfers. CVV for shipping;booking airline ticket;shopping online;ordering Laptop,Iphone;... [Sell CVV; Dumps, track1&2; Bank logins; Paypal Accounts,Ebay Accounts; Mailpass; SMTP;RDP;VPS;CCN;SSN; Sell Amazon gift card & itunes gift card; Game Cards, ATM Card; MSR, ATM SKIMMERS. Do WU Transfers and Bank Transfers] * Contact via Y!H: goodcvv_dumps or ICQ: 667686221. Mail: [email protected] ===================== WESTERN UNION TRANSFER SERVICE ======================= We are Very PROFESSIONAL in WESTION UNION. Our Special Job Is this We Have big Western Union Service for everywhere and every when for you. We transfer money to all country in world. We can transfer big amount. And you can receive this money from your country. Our service accept payment 15% of transfer amount for small transfer . And 10% of big transfer. For large transfer . We make is very safe. And this service is very fast. We start to run software to make transfer to your WU info very fast,without delay and immediately. We give you MTCN and sender info and all cashout info, 15 mins after your payment complete. CONTACT US via Y!H: goodcvv_dumps or ICQ: 667686221 or Mail: [email protected] to know more info, price list of WU TRANSFER SERVICE ====================== Verified Paypal Accounts for sale ======================== If u are interested in it, contact me to know the price list & have the Tips for using above accounts safely,not be suspended when using accounts. I will not responsible if you get suspended. ===================== Dumps, Track1&2 with PIN & without PIN for ATM Cashout ======================= - Tracks 1&2 US;Tracks 1&2 UK;Tracks 1&2 CA,AU; Tracks 1&2 EU, with PIN and without PIN. - Dumps US; Dumps CA; Dumps EU; Dumps ASIA; Dumps AU, Brazil with good quality & price. Update Types of Dumps having now: Mix; Debit Classic; MC Standard;MC World; Gold; Platinum; Business/Corporate; Purchasing/Signature; Infinite - Contact me via Y!H: goodcvv_dumps (ICQ: 667686221) to know more info & price list of dumps, tracks ! ======================== Bank Logins Account (US UK CA AU EU) ======================== Sell Bank acc: Bank BOA, Bank HSBC USA, HSBC UK, Chase,Washovia, Halifax, Barclays, Abbey,... I make sure that my BANK LOGIN are security & easily to use. If u are interested in this, contact me to know more info about balance, price list,...! ================= Top-up Prepaid Cards, Debit Cards ========================= - If you hold any prepaid cards, debit cards, any country or any company. - I can top you funds into your prepaid cards, debit cards or any virtual cards. - top up your debit cards with hacked credit cards - top up your prepaid card with bank account login - top up you card with paypal account or any other - Have all tools to top your cards account - Top up does not take more then 10 minutes - Payoneer Cards top up available at cheap ================= Service: Provide Ebay - Apple - Amazon - Itunes GIFT CARD & Game Card with best price ===================== Contact me to negotiate about the price if buying bulk - PlayStation® Network Card - Xbox LIVE 12 Month Gold Membership = 30$ Xbox LIVE 4000 Microsoft Points = 30$ Zynga $50 Game Card (World Wide) = 30$ Ultimate game card 50$ = 30$ Ultimate game card 20$ = 10$ Key Diablo 3 = 25$ ITUNES GIFT CARD AMAZON GIFT CARD Ebay gift card Visa gift card ---------------- Our products are checked by a partner who works in a bank -------------------- Our products are better than 5-7 days after they are dead. They are raised mainly for money atm. Can be used in most countries. ---------------- Contact Via Y!H: goodcvv_dumps or ICQ: 667686221. Mail: [email protected] ------------------------ Need good & serious buyer to business for a long time [Sell CVV, Dumps,track1&2; Bank logins; Paypal Accounts;Ebay Accounts; Mailpass; SMTP;RDP;VPS;CCN;SSN; Sell Amazon gift card & itunes gift card; Game Card, ATM Card, MSR, ATM SKIMMERS. Do WU Transfer and Bank Transfers....Contact via Y!H: goodcvv_dumps or ICQ: 667686221. Mail: [email protected]] [Sell CVV, Dumps,track1&2; Bank logins; Paypal Accounts;Ebay Accounts; Mailpass; SMTP;RDP;VPS;CCN;SSN; Sell Amazon gift card & itunes gift card; Game Card, ATM Card, MSR, ATM SKIMMERS. Do WU Transfer and Bank Transfers....Contact via Y!H: goodcvv_dumps or ICQ: 667686221. Mail: [email protected]] [Sell CVV, Dumps,track1&2; Bank logins; Paypal Accounts;Ebay Accounts; Mailpass; SMTP;RDP;VPS;CCN;SSN; Sell Amazon gift card & itunes gift card; Game Card, ATM Card, MSR, ATM SKIMMERS. Do WU Transfer and Bank Transfers....Contact via Y!H: goodcvv_dumps or ICQ: 667686221. Mail: [email protected]] [Sell CVV, Dumps,track1&2; Bank logins; Paypal Accounts;Ebay Accounts; Mailpass; SMTP;RDP;VPS;CCN;SSN; Sell Amazon gift card & itunes gift card; Game Card, ATM Card, MSR, ATM SKIMMERS. Do WU Transfer and Bank Transfers....Contact via Y!H: goodcvv_dumps or ICQ: 667686221. Mail: [email protected]] [Sell CVV, Dumps,track1&2; Bank logins; Paypal Accounts;Ebay Accounts; Mailpass; SMTP;RDP;VPS;CCN;SSN; Sell Amazon gift card & itunes gift card; Game Card, ATM Card, MSR, ATM SKIMMERS. Do WU Transfer and Bank Transfers....Contact via Y!H: goodcvv_dumps or ICQ: 667686221. Mail: [email protected]]

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  • How to add new filters to CAML queries in SharePoint 2007

    - by uruit
      Normal 0 21 false false false ES-UY X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} One flexibility SharePoint has is CAML (Collaborative Application Markup Language). CAML it’s a markup language like html that allows developers to do queries against SharePoint lists, it’s syntax is very easy to understand and it allows to add logical conditions like Where, Contains, And, Or, etc, just like a SQL Query. For one of our projects we have the need to do a filter on SharePoint views, the problem here is that the view it’s a list containing a CAML Query with the filters the view may have, so in order to filter the view that’s already been filtered before, we need to append our filters to the existing CAML Query. That’s not a trivial task because the where statement in a CAML Query it’s like this: <Where>   <And>     <Filter1 />     <Filter2 />   </And> </Where> If we want to add a new logical operator, like an OR it’s not just as simple as to append the OR expression like the following example: <Where>   <And>     <Filter1 />     <Filter2 />   </And>   <Or>     <Filter3 />   </Or> </Where> But instead the correct query would be: <Where>   <Or>     <And>       <Filter1 />       <Filter2 />     </And>     <Filter3 />   </Or> </Where> Notice that the <Filter# /> tags are for explanation purpose only. In order to solve this problem we created a simple component, it has a method that receives the current query (could be an empty query also) and appends the expression you want to that query. Example: string currentQuery = @“ <Where>    <And>     <Contains><FieldRef Name='Title' /><Value Type='Text'>A</Value></Contains>     <Contains><FieldRef Name='Title' /><Value Type='Text'>B</Value></Contains>   </And> </Where>”; currentQuery = CAMLQueryBuilder.AppendQuery(     currentQuery,     “<Contains><FieldRef Name='Title' /><Value Type='Text'>C</Value></Contains>”,     CAMLQueryBuilder.Operators.Or); The fist parameter this function receives it’s the actual query, the second it’s the filter you want to add, and the third it’s the logical operator, so basically in this query we want all the items that the title contains: the character A and B or the ones that contains the character C. The result query is: <Where>   <Or>      <And>       <Contains><FieldRef Name='Title' /><Value Type='Text'>A</Value></Contains>       <Contains><FieldRef Name='Title' /><Value Type='Text'>B</Value></Contains>     </And>     <Contains><FieldRef Name='Title' /><Value Type='Text'>C</Value></Contains>   </Or> </Where>             The code:   First of all we have an enumerator inside the CAMLQueryBuilder class that has the two possible Options And, Or. public enum Operators { And, Or }   Then we have the main method that’s the one that performs the append of the filters. public static string AppendQuery(string containerQuery, string logicalExpression, Operators logicalOperator){   In this method the first we do is create a new XmlDocument and wrap the current query (that may be empty) with a “<Query></Query>” tag, because the query that comes with the view doesn’t have a root element and the XmlDocument must be a well formatted xml.   XmlDocument queryDoc = new XmlDocument(); queryDoc.LoadXml("<Query>" + containerQuery + "</Query>");   The next step is to create a new XmlDocument containing the logical expression that has the filter needed.   XmlDocument logicalExpressionDoc = new XmlDocument(); logicalExpressionDoc.LoadXml("<root>" + logicalExpression + "</root>"); In these next four lines we extract the expression from the recently created XmlDocument and create an XmlElement.                  XmlElement expressionElTemp = (XmlElement)logicalExpressionDoc.SelectSingleNode("/root/*"); XmlElement expressionEl = queryDoc.CreateElement(expressionElTemp.Name); expressionEl.InnerXml = expressionElTemp.InnerXml;   Below are the main steps in the component logic. The first “if” checks if the actual query doesn’t contains a “Where” clause. In case there’s no “Where” we add it and append the expression.   In case that there’s already a “Where” clause, we get the entire statement that’s inside the “Where” and reorder the query removing and appending elements to form the correct query, that will finally filter the list.   XmlElement whereEl; if (!containerQuery.Contains("Where")) { queryDoc.FirstChild.AppendChild(queryDoc.CreateElement("Where")); queryDoc.SelectSingleNode("/Query/Where").AppendChild(expressionEl); } else { whereEl = (XmlElement)queryDoc.SelectSingleNode("/Query/Where"); if (!containerQuery.Contains("<And>") &&                 !containerQuery.Contains("<Or>"))        {              XmlElement operatorEl = queryDoc.CreateElement(GetName(logicalOperator)); XmlElement existingExpression = (XmlElement)whereEl.SelectSingleNode("/Query/Where/*"); whereEl.RemoveChild(existingExpression);                 operatorEl.AppendChild(existingExpression);               operatorEl.AppendChild(expressionEl);                 whereEl.AppendChild(operatorEl);        }        else        {              XmlElement operatorEl = queryDoc.CreateElement(GetName(logicalOperator)); XmlElement existingOperator = (XmlElement)whereEl.SelectSingleNode("/Query/Where/*");                 whereEl.RemoveChild(existingOperator);               operatorEl.AppendChild(existingOperator);               operatorEl.AppendChild(expressionEl);                 whereEl.AppendChild(operatorEl);         }  }  return queryDoc.FirstChild.InnerXml }     Finally the GetName method converts the Enum option to his string equivalent.   private static string GetName(Operators logicalOperator) {       return Enum.GetName(typeof(Operators), logicalOperator); }        This component helped our team a lot using SharePoint 2007 and modifying the queries, but now in SharePoint 2010; that wouldn’t be needed because of the incorporation of LINQ to SharePoint. This new feature enables the developers to do typed queries against SharePoint lists without the need of writing any CAML code.   Normal 0 21 false false false ES-UY X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;} Post written by Sebastian Rodriguez - Portals and Collaboration Solutions @ UruIT  

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  • Couldn't get connection factory client - fighting with Google Maps

    - by iie
    another day another problem, I finally managed to set up correctly google maps on my android application, or at least I thought I've done it, the whole progam starts, it even call the class which should "print" a map, but the only thing I can see is a grid with google label on it [ in the corner ]. I've checked the dalvik monitor and the error E/MapActivity(394): Couldn't get connection factory client occurs. I've find out on stackoverflow website that I should sent a gps signal or sth like this from dalvik monitor, and I've done it. Nothing happend, also I got the api key one more time, but nothing changed. here is map.xml <?xml version="1.0" encoding="utf-8"?> <!-- This file is /res/layout/mapview.xml --> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/zoomin" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="+" android:onClick="myClickHandler" android:padding="12px" /> <Button android:id="@+id/zoomout" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="-" android:onClick="myClickHandler" android:padding="12px" /> <Button android:id="@+id/sat" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Satellite" android:onClick="myClickHandler" android:padding="8px" /> <Button android:id="@+id/street" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Street" android:onClick="myClickHandler" android:padding="8px" /> <Button android:id="@+id/traffic" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Traffic" android:onClick="myClickHandler" android:padding="8px" /> <Button android:id="@+id/normal" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Normal" android:onClick="myClickHandler" android:padding="8px" /> </LinearLayout> <com.google.android.maps.MapView android:id="@+id/mapview" android:layout_width="fill_parent" android:layout_height="wrap_content" android:clickable="true" android:apiKey="0zPcz1VYRSpLusufJ2JoL0ffl2uxDMovgpW319w" /> </LinearLayout> here is a MapMapa.java public class MapMapa extends MapActivity { private MapView mapView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map); mapView = (MapView)findViewById(R.id.mapview); } public void myClickHandler(View target) { switch(target.getId()) { case R.id.zoomin: mapView.getController().zoomIn(); break; case R.id.zoomout: mapView.getController().zoomOut(); break; case R.id.sat: mapView.setSatellite(true); break; case R.id.street: mapView.setStreetView(true); break; case R.id.traffic: mapView.setTraffic(true); break; case R.id.normal: mapView.setSatellite(false); mapView.setStreetView(false); mapView.setTraffic(false); break; } } @Override protected boolean isLocationDisplayed() { return false; } @Override protected boolean isRouteDisplayed() { return false; } manifest.xml <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="menu.dot" android:versionCode="1" ndroid:versionName="1.0"> <application android:label="@string/app_name" android:icon="@drawable/icon"> <uses-library android:name="com.google.android.maps" /> <activity android:name="MainActivity" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".About"> android:label="@string/about_title" android:theme="@android:style/Theme.Dialog" > </activity> <activity android:name=".Exit"> andorid:label="@string/exit_title"> </activity> <activity android:name=".Options"> </activity> <activity android:name=".Start"> </activity> <activity android:name=".Create"> </activity> <activity android:name=".Where"> </activity> <activity android:name=".Proceed"> </activity> <activity android:name=".Finish"> </activity> <activity android:name=".Login"> </activity> <activity android:name=".OK"> </activity> <activity android:name=".UserPanel"> </activity> <activity android:name=".Managero"> </activity> <activity android:name=".Edition"> </activity> <activity android:name=".Done"> </activity> <activity android:name=".Delete"> </activity> <activity android:name=".MapMapa"> </activity> </application> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/> <uses-permission android:name="android.permission.INTERNET"/> <uses-sdk android:minSdkVersion="3" /> </manifest>

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  • JSF : able to do mass update but unable to update a single row in a datatable

    - by nash
    I have a simple data object: Car. I am showing the properties of Car objects in a JSF datatable. If i display the properties using inputText tags, i am able to get the modified values in the managed bean. However i just want a single row editable. So have placed a edit button in a separate column and inputText and outputText for every property of Car. the edit button just toggles the rendering of inputText and outputText. Plus i placed a update button in a separate column which is used to save the updated values. However on clicking the update button, i still get the old values instead of the modified values. Here is the complete code: public class Car { int id; String brand; String color; public Car(int id, String brand, String color) { this.id = id; this.brand = brand; this.color = color; } //getters and setters of id, brand, color } Here is the managed bean: import java.util.ArrayList; import java.util.List; import javax.faces.bean.ManagedBean; import javax.faces.bean.RequestScoped; import javax.faces.component.UIData; @ManagedBean(name = "CarTree") @RequestScoped public class CarTree { int editableRowId; List<Car> carList; private UIData myTable; public CarTree() { carList = new ArrayList<Car>(); carList.add(new Car(1, "jaguar", "grey")); carList.add(new Car(2, "ferari", "red")); carList.add(new Car(3, "camri", "steel")); } public String update() { System.out.println("updating..."); //below statments print old values, was expecting modified values System.out.println("new car brand is:" + ((Car) myTable.getRowData()).brand); System.out.println("new car color is:" + ((Car) myTable.getRowData()).color); //how to get modified row values in this method?? return null; } public int getEditableRowId() { return editableRowId; } public void setEditableRowId(int editableRowId) { this.editableRowId = editableRowId; } public UIData getMyTable() { return myTable; } public void setMyTable(UIData myTable) { this.myTable = myTable; } public List<Car> getCars() { return carList; } public void setCars(List<Car> carList) { this.carList = carList; } } here is the JSF 2 page: <?xml version='1.0' encoding='UTF-8' ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core"> <h:head> <title>Facelet Title</title> </h:head> <h:body> <h:form id="carForm" prependId="false"> <h:dataTable id="dt" binding="#{CarTree.myTable}" value="#{CarTree.cars}" var="car" > <h:column> <h:outputText value="#{car.id}" /> </h:column> <h:column> <h:outputText value="#{car.brand}" rendered="#{CarTree.editableRowId != car.id}"/> <h:inputText value="#{car.brand}" rendered="#{CarTree.editableRowId == car.id}"/> </h:column> <h:column> <h:outputText value="#{car.color}" rendered="#{CarTree.editableRowId != car.id}"/> <h:inputText value="#{car.color}" rendered="#{CarTree.editableRowId == car.id}"/> </h:column> <h:column> <h:commandButton value="edit"> <f:setPropertyActionListener target="#{CarTree.editableRowId}" value="#{car.id}" /> </h:commandButton> </h:column> <h:column> <h:commandButton value="update" action="#{CarTree.update}"/> </h:column> </h:dataTable> </h:form> </h:body> </html> However if i just keep the inputText tags and remove the rendered attributes, i get the modified values in the update method. How can i get the modified values for the single row edit?

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  • Drawing lines between views in a TableLayout

    - by RiThBo
    Firstly - sorry if you saw my other question which I deleted. My question was flawed. Here is a better version If I have two views, how do I draw a (straight) line between them when one of them is touched? The line needs to be dynamic so it can follow the finger until it reaches the second view where it "locks on". So, when view1 is touched a straight line is drawn which then follows the finger until it reaches view2. I created a LineView class that extends view, but I don't how to proceed. I read some tutorials but none show how to do this. I think I need to get the coordinates of both view, and then create a path which "updates" on MotionEvent. I can get the coordinates and the ids of the views I want to draw a line between, but the line that I try to draw between them either goes above it, or the line does not reach past the width and height of the view. Any advice/code/clarity would be much appreciated! Here is some code: My layout. I want to draw a line between two views contained in theTableLayout.# <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/activity_game_relative_layout" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <TableLayout android:layout_marginTop="35dp" android:layout_marginBottom="35dp" android:id="@+id/tableLayout1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" > <TableRow android:id="@+id/table_row_1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="5dip" > <com.example.view.DotView android:id="@+id/game_dot_1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> <com.example.view.DotView android:id="@+id/game_dot_2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> <com.example.view.DotView android:id="@+id/game_dot_3" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> </TableRow> <TableRow android:id="@+id/table_row_2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="5dip" > <com.example.view.DotView android:id="@+id/game_dot_7" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> <com.example.view.DotView android:id="@+id/game_dot_8" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> <com.example.dotte.DotView android:id="@+id/game_dot_9" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="10dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:layout_marginTop="10dp" /> </TableRow> </TableLayout> </RelativeLayout> This is my LineView class. I use this to try and draw the actual line between the points. public class LineView extends View { Paint paint = new Paint(); float startingX, startingY, endingX, endingY; public LineView(Context context) { super(context); // TODO Auto-generated constructor stub paint.setColor(Color.BLACK); paint.setStrokeWidth(10); } public void setPoints(float startX, float startY, float endX, float endY) { startingX = startX; startingY = startY; endingX = endX; endingY = endY; invalidate(); } @Override public void onDraw(Canvas canvas) { canvas.drawLine(startingX, startingY, endingX, endingY, paint); } } And this is my Activity. public class Game extends Activity { DotView dv1, dv2, dv3, dv4, dv5, dv6, dv7; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_game); getWindow().getDecorView().setSystemUiVisibility( View.SYSTEM_UI_FLAG_LOW_PROFILE); findDotIds(); RelativeLayout rl = (RelativeLayout) findViewById(R.id.activity_game_relative_layout); LineView lv = new LineView(this); lv.setPoints(dv1.getLeft(), dv1.getTop(), dv7.getLeft(), dv7.getTop()); rl.addView(lv); // TODO: Get the coordinates of all the dots in the TableLayout. Use view tree observer. } private void findDotIds() { // TODO Auto-generated method stub dv1 = (DotView) findViewById(R.id.game_dot_1); dv2 = (DotView) findViewById(R.id.game_dot_2); dv3 = (DotView) findViewById(R.id.game_dot_3); dv4 = (DotView) findViewById(R.id.game_dot_4); dv5 = (DotView) findViewById(R.id.game_dot_5); dv6 = (DotView) findViewById(R.id.game_dot_6); dv7 = (DotView) findViewById(R.id.game_dot_7); } } The views I want to draw lines between are in the TableLayout.

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  • CheckBox ListView SelectedValues DependencyProperty Binding

    - by Ristogod
    I am writing a custom control that is a ListView that has a CheckBox on each item in the ListView to indicate that item is Selected. I was able to do so with the following XAML. <ListView x:Class="CheckedListViewSample.CheckBoxListView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d"> <ListView.Style> <Style TargetType="{x:Type ListView}"> <Setter Property="SelectionMode" Value="Multiple" /> <Style.Resources> <Style TargetType="ListViewItem"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ListViewItem"> <Border BorderThickness="{TemplateBinding Border.BorderThickness}" Padding="{TemplateBinding Control.Padding}" BorderBrush="{TemplateBinding Border.BorderBrush}" Background="{TemplateBinding Panel.Background}" SnapsToDevicePixels="True"> <CheckBox IsChecked="{Binding IsSelected, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type ListViewItem}}}"> <CheckBox.Content> <ContentPresenter Content="{TemplateBinding ContentControl.Content}" ContentTemplate="{TemplateBinding ContentControl.ContentTemplate}" HorizontalAlignment="{TemplateBinding Control.HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding Control.VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding UIElement.SnapsToDevicePixels}" /> </CheckBox.Content> </CheckBox> </Border> </ControlTemplate> </Setter.Value> </Setter> </Style> </Style.Resources> </Style> </ListView.Style> </ListView> I however am trying to attempt one more feature. The ListView has a SelectedItems DependencyProperty that returns a collection of the Items that are checked. However, I need to implement a SelectedValues DependencyProperty. I also am implementing a SelectedValuesPath DependencyProperty. By using the SelectedValuesPath, I indicate the path where the values are found for each selected item. So if my items have an ID property, I can specify using the SelectedValuesPath property "ID". The SelectedValues property would then return a collection of ID values. I have this working also using this code in the code-behind: using System.Windows; using System.Windows.Controls; using System.ComponentModel; using System.Collections; using System.Collections.Generic; namespace CheckedListViewSample { /// <summary> /// Interaction logic for CheckBoxListView.xaml /// </summary> public partial class CheckBoxListView : ListView { public static DependencyProperty SelectedValuesPathProperty = DependencyProperty.Register("SelectedValuesPath", typeof(string), typeof(CheckBoxListView), new PropertyMetadata(string.Empty, null)); public static DependencyProperty SelectedValuesProperty = DependencyProperty.Register("SelectedValues", typeof(IList), typeof(CheckBoxListView), new PropertyMetadata(new List<object>(), null)); [Category("Appearance")] [Localizability(LocalizationCategory.NeverLocalize)] [Bindable(true)] public string SelectedValuesPath { get { return ((string)(base.GetValue(CheckBoxListView.SelectedValuesPathProperty))); } set { base.SetValue(CheckBoxListView.SelectedValuesPathProperty, value); } } [Bindable(true)] [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)] [Category("Appearance")] public IList SelectedValues { get { return ((IList)(base.GetValue(CheckBoxListView.SelectedValuesPathProperty))); } set { base.SetValue(CheckBoxListView.SelectedValuesPathProperty, value); } } public CheckBoxListView() : base() { InitializeComponent(); base.SelectionChanged += new SelectionChangedEventHandler(CheckBoxListView_SelectionChanged); } private void CheckBoxListView_SelectionChanged(object sender, SelectionChangedEventArgs e) { List<object> values = new List<object>(); foreach (var item in SelectedItems) { if (string.IsNullOrWhiteSpace(SelectedValuesPath)) { values.Add(item); } else { try { values.Add(item.GetType().GetProperty(SelectedValuesPath).GetValue(item, null)); } catch { } } } base.SetValue(CheckBoxListView.SelectedValuesProperty, values); e.Handled = true; } } } My problem is that my binding only works one way right now. I'm having trouble trying to figure out how to implement my SelectedValues DependencyProperty so that I could Bind a Collection of values to it, and when the control is loaded, the CheckBoxes are checked with items that have values that correspond to the SelectedValues. I've considered using the PropertyChangedCallBack event, but can't quite figure out how I could write that to achieve my goal. I'm also unsure of how I find the correct ListViewItem to set it as Selected. And lastly, if I can find the ListViewItem and set it to be Selected, won't that fire my SelectionChanged event each time I set a ListViewItem to be Selected?

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  • problem in loading images from web

    - by Lynnooi
    hi, I am new in android and had developed an app which get images from the website and display it. I got it working in emulator but not in real phones. In some device, it will crash or take very long loading period. Can anyone please help me or guide me in improving it as i'm not sure whether the way i loads the images is correct or not. Here are the code i use to get the images from the web and display accordingly. if (xmlURL.length() != 0) { try { URL url = new URL(xmlURL); SAXParserFactory spf = SAXParserFactory.newInstance(); SAXParser sp = spf.newSAXParser(); /* Get the XMLReader of the SAXParser we created. */ XMLReader xr = sp.getXMLReader(); /* * Create a new ContentHandler and apply it to the * XML-Reader */ xr.setContentHandler(myExampleHandler); /* Parse the xml-data from our URL. */ xr.parse(new InputSource(url.openStream())); /* Parsing has finished. */ /* * Our ExampleHandler now provides the parsed data to * us. */ ParsedExampleDataSet parsedExampleDataSet = myExampleHandler.getParsedData(); } catch (Exception e) { } } if (s.equalsIgnoreCase("wallpapers")) { Context context = helloAndroid.this.getBaseContext(); for (int j = 0; j <= myExampleHandler.filenames.size() - 1; j++) { if (myExampleHandler.filenames.elementAt(j).toString() != null) { helloAndroid.this.ed = myExampleHandler.thumbs.elementAt(j) .toString(); if (helloAndroid.this.ed.length() != 0) { Drawable image = ImageOperations(context, helloAndroid.this.ed, "image.jpg"); file_info = myExampleHandler.filenames .elementAt(j).toString(); author = "\nby " + myExampleHandler.authors.elementAt(j) .toString(); switch (j + 1) { case 1: ImageView imgView1 = new ImageView(context); imgView1 = (ImageView) findViewById(R.id.image1); if (image.getIntrinsicHeight() > 0) { imgView1.setImageDrawable(image); } else imgView1 .setImageResource(R.drawable.empty_wallpaper); tv = (TextView) findViewById(R.id.filename1); tv.setText(file_info); tv = (TextView) findViewById(R.id.author1); tv.setText(author); imgView1 .setOnClickListener(new View.OnClickListener() { public void onClick(View view) { // Perform action on click Intent myIntent1 = new Intent( helloAndroid.this, galleryFile.class); Bundle b = new Bundle(); b.putString("fileID",myExampleHandler.fileid.elementAt(0).toString()); b.putString("page", "1"); b.putString("family", s); b.putString("fi",myExampleHandler.folder_id.elementAt(folder).toString()); b.putString("kw", keyword); myIntent1.putExtras(b); startActivityForResult( myIntent1, 0); } }); break; case 2: ImageView imgView2 = new ImageView(context); imgView2 = (ImageView) findViewById(R.id.image2); imgView2.setImageDrawable(image); tv = (TextView) findViewById(R.id.filename2); tv.setText(file_info); tv = (TextView) findViewById(R.id.author2); tv.setText(author); imgView2 .setOnClickListener(new View.OnClickListener() { public void onClick(View view) { // Perform action on click Intent myIntent1 = new Intent( helloAndroid.this, galleryFile.class); Bundle b = new Bundle(); b.putString("fileID",myExampleHandler.fileid.elementAt(1).toString()); b.putString("page", "1"); b.putString("family", s); b.putString("fi",myExampleHandler.folder_id.elementAt(folder).toString()); b.putString("kw", keyword); myIntent1.putExtras(b); startActivityForResult( myIntent1, 0); } }); break; case 3: //same code break; } } } } } private Drawable ImageOperations(Context ctx, String url, String saveFilename) { try { InputStream is = (InputStream) this.fetch(url); Drawable d = Drawable.createFromStream(is, "src"); return d; } catch (MalformedURLException e) { e.printStackTrace(); return null; } catch (IOException e) { e.printStackTrace(); return null; } } public Object fetch(String address) throws MalformedURLException, IOException { URL url = new URL(address); Object content = url.getContent(); return content; }

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  • i want to show the result of my code on a web page because it is being showed on a console??

    - by lojayna
    package collabsoft.backlog_reports.c4; import java.sql.CallableStatement; import java.sql.Connection; import java.sql.DriverManager; import java.sql.ResultSet; import java.sql.ResultSetMetaData; import java.sql.Statement; //import collabsoft.backlog_reports.c4.Report; public class Report { private Connection con; public Report(){ connectUsingJDBC(); } public static void main(String args[]){ Report dc = new Report(); dc.reviewMeeting(6, 8, 10); dc.createReport("dede",100); //dc.viewReport(100); // dc.custRent(3344,123,22,11-11-2009); } /** the following method is used to connect to the database **/ public void connectUsingJDBC() { // This is the name of the ODBC data source String dataSourceName = "Simple_DB"; try { // loading the driver in the memory Class.forName("sun.jdbc.odbc.JdbcOdbcDriver"); // This is the connection URL String dbURL = "jdbc:odbc:" + dataSourceName; con = DriverManager.getConnection("jdbc:mysql://localhost:3306/Collabsoft","root",""); // This line is used to print the name of the driver and it would throw an exception if a problem occured System.out.println("User connected using driver: " + con.getMetaData().getDriverName()); //Addcustomer(con,1111,"aaa","aaa","aa","aam","111","2222","111"); //rentedMovies(con); //executePreparedStatement(con); //executeCallableStatement(con); //executeBatch(con); } catch (Exception e) { e.printStackTrace(); } } /** *this code is to link the SQL code with the java for the task *as an admin I should be able to create a report of a review meeting including notes, tasks and users *i will take the task id and user id and note id that will be needed to be added in the review meeting report and i will display the information related to these ida */ public void reviewMeeting(int taskID, int userID, int noteID)// law el proc bt return table { try{ CallableStatement callableStatement = con.prepareCall("{CALL report_review_meeting(?,?,?)}"); callableStatement.setInt(1,taskID); callableStatement.setInt(2,userID); callableStatement.setInt(3,noteID); ResultSet resultSet = callableStatement.executeQuery(); // or executeupdate() or updateQuery ResultSetMetaData rsm = resultSet.getMetaData(); int numOfColumns = rsm.getColumnCount(); System.out.println("lojayna"); while (resultSet.next()) { System.out.println("New Row:"); for (int i = 1; i <= numOfColumns; i++) System.out.print(rsm.getColumnName(i) + ": " + resultSet.getObject(i) + " "); System.out.println(); } } catch(Exception e) { System.out.println("E"); } } ////////////////////////////////// ///////////////////////////////// public void allproject(int projID)// law el proc bt return table { try{ CallableStatement callableStatement = con.prepareCall("{CALL all_project(?)}"); callableStatement.setInt(1,projID); //callableStatement.setInt(2,userID); //callableStatement.setInt(3,noteID); ResultSet resultSet = callableStatement.executeQuery(); // or executeupdate() or updateQuery ResultSetMetaData rsm = resultSet.getMetaData(); int numOfColumns = rsm.getColumnCount(); System.out.println("lojayna"); while (resultSet.next()) { System.out.println("New Row:"); for (int i = 1; i <= numOfColumns; i++) System.out.print(rsm.getColumnName(i) + ": " + resultSet.getObject(i) + " "); System.out.println(); } } catch(Exception e) { System.out.println("E"); } } /////////////////////////////// /** * here i take the event id and i take a string report and then * i relate the report with the event **/ public void createReport(String report,int E_ID )// law el proc bt return table { try{ Statement st = con.createStatement(); st.executeUpdate("UPDATE e_vent SET e_vent.report=report WHERE e_vent.E_ID= E_ID;"); /* CallableStatement callableStatement = con.prepareCall("{CALL Create_report(?,?)}"); callableStatement.setString(1,report); callableStatement.setInt(2,E_ID); ResultSet resultSet = callableStatement.executeQuery(); // or executeupdate() or updateQuery ResultSetMetaData rsm = resultSet.getMetaData(); int numOfColumns = rsm.getColumnCount(); System.out.println("lojayna"); while (resultSet.next()) { System.out.println("New Row:"); for (int i = 1; i <= numOfColumns; i++) System.out.print(rsm.getColumnName(i) + ": " + resultSet.getObject(i) + " "); System.out.println(); }*/ } catch(Exception e) { System.out.println("E"); System.out.println(e); } } /** in the following method i view the report of the event having the ID eventID */ public void viewReport(int eventID)// law el proc bt return table { try{ CallableStatement callableStatement = con.prepareCall("{CALL view_report(?)}"); callableStatement.setInt(1,eventID); ResultSet resultSet = callableStatement.executeQuery(); // or executeupdate() or updateQuery ResultSetMetaData rsm = resultSet.getMetaData(); int numOfColumns = rsm.getColumnCount(); System.out.println("lojayna"); while (resultSet.next()) { System.out.println("New Row:"); for (int i = 1; i <= numOfColumns; i++) System.out.print(rsm.getColumnName(i) + ": " + resultSet.getObject(i) + " "); System.out.println(); } } catch(Exception e) { System.out.println("E"); } } } // the result of these methods is being showed on the console , i am using WIcket and i want it 2 be showed on the web how is that done ?! thnxxx

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