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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • python UTF16LE file to UTF8 encoding

    - by Qiao
    I have big file with utf16le (BOM) encoding. Is it possible to convert it to usual UTF8 by python? Something like file_old = open('old.txt', mode='r', encoding='utf_16_le') file_new = open('new.txt', mode='w', encoding='utf-8') text = file_old.read() file_new.write(text.encode('utf-8')) http://docs.python.org/release/2.3/lib/node126.html (-- utf_16_le UTF-16LE) Not working. Can't understand "TypeError: must be str, not bytes" error. python 3

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  • Jquery timeout on each

    - by pingu
    Hi guys, I'm trying to write a jQuery function to change out href of a link, but I'm not quite sure how to do it. I've implemented a slider, but I have a link which lives outside of the slider (outsideLink) which needs to change as the slider changes. I'm trying to achieve the following: for each link in sliderList get currentLink.href outsideLink.href = currentLink.href wait 3 seconds repeat end I'm not sure how to implement the delay when I'm going through a list of items though.

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  • rails, activerecord callbacks not saving

    - by Joseph Silvashy
    I have a model with a callback that runs after_update: after_update :set_state protected def set_state if self.valid? self.state = 'complete' else self.state = 'in_progress' end end But it doesn't actually save those values, why not? Regardless of if the model is valid or not it won't even write anything, even if i remove the if self.valid? condition, I can't seem to save the state. Um, this might sound dumb, do I need to run save on it?

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  • gmail drawing send

    - by siran
    is there some online web app which would let me make a vector drawing, and give me the choice to write some text and send it through gmail ? for the magic to be complete, the web app would save my drawing as png (or whatever) and attach it to the sent email... i guess i would have to give the webapp my gmail account info so it can send it from my account...

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  • Terminology: opposite of "zero copy"?

    - by Mark Harrison
    We're benchmarking some code that we've converted to use sendfile(), the linux zero-copy system call. What's the term for the traditional read()/write() loop that sendfile() replaces? I.e., in our report I want to say "zerocopy is X millisecs, and ??? is Y millisecs." What word/phrase should I use?

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  • HQL Insert Query in Grails

    - by WaZ
    I want to write an insert query in Grails. I have tried all possible combinations but cant get the syntax correct. Can anybody please help? class Person { int age int name } i tried the following: Person.executeUpdate("insert into Person values (20,30)") p.s.:Please do not mention using save()

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  • Question on First Order Logic formula

    - by none
    Hi, Can someone validate the following. I am supposed to 'write a formula asserting that for every number there's a unique next number...true for integers for instance' L(x,y) means x is smaller than y the intended Domain is the Integer numbers Can I give ∀x ∀y [ x<y ⇒ ( ∃z : z<x ∨ y<z ) ] Thanks

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  • SQL Query to get the table names which use a particular column as a foriegn key

    - by vinayvasyani
    What sql query would you write to get the table names which have a particular foriegn key. Eg. Person_Table(person_id,name,address,...) Purchases_Table(purchaseid, purchased_by_id(fkey)....) AccountDetails_Table(AccountId,PersonID,....) Roles_Table(PersonId,RoleID) Now i want to find the table names where Person id is used as a foreign key. The above schema would return me Purchases_Table,AccountDetails_Table, Roles_Table Database: SQL Server

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  • Using Page anchors on Google AppEngine?

    - by codingJoe
    I would like to have AppEngine render an html page that auto scrolls to an html anchor point. I'm not how and where to put the that type of instruction. template_values = { 'foo' : 'foo', 'bar': 'bar', 'anchor' : '#MyPageAnchor' # ?? Something like this... } path = os.path.join(os.path.dirname(__file__), fileName) self.response.out.write(template.render(path, template_values)) Is this possible? How do I accomplish this?

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  • I'm new to OOP/PHP. What's the practicality of visibility and extensibility in classes?

    - by marcdev
    I'm obviously brand new to these concepts. I just don't understand why you would limit access to properties or methods. It seems that you would just write the code according to intended results. Why would you create a private method instead of simply not calling that method? Is it for iterative object creation (if I'm stating that correctly), a multiple developer situation (don't mess up other people's work), or just so you don't mess up your own work accidentally?

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  • graph algorithms

    - by davit-datuashvili
    now one ask please help me to write a few graph algorithms for example http://en.wikipedia.org/wiki/Dijkstra%27s_algorithm there is given such graph my problem is that i want implement graph algorithms on arrays can anybody help me to imlement ddijkstra algorithm on array i want to see one example because it is difficulty for me to understand this pseudocodes which is in internet i mean classes edges and so on please help me

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  • Help me in choosing framework.

    - by Vinayak Phal
    I'm a php developer from last 3-4 months. I used to write direct applications. Now i've decided to use a php framework. Which is the best suitable framework for me? Currently i'm developing a application side by side i want to learn framework by doing some simple stuff and to use it in next project.

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