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  • Squibbly: LibreOffice Integration Framework for the Java Desktop

    - by Geertjan
    Squibbly is a new framework for Java desktop applications that need to integrate with LibreOffice, or more generally, need office features as part of a Java desktop solution that could include, for example, JavaFX components. Here's what it looks like, right now, on Ubuntu 13.04: Why is the framework called Squibbly? Because I needed a unique-ish name, because "squibble" sounds a bit like "scribble" (which is what one does with text documents, etc), and because of the many absurd definitions in the Urban Dictionary for the apparently real word "squibble", e.g., "A name for someone who is squibblish in nature." And, another e.g., "A squibble is a small squabble. A squabble is a little skirmish." But the real reason is the first definition (and definitely not the fourth definition): "Taking a small portion of another persons something, such as a small hit off of a pipe, a bite of food, a sip of a drink, or drag of a cigarette." In other words, I took (or "squibbled") a small portion of LibreOffice, i.e., OfficeBean, and integrated it into a NetBeans Platform application. Now anyone can add new features to it, to do anything they need, such as create a legislative software system as Propylon has done with their own solution on the NetBeans Platform: For me, the starting point was Chuk Munn Lee's similar solution from some years ago. However, he uses reflection a lot in that solution, because he didn't want to bundle the related JARs with the application. I understand that benefit but I find it even more beneficial to not need to require the user to specify the location of the LibreOffice location, since all the necessary JARs and native libraries (currently 32-bit Linux only, by the way) are bundled with the application. Plus, hundreds of lines of reflection code, as in Chuk's solution, is not fun to work with at all. Switching between applications is done like this: It's a work in progress, a proof of concept only. Just the result of a few hours of work to get the basic integration to work. Several problems remain, some of them potentially unsolvable, starting with these, but others will be added here as I identify them: Window management problems. I'd like to let the user have multiple LibreOffice applications and documents open at the same time, each in a new TopComponent. However, I haven't figured out how to do that. Right now, each application is opened into the same TopComponent, replacing the currently open application. I don't know the OfficeBean API well enough, e.g., should a single OfficeBean be shared among multiple TopComponents or should each of them have their own instance of it? Focus problems. When putting the application behind other applications and then switching back to the application, typing text becomes impossible. When closing a TopComponent and reopening it, the content is lost completely. Somehow the loss of focus, and then the return of focus, disables something. No idea how to fix that. The project is checked into this location, which isn't public yet, so you can't access it yet. Once it's publicly available, it would be great to get some code contributions and tweaks, etc. https://java.net/projects/squibbly Here's the source structure, showing especially how the OfficeBean JARs and native libraries (currently for Linux 32-bit only) fit in: Ultimately, would be cool to integrate or share code with http://joeffice.com!

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  • Auto-organized / smart inventory system?

    - by VeXe
    for the past week I've been working on an inventory system with Unity3D. At first I got help from the guys at Design3 but it wasn't too long till we split path, because I really didn't like the way they did their code, it didn't have any smell of OOP whatsoever. I took it further steps ahead - items take more than one slot, advanced placement system (items tries their best to find the best close fit), local mouse system (mouse gets trapped in active bag area), etc. Here's a demo of my work. What we would like to have in our game, is an auto-organizing feature - not auto-sort. We want this feature because our inventory's going to be in 'real-time' - not like in Resident Evil 1,2,3 etc where you would pause the game and do things in your inventory. Now imagine your self in a sticky situation surrounded by zombies, and you don't have bullets, you look around, you see that there are bullets nearby on the ground, so you go for them and try to pick them up, but they don't fit! you look at your inventory and find out that if you reorganize some of the items, it will fit! - now the player - in that situation doesn't have time to reorganize because he's surrounded with zombies and will die if he stops and organizes the inventory to make space (remember inventory in real-time, no pausing) - wouldn't it be nice for that to happen automatically? - Yes! (I believe this has been implemented in some games like Dungeon siege or something, so sure it's doable) take a look at this picture for example: Yes, so if you auto-sort the issue you will get your spaces but it's bad because: 1- Expensive: it doesn't need a whole sort operation to free those spaces, in the first picture, just slide the red item at the bottom to the very left, and you get the same spaces that you got from the auto-sort. 2- It's annoying to the player: "Who the F told you to re-order my stuff?" I'm not asking for "How to write the code" for this, I'm just asking for some guidance, where to look, what algorithms are involved? Is this something related to graphs and shortest path stuff? I hope not cuz I didn't manage to continue my college studies :/ But even if it is, just tell me and I will learn the stuff related. Notice there could be more than just one solution. So I guess the first thing I have to do is figure out if the situation is 'solvable' - if I know how to determine if a situation is solvable or not, then I can 'solve' it. I just need to know the conditions that makes it 'solvable'. And I believe there must be some algorithm/data structure for this. Here's a pic for more than one solution of trying to fit a 1x3 item: The arrows show just one of the solutions, but if you look you will find more than one. This is what I ultimately not auto-sorting but find a solution and applying it. Note that if I spend time on it I will come up with a way to solve it, but it wouldn't be the best way, it's like, holding a car wheel with your feet instead of your hands! XD Or just like trying to solve an issue that requires arrays, but you're not yet aware of their existence! So what is the right approach to this? Hope somebody helps, thanks a lot in advance :)

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  • Criminals and Other Illegal Characters

    - by Most Valuable Yak (Rob Volk)
    SQLTeam's favorite Slovenian blogger Mladen (b | t) had an interesting question on Twitter: http://www.twitter.com/MladenPrajdic/status/347057950470307841 I liked Kendal Van Dyke's (b | t) reply: http://twitter.com/SQLDBA/status/347058908801667072 And he was right!  This is one of those pretty-useless-but-sounds-interesting propositions that I've based all my presentations on, and most of my blog posts. If you read all the replies you'll see a lot of good suggestions.  I particularly like Aaron Bertrand's (b | t) idea of going into the Unicode character set, since there are over 65,000 characters available.  But how to find an illegal character?  Detective work? I'm working on the premise that if SQL Server will reject it as a name it would throw an error.  So all we have to do is generate all Unicode characters, rename a database with that character, and catch any errors. It turns out that dynamic SQL can lend a hand here: IF DB_ID(N'a') IS NULL CREATE DATABASE [a]; DECLARE @c INT=1, @sql NVARCHAR(MAX)=N'', @err NVARCHAR(MAX)=N''; WHILE @c<65536 BEGIN BEGIN TRY SET @sql=N'alter database ' + QUOTENAME(CASE WHEN @c=1 THEN N'a' ELSE NCHAR(@c-1) END) + N' modify name=' + QUOTENAME(NCHAR(@c)); RAISERROR(N'*** Trying %d',10,1,@c) WITH NOWAIT; EXEC(@sql); SET @c+=1; END TRY BEGIN CATCH SET @err=ERROR_MESSAGE(); RAISERROR(N'Ooops - %d - %s',10,1,@c,@err) WITH NOWAIT; BREAK; END CATCH END SET @sql=N'alter database ' + QUOTENAME(NCHAR(@c-1)) + N' modify name=[a]'; EXEC(@sql); The script creates a dummy database "a" if it doesn't already exist, and only tests single characters as a database name.  If you have databases with single character names then you shouldn't run this on that server. It takes a few minutes to run, but if you do you'll see that no errors are thrown for any of the characters.  It seems that SQL Server will accept any character, no matter where they're from.  (Well, there's one, but I won't tell you which. Actually there's 2, but one of them requires some deep existential thinking.) The output is also interesting, as quite a few codes do some weird things there.  I'm pretty sure it's due to the font used in SSMS for the messages output window, not all characters are available.  If you run it using the SQLCMD utility, and use the -o switch to output to a file, and -u for Unicode output, you can open the file in Notepad or another text editor and see the whole thing. I'm not sure what character I'd recommend to answer Mladen's question.  I think the standard tab (ASCII 9) is fine.  There's also several specific separator characters in the original ASCII character set (decimal 28-31). But of all the choices available in Unicode whitespace, I think my favorite would be the Mongolian Vowel Separator.  Or maybe the zero-width space. (that'll be fun to print!)  And since this is Mladen we're talking about, here's a good selection of "intriguing" characters he could use.

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  • Software Center seems to freeze system when installing, syslog has "blocked for more than 120 seconds" errors

    - by nbm
    12.04 (precise) 64-bit Kernel Linux 3.2.0-39 3.6GB memory Intel Core 2 Duo CPU @ 2.40GHz x2 WUBI-installed Ubuntu running on a MacBook Pro 7.1 with OSX running Vista via Boot Camp (hey, I like lots of OS's m'kay?) When installing from Ubuntu software center my system very frequently freezes. This has happened 4 of the last 5 installs. Most recently I was installing the Google Earth .deb from Google's website: clicking the .deb file automatically opens Software Center (otherwise I would have used Synaptic, as I've grown to expect Software Center to freeze my system and I'm rather tired of it.) By "freeze" I mean nothing works: no dash, no launcher, no mouse movement, no alt-tab, can't open terminal (keyboard does not work). Software center does show the "installing" icon but after that it greys out and I can't click anything. REISUB has no effect but a cold power-down and restart is possible. Occasionally, after 5-10 minutes, I'll be able to move the mouse / use the keyboard and run a launcher command or two, although other open apps (Chrome and Software Center) will still be greyed-out/frozen. (I've never waited longer than that - if still unresponsive after 15 minutes I just power down and restart.) Most recently, which is why I am finally posting a question, I waited about 15 minutes and was finally able to open System Monitor while this was going on. Processes tells me that System Monitor is using about 20% of CPU, and nothing else is using much (zeros mostly). In fact I didn't even see Software Center listed? However at this point the system finally partially unfroze, the installation completed, and while I wasn't about to close Software Center I was able to do a system shutdown and fresh restart and I went and took a look at the syslog. In /var/log/syslog I see a lot of ":blocked for more than 120 seconds" messages. Similar to ubuntu hang out with this message :blocked for more than 120 seconds Which has not been answered, and I'm not running a virtual machine. My full syslog with stack traces looks very, very similar to this: Why do tasks on Amazon Xen instance block for over 120 seconds causing server to hang? Note that that question was solved, but that's because the problem was being caused by Amazon and Amazon fixed the bug. I'm not running anything Amazon-related. My syslog does look very similar, however. My question is also similar to this: Troubleshooting server hang But the referenced "duplicate" in that question is about how to kill processes/restart when the system freezes. I know how to kill processes and restart. I want to figure out what is causing the problem so I can try to fix it. I realize that I could just use Synaptic instead of Ubuntu Software Center, but I'd like to try to solve the problem if possible. I'm thinking I should perhaps submit a bug report, but I wanted to first see if anyone else was having any similar problems, and if so what you all did to fix it. I see a number of questions about Software Center freezing and others, including those I linked, about the "blocked for more than 120 seconds" log error, but I didn't see any question that links the two. I did save a copy of the syslog report if anyone wants to see it, but as mentioned it's quite similar to the one posted in the Amazon-related question...and I didn't want to take up even more space unnecessarily as, my apologies - this question has already become extremely verbose!

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  • Can someone explain the true landscape of Rails vs PHP deployment, particularly within the context of Reseller-based web hosting (e.g., Hostgator)?

    - by rcd
    Currently, I have a reseller account with the company HostGator. I design websites, which up until now have occasionally been wrapped in Wordpress CMSs and the like (PHP applications). I then sell hosting (of the site I've designed) to the client, which is pretty simple, in that I can simply click a button and add a new shared hosting account/site with whatever settings I want. Furthermore, I then utilize WHMCS to automate billing and account management. It's a nice package and pretty simple. I pay something like $25 a month, and can sell a hundred accounts under this (because my clients bandwidth requirements are low). Now I am finding the need to develop more customized applications, including a minimalist CMS and several proprietary things. I soon anticipate developing these apps for clients as well. Thus, I've spent the past few months learning Rails, and it's coming along well now. The thing that has nagged at me all along, though, is the deployment issue. I can't wrap my brain around it. It seems like all of the popular options (Heroku, etc) have nice automation with git and are set up in the "Rails Way". I get that (sort of). But it's terribly expensive... a single dyno, a helper, and the cheapest database (which they say is mainly suitable for testing) that isn't limited to 5MB runs $51. This is for ONE app!!! Throw in a "production" DB and you're over $200. This is like... the same prices as getting a server somewhere, right? Meanwhile, going back to what I guess is a "traditional" hosting environment with Hostgator, their server only has Ruby 1.8.7 and Rails 2.3.5... No Rails 3. AND, no Passenger (not that I really understand the difference in CGI or mod_rails or whatever, but they say Passenger is the simplest). So I'm to understand that if I build an app in Rails 3, it won't run at all on this host? But damn, I already have these accounts under my reseller account there, all running static html and/or PHP stuff, right? So what now? How do I get all of this under one simple (and affordable) roof? Forgive my ignorance, but I just don't get it. Managing a VPS is cool and all, but entails learning server admin stuff and security... And it's expensive. I get that a shared and/or reseller "server-based" (forgive the terminology) may be inadequate for large-scale apps that use a lot of bandwidth... But what about for those of us who are building real (but small and low bandwidth) apps (with Rails) and who want to deploy them simply, cheaply, using the same conceptual approach as PHP? Even after learning all of this Ruby and Rails stuff for months, I'm questioning whether it's worth it when it comes to deployment. I want to build a small app, upload it to my home directory on a shared server account, and just make it run. Why should that be so hard? Am I just choosing the wrong language/framework? Forgive my ignorance in the subject; these questions are not rhetorical; just trying to learn here. So: 1) I'd appreciate if someone could give me a good rundown of how to understand deployment in Rails vs. PHP. 2) I'd appreciate if someone could address my issue with running a hosting/web business around reseller hosting (Hostgator) while also being able to host Rails apps. Can it be done? And how can a company like Hostgator completely ignore what's current in Rails/Ruby? Thanks.

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  • Memory is full with vertex buffer

    - by Christian Frantz
    I'm having a pretty strange problem that I didn't think I'd run into. I was able to store a 50x50 grid in one vertex buffer finally, in hopes of better performance. Before I had each cube have an individual vertex buffer and with 4 50x50 grids, this slowed down my game tremendously. But it still ran. With 4 50x50 grids with my new code, that's only 4 vertex buffers. With the 4 vertex buffers, I get a memory error. When I load the game with 1 grid, it takes forever to load and with my previous version, it started up right away. So I don't know if I'm storing chunks wrong or what but it stumped me -.- for (int x = 0; x < 50; x++) { for (int z = 0; z < 50; z++) { for (int y = 0; y <= map[x, z]; y++) { SetUpVertices(); SetUpIndices(); cubes.Add(new Cube(device, new Vector3(x, map[x, z] - y, z), grass)); } } } vertexBuffer = new VertexBuffer(device, typeof(VertexPositionTexture), vertices.Count(), BufferUsage.WriteOnly); vertexBuffer.SetData<VertexPositionTexture>(vertices.ToArray()); indexBuffer = new IndexBuffer(device, typeof(short), indices.Count(), BufferUsage.WriteOnly); indexBuffer.SetData(indices.ToArray()); Thats how theyre stored. The array I'm reading from is a byte array which defines the coordinates of my map. Now with my old version, I used the same loading from an array so that hasn't changed. The only difference is the one vertex buffer instead of 2500 for a 50x50 grid. cubes is just a normal list that holds all my cubes for the vertex buffer. Another thing that just came to mind would be my draw calls. If I'm setting an effect for each cube in my cube list, that's probably going to take a lot of memory. How can I avoid doing this? I need the foreach method to set my cubes to the right position foreach (Cube block in cube.cubes) { effect.VertexColorEnabled = false; effect.TextureEnabled = true; Matrix center = Matrix.CreateTranslation(new Vector3(-0.5f, -0.5f, -0.5f)); Matrix scale = Matrix.CreateScale(1f); Matrix translate = Matrix.CreateTranslation(block.cubePosition); effect.World = center * scale * translate; effect.View = cam.view; effect.Projection = cam.proj; effect.FogEnabled = false; effect.FogColor = Color.CornflowerBlue.ToVector3(); effect.FogStart = 1.0f; effect.FogEnd = 50.0f; cube.Draw(effect); noc++; }

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  • Is this over-abstraction? (And is there a name for it?)

    - by mwhite
    I work on a large Django application that uses CouchDB as a database and couchdbkit for mapping CouchDB documents to objects in Python, similar to Django's default ORM. It has dozens of model classes and a hundred or two CouchDB views. The application allows users to register a "domain", which gives them a unique URL containing the domain name that gives them access to a project whose data has no overlap with the data of other domains. Each document that is part of a domain has its domain property set to that domain's name. As far as relationships between the documents go, all domains are effectively mutually exclusive subsets of the data, except for a few edge cases (some users can be members of more than one domain, and there are some administrative reports that include all domains, etc.). The code is full of explicit references to the domain name, and I'm wondering if it would be worth the added complexity to abstract this out. I'd also like to know if there's a name for the sort of bound property approach I'm taking here. Basically, I have something like this in mind: Before in models.py class User(Document): domain = StringProperty() class Group(Document): domain = StringProperty() name = StringProperty() user_ids = StringListProperty() # method that returns related document set def users(self): return [User.get(id) for id in self.user_ids] # method that queries a couch view optimized for a specific lookup @classmethod def by_name(cls, domain, name): # the view method is provided by couchdbkit and handles # wrapping json CouchDB results as Python objects, and # can take various parameters modifying behavior return cls.view('groups/by_name', key=[domain, name]) # method that creates a related document def get_new_user(self): user = User(domain=self.domain) user.save() self.user_ids.append(user._id) return user in views.py: from models import User, Group # there are tons of views like this, (request, domain, ...) def create_new_user_in_group(request, domain, group_name): group = Group.by_name(domain, group_name)[0] user = User(domain=domain) user.save() group.user_ids.append(user._id) group.save() in group/by_name/map.js: function (doc) { if (doc.doc_type == "Group") { emit([doc.domain, doc.name], null); } } After models.py class DomainDocument(Document): domain = StringProperty() @classmethod def domain_view(cls, *args, **kwargs): kwargs['key'] = [cls.domain.default] + kwargs['key'] return super(DomainDocument, cls).view(*args, **kwargs) @classmethod def get(cls, *args, **kwargs, validate_domain=True): ret = super(DomainDocument, cls).get(*args, **kwargs) if validate_domain and ret.domain != cls.domain.default: raise Exception() return ret def models(self): # a mapping of all models in the application. accessing one returns the equivalent of class BoundUser(User): domain = StringProperty(default=self.domain) class User(DomainDocument): pass class Group(DomainDocument): name = StringProperty() user_ids = StringListProperty() def users(self): return [self.models.User.get(id) for id in self.user_ids] @classmethod def by_name(cls, name): return cls.domain_view('groups/by_name', key=[name]) def get_new_user(self): user = self.models.User() user.save() views.py @domain_view # decorator that sets request.models to the same sort of object that is returned by DomainDocument.models and removes the domain argument from the URL router def create_new_user_in_group(request, group_name): group = request.models.Group.by_name(group_name) user = request.models.User() user.save() group.user_ids.append(user._id) group.save() (Might be better to leave the abstraction leaky here in order to avoid having to deal with a couchapp-style //! include of a wrapper for emit that prepends doc.domain to the key or some other similar solution.) function (doc) { if (doc.doc_type == "Group") { emit([doc.name], null); } } Pros and Cons So what are the pros and cons of this? Pros: DRYer prevents you from creating related documents but forgetting to set the domain. prevents you from accidentally writing a django view - couch view execution path that leads to a security breach doesn't prevent you from accessing underlying self.domain and normal Document.view() method potentially gets rid of the need for a lot of sanity checks verifying whether two documents whose domains we expect to be equal are. Cons: adds some complexity hides what's really happening requires no model modules to have classes with the same name, or you would need to add sub-attributes to self.models for modules. However, requiring project-wide unique class names for models should actually be fine because they correspond to the doc_type property couchdbkit uses to decide which class to instantiate them as, which should be unique. removes explicit dependency documentation (from group.models import Group)

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  • How to restore/change Alt+Tab behaviour/ram usage and a few other things after Ubuntu upgrade from 11.04 to 11.10?

    - by fiktor
    I use Ubuntu for programming. I recently updated it from 11.04 to 11.10. There are some things I don't like in the new version of Unity desktop interface. I don't actually know if it is hard to restore previous behavior or not, and if it is not, where should I look to do that. I know a bit of programming, but I really don't know much about Linux settings. I used to have 3-6 terminal windows and switch between them with Alt+Tab and Shift+Alt+Tab. I liked half-transparent terminal windows, since with them I could open web-page with some instruction in Firefox, press Alt+Tab and type commands in a console window, being able to recognize text on a web-page under it. Now I have problems with my usual work-style because of the following. List of "negative" changes Alt+Tab shows just one icon for all console windows. When I wait some time, it, however, shows all windows, but I don't like to wait. I prefer to remember order of windows and press Alt+Tab as many times as I need to switch to the right window. Alt+Shift+Tab to switch in reverse order doesn't work now. Console windows are not transparent any more. When I don't wait, and switch to this icon, it shows all console windows altogether. So even if they were transparent, I wouldn't be able to see anything below them (I can read something only from the window, which is directly under current one, not a few levels under). When I run a few console windows in Unity I had 740Mb used on Ubuntu 11.04, but I have 1050Mb now. The question is how to make it back to 750-. I really need my memory, since I use my computer to work with 1512Mb of data and I try to save every 10Mb possible (if it doesn't take too much of machine and, more importantly, my time). When I press "The Super key" I have a field to type the name of the program I want to run. But now it sometimes shows this field, but when I'm trying to type nothing happens. Probably, focus is not on the right field. I don't really mean to restore exactly the same behavior, but I want to make my work in Ubuntu 11.10 efficient (at least as efficient as in Ubuntu 11.04). I would be happy if there are some ways to accomplish that. What have I tried I have installed CompizConfig Settings Manager. I have read this question. However enabling "Static Application Switcher" makes Alt+Tab crazy: after enabling it It says about key-binding conflicts with "Ubuntu Unity Plugin"; "Alt+Tab" switching doesn't change, but "Shift+Alt+Tab" now works and shows all windows; Memory usage increases. I have tried turning off Ubuntu Unity Plugin, but this doesn't seem right thing to do, since it seems to turn off all menus, a lot of keystrokes and app-launcher, which usually activates with "The Super key". I have found, that window transparency can be enabled by "Opacity, Brightness and Saturation" plugin from Accessibility. However I don't know if enabling it is the right thing to do (at least it increases memory usage). Update: everything solved but #3: see my own answer below. I have made a separate question about issue #3 (transparency).

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  • A* algorithm very slow

    - by Amaranth
    I have an programming a RTS game (I use XNA with C#). The pathfinding is working fine, except that when it has a lot of node to search in, there is a lag period of one or two seconds, it happens mainly when there is no path to the target destination, since it that situation there is more nodes to explore. I have the same problem when the path is shorter but selected more than 3 units (can't take the same path since the selected units can be in different part of the map). private List<NodeInfo> FindPath(Unit u, NodeInfo start, NodeInfo end) { Map map = GameInfo.GetInstance().GameMap; _nearestToTarget = start; start.MoveCost = 0; Vector2 endPosition = map.getTileByPos(end.X, end.Y).Position; //getTileByPos simply gets the tile in a 2D array with the X and Y indexes start.EstimatedRemainingCost = (int)(endPosition - map.getTileByPos(start.X, start.Y).Position).Length(); start.Parent = null; List<NodeInfo> openedNodes = new List<NodeInfo>(); ; List<NodeInfo> closedNodes = new List<NodeInfo>(); Point[] movements = GetMovements(u.UnitType); openedNodes.Add(start); while (!closedNodes.Contains(end) && openedNodes.Count > 0) { //Loop in nodes to find lowest cost NodeInfo currentNode = FindLowestCostOpenedNode(openedNodes); openedNodes.Remove(currentNode); closedNodes.Add(currentNode); Vector2 previousMouvement; if (currentNode.Parent == null) { previousMouvement = ConvertRotationToDirectionVector(u.Rotation); } else { previousMouvement = map.getTileByPos(currentNode.X, currentNode.Y).Position - map.getTileByPos(currentNode.Parent.X, currentNode.Parent.Y).Position; previousMouvement.Normalize(); } //For each neighbor foreach (Point movement in movements) { Point exploredGridPos = new Point(currentNode.X + movement.X, currentNode.Y + movement.Y); //Checks if valid move and checks if not if closed nodes list if (ValidNavigableNode(u.UnitType, new Point(currentNode.X, currentNode.Y), exploredGridPos) && !closedNodes.Contains(_gridMap[exploredGridPos.Y, exploredGridPos.X])) { NodeInfo exploredNode = _gridMap[exploredGridPos.Y, exploredGridPos.X]; Tile.TileType exploredTerrain = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).TerrainType; if(openedNodes.Contains(exploredNode)) { int newCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); if (newCost < exploredNode.MoveCost) { exploredNode.Parent = currentNode; exploredNode.MoveCost = newCost; //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); } } else { exploredNode.Parent = currentNode; exploredNode.MoveCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); Vector2 exploredNodeWorldPos = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).Position; exploredNode.EstimatedRemainingCost = (int)(endPosition - exploredNodeWorldPos).Length(); //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); openedNodes.Add(exploredNode); } } } } return closedNodes; } After that, I simply check if the end node is contained in the returned nodes. If so, I add the end node and each parent until I reach the start. If not, I add the nearestToTarget and each parent until I reach the start. I added a condition before calling FindPath so that only one unit can call a find path each frame (60 frame per second), but it makes no difference. I thought maybe I could solve this by allowing the find path to run in background while the game continues to run correctly, even if it takes a few frame (it is currently sequential sonce it is called in the update() of the unit if there's a target location but no path), but I don't really know how... I also though about sorting my opened nodes list by cost so I don't have to loop them, but I don't know if that would have an effect on the performance... Would there be other solutions? P.S. In the code, when I get the Move Cost, I check if the unit has to turn to perform the move, and the terrain type, nothing hard to do.

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  • Don’t string together XML

    - by KyleBurns
    XML has been a pervasive tool in software development for over a decade.  It provides a way to communicate data in a manner that is simple to understand and free of platform dependencies.  Also pervasive in software development is what I consider to be the anti-pattern of using string manipulation to create XML.  This usually starts with a “quick and dirty” approach because you need an XML document and looks like (for all of the examples here, we’ll assume we’re writing the body of a method intended to take a Contact object and return an XML string): return string.Format("<Contact><BusinessName>{0}</BusinessName></Contact>", contact.BusinessName);   In the code example, I created (or at least believe I created) an XML document representing a simple contact object in one line of code with very little overhead.  Work’s done, right?  No it’s not.  You see, what I didn’t realize was that this code would be used in the real world instead of my fantasy world where I own all the data and can prevent any of it containing problematic values.  If I use this code to create a contact record for the business “Sanford & Son”, any XML parser will be incapable of processing the data because the ampersand is special in XML and should have been encoded as &amp;. Following the pattern that I have seen many times over, my next step as a developer is going to be to do what any developer in his right mind would do – instruct the user that ampersands are “bad” and they cannot be used without breaking computers.  This may work in many cases and is often accompanied by logic at the UI layer of applications to block these “bad” characters, but sooner or later someone is going to figure out that other applications allow for them and will want the same.  This often leads to the creation of “cleaner” functions that perform a replace on the strings for every special character that the person writing the function can think of.  The cleaner function will usually grow over time as support requests reveal characters that were missed in the initial cut.  Sooner or later you end up writing your own somewhat functional XML engine. I have never been told by anyone paying me to write code that they would like to buy a somewhat functional XML engine.  My employer/customer’s needs have always been for something that may use XML, but ultimately is functionality that drives business value. I’m not going to build an XML engine. So how can I generate XML that is always well-formed without writing my own engine?  Easy – use one of the ones provided to you for free!  If you’re in a shop that still supports VB6 applications, you can use the DomDocument or MXXMLWriter object (of the two I prefer MXXMLWriter, but I’m not going to fully describe either here).  For .Net Framework applications prior to the 3.5 framework, the code is a little more verbose than I would like, but easy once you understand what pieces are required:             using (StringWriter sw = new StringWriter())             {                 using (XmlTextWriter writer = new XmlTextWriter(sw))                 {                     writer.WriteStartDocument();                     writer.WriteStartElement("Contact");                     writer.WriteElementString("BusinessName", contact.BusinessName);                     writer.WriteEndElement(); // end Contact element                     writer.WriteEndDocument();                     writer.Flush();                     return sw.ToString();                 }             }   Looking at that code, it’s easy to understand why people are drawn to the initial one-liner.  Lucky for us, the 3.5 .Net Framework added the System.Xml.Linq.XElement object.  This object takes away a lot of the complexity present in the XmlTextWriter approach and allows us to generate the document as follows: return new XElement("Contact", new XElement("BusinessName", contact.BusinessName)).ToString();   While it is very common for people to use string manipulation to create XML, I’ve discussed here reasons not to use this method and introduced powerful APIs that are built into the .Net Framework as an alternative.  I’ve given a very simplistic example here to highlight the most basic XML generation task.  For more information on the XmlTextWriter and XElement APIs, check out the MSDN library.

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  • Selenium &ndash; Use Data Driven tests to run in multiple browsers and sizes

    - by Aligned
    Originally posted on: http://geekswithblogs.net/Aligned/archive/2013/11/04/selenium-ndash-use-data-driven-tests-to-run-in-multiple.aspxSelenium uses WebDriver (or is it the same? I’m still learning how it is connected) to run Automated UI tests in many different browsers. For example, you can run the same test in Chrome and Firefox and in a smaller sized Chrome browser. The permutations can grow quickly. One way to get them to run in MStest is to create  a test method for each test (ie ChromeDeleteItem_Small, ChromeDeleteItem_Large, FFDeleteItem_Small, FFDeleteItem_Large) that each call  the same base method, passing in the browser and size you’d like. This approach was causing a lot of duplicate code, so I decided to use the data driven approach, common to Coded UI or Unit test methods. 1. Create a class with a test method. 2. Create a csv with two columns: BrowserType, BrowserSize 3. Add rows for each permutation: Chrome, Large | Chrome, Small | Firefox, Large | Firefox, Small | IE, Large | IE, Small | *** 4. Add the csv to the Visual Studio Project. 5. Set the Copy to output directory to Copy always 6. Add the attribute: [DataSource("Microsoft.VisualStudio.TestTools.DataSource.CSV", "|DataDirectory|\\TestMatrix.csv", "TestMatrix#csv", DataAccessMethod.Sequential), DeploymentItem("TestMatrix.csv")] 7. Run the test in the test explorer Example:[CodedUITest] public class AllTasksTests : TasksTestBase { [TestMethod] [TestCategory("Tasks")] [DataSource("Microsoft.VisualStudio.TestTools.DataSource.CSV", "|DataDirectory|\\TestMatrix.csv", "TestMatrix#csv", DataAccessMethod.Sequential), DeploymentItem("TestMatrix.csv")] public void CreateTask() { this.PrepForDataDrivenTest(); base.CreateTaskTest("New Task"); } } protected void PrepForDataDrivenTest() { var browserType = this.ParseBrowserType(Context.DataRow["BrowserType"].ToString()); var browserSize = this.ParseBrowserSize(Context.DataRow["BrowserSize"].ToString()); this.BrowserType = browserType; this.BrowserSize = browserSize; Trace.WriteLine("browser: " + browserType.ToString()); Trace.WriteLine("browser size: " + browserSize.ToString()); } /// <summary> /// Get the enum value from the string /// </summary> /// <param name="browserType">Chrome, Firefox, or IE</param> /// <returns>The browser type.</returns> private BrowserType ParseBrowserType(string browserType) { return (UITestFramework.BrowserType)Enum.Parse(typeof(UITestFramework.BrowserType), browserType, true); } /// <summary> /// Get the browser size enum value from the string /// </summary> /// <param name="browserSize">Small, Medium, Large</param> /// <returns>the browser size</returns> private BrowserSizeEnum ParseBrowserSize(string browserSize) { return (BrowserSizeEnum)Enum.Parse(typeof(BrowserSizeEnum), browserSize, true); }/// <summary> /// Change the browser to the size based on the enum. /// </summary> /// <param name="browserSize">The BrowserSizeEnum value to resize the window to.</param> private void ResizeBrowser(BrowserSizeEnum browserSize) { switch (browserSize) { case BrowserSizeEnum.Large: this.driver.Manage().Window.Maximize(); break; case BrowserSizeEnum.Medium: this.driver.Manage().Window.Size = new Size(800, this.driver.Manage().Window.Size.Height); break; case BrowserSizeEnum.Small: this.driver.Manage().Window.Size = new Size(500, this.driver.Manage().Window.Size.Height); break; default: break; } }/// <summary> /// Browser sizes for automation testing /// </summary> public enum BrowserSizeEnum { /// <summary> /// Large size, Maximized to the desktop /// </summary> Large, /// <summary> /// Similar to tablets /// </summary> Medium, /// <summary> /// Phone sizes... 610px and smaller /// </summary> Small } Hope it helps!

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  • Entity System with C++ templates

    - by tommaisey
    I've been getting interested in the Entity/Component style of game programming, and I've come up with a design in C++ which I'd like a critique of. I decided to go with a fairly pure Entity system, where entities are simply an ID number. Components are stored in a series of vectors - one for each Component type. However, I didn't want to have to add boilerplate code for every new Component type I added to the game. Nor did I want to use macros to do this, which frankly scare me. So I've come up with a system based on templates and type hinting. But there are some potential issues I'd like to check before I spend ages writing this (I'm a slow coder!) All Components derive from a Component base class. This base class has a protected constructor, that takes a string parameter. When you write a new derived Component class, you must initialise the base with the name of your new class in a string. When you first instantiate a new DerivedComponent, it adds the string to a static hashmap inside Component mapped to a unique integer id. When you subsequently instantiate more Components of the same type, no action is taken. The result (I think) should be a static hashmap with the name of each class derived from Component that you instantiate at least once, mapped to a unique id, which can by obtained with the static method Component::getTypeId ("DerivedComponent"). Phew. The next important part is TypedComponentList<typename PropertyType>. This is basically just a wrapper to an std::vector<typename PropertyType> with some useful methods. It also contains a hashmap of entity ID numbers to slots in the array so we can find Components by their entity owner. Crucially TypedComponentList<> is derived from the non-template class ComponentList. This allows me to maintain a list of pointers to ComponentList in my main ComponentManager, which actually point to TypedComponentLists with different template parameters (sneaky). The Component manager has template functions such as: template <typename ComponentType> void addProperty (ComponentType& component, int componentTypeId, int entityId) and: template <typename ComponentType> TypedComponentList<ComponentType>* getComponentList (int componentTypeId) which deal with casting from ComponentList to the correct TypedComponentList for you. So to get a list of a particular type of Component you call: TypedComponentList<MyComponent>* list = componentManager.getComponentList<MyComponent> (Component::getTypeId("MyComponent")); Which I'll admit looks pretty ugly. Bad points of the design: If a user of the code writes a new Component class but supplies the wrong string to the base constructor, the whole system will fail. Each time a new Component is instantiated, we must check a hashed string to see if that component type has bee instantiated before. Will probably generate a lot of assembly because of the extensive use of templates. I don't know how well the compiler will be able to minimise this. You could consider the whole system a bit complex - perhaps premature optimisation? But I want to use this code again and again, so I want it to be performant. Good points of the design: Components are stored in typed vectors but they can also be found by using their entity owner id as a hash. This means we can iterate them fast, and minimise cache misses, but also skip straight to the component we need if necessary. We can freely add Components of different types to the system without having to add and manage new Component vectors by hand. What do you think? Do the good points outweigh the bad?

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  • Ubuntu 12.10 no network and no graphics

    - by khasiKoMasu
    I recently upgraded Ubuntu 12.04 to 12.10 only to find out that it won't connect to any network, neither wired nor wireless and the graphics is messed up too as in a low screen resolution. For 12.04, my system was running perfectly. I don't know why upgrade messed it up so bad. Reinstalling the OS is an issue because I have set up a lot of development environments that I cannot afford to set it up again. Some of the outputs: lspci -nn | grep 0200 02:00.0 Ethernet controller [0200]: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller [10ec:8136] (rev 02) nm-tool NetworkManager Tool State: disconnected cat /etc/network/interfaces auto lo iface lo inet loopback sudo cat /var/log/syslog | grep etwork | tail -n20 Nov 2 13:50:22 Cobalt NetworkManager[978]: SCPlugin-Ifupdown: (-1240454760) ... get_connections (managed=false): return empty list. Nov 2 13:50:22 Cobalt NetworkManager[978]: Ifupdown: get unmanaged devices count: 0 Nov 2 13:50:22 Cobalt bluetoothd[1016]: Failed to init network plugin Nov 2 13:50:22 Cobalt NetworkManager[978]: <info> modem-manager is now available Nov 2 13:50:22 Cobalt NetworkManager[978]: <info> monitoring kernel firmware directory '/lib/firmware'. Nov 2 13:50:22 Cobalt NetworkManager[978]: <info> WiFi enabled by radio killswitch; enabled by state file Nov 2 13:50:22 Cobalt NetworkManager[978]: <info> WWAN enabled by radio killswitch; enabled by state file Nov 2 13:50:22 Cobalt NetworkManager[978]: <info> WiMAX enabled by radio killswitch; enabled by state file Nov 2 13:50:22 Cobalt NetworkManager[978]: <info> Networking is enabled by state file Nov 2 13:50:22 Cobalt NetworkManager[978]: <warn> /sys/devices/virtual/net/lo: couldn't determine device driver; ignoring... Nov 2 13:50:22 Cobalt NetworkManager[978]: <warn> /sys/devices/virtual/net/lo: couldn't determine device driver; ignoring... Nov 2 13:50:22 Cobalt NetworkManager[978]: <warn> bluez error getting default adapter: Message did not receive a reply (timeout by message bus) Nov 2 13:50:22 Cobalt NetworkManager[978]: <warn> bluez error getting default adapter: Message did not receive a reply (timeout by message bus) Nov 2 13:50:22 Cobalt kernel: [ 28.688167] type=1400 audit(1351882222.452:10): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=1046 comm="apparmor_parser" Nov 2 13:50:22 Cobalt bluetoothd[1062]: Failed to init network plugin Nov 2 13:50:22 Cobalt NetworkManager[978]: <warn> bluez error getting default adapter: Message did not receive a reply (timeout by message bus) Nov 2 13:50:22 Cobalt bluetoothd[1118]: Failed to init network plugin Nov 2 13:50:22 Cobalt NetworkManager[978]: <warn> bluez error getting default adapter: Message did not receive a reply (timeout by message bus) Nov 2 13:50:22 Cobalt bluetoothd[1237]: Failed to init network plugin Nov 2 13:50:22 Cobalt NetworkManager[978]: <warn> bluez error getting default adapter: Message did not receive a reply (timeout by message bus) ps aux | grep -i network root 978 0.0 0.1 23732 4808 ? Ssl 13:50 0:00 NetworkManager sudo modprobe -r forcedeth FATAL: Module forcedeth not found

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  • How to introduce a computer illiterate 50-year old to programming [closed]

    - by sunday
    The other day my dad asked me a question that I would have never expected from him. "How can I learn C++?" My dad is turning 56 this year and computers are a distant concept for him. He doesn't know how to use a phone very well besides calling numbers (no speed dial or contacts); though he has started to learn computers a little better - to the point that he knows how to open the internet (in Windows) and browse around (and has successfully completed several job applications entirely on his own online, of which he was offered positions too). But still, these are too narrow-windowed experiences to mean much, really. While he may not have the background, my dad knows how to read. And I mean reading as a skill, not just an ability. He has little to no college education (financial problems, family, etc.) and was fortunate enough to finish high school, but still taught himself to become a master electrician and has been one for almost 30 years now. He did the same with guitar, learning to play at a very professional level and has been praised for his skill. In high school, he picked up a weight lifting book - and was the only person in his high school at the time to qualify officially as an "athlete" by national standards. In all cases, he just needed something to read. Something to teach him. He absorbs information like a sponge. I have no doubt in my dad's motivation or capability of doing this, so my general goal is simply: Get my dad into the world of computers, and get him on the road to programming. I strongly believe that once I get him through the fundamentals, his drive and reading skill will keep him going on this own. So I'm asking you all: where should I start with all this? And what are the best resources out there? Should I get him to start Linux instead of Windows? Is C++ a bad idea? Remember, he needs to (IMO) learn computers first, and then get that first grasp (the "Hello world" experience) of programming. For money's sake and at top preference, I'd like free online resources that he can read, but by all means any good suggestions in print or paid-for-online are welcome (that I could possibly look into later to purchase). And also, I intend to start him off with C++ (no Python, Java, etc.), because I know it the best and will be able to help him along the way with code. (I have minimal knowledge right now in other languages). Edit: I'm getting a lot of persistent suggestions to use Python. The only reason I wanted to do C++ is that I KNOW it and can be THERE when my dad needs help. My VERY FIRST exposure to programming ever was Java. I learned Java, and I got good at it. I open to other suggestions, but please provide an effective application of your suggestions. EDIT #2: I understand my approach/thinking/knowledge could be lacking here. I'm a sophomore level undergraduate CS major. If you don't agree with anything in my post, tell me why - give me ideas, information - that's why I'm asking in the first place. To narrow down my general goal to specific reachable goals.

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  • The long road to bug-free software

    - by Tony Davis
    The past decade has seen a burgeoning interest in functional programming languages such as Haskell or, in the Microsoft world, F#. Though still on the periphery of mainstream programming, functional programming concepts are gradually seeping into the imperative C# language (for example, Lambda expressions have their root in functional programming). One of the more interesting concepts from functional programming languages is the use of formal methods, the lofty ideal behind which is bug-free software. The idea is that we write a specification that describes exactly how our function (say) should behave. We then prove that our function conforms to it, and in doing so have proved beyond any doubt that it is free from bugs. All programmers already use one form of specification, specifically their programming language's type system. If a value has a specific type then, in a type-safe language, the compiler guarantees that value cannot be an instance of a different type. Many extensions to existing type systems, such as generics in Java and .NET, extend the range of programs that can be type-checked. Unfortunately, type systems can only prevent some bugs. To take a classic problem of retrieving an index value from an array, since the type system doesn't specify the length of the array, the compiler has no way of knowing that a request for the "value of index 4" from an array of only two elements is "unsafe". We restore safety via exception handling, but the ideal type system will prevent us from doing anything that is unsafe in the first place and this is where we start to borrow ideas from a language such as Haskell, with its concept of "dependent types". If the type of an array includes its length, we can ensure that any index accesses into the array are valid. The problem is that we now need to carry around the length of arrays and the values of indices throughout our code so that it can be type-checked. In general, writing the specification to prove a positive property, even for a problem very amenable to specification, such as a simple sorting algorithm, turns out to be very hard and the specification will be different for every program. Extend this to writing a specification for, say, Microsoft Word and we can see that the specification would end up being no simpler, and therefore no less buggy, than the implementation. Fortunately, it is easier to write a specification that proves that a program doesn't have certain, specific and undesirable properties, such as infinite loops or accesses to the wrong bit of memory. If we can write the specifications to prove that a program is immune to such problems, we could reuse them in many places. The problem is the lack of specification "provers" that can do this without a lot of manual intervention (i.e. hints from the programmer). All this might feel a very long way off, but computing power and our understanding of the theory of "provers" advances quickly, and Microsoft is doing some of it already. Via their Terminator research project they have started to prove that their device drivers will always terminate, and in so doing have suddenly eliminated a vast range of possible bugs. This is a huge step forward from saying, "we've tested it lots and it seems fine". What do you think? What might be good targets for specification and verification? SQL could be one: the cost of a bug in SQL Server is quite high given how many important systems rely on it, so there's a good incentive to eliminate bugs, even at high initial cost. [Many thanks to Mike Williamson for guidance and useful conversations during the writing of this piece] Cheers, Tony.

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  • Cannot establish maximum resolution on ASUS PB278Q

    - by dentuzhik
    I've recently bought brand new ASUS PB278Q monitor. When trying to connect to my laptop, everything works great, except that I can't get the native resolution of my monitor (2560x1440) working. The automatic is 1920x1080. My graphic card is Nvidia GeForce 320m. Here's output from lspci for it: ~$ lspci | grep VGA 02:00.0 VGA compatible controller: NVIDIA Corporation GT216M [GeForce GT 320M] (rev a2) and also xrandr: ~$ xrandr Screen 0: minimum 8 x 8, current 3286 x 1437, maximum 8192 x 8192 VGA-0 disconnected (normal left inverted right x axis y axis) LVDS-0 connected primary 1366x768+0+669 (normal left inverted right x axis y axis) 344mm x 193mm 1366x768 60.0*+ HDMI-0 connected 1920x1080+1366+0 (normal left inverted right x axis y axis) 600mm x 340mm 1920x1080 60.0*+ 59.9 50.0 30.0 25.0 24.0 60.0 50.0 1680x1050 60.0 1440x900 59.9 1280x1024 75.0 60.0 1280x960 60.0 1280x800 59.8 1280x720 60.0 59.9 50.0 1152x864 75.0 1024x768 75.0 70.1 60.0 800x600 75.0 72.2 60.3 56.2 720x576 50.0 720x480 59.9 640x480 75.0 59.9 59.9 480x576 50.0 480x480 59.9 I have proprietary drivers installed on my machine, here's the info about the monitor from nvidia-settings (Actually I don't have enough reputation to post images, so here's the text): Chip Location: Internal Signal: TDMS Connection link: Single Native resolution: 2560x1440 Refresh rate: 60.00 Hz The monitor is connected to laptop via HDMI cable, and honestly I have no idea what version it is, and what version is my HDMI output of my graphics card. I tried to find how I can figure it out on the web, but had no luck. Also my video card has only VGA and HDMI outs so I can't test neither DVI-D cable nor DisplayPort. So apparently, there's some problem over there. At least I want to know exactly what's going on. I've tried to see if it a linux-specific problem, but windows also gave me the same resolution by default. What I've already tried: Connect through VGA (stupid one, of course it gave me 1920x1080). Checked two HDMI cables (not sure if they're the same or not, as mentioned above). Played around with xrandr and adding custom modes. Didn't help. Surfed for the info a lot on the web, but couldn't get appropriate results. Actually xrandr gives me the following: ~$ cvt 2560 1440 60 # 2560x1440 59.96 Hz (CVT 3.69M9) hsync: 89.52 kHz; pclk: 312.25 MHz Modeline "2560x1440_60.00" 312.25 2560 2752 3024 3488 1440 1443 1448 1493 -hsync +vsync ~$ xrandr --newmode "2560x1440_60.00" 312.25 2560 2752 3024 3488 1440 1443 1448 1493 -hsync +vsync ~$ xrandr Screen 0: minimum 8 x 8, current 3286 x 1437, maximum 8192 x 8192 VGA-0 disconnected (normal left inverted right x axis y axis) LVDS-0 connected 1366x768+0+669 (normal left inverted right x axis y axis) 344mm x 193mm 1366x768 60.0*+ HDMI-0 connected primary 1920x1080+1366+0 (normal left inverted right x axis y axis) 600mm x 340mm 1920x1080 60.0*+ 59.9 50.0 30.0 25.0 24.0 60.0 50.0 1680x1050 60.0 1440x900 59.9 1280x1024 75.0 60.0 1280x960 60.0 1280x800 59.8 1280x720 60.0 59.9 50.0 1152x864 75.0 1024x768 75.0 70.1 60.0 800x600 75.0 72.2 60.3 56.2 720x576 50.0 720x480 59.9 640x480 75.0 59.9 59.9 480x576 50.0 480x480 59.9 2560x1440_60.00 (0x34f) 312.2MHz h: width 2560 start 2752 end 3024 total 3488 skew 0 clock 89.5KHz v: height 1440 start 1443 end 1448 total 1493 clock 60.0Hz ~$ xrandr --addmode HDMI-0 2560x1440_60.00 X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 18 (RRAddOutputMode) Serial number of failed request: 29 Current serial number in output stream: 30 What I intend to do next: Try another HDMI cable? Try HDMI to DVI-D cable? Try HDMI to DisplayPort cable? Another type of adapters? VGA to DVI-D? Buy another laptop with another graphic card. Damn. My ideas pretty much end here. Any ideas? Any explanations why it isn't working are appreciated.

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  • Hosted Monitoring

    - by Grant Fritchey
    The concept of using services to take the place of writing a lot of your own code goes way, way back in computing history. The fundamentals of the concept go back to the dawn of computing with places like IBM hosting time-shares for computing power that you could rent for short periods of time. But things really took off with the building of the Web. Now, all the growth with virtual machines, hosted machines, hosted services from vendors like Amazon and Microsoft, the need to keep all of your software locally on physical boxes is just going the way of the dodo. There will likely always be some pieces of software that you keep on machines on your property or on your person, but the concept of keeping fundamental services locally is going away. As someone put it to me once, if you were starting a business right now, would you bother setting up an Exchange server to manage your email or would you just go to one of the external mail services for everything? For most of us (who are not Exchange admins) the answer is pretty easy. With all this momentum to having external services manage more and more of the infrastructure that’s not business unique, why would you burn up a server and license instance setting up monitoring for your SQL Servers? Of course, some of you are dealing with hyper-sensitive data that might require, through law or treaty, that you lock it down and never expose it to the intertubes, but most of us are not. So, what if someone else took on the basic hassle of setting up monitoring on your systems? That’s what we’re working on here at Red Gate. Right now it’s a private test, but we’re growing it and developing it and it’ll be going to a public beta, probably (hopefully) this year. I’m running it on my machines right now. The concept is pretty simple. You put a relay on your server, poke a hole in your firewall for it, and we start monitoring your server using SQL Monitor. It’s actually shocking how easy it is to get going. You still have to adjust your alerting thresholds, but that’s a standard part of alerting. Your pain threshold and my pain threshold for any given alert may be different. But from there, we do all the heavy lifting, keeping your data online and available, providing you with access to the information about how your servers are behaving, everything. Maybe it’s just me, but I’m really excited by this. I think we’re getting to a place where we can really help the small and medium sized businesses get a monitoring solution in place, quickly and easily. All you crazy busy, and possibly accidental, DBAs and system admins finally can set up monitoring without taking all the time to configure systems, run installs, and all the rest. You just have to tweak your alerts and you’re ready to run. If you are interested in checking it out, you can apply for the closed beta through the Monitor web page.

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  • Is my class structure good enough?

    - by Rivten
    So I wanted to try out this challenge on reddit which is mostly about how you structure your data the best you can. I decided to challenge my C++ skills. Here's how I planned this. First, there's the Game class. It deals with time and is the only class main has access to. A game has a Forest. For now, this class does not have a lot of things, only a size and a Factory. Will be put in better use when it will come to SDL-stuff I guess A Factory is the thing that deals with the Game Objects (a.k.a. Trees, Lumberjack and Bears). It has a vector of all GameObjects and a queue of Events which will be managed at the end of one month. A GameObject is an abstract class which can be updated and which can notify the Event Listener The EventListener is a class which handles all the Events of a simulation. It can recieve events from a Game Object and notify the Factory if needed, the latter will manage correctly the event. So, the Tree, Lumberjack and Bear classes all inherits from GameObject. And Sapling and Elder Tree inherits from Tree. Finally, an Event is defined by an event_type enumeration (LUMBERJACK_MAWED, SAPPLING_EVOLUTION, ...) and an event_protagonists union (a GameObject or a pair of GameObject (who killed who ?)). I was quite happy at first with this because it seems quite logic and flexible. But I ended up questionning this structure. Here's why : I dislike the fact that a GameObject need to know about the Factory. Indeed, when a Bear moves somewhere, it needs to know if there's a Lumberjack ! Or it is the Factory which handles places and objects. It would be great if a GameObject could only interact with the EventListener... or maybe it's not that much of a big deal. Wouldn't it be better if I separate the Factory in three vectors ? One for each kind of GameObject. The idea would be to optimize research. If I'm looking do delete a dead lumberjack, I would only have to look in one shorter vector rather than a very long vector. Another problem arises when I want to know if there is any particular object in a given case because I have to look for all the gameObjects and see if they are at the given case. I would tend to think that the other idea would be to use a matrix but then the issue would be that I would have empty cases (and therefore unused space). I don't really know if Sapling and Elder Tree should inherit from Tree. Indeed, a Sapling is a Tree but what about its evolution ? Should I just delete the sapling and say to the factory to create a new Tree at the exact same place ? It doesn't seem natural to me to do so. How could I improve this ? Is the design of an Event quite good ? I've never used unions before in C++ but I didn't have any other ideas about what to use. Well, I hope I have been clear enough. Thank you for taking the time to help me !

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  • Is there any kind of established architecture for browser based games?

    - by black_puppydog
    I am beginning the development of a broser based game in which players take certain actions at any point in time. Big parts of gameplay will be happening in real life and just have to be entered into the system. I believe a good kind of comparison might be a platform for managing fantasy football, although I have virtually no experience playing that, so please correct me if I am mistaken here. The point is that some events happen in the program (i.e. on the server, out of reach for the players) like pulling new results from some datasource, starting of a new round by a game master and such. Other events happen in real life (two players closing a deal on the transfer of some team member or whatnot - again: have never played fantasy football) and have to be entered into the system. The first part is pretty easy since the game masters will be "staff" and thus can be trusted to a certain degree to not mess with the system. But the second part bothers me quite a lot, especially since the actions may involve multiple steps and interactions with different players, like registering a deal with the system that then has to be approved by the other party or denied and passed on to a game master to decide. I would of course like to separate the game logic as far as possible from the presentation and basic form validation but am unsure how to do this in a clean fashion. Of course I could (and will) put some effort into making my own architectural decisions and prototype different ideas. But I am bound to make some stupid mistakes at some point, so I would like to avoid some of that by getting a little "book smart" beforehand. So the question is: Is there any kind of architectural works that I can read up on? Papers, blogs, maybe design documents or even source code? Writing this down this seems more like a business application with business rules, workflows and such... Any good entry points for that? EDIT: After reading the first answers I am under the impression of having made a mistake when including the "MMO" part into the title. The game will not be all fancy (i.e. 3D or such) on the client side and the logic will completely exist on the server. That is, apart from basic form validation for the user which will also be mirrored on the server side. So the target toolset will be HTML5, JavaScript, probably JQuery(UI). My question is more related to the software architecture/design of a system that enforces certain rules. Separation of ruleset and presentation One problem I am having is that I want to separate the game rules from the presentation. The first step would be to make an own module for the game "engine" that only exposes an interface that allows all actions to be taken in a clean way. If an action fails with regard to some pre/post condition, the engine throws an exception which is then presented to the user like "you cannot sell something you do not own" or "after that you would end up in a situation which is not a valid game state." The problem here is that I would like to be able to not even present invalid action in the first place or grey out the corresponding UI elements. Changing and tweaking the ruleset Another big thing is the ruleset. It will probably evolve over time and most definitely must be tweaked. What's more, it should be possible (to a certain extent) to build a ruleset that fits a specific game round, i.e. choosing different kinds of behaviours in different aspects of the game. This would do something like "we play it with extension A today but we throw out extension B." For me, this screams "Architectural/Design pattern" but I have no idea on who might have published on something like this, not even what to google for.

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  • Webcast On-Demand: Building Java EE Apps That Scale

    - by jeckels
    With some awesome work by one of our architects, Randy Stafford, we recently completed a webcast on scaling Java EE apps efficiently. Did you miss it? No problem. We have a replay available on-demand for you. Just hit the '+' sign drop-down for access.Topics include: Domain object caching Service response caching Session state caching JSR-107 HotCache and more! Further, we had several interesting questions asked by our audience, and we thought we'd share a sampling of those here for you - just in case you had the same queries yourself. Enjoy! What is the largest Coherence deployment out there? We have seen deployments with over 500 JVMs in the Coherence cluster, and deployments with over 1000 JVMs using the Coherence jar file, in one system. On the management side there is an ecosystem of monitoring tools from Oracle and third parties with dashboards graphing values from Coherence's JMX instrumentation. For lifecycle management we have seen a lot of custom scripting over the years, but we've also integrated closely with WebLogic to leverage its management ecosystem for deploying Coherence-based applications and managing process life cycles. That integration introduces a new Java EE archive type, the Grid Archive or GAR, which embeds in an EAR and can be seen by a WAR in WebLogic. That integration also doesn't require any extra WebLogic licensing if Coherence is licensed. How is Coherence different from a NoSQL Database like MongoDB? Coherence can be considered a NoSQL technology. It pre-dates the NoSQL movement, having been first released in 2001 whereas the term "NoSQL" was coined in 2009. Coherence has a key-value data model primarily but can also be used for document data models. Coherence manages data in memory currently, though disk persistence is in a future release currently in beta testing. Where the data is managed yields a few differences from the most well-known NoSQL products: access latency is faster with Coherence, though well-known NoSQL databases can manage more data. Coherence also has features that well-known NoSQL database lack, such as grid computing, eventing, and data source integration. Finally Coherence has had 15 years of maturation and hardening from usage in mission-critical systems across a variety of industries, particularly financial services. Can I use Coherence for local caching? Yes, you get additional features beyond just a java.util.Map: you get expiration capabilities, size-limitation capabilities, eventing capabilites, etc. Are there APIs available for GoldenGate HotCache? It's mostly a black box. You configure it, and it just puts objects into your caches. However you can treat it as a glass box, and use Coherence event interceptors to enhance its behavior - and there are use cases for that. Are Coherence caches updated transactionally? Coherence provides several mechanisms for concurrency control. If a project insists on full-blown JTA / XA distributed transactions, Coherence caches can participate as resources. But nobody does that because it's a performance and scalability anti-pattern. At finer granularity, Coherence guarantees strict ordering of all operations (reads and writes) against a single cache key if the operations are done using Coherence's "EntryProcessor" feature. And Coherence has a unique feature called "partition-level transactions" which guarantees atomic writes of multiple cache entries (even in different caches) without requiring JTA / XA distributed transaction semantics.

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  • How to be Agile when new work keeps affecting completed work?

    - by jdln
    The project I'm working on is to re-skin an existing website. The functionally will stay the same, its just the styles that are changing. The HTML is not changing, I'm only modifying the CSS files. The site is pretty complex. There are dozens of pages. Users can be logged in and have a number of different roles. Depending on their role the content of the page and what pages they are allowed to see varys. We're using GIT and Github. I'm trying to write CSS that works as components. So when the same form elements, headings, etc appear on multiple pages they are already styled and are consistent. Most of time this is working well. Sadly the format and class names in the HTML are at times messy and unpredictable. When I fix something on one page it can break another. The job is also harder as no one knows exactly all the variations that are possible due to the user roles. As such I'm continuously finding new variations as I go along. I'm making headway by putting a lot of comments in my CSS. If I need to remove a CSS rule Ill comment it out so I can still see it with the chrome dev tools, and ill put a comment in the CSS saying why I removed it and for what page this was done. This means that if on another page I'm about to add add the rule to fix a different problem, there is more of a chance I will see how this would break the first page. This allows me to either find a different solution that will work for both pages, or I can make the override page specific. This has been working quite well for me. If I had complete free reign and the only deadline was to finish the project by the end then this method would be fine. However my manager is trying to mitigate risk by breaking the work into areas to be completed per sprint. This is counter to how I have been approaching things as something like my typography styles will affect all other pages on the site. The other issue is that the different stakeholders want to sign off each section as I go along. However once I've finished a section it may change if I change CSS that affects it and also affects a new section I'm working on. I've asked that the stakeholders have a quick unofficial sign off in stages (eg per sprint), and have the final official sign off at the end of the project, but this is being met with resistance. I do understand why it would be higher risk to do this, but the only way to guarantee that a signed off section will not change is to make ALL future changes page specific. In addition to this I'm being told that all work that I push to the Git repo should be ready to go live, and as such should not contain any code comments. This is risky for me as I wont know until I've finished the site if I will ever benefit from these comments or not. Has anyone else been in a similar situation and managed to find a compromise that worked for my development approach and also the desires of management and stakeholders to have a more Agile approach? A more Agile workflow works great when you can break the work into components and know that once something is done it wont be affected by future work. However the nature of this project makes this hard to achieve.

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  • Best way to process a queue in C# (PDF treatment)

    - by Bartdude
    First of all let me expose what I would like to do : I already dispose of a long-time running webapp developed in ASP.NET (C#) 2.0. In this app, users can upload standard PDF files (text+pics). The app is running in production on a Windows Server 2003 and has a dedicated database server (SQL server 2008) also running Windows Server 2003. I myself am a quite experienced web developer, but never actually programmed anything non-web (or at least nothing serious). I plan on adding a functionality to the webapp for which I would need a jpg snapshot of each page of the PDF. Creating these "thumbnails" isn't the big deal as such, I already do it inside my webapp using ghostscript. I've only done it on 1 page documents for now though, and the new functionality will need to process bigger documents. In order for this process to be transparent aswell for the admins as the final users, I would like to implement some kind of queue to delay the processing of the thumbnails. There again, no problem to create the queue, it will consist of records in a table, with enough info to find the pdf document back. Then I will need to process this queue, and that's were my interrogations start. Obviously the best solution to process it isn't an ASP script or so, so I will have to get out of my known environment. No problem, but I have no idea which direction to go. Therefore, a few questions : What should I develop ? I presumably need something that is "standby" on the server, runs when needed, then returns to idle state until further notice.Should I be looking into Windows service ? Is there another more appropriate type of project ? Depending on the first answer, what will be the approach ? Should I have somehow SQL server "tell" the program/service/... to process the queue, or should I have that program/service/... periodically check the state of the queue and treat new items. In both case, which functionality can I use ? we're not talking about hundreds of PDF a day (max 50 maybe), I can totally afford to treat the queue 1 item at a time. Can you confirm I don't have to look much further on threads and so ? (I found a lot of answers talking about threads in queue treatment, but it looks quite overkill for my needs) Maybe linked to the previous question : what about concurrent call to the program, whatever it is ? Let's suppose it is currently running, and a new record comes in the queue, what should be the behaviour ? I don't need much detailed answers and would already be happy with answers like "You can do the processing with a service, and yes it's possible to have sqlserver on machine A trigger a service start on machine B" or "You have to develop xxx and then use the scheduler to run it every xxx minutes". I don't mind reading articles and so, but I can hardly afford to spend too much time learning stuff to finally realize I went the wrong way for this project, so basically I'm trying to narrow down the scope of matters I need to investigate. Thanks for reading me, I hope I'll find some helping hands on here :-)

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  • Frequently getting booted from Securemote VPN-1 Connection

    - by Nick L.
    I connect to my office's network remotely through the Checkpoint SecuRemote E75 (R75) VPN application, but recently it's been causing me a lot of issues when connecting from home. I connect through a WRT54GL router running DD-WRT v24 firmware, so I have no clue if that affects anything. I took a dump of the logs for Checkpoint and here are the messages that populate when I get booted but I have no clue how to decipher them and my IT department is completely clueless in terms of resolving the situation. I'm thinking the router is blocking the keep alive connection or something along those lines, but I have no idea how to fix the problem. [ 2388 2932][30 Aug 22:47:49][TR_OFFICE_MODE] TR_OFFICE_MODE::TrOfficeMode::OmSendIpFrameCB: Not sending packet because it's not to the enc domain [ 2388 2932][30 Aug 22:47:50][TR_EVENTS] TR_EVENTS::Raise: Running registered cb... [ 2388 2932][30 Aug 22:47:50][TrComInf] TrComInf::TrComInfSendAsynchronic: __start__ 22:47:50.606 [ 2388 2932][30 Aug 22:47:50][TrComInf] TrComInf::TrComInf::TrComInfSendAsynchronic: Acquiring mutex [ 2388 2932][30 Aug 22:47:50][messaging] messaging::send_all: Sending Message {{ 2 }} , len 185 [ 2388 2932][30 Aug 22:47:50][tcpserver] TcpMultiPipe::pipe_if_send: Message (193 bytes) written successfully to socket 0x224 [ 2388 2932][30 Aug 22:47:50][TrComInf] TrComInf::TrComInf::TrComInfSendAsynchronic: Released mutex [ 2388 2932][30 Aug 22:47:50][TrComInf] TrComInf::TrComInfSendAsynchronic: __end__ 22:47:50.606. Total time - 0 milliseconds [ 2388 2932][30 Aug 22:47:50][TR_SRV2CL] TR_SRV2CL::SendNotification: Successfully sent notification of type TR_NOTIFICATION_TRAFFIC_IDLE [ 2388 2932][30 Aug 22:47:50][vna] vna_trap: received VNA_TRAP_FORWARD_PACKET [ 2388 2932][30 Aug 22:47:50][vna] vna_traffic_fwd_do : forwarding packet with 98 bytes [ 2388 2932][30 Aug 22:47:50][TR_OFFICE_MODE] TrOfficeMode::OmSendIpFrameCB: Packet to destination 192.168.162.15 of protocol 17 [ 2388 2932][30 Aug 22:47:50][TR_OFFICE_MODE] TR_OFFICE_MODE::TrOfficeMode::OmSendIpFrameCB: Not sending packet because it's not to the enc domain [ 2388 2932][30 Aug 22:47:51][vna] vna_trap: received VNA_TRAP_FORWARD_PACKET [ 2388 2932][30 Aug 22:47:51][vna] vna_traffic_fwd_do : forwarding packet with 98 bytes [ 2388 2932][30 Aug 22:47:51][TR_OFFICE_MODE] TrOfficeMode::OmSendIpFrameCB: Packet to destination 192.168.162.15 of protocol 17 [ 2388 2932][30 Aug 22:47:51][TR_OFFICE_MODE] TR_OFFICE_MODE::TrOfficeMode::OmSendIpFrameCB: Not sending packet because it's not to the enc domain [ 2388 2392][30 Aug 22:47:52][TracService] service_ctrl_ex: Called with ctrl_code 14 [ 2388 2392][30 Aug 22:47:52][TracService] service_ctrl_ex: System got SERVICE_CONTROL_SESSIONCHANGE message event type 4 session 2 [ 2388 2392][30 Aug 22:47:52][TracService] service_ctrl_ex: Console/remote disconnect has occured in session 2 [ 2388 2932][30 Aug 22:47:52][vna] vna_trap: received VNA_TRAP_FORWARD_PACKET [ 2388 2932][30 Aug 22:47:52][vna] vna_traffic_fwd_do : forwarding packet with 98 bytes [ 2388 2932][30 Aug 22:47:52][TR_OFFICE_MODE] TrOfficeMode::OmSendIpFrameCB: Packet to destination 192.168.162.15 of protocol 17 [ 2388 2932][30 Aug 22:47:52][TR_OFFICE_MODE] TR_OFFICE_MODE::TrOfficeMode::OmSendIpFrameCB: Not sending packet because it's not to the enc domain [ 2388 2932][30 Aug 22:47:52][TR_CONN_MANAGER] TR_CONN_MANAGER::ConnEnum: Returning connection at position 1 [ 2388 2932][30 Aug 22:47:52][TR_EVENTS] TR_EVENTS::Raise: Running registered cb... [ 2388 2932][30 Aug 22:47:52][TR_CONN_MANAGER] TR_CONN_MANAGER::ConnEventMainHandler: no gw handle [ 2388 2932][30 Aug 22:47:52][TR_CONN_MANAGER] TR_CONN_MANAGER::ConnEventMainHandler: Current connection state is TR_CONN_STATE_CONNECTED. Receiving event of type CONN_EVENT_SYSTEM_SESSION_LOGOFF. Connection handle = 1. System state: TR_SYSTEM_STATE_RUNNING [ 2388 2932][30 Aug 22:47:52][CONFIG_MANAGER] suspend_tunnel_while_locked return value false, because it is Default variable. Scope: site 12.43.159.10, gw NULL ,user USER [ 2388 2932][30 Aug 22:47:52][TR_CONN_MANAGER] TR_CONN_MANAGER::ConnEventConnectedHandler: no gw handle [ 2388 2932][30 Aug 22:47:52][TR_CONN_MANAGER] TR_CONN_MANAGER::ConnEventConnectedHandler: receive session logoff event while connected. cancelling connection Thanks all. :)

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  • Unable to set up SSL support for Apache 2 on Debian

    - by Francesco
    I am trying to set up ssl support for Apache 2 on Debian. Versions are: Debian GNU/Linux 6.0 apache2 2.2.16-6+squeeze1 I followed a lot of how-tos for days but I couldn't make it work. Here are my steps and configuration files (ServerName and DocumentRoot are changed for privacy, in case tell me): # mkdir /etc/apache2/ssl # openssl req $@ -new -x509 -days 365 -nodes -out /etc/apache2/apache.pem -keyout /etc/apache2/apache.pem at this point I've a doubt about permissions on apache.pem, at this step they are -rw-r--r-- 1 root root Maybe it has to belong to www-data? Then I enable ssl-mod with # a2enmod ssl # /etc/init.d/apache2 restart I modify /etc/apache2/sites-available/default-ssl in this way (I put port 8080 because I need port 443 for another purpose): <VirtualHost *:8080> SSLEngine on SSLCertificateFile /etc/apache2/ssl/apache.pem SSLCertificateKeyFile /etc/apache2/ssl/apache.pem ServerAdmin webmaster@localhost DocumentRoot /var/www <Directory /> Options Indexes FollowSymLinks AllowOverride All </Directory> <Directory /var/www/> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> </VirtualHost> <VirtualHost *:8080> DocumentRoot /home/user1/public_html/ ServerName first.server.org # Other directives here </VirtualHost> <VirtualHost *:8080> DocumentRoot /home/user2/public_html/ ServerName second.server.org # Other directives here </VirtualHost> I have to point out that the same configuration works on http (it is a copy of /etc/apache2/sites-available/default with some differences - port and ssl support). My /etc/apache2/ports.conf is the following: # If you just change the port or add more ports here, you will likely also # have to change the VirtualHost statement in # /etc/apache2/sites-enabled/000-default # This is also true if you have upgraded from before 2.2.9-3 (i.e. from # Debian etch). See /usr/share/doc/apache2.2-common/NEWS.Debian.gz and # README.Debian.gz #NameVirtualHost *:80 Listen 80 <IfModule mod_ssl.c> # If you add NameVirtualHost *:443 here, you will also have to change # the VirtualHost statement in /etc/apache2/sites-available/default-ssl # to <VirtualHost *:443> # Server Name Indication for SSL named virtual hosts is currently not # supported by MSIE on Windows XP. #NameVirtualHost *:8080 Listen 8080 </IfModule> <IfModule mod_gnutls.c> Listen 8080 </IfModule> Any suggestion? Thanks

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  • Time Service will not start on Windows Server - System error 1290

    - by paradroid
    I have been trying to sort out some time sync issues involving two domain controllers and seem to have ended up with a bigger problem. It's horrible. They are both virtual machines (one being on Amazon EC2), which I think may complicate things regarding time servers. The primary DC with all the FSMO roles is on the LAN. I reset its time server configuration like this (from memory): net stop w32time w23tm /unregister shutdown /r /t 0 w32tm /register w32tm /config /manualpeerlist:”0.uk.pool.ntp.org,1.uk.pool.ntp.org,2.uk.pool.ntp.org,3.uk.pool.ntp.org” /syncfromflags:manual /reliable:yes /update W32tm /config /update net start w32time reg QUERY HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\W32Time\Config /v AnnounceFlags I checked to see if it was set to 0x05, which it was. The output for... w32tm /query /status Leap Indicator: 0(no warning) Stratum: 1 (primary reference - syncd by radio clock) Precision: -6 (15.625ms per tick) Root Delay: 0.0000000s Root Dispersion: 10.0000000s ReferenceId: 0x4C4F434C (source name: "LOCL") Last Successful Sync Time: 10/04/2012 15:03:27 Source: Local CMOS Clock Poll Interval: 6 (64s) While this was not what was intended, I thought I would sort it out after I made sure that the remote DC was syncing with it first. On the Amazon EC2 remote replica DC (Windows Server 2008 R2 Core)... net stop w32time w32tm /unregister shutdown /r /t 0 w32time /register net start w32time This is where it all goes wrong System error 1290 has occurred. The service start failed since one or more services in the same process have an incompatible service SID type setting. A service with restricted service SID type can only coexist in the same process with other services with a restricted SID type. If the service SID type for this service was just configured, the hosting process must be restarted in order to start this service. I cannot get the w32time service to start. I've tried resetting the time settings and tried to reverse what I have done. The Ec2Config service cannot start either, as it depends on the w32time service. All the solutions I have seen involve going into the telephony service registry settings, but as it is Server Core, it does not have that role, and I cannot see the relationship between that and the time service. w32time runs in the LocalService group and this telephony service which does not exist on Core runs in the NetworkService group. Could this have something to do with the process (svchost.exe) not being able to be run as a domain account, as it now a domain controller, but originally it ran as a local user group, or something like that? There seem to be a lot of cases of people having this problem, but the only solution has to do with the (non-existant on Core) telephony service. Who even uses that?

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