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  • is gnome 3 is slow or my machine?

    - by user103054
    I have Dell XPS 15 i7 - 2360 with nvidia 525M (1GB) with optimus running Ubuntu 12.10 64 bit and have bumblebee installed for optimus. Recently I installed Gnome Shell to give it a try and found it sort of lagging under few scenarios though rest all is butter smooth. When I click on Date gnome 3 it appears as if a second has elapsed before the window is drawn. But others panel items like network or volume looks fine. In gnome 3 when I'm on dash with (window preview) if I remove any of the windows before the remaining windows reshuffle it takes about 2 seconds (noticeable clearly). Everything else is fine in both unity and Gnome Shell. What is causing this slowness? Is Gnome Shell is really slower?

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  • Unable to install Nvidia drivers

    - by Tazzer
    a few days ago I installed ubuntu 11.10 on my friends computer. Despite all of our efforts we are unable to open the default unity and it will only open the 2d interface. I have been told in the IRC chat room that we need to install the graphics card drivers(nvidia geforce 420.) When I check the additional drivers app it doesn't show any to install. I tried installing the ones from the nvidia website but no luck, I also forgot to mention. I don't know if it means anything but he has a 64 bit computer and it is ubuntu 11.10 64bit.

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  • Ubuntu 12.10 over Ubuntu 11.10 seems to hang

    - by Angela Trapp
    My installation of Ubuntu 12.10 over Ubuntu 11.10 seems to hang on "saving installed packages". How long should I wait before knowing for sure that something is wrong? I stopped it once and tried re-installing but am getting the same results. I'm installing from a USB stick. I'm connected to the internet using a wired connection but I'm reading here to connect to a wi-fi network while installing. Could this possibly be the issue? I can't install using wi-fi at the moment as my router was fried in a brownout yesterday. I've ordered another router online so as soon as it gets in, I'll try again. Any suggestions are appreciated! Please let me know if you need more information. It's a 32-bit installation and I have 1 GB of memory. Thanks!

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  • Lenovo G580 Brightness Error caused by unsupported updates. How to revert?

    - by Arjun Bajaj
    I just installed the 64-Bit version of Ubuntu 12.04 on my newly bought Lenovo G580. The brightness control was working properly using the Live CD and when I first started the installed version. Then I updated Ubuntu and restarted my laptop, and suddenly now, I can't change the brightness. I think its caused by some update. And then I went and checked my update settings, and saw that Unsupported Updates were enabled by default. So now I need to fix this brightness issue somehow. What should I do to locate the wrong update and remove it? I don't even mind removing all the updates right now. Thanks for the help. :)

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  • DrRacket icon doesnt work?

    - by Laurie
    I installed DrRacket from the Ubuntu Software Center. All went well and an icon appeared however nothing happened when I clicked the icon so I removed it. Then went to the Developer website and downloaded full-5.3.0.21-bin-x86_64-linux-debian-squeeze.sh. I installed this via Terminal with sudo apt-get install racket. The DrRacket icon came back in Dash Home but again clicking it nothing appears to happen. How do I start DrRacket? I am running Ubuntu 12.04 LTS dual boot on a 64 bit Dell

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  • video/audio output via HDMI Ubuntu 12.04

    - by lostNfound
    I've been out of the Ubuntu loop for quite a while now and have a completely new laptop now. Just installed Ubuntu 12.04 64-bit and would like to output my video and my audio via HDMI to my television. the following is the lspci | grep VGA for my computer. please tell me if there is any additional information needed and preferably how to obtain it and i will be more than happy to oblige. thank you in advance for your time and assistance in this matter. 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF108 [GeForce GT 540M] (rev a1) Edit: every time i restart my computer, after a short moment, i get an error message stating something along the lines "sorry, jockey needed to close unexpectedly." after researching, i discovered jockey is the name of the "additional drivers," which after initial installation, ubuntu informed me of proprietary drivers available. those are no longer available, and this error continues to occur.

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  • Mouse Problem on Ubuntu 12.10

    - by KashmirHackers
    I had a strange mouse problem on Ubuntu 12.10(64-Bit), the problem is that when I turnoff power supply/power goes off, the red laser light of my mouse also goes off and my mouse stops working but it works fine when A/C power supply is on. First I thought my mouse or my laptop's USB ports had problem but since I am using Dual Boot with windows 7, I checked my mouse on windows 7 and it works fine, even I turn off power supply. Today,I thought that I should give a try to Linux Mint 14-RC (which is based on same Ubuntu 12.10) and after installing linux mint when I plugged in my mouse it worked fine even though power is off. Don't know what is really going on, and I am afraid if I reinstall my Ubuntu 12.10 the problem will remain.

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  • The error indicates that IIS is in 32 bit mode, while this application is a 64 b it application and thus not compatible.

    - by Patrick Olurotimi Ige
    I was trying to install a new WSS v3 Sharepoint on a 64 bit Windows 2003 server today but the installation was giving some error saying i would need to allow ASP.NET 2.0 in the web server extension in IIS.  Looking at the IIS there was a ASP.NET 2.0 32 bit allowed but not for a 64 bit. I tried registering the aspnet_regiis but no luck by doing so: For the 32 bit verison %SYSTEMROOT%\Microsoft.NET\Framework\v2.0.50727\aspnet_regiis.exe -i For the 64bit version %SYSTEMROOT%\Microsoft.NET\Framework64\v2.0.50727\aspnet_regiis.exe -i I get the error "The error indicates that IIS is in 32 bit mode, while this application is a 64 b it application and thus not compatible." The difference is the \Framework64 folders So my next guess was to find a way to disable the 32 bit and then allow the 64 bit version. And luckily enough i found this link    MS to the rescue So just ran : cscript %SYSTEMDRIVE%\inetpub\adminscripts\adsutil.vbs SET W3SVC/AppPools/Enable32bitAppOnWin64 0 and the registered the %SYSTEMROOT%\Microsoft.NET\Framework64\v2.0.50727\aspnet_regiis.exe -i and that was it

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  • Windows 7 and 11.10 side by side from scratch what am I doing wrong?

    - by Bill.Caffery
    I have tried everything I can think of at this point and I'm at a total loss. I have a 2TB drive I want to install Windows 7 and 11.10 (both are 64 bit) side by side, but once I install Windows it must need gpt to work or something because no matter how many times I've removed it, it always returns. If I use gdisk and set the disk as mbr, Windows won't load. Now this last time I ran gdisk and tried to boot into Windows before I installed Ubuntu all the way and ended up at a grub rescue prompt. Any help please? Also let me say I have been searching and reading for days and have tried everything I can find to make this work so this isn't a one time event, it's continual.

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  • Java installation for Solaris Studio 12.2

    - by DemiSheep
    I have Solaris Studio almost working. My only issue seems to be Java. Here is what I get: ============================ aflory@aflory-laptop:~$ solstudio & [1] 1723 aflory@aflory-laptop:~$ Solaris Studio is unable to find a supported version of Java. Solaris Studio supports Java version 1.6.0_13 and newer and looks for a valid Java installation in the following order: 1) Location specified with --jdkhome command line option 2) In PATH environment variable 3) At /usr/jdk/latest location, if exists 4) At /usr/java location, if exists 5) At /usr location, if exists ============================ I try typing --jdkhome in the console but I get an command not found error. I have added the following to my /home/aflory/.bashrc file: PATH=$PATH:/usr/java/jdk1.6.0_24/bin:/home/aflory/solstudio12.2/bin export PATH I am running Ubuntu 10.04 64bit. I tried installing the 64 bit version of Java JDK, then I tried installing the 32bit version of Java JDK. I don't believe there is a 64bit version of Solaris Studio.

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  • Ubuntu slows down even after cpu-intensive process is ended

    - by Matt2
    After a Skype video call, or the use of virtualbox, Ubuntu slows down to a crawl, even after the process is ended. Running htop reveals that processes that used little CPU before are now all using about 30% cpu (namely Compiz, Firefox, Python, and Skype, but I'm sure there are others), to the point where all my cores are at 99%. All I can do from here is restart. Any idea why this is happpening? I'm running Ubuntu 12.04 64-bit on 3.7 GiB of memory, Intel® Core™ i3 CPU M 330 @ 2.13GHz × 4, VESA: M92 graphics driver. Not sure why I'm running VESA, I installed fglrx, but I suppose that's a different question. Thanks in advance!

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  • Software Center crashes and terminal errors

    - by user97521
    *note*I'm a new user to Ask Ubuntu and I've only recently switched to Ubuntu 12.04. When I try to open the software center (Ubuntu 12.04 32-bit) it will flash open, load for maybe 1-2 seconds, and then close. When i try using: sudo apt-get purge software center sudo apt-get install sudo apt-get update sudo apt-get upgrade I get this within the terminal: Reading package lists... Error! E: Problem parsing dependency Depends E: Error occurred while processing printer-driver-hpcups (NewVersion2) E: Problem with MergeList /var/lib/dpkg/status E: The package lists or status file could not be parsed or opened. *The problem fixed itself after I shut down my laptop for the night and turned it back on to check my e-mail this afternoon. If anyone could tell me how to fix this problem in the future please do, I would like to learn about these kind of things because i don't plan on putting windows on my laptop again :P *

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  • Animation or Video instead of Default.png (Iphone app)

    - by ludo
    hi, I saw in many application like Zara, Zara Home, D&G.. that instead of using the Default.png image for loading the application, they use a video instead. Did someone know how to do it? Did they manage to replace the Default image and put an animation instead or just load an animation in the ApplicationDidFinishLaunching Thanks,

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  • JQuery Animation Question

    - by Sarfraz
    Hello, I have created a jquery animation that can be seen by clicking the Preview button on top: http://jsbin.com/anayi3/edit I have used the slideDown animation method. The problem is that all items slide down together. I want to each number to display after short delay. It should not be much of problem for experienced jquery developers. How to do that? Thanks in advance.

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  • WPF Animation Duration

    - by Allen Ho
    I have a storyboard like the following Duration="0:0:1" Completed="DeviceExplorer_Completed" The animation for some reason does not appear to be working linearly. If I change the duration to something like Duration="0:0:0.8" and assign the stroyboard to a MouseEnter event of a button, the animation moves but does not complete for some reason, I move my mouse over the button a few times before it enetually completes... Any ideas why?

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  • Tell jQuery to ignore clicks during an animation sequence

    - by dclowd9901
    I'm in the midst of writing a slideShow app (click a button, and you slide through a list of images) for jQuery, but I've run into a little bug where it will respond to the click() request even while an animation is happening. I'm using the animate() function already, so that isn't staving off the additional animation requests. Any way to program around this?

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  • gif file animation is not working outside the Cycle plugin control

    - by Geetha
    Hi All, I am creating application using jquery in asp.net. I am displaying images(664 x 428) with (eg.) fade effect using cycle plugin and also a gif file outside the control. Problem: The gif file animation is working only if i pause the cycle effect the gif file animation is working. (Whatever effect it may be) Coding: $('#mainBanner').cycle({ fx: 'fade', continuous: true, speed: 7500, timeout: 55000, pause: 1, sync: 1 });

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  • Custom pin animation - MKMapView

    - by user128647
    I have used pin images in application instead of standard pin, now i want to give animation (dropping effect as it was with standard pins) to custom pins. How can i provide dropping animation effect to custom pin images????

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  • Animation using AniMate with Unity3D doesn't interact with physical objects

    - by Albz
    I'm designing a maze with Unity3D. The maze has a number of bifurcations and the player will stop before each bifurcation and simply choose left or right. Then an automatic animation will move the player through the next bifurcation till the end of the maze (or till a dead end). To animate the player I'm using AniMate and C# in my Unity project. Using AniMate I'm simply creating a point-to-point animation for each bifurcation (e.g. mage below: from the start/red arrow to point 5) My problem is that my animation script (associated to the "First Person Controller") is not working properly since physics is not respected (the player passes through walls). If in the same project I enable the standard character controls in Unity, then I can navigate in the maze with the physical contrains of walls etc... (i.e. I have colliders). This is an example of the code I'm using when I press left to pass from starting point, trough point 1 to point 2: void FixedUpdate () { if (Input.GetKey(KeyCode.LeftArrow)) { //To point 1 Hashtable props = new Hashtable(); props.Add("position", new Vector3(756f,112f,1124f)); props.Add("physics", true); Ani.Mate.To(transform, 2, props); //To point 2 Hashtable props2 = new Hashtable(); props2.Add("position", new Vector3(731f,112f,1124f)); props2.Add("physics", true); Ani.Mate.To(transform, 2, props2); } } What happens practically when I press the left arrow button is that the player moves directly to point 2 using a straight line passing through the wall. I tried to pass to AniMate "Physics = true" but it doesn't seem to help. Any idea on how to solve this issue? Alternatively... any hint on how to have a more optimized code and just use a series of vector3 coordinates (one for each point) to obtain the simple animation I want without having to declare new Hashtable(); etc... every time? I chose AniMate simply because 1. I'm a beginner with Unity 2. I don't need complex animations (e.g. I don't need to use iTween), just fixed animations along straight lines and I need something really simple and quick to implement in a script. However, if someone has an equally simple solution it will be welcome. thank you in advance for your help

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  • Flash Animation and Sound Loop

    - by Joseph
    ok so im having an issue with Flash CS5. I have a sound looping, and my animation is only 13 frames long, while the song is like a minute long, so each time the animation loops threw the default "Loop Playback" a new sound audio is played which os overlapping the previous over and over causing a massive echo effect. Whats the best way to loop both of them insync, or atleast copy and paste the animations frames and make it the length of the song?

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  • jqTouch - why does the transition has no animation?

    - by teepusink
    Hi, I'm using jqTouch. Trying to figure out why when the scene / div change, it just change abruptly without the slide animation? Here is the setting that I have now: var jQT = new $.jQTouch({ slideSelector: '.link', useAnimations: true }); Again the scene change works just fine, just that I don't see the slide animation. What am I missing? Thanks, Tee

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  • Get location of object when animation is complete in android

    - by bgm
    Is there a way to find out the final location of my animated "object" after the animation? Let's say I am animating an ImageView with location in parent as (0,0 - 20,20) using TranslateAnimation and ScaleAnimation over 1 second with setFillAfter(true). How to I find the final location of this "object" (since the View location itself does not move)? I need to continue the animation from this point based on an user input.

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  • Can I stop UIImageView Animation at last frame?

    - by Ivan
    Hello, I have an animation using a UIImageView myAnimatedView.animationImages = myImages; myAnimatedView.animationDuration = 1; myAnimatedView.animationRepeatCount = 1; [myAnimatedView startAnimating]; How can I tell to animation to stop at the last frame or to be visible last frame of the series of images? Thank you in advance

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  • jQuery Stop non-css animation

    - by Mark
    I'm trying to stop a non-css animation: http://jsbin.com/aqute4/4/edit Button 1 starts the animation nicely, totally lost on how to stop it though, since .stop() seems to need a DOM element... rather than a random object. Thanks in advance. PS: Original code comes from: http://james.padolsey.com/javascript/fun-with-jquerys-animate/

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