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  • Huge Graph Structure

    - by Harph
    I'm developing an application in which I need a structure for represent a huge graph (between 1000000 and 6000000 nodes and 100 or 600 edges) in memory. The edges representation will contain some attribute of the relation. I have tried a memory map representation, arrays, dictionaries and string for represent that structure in memory, but this always crash because the memory limit. I would to get an advice of how can I represent this, or something similar. By the way, I'm using python.

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  • iphone photo maximum size

    - by aditya
    Hi all i want to know there a limitation in size for an iphone to display an image? as the resolution of iphone is 320*480 px. i am developing an app which fetches photos from an URL and that URL contains some photos os size 600KB.So when i launch the app in simulator it behaves properly but in device the application crashes as soon as photos with higher resolution are displayed , and when lower resolution photos are displayed the app does not crash in the device.

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  • iPhone iOS 6 BonjourWeb Xcode 4.5 "Cancel Button Error

    - by Don Larson
    I'm working with the source code for BonjourWeb using iOS 6 and Xcode 4.5. BonjourWeb Source code for Xcode In BonjourWebAppDelegate.m, the setting for showCancelButton:YES in the "applicationDidFinishLaunching: application:" method causes the program to crash when the Cancel button is clicked in the app's browser with the error: 2012-10-27 13:07:45.309 BonjourWeb[1762:c07] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* +[NSNetService dictionaryFromTXTRecordData:]: cannot convert nil to a dictionary.' How can I rectify this to work properly? Thank you. Don

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  • getView() in CountDownTimer's onTick return sometimes null

    - by HexWrench
    I had recently a crash report where I could see that in the CountDownTimer's onTick method the getView() call returns null. I use the onTick method to display the remaining time in a textView. The textView is inside a Fragment. Since the CountDownTimer runs in the UI thread I have no idea why this had happened. What could be the cause for this and what is a possible workaround for this problem? Thanks!

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  • Spinning a circle in J2ME using a Canvas.

    - by JohnQPublic
    Hello all! I have a problem where I need to make a multi-colored wheel spin using a Canvas in J2ME. What I need to do is have the user increase the speed of the spin or slow the spin of the wheel. I have it mostly worked out (I think) but can't think of a way for the wheel to spin without causing my cellphone to crash. Here is what I have so far, it's close but not exactly what I need. class MyCanvas extends Canvas{ //wedgeOne/Two/Three define where this particular section of circle begins to be drawn from int wedgeOne; int wedgeTwo; int wedgeThree; int spinSpeed; MyCanvas(){ wedgeOne = 0; wedgeTwo = 120; wedgeThree = 240; spinSpeed = 0; } //Using the paint method to public void paint(Graphics g){ //Redraw the circle with the current wedge series. g.setColor(255,0,0); g.fillArc(getWidth()/2, getHeight()/2, 100, 100, wedgeOne, 120); g.setColor(0,255,0); g.fillArc(getWidth()/2, getHeight()/2, 100, 100, wedgeTwo, 120); g.setColor(0,0,255); g.fillArc(getWidth()/2, getHeight()/2, 100, 100, wedgeThree, 120); } protected void keyPressed(int keyCode){ switch (keyCode){ //When the 6 button is pressed, the wheel spins forward 5 degrees. case KEY_NUM6: wedgeOne += 5; wedgeTwo += 5; wedgeThree += 5; repaint(); break; //When the 4 button is pressed, the wheel spins backwards 5 degrees. case KEY_NUM4: wedgeOne -= 5; wedgeTwo -= 5; wedgeThree -= 5; repaint(); } } I have tried using a redraw() method that adds the spinSpeed to each of the wedge values while(spinSpeed0) and calls the repaint() method after the addition, but it causes a crash and lockup (I assume due to an infinite loop). Does anyone have any tips or ideas how I could automate the spin so you do not have the press the button every time you want it to spin? (P.S - I have been lurking for a while, but this is my first post. If it's too general or asking for too much info (sorry if it is) and I either remove it or fix it. Thank you!)

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  • COM(C++) Programming Tutorials

    - by Deep-B
    Hey guys, I was wondering if there're any good sites that deal with learning C++/COM from the ground up? Looking for something like a crash course (two weeks, and not being hypothetical here). Assume knowledge in standard C/C++, or at least not a complete dummy.

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  • Problems Installing Eclipse and Ruby Plugin

    - by Jesse J
    I installed Eclipse on my Ubuntu machine and then the Ruby Development Tools (RDT), but it would crash when I try to alter certain features, like having line numbers, how far back to have history, and the code coloring scheme didn't work fully. I decided to try to uninstall Eclipse by doing sudo aptitude remove Eclipse and then sudo aptitude install eclipse but instead it installed it back with the broken Ruby plugin. I also tried aptitude purge but that didn't help either. How can I freshly reinstall Eclipse and get a properly working Ruby plugin?

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  • Get crashing application stack trace

    - by Tony
    Is there any program that anyone knows off (not a debugger) that will produce a stack trace of a crashing application? The application crash can be simulated at will on a server on which I cannot necessarily install a debugger. That's why the question if there's no other way to get a stack trace so I can then have a look.

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  • Powerbuilder resources

    - by afilatun
    I'm recently working in a company where we use PowerBuilder extensively. The only documentation or resources we have access to is some basic course saying things like "Do A, then B and you'll get C". I was wondering if there is some better crash courses or tutorials for this language on the net or somewhere else which actually explain something instead of simply taking me by the hand.

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  • What does Apache need to support both mysqli and PDO?

    - by Nathan Long
    I'm considering changing some PHP code to use PDO for database access instead of mysqli (because the PDO syntax makes more sense to me and is database-agnostic). To do that, I'd need both methods to work while I'm making the changeover. My problem is this: so far, either one or the other method will crash Apache. Right now I'm using XAMPP in Windows XP, and PHP Version 5.2.8. Mysqli works fine, and so does this: $dbc = new PDO("mysql:host=$hostname;dbname=$dbname", $username, $password); echo 'Connected to database'; $sql = "SELECT * FROM `employee`"; But this line makes Apache crash: $dbc->query($sql); I don't want to redo my entire Apache or XAMPP installation, but I'd like for PDO to work. So I tried updating libmysql.dll from here, as oddvibes recommended here. That made my simple PDO query work, but then mysqli queries crashed Apache. (I also tried the suggestion after that one, to update php_pdo_mysql.dll and php_pdo.dll, to no effect.) Test Case I created this test script to compare PDO vs mysqli. With the old copy of libmysql.dll, it crashes if $use_pdo is true and doesn't if it's false. With the new copy of libmysql.dll, it's the opposite. if ($use_pdo){ $dbc = new PDO("mysql:host=$hostname;dbname=$dbname", $username, $password); echo 'Connected to database<br />'; $sql = "SELECT * FROM `employee`"; $dbc->query($sql); foreach ($dbc->query($sql) as $row){ echo $row['firstname'] . ' ' . $row['lastname'] . "<br>\n"; } } else { $dbc = @mysqli_connect($hostname, $username, $password, $dbname) OR die('Could not connect to MySQL: ' . mysqli_connect_error()); $sql = "SELECT * FROM `employee`"; $result = @mysqli_query($dbc, $sql) or die(mysqli_error($dbc)); while ($row = mysqli_fetch_array($result,MYSQLI_ASSOC)) { echo $row['firstname'] . ' ' . $row['lastname'] . "<br>\n"; } } What does Apache need in order to support both methods of database query?

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  • JNA array structure

    - by Burny
    I want to use a dll (IEC driver) in Java, for that I am using JNA. The problem in pseudo code: start the server allocate new memory for an array (JNA) client connect writing values from an array to the memory sending this array to the client client disconnect new client connect allocate new memory for an array (JNA) - JVM crash (EXCEPTION_ACCESS_VIOLATION) The JVM crash not by primitve data types and if the values will not writing from the array to the memory. the code in c: struct DataAttributeData CrvPtsArrayDAData = {0}; CrvPtsArrayDAData.ucType = DATATYPE_ARRAY; CrvPtsArrayDAData.pvData = XYValDAData; XYValDAData[0].ucType = FLOAT; XYValDAData[0].uiBitLength = sizeof(Float32)*8; XYValDAData[0].pvData = &(inUpdateValue.xVal); XYValDAData[1].ucType = FLOAT; XYValDAData[1].uiBitLength = sizeof(Float32)*8; XYValDAData[1].pvData = &(inUpdateValue.yVal); Send(&CrvPtsArrayDAData, 1); the code in Java: DataAttributeData[] data_array = (DataAttributeData[]) new DataAttributeData() .toArray(d.bitLength); for (DataAttributeData d_temp : data_array) { d_temp.data = new Memory(size / 8); d_temp.type = type_iec; d_temp.bitLength = size; d_temp.write(); } d.data = data_array[0].getPointer(); And then writing values whith this code: for (int i = 0; i < arraySize; i++) { DataAttributeData dataAttr = new DataAttributeData(d.data.share(i * d.size())); dataAttr.read(); dataAttr.data.setFloat(0, f[i]); dataAttr.write(); } the struct in c: struct DataAttributeData{ unsigned char ucType; int iArrayIndex; unsigned int uiBitLength; void * pvData;}; the struct in java: public static class DataAttributeData extends Structure { public DataAttributeData(Pointer p) { // TODO Auto-generated constructor stub super(p); } public DataAttributeData() { // TODO Auto-generated constructor stub super(); } public byte type; public int iArrayIndex; public int bitLength; public Pointer data; @Override protected List<String> getFieldOrder() { // TODO Auto-generated method stub return Arrays.asList(new String[] { "type", "iArrayIndex", "bitLength", "data" }); } } Can anybody help me?

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  • Obj-C crashes on substringWithRange message

    - by code_burgar
    The following code is making my app crash at line 3 without an error I would recognize or know how to deal with. Any ideas as to what I am doing wrong? NSInteger *match = [str1 intValue] + [str2 intValue]; NSString *strrep = [NSString stringWithFormat:@"%i", match]; label.text = [strrep substringWithRange:NSMakeRange(1,3)];

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  • merging and manupulating files in matlab

    - by Paul
    Is there a way to run a loop through a folder and process like 30 files for a month and give the average,max of each columns and write in one excel sheet or so?? I have 30 files of size [43200 x 30] I ran a different matlab scrip to generate them so the names are easy File_2010_04_01.xls , File_2010_04_02.xls ..... and so on I cannot merge them as each are 20mbs and matlab would crash. Any ideas? Thanks

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  • mfc, how can i make a proccess in an OnLButtonDown() event happen again and again untill i live the

    - by Erez
    What happen untill now is this... Any line happens once, and if i use a while(1) or while (nFlags == MK_LBUTTON) its working as it should but i get a crash... The other problem, or mabye the same one is the delay if i will be able to do it, mabye using while() with Timer()????? I was thinking about Timer() to recall the function with delay but i can't call OnLButtonDown() becouse as i understand it only a messege can call it with the arguments..... 10x

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  • dialog.show() crashes my application, why?

    - by user1739462
    I'm new in adroid. I like to do things when the color reach a value. I like (for example) show the alert if r is bigger than 30, but the application go in crash. Thank for very simple answares. public class MainActivity extends Activity { private AlertDialog dialog; private AlertDialog.Builder builder; private BackgroundColors view; public class BackgroundColors extends SurfaceView implements Runnable { public int grand=0; public int step=0; private boolean flip=true; private Thread thread; private boolean running; private SurfaceHolder holder; public BackgroundColors(Context context) { super(context); } Inside this loop while running is true. is impossible to show dialogs ?? public void run() { int r = 0; while (running){ if (holder.getSurface().isValid()){ Canvas canvas = holder.lockCanvas(); if (r > 250) r = 0; r += 10; if (r>30 && flip){ flip=false; // ********************************* dialog.show(); // ********************************* // CRASH !! } try { Thread.sleep(300); } catch(InterruptedException e) { e.printStackTrace(); } canvas.drawARGB(255, r, 255, 255); holder.unlockCanvasAndPost(canvas); } } } public void start() { running = true; thread = new Thread(this); holder = this.getHolder(); thread.start(); } public void stop() { running = false; boolean retry = true; while (retry){ try { thread.join(); retry = false; } catch(InterruptedException e) { retry = true; } } } public boolean onTouchEvent(MotionEvent e){ dialog.show(); return false; } protected void onSizeChanged(int xNew, int yNew, int xOld, int yOld){ super.onSizeChanged(xNew, yNew, xOld, yOld); grand = xNew; step =grand/15; } } public void onCreate(Bundle b) { super.onCreate(b); view = new BackgroundColors(this); this.setContentView(view); builder = new AlertDialog.Builder(this); builder.setMessage("ciao"); builder.setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { Log.d("Basic", "It worked"); } }); dialog = builder.create(); } public void onPause(){ super.onPause(); view.stop(); } public void onResume(){ super.onResume(); view.start(); } }

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  • Strange (Undefined?) Behavior of Free in C

    - by Chris Cirefice
    This is really strange... and I can't debug it (tried for about two hours, debugger starts going haywire after a while...). Anyway, I'm trying to do something really simple: Free an array of strings. The array is in the form: char **myStrings. The array elements are initialized as: myString[index] = malloc(strlen(word)); myString[index] = word; and I'm calling a function like this: free_memory(myStrings, size); where size is the length of the array (I know this is not the problem, I tested it extensively and everything except this function is working). free_memory looks like this: void free_memory(char **list, int size) { for (int i = 0; i < size; i ++) { free(list[i]); } free(list); } Now here comes the weird part. if (size> strlen(list[i])) then the program crashes. For example, imagine that I have a list of strings that looks something like this: myStrings[0] = "Some"; myStrings[1] = "random"; myStrings[2] = "strings"; And thus the length of this array is 3. If I pass this to my free_memory function, strlen(myStrings[0]) > 3 (4 3), and the program crashes. However, if I change myStrings[0] to be "So" instead, then strlen(myStrings[0]) < 3 (2 < 3) and the program does not crash. So it seems to me that free(list[i]) is actually going through the char[] that is at that location and trying to free each character, which I imagine is undefined behavior. The only reason I say this is because I can play around with the size of the first element of myStrings and make the program crash whenever I feel like it, so I'm assuming that this is the problem area. Note: I did try to debug this by stepping through the function that calls free_memory, noting any weird values and such, but the moment I step into the free_memory function, the debugger crashes, so I'm not really sure what is going on. Nothing is out of the ordinary until I enter the function, then the world explodes. Another note: I also posted the shortened version of the source for this program (not too long; Pastebin) here. I am compiling on MinGW with the c99 flag on. PS - I just thought of this. I am indeed passing numUniqueWords to the free function, and I know that this does not actually free the entire piece of memory that I allocated. I've called it both ways, that's not the issue. And I left it how I did because that is the way that I will be calling it after I get it to work in the first place, I need to revise some of my logic in that function. Source, as per request (on-site): #include <stdio.h> #include <string.h> #include <ctype.h> #include <stdlib.h> #include "words.h" int getNumUniqueWords(char text[], int size); int main(int argc, char* argv[]) { setvbuf(stdout, NULL, 4, _IONBF); // For Eclipse... stupid bug. --> does NOT affect the program, just the output to console! int nbr_words; char text[] = "Some - \"text, a stdin\". We'll have! also repeat? We'll also have a repeat!"; int length = sizeof(text); nbr_words = getNumUniqueWords(text, length); return 0; } void free_memory(char **list, int size) { for (int i = 0; i < size; i ++) { // You can see that printing the values is fine, as long as free is not called. // When free is called, the program will crash if (size > strlen(list[i])) //printf("Wanna free value %d w/len of %d: %s\n", i, strlen(list[i]), list[i]); free(list[i]); } free(list); } int getNumUniqueWords(char text[], int length) { int numTotalWords = 0; char *word; printf("Length: %d characters\n", length); char totalWords[length]; strcpy(totalWords, text); word = strtok(totalWords, " ,.-!?()\"0123456789"); while (word != NULL) { numTotalWords ++; printf("%s\n", word); word = strtok(NULL, " ,.-!?()\"0123456789"); } printf("Looks like we counted %d total words\n\n", numTotalWords); char *uniqueWords[numTotalWords]; char *tempWord; int wordAlreadyExists = 0; int numUniqueWords = 0; char totalWordsCopy[length]; strcpy(totalWordsCopy, text); for (int i = 0; i < numTotalWords; i++) { uniqueWords[i] = NULL; } // Tokenize until all the text is consumed. word = strtok(totalWordsCopy, " ,.-!?()\"0123456789"); while (word != NULL) { // Look through the word list for the current token. for (int j = 0; j < numTotalWords; j ++) { // Just for clarity, no real meaning. tempWord = uniqueWords[j]; // The word list is either empty or the current token is not in the list. if (tempWord == NULL) { break; } //printf("Comparing (%s) with (%s)\n", tempWord, word); // If the current token is the same as the current element in the word list, mark and break if (strcmp(tempWord, word) == 0) { printf("\nDuplicate: (%s)\n\n", word); wordAlreadyExists = 1; break; } } // Word does not exist, add it to the array. if (!wordAlreadyExists) { uniqueWords[numUniqueWords] = malloc(strlen(word)); uniqueWords[numUniqueWords] = word; numUniqueWords ++; printf("Unique: %s\n", word); } // Reset flags and continue. wordAlreadyExists = 0; word = strtok(NULL, " ,.-!?()\"0123456789"); } // Print out the array just for funsies - make sure it's working properly. for (int x = 0; x <numUniqueWords; x++) { printf("Unique list %d: %s\n", x, uniqueWords[x]); } printf("\nNumber of unique words: %d\n\n", numUniqueWords); // Right below is where things start to suck. free_memory(uniqueWords, numUniqueWords); return numUniqueWords; }

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  • How to find out if a method exists in Obj-C when given an NSString

    - by Justin
    I have a method as an NSString *. If it exists, I want to call it, and if not, do nothing. SEL eventSelector = NSSelectorFromString(eventSelectorStr); if ([delegate respondsToSelector:eventSelector]) { [delegate performSelector:eventSelector]; [delegate adapterDidFinishAdRequest:self]; } else { // Does not implement selector } This code does not work, since NSSelectorFromString will register the string as a selector, so respondsToSelector:eventSelector will cause a crash because the selector is actually invalid.

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  • Powerbuilder ressources

    - by afilatun
    I'm recently working in a company where we use PowerBuilder extensively. The only documentation or ressources we have access to is some basic course saying things like "Do A, then B and you'll get C". I was wondering if there is some better crash courses or tutorials for this language on the net or somewhere else which actually explain something instead of simply taking me by the hand.

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  • Determining if an Activity exists on the current device?

    - by stormin986
    Is there a way to check and see if an Activity exists on your device? If I have a youtube video link I want to specify it open in the YouTube PlayerActivity. However, I don't want to crash if for some reason they don't have it. Is there a way to check and see if the activity exists? I don't think I can catch the runtime exception since startActivity() doesn't throw it.

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  • Crashing app when i want to go rootview from other view controller

    - by Priyanka
    Hello All, I want to go Root view Controller from another view controller but i got the terminating error. following is the error message in console, Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSCFArray removeObjectsInRange:]: index (4) beyond bounds (1)' This is my code for that NSArray *arr=self.navigationController.viewControllers; //ListOfInjuriesViewController *list=[[ListOfInjuriesViewController alloc]init]; [self.navigationController popToViewController:[arr objectAtIndex:2] animated:YES]; So any one can give me the suggestion on it so can remove the crash

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  • core plot error?

    - by senthilmuthu
    hi, i am using core plot framework,when i run following code in viewdidload gives crash.the view is as custom view... graph = [(CPXYGraph *)[CPXYGraph alloc] initWithFrame:CGRectZero]; CPLayerHostingView *hostingView = (CPLayerHostingView *)self.view; hostingView.hostedLayer = graph;**(gives error)** what i have to do? any help please?

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