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  • Python GUI Scraper hanging issues.

    - by bball
    I wrote a scraper using python a while back, and it worked fine in the command line. I have made a GUI for the application now, but I am having trouble with one issue. When I attempt to update text inside the gui (e.g. 'fetching URL 12/50'), I am unable seeing as the function within the scraper is grabbing 100+ links. Also when going from one scraping function, to a function that should update the gui, to another function, the gui update function seems to be skipped over while the next scrape function is run. An example would be: scrapeLinksA() #takes 20 seconds updateInfo("LinksA done") scrapeLinksB() #takes another 20 seconds in the above example, updateInfo is never executed, unless I end the program with a KeyboardInterrupt. I'm thinking my solution is threading, but I'm not sure. What can I do to fix this? I am using: PyQt4 urllib2 BeautifulSoup

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  • How to re-use a thread in Java ?

    - by David
    I am a building a console Sudoku Solver where the main objective is raw speed. I now have a ManagerThread that starts WorkerThreads to compute the neibhbors of each cell. So one WorkerThread is started for each cell right now. How can I re-use an existing thread that has completed its work? The Thread Pool Pattern seems to be the solution, but I don't understand what to do to prevent the thread from dying once its job has been completed. ps : I do not expect to gain much performance for this particular task, just want to experiment how multi-threading works before applying it to the more complex parts of the code. Thanks

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  • Thread safety of Matlab engine API

    - by Jeremy
    I have discovered through trial and error that the MATLAB engine function is not completely thread safe. Does anyone know the rules? Discovered through trial and error: On Windows, the connection to MATLAB is via COM, so the COM Apartment threading rules apply. All calls must occur in the same thread, but multiple connections can occur in multiple threads as long as each connection is isolated. From the answers below, it seems that this is not the case on UNIX, where calls can be made from multiple threads as long as the calls are made serially.

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  • Connecting to multiple firebird Databases via Delphi

    - by Branden
    I am integrating a system with 2 other applications, 1 using a Firebird database whilst the other BIS (using ADO). My delphi application uses Firebird. I need to read data from my database, insert it into both the BIS database and the other application firebird database. I have created seperate data modules for each. Sending data to the ADO works fine, but when writing to the other Firebird DB (my db still open) I get strange errors. I have managed to isolate the problem to the second firebird DB. Small data writes seems fine. The data structures are completly different, so un able to use a synch tool. is there a way to overcome this by using multi threading or seperate memory space each Firebird instance uses?

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  • Multithreading in Lua

    - by RCIX
    I was having a discussion with my friend the other day. I was saying how that, in pure Lua, you couldn't build a preemptive multitasking system. He claims you can, because of the following reason: Both C and Lua have no inbuilt threading libraries [OP's note: well, Lua technically does, but AFAIK it's not useful for our purposes]. Windows, which is written in mostly C(++) has pre-emptive multitasking, which they built from scratch. Therefore, you should be able to do the same in Lua. The big problem i see with that is that the main way preemptive multitasking works (to my knowledge) is that it generates regular interrupts which the manager uses to get control and determine what code it should be working on next. I also don't think Lua has any facility that can do that. My question is: is it possible to write a pure-Lua library that allows people to have pre-emptive multitasking?

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  • Multiple port asynchronous I/O over serialport in C#

    - by firoso
    I'm trying to write a test application for serial I/O (RS-232) with multiple units in C# and I'm running into an issue with my lack of threading experience so I'm soliciting feedback for a best known method. I've got a pool of COM ports COM1-16 each of which can read/write at any time and I need to be able to manage them simultaneously. Is this a situation for a thread pool? What is some guidance on structuring this applet? Edit: Upon review I was wondering is I really even need to do asynchronous threads here, I could just maintain states for each COM-port and do flow logic (i.e., statemachine) for each COM-port individually.

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  • Async Socket Listener on separate thread - VB.net

    - by TheHockeyGeek
    I am trying to use the code from Microsoft for an Async Socket connection. It appears the listener runs in the main thread locking the GUI. I am new at both socket connections and multi-threading all at the same time. Having a hard time getting my mind wrapped around this all at once. The code used is at http://msdn.microsoft.com/en-us/library/fx6588te.aspx Using this example, how can I move the listener to its own thread? Public Shared Sub Main() ' Data buffer for incoming data. Dim bytes() As Byte = New [Byte](1023) {} ' Establish the local endpoint for the socket. Dim ipHostInfo As IPHostEntry = Dns.GetHostEntry(Dns.GetHostName()) Dim ipAddress As IPAddress = ipHostInfo.AddressList(1) Dim localEndPoint As New IPEndPoint(ipAddress, 11000) ' Create a TCP/IP socket. Dim listener As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) ' Bind the socket to the local endpoint and listen for incoming connections. listener.Bind(localEndPoint) listener.Listen(100)

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  • Allowing threads from python after calling a blocking i/o code in a python extension generated using

    - by SS
    I have written a python extension wrapping an existing C++ library live555 (wrapping RTSP client interface to be specific) in SWIG. The extension works when it is operated in a single thread, but as soon as I call the event loop function of the library, python interpreter never gets the control back. So if I create a scheduled task using threading.Timer right before calling the event loop, that task never gets executed once event loop starts. To fix this issue, I added Py_BEGIN_ALLOW_THREADS and Py_END_ALLOW_THREADS macros manually in the SWIG auto generated wrapper cxx file around every doEventLoop() function call. But now, I want to do the same (i.e. allow threads) when SWIG generates the code itself and not to change any code manually. Has anyone done something similar in SWIG? P.S. - I would also consider switching to any other framework (like SIP) to get this working. I selected SWIG over any other technology is because writing SWIG interface was really very easy and I just had to include the existing header files.

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  • Looking for an explanation of the 'Asynchronous' word in .Net?

    - by IbrarMumtaz
    I need someone to explain the following names; Asynchronous Delegates. Asynchronous methods. Asynchronous events. I'm currently going over this for my 70-536 exam and I am covering all my bases so far. The threading chapter and online resources have been good to me on my second read through. Still though, the names used above mean absolutely nothing to me? I would really appreciate the meaning behind the word 'Asynchronous' and its relevance to Delegates, methods and events. Feel free to go into as much detail as you like. Thanks, Ibrar

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  • Which thread invokes SensorEventListener.onSensorChanged

    - by Christoph Heindl
    From my records it seems that SensorEventListener.onSensorChanged callback is called by the same thread that registered the callback. I.e there must be some message-queue synchronization going on in the background which allows the activitys UI-Thread to handle the callbacks. That leads to my question: Is there a need to synchronize SensorEventListener.onSensorChanged with the activitys UI-thread, assuming that the activitys UI-thread registered the SensorEventListener? I cannot find any documentation references, but can see various examples calling invalidate() unsychronized or synchronize the entire callback. I used something along the lines of Log.i(TAG, "" + Thread.currentThread().getId()); to retrieve threading information. I'm running android 2.1 update1. Best regards, Christoph

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  • Monotouch UITableView image "flashing" while background requests are fetched

    - by Themos Piperakis
    I am in need of some help from you guys. I have a Monotouch UITableView which contains some web images. I have implemented a Task to fetch them asynchronously so the UI is responsive, an even added some animations to fade them in when they are fetched from the web. My problems start when the user scrolls down very fast down the UITableView, so since the cells are resusable, several background tasks are queued for images. When he is at the bottom of the list, he might see the thumbnail displaying an image for another cell, then another, then another, then another, as the tasks are completed and each image replaces the other one. I am in need of some sort of checking whether the currently displayed cell corresponds to the correct image url, but not sure how to do that. Here is the code for my TableSource class. using System; using MonoTouch.UIKit; using MonoTouch.Foundation; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using System.Diagnostics; { public class ListDelegate:UITableViewDelegate { private UINavigationController nav; public override float GetHeightForRow (UITableView tableView, NSIndexPath indexPath) { return 128; } public override void RowSelected (UITableView tableView, NSIndexPath indexPath) { DealViewController c = new DealViewController(((ListDataSource)tableView.DataSource).deals[indexPath.Row].Id,nav); nav.PushViewController(c,true); tableView.DeselectRow(indexPath,true); } public ListDelegate(UINavigationController nav) { this.nav = nav; } } public class ListDataSource:UITableViewDataSource { bool toggle=true; Dictionary<string,UIImage> images = new Dictionary<string, UIImage>(); public List<MyDeal> deals = new List<MyDeal>(); Dictionary<int,ListCellViewController> controllers = new Dictionary<int, ListCellViewController>(); public ListDataSource(List<MyDeal> deals) { this.deals = deals; } public override int RowsInSection (UITableView tableview, int section) { return deals.Count; } public override UITableViewCell GetCell (UITableView tableView, MonoTouch.Foundation.NSIndexPath indexPath) { UITableViewCell cell = tableView.DequeueReusableCell("cell"); ListCellViewController cellController = null; if (cell == null || !controllers.ContainsKey(cell.Tag)) { cellController = new ListCellViewController(); NSBundle.MainBundle.LoadNib("ListCellViewController", cellController, null); cell = cellController.Cell; cell.Tag = Environment.TickCount; controllers.Add(cell.Tag, cellController); } else { cellController = controllers[cell.Tag]; } if (toggle) { cell.BackgroundView = new UIImageView(UIImage.FromFile("images/bg1.jpg")); } else { cell.BackgroundView = new UIImageView(UIImage.FromFile("images/bg2.jpg")); } toggle = !toggle; MyDeal d = deals[indexPath.Row]; cellController.SetValues(d.Title,d.Price,d.Value,d.DiscountPercent); GetImage(cellController.Thumbnail,d.Thumbnail); return cell; } private void GetImage(UIImageView img, string url) { img.Alpha = 0; if (url != string.Empty) { if (images.ContainsKey(url)) { img.Image = images[url]; img.Alpha = 1; } else { var context = TaskScheduler.FromCurrentSynchronizationContext (); Task.Factory.StartNew (() => { NSData imageData = NSData.FromUrl(new NSUrl(url)); var uimg = UIImage.LoadFromData(imageData); images.Add(url,uimg); return uimg; }).ContinueWith (t => { InvokeOnMainThread(()=>{ img.Image = t.Result; RefreshImage(img); }); }, context); } } } private void RefreshImage(UIImageView img) { UIView.BeginAnimations("imageThumbnailTransitionIn"); UIView.SetAnimationDuration(0.5f); img.Alpha = 1.0f; UIView.CommitAnimations(); } } } Here is the ListCellViewController, that contains a custom cell using System; using System.Collections.Generic; using System.Linq; using MonoTouch.Foundation; using MonoTouch.UIKit; { public partial class ListCellViewController : UIViewController { #region Constructors // The IntPtr and initWithCoder constructors are required for items that need // to be able to be created from a xib rather than from managed code public ListCellViewController (IntPtr handle) : base(handle) { Initialize (); } [Export("initWithCoder:")] public ListCellViewController (NSCoder coder) : base(coder) { Initialize (); } public ListCellViewController () : base("ListCellViewController", null) { Initialize (); } void Initialize () { } public UIImageView Thumbnail { get{return thumbnailView;} } public UITableViewCell Cell { get {return cell;} } public void SetValues(string title,decimal price,decimal valuex,decimal discount,int purchases) { } #endregion } } All help is greatly appreciated

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  • How to stop ReSharper from showing error on a lambda expression where Action is expected?

    - by carlmon
    In Silverlight, System.Windows.Threading's Dispatcher.BeginInvoke() takes an Action<T> or a delegate to invoke. .NET allows me to pass just the lambda expression. but ReSharper sees it as an error, saying "Cannot resolve method 'BeginInvoke(lambda expression)'": Dispatcher.BeginInvoke(() => { DoSomething(); }) The error goes away if I explicitly create the Action around the expression like this: Dispatcher.BeginInvoke(new Action<object>(o => { DoSomething(); })); I prefer the least amount of code in this case for the best readability. Is there a way to disable this specific ReSharper error notification? I tried some of the options, but could not find it. Thanks, Carl

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  • Timer in windows service

    - by Markus
    Hi. I have an issue with System.Threading.Timer. I am scheduling some actions using a time in a windows service. The timer starts executing the callback after a specified dueTime period. The windows service starts up after reboot automatically. However, I have observed a strange thing after a system reboot- the callback method starts executing itself 3 or 4 minutes before the specified period. What might be the reason for such behavior? Here is the sample code: TimeSpan timeToWait = this.StartTime - DateTime.Now; Int64 msToSleep = (Int64)Math.Round(timeToWait.TotalMilliseconds); _timer = new Timer(callback_method, null, msToSleep, MinutesScheduledInterval * 60000); where _timer is a member variable, StartTime - the time when the timer should first fire.

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  • C# how to wait for a webpage to finish loading before continuing

    - by MD6380
    I'm trying to create a program to clone multiple bugs at a time through the web interface of our defect tracking system. How can I wait before a page is completely loaded before I continue? //This is pseudo code, but this should give you an idea of what I'm trying to do. The //actual code uses multi-threading and all that good stuff :). foreach (string bug in bugs) { webBrowser.Navigate(new Uri(url)); webBrowser.Document.GetElementById("product").SetAttribute("value", product); webBrowser.Document.GetElementById("version").SetAttribute("value", version); webBrowser.Document.GetElementById("commit").InvokeMember("click"); //Need code to wait for page to load before continuing. }

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  • Console appliction with Multithreading on Single core.

    - by Harsha
    Hello all, I am reposting my question on Multithreading on Single core processor. Original question is: http://stackoverflow.com/questions/2856239/will-multi-threading-increase-the-speed-of-the-calculation-on-single-processor I have been asked a question, At any given time, only one thread is allowed to run on a single core. If so, why people use multithreading in a application. Lets say you are running console application and It is very much possible to write the application to run on the main thread. But still people go for multithreading.

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  • App only spawns one thread

    - by tipu
    I have what I thought was a thread-friendly app, and after doing some output I've concluded that of the 15 threads I am attempting to run, only one does. I have if __name__ == "__main__": fhf = FileHandlerFactory() tweet_manager = TweetManager("C:/Documents and Settings/Administrator/My Documents/My Dropbox/workspace/trie/Tweet Search Engine/data/partitioned_raw_tweets/raw_tweets.txt.001") start = time.time() for i in range(15): Indexer(tweet_manager, fhf).start() Then in my thread-entry point, I do def run(self): print(threading.current_thread()) self.index() That results in this: <Indexer(Thread-3, started 1168)> So of 15 threads that I thought were running, I'm only running one. Any idea as to why? Edit: code

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  • Named semaphores in Python?

    - by Boaz
    Hi, I have a script in python which uses a resource which can not be used by more than a certain amount of concurrent scripts running. Classically, this would be solved by a named semaphores but I can not find those in the documentation of the multiprocessing module or threading . Am I missing something or are named semaphores not implemented / exposed by Python? and more importantly, if the answer is no, what is the best way to emulate one? Thanks, Boaz PS. For reasons which are not so relevant to this question, I can not aggregate the task to a continuously running process/daemon or work with spawned processed - both of which, it seems, would have worked with the python API.

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  • Someone explain to me the meanings behind the naming conventions used in .net?

    - by IbrarMumtaz
    I need someone to explain the following names; Asynchronous Delegates. Asynchronous methods. Asynchronous events. I'm currently going over this for my 70-536 exam and I am covering all my bases so far. The threading chapter and online resources have been good to me on my second read through. Still though, the names used above mean absolutely nothing to me? I would really appreciate the meaning behind the word 'Asynchronous' and its relevance to Delegates, methods and events. Feel free to go into as much detail as you like. Thanks, Ibrar

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  • problem withAsync SqlComman

    - by Alibm
    I have problem with Timeout, when I run a command through app, a timeout exception is thrown, but when I run i directly in sql there is no timeout exception! my SP take about 11 min when I run it directly. for solving this issue, I found below code here, but I doesn't work properly! Immediately after beginExecute, IAsyncResult.iscomplete become true !!!! where is the problem ? IAsyncResult result = command.BeginExecuteNonQuery(); int count = 0; while (!result.IsCompleted) { Console.WriteLine("Waiting ({0})", count++); System.Threading.Thread.Sleep(1000); } Console.WriteLine("Command complete. Affected {0} rows.", command.EndExecuteNonQuery(result)); regards

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  • Using multithreading for loop

    - by annelie
    Hello, I'm new to threading and want to do something similar to this question: http://stackoverflow.com/questions/100291/speed-up-loop-using-multithreading-in-c-question However, I'm not sure if that solution is the best one for me as I want them to keep running and never finish. (I'm also using .net 3.5 rather than 2.0 as for that question.) I want to do something like this: foreach (Agent agent in AgentList) { // I want to start a new thread for each of these agent.DoProcessLoop(); } --- public void DoProcessLoop() { while (true) { // do the processing // this is things like check folder for new files, update database // if new files found } } Would a ThreadPool be the best solution or is there something that suits this better? Thanks, Annelie

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  • Unhandled exceptions in BackgroundWorker

    - by edg
    My WinForms app uses a number of BackgroundWorker objects to retrieve information from a database. I'm using BackgroundWorker because it allows the UI to remain unblocked during long-running database queries and it simplifies the threading model for me. I'm getting occasional DatabaseExceptions in some of these background threads, and I have witnessed at least one of these exceptions in a worker thread while debugging. I'm fairly confident these exceptions are timeouts which I suppose its reasonable to expect from time to time. My question is about what happens when an unhandled exception occurs in one of these background worker threads. I don't think I can catch an exception in another thread, but can I expect my WorkerCompleted method to be executed? Is there any property or method of the BackgroundWorker I can interrogate for exceptions?

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  • Is VS2010 Premium Worth the Price?

    - by WindyCityEagle
    I know this is somewhat subjective, but I can't find an honest answer anywhere. Everything concerning VS2010 are Microsoft marketing materials. Our small group is going to upgrade to VS2010(mostly for F# and the new threading features), but we can't decide between the Professional and Premium versions. The integrated testing features in Premium sound good, but I can' figure out if they're worth the 10x increase in cost between the two versions(Professional is ~549, Premium is ~5400). Has anyone been faced with a similar decision? What swayed you one way or the other?

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  • Why use SyncLocks in .NET for simple operations when Interlocked class is available?

    - by rwmnau
    I've been doing simple multi-threading in VB.NET for a while, and have just gotten into my first large multi-threaded project. I've always done everything using the Synclock statement because I didn't think there was a better way. I just learned about the Interlocked Class - it makes it look as though all this: Private SomeInt as Integer Private SomeInt_LockObject as New Object Public Sub IntrementSomeInt Synclock SomeInt_LockObject SomeInt += 1 End Synclock End Sub Can be replaced with a single statement: Interlocked.Increment(SomeInt) This handles all the locking internally and modifies the number. This would be much simpler than writing my own locks for simple operations (longer-running or more complicated operations obviously still need their own locking). Is there a reason why I'd rolling my own locking, using dedicated locking objects, when I can accomplish the same thing using the Interlocked methods?

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  • Preprocessor macros: how to insert arguments?

    - by mhambra
    Hi all, the code has a number of following sections: int filter; #ifdef INPUTFILTER_FOO LOG4CXX_DEBUG(log, "FOO filter used"); filter = F_FOO; #endif They are used multiple times in the code (used to provide I/O, threading support etc for all testing configurations), Circa they are essential for debugging but make the code look harsh, want to replace them with macros, one for each category_type namespace. So, want to expand the following: MACROSTUFFBAZ(log2, stuff, "BAZ") <- the text part is unique for each class, so it needs to be included in macro too. to: #ifdef INPUTSTUFF_BAZ LOG4CXX_DEBUG(log2, "BAZ stuff used"); stuff = S_BAZ; #endif To define macros, plan to use this: debug.hpp: #ifdef INPUTSTUFF_BAZ #define MACROSTUFFBAZ ... #else #define MACROSTUFFBAZ .. no code! #endif #endif (at least this will give a clear overview of the things currently undergoing probation, without seeing them around the code)

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  • SetWindowHookEx and execution blocking

    - by Kalaz
    Hello, I just wonder... I mainly use .NET but now I started to investigate WINAPI calls. For example I am using this piece of code to hook to the API functions. It starts freezing, when I try to debug the application... using System; using System.Diagnostics; using System.Runtime.InteropServices; using System.Threading; using System.Windows.Forms; public class Keyboard { private const int WH_KEYBOARD_LL = 13; private const int WM_KEYDOWN = 0x0100; private static LowLevelKeyboardProc _proc = HookCallback; private static IntPtr _hookID = IntPtr.Zero; public static event Action<Keys,bool, bool> KeyDown; public static void Hook() { new Thread(new ThreadStart(()=> { _hookID = SetHook(_proc); Application.Run(); })).Start(); } public static void Unhook() { UnhookWindowsHookEx(_hookID); } private static IntPtr SetHook(LowLevelKeyboardProc proc) { using (Process curProcess = Process.GetCurrentProcess()) using (ProcessModule curModule = curProcess.MainModule) { return SetWindowsHookEx(WH_KEYBOARD_LL, proc, GetModuleHandle(curModule.ModuleName), 0); } } private delegate IntPtr LowLevelKeyboardProc( int nCode, IntPtr wParam, IntPtr lParam); private static IntPtr HookCallback( int nCode, IntPtr wParam, IntPtr lParam) { if (nCode >= 0 && wParam == (IntPtr)WM_KEYDOWN) { int vkCode = Marshal.ReadInt32(lParam); Keys k = (Keys) vkCode; if (KeyDown != null) { KeyDown.BeginInvoke(k, IsKeyPressed(VirtualKeyStates.VK_CONTROL), IsKeyPressed(VirtualKeyStates.VK_SHIFT),null,null); } } return CallNextHookEx(_hookID, nCode, wParam, lParam); } private static bool IsKeyPressed(VirtualKeyStates virtualKeyStates) { return (GetKeyState(virtualKeyStates) & (1 << 7))==128; } [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr SetWindowsHookEx(int idHook, LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool UnhookWindowsHookEx(IntPtr hhk); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr GetModuleHandle(string lpModuleName); [DllImport("user32.dll")] static extern short GetKeyState(VirtualKeyStates nVirtKey); } enum VirtualKeyStates : int { VK_LBUTTON = 0x01, VK_RBUTTON = 0x02, VK_CANCEL = 0x03, VK_MBUTTON = 0x04, // VK_XBUTTON1 = 0x05, VK_XBUTTON2 = 0x06, // VK_BACK = 0x08, VK_TAB = 0x09, // VK_CLEAR = 0x0C, VK_RETURN = 0x0D, // VK_SHIFT = 0x10, VK_CONTROL = 0x11, VK_MENU = 0x12, VK_PAUSE = 0x13, VK_CAPITAL = 0x14, // VK_KANA = 0x15, VK_HANGEUL = 0x15, /* old name - should be here for compatibility */ VK_HANGUL = 0x15, VK_JUNJA = 0x17, VK_FINAL = 0x18, VK_HANJA = 0x19, VK_KANJI = 0x19, // VK_ESCAPE = 0x1B, // VK_CONVERT = 0x1C, VK_NONCONVERT = 0x1D, VK_ACCEPT = 0x1E, VK_MODECHANGE = 0x1F, // VK_SPACE = 0x20, VK_PRIOR = 0x21, VK_NEXT = 0x22, VK_END = 0x23, VK_HOME = 0x24, VK_LEFT = 0x25, VK_UP = 0x26, VK_RIGHT = 0x27, VK_DOWN = 0x28, VK_SELECT = 0x29, VK_PRINT = 0x2A, VK_EXECUTE = 0x2B, VK_SNAPSHOT = 0x2C, VK_INSERT = 0x2D, VK_DELETE = 0x2E, VK_HELP = 0x2F, // VK_LWIN = 0x5B, VK_RWIN = 0x5C, VK_APPS = 0x5D, // VK_SLEEP = 0x5F, // VK_NUMPAD0 = 0x60, VK_NUMPAD1 = 0x61, VK_NUMPAD2 = 0x62, VK_NUMPAD3 = 0x63, VK_NUMPAD4 = 0x64, VK_NUMPAD5 = 0x65, VK_NUMPAD6 = 0x66, VK_NUMPAD7 = 0x67, VK_NUMPAD8 = 0x68, VK_NUMPAD9 = 0x69, VK_MULTIPLY = 0x6A, VK_ADD = 0x6B, VK_SEPARATOR = 0x6C, VK_SUBTRACT = 0x6D, VK_DECIMAL = 0x6E, VK_DIVIDE = 0x6F, VK_F1 = 0x70, VK_F2 = 0x71, VK_F3 = 0x72, VK_F4 = 0x73, VK_F5 = 0x74, VK_F6 = 0x75, VK_F7 = 0x76, VK_F8 = 0x77, VK_F9 = 0x78, VK_F10 = 0x79, VK_F11 = 0x7A, VK_F12 = 0x7B, VK_F13 = 0x7C, VK_F14 = 0x7D, VK_F15 = 0x7E, VK_F16 = 0x7F, VK_F17 = 0x80, VK_F18 = 0x81, VK_F19 = 0x82, VK_F20 = 0x83, VK_F21 = 0x84, VK_F22 = 0x85, VK_F23 = 0x86, VK_F24 = 0x87, // VK_NUMLOCK = 0x90, VK_SCROLL = 0x91, // VK_OEM_NEC_EQUAL = 0x92, // '=' key on numpad // VK_OEM_FJ_JISHO = 0x92, // 'Dictionary' key VK_OEM_FJ_MASSHOU = 0x93, // 'Unregister word' key VK_OEM_FJ_TOUROKU = 0x94, // 'Register word' key VK_OEM_FJ_LOYA = 0x95, // 'Left OYAYUBI' key VK_OEM_FJ_ROYA = 0x96, // 'Right OYAYUBI' key // VK_LSHIFT = 0xA0, VK_RSHIFT = 0xA1, VK_LCONTROL = 0xA2, VK_RCONTROL = 0xA3, VK_LMENU = 0xA4, VK_RMENU = 0xA5, // VK_BROWSER_BACK = 0xA6, VK_BROWSER_FORWARD = 0xA7, VK_BROWSER_REFRESH = 0xA8, VK_BROWSER_STOP = 0xA9, VK_BROWSER_SEARCH = 0xAA, VK_BROWSER_FAVORITES = 0xAB, VK_BROWSER_HOME = 0xAC, // VK_VOLUME_MUTE = 0xAD, VK_VOLUME_DOWN = 0xAE, VK_VOLUME_UP = 0xAF, VK_MEDIA_NEXT_TRACK = 0xB0, VK_MEDIA_PREV_TRACK = 0xB1, VK_MEDIA_STOP = 0xB2, VK_MEDIA_PLAY_PAUSE = 0xB3, VK_LAUNCH_MAIL = 0xB4, VK_LAUNCH_MEDIA_SELECT = 0xB5, VK_LAUNCH_APP1 = 0xB6, VK_LAUNCH_APP2 = 0xB7, // VK_OEM_1 = 0xBA, // ';:' for US VK_OEM_PLUS = 0xBB, // '+' any country VK_OEM_COMMA = 0xBC, // ',' any country VK_OEM_MINUS = 0xBD, // '-' any country VK_OEM_PERIOD = 0xBE, // '.' any country VK_OEM_2 = 0xBF, // '/?' for US VK_OEM_3 = 0xC0, // '`~' for US // VK_OEM_4 = 0xDB, // '[{' for US VK_OEM_5 = 0xDC, // '\|' for US VK_OEM_6 = 0xDD, // ']}' for US VK_OEM_7 = 0xDE, // ''"' for US VK_OEM_8 = 0xDF, // VK_OEM_AX = 0xE1, // 'AX' key on Japanese AX kbd VK_OEM_102 = 0xE2, // "<>" or "\|" on RT 102-key kbd. VK_ICO_HELP = 0xE3, // Help key on ICO VK_ICO_00 = 0xE4, // 00 key on ICO // VK_PROCESSKEY = 0xE5, // VK_ICO_CLEAR = 0xE6, // VK_PACKET = 0xE7, // VK_OEM_RESET = 0xE9, VK_OEM_JUMP = 0xEA, VK_OEM_PA1 = 0xEB, VK_OEM_PA2 = 0xEC, VK_OEM_PA3 = 0xED, VK_OEM_WSCTRL = 0xEE, VK_OEM_CUSEL = 0xEF, VK_OEM_ATTN = 0xF0, VK_OEM_FINISH = 0xF1, VK_OEM_COPY = 0xF2, VK_OEM_AUTO = 0xF3, VK_OEM_ENLW = 0xF4, VK_OEM_BACKTAB = 0xF5, // VK_ATTN = 0xF6, VK_CRSEL = 0xF7, VK_EXSEL = 0xF8, VK_EREOF = 0xF9, VK_PLAY = 0xFA, VK_ZOOM = 0xFB, VK_NONAME = 0xFC, VK_PA1 = 0xFD, VK_OEM_CLEAR = 0xFE } It works well even if you put messagebox into the event or something that blocks execution. But it gets bad if you try to put breakpoint into the event. Why? I mean event is not run in the same thread that the windows hook is. That means that It shouldn't block HookCallback. It does however... I would really like to know why is this happening. My theory is that Visual Studio when breaking execution temporarily stops all threads and that means that HookCallback is blocked... Is there any book or valuable resource that would explain concepts behind all of this threading?

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