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  • Debugging in Flash CS4

    - by danyal
    Is a watch list hidden away somewhere in the AS3 debugger in Flash CS4? Sorry for asking a simple question like this here - I did spend a while looking around the net first. It's much easier to find the watch list in the AS2 debugger. Thanks, Dan

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  • Green Exceptions?

    - by Aren B
    When unhandled exceptions are encountered in VStudio usually the debugger highlights the line YELLOW as the line that threw the exception. However sometimes I encounter exceptions where the debugger highlights them green as shown: I've always treated them as normal exceptions, but today I decided to ask since google/bing produced no results for "Visual Studio Green Exceptions"

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  • Unicode characters not showing in System.Windows.Forms.TextBox

    - by Sean
    These characters show fine when I cut-and-paste them here from the VisualStudio debugger, but both in the debugger, and in the TextBox where I am trying to display this text, it just shows squares. ??\r\n???????,3-9 ?????????,???2 ?,???3 ?;10 ????4 ???????????,???2 ??\r\n??\r\n??????????,???????\r\n I thought that the TextBox supported Unicode text. Any idea how I can get this text to display in my application?

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  • How to make a class serializable without Serializable attibute in .net

    - by Ashwani K
    Hello All: I have one debugger visualizer for seeing list of class object in the form of data table. But the limitation for the code is that the class should be serializable i.e. should be marked as [Serializable] and if the class is not marked Serializable then the debugger crashes. So, can anybody tell me how to make a class Serializable at run time if the class is not marked Serializable. Thanks Ashwani

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  • How can I debug a Windows service that crashes?

    - by Christopher
    I have a .NET Windows service that appears to be crashing due to C00000005 (access violation--according to Dr Watson). When I attach the VS debugger to it--whether I build it with or without symbols--the VS debugger just stops when the service crashes, instead of stopping to give me a chance to do any investigation. Is that to be expected, or am I doing something wrong? Will using WinDbg let me do something more in real time (obviously, WinDbg lets me do crash dump analysis)? Thanks!

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  • Default .NET exception handler

    - by ajs410
    So the other day my C# application crashed. Usually, with a .NET application, if you have an unhandled exception you get a nice error message with a stack trace. However, this time, I got a different dialog that just told me there was an error and offered to attach a Debugger, but there was no stack trace in the dialog and the machine it was running on had no debugger installed. What gives? Why don't I see the default .NET exception handler?

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  • f# interactive System.OutOfMemoryException

    - by user343550
    f# interactive throws System.OutOfMemoryException when loading large objects into memory. Exception is thrown at approximately 1.3 gigs. Data set is 2.2 gigs, and loads fine in debugger mode. Using VS2008 with April 2010 CTP This is mostly a java library that is being used via ikvmc, but if that were an issue, it shouldn't be running in the debugger either.

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  • What algorithm should I use for encrypting and embedding a password for an application?

    - by vfclists
    What algorithm should I use for encrypting and embedding a password for an application? It obviously is not bullet proof, but it should be good enough to thwart someone scanning the database with a hex editor, or make it hard for someone who has the skills to use a debugger to trace the code to work out, either by scanning for the encrypted password, or using a debugger to run through the decryption code. Object Pascal would be nice. /vfclists

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  • Call a Firebug command from client code.

    - by ProfK
    I would like to apply some sort of IoC, with debugee code, i.e. the current HTML document, and the debugger, Firebug. It would be great to have some sort of document that asks Firebug to open a push channel from the document, versus the more common scenario of the debugger pulling information from the debugee document. Is this possible and or feasible?

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  • How can I debug a win32 process that unexpectedly terminates silently?

    - by Matthew Xavier
    I have a Windows application written in C++ that occasionally evaporates. I use the word evaporate because there is nothing left behind: no "we're sorry" message from Windows, no crash dump from the Dr. Watson facility... On the one occasion the crash occurred under the debugger, the debugger did not break---it showed the application still running. When I manually paused execution, I found that my process no longer had any threads. How can I capture the reason this process is terminating?

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  • How to find where program crashed

    - by Mick
    I have a program that crashes (attempting to read a bad memory address) while running the "release" version but does not report any problems while running the "debug" version in the visual studio debugger. When the program crashes the OS asks if I'd like to open up the debugger, and if I say yes then I see an arrow pointing to where I am in a listing of some assembler which I am not skilled enough to read properly (I learned 6502 assembler 30 years ago). Is there any way for my to determine where in my sourcecode the offending memory read was located?

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  • Unable to build any C++ projects on VS 2010?

    - by Nick Brooks
    When I try to "Build" a project it says: The operation could not be completed. Unspecified error When I try to debug the debugger says: The debugger cannot continue the process I really don't understand what is wrong with that? The project is fine and it compiles perfectly on VS 2008.

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  • Get crashing application stack trace

    - by Tony
    Is there any program that anyone knows off (not a debugger) that will produce a stack trace of a crashing application? The application crash can be simulated at will on a server on which I cannot necessarily install a debugger. That's why the question if there's no other way to get a stack trace so I can then have a look.

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  • grails mockFor closure wierdness

    - by hvgotcodes
    Right, so when I set up my mock using the testing plugin's mockFor method, I expect a method that returns null. If I do myControl.demand.theMethod {return null} in the debugger, the value that I set the 'theMethod' call result to is some closure in the debugger. If I do myControl.demand.theMethod {->return null} the value is null, as expected. I dont understand the difference....

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  • Red Gate Coder interviews: Alex Davies

    - by Michael Williamson
    Alex Davies has been a software engineer at Red Gate since graduating from university, and is currently busy working on .NET Demon. We talked about tackling parallel programming with his actors framework, a scientific approach to debugging, and how JavaScript is going to affect the programming languages we use in years to come. So, if we start at the start, how did you get started in programming? When I was seven or eight, I was given a BBC Micro for Christmas. I had asked for a Game Boy, but my dad thought it would be better to give me a proper computer. For a year or so, I only played games on it, but then I found the user guide for writing programs in it. I gradually started doing more stuff on it and found it fun. I liked creating. As I went into senior school I continued to write stuff on there, trying to write games that weren’t very good. I got a real computer when I was fourteen and found ways to write BASIC on it. Visual Basic to start with, and then something more interesting than that. How did you learn to program? Was there someone helping you out? Absolutely not! I learnt out of a book, or by experimenting. I remember the first time I found a loop, I was like “Oh my God! I don’t have to write out the same line over and over and over again any more. It’s amazing!” When did you think this might be something that you actually wanted to do as a career? For a long time, I thought it wasn’t something that you would do as a career, because it was too much fun to be a career. I thought I’d do chemistry at university and some kind of career based on chemical engineering. And then I went to a careers fair at school when I was seventeen or eighteen, and it just didn’t interest me whatsoever. I thought “I could be a programmer, and there’s loads of money there, and I’m good at it, and it’s fun”, but also that I shouldn’t spoil my hobby. Now I don’t really program in my spare time any more, which is a bit of a shame, but I program all the rest of the time, so I can live with it. Do you think you learnt much about programming at university? Yes, definitely! I went into university knowing how to make computers do anything I wanted them to do. However, I didn’t have the language to talk about algorithms, so the algorithms course in my first year was massively important. Learning other language paradigms like functional programming was really good for breadth of understanding. Functional programming influences normal programming through design rather than actually using it all the time. I draw inspiration from it to write imperative programs which I think is actually becoming really fashionable now, but I’ve been doing it for ages. I did it first! There were also some courses on really odd programming languages, a bit of Prolog, a little bit of C. Having a little bit of each of those is something that I would have never done on my own, so it was important. And then there are knowledge-based courses which are about not programming itself but things that have been programmed like TCP. Those are really important for examples for how to approach things. Did you do any internships while you were at university? Yeah, I spent both of my summers at the same company. I thought I could code well before I went there. Looking back at the crap that I produced, it was only surpassed in its crappiness by all of the other code already in that company. I’m so much better at writing nice code now than I used to be back then. Was there just not a culture of looking after your code? There was, they just didn’t hire people for their abilities in that area. They hired people for raw IQ. The first indicator of it going wrong was that they didn’t have any computer scientists, which is a bit odd in a programming company. But even beyond that they didn’t have people who learnt architecture from anyone else. Most of them had started straight out of university, so never really had experience or mentors to learn from. There wasn’t the experience to draw from to teach each other. In the second half of my second internship, I was being given tasks like looking at new technologies and teaching people stuff. Interns shouldn’t be teaching people how to do their jobs! All interns are going to have little nuggets of things that you don’t know about, but they shouldn’t consistently be the ones who know the most. It’s not a good environment to learn. I was going to ask how you found working with people who were more experienced than you… When I reached Red Gate, I found some people who were more experienced programmers than me, and that was difficult. I’ve been coding since I was tiny. At university there were people who were cleverer than me, but there weren’t very many who were more experienced programmers than me. During my internship, I didn’t find anyone who I classed as being a noticeably more experienced programmer than me. So, it was a shock to the system to have valid criticisms rather than just formatting criticisms. However, Red Gate’s not so big on the actual code review, at least it wasn’t when I started. We did an entire product release and then somebody looked over all of the UI of that product which I’d written and say what they didn’t like. By that point, it was way too late and I’d disagree with them. Do you think the lack of code reviews was a bad thing? I think if there’s going to be any oversight of new people, then it should be continuous rather than chunky. For me I don’t mind too much, I could go out and get oversight if I wanted it, and in those situations I felt comfortable without it. If I was managing the new person, then maybe I’d be keener on oversight and then the right way to do it is continuously and in very, very small chunks. Have you had any significant projects you’ve worked on outside of a job? When I was a teenager I wrote all sorts of stuff. I used to write games, I derived how to do isomorphic projections myself once. I didn’t know what the word was so I couldn’t Google for it, so I worked it out myself. It was horrifically complicated. But it sort of tailed off when I started at university, and is now basically zero. If I do side-projects now, they tend to be work-related side projects like my actors framework, NAct, which I started in a down tools week. Could you explain a little more about NAct? It is a little C# framework for writing parallel code more easily. Parallel programming is difficult when you need to write to shared data. Sometimes parallel programming is easy because you don’t need to write to shared data. When you do need to access shared data, you could just have your threads pile in and do their work, but then you would screw up the data because the threads would trample on each other’s toes. You could lock, but locks are really dangerous if you’re using more than one of them. You get interactions like deadlocks, and that’s just nasty. Actors instead allows you to say this piece of data belongs to this thread of execution, and nobody else can read it. If you want to read it, then ask that thread of execution for a piece of it by sending a message, and it will send the data back by a message. And that avoids deadlocks as long as you follow some obvious rules about not making your actors sit around waiting for other actors to do something. There are lots of ways to write actors, NAct allows you to do it as if it was method calls on other objects, which means you get all the strong type-safety that C# programmers like. Do you think that this is suitable for the majority of parallel programming, or do you think it’s only suitable for specific cases? It’s suitable for most difficult parallel programming. If you’ve just got a hundred web requests which are all independent of each other, then I wouldn’t bother because it’s easier to just spin them up in separate threads and they can proceed independently of each other. But where you’ve got difficult parallel programming, where you’ve got multiple threads accessing multiple bits of data in multiple ways at different times, then actors is at least as good as all other ways, and is, I reckon, easier to think about. When you’re using actors, you presumably still have to write your code in a different way from you would otherwise using single-threaded code. You can’t use actors with any methods that have return types, because you’re not allowed to call into another actor and wait for it. If you want to get a piece of data out of another actor, then you’ve got to use tasks so that you can use “async” and “await” to await asynchronously for it. But other than that, you can still stick things in classes so it’s not too different really. Rather than having thousands of objects with mutable state, you can use component-orientated design, where there are only a few mutable classes which each have a small number of instances. Then there can be thousands of immutable objects. If you tend to do that anyway, then actors isn’t much of a jump. If I’ve already built my system without any parallelism, how hard is it to add actors to exploit all eight cores on my desktop? Usually pretty easy. If you can identify even one boundary where things look like messages and you have components where some objects live on one side and these other objects live on the other side, then you can have a granddaddy object on one side be an actor and it will parallelise as it goes across that boundary. Not too difficult. If we do get 1000-core desktop PCs, do you think actors will scale up? It’s hard. There are always in the order of twenty to fifty actors in my whole program because I tend to write each component as actors, and I tend to have one instance of each component. So this won’t scale to a thousand cores. What you can do is write data structures out of actors. I use dictionaries all over the place, and if you need a dictionary that is going to be accessed concurrently, then you could build one of those out of actors in no time. You can use queuing to marshal requests between different slices of the dictionary which are living on different threads. So it’s like a distributed hash table but all of the chunks of it are on the same machine. That means that each of these thousand processors has cached one small piece of the dictionary. I reckon it wouldn’t be too big a leap to start doing proper parallelism. Do you think it helps if actors get baked into the language, similarly to Erlang? Erlang is excellent in that it has thread-local garbage collection. C# doesn’t, so there’s a limit to how well C# actors can possibly scale because there’s a single garbage collected heap shared between all of them. When you do a global garbage collection, you’ve got to stop all of the actors, which is seriously expensive, whereas in Erlang garbage collections happen per-actor, so they’re insanely cheap. However, Erlang deviated from all the sensible language design that people have used recently and has just come up with crazy stuff. You can definitely retrofit thread-local garbage collection to .NET, and then it’s quite well-suited to support actors, even if it’s not baked into the language. Speaking of language design, do you have a favourite programming language? I’ll choose a language which I’ve never written before. I like the idea of Scala. It sounds like C#, only with some of the niggles gone. I enjoy writing static types. It means you don’t have to writing tests so much. When you say it doesn’t have some of the niggles? C# doesn’t allow the use of a property as a method group. It doesn’t have Scala case classes, or sum types, where you can do a switch statement and the compiler checks that you’ve checked all the cases, which is really useful in functional-style programming. Pattern-matching, in other words. That’s actually the major niggle. C# is pretty good, and I’m quite happy with C#. And what about going even further with the type system to remove the need for tests to something like Haskell? Or is that a step too far? I’m quite a pragmatist, I don’t think I could deal with trying to write big systems in languages with too few other users, especially when learning how to structure things. I just don’t know anyone who can teach me, and the Internet won’t teach me. That’s the main reason I wouldn’t use it. If I turned up at a company that writes big systems in Haskell, I would have no objection to that, but I wouldn’t instigate it. What about things in C#? For instance, there’s contracts in C#, so you can try to statically verify a bit more about your code. Do you think that’s useful, or just not worthwhile? I’ve not really tried it. My hunch is that it needs to be built into the language and be quite mathematical for it to work in real life, and that doesn’t seem to have ended up true for C# contracts. I don’t think anyone who’s tried them thinks they’re any good. I might be wrong. On a slightly different note, how do you like to debug code? I think I’m quite an odd debugger. I use guesswork extremely rarely, especially if something seems quite difficult to debug. I’ve been bitten spending hours and hours on guesswork and not being scientific about debugging in the past, so now I’m scientific to a fault. What I want is to see the bug happening in the debugger, to step through the bug happening. To watch the program going from a valid state to an invalid state. When there’s a bug and I can’t work out why it’s happening, I try to find some piece of evidence which places the bug in one section of the code. From that experiment, I binary chop on the possible causes of the bug. I suppose that means binary chopping on places in the code, or binary chopping on a stage through a processing cycle. Basically, I’m very stupid about how I debug. I won’t make any guesses, I won’t use any intuition, I will only identify the experiment that’s going to binary chop most effectively and repeat rather than trying to guess anything. I suppose it’s quite top-down. Is most of the time then spent in the debugger? Absolutely, if at all possible I will never debug using print statements or logs. I don’t really hold much stock in outputting logs. If there’s any bug which can be reproduced locally, I’d rather do it in the debugger than outputting logs. And with SmartAssembly error reporting, there’s not a lot that can’t be either observed in an error report and just fixed, or reproduced locally. And in those other situations, maybe I’ll use logs. But I hate using logs. You stare at the log, trying to guess what’s going on, and that’s exactly what I don’t like doing. You have to just look at it and see does this look right or wrong. We’ve covered how you get to grip with bugs. How do you get to grips with an entire codebase? I watch it in the debugger. I find little bugs and then try to fix them, and mostly do it by watching them in the debugger and gradually getting an understanding of how the code works using my process of binary chopping. I have to do a lot of reading and watching code to choose where my slicing-in-half experiment is going to be. The last time I did it was SmartAssembly. The old code was a complete mess, but at least it did things top to bottom. There wasn’t too much of some of the big abstractions where flow of control goes all over the place, into a base class and back again. Code’s really hard to understand when that happens. So I like to choose a little bug and try to fix it, and choose a bigger bug and try to fix it. Definitely learn by doing. I want to always have an aim so that I get a little achievement after every few hours of debugging. Once I’ve learnt the codebase I might be able to fix all the bugs in an hour, but I’d rather be using them as an aim while I’m learning the codebase. If I was a maintainer of a codebase, what should I do to make it as easy as possible for you to understand? Keep distinct concepts in different places. And name your stuff so that it’s obvious which concepts live there. You shouldn’t have some variable that gets set miles up the top of somewhere, and then is read miles down to choose some later behaviour. I’m talking from a very much SmartAssembly point of view because the old SmartAssembly codebase had tons and tons of these things, where it would read some property of the code and then deal with it later. Just thousands of variables in scope. Loads of things to think about. If you can keep concepts separate, then it aids me in my process of fixing bugs one at a time, because each bug is going to more or less be understandable in the one place where it is. And what about tests? Do you think they help at all? I’ve never had the opportunity to learn a codebase which has had tests, I don’t know what it’s like! What about when you’re actually developing? How useful do you find tests in finding bugs or regressions? Finding regressions, absolutely. Running bits of code that would be quite hard to run otherwise, definitely. It doesn’t happen very often that a test finds a bug in the first place. I don’t really buy nebulous promises like tests being a good way to think about the spec of the code. My thinking goes something like “This code works at the moment, great, ship it! Ah, there’s a way that this code doesn’t work. Okay, write a test, demonstrate that it doesn’t work, fix it, use the test to demonstrate that it’s now fixed, and keep the test for future regressions.” The most valuable tests are for bugs that have actually happened at some point, because bugs that have actually happened at some point, despite the fact that you think you’ve fixed them, are way more likely to appear again than new bugs are. Does that mean that when you write your code the first time, there are no tests? Often. The chance of there being a bug in a new feature is relatively unaffected by whether I’ve written a test for that new feature because I’m not good enough at writing tests to think of bugs that I would have written into the code. So not writing regression tests for all of your code hasn’t affected you too badly? There are different kinds of features. Some of them just always work, and are just not flaky, they just continue working whatever you throw at them. Maybe because the type-checker is particularly effective around them. Writing tests for those features which just tend to always work is a waste of time. And because it’s a waste of time I’ll tend to wait until a feature has demonstrated its flakiness by having bugs in it before I start trying to test it. You can get a feel for whether it’s going to be flaky code as you’re writing it. I try to write it to make it not flaky, but there are some things that are just inherently flaky. And very occasionally, I’ll think “this is going to be flaky” as I’m writing, and then maybe do a test, but not most of the time. How do you think your programming style has changed over time? I’ve got clearer about what the right way of doing things is. I used to flip-flop a lot between different ideas. Five years ago I came up with some really good ideas and some really terrible ideas. All of them seemed great when I thought of them, but they were quite diverse ideas, whereas now I have a smaller set of reliable ideas that are actually good for structuring code. So my code is probably more similar to itself than it used to be back in the day, when I was trying stuff out. I’ve got more disciplined about encapsulation, I think. There are operational things like I use actors more now than I used to, and that forces me to use immutability more than I used to. The first code that I wrote in Red Gate was the memory profiler UI, and that was an actor, I just didn’t know the name of it at the time. I don’t really use object-orientation. By object-orientation, I mean having n objects of the same type which are mutable. I want a constant number of objects that are mutable, and they should be different types. I stick stuff in dictionaries and then have one thing that owns the dictionary and puts stuff in and out of it. That’s definitely a pattern that I’ve seen recently. I think maybe I’m doing functional programming. Possibly. It’s plausible. If you had to summarise the essence of programming in a pithy sentence, how would you do it? Programming is the form of art that, without losing any of the beauty of architecture or fine art, allows you to produce things that people love and you make money from. So you think it’s an art rather than a science? It’s a little bit of engineering, a smidgeon of maths, but it’s not science. Like architecture, programming is on that boundary between art and engineering. If you want to do it really nicely, it’s mostly art. You can get away with doing architecture and programming entirely by having a good engineering mind, but you’re not going to produce anything nice. You’re not going to have joy doing it if you’re an engineering mind. Architects who are just engineering minds are not going to enjoy their job. I suppose engineering is the foundation on which you build the art. Exactly. How do you think programming is going to change over the next ten years? There will be an unfortunate shift towards dynamically-typed languages, because of JavaScript. JavaScript has an unfair advantage. JavaScript’s unfair advantage will cause more people to be exposed to dynamically-typed languages, which means other dynamically-typed languages crop up and the best features go into dynamically-typed languages. Then people conflate the good features with the fact that it’s dynamically-typed, and more investment goes into dynamically-typed languages. They end up better, so people use them. What about the idea of compiling other languages, possibly statically-typed, to JavaScript? It’s a reasonable idea. I would like to do it, but I don’t think enough people in the world are going to do it to make it pick up. The hordes of beginners are the lifeblood of a language community. They are what makes there be good tools and what makes there be vibrant community websites. And any particular thing which is the same as JavaScript only with extra stuff added to it, although it might be technically great, is not going to have the hordes of beginners. JavaScript is always to be quickest and easiest way for a beginner to start programming in the browser. And dynamically-typed languages are great for beginners. Compilers are pretty scary and beginners don’t write big code. And having your errors come up in the same place, whether they’re statically checkable errors or not, is quite nice for a beginner. If someone asked me to teach them some programming, I’d teach them JavaScript. If dynamically-typed languages are great for beginners, when do you think the benefits of static typing start to kick in? The value of having a statically typed program is in the tools that rely on the static types to produce a smooth IDE experience rather than actually telling me my compile errors. And only once you’re experienced enough a programmer that having a really smooth IDE experience makes a blind bit of difference, does static typing make a blind bit of difference. So it’s not really about size of codebase. If I go and write up a tiny program, I’m still going to get value out of writing it in C# using ReSharper because I’m experienced with C# and ReSharper enough to be able to write code five times faster if I have that help. Any other visions of the future? Nobody’s going to use actors. Because everyone’s going to be running on single-core VMs connected over network-ready protocols like JSON over HTTP. So, parallelism within one operating system is going to die. But until then, you should use actors. More Red Gater Coder interviews

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  • PHP 5.3.1 Undefined Symbol: OnUpdateLong error on Apache Startup

    - by docgnome
    I'm running Ubuntu 8.04 on this server. I had PHP 5.2 installed via the package manager. I removed it to install PHP 5.3.1 by hand. I built the packages like so ./configure --prefix=/opt/php --with-mysql --with-curl=/usr/bin --with-apxs2=/usr/bin/apxs2 make make install This installed PHP 5.3.1 in /opt/php/ $ php -v PHP 5.3.1 (cli) (built: Dec 7 2009 10:51:14) Copyright (c) 1997-2009 The PHP Group Zend Engine v2.3.0, Copyright (c) 1998-2009 Zend Technologies However, when I try to start Apache I get this. # /etc/init.d/apache2 restart * Restarting web server apache2 apache2: Syntax error on line 185 of /etc/apache2/apache2.conf: Syntax error on line 1 of /etc/apache2/mods-enabled/php5.load: Cannot load /usr/lib/apache2/modules/libphp5.so into server: /usr/lib/apache2/modules/libphp5.so: undefined symbol: OnUpdateLong [fail] Any ideas what's causing this error? All the references I can see have to do with building php5 packages for php4 or the like. PHP4 has never been installed on this machine.

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  • Safari corrupting downloads?

    - by Kaji
    First off, a bit of background: I had to do an erase and install about 2-3 weeks ago, so this is a fresh, up-to-date installation of Snow Leopard we're dealing with. That said, I decided recently to branch out from simply programming PHP in a text editor and explore some of the other technologies I keep hearing about, and picked up Drupal, Joomla, and the Zend Framework from their respective official sites. Latest complete, stable builds for all 3. Drupal and Joomla downloaded without a problem, but when I put them in my /~username/Sites folder, XAMPP pretends they're not there, even if I restart Apache or the laptop itself. Zend's archive won't open at all. Is Safari corrupting the downloads, or are there other issues in play that can be investigated?

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  • Trouble installing php memcache extension

    - by 2020vert
    I'm trying to install memcache on MAMP but I get the warning below, and when I continue it seems to complete properly. I add the line extension=memcache.so to the php.ini and restart MAMP but phpinfo() doesn't list the memcache extension. $ ./pecl install memcache downloading memcache-2.2.5.tgz ... Starting to download memcache-2.2.5.tgz (35,981 bytes) ..........done: 35,981 bytes 11 source files, building WARNING: php_bin /Applications/MAMP/bin/php5/bin/php appears to have a suffix 5/bin/php, but config variable php_suffix does not match running: phpize Configuring for: PHP Api Version: 20041225 Zend Module Api No: 20060613 Zend Extension Api No: 220060519 Enable memcache session handler support? [yes] : yes ... Build process completed successfully Installing '/Applications/MAMP/bin/php5/lib/php/extensions/no-debug-non-zts-20060613/memcache.so' install ok: channel://pecl.php.net/memcache-2.2.5 configuration option "php_ini" is not set to php.ini location You should add "extension=memcache.so" to php.ini

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  • Trouble installing php memcache extension

    - by user35346
    I'm trying to install memcache on MAMP but I get the warning below, and when I continue it seems to complete properly. I add the line extension=memcache.so to the php.ini and restart MAMP but phpinfo() doesn't list the memcache extension. $ ./pecl install memcache downloading memcache-2.2.5.tgz ... Starting to download memcache-2.2.5.tgz (35,981 bytes) ..........done: 35,981 bytes 11 source files, building WARNING: php_bin /Applications/MAMP/bin/php5/bin/php appears to have a suffix 5/bin/php, but config variable php_suffix does not match running: phpize Configuring for: PHP Api Version: 20041225 Zend Module Api No: 20060613 Zend Extension Api No: 220060519 Enable memcache session handler support? [yes] : yes ... Build process completed successfully Installing '/Applications/MAMP/bin/php5/lib/php/extensions/no-debug-non-zts-20060613/memcache.so' install ok: channel://pecl.php.net/memcache-2.2.5 configuration option "php_ini" is not set to php.ini location You should add "extension=memcache.so" to php.ini

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  • How to install pecl uploadprogress on Debian Lenny

    - by kidrobot
    I am getting this output/error for # pecl install uploadprogress downloading uploadprogress-1.0.1.tgz ... Starting to download uploadprogress-1.0.1.tgz (8,536 bytes) .....done: 8,536 bytes 4 source files, building running: phpize Configuring for: PHP Api Version: 20041225 Zend Module Api No: 20060613 Zend Extension Api No: 220060519 building in /var/tmp/pear-build-root/uploadprogress-1.0.1 running: /tmp/pear/temp/uploadprogress/configure checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for a sed that does not truncate output... /bin/sed checking for gcc... no checking for cc... no checking for cl.exe... no configure: error: no acceptable C compiler found in $PATH See `config.log' for more details. ERROR: `/tmp/pear/temp/uploadprogress/configure' failed php-pear is installed. I'm stumped.

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  • php5-fpm.sock file doesn't exist

    - by Caballero
    I've just compiled and installed PHP-FPM 5.5.5 following this tutorial. I have ignored the apache setup section, because I'm running nginx. Everything seems to be fine: php -v PHP 5.5.5 (cli) (built: Oct 18 2013 21:56:02) Copyright (c) 1997-2013 The PHP Group Zend Engine v2.5.0, Copyright (c) 1998-2013 Zend Technologies Problem is, I need to link it to my nginx conf via a socket, but /var/run/php5-fpm.sock file doesn't exist. How do I create it? The file /etc/php5/fpm/pool.d/www.conf does include the line listen = /var/run/php5-fpm.sock It is possible (though I'm not sure) that it's a leftover of an older php version 5.5.3 which was installed and removed via apt-get. I'm running Ubuntu 13.10 (Saucy Salamander)

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  • Cannot install Pecl (Imagick) extension on Centos server - autoconf missing

    - by Stevo
    I'm trying to install the pecl extension Imagick on a centos server, but I'm getting an error about autoconf. Autoconf is installed, as is make and gcc. but it's complaining about the path: [root@server ~]# pecl install imagick downloading imagick-3.0.1.tgz ... Starting to download imagick-3.0.1.tgz (93,920 bytes) .....................done: 93,920 bytes 13 source files, building running: phpize Configuring for: PHP Api Version: 20090626 Zend Module Api No: 20090626 Zend Extension Api No: 220090626 /usr/bin/phpize: /var/tmp/imagick/build/shtool: /bin/sh: bad interpreter: Permission denied Cannot find autoconf. Please check your autoconf installation and the $PHP_AUTOCONF environment variable. Then, rerun this script. ERROR: `phpize' failed What should I do?

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  • Updating PHP on a Plesk managed Server

    - by mblaettermann
    I just updated PHP and MySQl on my VPS with the current Versions from Atomic Repo. Everything worked out fine so far. From console I get the new PHP 5.3: [root@server phpMyAdmin]# php -v PHP 5.3.16 (cli) (built: Aug 20 2012 11:18:05) Copyright (c) 1997-2012 The PHP Group Zend Engine v2.3.0, Copyright (c) 1998-2012 Zend Technologies with the ionCube PHP Loader v4.0.5, Copyright (c) 2002-2011, by ionCube Ltd. But through Apache I still get the old version (5.1.6). The server is running some old version of crappy Plesk Panel. That gives me the option to choose between Apache Modul, fCGI and CGI-BIN. Any hints, how to update apache, so it will use the new PHP Version? EDIT: I just needed to restart httpd (/etc/init.d/httpd restart)

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  • PID:4 using Port 80

    - by CyberOPS
    I was trying to install Zend Server CE on my computer but when I got to the point were I need to choose the port for my Web Server it says: "Web Server Port: 80 Occupied". So I decided to check what is using Port 80 with CMD by typing: "netstat -o -n -a | findstr 0.0:80": TCP 0.0.0.0:80 0.0.0.0:0 LISTENING 4 I check for PID:4 in Task Manager's Processes and Services. Seems PID 4 is "System". So, what I want to know is how can I stop "System" (PID:4) from using Port 80? INFO: I am using: Windows 7 64bit; Zend Server CE 5.5.0

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  • Setting up a server with only subdomains, any connection to top level goes to main server on another IP?

    - by Anagio
    I'm developing a web app where users will have their own sub-domain to login to and use the application. I'm running wordpress for the main website to manage the public / front end. Our application is developed in zend framework. The zf project is currently in a subfolder on the main server. I'd like to place the zend framework project onto another server (different IP) and keep it separate from the the wordpress front end www.domain.com site. The zf application server will run nginx. I'm not sure how to setup a server to run strictly sub domains. Setting up the virtual hosts in the configuration file is no problem. To give the users username.domain.com. But what about the main default configuration file? How would that be configured since the top level domain is technically another server (wordpress) on another IP?

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