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  • Bash redirection: save stderr/stdout to different files and still print them out on a console

    - by Alby
    Here is a simple program. class Redirection { public static void main (String args[]){ System.out.println("Hello World_Stdout"); System.err.println("Hello World_Stderr"); } } I want to see the all the outputs on a console, but at the same time I want to store stdout and stderr in different files. I tried the following command, to no avail. $java Redirection 3>&1 2>stderr 1>stdout 1>&3 2>&3 stderr& stdout files have the file size of 0. So basically I want to do what "tee" command does but I also want to capture stderr as well.

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  • Trying to use tcl threads on windows 7 results in access violation.

    - by Juan
    I'm trying to get this simple program to work on windows, but it crashes: unsigned (__stdcall testfoo)(ClientData x) { return 0; } int main() { Tcl_ThreadId testid = 0; Tcl_CreateThread(&testid, testfoo, (ClientData) NULL, TCL_THREAD_STACK_DEFAULT, TCL_THREAD_NOFLAGS); } I am using a makefile generated by cmake and linking against a version of Tcl 8.5.7 I compiled myself using Visual C++ 2008 express. It was compiled using msvcrt,static,threads and the name of the resulting library is tcl85tsx.lib. The error is: Unhandled exception at 0x77448c39 in main.exe: 0xC0000005: Access violation writing location 0x00000014. The Tcl library works fine, and I can even run a threading script example by loading the Thread extension into it. My assumption is that there is something horribly wrong with a memory violation, but I have no idea what. Any help appreciated.

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  • How do I make TODO comments show up in the task list for C++ projects in Visual Studio 2010?

    - by Chris Simmons
    I'm trying to get my TODO comments to show up in the task list in Visual Studio 2010 for a C++ project, but they don't. I looked at this, but see no caveats other than the TODO comments need to be in the currently-open file. For example, creating a new Win32 console app places this: // TODO: reference additional headers your program requires here in a new file, stdafx.h. However, there's nothing in the task list. I have "Comments" chosen from the drop-down in the task list, but it's always empty. And it's not this problem; I can open the file and be looking at the TODO comment in the code editor and no task is shown. This is not a problem for C# projects as TODO comments show up as designed in those projects; this appears to be an issue specific to C++ projects. What else can I check?

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  • networkstream always empty!

    - by ALEX
    hey I'm writing on an Server-Client program but when my client sends something, it never reaches my server! I'm sending like this: public void Send(string s) { char[] chars = s.ToCharArray(); byte[] bytes = chars.CharToByte(); nstream.Write(bytes, 0, bytes.Length); nstream.Flush(); } and Receiving in a background thread like this void CheckIncoming(object dd) { RecievedDelegate d = (RecievedDelegate)dd; try { while (true) { List<byte> bytelist = new List<byte>(); System.Threading.Thread.Sleep(1000); int ssss; ssss = nstream.ReadByte(); if (ssss > 1) { System.Diagnostics.Debugger.Break(); } if (bytelist.Count != 0) { d.Invoke(bytelist.ToArray()); } } } catch (Exception exp) { MSGBOX("ERROR:\n" + exp.Message); } } the ssss int is never 1 whats happening here???

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  • Testing what a String token holds

    - by Yiwei Gao
    I am making a calculator and part of this program takes in user String input and tokenizes it (using my own implementation of a Tokenizer class). So now I have a bunch of Token objects and I would like to test each one of them to see if they hold numbers or operators. Is there a way to test to see if they hold operators (ie. +, -, *, /, =, (, ), etc.) without using if (token.equals("+") || token.equals("-") || ... and so on, for each operator? These Token objects are all of type String.

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  • Confusion regarding a function definition in C

    - by user34790
    I found this function definition void *func(void *param) { } Actually, I have a certain confusion regarding this function definition. What does void * mean in the return type of the function as well as the argument. I am a beginner in C. So please don't mind. Thank you void *func(void *param) { int s = (int)param; .... } Well looking at the above program which I found. I think it should have been int *s = (int *)param; isn't it? I am confused

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  • Android app using 2.x APIs that will also run on 1.x

    - by Adam Haile
    I'm working on an Android app in which I would like to use multi-touch. However, I do not want to completely leave out those still running a 1.x OS phone. How do you program the app so that you can use the 2.x multi-touch APIs (or any other higher level API for that matter) and still allow it to gracefully degrade on 1.x systems. If you create a project in Eclipse for 1.x can you even still access the 2.x APIs? Basically I want it to show up in the marketplace and work on all 1.6 and higher phones and just allow access to the higher level functionality if available. Also, if anyone can point me to any data on the number of 1.x devices vs. 2.x devices in use, it would be greatly appreciated.

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  • syntax error : missing ';' before identifier

    - by numerical25
    I am new to c++, trying to debug the following line of code class cGameError { string m_errorText; public: cGameError( char *errorText ) { DP1("***\n*** [ERROR] cGameError thrown! text: [%s]\n***\n", errorText ); m_errorText = string( errorText ); } const char *GetText() { return m_errorText.c_str(); } }; enum eResult { resAllGood = 0, // function passed with flying colors resFalse = 1, // function worked and returns 'false' resFailed = –1, // function failed miserably resNotImpl = –2, // function has not been implemented resForceDWord = 0x7FFFFFFF }; This header file is included in the program as followed #include "string.h" #include "stdafx.h" #include "Chapter 01 MyVersion.h" #include "cGameError.h"

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  • Getting my app to work on my phone

    - by user237259
    Hello I wrote an app android sdk version 1.5 using it's built in emulator in eclipse. I created a database outside of eclipse populated it with data and push it to the emulator folder data/data/project name/database and could access it fine from the my app, everything was working great. My final step was to test the apk file on an actual phone. When I did that the program would not work. After looking into it I found that the database file was not being uploaded into the phone. Is there a special way to install the apk file on the actual phone to get the embedded database to work? Or can I assume that since everything worked fine on the sdk 1.5 emulator that everything will work when I upload it to the market. Thanks in advance.

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  • directory monitoring

    - by foz1284
    Hi, What is the best way for me to check for new files added to a directory, I dont think the filesystemwatcher would be suitable as this is not an always on service but a method that runs when my program starts up. there are over 20,000 files in the folder structure I am monitoring, at present I am checking each file individually to see if the filepath is in my database table, however this is taking around ten minutes and I would like to speed it up is possible, I can store the date the folder was last checked - is it easy to get all files with createddate last checked date. anyone got any Ideas? Thanks Mark

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  • Capture subprocess output

    - by schneck
    Hi there, I learned that when executing commands in Python, I should use subprocess. What I'm trying to achieve is to encode a file via ffmpeg and observe the program output until the file is done. Ffmpeg logs the progress to stderr. If I try something like this: child = subprocess.Popen(command, shell=True, stderr=subprocess.PIPE) complete = False while not complete: stderr = child.communicate() # Get progress print "Progress here later" if child.poll() is not None: complete = True time.sleep(2) the programm does not continue after calling child.communicate() and waits for the command to complete. Is there any other way to follow the output?

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  • How do I write a Guice Provider that doesn't explicitly create objects?

    - by ripper234
    Say I have a ClassWithManyDependencies. I want to write a Guice Provider for this class, in order to create a fresh instance of the class several times in my program (another class will depend on this Provider and use it at several points to create new instances). One way to achieve this is by having the Provider depend on all the dependencies of ClassWithManyDependencies. This is quite ugly. Is there a better way to achieve this? Note - I certainly don't want the Provider to depend on the injector. Another option I considered is having ClassWithManyDependencies and ClassWithManyDependenciesProvider extend the same base class, but it's butt ugly.

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  • Loop function works first time, not second time

    - by user1483101
    I'm creating a parsing program to look for certain strings in a a text file and count them. However, I'm having some trouble with one spot. def callbrowse(): filename = tkFileDialog.askopenfilename(filetypes = (("Text files", "*.txt"),("HTML files", ".html;*.htm"),("All files", "*.*"))) print filename try: global filex global writefile filex = open(filename, 'r') print "Success!!" print filename except: print "Failed to open file" ######This returns the correct count only the first time it is run. The next time it ######returns 0. If the browse button is clicked again, then this function returns the ######correct count again. def count_errors(error_name): count = 0 for line in filex: if error_name == "CPU > 79%": stringparse = "Utilization is above" elif error_name == "Stuck touchscreen": stringparse = "Stuck touchscreen" if re.match("(.*)" + "Utilization is above" + "(.*)",line): count = count + 1 return count Thanks for any help. I can't seem to get this to work right.

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  • need a virtual template member workaround

    - by yurib
    Hello, I need to write a program implementing the visitor design pattern. The problem is that the base visitor class is a template class. This means that BaseVisited::accept() takes a template class as a parameter and since it uses 'this' and i need 'this' to point to the correct runtime instance of the object, it also needs to be virtual. I'd like to know if there's any way around this problem. template <typename T> class BaseVisitor { public: BaseVisitor(); T visit(BaseVisited *visited); virtual ~BaseVisitor(); } class BaseVisited { BaseVisited(); template <typename T> virtual void accept(BaseVisitor<T> *visitor) { visitor->visit(this); }; // problem virtual ~BaseVisited(); }

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  • How to know when the user touches the OK button of the last StoreKit alert "Thank you. Your purchase

    - by Walchy
    I have integrated "In App Purchase" in a game to let the user unlock more levels. Everything works fine, but I have a little problem with the last alert "Thank You. Your purchase was successful. [OK]". My program gets informed that the transaction was successfully completed before this last alert pops up and so my game starts running again - then the alert comes up, annoying the user. I would like to wait with my game running until the user touches the "OK" button, but since it is an alert from StoreKit I have no idea when this happens or how I could catch it. I don't want to create another dialog (this time my own, therefor under my control) below the alert, just asking for touching "OK" again - would be a bad user experience. Anybody have any ideas?

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  • Finding data file location while using Microsoft Test Framework

    - by Nair
    I have been using NUnit and now I am switching to the Microsoft Unit Test frame work. In my test project I have a folder called TestData and I kept all my test input data files there. I want to use that files for my unit testing. In my test code, I am using Application name space and assembly name space but I can not get to the data folder directly until unless I write a code to find and replace some string to point to the data folder. I am sure someone might have run into the same problem, is the solution to change the path through program or is there a API call which will let us get to executing assembly folders? Thanks,

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  • Performance of Serialized Objects in C++

    - by jm1234567890
    Hi Everyone, I'm wondering if there is a fast way to dump an STL set to disk and then read it back later. The internal structure of a set is a binary tree, so if I serialize it naively, when I read it back the program will have to go though the process of inserting each element again. I think this is slow even if it is read back in correct order, correct me if I am wrong. Is there a way to "dump" the memory containing the set into disk and then read it back later? That is, keep everything in binary format, thus avoiding the re-insertion. Do the boost serialization tools do this? Thanks! EDIT: oh I should probably read, http://www.parashift.com/c++-faq-lite/serialization.html I will read it now... no it doesn't really help

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  • Using FILE_FLAG_NO_BUFFERING will return noticeable speed gain?

    - by 9dan
    Recently noticed detail description of FILE_FLAG_NO_BUFFERING flag in MSDN, and read several Google search results about unbuffered I/O in Windows. http://msdn.microsoft.com/en-us/library/aa363858(v=vs.85).aspx I wondering now, is it really important to consider unbuffered option in file I/O programming? Because many programs use plain old C stream I/O or C++ iostream, I didn't gave any attention to FILE_FLAG_NO_BUFFERING flag before. Let's say we are developing photo explorer program like Picasa. If we implement unbuffered I/O, could thumbnail display speed show noticeable difference in ordinary users?

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  • (conditional) Multiple Event Handlers C#

    - by gjk
    A portion of my program requires a "flag" retrieval, that is I am fetching a value that is either True or False, and based on this return value two things could follow. 1) The flag is true, aka "go ahead", and I retrieve data from a database. 2) The flag is false, and I want to prevent the data from being retrieved. Now, this check has to be performed before any function that would call upon the database in question. I decided to implement this check in the form of an event handler attached to GUI objects that would trigger this data inquiry. This check event handler is called first upon necessary events, and my question is: How do I stop subsequent event handlers from firing if the FIRST event handler (my flag checker) comes up FALSE? Thanks

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  • looping thru a list of checkboxes and saving the values, not working properly

    - by Erez
    Hello all, I'm having a bit of a problem with this code. The program gives me a list of checkboxes but a user ID. then u user can change his selection and push the save button (id="btnSaveUserIntersts") and i am trying to save in the hidden textbox all the values of the checkboxes that was choosen. The problem is that i am getting all the time the same selections that came form the database and not getting the new selection that the user made. Can any one tell me what am i doing wrong here? $(document).ready( function() { $('#btnSaveUserIntersts').bind( 'click', function() { var strCheckBoxChecked = new String(); $('input[type=checkbox][checked]').each( function() { strCheckBoxChecked += $(this).val(); strCheckBoxChecked += ','; } ); $('#hidUserInterests').val(strCheckBoxChecked); } ); } ); 10x

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  • Reserved Memory Addresses?

    - by Nate
    Is there a list of reserved memory addresses out there - a list of addresses that the memory of a user-space program could never be allocated to? I realize this is most likely per-OS or per-architecture, but I was hoping someone might know some of the more common OSes and Arches. I could only dig one up for a few versions of windows: for windows NT,2k and XP that would be: 0x00000000 - 0x0000ffff - lowest page is protected to simplify debugging 0x00001000 - 0x7ffeffff - memory area for your application 0x7fff0000 - 0x7fffffff - protected area to keep memory-functions from damaging the following part 0x80000000 - 0xffffffff - memory where the system including drivers and so on is located Anyone know about for Linux, or BSD (or anything else, for that matter)?

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  • Visual Studio swapping code between projects?!?!?!?!??!

    - by Tom
    Are there any known issues with visual studio and code being swapped between projects? I had a project running in VS2008 and when i went back to it, the code from another project had been swapped in the Program.cs class. I havent made any mistakes, im not talking about some code- i mean the whole project had been swapped out. Its as if the .proj files or .soln files had been swapped from their project folders??? EDIT Ive restarted laptop, opened the code again and its still showing the wrong code BUT when i execute it, its the right code?!?!?!

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  • What host do I have to bind a listening socket to?

    - by herrturtur
    I used python's socket module and tried to open a listening socket using import socket import sys def getServerSocket(host, port): for r in socket.getaddrinfo(host, port, socket.AF_UNSPEC, socket.SOCK_STREAM, 0, socket.AI_PASSIVE): af, socktype, proto, canonname, sa = r try: s = socket.socket(af, socktype, proto) except socket.error, msg: s = None continue try: s.bind(sa) s.listen(1) except socket.error, msg: s.close() s = None continue break if s is None: print 'could not open socket' sys.exit(1) return s Where host was None and port was 15000. The program would then accept connections, but only from connections on the same machine. What do I have to do to accept connections from the internet?

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  • Code compiles etc. but just hangs on run.

    - by Aidan
    Hey guys, My program is meant to parse through a text file, extract relevant data and then save it in a SQL table. I compile it like so.. gcc -o parse parse.c -I/usr/include/mysql -L/usr/lib/mysql -lmysqlclient_r then I run it like so... ./parse > tweets.rss But it just hangs. it doesn't print any printf's I put in to debug. Whats wrong? here is my code... http://pastebin.com/3R45zyMp I'd appreciate any help!

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  • C pointer question, dereferencing crash

    - by skynorth
    Why do this work? int *var; while(scanf("%d", &var) && *var != 0) printf("%d \n", var); While this does not? int *var; while(scanf("%d", &var) && var != 0) printf("%d \n", var); Doesn't * (dereference operator) give you the value pointed by the pointer? So why does *var != 0 crash the program, while var != 0 does not?

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