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  • C++ Coding Style Conventions Doc

    - by uray
    I need to write some coding style convention document in C++ for my team, is there any example or reference how such document is made, what should I define? which convention is should be avoided? is there any C++ coding style standard defined somewhere? or care to share some if you have one? *note: I know its been asked many time, but what I need is something like this http://java.sun.com/docs/codeconv/html/CodeConvTOC.doc.html but specifically for C++

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  • Sqlite issues with HTC Desire HD

    - by Greg
    Recently I have been getting a lot of complaints about the HTC Desire series and it failing while invoking sql statements. I have received reports from users with log snapshots that contain the following. I/Database( 2348): sqlite returned: error code = 8, msg = statement aborts at 1: [pragma journal_mode = WAL;] E/Database( 2348): sqlite3_exec to set journal_mode of /data/data/my.app.package/files/localized_db_en_uk-1.sqlite to WAL failed followed by my app basically burning in flames because the call to open the database results in a serious runtime error that manifests itself as the cursor being left open. There shouldn't be a cursor at this point as we are trying to open it. This only occurs with the HTC Desire HD and Z. My code basically does the following (changed a little to isolate the problem area). SQLiteDatabase db; String dbName; public SQLiteDatabase loadDb(Context context) throws IOException{ //Close any old db handle if (db != null && db.isOpen()) { db.close(); } // The name of the database to use from the bundled assets. String dbAsset = "/asset_dir/"+dbName+".sqlite"; InputStream myInput = context.getAssets().open(dbAsset, Context.MODE_PRIVATE); // Create a file in the app's file directory since sqlite requires a path // Not ideal but we will copy the file out of our bundled assets and open it // it in another location. FileOutputStream myOutput = context.openFileOutput(dbName, Context.MODE_PRIVATE); byte[] buffer = new byte[1024]; int length; while ((length = myInput.read(buffer)) > 0) { myOutput.write(buffer, 0, length); } // Close the streams myOutput.flush(); // Guarantee Write! myOutput.getFD().sync(); myOutput.close(); myInput.close(); // Not grab the newly written file File fileObj = context.getFileStreamPath(dbName); // and open the database return db = SQLiteDatabase.openDatabase(fileObj.getAbsolutePath(), null, SQLiteDatabase.OPEN_READONLY | SQLiteDatabase.NO_LOCALIZED_COLLATORS); } Sadly this phone is only available in the UK and I don't have one in my inventory. I am only getting reports of this type from the HTC Desire series. I don't know what changed as this code has been working without any problem. Is there something I am missing?

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  • Big, Thick Reference Books (PHP / MySQL / Unix) [closed]

    - by Josh K
    I'm looking for in-depth reference books / guides in PHP, MySQL, and Unix. I'm aware there other other questions pertaining to good books for short references of function names, or detailed beginner guides to these systems. I'm looking for something different. I want a book that I can either use as a quick but in-depth (decent write up, not a pocket reference guide) reference to common functions (JOINS, string manipulation, Regular Expressions, etc) while also providing a detailed inner workings explanation on the system itself.

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  • Ternary operator in if-statement?

    - by Pindatjuh
    I've written the following if-statement in Java: if(methodName.equals("set" + this.name) || isBoolean() ? methodName.equals("is" + this.name) : methodName.equals("get" + this.name)) { ... } Is this a good practice to write such expressions in if, to separate state from condition? And can this expression be simplified?

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  • Python string formatting too slow

    - by wich
    I use the following code to log a map, it is fast when it only contains zeroes, but as soon as there is actual data in the map it becomes unbearably slow... Is there any way to do this faster? log_file = open('testfile', 'w') for i, x in ((i, start + i * interval) for i in range(length)): log_file.write('%-5d %8.3f %13g %13g %13g %13g %13g %13g\n' % (i, x, map[0][i], map[1][i], map[2][i], map[3][i], map[4][i], map[5][i]))

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  • opengl es render but dont show on display

    - by Sponge
    i have written a object selection algorithm which picks the objects by there color. i give every object an unique color and then i just have to use the glReadPixels method to check which object was selected this works fine and is really fast but the problem is that the frame is displayed on the screen with all the picking-colors so the screen flashes every time you select something. so my question is: how do i write everything in the correct display buffer but dont display it on the screen to avoid these flashes?

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  • writing XML with Xerces 3.0.1 and C++ on windows

    - by Jon
    Hi, i have the following function i wrote to create an XML file using Xerces 3.0.1, if i call this function with a filePath of "foo.xml" or "../foo.xml" it works great, but if i pass in "c:/foo.xml" then i get an exception on this line XMLFormatTarget *formatTarget = new LocalFileFormatTarget(targetPath); can someone explain why my code works for relative paths, but not absolute paths please? many thanks. const int ABSOLUTE_PATH_FILENAME_PREFIX_SIZE = 9; void OutputXML(xercesc::DOMDocument* pmyDOMDocument, std::string filePath) { //Return the first registered implementation that has the desired features. In this case, we are after a DOM implementation that has the LS feature... or Load/Save. DOMImplementation *implementation = DOMImplementationRegistry::getDOMImplementation(L"LS"); // Create a DOMLSSerializer which is used to serialize a DOM tree into an XML document. DOMLSSerializer *serializer = ((DOMImplementationLS*)implementation)->createLSSerializer(); // Make the output more human readable by inserting line feeds. if (serializer->getDomConfig()->canSetParameter(XMLUni::fgDOMWRTFormatPrettyPrint, true)) serializer->getDomConfig()->setParameter(XMLUni::fgDOMWRTFormatPrettyPrint, true); // The end-of-line sequence of characters to be used in the XML being written out. serializer->setNewLine(XMLString::transcode("\r\n")); // Convert the path into Xerces compatible XMLCh*. XMLCh *tempFilePath = XMLString::transcode(filePath.c_str()); // Calculate the length of the string. const int pathLen = XMLString::stringLen(tempFilePath); // Allocate memory for a Xerces string sufficent to hold the path. XMLCh *targetPath = (XMLCh*)XMLPlatformUtils::fgMemoryManager->allocate((pathLen + ABSOLUTE_PATH_FILENAME_PREFIX_SIZE) * sizeof(XMLCh)); // Fixes a platform dependent absolute path filename to standard URI form. XMLString::fixURI(tempFilePath, targetPath); // Specify the target for the XML output. XMLFormatTarget *formatTarget = new LocalFileFormatTarget(targetPath); //XMLFormatTarget *myFormTarget = new StdOutFormatTarget(); // Create a new empty output destination object. DOMLSOutput *output = ((DOMImplementationLS*)implementation)->createLSOutput(); // Set the stream to our target. output->setByteStream(formatTarget); // Write the serialized output to the destination. serializer->write(pmyDOMDocument, output); // Cleanup. serializer->release(); XMLString::release(&tempFilePath); delete formatTarget; output->release(); }

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  • Skip Lists -- ever used them?

    - by Head Geek
    I'm wondering whether anyone here has ever used a skip list. It looks to have roughly the same advantages as a balanced binary tree, but is simpler to implement. If you have, did you write your own, or use a pre-written library (and if so, what was its name)?

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  • Best way to solve programming problem without a computer?

    - by Kevin
    What is the best way to solve programming questions when you are givien a question to write a program, in an exam for example where you have no computer to test it. Is there a certain technique that people use to help them solve these type of written problems? Or is it all down to knowlegde of the language?

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  • Can a sql server aggregate udf be passed in multiple parameters?

    - by Burg
    I am trying to write an aggregate udf for using Sql Server 2008 and C# 3.5 that implodes an aggregation of data. The kind of syntax I am looking for is: SELECT [dbo].[Implode]([Id], ',') FROM [dbo].[Table] GROUP BY [ForeignID] where the second parameter is the delimiter for the aggregate function. And example return value would be something like: 1,4,56 Is there a way to have multiple parameters in an aggregate udf?

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  • Inter process communication C# <--> C++ for game debugging engine.

    - by Andy
    I am working on a debugger project for a game's scripting engine. I'm hoping to write the debugger's GUI in C#. The actual debugging engine, however, is embedded in the game itself and is written in a mixture of C, C++, and assembly patches. What's the best way to handle communication between the debugger GUI and the debugging engine? The two will be running in separate processes. Thanks! Andy

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  • How to do Automated UI testing for Flash

    - by Ran
    I have an actionscript 2 application that I'd like to write automated UI testing for. For example I'd like to simulate a mouse click on a button and validate that a movie-clip is displayed at the right position and in the right color... Basically, UI testing. What are the best tools available or what is the desired approach? In JavaScript there is the selenium framework which does a nice job. Any similar tool for flash?

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  • How to find where a library is used across multiple pom files

    - by Pablojim
    We have multiple maven projects depending on on our own common libraries. When we upgrade a library it would be useful to quickly find out which projects have a dependency on the library (and might need to use the new version) Obviously I can manually look in all the pom files or write a script to do it but this is less than ideal. Are there any tools that provide this functionality. e.g. a hudson plugin, Nexus, artifactory etc?

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  • How can I parse through a texutre in DirectX? (IDirect3DTexture9*)

    - by meds
    I've been trying to figure out how to parse textures in directx for two reasons: to write my own texture format and to manipulate data in existing IDirect3DTexture9 type textures. I've been looking at the IDirect3DTexture9::LockRect() function but I'm unsure how it works, are the void* pBits I get out of it in D3DLOCKED_RECT the data in the texture? Does that mean I can read it in by converting it to D3DXCOLOR or something? Really not sure where to go, any help would be appreciated!

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  • Adding instances of a class to an Arraylist in java

    - by Olga
    I have 10 instances of the class movie which I wish to add to an Arraylist named Catalogue1 in a class containing a main method I write the following ArrayList catalogue1= new ArrayList () //the class movie is defined in another class Movie movie1= new Movie () Movie movie2= new Movie () Catalogue.Add (1, movie1) What is wrong? Should I define somewhere what kind of Objects this arraylist named catalogue should contain? Thank you in advance

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  • Escape SQL "LIKE" value for Postgres with psycopg2

    - by Evgeny
    Does psycopg2 have a function for escaping the value of a LIKE operand for Postgres? For example I may want to match strings that start with the string "20% of all", so I want to write something like this: sql = '... WHERE ... LIKE %(myvalue)s' cursor.fetchall(sql, { 'myvalue': escape_sql_like('20% of all') + '%' } Is there an existing escape_sql_like function that I could plug in here? (Similar question to How to quote a string value explicitly (Python DB API/Psycopg2), but I couldn't find an answer there.)

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  • Getting rid of "static" references in C#

    - by DevEight
    Hello. I've recently begun learning C# but have encountered an annoying problem. Every variable I want available to all functions in my program I have to put a "static" in front of and also every function. What I'd like to know is how to avoid this, if possible? Also, small side question: creating public variables inside functions? This is what my program looks like right now, and I want to basically keep it like that, without having to add "static" everywhere: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using System.Threading; using System.Net.Sockets; namespace NetworkExercise { class Client { public IPAddress addr; public int port; public string name; public Thread thread; public TcpClient tcp; public NetworkStream stream; public Client(IPAddress addr, int port, string name, NetworkStream stream) { } } class Program { //NETWORK TcpListener tcpListener; Thread listenThread; ASCIIEncoding encoder = new ASCIIEncoding(); //DATA byte[] buffer = new byte[4096]; string servIp; int servPort; //CLIENT MANAGEMENT int clientNum; static void Main(string[] args) { beginConnect(); } public void beginConnect() { Console.Write("Server IP (leave blank if you're the host): "); servIp = Console.ReadLine(); Console.Write("Port: "); servPort = Console.Read(); tcpListener = new TcpListener(IPAddress.Any, servPort); listenThread = new Thread(new ThreadStart(listenForClients)); listenThread.Start(); } public void listenForClients() { tcpListener.Start(); Console.WriteLine("Listening for clients..."); while (true) { Client cl = new Client(null, servPort, null, null); cl.tcp = tcpListener.AcceptTcpClient(); ThreadStart pts = delegate { handleClientCom(cl); }; cl.thread = new Thread(pts); cl.thread.Start(); } } public void handleClientCom(Client cl) { cl.stream = cl.tcp.GetStream(); } } }

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  • Wordpress Shortcode in Theme, Trying to use Gallery

    - by Akash Kava
    We are using SuperSlidShow Plugin to display gallery of images in our post. However when I write shortcode [gallery] in my post/page images appear correctly, but can anyone guide me if I want to fix this [gallery] shortcode in the theme itself like page.php/post.php so that images will appear on all pages. We have images for every page/post.

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