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  • rotate player based off of joystick

    - by pengume
    Hey everyone I have this game that i am making in android and I have a touch screen joystick that moves the player around based on the joysticks position. I cant figure out how to also get the player to rotate at the same angle of the joystick. so when the joystick is to the left the players bitmap is rotated to the left as well. Maybe someone here has some sample code I could look at here is the joysticks class that I am using. `public class GameControls implements OnTouchListener { public float initx = DroidzActivity.screenWidth - 45; //255; // 320 og 425 public float inity = DroidzActivity.screenHeight - 45;//425; // 480 og 267 public Point _touchingPoint = new Point( DroidzActivity.screenWidth - 45, DroidzActivity.screenHeight - 45); public Point _pointerPosition = new Point(DroidzActivity.screenWidth - 100, DroidzActivity.screenHeight - 100); // ogx 220 ogy 150 private Boolean _dragging = false; private boolean attackMode = false; @Override public boolean onTouch(View v, MotionEvent event) { update(event); return true; } private MotionEvent lastEvent; public boolean ControlDragged; private static double angle; public void update(MotionEvent event) { if (event == null && lastEvent == null) { return; } else if (event == null && lastEvent != null) { event = lastEvent; } else { lastEvent = event; } // drag drop if (event.getAction() == MotionEvent.ACTION_DOWN) { if ((int) event.getX() > 0 && (int) event.getX() < 50 && (int) event.getY() > DroidzActivity.screenHeight - 160 && (int) event.getY() < DroidzActivity.screenHeight - 0) { setAttackMode(true); } else { _dragging = true; } } else if (event.getAction() == MotionEvent.ACTION_UP) { if(isAttackMode()){ setAttackMode(false); } _dragging = false; } if (_dragging) { ControlDragged = true; // get the pos _touchingPoint.x = (int) event.getX(); _touchingPoint.y = (int) event.getY(); // Log.d("GameControls", "x = " + _touchingPoint.x + " y = " //+ _touchingPoint.y); // bound to a box if (_touchingPoint.x < DroidzActivity.screenWidth - 75) { // og 400 _touchingPoint.x = DroidzActivity.screenWidth - 75; } if (_touchingPoint.x > DroidzActivity.screenWidth - 15) {// og 450 _touchingPoint.x = DroidzActivity.screenWidth - 15; } if (_touchingPoint.y < DroidzActivity.screenHeight - 75) {// og 240 _touchingPoint.y = DroidzActivity.screenHeight - 75; } if (_touchingPoint.y > DroidzActivity.screenHeight - 15) {// og 290 _touchingPoint.y = DroidzActivity.screenHeight - 15; } // get the angle setAngle(Math.atan2(_touchingPoint.y - inity, _touchingPoint.x - initx) / (Math.PI / 180)); // Move the ninja in proportion to how far // the joystick is dragged from its center _pointerPosition.y += Math.sin(getAngle() * (Math.PI / 180)) * (_touchingPoint.x / 70); // og 180 70 _pointerPosition.x += Math.cos(getAngle() * (Math.PI / 180)) * (_touchingPoint.x / 70); // make the pointer go thru if (_pointerPosition.x > DroidzActivity.screenWidth) { _pointerPosition.x = 0; } if (_pointerPosition.x < 0) { _pointerPosition.x = DroidzActivity.screenWidth; } if (_pointerPosition.y > DroidzActivity.screenHeight) { _pointerPosition.y = 0; } if (_pointerPosition.y < 0) { _pointerPosition.y = DroidzActivity.screenHeight; } } else if (!_dragging) { ControlDragged = false; // Snap back to center when the joystick is released _touchingPoint.x = (int) initx; _touchingPoint.y = (int) inity; // shaft.alpha = 0; } } public void setAttackMode(boolean attackMode) { this.attackMode = attackMode; } public boolean isAttackMode() { return attackMode; } public void setAngle(double angle) { this.angle = angle; } public static double getAngle() { return angle; } }` I should also note that the player has animations based on when he is moving or attacking. EDIT: I got the angle and am rotating the sprite around in the correct angle however it rotates on the wrong spot. My sprite is one giant bitmap that gets cut into four pieces and only one shown at a time to animate walking. here is the code I am using to rotate him right now. ` public void draw(Canvas canvas,int pointerX, int pointerY) { Matrix m; if (setRotation){ // canvas.save(); m = new Matrix(); m.reset(); // spriteWidth and spriteHeight are for just the current frame showed //m.setTranslate(spriteWidth / 2, spriteHeight / 2); //get and set rotation for ninja based off of joystick m.preRotate((float) GameControls.getRotation()); //create the rotated bitmap flipedSprite = Bitmap.createBitmap(bitmap , 0, 0,bitmap.getWidth(),bitmap.getHeight() , m, true); //set new bitmap to rotated ninja setBitmap(flipedSprite); setRotation = false; // canvas.restore(); Log.d("Ninja View", "angle of rotation= " +(float) GameControls.getRotation()); } ` And then the draw method // create the destination rectangle for the ninjas current animation frame // pointerX and pointerY are from the joystick moving the ninja around destRect = new Rect(pointerX, pointerY, pointerX + spriteWidth, pointerY + spriteHeight); canvas.drawBitmap(bitmap, getSourceRect(), destRect, null);

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  • Tip #19 Module Private Visibility in OSGi

    - by ByronNevins
    I hate public and protected methods and classes.  It requires so much work to change them in a huge project like GlassFish.  Not to mention that you may well have to support those APIs forever.  They are highly overused in GlassFish.  In fact I'd bet that > 95% of classes are marked as public for no good reason.  It's just (bad) habit is my guess. private and default visibility (I call it package-private) is easier to maintain.  It is much much easier to change such classes and methods around.  If you have ANY public method or public class in GlassFish you'll need to grep through a tremendous amount of source code to find all callers.  But even that won't be theoretically reliable.  What if a caller is using reflection to access public methods?  You may never find such usages. If you have package private methods, it's easy.  Simply grep through all the code in that one package.  As long as that package compiles ok you're all set.  There can' be any compile errors anywhere else.  It's a waste of time to even look around or build the "outside" world.  So you may be thinking: "Aha!  I'll just make my module have one giant package with all the java files.  Then I can use the default visibility and maintenance will be much easier.  But there's a problem.  You are wasting a very nice feature of java -- organizing code into separate packages.  It also makes the code much more encapsulated.  Unfortunately to share code between the packages you have no choice but to declare public visibility. What happens in practice is that a module ends up having tons of public classes and methods that are used exclusively inside the module.  Which finally brings me to the point of this blog:  If Only There Was A Module-Private Visibility Available Well, surprise!  There is such a mechanism.  If your project is running under OSGi that is.  Like GlassFish does!  With this mechanism you can easily add another level of visibility by telling OSGi exactly which public you want to be exposed outside of the module.  You get the best of both worlds: Better encapsulation of your code so that maintenance is easier and productivity is increased. Usage of public visibility inside the module so that you can encapsulate intra-module better with packages. How I do this in GlassFish: Carefully plan out at least one package that will contain "true" publics.  This is the package that will be exported by OSGi.  I recommend just one package. Here is how to tell OSGi to use it in GlassFish -- edit osgi.bundle like so:-exportcontents:     org.glassfish.mymodule.truepublics;  version=${project.osgi.version} Now all publics declared in any other packages will be visible module-wide but not outside the module. There is one caveat: Accessing "module-private" items outside of the module is controlled at run-time, not compile-time.  The compiler has no clue that a public in a dependent module isn't really public.  it will happily compile it.  At runtime you will definitely see fireworks.  The good news is that you don't have to wait for the code path that tries to use the "module-private" items to fire.  OSGi will complain loudly when that module gets loaded.  OSGi will refuse to load it.  You will see an error like this: remote failure: Error while loading FOO: Exception while adding the new configuration : Error occurred during deployment: Exception while loading the app : org.osgi.framework.BundleException: Unresolved constraint in bundle com.oracle.glassfish.miscreant.code [115]: Unable to resolve 115.0: missing requirement [115.0] osgi.wiring.package; (osgi.wiring.package=org.glassfish.mymodule.unexported). Please see server.log for more details. That is if you accidentally change code in module B to use a public that is really a "module-private" in module A, then you will see the error immediately when you try to test whatever you were changing in module B.

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  • Efficient Way to Draw Grids in XNA

    - by sm81095
    So I am working on a game right now, using Monogame as my framework, and it has come time to render my world. My world is made up of a grid (think Terraria but top-down instead of from the side), and it has multiple layers of grids in a single world. Knowing how inefficient it is to call SpriteBatch.Draw() a lot of times, I tried to implement a system where the tile would only be drawn if it wasn't hidden by the layers above it. The problem is, I'm getting worse performance by checking if it's hidden than when I just let everything draw even if it's not visible. So my question is: how to I efficiently check if a tile is hidden to cut down on the draw() calls? Here is my draw code for a single layer, drawing floors, and then the tiles (which act like walls): public void Draw(GameTime gameTime) { int drawAmt = 0; int width = Tile.TILE_DIM; int startX = (int)_parent.XOffset; int startY = (int)_parent.YOffset; //Gets the starting tiles and the dimensions to draw tiles, so only onscreen tiles are drawn, allowing for the drawing of large worlds int tileDrawWidth = ((CIGame.Instance.Graphics.PreferredBackBufferWidth / width) + 4); int tileDrawHeight = ((CIGame.Instance.Graphics.PreferredBackBufferHeight / width) + 4); int tileStartX = (int)MathHelper.Clamp((-startX / width) - 2, 0, this.Width); int tileStartY = (int)MathHelper.Clamp((-startY / width) - 2, 0, this.Height); #region Draw Floors and Tiles CIGame.Instance.GraphicsDevice.SetRenderTarget(_worldTarget); CIGame.Instance.GraphicsDevice.Clear(Color.Black); CIGame.Instance.SpriteBatch.Begin(); //Draw floors for (int x = tileStartX; x < (int)MathHelper.Clamp(tileStartX + tileDrawWidth, 0, this.Width); x++) { for (int y = tileStartY; y < (int)MathHelper.Clamp(tileStartY + tileDrawHeight, 0, this.Height); y++) { //Check if this tile is hidden by layer above it bool visible = true; for (int i = this.LayerNumber; i <= _parent.ActiveLayer; i++) { if (this.LayerNumber != (_parent.Layers - 1) && (_parent.GetTileAt(x, y, i + 1).Opacity >= 1.0f || _parent.GetFloorAt(x, y, i + 1).Opacity >= 1.0f)) { visible = false; break; } } //Only draw if visible under the tile above it if (visible && this.GetTileAt(x, y).Opacity < 1.0f) { Texture2D tex = WorldTextureManager.GetFloorTexture((Floor)_floors[x, y]); Rectangle source = WorldTextureManager.GetSourceForIndex(((Floor)_floors[x, y]).GetTextureIndexFromSurroundings(x, y, this), tex); Rectangle draw = new Rectangle(startX + x * width, startY + y * width, width, width); CIGame.Instance.SpriteBatch.Draw(tex, draw, source, Color.White * ((Floor)_floors[x, y]).Opacity); drawAmt++; } } } //Draw tiles for (int x = tileStartX; x < (int)MathHelper.Clamp(tileStartX + tileDrawWidth, 0, this.Width); x++) { for (int y = tileStartY; y < (int)MathHelper.Clamp(tileStartY + tileDrawHeight, 0, this.Height); y++) { //Check if this tile is hidden by layers above it bool visible = true; for (int i = this.LayerNumber; i <= _parent.ActiveLayer; i++) { if (this.LayerNumber != (_parent.Layers - 1) && (_parent.GetTileAt(x, y, i + 1).Opacity >= 1.0f || _parent.GetFloorAt(x, y, i + 1).Opacity >= 1.0f)) { visible = false; break; } } if (visible) { Texture2D tex = WorldTextureManager.GetTileTexture((Tile)_tiles[x, y]); Rectangle source = WorldTextureManager.GetSourceForIndex(((Tile)_tiles[x, y]).GetTextureIndexFromSurroundings(x, y, this), tex); Rectangle draw = new Rectangle(startX + x * width, startY + y * width, width, width); CIGame.Instance.SpriteBatch.Draw(tex, draw, source, Color.White * ((Tile)_tiles[x, y]).Opacity); drawAmt++; } } } CIGame.Instance.SpriteBatch.End(); Console.WriteLine(drawAmt); CIGame.Instance.GraphicsDevice.SetRenderTarget(null); //TODO: Change to new rendertarget instead of null #endregion } So I was wondering if this is an efficient way, but I'm going about it wrongly, or if there is a different, more efficient way to check if the tiles are hidden. EDIT: For example of how much it affects performance: using a world with three layers, allowing everything to draw no matter what gives me 60FPS, but checking if its visible with all of the layers above it gives me only 20FPS, while checking only the layer immediately above it gives me a fluctuating FPS between 30 and 40FPS.

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  • Redirect Google crawler to different robots.txt via .htaccess

    - by user3474818
    I have googled for the answer all day and still couldn't find an answer. I have a virtual subdomain www.static.example.com which is a mirror site of www.example.com. It means I have just one root folder for subdomain and domain aswell. I want to redirect crawlers to different robots.txt file - robots_static.txt when they see .static in url in which I will forbid indexing via /disallow command. I want to do this because I have duplicated content in Google search results. Subdomain is showing the exact same content as the main domain. Does anyone know how could I achieve that crawlers sees robots_static.txt instead of robots.txt? What I have managed to find so far is this: RewriteCond %{HTTP_HOST} ^www.static.*$ [NC] RewriteCond %{THE_REQUEST} ^[A-Z]{3,9}\ /.*robots\.txt.*\ HTTP/ [NC] RewriteRule ^robots\.txt /robots_static.txt [NC,L] but when I check in webmaster tools, it still sees robots.txt as my robots file instead of robots_static.txt, so it crawls and index everything twice. What did I do wrong? Thanks EDIT: This is my .htaccess file ## # @package Joomla # @copyright Copyright (C) 2005 - 2013 Open Source Matters. All rights reserved. # @license GNU General Public License version 2 or later; see LICENSE.txt ## ## # READ THIS COMPLETELY IF YOU CHOOSE TO USE THIS FILE! # # The line just below this section: 'Options +FollowSymLinks' may cause problems # with some server configurations. It is required for use of mod_rewrite, but may already # be set by your server administrator in a way that dissallows changing it in # your .htaccess file. If using it causes your server to error out, comment it out (add # to # beginning of line), reload your site in your browser and test your sef url's. If they work, # it has been set by your server administrator and you do not need it set here. ## ## Can be commented out if causes errors, see notes above. Options +FollowSymLinks ## Mod_rewrite in use. RewriteEngine On RewriteEngine On RewriteCond %{HTTP_HOST} !^www\. RewriteRule ^(.*)$ http://www.%{HTTP_HOST}/$1 [R=301,L] RewriteCond %{HTTP_HOST} ^www.static.*$ [NC] RewriteCond %{THE_REQUEST} ^[A-Z]{3,9}\ /.*robots\.txt.*\ HTTP/ [NC] RewriteRule ^robots\.txt /robots_static.txt [NC,L] ## Begin - Rewrite rules to block out some common exploits. # If you experience problems on your site block out the operations listed below # This attempts to block the most common type of exploit `attempts` to Joomla! # # Block out any script trying to base64_encode data within the URL. RewriteCond %{QUERY_STRING} base64_encode[^(]*\([^)]*\) [OR] # Block out any script that includes a <script> tag in URL. RewriteCond %{QUERY_STRING} (<|%3C)([^s]*s)+cript.*(>|%3E) [NC,OR] # Block out any script trying to set a PHP GLOBALS variable via URL. RewriteCond %{QUERY_STRING} GLOBALS(=|\[|\%[0-9A-Z]{0,2}) [OR] # Block out any script trying to modify a _REQUEST variable via URL. RewriteCond %{QUERY_STRING} _REQUEST(=|\[|\%[0-9A-Z]{0,2}) # Return 403 Forbidden header and show the content of the root homepage RewriteRule .* index.php [F] # ## End - Rewrite rules to block out some common exploits. ## Begin - Custom redirects # # If you need to redirect some pages, or set a canonical non-www to # www redirect (or vice versa), place that code here. Ensure those # redirects use the correct RewriteRule syntax and the [R=301,L] flags. # ## End - Custom redirects ## # Uncomment following line if your webserver's URL # is not directly related to physical file paths. # Update Your Joomla! Directory (just / for root). ## # RewriteBase / RewriteCond %{THE_REQUEST} ^GET.*index\.php [NC] RewriteCond %{THE_REQUEST} !/system/.* RewriteRule (.*?)index\.php/*(.*) /$1$2 [R=301,L] RewriteCond %{THE_REQUEST} ^GET ## Begin - Joomla! core SEF Section. # RewriteRule .* - [E=HTTP_AUTHORIZATION:%{HTTP:Authorization}] # # If the requested path and file is not /index.php and the request # has not already been internally rewritten to the index.php script RewriteCond %{REQUEST_URI} !^/index\.php # and the request is for something within the component folder, # or for the site root, or for an extensionless URL, or the # requested URL ends with one of the listed extensions RewriteCond %{REQUEST_URI} /component/|(/[^.]*|\.(php|html?|feed|pdf|vcf|raw))$ [NC] # and the requested path and file doesn't directly match a physical file RewriteCond %{REQUEST_FILENAME} !-f # and the requested path and file doesn't directly match a physical folder RewriteCond %{REQUEST_FILENAME} !-d # internally rewrite the request to the index.php script RewriteRule .* index.php [L] # ## End - Joomla! core SEF Section. <FilesMatch "\.(ico|pdf|flv|jpg|ttf|jpg|jpeg|png|gif|js|css|swf)$"> Header set Expires "Wed, 15 Apr 2020 20:00:00 GMT" Header set Cache-Control "public" </FilesMatch> <ifModule mod_headers.c> Header set Connection keep-alive </ifModule> ########## Begin - Remove Etags # FileETag none # ########## End - Remove Etags

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  • What are the industry metrics for average spend on dev hardware and software? [on hold]

    - by RationalGeek
    I'm trying to budget for my dev shop and compare our budget items to industry expectations. I'm hoping to find some information on what percentage of a dev's salary is generally spent on tooling, both hardware and software. Where can I find such information? If instead there is a source that looks at raw dollars that is useful, too. I can extrapolate what I need from that. NOTE: Your anecdotal evidence from your own job will not be very helpful. I'm looking for industry average statistics from a credible source. EDIT: I'm reluctant to even keep this question going based on the passionate negative responses of commenters, but I do think this is valuable information (assuming anyone will care to answer) so let me make one attempt to clarify why I'm looking for this information, and then leave it at that. I'm not sure why understanding and validating my motives is a necessary step to providing the information, but apparently that is the case, so I will do my best. Firstly, let me respond to the idea that us "management types" shouldn't use these types of metrics to evaluate budgets. I agree in part. Ideally, you should spend whatever is necessary on developers in order to keep them fully happy and productive. And this is true of all employees. However, companies operate in a world of limited resources, and every dollar spent in one area means a dollar not spent in another. So it is not enough to simply say "I need to spend $10,000 per developer next year" without having some way to justify that position. One way to help justify it is to compare yourself against the industry. If it is the case that on average a software shops spends 5% (making up that number) of their total development budget (salaries being the large portion of the other 95%, for arguments sake), and I'm only spending 3%, it helps in the justification process. So, it is not my intent to use this information to limit what I spend on developers, but rather to arm myself with the necessary justification to spend what I need to spend on developers to give them the best tools I can. I have been a developer for many years and I understand the need for proper tooling. Next, let's examine the idea that even considering the relationship between a spend on developer salaries and developer tooling is ludicrous and should be banned from budgetary thinking. As Jimmy Hoffa put it in their comment, it's like saying "I'm going to spend no more than 10% of median employee salary on light bulbs and coffee from now on.". Well, yes, it is like saying that, and from a budgeting perspective, this is a useful way to look at things. If you know that, on average, an employee consumes X dollars of coffee a year, then you can project a coffee budget based on that. And you can compare it to an industry metric to understand where you fall: do you spend more on coffee than other companies or less? Why might this be? If you are a coffee supply manager, that seems like a useful thought process. The same seems to hold true for developers. Now, on to the idea that I need to compare "apples to apples" and only look at other shops that are in the same place geographically, the same business, the same application architecture, and the same development frameworks. I guess if I could find such a statistic that said "a shop that is exactly identical to yours spends X on developer tooling" it would be wonderful. But there is plenty of value in an average statistic. Here's an analogy: let's say you are working on a household budget and need to decide how much to spend on groceries. Is it enough to know that the average consumer spends 15% on groceries and therefore decide that you will budget exactly 15%? No. You have to tweak your budget based on your individual needs and situation. But the generalized statistic does help in this evaluation. You can know if your budget is grossly off from what others are doing, and this can help you figure out why this is. So, I will concede the point that it would be better to find statistics that align to my shop, though I think any statistics I could find would be useful for what I'm doing. In that light, let's say that my shop is mostly focused on ASP.NET web applications. That doesn't map perfectly to reality because large enterprises have very heterogenous IT environments. But if I was going to pick one technology that is our focus that would be it. But, if you were to point me at some statistics that are related to a Linux shop doing embedded Java applications, I would still find it useful as a point of comparison. SUMMARY: Let me try to rephrase my question. I'm trying to find industry metrics on how much dev shops spend on developer tooling, both hardware and software. I don't so much care whether it is expressed as a percentage of total budget or as X dollars per dev or as Y percentage of salary. Any metric would be useful. If there are metrics that are specific to ASP.NET dev shops in the Northeast US, all the better, but I would be happy to find anything.

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  • How to Point sprite's direction towards Mouse or an Object [duplicate]

    - by Irfan Dahir
    This question already has an answer here: Rotating To Face a Point 1 answer I need some help with rotating sprites towards the mouse. I'm currently using the library allegro 5.XX. The rotation of the sprite works but it's constantly inaccurate. It's always a few angles off from the mouse to the left. Can anyone please help me with this? Thank you. P.S I got help with the rotating function from here: http://www.gamefromscratch.com/post/2012/11/18/GameDev-math-recipes-Rotating-to-face-a-point.aspx Although it's by javascript, the maths function is the same. And also, by placing: if(angle < 0) { angle = 360 - (-angle); } doesn't fix it. The Code: #include <allegro5\allegro.h> #include <allegro5\allegro_image.h> #include "math.h" int main(void) { int width = 640; int height = 480; bool exit = false; int shipW = 0; int shipH = 0; ALLEGRO_DISPLAY *display = NULL; ALLEGRO_EVENT_QUEUE *event_queue = NULL; ALLEGRO_BITMAP *ship = NULL; if(!al_init()) return -1; display = al_create_display(width, height); if(!display) return -1; al_install_keyboard(); al_install_mouse(); al_init_image_addon(); al_set_new_bitmap_flags(ALLEGRO_MIN_LINEAR | ALLEGRO_MAG_LINEAR); //smoother rotate ship = al_load_bitmap("ship.bmp"); shipH = al_get_bitmap_height(ship); shipW = al_get_bitmap_width(ship); int shipx = width/2 - shipW/2; int shipy = height/2 - shipH/2; int mx = width/2; int my = height/2; al_set_mouse_xy(display, mx, my); event_queue = al_create_event_queue(); al_register_event_source(event_queue, al_get_mouse_event_source()); al_register_event_source(event_queue, al_get_keyboard_event_source()); //al_hide_mouse_cursor(display); float angle; while(!exit) { ALLEGRO_EVENT ev; al_wait_for_event(event_queue, &ev); if(ev.type == ALLEGRO_EVENT_KEY_UP) { switch(ev.keyboard.keycode) { case ALLEGRO_KEY_ESCAPE: exit = true; break; /*case ALLEGRO_KEY_LEFT: degree -= 10; break; case ALLEGRO_KEY_RIGHT: degree += 10; break;*/ case ALLEGRO_KEY_W: shipy -=10; break; case ALLEGRO_KEY_S: shipy +=10; break; case ALLEGRO_KEY_A: shipx -=10; break; case ALLEGRO_KEY_D: shipx += 10; break; } }else if(ev.type == ALLEGRO_EVENT_MOUSE_AXES) { mx = ev.mouse.x; my = ev.mouse.y; angle = atan2(my - shipy, mx - shipx); } // al_draw_bitmap(ship,shipx, shipy, 0); //al_draw_rotated_bitmap(ship, shipW/2, shipH/2, shipx, shipy, degree * 3.142/180,0); al_draw_rotated_bitmap(ship, shipW/2, shipH/2, shipx, shipy,angle, 0); //I directly placed the angle because the allegro library calculates radians, and if i multiplied it by 180/3. 142 the rotation would go hawire, not would, it actually did. al_flip_display(); al_clear_to_color(al_map_rgb(0,0,0)); } al_destroy_bitmap(ship); al_destroy_event_queue(event_queue); al_destroy_display(display); return 0; } EDIT: This was marked duplicate by a moderator. I'd like to say that this isn't the same as that. I'm a total beginner at game programming, I had a view at that other topic and I had difficulty understanding it. Please understand this, thank you. :/ Also, while I was making a print of what the angle is I got this... Here is a screenshot:http://img34.imageshack.us/img34/7396/fzuq.jpg Which is weird because aren't angles supposed to be 360 degrees only?

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  • Grub won't boot windows after update from 11.10 to 12.04

    - by Holger
    thanks for your time and reading this, here's the deal: i upgraded from 11.10 to 12.04 and everything worked out until i rebooted, i had 11.10 sucessfully running as a dual boot with windows vista. when i rebooted, my GRUB was shot to hell, what ever option i selected it said partion not found or something similar... booting into a live version on a thumb drive and running bootrepair from there fixed the issue... but only for ubuntu, when i try to boot into windows it only goes back to GRUB. i'm not at home, and heres a list of what i have here with me... 1 4gb thumb drive, empty 1 8gb thumb drive, windows vista installer bootable 1 old laptop, the one i try to save, optical drive is not existent 2 Mbps internet connection can you help me get back into my windows without having to reinstall windows? or at least show me a way how to use my illustrator through a virtual machine or something? here's my grub cfg # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd0,msdos2)' search --no-floppy --fs-uuid --set=root 1063e402-b14f-45e5-92b6-d20a2e3a717e if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=auto load_video insmod gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos2)' search --no-floppy --fs-uuid --set=root 1063e402-b14f-45e5-92b6-d20a2e3a717e set locale_dir=($root)/boot/grub/locale set lang=de_DE insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### function gfxmode { set gfxpayload="${1}" if [ "${1}" = "keep" ]; then set vt_handoff=vt.handoff=7 else set vt_handoff= fi } if [ "${recordfail}" != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "${linux_gfx_mode}" != "text" ]; then load_video; fi menuentry 'Ubuntu, mit Linux 3.2.0-24-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos2)' search --no-floppy --fs-uuid --set=root 1063e402-b14f-45e5-92b6-d20a2e3a717e linux /boot/vmlinuz-3.2.0-24-generic root=UUID=1063e402-b14f-45e5-92b6-d20a2e3a717e ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-24-generic } menuentry 'Ubuntu, mit Linux 3.2.0-24-generic (Wiederherstellungsmodus)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos2)' search --no-floppy --fs-uuid --set=root 1063e402-b14f-45e5-92b6-d20a2e3a717e echo 'Linux 3.2.0-24-generic wird geladen …' linux /boot/vmlinuz-3.2.0-24-generic root=UUID=1063e402-b14f-45e5-92b6-d20a2e3a717e ro recovery nomodeset echo 'Initiale Ramdisk wird geladen …' initrd /boot/initrd.img-3.2.0-24-generic } submenu "Previous Linux versions" { menuentry 'Ubuntu, mit Linux 3.0.0-19-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos2)' search --no-floppy --fs-uuid --set=root 1063e402-b14f-45e5-92b6-d20a2e3a717e linux /boot/vmlinuz-3.0.0-19-generic root=UUID=1063e402-b14f-45e5-92b6-d20a2e3a717e ro quiet splash $vt_handoff initrd /boot/initrd.img-3.0.0-19-generic } menuentry 'Ubuntu, mit Linux 3.0.0-19-generic (Wiederherstellungsmodus)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos2)' search --no-floppy --fs-uuid --set=root 1063e402-b14f-45e5-92b6-d20a2e3a717e echo 'Linux 3.0.0-19-generic wird geladen …' linux /boot/vmlinuz-3.0.0-19-generic root=UUID=1063e402-b14f-45e5-92b6-d20a2e3a717e ro recovery nomodeset echo 'Initiale Ramdisk wird geladen …' initrd /boot/initrd.img-3.0.0-19-generic } } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos2)' search --no-floppy --fs-uuid --set=root 1063e402-b14f-45e5-92b6-d20a2e3a717e linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos2)' search --no-floppy --fs-uuid --set=root 1063e402-b14f-45e5-92b6-d20a2e3a717e linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Windows Vista (loader) (on /dev/sda1)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 2C9E66B39E6674EC chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ###

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  • Database Partitioning and Multiple Data Source Considerations

    - by Jeffrey McDaniel
    With the release of P6 Reporting Database 3.0 partitioning was added as a feature to help with performance and data management.  Careful investigation of requirements should be conducting prior to installation to help improve overall performance throughout the lifecycle of the data warehouse, preventing future maintenance that would result in data loss. Before installation try to determine how many data sources and partitions will be required along with the ranges.  In P6 Reporting Database 3.0 any adjustments outside of defaults must be made in the scripts and changes will require new ETL runs for each data source.  Considerations: 1. Standard Edition or Enterprise Edition of Oracle Database.   If you aren't using Oracle Enterprise Edition Database; the partitioning feature is not available. Multiple Data sources are only supported on Enterprise Edition of Oracle   Database. 2. Number of Data source Ids for partitioning during configuration.   This setting will specify how many partitions will be allocated for tables containing data source information.  This setting requires some evaluation prior to installation as       there are repercussions if you don't estimate correctly.   For example, if you configured the software for only 2 data sources and the partition setting was set to 2, however along came a 3rd data source.  The necessary steps to  accommodate this change are as follows: a) By default, 3 partitions are configured in the Reporting Database scripts. Edit the create_star_tables_part.sql script located in <installation directory>\star\scripts   and search for partition.  You’ll see P1, P2, P3.  Add additional partitions and sub-partitions for P4 and so on. These will appear in several areas.  (See P6 Reporting Database 3.0 Installation and Configuration guide for more information on this and how to adjust partition ranges). b) Run starETL -r.  This will recreate each table with the new partition key.  The effect of this step is that all tables data will be lost except for history related tables.   c) Run starETL for each of the 3 data sources (with the data source # (starETL.bat "-s2" -as defined in P6 Reporting Database 3.0 Installation and Configuration guide) The best strategy for this setting is to overestimate based on possible growth.  If during implementation it is deemed that there are atleast 2 data sources with possibility for growth, it is a better idea to set this setting to 4 or 5, allowing room for the future and preventing a ‘start over’ scenario. 3. The Number of Partitions and the Number of Months per Partitions are not specific to multi-data source.  These settings work in accordance to a sub partition of larger tables with regard to time related data.  These settings are dataset specific for optimization.  The number of months per partition is self explanatory, optimally the smaller the partition, the better query performance so if the dataset has an extremely large number of spread/history records, a lower number of months is optimal.  Working in accordance with this setting is the number of partitions, this will determine how many "buckets" will be created per the number of months setting.  For example, if you kept the default for # of partitions of 3, and select 2 months for each partitions you would end up with: -1st partition, 2 months -2nd partition, 2 months -3rd partition, all the remaining records Therefore with records to this setting, it is important to analyze your source db spread ranges and history settings when determining the proper number of months per partition and number of partitions to optimize performance.  Also be aware the DBA will need to monitor when these partition ranges will fill up and when additional partitions will need to be added.  If you get to the final range partition and there are no additional range partitions all data will be included into the last partition. 

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  • Mysql query does not update row [closed]

    - by Gerculy Robert
    // Connect to server and select database. mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); // get value of id that sent from address bar /*$id=$_GET['$usrid'];*/ // Retrieve data from database $sql="SELECT * FROM user WHERE id='$usrid'"; $result=mysql_query($sql); $rows=mysql_fetch_array($result); ?> <table width="400" border="0" cellspacing="1" cellpadding="0"> <tr> <form name="form1" method="post" action="update.php"> <td> <table width="100%" border="0" cellspacing="1" cellpadding="0"> <tr> <td>&nbsp;</td> <td colspan="3"><strong>Update site info</strong> </td> </tr> <tr> <td align="center">&nbsp;</td> <td align="center">&nbsp;</td> <td align="center">&nbsp;</td> <td align="center">&nbsp;</td> </tr> <tr> <td align="center">&nbsp;</td> <td align="center"><strong>User Name</strong></td> <td align="center"><strong>Site url</strong></td> <td align="center"><strong>Url banner</strong></td> </tr> <tr> <td>&nbsp;</td> <td align="center"> <input name="username" type="text" id="username" value="<? echo $rows['username']; ?>"> </td> <td align="center"> <input name="siteurl" type="text" id="siteurl" value="<? echo $rows['siteurl']; ?>" size="40"> </td> <td> <input name="urlbanner" type="text" id="urlbanner" value="<? echo $rows['urlbanner']; ?>" size="40"> </td> </tr> <tr> <td>&nbsp;</td> <td> <input name="id" type="hidden" id="id" value="<? echo $rows['id']; ?>"> </td> <td align="center"> <input type="submit" name="Submit" value="Submit"> </td> <td>&nbsp;</td> </tr> </table> </td> </form> </tr> </table> <?php // close connection mysql_close(); ?> // Connect to server and select database. mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); // update data in mysql database $sql="update user SET siteurl='$siteurl', username='$username', urlbanner='$urlbanner' WHERE id=$usrid"; $result=mysql_query($sql); // if successfully updated. if($result){ echo "Successful"; echo "<BR>"; echo "<a href='edit.php'>View result</a>"; } else { echo "ERROR"; } Hello, I have this two pages wich should update 3 rows. The problem is it does not update all , only 2 . I tried over 1 hour to find the problem but nothing. The row , siteurl, is not being updated at all . The table is : varchar(255) Database and session is ok. Any idea ? It's just a simple update code , should work fine :(

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  • c# Truncate HTML safely for article summary

    - by WickedW
    Hi All, Does anyone have a c# variation of this? This is so I can take some html and display it without breaking as a summary lead in to an article? http://stackoverflow.com/questions/1193500/php-truncate-html-ignoring-tags Save me from reinventing the wheel! Thank you very much ---------- edit ------------------ Sorry, new here, and your right, should have phrased the question better, heres a bit more info I wish to take a html string and truncate it to a set number of words (or even char length) so I can then show the start of it as a summary (which then leads to the main article). I wish to preserve the html so I can show the links etc in preview. The main issue I have to solve is the fact that we may well end up with unclosed html tags if we truncate in the middle of 1 or more tags! The idea I have for solution is to a) truncate the html to N words (words better but chars ok) first (be sure not to stop in the middle of a tag and truncate a require attribute) b) work through the opened html tags in this truncated string (maybe stick them on stack as I go?) c) then work through the closing tags and ensure they match the ones on stack as I pop them off? d) if any open tags left on stack after this, then write them to end of truncated string and html should be good to go!!!! -- edit 12112009 Here is what I have bumbled together so far as a unittest file in VS2008, this 'may' help someone in future My hack attempts based on Jan code are at top for char version + word version (DISCLAIMER: this is dirty rough code!! on my part) I assume working with 'well-formed' HTML in all cases (but not necessarily a full document with a root node as per XML version) Abels XML version is at bottom, but not yet got round to fully getting tests to run on this yet (plus need to understand the code) ... I will update when I get chance to refine having trouble with posting code? is there no upload facility on stack? Thanks for all comments :) using System; using System.Collections.Generic; using System.Text.RegularExpressions; using System.Xml; using System.Xml.XPath; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace PINET40TestProject { [TestClass] public class UtilityUnitTest { public static string TruncateHTMLSafeishChar(string text, int charCount) { bool inTag = false; int cntr = 0; int cntrContent = 0; // loop through html, counting only viewable content foreach (Char c in text) { if (cntrContent == charCount) break; cntr++; if (c == '<') { inTag = true; continue; } if (c == '>') { inTag = false; continue; } if (!inTag) cntrContent++; } string substr = text.Substring(0, cntr); //search for nonclosed tags MatchCollection openedTags = new Regex("<[^/](.|\n)*?>").Matches(substr); MatchCollection closedTags = new Regex("<[/](.|\n)*?>").Matches(substr); // create stack Stack<string> opentagsStack = new Stack<string>(); Stack<string> closedtagsStack = new Stack<string>(); // to be honest, this seemed like a good idea then I got lost along the way // so logic is probably hanging by a thread!! foreach (Match tag in openedTags) { string openedtag = tag.Value.Substring(1, tag.Value.Length - 2); // strip any attributes, sure we can use regex for this! if (openedtag.IndexOf(" ") >= 0) { openedtag = openedtag.Substring(0, openedtag.IndexOf(" ")); } // ignore brs as self-closed if (openedtag.Trim() != "br") { opentagsStack.Push(openedtag); } } foreach (Match tag in closedTags) { string closedtag = tag.Value.Substring(2, tag.Value.Length - 3); closedtagsStack.Push(closedtag); } if (closedtagsStack.Count < opentagsStack.Count) { while (opentagsStack.Count > 0) { string tagstr = opentagsStack.Pop(); if (closedtagsStack.Count == 0 || tagstr != closedtagsStack.Peek()) { substr += "</" + tagstr + ">"; } else { closedtagsStack.Pop(); } } } return substr; } public static string TruncateHTMLSafeishWord(string text, int wordCount) { bool inTag = false; int cntr = 0; int cntrWords = 0; Char lastc = ' '; // loop through html, counting only viewable content foreach (Char c in text) { if (cntrWords == wordCount) break; cntr++; if (c == '<') { inTag = true; continue; } if (c == '>') { inTag = false; continue; } if (!inTag) { // do not count double spaces, and a space not in a tag counts as a word if (c == 32 && lastc != 32) cntrWords++; } } string substr = text.Substring(0, cntr) + " ..."; //search for nonclosed tags MatchCollection openedTags = new Regex("<[^/](.|\n)*?>").Matches(substr); MatchCollection closedTags = new Regex("<[/](.|\n)*?>").Matches(substr); // create stack Stack<string> opentagsStack = new Stack<string>(); Stack<string> closedtagsStack = new Stack<string>(); foreach (Match tag in openedTags) { string openedtag = tag.Value.Substring(1, tag.Value.Length - 2); // strip any attributes, sure we can use regex for this! if (openedtag.IndexOf(" ") >= 0) { openedtag = openedtag.Substring(0, openedtag.IndexOf(" ")); } // ignore brs as self-closed if (openedtag.Trim() != "br") { opentagsStack.Push(openedtag); } } foreach (Match tag in closedTags) { string closedtag = tag.Value.Substring(2, tag.Value.Length - 3); closedtagsStack.Push(closedtag); } if (closedtagsStack.Count < opentagsStack.Count) { while (opentagsStack.Count > 0) { string tagstr = opentagsStack.Pop(); if (closedtagsStack.Count == 0 || tagstr != closedtagsStack.Peek()) { substr += "</" + tagstr + ">"; } else { closedtagsStack.Pop(); } } } return substr; } public static string TruncateHTMLSafeishCharXML(string text, int charCount) { // your data, probably comes from somewhere, or as params to a methodint XmlDocument xml = new XmlDocument(); xml.LoadXml(text); // create a navigator, this is our primary tool XPathNavigator navigator = xml.CreateNavigator(); XPathNavigator breakPoint = null; // find the text node we need: while (navigator.MoveToFollowing(XPathNodeType.Text)) { string lastText = navigator.Value.Substring(0, Math.Min(charCount, navigator.Value.Length)); charCount -= navigator.Value.Length; if (charCount <= 0) { // truncate the last text. Here goes your "search word boundary" code: navigator.SetValue(lastText); breakPoint = navigator.Clone(); break; } } // first remove text nodes, because Microsoft unfortunately merges them without asking while (navigator.MoveToFollowing(XPathNodeType.Text)) { if (navigator.ComparePosition(breakPoint) == XmlNodeOrder.After) { navigator.DeleteSelf(); } } // moves to parent, then move the rest navigator.MoveTo(breakPoint); while (navigator.MoveToFollowing(XPathNodeType.Element)) { if (navigator.ComparePosition(breakPoint) == XmlNodeOrder.After) { navigator.DeleteSelf(); } } // moves to parent // then remove *all* empty nodes to clean up (not necessary): // TODO, add empty elements like <br />, <img /> as exclusion navigator.MoveToRoot(); while (navigator.MoveToFollowing(XPathNodeType.Element)) { while (!navigator.HasChildren && (navigator.Value ?? "").Trim() == "") { navigator.DeleteSelf(); } } // moves to parent navigator.MoveToRoot(); return navigator.InnerXml; } [TestMethod] public void TestTruncateHTMLSafeish() { // Case where we just make it to start of HREF (so effectively an empty link) // 'simple' nested none attributed tags Assert.AreEqual(@"<h1>1234</h1><b><i>56789</i>012</b>", TruncateHTMLSafeishChar( @"<h1>1234</h1><b><i>56789</i>012345</b>", 12)); // In middle of a! Assert.AreEqual(@"<h1>1234</h1><a href=""testurl""><b>567</b></a>", TruncateHTMLSafeishChar( @"<h1>1234</h1><a href=""testurl""><b>5678</b></a><i><strong>some italic nested in string</strong></i>", 7)); // more Assert.AreEqual(@"<div><b><i><strong>1</strong></i></b></div>", TruncateHTMLSafeishChar( @"<div><b><i><strong>12</strong></i></b></div>", 1)); // br Assert.AreEqual(@"<h1>1 3 5</h1><br />6", TruncateHTMLSafeishChar( @"<h1>1 3 5</h1><br />678<br />", 6)); } [TestMethod] public void TestTruncateHTMLSafeishWord() { // zero case Assert.AreEqual(@" ...", TruncateHTMLSafeishWord( @"", 5)); // 'simple' nested none attributed tags Assert.AreEqual(@"<h1>one two <br /></h1><b><i>three ...</i></b>", TruncateHTMLSafeishWord( @"<h1>one two <br /></h1><b><i>three </i>four</b>", 3), "we have added ' ...' to end of summary"); // In middle of a! Assert.AreEqual(@"<h1>one two three </h1><a href=""testurl""><b class=""mrclass"">four ...</b></a>", TruncateHTMLSafeishWord( @"<h1>one two three </h1><a href=""testurl""><b class=""mrclass"">four five </b></a><i><strong>some italic nested in string</strong></i>", 4)); // start of h1 Assert.AreEqual(@"<h1>one two three ...</h1>", TruncateHTMLSafeishWord( @"<h1>one two three </h1><a href=""testurl""><b>four five </b></a><i><strong>some italic nested in string</strong></i>", 3)); // more than words available Assert.AreEqual(@"<h1>one two three </h1><a href=""testurl""><b>four five </b></a><i><strong>some italic nested in string</strong></i> ...", TruncateHTMLSafeishWord( @"<h1>one two three </h1><a href=""testurl""><b>four five </b></a><i><strong>some italic nested in string</strong></i>", 99)); } [TestMethod] public void TestTruncateHTMLSafeishWordXML() { // zero case Assert.AreEqual(@" ...", TruncateHTMLSafeishWord( @"", 5)); // 'simple' nested none attributed tags string output = TruncateHTMLSafeishCharXML( @"<body><h1>one two </h1><b><i>three </i>four</b></body>", 13); Assert.AreEqual(@"<body>\r\n <h1>one two </h1>\r\n <b>\r\n <i>three</i>\r\n </b>\r\n</body>", output, "XML version, no ... yet and addeds '\r\n + spaces?' to format document"); // In middle of a! Assert.AreEqual(@"<h1>one two three </h1><a href=""testurl""><b class=""mrclass"">four ...</b></a>", TruncateHTMLSafeishCharXML( @"<body><h1>one two three </h1><a href=""testurl""><b class=""mrclass"">four five </b></a><i><strong>some italic nested in string</strong></i></body>", 4)); // start of h1 Assert.AreEqual(@"<h1>one two three ...</h1>", TruncateHTMLSafeishCharXML( @"<h1>one two three </h1><a href=""testurl""><b>four five </b></a><i><strong>some italic nested in string</strong></i>", 3)); // more than words available Assert.AreEqual(@"<h1>one two three </h1><a href=""testurl""><b>four five </b></a><i><strong>some italic nested in string</strong></i> ...", TruncateHTMLSafeishCharXML( @"<h1>one two three </h1><a href=""testurl""><b>four five </b></a><i><strong>some italic nested in string</strong></i>", 99)); } } }

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  • Kendo Grid: Foreign Key Dropdown does not update grid cell after update

    - by JookyDFW
    I have a Kendo MVC grid that contains a nullable property (short) that is bound as a foreign key and uses a dropdown list as an editor template. I am also using inline editing. When the property value is null, the dropdown list selected value does not get set into the grid cell after the update button is clicked. This works fine if incell editing is used. I am looking for a workaround that will solve my problem. I am including a stripped down version of my code below Everything works if the nullable value is set to a non-null value. GRID @(Html.Kendo().Grid<AssetViewModel>() .Name("DealAssets") .Columns(c => { c.Bound(x => x.Name); c.ForeignKey(x => x.AssetTypeID, (IEnumerable<SelectListItem>)ViewBag.AssetTypeList, "Value", "Text"); c.ForeignKey(x => x.SeniorityTypeID, seniorityTypeList, "Value", "Text").EditorTemplateName("GridNullableForeignKey"); c.ForeignKey(x => x.RateBaseID, rateBaseList, "Value", "Text").EditorTemplateName("GridNullableForeignKey"); ; c.Command(m => { m.Edit(); m.Destroy(); }); }) .ToolBar(toolbar => toolbar.Create().Text("Add New Asset")) .Editable(x => x.Mode(GridEditMode.InLine)) .DataSource(ds => ds .Ajax() .Model(model => model.Id(request => request.ID)) .Read(read => read.Action("ReadAssets", "Deal", new { id = Model.ID })) .Create(create => create.Action("CreateAsset", "Deal", new { currentDealID = Model.ID })) .Update(update => update.Action("UpdateAsset", "Deal")) .Destroy(destroy => destroy.Action("DeleteAsset", "Deal")) ) ) EDITOR TEMPLATE @model short? @{ var controlName = ViewData.TemplateInfo.GetFullHtmlFieldName(""); } @( Html.Kendo().DropDownListFor(m => m) .Name(controlName) .OptionLabel("- Please select -") .BindTo((SelectList)ViewData[ViewData.TemplateInfo.GetFullHtmlFieldName("") + "_Data"]) ) UPDATE ACTION public ActionResult UpdateAsset([DataSourceRequest] DataSourceRequest request, int ID) { var dealAsset = DataContext.DealAssets.SingleOrDefault(o => o.ID == ID); if (dealAsset != null) { if (TryUpdateModel(dealAsset.Asset, new[] {"Name","AssetTypeID","SeniorityTypeID","RateBaseID" })) { DataContext.SaveChanges(); } } return Json(new[] { new AssetViewModel(dealAsset) }.ToDataSourceResult(request, ModelState), JsonRequestBehavior.AllowGet); }

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  • GROUP_CONCAT in CodeIgniter

    - by mickaelb91
    I'm just blocking to how create my group_concat with my sql request in CodeIgniter. All my queries are listed in a table, using Jtable library. All work fine, except when I try to insert GROUP_CONCAT. Here's my model page : function list_all() { $login_id = $this->session->userdata('User_id'); $this->db->select('p.project_id, p.Project, p.Description, p.Status, p.Thumbnail, t.Template'); $this->db->from('assigned_projects_ppeople a'); $this->db->where('people_id', $login_id); $this->db->join('projects p', 'p.project_id = a.project_id'); $this->db->join('project_templates t', 't.template_id = p.template_id'); $this->db->select('GROUP_CONCAT(u.Asset SEPARATOR ",") as assetslist', FALSE); $this->db->from('assigned_assets_pproject b'); $this->db->join('assets u', 'u.asset_id = b.asset_id'); $query = $this->db->get(); $rows = $query->result_array(); //Return result to jTable $jTableResult = array(); $jTableResult['Result'] = "OK"; $jTableResult['Records'] = $rows; return $jTableResult; } My controller page : function listRecord(){ $this->load->model('project_model'); $result = $this->project_model->list_all(); print json_encode($result); } And to finish my view page : <table id="listtable"></table> <script type="text/javascript"> $(document).ready(function () { $('#listtable').jtable({ title: 'Table test', actions: { listAction: '<?php echo base_url().'project/listRecord';?>', createAction: '/GettingStarted/CreatePerson', updateAction: '/GettingStarted/UpdatePerson', deleteAction: '/GettingStarted/DeletePerson' }, fields: { project_id: { key: true, list: false }, Project: { title: 'Project Name' }, Description: { title: 'Description' }, Status: { title: 'Status', width: '20px' }, Thumbnail: { title: 'Thumbnail', display: function (data) { return '<a href="<?php echo base_url('project');?>/' + data.record.project_id + '"><img class="thumbnail" width="50px" height="50px" src="' + data.record.Thumbnail + '" alt="' + data.record.Thumbnail + '" ></a>'; } }, Template: { title: 'Template' }, Asset: { title: 'Assets' }, RecordDate: { title: 'Record date', type: 'date', create: false, edit: false } } }); //Load person list from server $('#listtable').jtable('load'); }); </script> I read lot of posts talking about that, like replace ',' separator by ",", or use OUTER to the join, or group_by('p.project_id') before using get method, don't work. Here is a the output of the query in json : {"Result":"OK","Records":[{"project_id":"1","Project":"Adam & Eve : A Famous Story","Description":"The story about Adam & Eve reviewed in 3D Animation movie !","Status":"wip","Thumbnail":"http:\/\/localhost\/assets\/images\/thumb\/projectAdamAndEve.png","Template":"Animation Movie","assetslist":"Apple, Adam, Eve, Garden of Eden"}]} We can see the GROUP_CONCAT is here (after "assetslist"), but the column stills empty. If asked, I can post the database SQL file. Thank you.

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  • WPF DataGrid binding to UserControl

    - by Trindaz
    I have a DataGrid with one column using a UserControl via a styled DataGridTemplateColumn. I can't seem to get the UserControl to 'see' the object that is in it's containing DataGridCell though. What kind of bindings can I create on the TextBox in my UserControl so that it can look up and see that object?! My UserControl and TemplateColumn Style are defined as: <Window.Resources> <local:UCTest x:Key="UCTest" /> <Style x:Key="TestStyle" TargetType="{x:Type WpfToolkit:DataGridCell}"> <Style.Setters> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type WpfToolkit:DataGridCell}"> <Grid Background="{Binding RelativeSource={RelativeSource TemplatedParent}, Converter={StaticResource drc}, Path=DataContext}"> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition/> </Grid.ColumnDefinitions> <local:UCTest /> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style.Setters> </Style> </Window.Resources> and my sample DataGrid is defined as: <WpfToolkit:DataGrid Name="dgSampleData" ItemsSource="{Binding}" AutoGenerateColumns="True" Margin="0,75,0,0"> <WpfToolkit:DataGrid.Columns> <WpfToolkit:DataGridTemplateColumn Header="Col2" CellStyle="{StaticResource TestStyle}" /> </WpfToolkit:DataGrid.Columns> </WpfToolkit:DataGrid> and my User Control is defined in a separate file as: <UserControl x:Class="UCTest" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:local="clr-namespace:WpfApplication1" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="104" Height="51"> <UserControl.Resources> <local:DataRowConverter x:Key="drc" /> </UserControl.Resources> <Grid> <TextBox Margin="12,12,-155,16" Name="TextBox1" Text="" /> </Grid> EDIT: My implementation of TestClass, which has the Test Property, which I want UCTest.TextBox1 to bind do: Public Class TestClass Private _Test As String = "Hello World Property!" Public Property Test() As String Get Return _Test End Get Set(ByVal value As String) _Test = value End Set End Property End Class Thanks in advance!

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  • Trac vs. Redmine vs. JIRA vs. FogBugz for one-man shop?

    - by kizzx2
    Background I am a one-man freelancer looking for a project management software that can provide the following requirements. I have used Trac for about a year now. Tried Redmine and FogBugz on Demand for a couple of weeks. Never tried JIRA before. Basically, I'm looking for a piece of software that: Facilitates developer-client communication/collaboration Does time tracking Requirements Record time estimates/Time tracking Clients must be able to create/edit his own tickets/cases Clients must not see Developer created tickets/cases (internal) Affordable (price) with multiple clients Nice-to-haves Supports multiple projects in one installation Free eclipse integration (Mylyn) Easy time-tracking without using the Web UI (Trac's post commit hook or Redmine's commit message scanning) Clients can access the Wiki Export the data to standard formats My evaluation Trac can basically fulfill most of the above requirements, but with lots of customizations and plug-ins that it doesn't feel so clean. One downside is that the main trunk (0.11) has been around for a year or more and I still haven't seen much tendency of any upgrades coming up. Redmine has the cleanest Web UI. It's design philosophy seems to be the most elegant, with its innovative commit message scanning and stuff. However, the current version doesn't seem to be very mature and stable yet. It doesn't support internal (private) tickets and the time-tracking commit message patch doesn't support the trunk version. The good thing about it is that the main trunk still seems to be actively developed. FogBugz is actually a very well written piece of software. However the idea of paying $25/month for the client to be able to log-in to the system seems a little bit too far off for an individual developer. The free version supports letting clients create/view their own cases using email, which is a sub-optimal alternative to having a full-fledged list of the user's own cases. That also means clients can't read/write wiki pages. Its time-tracking approach is innovative and good though. However the fact that all the eclipse integration (Bugclipse, Foglyn) are commercial. Yet other investments before I can use my bug-tracker! If I revert back to the Web UI, it's not really a fast rendering Web service. Also, the in-built report functions are excellent (e.g. evidence based scheduling) JIRA is something I have zero experience with. Can someone with JIRA experience recommend why it might be a good fit for this particular situation? Question Can we share experience on this? Any specific plugins/customizations would that would best suit the requirements for this case?

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  • Using FFmpeg in c#?

    - by daniel
    So i know its a fairly big challenge but i want to write a basic movie player/converter in c# using the FFmpeg library. However the first obstacle i need to overcome is wrapping the FFmpeg library in c#. I downloaded ffmpeg but couldn't compile it on windows, so i downloaded a precompiled version for me. Ok awesome. Then i started looking for c# wrappers. I have looked around and have found a few wrappers such as SharpFFmpeg (http://sourceforge.net/projects/sharpffmpeg/) and ffmpeg-sharp (http://code.google.com/p/ffmpeg-sharp/). First of all i wanted to use ffmpeg-sharp as its LGPL and SharpFFmpeg is GPL. However it had quite a few compile errors. Turns out it was written for the mono compiler, i tried compiling it with mon but couldn't figure out how. I then started to manually fix the compiler errors myself, but came across a few scary ones and thought i'd better leave those alone. So i gave up on ffmpeg-sharp. Then i looked at SharpFFmpeg and it looks like what i want, all the functions P/Invoked for me. However its GPL? Both the AVCodec.cs and AVFormat.cs files look like ports of avcodec.c and avformat.c which i reckon i could port myself? Then not have to worry about licencing. But i wan't to get this right before i go ahead and start coding. Should I: Write my own c++ library for interacting with ffmpeg, then have my c# program talk to the c++ library in order to play/convert videos etc. OR Port avcodec.h and avformat.h (is that all i need?) to c# by using a whole lot of DllImports and write it entirely in c#? First of all consider that i'm not great at c++ as i rarely use it but i know enough to get around. The reason i'm thinking #1 might be the better option is that most FFmpeg tutorials are in c++ and i'd also have more control over memory management that if i was to do it in c#. What do you think? Also would you happen to have any usefull links (perhaps a tutorial) for using FFmpeg? EDIT: spelling mistakes

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  • SharePoint 2010: CheckSuspiciousPhysicalPath exception

    - by Tommy Jakobsen
    I just installed SharePoint 2010 on my Windows Server 2008 R2 x64 server with SQL Server 2008. Everything is installed on this single server, and I configured SharePoint 2010 as described here: http://sharepoint.microsoft.com/blogs/fromthefield/Lists/Posts/Post.aspx?ID=112 Everything installed correct, and the SQL databases were created. But when I try to access the administration site through http://server:47632/_admin/adminconfigintro.aspx, I get the following exception: [HttpException] at System.Web.Util.FileUtil.CheckSuspiciousPhysicalPath(String physicalPath) at System.Web.CachedPathData.GetConfigPathData(String configPath) at System.Web.CachedPathData.GetConfigPathData(String configPath) at System.Web.CachedPathData.GetConfigPathData(String configPath) at System.Web.HttpContext.GetFilePathData() at System.Web.Configuration.CustomErrorsSection.GetSettings(HttpContext context, Boolean canThrow) at System.Web.HttpResponse.ReportRuntimeError(Exception e, Boolean canThrow, Boolean localExecute) at System.Web.HttpRuntime.FinishRequest(HttpWorkerRequest wr, HttpContext context, Exception e) The same error occurs when accessing http://server:47632/. Do you have any ideas whats causing this? I haven't been able to find anything about this issue. Edit 1: I just tried reinstalling SharePoint 2010 while monitoring the error log. When I run the configuration wizard, the following errors show up in the event log: The site /sites/Help could not be created. The following exception occurred: Dependency feature with id 5f3b0127-2f1d-4cfd-8dd2-85ad1fb00bfc for feature 'BaseSite' (id: b21b090c-c796-4b0f-ac0f-7ef1659c20ae) is not installed.. Safe mode did not start successfully. This page has encountered a critical error. Contact your system administrator if this problem persists. Safe mode did not start successfully. This page has encountered a critical error. Contact your system administrator if this problem persists. The site /sites/Help could not be created. The following exception occurred: Dependency feature with id 2ed1c45e-a73b-4779-ae81-1524e4de467a for feature 'BaseSite' (id: b21b090c-c796-4b0f-ac0f-7ef1659c20ae) is not installed.. The Execute method of job definition Microsoft.Office.InfoPath.Server.Administration.FormsMaintenanceJobDefinition (ID 59158daa-d0b6-458f-bd0a-7d1d713ac743) threw an exception. More information is included below. Access to the path 'C:\ProgramData\Microsoft\SharePoint\Config\319280433bd74178b6b1fd945c064698' is denied. The Execute method of job definition Microsoft.Office.InfoPath.Server.Administration.FormsMaintenanceJobDefinition (ID b3f45215-4d18-44f2-84bd-cc16bc339dd7) threw an exception. More information is included below. Access to the path 'C:\ProgramData\Microsoft\SharePoint\Config\319280433bd74178b6b1fd945c064698' is denied. Any ideas?

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  • WPF TreeView Virtualization

    - by Carlo
    I'm trying to figure out this virtualization feature, I'm not sure if I'm understanding it wrong or what's going on, but I'm using the ANTS memory profiler to check the number of items in a virtualized TreeView, and it just keeps increasing. I have a TreeView with 1,001 items (1 root, 1000 sub-items), and I always get up to 1,001 TreeViewItems, 1,001 ToggleButtons and 1,001 TextBlocks. Isn't virtualization supposed to re-use the items? If so, why would I have 1,001 of each? Also, the CleanUpVirtualizedItem never fires. Let me know if I'm understanding this wrong and if you have resources on how to use this. I've searched over the internet but haven't found anything useful. EDIT: Even the memory used by the tree grows from aporx. 4mb to 12mb when I expand and scroll through all the items. Let me know thanks. This is my code. XAML: <Window x:Class="RadTreeViewExpandedProblem.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <Grid> <TreeView x:Name="treeView" VirtualizingStackPanel.IsVirtualizing="True" VirtualizingStackPanel.CleanUpVirtualizedItem="TreeView_CleanUpVirtualizedItem"> <TreeView.ItemsPanel> <ItemsPanelTemplate> <VirtualizingStackPanel /> </ItemsPanelTemplate> </TreeView.ItemsPanel> </TreeView> </Grid> </Window> C#: public partial class Window1 : Window { public Window1() { InitializeComponent(); TreeViewItem rootItem = new TreeViewItem() { Header = "Item Level 0" }; for (int i = 0; i < 1000; i++) { TreeViewItem itemLevel1 = new TreeViewItem() { Header = "Item Level 1" }; itemLevel1.Items.Add(new TreeViewItem()); rootItem.Items.Add(itemLevel1); } treeView.Items.Add(rootItem); } private void TreeView_CleanUpVirtualizedItem(object sender, CleanUpVirtualizedItemEventArgs e) { } }

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  • Oauth for Google API example using Python / Django

    - by DrDee
    Hi, I am trying to get Oauth working with the Google API using Python. I have tried different oauth libraries such as oauth, oauth2 and djanog-oauth but I cannot get it to work (including the provided examples). For debugging Oauth I use Google's Oauth Playground and I have studied the API and the Oauth documentation With some libraries I am struggling with getting a right signature, with other libraries I am struggling with converting the request token to an authorized token. What would really help me if someone can show me a working example for the Google API using one of the above-mentioned libraries. EDIT: My initial question did not lead to any answers so I have added my code. There are two possible causes of this code not working: 1) Google does not authorize my request token, but not quite sure how to detect this 2) THe signature for the access token is invalid but then I would like to know which oauth parameters Google is expecting as I am able to generate a proper signature in the first phase. This is written using oauth2.py and for Django hence the HttpResponseRedirect. REQUEST_TOKEN_URL = 'https://www.google.com/accounts/OAuthGetRequestToken' AUTHORIZATION_URL = 'https://www.google.com/accounts/OAuthAuthorizeToken' ACCESS_TOKEN_URL = 'https://www.google.com/accounts/OAuthGetAccessToken' CALLBACK = 'http://localhost:8000/mappr/mappr/oauth/' #will become real server when deployed OAUTH_CONSUMER_KEY = 'anonymous' OAUTH_CONSUMER_SECRET = 'anonymous' signature_method = oauth.SignatureMethod_HMAC_SHA1() consumer = oauth.Consumer(key=OAUTH_CONSUMER_KEY, secret=OAUTH_CONSUMER_SECRET) client = oauth.Client(consumer) request_token = oauth.Token('','') #hackish way to be able to access the token in different functions, I know this is bad, but I just want it to get working in the first place :) def authorize(request): if request.GET == {}: tokens = OAuthGetRequestToken() return HttpResponseRedirect(AUTHORIZATION_URL + '?' + tokens) elif request.GET['oauth_verifier'] != '': oauth_token = request.GET['oauth_token'] oauth_verifier = request.GET['oauth_verifier'] OAuthAuthorizeToken(oauth_token) OAuthGetAccessToken(oauth_token, oauth_verifier) #I need to add a Django return object but I am still debugging other phases. def OAuthGetRequestToken(): print '*** OUTPUT OAuthGetRequestToken ***' params = { 'oauth_consumer_key': OAUTH_CONSUMER_KEY, 'oauth_nonce': oauth.generate_nonce(), 'oauth_signature_method': 'HMAC-SHA1', 'oauth_timestamp': int(time.time()), #The timestamp should be expressed in number of seconds after January 1, 1970 00:00:00 GMT. 'scope': 'https://www.google.com/analytics/feeds/', 'oauth_callback': CALLBACK, 'oauth_version': '1.0' } # Sign the request. req = oauth.Request(method="GET", url=REQUEST_TOKEN_URL, parameters=params) req.sign_request(signature_method, consumer, None) tokens =client.request(req.to_url())[1] params = ConvertURLParamstoDictionary(tokens) request_token.key = params['oauth_token'] request_token.secret = params['oauth_token_secret'] return tokens def OAuthAuthorizeToken(oauth_token): print '*** OUTPUT OAuthAuthorizeToken ***' params ={ 'oauth_token' :oauth_token, 'hd': 'default' } req = oauth.Request(method="GET", url=AUTHORIZATION_URL, parameters=params) req.sign_request(signature_method, consumer, request_token) response =client.request(req.to_url()) print response #for debugging purposes def OAuthGetAccessToken(oauth_token, oauth_verifier): print '*** OUTPUT OAuthGetAccessToken ***' params = { 'oauth_consumer_key': OAUTH_CONSUMER_KEY, 'oauth_token': oauth_token, 'oauth_verifier': oauth_verifier, 'oauth_token_secret': request_token.secret, 'oauth_signature_method': 'HMAC-SHA1', 'oauth_timestamp': int(time.time()), 'oauth_nonce': oauth.generate_nonce(), 'oauth_version': '1.0', } req = oauth.Request(method="GET", url=ACCESS_TOKEN_URL, parameters=params) req.sign_request(signature_method, consumer, request_token) response =client.request(req.to_url()) print response return req def ConvertURLParamstoDictionary(tokens): params = {} tokens = tokens.split('&') for token in tokens: token = token.split('=') params[token[0]] = token[1] return params

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  • DirectoryServicesCOMException when working with System.DirectoryServices.AccountManagement

    - by antik
    I'm attempting to determine whether a user is a member of a given group using System.DirectoryServices.AccountManagment. I'm doing this inside a SharePoint WebPart in SharePoint 2007 on a 64-bit system. Project targets .NET 3.5 Impersonation is enabled in the web.config. The IIS Site in question is using an IIS App Pool with a domain user configured as the identity. I am able to instantiate a PrincipalContext as such: PrincipalContext pc = new PrincipalContext(ContextType.Domain) Next, I try to grab a principal: using (PrincipalContext pc = new PrincipalContext(ContextType.Domain)) { GroupPrincipal group = GroupPrincipal.FindByIdentity(pc, "MYDOMAIN\somegroup"); // snip: exception thrown by line above. } Both the above and UserPrincipal.FindByIdentity with a user SAM throw a DirectoryServicesCOMException: "Logon failure: Unknown user name or bad password" I've tried passing in a complete SAMAccountName to either FindByIdentity (in the form of MYDOMAIN\username) or just the username with no change in behavior. I've tried executing the code with other credentials using both the HostingEnvironment.Impersonate and SPSecurity.RunWithElevatedPrivileges approaches and also experience the same result. I've also tried instantiating my context with the domain name in place: Principal Context pc = new PrincipalContext(ContextType.Domain, "MYDOMAIN"); This throws a PrincipalServerDownException: "The server could not be contacted." I'm working on a reasonably hardened server. I did not lock the system down so I am unsure exactly what has been done to it. If there are credentials I need to allocate to my pool identity's user or in the domain security policy in order for these to work, I can configure the domain accordingly. Are there any settings that would be preventing my code from running? Am I missing something in the code itself? Is this just not possible in a SharePoint web? EDIT: Given further testing, my code functions correctly when tested in a Console application targeting .NET 4.0. I targeted a different framework because I didn't have AccountManagement available to me in the console app when targeting .NET 3.5 for some reason. using (PrincipalContext pc = new PrincipalContext(ContextType.Domain)) using (UserPrincipal adUser = UserPrincipal.FindByIdentity(pc, "MYDOMAIN\joe.user")) using (GroupPrincipal adGroup = GroupPrincipal.FindByIdentity(pc, "MYDOMAIN\user group")) { if (adUser.IsMemberOf(adGroup)) { Console.WriteLine("User is a member!"); } else { Console.WriteLine("User is NOT a member."); } } What varies in my SharePoint environment that might prohibit this function from executing?

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  • WPF - Overlapping Custom Tabs in a TabControl and ZIndex

    - by Rachel
    Problem I have a custom tab control using Chrome-shaped tabs that binds to a ViewModel. Because of the shape, the edges overlap a bit. I have a function that sets the tabItem's ZIndex on TabControl_SelectionChanged which works fine for selecting tabs, and dragging/dropping tabs, however when I Add or Close a tab via a Relay Command I am getting unusual results. Does anyone have any ideas? Default View http://i193.photobucket.com/albums/z197/Lady53461/tabs_default.jpg Removing Tabs http:/i193.photobucket.com/albums/z197/Lady53461/tabs_removing.jpg Adding 2 or more Tabs in a row http:/i193.photobucket.com/albums/z197/Lady53461/tabs_adding.jpg Code to set ZIndex private void PrimaryTabControl_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (e.Source is TabControl) { TabControl tabControl = sender as TabControl; ItemContainerGenerator icg = tabControl.ItemContainerGenerator; if (icg.Status == System.Windows.Controls.Primitives.GeneratorStatus.ContainersGenerated) { foreach (object o in tabControl.Items) { UIElement tabItem = icg.ContainerFromItem(o) as UIElement; Panel.SetZIndex(tabItem, (o == tabControl.SelectedItem ? 100 : 90 - tabControl.Items.IndexOf(o))); } } } } By using breakpoints I can see that it is correctly setting the ZIndex to what I want it to, however the layout is not displaying the changes. I know some of the changes are in effect because if none of them were working then the tab edges would be reversed (the right tabs would be drawn on top of the left ones). Clicking a tab will correctly set the zindex of all tabs (including the one that should be drawn on top) and dragging/dropping them to rearrange them also renders correctly (which removes and reinserts the tab item). The only difference I can think of is I am using the MVVM design pattern and the buttons that Add/Close tabs are relay commands. Does anyone have any idea why this is happening and how I can fix it?? p.s. I did try setting a ZIndex in my ViewModel and binding to it, however the same thing happens when adding/removing tabs via the relay command. EDIT: Being a new user I couldn't post images and could only post 1 link. Images just show a picture of what the tags render as after each scenario. Adding more then 1 at a time will not reset the zindex of other recently-added tabs so they go behind the tab on the Right, and closing tabs does not correctly render the ZIndex of the SelectedTab that replaces it and it shows up behind the tab on its right.

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  • Silverlight animation not smooth

    - by Andrej
    Hi, When trying to animate objects time/frame based in Silverlight (in contrast to using something like DoubleAnimation or Storyboard, which is not suitable e.g. for fast paced games), for example moving a spaceship in a particular direction every frame, the movement is jumpy and not really smooth. The screen even seems to tear. There seems to be no difference between CompositionTarget and DistpatcherTimer. I use the following approach (in pseudocode): Register Handler to Tick-Event of a DispatcherTimer In each Tick: Compute the elapsed time from the last frame in milliseconds Object.X += movementSpeed * ellapsedMilliseconds This should result in a smooth movement, right? But it doesn't. Here is an example (Controls: WASD and Mouse): Silverlight Game. Although the effect I described is not too prevalent in this sample, I can assure you that even moving a single rectangle over a canvas produces a jumpy animation. Does someone have an idea how to minimize this. Are there other approaches to to frame based animation exept using Storyboards/DoubleAnimations which could solve this? Edit: Here a quick and dirty approach, animating a rectangle with minimum code (Controls: A and D) Animation Sample Xaml: <Grid x:Name="LayoutRoot" Background="Black"> <Canvas Width="1000" Height="400" Background="Blue"> <Rectangle x:Name="rect" Width="48" Height="48" Fill="White" Canvas.Top="200" Canvas.Left="0"/> </Canvas> </Grid> C#: private bool isLeft = false; private bool isRight = false; private DispatcherTimer timer = new DispatcherTimer(); private double lastUpdate; public Page() { InitializeComponent(); timer.Interval = TimeSpan.FromMilliseconds(1); timer.Tick += OnTick; lastUpdate = Environment.TickCount; timer.Start(); } private void OnTick(object sender, EventArgs e) { double diff = Environment.TickCount - lastUpdate; double x = Canvas.GetLeft(rect); if (isRight) x += 1 * diff; else if (isLeft) x -= 1 * diff; Canvas.SetLeft(rect, x); lastUpdate = Environment.TickCount; } private void UserControl_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = true; if (e.Key == Key.A) isLeft = true; } private void UserControl_KeyUp(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = false; if (e.Key == Key.A) isLeft = false; } Thanks! Andrej

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  • updating/refereshing dojo datagrid with new store value on combobox value changes

    - by Raj
    hey all, I have a combo box and a datagrid in my page. when the user changes the combo box value i have to update the grid with children details of newly selected parent. How can I achieve this using Dojo combo box and datagrid. the following code snippet not working for me. when I use setStore method on the grid with new json data. <div dojoType="dojo.data.ItemFileReadStore" jsId="store" url="/child/index/"></div> // grid store <div dojoType="dojo.data.ItemFileReadStore" jsId="parentStore" url="/parent/index/"></div> // combo box store //combo box <input dojoType="dijit.form.ComboBox" value="Select" width="auto" store="parentStore" searchAttr="name" name="parent" id="parent" onchange="displayChildren()"> //MY GRID <table dojoType="dojox.grid.DataGrid" jsId="grid" store="store" id="display_grid" query="{ child_id: '*' }" rowsPerPage="2" clientSort="true" singleClickEdit="false" style="width: 90%; height: 400px;" rowSelector="20px" selectionMode="multiple"> <thead> <tr> <th field="child_id" name="ID" width="auto" editable="false" hidden="true">Text</th> <th field="parent_id" name="Parent" width="auto" editable="false" hidden="true">Text</th> <th field="child_name" name="child" width="300px" editable="false">Text</th> <th field="created" name="Created Date" width="200px" editable="false" cellType='dojox.grid.cells.DateTextBox' datePattern='dd-MMM-yyyy'></th> <th field="last_updated" name="Updated Date" width="200px" editable="false" cellType='dojox.grid.cells.DateTextBox' datePattern='dd-MMM-yyyy'></th> <th field="child_id" name="Edit/Update" formatter="fmtEdit"></th> </tr> </thead> </table> //onchange method of parent combo box in which i am trying to reload the grid with new data from the server. function displayChildren() { var selected = dijit.byId("parent").attr("value"); var grid = dojo.byId('display_grid'); var Url = "/childsku/index/parent/" + selected; grid.setStore(new dojo.data.ItemFileReadStore({ url: Url })); } But its not updating my grid with new contents. I don know how to refresh the grid every time users changes the combo box value. Could anyone help me to solve this issue... I would be glad if I get the solution for both ItemFileReadStore and ItemFileWrireStore. Thanks Raj..

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  • MSDTC - Communication with the underlying transaction manager has failed (Firewall open, MSDTC netwo

    - by SocialAddict
    I'm having problems with my ASP.NET web forms system. It worked on our test server but now we are putting it live one of the servers is within a DMZ and the SQL server is outside of that (on our network still though - although a different subnet) I have open up the firewall completely between these two boxes to see if that was the issue and it still gives the error message "Communication with the underlying transaction manager has failed" whenever we try and use the "TransactionScope". We can access the data for retrieval it's just transactions that break it. We have also used msdtc ping to test the connection and with the amendments on the firewall that pings successfully, but the same error occurs! How do i resolve this error? Any help would be great as we have a system to go live today. Panic :) Edit: I have created a more straightforward test page with a transaction as below and this works fine. Could a nested transaction cause this kind of error and if so why would this only cause an issue when using a live box in a dmz with a firewall? AuditRepository auditRepository = new AuditRepository(); try { using (TransactionScope scope = new TransactionScope()) { auditRepository.Add(DateTime.Now, 1, "TEST-TRANSACTIONS#1", 1); auditRepository.Save(); auditRepository.Add(DateTime.Now, 1, "TEST-TRANSACTIONS#2", 1); auditRepository.Save(); scope.Complete(); } } catch (Exception ex) { Response.Write("Test Error For Transaction: " + ex.Message + "<br />" + ex.StackTrace); } This is the ErrorStack we are getting when the problem occurs: at System.Transactions.TransactionInterop.GetOletxTransactionFromTransmitterPropigationToken(Byte[] propagationToken) at System.Transactions.TransactionStatePSPEOperation.PSPEPromote(InternalTransaction tx) at System.Transactions.TransactionStateDelegatedBase.EnterState(InternalTransaction tx) at System.Transactions.EnlistableStates.Promote(InternalTransaction tx) at System.Transactions.Transaction.Promote() at System.Transactions.TransactionInterop.ConvertToOletxTransaction(Transaction transaction) at System.Transactions.TransactionInterop.GetExportCookie(Transaction transaction, Byte[] whereabouts) at System.Data.SqlClient.SqlInternalConnection.GetTransactionCookie(Transaction transaction, Byte[] whereAbouts) at System.Data.SqlClient.SqlInternalConnection.EnlistNonNull(Transaction tx) at System.Data.SqlClient.SqlInternalConnection.Enlist(Transaction tx) at System.Data.SqlClient.SqlInternalConnectionTds.Activate(Transaction transaction) at System.Data.ProviderBase.DbConnectionInternal.ActivateConnection(Transaction transaction) at System.Data.ProviderBase.DbConnectionPool.GetConnection(DbConnection owningObject) at System.Data.ProviderBase.DbConnectionFactory.GetConnection(DbConnection owningConnection) at System.Data.ProviderBase.DbConnectionClosed.OpenConnection(DbConnection outerConnection, DbConnectionFactory connectionFactory) at System.Data.SqlClient.SqlConnection.Open() at System.Data.Linq.SqlClient.SqlConnectionManager.UseConnection(IConnectionUser user) at System.Data.Linq.SqlClient.SqlProvider.get_IsSqlCe() at System.Data.Linq.SqlClient.SqlProvider.InitializeProviderMode() at System.Data.Linq.SqlClient.SqlProvider.System.Data.Linq.Provider.IProvider.Execute(Expression query) at System.Data.Linq.ChangeDirector.StandardChangeDirector.DynamicInsert(TrackedObject item) at System.Data.Linq.ChangeDirector.StandardChangeDirector.Insert(TrackedObject item) at System.Data.Linq.ChangeProcessor.SubmitChanges(ConflictMode failureMode) at System.Data.Linq.DataContext.SubmitChanges(ConflictMode failureMode) at System.Data.Linq.DataContext.SubmitChanges() at RegBook.classes.DbBase.Save() at RegBook.usercontrols.BookingProcess.confirmBookingButton_Click(Object sender, EventArgs e)

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  • Apache, Nginx, WSGI, django cookies get lost.

    - by Jack M.
    I'm running into a problem trying to get a Django application running in my staging environment. I'm running nginx as a reverse proxy with Apache 2.2/mod_wsgi as the target, and my Django app behind that. The problem is that the cookies are getting lost somewhere between nginx and Apache. My nginx.conf (ripped out a few locations to keep it small): http { gzip on; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass_header Set-Cookie; upstream django { server 127.0.0.1:8080; } server { listen 80; server_name encendio.iigins.com; location / { proxy_pass http://django; } } } My Apache vhosts file: <VirtualHost *:8080> ServerName encendio.test.com ServerAdmin [email protected] DocumentRoot "/usr/local/www/apache22/data" WSGIScriptAlias / /usr/local/www/apache22/data/sasquatch/wsgi_handler.py </VirtualHost> If I directly to http://encendio.test.com:8080/ the cookies work and I can log into the admin area. If I log into http://encendio.test.com/, the admin area tells me my browser isn't using cookies. Now things get kind of weird. I went so far as to look at the environ being passed into my wsgi_handler.py: _application = django.core.handlers.wsgi.WSGIHandler() def application(environ, start_response): print >> sys.stderr, environ.get('HTTP_COOKIE', "No Cookie") return _application(environ, start_response) It shows the cookie existing in the environment: [Mon Mar 22 12:15:50 2010] [error] csrftoken=9f2569elkj67984242f0e7a6dea0b791; sessionid=4e5432hjkds8603f26d5ffa02b10cd27 And this cookie matches up with what I see in nginx's log if I plug in $http_cookie on the end of the log. So Apache is getting the cookie in some form, but it's not ending up where Django can see it. I'm at my wit's end for why this isn't working, so any help is greatly appreciated. Ninja Edit: I forgot to mention that Firefox is seeing the cookies. The oddity is that every time I attempt to log in, I get a new sessionid.

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  • Android GPS timeout

    - by Scott Saunders
    I'm writing an Android application that, among other things, needs to send the current GPS coordinates to a server when the user tells it to. From a context menu, I run the service below. The service is a LocationListener and requests updates from the LocationManager. When it gets a location (onLocationChanged()), it removes itself as a listener and sends the coordinates off to the server. All of this is working. However, if GPS coordinates are not quickly available, my service just keeps running until it gets some. It holds up the UI with a progress dialog, which is annoying. Worse, if the user has moved since starting the service, the first GPS coordinates might be wrong and the app will send bad data to the server. I need a timeout on the service. Is there a good way to do that? I'm not very experienced with threads. I think I can run a Runnable in the onStartCommand() method that will somehow count down 30 seconds and then, if there is no GPS result yet, call my service's stop() method. Does that sound like the best way to do this? Alternatively, is it possible to tell if the GPS cannot get a fix? How would I go about doing that? Edit: To further clarify, I'm looking for the best way to "give up" on getting a Location after some amount of time. public class AddCurrentLocation extends Service implements LocationListener { Application app; LocationManager mLocManager; ProgressDialog mDialog; @Override public int onStartCommand(Intent intent, int arg0, int arg1) { app = getApplication(); // show progress dialog if (app.getScreen() != null) { mDialog = ProgressDialog.show(app.getScreen(), "", "Adding Location. Please wait...", true); } // find GPS service and start listening Criteria criteria = new Criteria(); criteria.setAccuracy(Criteria.ACCURACY_FINE); mLocManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE); String bestProvider = mLocManager.getBestProvider(criteria, true); mLocManager.requestLocationUpdates(bestProvider, 2000, 0, this); return START_NOT_STICKY; } private void stop() { mLocManager.removeUpdates(this); if (mDialog != null) { mDialog.dismiss(); } stopSelf(); } @Override public void onLocationChanged(Location location) { // done with GPS stop listening mLocManager.removeUpdates(this); sendLocation(location); // method to send info to server stop(); } // other required methods and sendLocation() ... }

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