Search Results

Search found 33453 results on 1339 pages for 'alias method'.

Page 68/1339 | < Previous Page | 64 65 66 67 68 69 70 71 72 73 74 75  | Next Page >

  • How to name a method that both performs a task and returns a boolean as a status?

    - by Limbo Exile
    If there is a method bool DoStuff() { try { // doing stuff... return true; } catch (Exception ex) { return false; } } should it rather be called IsStuffDone()? Both names could be misinterpreted by the user: If the name is DoStuff() why does it return a boolean? If the name is IsStuffDone() it is not clear whether the method performs a task or only checks its result. Is there a convention for this case? Or an alternative approach, as this one is considered flawed? For example in languages that have output parameters, like C#, a boolean status variable could be passed to the method as one and the method's return type would be void.

    Read the article

  • How do you know when to split an object method into 2 or more other methods?

    - by blacktie24
    Hi, I know this is a very basic question, but I sometimes find myself struggling to figure out when to split a single object method into multiple methods. For example, I am trying to set up an ACL using Zend_Acl and Zend_Auth, as shown in this tutorial: http://devzone.zend.com/article/1665. However, I am wondering if the My_Plugin_Auth::preDispatch() method should invoke calls to a method called authenticate() and a method called authorize(), instead of having everything lumped in under preDispatch(). I was thinking that this would make the code more readable and encapsulate the logic into its smaller parts, but i'm not sure if this is reason enough.

    Read the article

  • Sortie de Debian 6.0.0, alias « Squeeze » : Kernel 2.6.32, Tomcat 6.0.28, Apache 2.2.16, MySQL 5.1.49 ou PHP 5.3.2 au menu

    Sortie de Debian 6.0.0 Squeeze Le Debian Project l'avait annoncé ce 31 janvier 2011, la sortie officielle de Debian 6.0, plus connue sous le nom de Squeeze l'extraterrestre à 3 yeux, était iminente. Et bien, c'est chose faite ! Le passage en version stable de Squeeze a eu lieu ce week-end et pour l'occasion, le site web du projet a subi un rajeunissement. Citation: Envoyé par [email protected] Release Manage...

    Read the article

  • Advance way of using UIView convertRect method to detect CGRectIntersectsRect multiple times

    - by Chris
    I recently asked a question regarding collision detection within subviews, with a perfect answer. I've come to the last point in implementing the collision on my application but I've come across a new issue. Using convertRect was fine getting the CGRect from the subView. I needed it to be a little more complex as it wasn't exactly rectangles that needed to be detected. on XCode I created an abstract class called TileViewController. Amongst other properties it has a IBOutlet UIView *detectionView; I now have multiple classes that inherit from TileViewController, and each class there are multiple views nested inside the detectionView which I have created using Interface Builder. The idea is an object could be a certain shape or size, I've programatically placed these 'tiled' detection points bottom center of each object. A user can select an item and interactive with it, in this circumstance move it around. Here is my touchesMoved method -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:touch.view]; interactiveItem.center = location; // The ViewController the user has chosen to interact with interactiveView.view.center = location; // checks if the user has selected an item to interact with if (interactiveItem) { // First get check there is more then 1 item in the collection NSUInteger assetCount = [itemViewCollection count]; //NSMutableArray that holds the ViewControllers int detectionCount = 0; // To count how many times a CGRectIntersectsRect occured UIView *parentView = self.view; // if there is more then 1 item begin collision detection if (assetCount > 1) { for (TileViewController *viewController in itemViewCollection) { if (viewController.view.tag != interactiveView.view.tag) { if (viewController.detectionView.subviews) { for (UIView *detectView in viewController.detectionView.subviews) { CGRect viewRect; viewRect = [detectView convertRect:[detectView frame] toView:parentView]; // I could have checked to see if the below has subViews but didn't - In my current implementation it does anyway for (UIView *detectInteractView in interactiveView.detectionView.subviews) { CGRect interactRect; interactRect = [detectInteractView convertRect:[detectInteractView frame] toView:parentView]; if (CGRectIntersectsRect(viewRect, interactRect) == 1) { NSLog(@"collision detected"); [detectView setBackgroundColor:[UIColor blueColor]]; [detectInteractView setBackgroundColor:[UIColor blueColor]]; detectionCount++; } else { [detectView setBackgroundColor:[UIColor yellowColor]]; [detectInteractView setBackgroundColor:[UIColor yellowColor]]; } } } } } } // Logic if no items collided if (detectionCount == 0) { NSLog(@"Do something"); } } } } Now the method itself works to an extent but I don't think it's working with the nested values properly as the detection is off. A simplified version of this method works - Using CGRectIntersectsRect on the detectionView itself so I'm wondering if I'm looping through and checking the views correctly? I wasn't sure whether it was comparing in the same view but I suspect it is, I did modify the code slightly at one point, rather then comparing the values in self.view I took the viewController.detectView's UIViews into the interactiveView.detectView but the outcome was the same. It's rigged so the subviews change colour, but they change colour when they are not even touching, and when they do touch the wrong UIviews are changing colour Many thanks in advance

    Read the article

  • AspxGridView Specified method is not supported. problem

    - by shamim
    Bellow is my .aspx aspxGridview syntax <dx:ASPxGridView ID="ASPxGridView1" runat="server" AutoGenerateColumns="False" KeyFieldName="intProductCode" onrowinserted="ASPxGridView1_RowInserted"> <Columns> <dx:GridViewCommandColumn VisibleIndex="0"> <EditButton Visible="True"> </EditButton> <NewButton Visible="True"> </NewButton> <DeleteButton Visible="True"> </DeleteButton> </dx:GridViewCommandColumn> <dx:GridViewDataTextColumn Caption="intProductCode" FieldName="intProductCode" VisibleIndex="1"> </dx:GridViewDataTextColumn> <dx:GridViewDataTextColumn Caption="strProductName" FieldName="strProductName" VisibleIndex="2"> </dx:GridViewDataTextColumn> <dx:GridViewDataTextColumn Caption="SKU" FieldName="SKU" VisibleIndex="3"> </dx:GridViewDataTextColumn> <dx:GridViewDataTextColumn Caption="PACK" FieldName="PACK" VisibleIndex="4"> </dx:GridViewDataTextColumn> <dx:GridViewDataTextColumn Caption="intQtyPerCase" FieldName="intQtyPerCase" VisibleIndex="5"> </dx:GridViewDataTextColumn> <dx:GridViewDataTextColumn Caption="mnyCasePrice" FieldName="mnyCasePrice" VisibleIndex="6"> </dx:GridViewDataTextColumn> <dx:GridViewDataTextColumn Caption="intTBQtyPerCase" FieldName="intTBQtyPerCase" VisibleIndex="7"> </dx:GridViewDataTextColumn> <dx:GridViewDataCheckColumn Caption="bIsActive" FieldName="bIsActive" VisibleIndex="8"> </dx:GridViewDataCheckColumn> <dx:GridViewDataTextColumn Caption="intSortingOrder" FieldName="intSortingOrder" VisibleIndex="9"> </dx:GridViewDataTextColumn> <dx:GridViewDataTextColumn Caption="strProductAccCode" FieldName="strProductAccCode" VisibleIndex="10"> </dx:GridViewDataTextColumn> </Columns> </dx:ASPxGridView> Bellow is my C# syntax : protected void Page_Load(object sender, EventArgs e) { if (this.IsPostBack != true) { BindGridView(); } } private void BindGridView() { DB_OrderV2DataContext db = new DB_OrderV2DataContext(); var r = from p in db.tblProductInfos select p; ASPxGridView1.DataSource = r; ASPxGridView1.DataBind(); } protected void LinqServerModeDataSource1_Selecting(object sender, DevExpress.Data.Linq.LinqServerModeDataSourceSelectEventArgs e) { DB_OrderV2DataContext db = new DB_OrderV2DataContext(); var r= from p in db.tblProductInfos select p; e.QueryableSource = r; } protected void ASPxGridView1_RowInserted(object sender, DevExpress.Web.Data.ASPxDataInsertedEventArgs e) { DB_OrderV2DataContext db = new DB_OrderV2DataContext(); tblProductInfo otblProductInfo = new tblProductInfo (); otblProductInfo.intProductCode = (db.tblProductInfos.Max(p => (int?)p.intProductCode) ?? 0) + 1;//oProductController.GenerateProductCode(); otblProductInfo.strProductName = Convert.ToString(e.NewValues["strProductName"]); otblProductInfo.SKU = Convert.ToString(e.NewValues["SKU"]); otblProductInfo.PACK = Convert.ToString(e.NewValues["PACK"]); otblProductInfo.intQtyPerCase = Convert.ToInt32(e.NewValues["intQtyPerCase"]); otblProductInfo.mnyCasePrice = Convert.ToDecimal(e.NewValues["mnyCasePrice"]); otblProductInfo.intTBQtyPerCase = Convert.ToInt32(e.NewValues["intTBQtyPerCase"]); otblProductInfo.bIsActive = Convert.ToBoolean(e.NewValues["bIsActive"]); otblProductInfo.intSortingOrder = (db.tblProductInfos.Max(p => (int?)p.intSortingOrder) ?? 0) + 1;//oProductController.GenerateSortingOrder(); db.tblProductInfos.InsertOnSubmit(otblProductInfo);//the InsertOnSubmit method called in the preceding code was named Add and the DeleteOnSubmit method was named Remove. db.SubmitChanges(); BindGridView(); //oProductController.InsertAndSubmit(); // ASPxGridView1.DataBind(); } My SQL syntax CREATE TABLE [dbo].[tblProductInfo]( [intProductCode] [int] NOT NULL, [strProductName] [varchar](100) NULL, [SKU] [varchar](50) NULL, [PACK] [varchar](50) NULL, [intQtyPerCase] [int] NULL, [mnyCasePrice] [money] NULL, [intTBQtyPerCase] [int] NULL, [bIsActive] [bit] NULL, [intSortingOrder] [int] NULL, [strProductAccCode] [varchar](max) NULL, CONSTRAINT [PK_tblProductInfo] PRIMARY KEY CLUSTERED ( [intProductCode] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] When i want to insert ,show me error message Specified method is not supported. How to solve it.

    Read the article

  • Model Object called in NSOutlineView DataSource Method Crashing App

    - by Alec Sloman
    I have a bewildering problem, hoping someone can assist: I have a model object, called Road. Here's the interface. @@@ @interface RoadModel : NSObject { NSString *_id; NSString *roadmapID; NSString *routeID; NSString *title; NSString *description; NSNumber *collapsed; NSNumber *isRoute; NSString *staff; NSNumber *start; NSArray *staffList; NSMutableArray *updates; NSMutableArray *uploads; NSMutableArray *subRoads; } @property (nonatomic, copy) NSString *_id; @property (nonatomic, copy) NSString *roadmapID; @property (nonatomic, copy) NSString *routeID; @property (nonatomic, copy) NSString *title; @property (nonatomic, copy) NSString *description; @property (nonatomic, copy) NSNumber *collapsed; @property (nonatomic, copy) NSNumber *isRoute; @property (nonatomic, copy) NSString *staff; @property (nonatomic, copy) NSNumber *start; @property (nonatomic, copy) NSArray *staffList; @property (nonatomic, copy) NSMutableArray *updates; @property (nonatomic, copy) NSMutableArray *uploads; @property (nonatomic, copy) NSMutableArray *subRoads; - (id)initWithJSONObject:(NSDictionary *)JSONObject; @end This part is fine. To give you some background, I'm translating a bunch of JSON into a proper model object so it's easier to work with. Now, I'm trying to display this in an NSOutlineView. This is where the problem is. In particular, I have created the table and a datasource. - (id)initWithRoads:(NSArray *)roads { if (self = [super init]) root = [[NSMutableArray alloc] initWithArray:roads]; return self; } - (NSInteger)outlineView:(NSOutlineView *)outlineView numberOfChildrenOfItem:(id)item { if (item == nil) return root.count; return 0; } - (BOOL)outlineView:(NSOutlineView *)outlineView isItemExpandable:(id)item { return NO; } - (id)outlineView:(NSOutlineView *)outlineView child:(NSInteger)index ofItem:(id)item { if (item == nil) item = root; if (item == root) return [root objectAtIndex:index]; return nil; } - (id)outlineView:(NSOutlineView *)outlineView objectValueForTableColumn:(NSTableColumn *)tableColumn byItem:(id)item { return [item title]; } In the final datasource method, it attempts to return the "title" string property of the model object, but for some reason crashes each time. I have checked that the method is taking in the correct object (I checked [item class] description], and it is the right object), but for some reason if I call any of the objects accessors the app immediately crashes. This is totally puzzling because in the init method, I can iterate through root (an array of RoadModel objects), and print any of its properties without issue. It is only when I'm trying to access the properties in any of the datasource methods that this occurs. I wonder if there is something memory-wise that is going on behind the scenes and I am not providing for it. If you can shed some light on to this situation, it would be greatly appreciated! Thanks in advance!

    Read the article

  • Advice on Factory Method

    - by heath
    Using php 5.2, I'm trying to use a factory to return a service to the controller. My request uri would be of the format www.mydomain.com/service/method/param1/param2/etc. My controller would then call a service factory using the token sent in the uri. From what I've seen, there are two main routes I could go with my factory. Single method: class ServiceFactory { public static function getInstance($token) { switch($token) { case 'location': return new StaticPageTemplateService('location'); break; case 'product': return new DynamicPageTemplateService('product'); break; case 'user' return new UserService(); break; default: return new StaticPageTemplateService($token); } } } or multiple methods: class ServiceFactory { public static function getLocationService() { return new StaticPageTemplateService('location'); } public static function getProductService() { return new DynamicPageTemplateService('product'); } public static function getUserService() { return new UserService(); } public static function getDefaultService($token) { return new StaticPageTemplateService($token); } } So, given this, I will have a handful of generic services in which I will pass that token (for example, StaticPageTemplateService and DynamicPageTemplateService) that will probably implement another factory method just like this to grab templates, domain objects, etc. And some that will be specific services (for example, UserService) which will be 1:1 to that token and not reused. So, this seems to be an ok approach (please give suggestions if it is not) for a small amount of services. But what about when, over time and my site grows, I end up with 100s of possibilities. This no longer seems like a good approach. Am I just way off to begin with or is there another design pattern that would be a better fit? Thanks. UPDATE: @JSprang - the token is actually sent in the uri like mydomain.com/location would want a service specific to loction and mydomain.com/news would want a service specific to news. Now, for a lot of these, the service will be generic. For instance, a lot of pages will call a StaticTemplatePageService in which the token is passed in to the service. That service in turn will grab the "location" template or "links" template and just spit it back out. Some will need DynamicTemplatePageService in which the token gets passed in, like "news" and that service will grab a NewsDomainObject, determine how to present it and spit that back out. Others, like "user" will be specific to a UserService in which it will have methods like Login, Logout, etc. So basically, the token will be used to determine which service is needed AND if it is generic service, that token will be passed to that service. Maybe token isn't the correct terminology but I hope you get the purpose. I wanted to use the factory so I can easily swap out which Service I need in case my needs change. I just worry that after the site grows larger (both pages and functionality) that the factory will become rather bloated. But I'm starting to feel like I just can't get away from storing the mappings in an array (like Stephen's solution). That just doesn't feel OOP to me and I was hoping to find something more elegant.

    Read the article

  • objective-c Novice - Needs help with global variables and setter method

    - by user544006
    I am creating a quiz app which has 2 views, MMAppViewController and a subview Level1View. I have declared NSInteger property "theScore" in the MMAppViewController view and have synthesised it. In my Level1View when they answer a correct question the "theScore" int will increase by one. The score has to be a global variable because when you reach so many points it will unlock the next level. For some reason in my switch statement it only lets me use the setTheScore method once. I am getting errors for every other set method in the switch statement. Error: "Duplicate label setTheScore". The statement is in the pushButtonAnswer method: setTheScore: theScore++; Here is my code: #import "Level1View.h" #import "MMAppViewController.h" @implementation Level1View @synthesize answer; @synthesize question; @synthesize userAnswer; @synthesize theScore; @synthesize score; int questionNum=0; NSInteger score=0; NSInteger theScore; BOOL start=FALSE; BOOL optionNum=FALSE; -(IBAction)pushBack{ [self dismissModalViewControllerAnimated:YES]; } -(IBAction)pushButton1{ optionNum=TRUE; labelAnswer.textColor=[UIColor blackColor]; userAnswer=@"1"; [labelAnswer setText:(@"You chose 'A'")]; } -(IBAction)pushButton2{ optionNum=TRUE; labelAnswer.textColor=[UIColor blackColor]; userAnswer=@"2"; [labelAnswer setText:(@"You chose 'B'")]; } -(IBAction)pushButton3{ optionNum=TRUE; labelAnswer.textColor=[UIColor blackColor]; userAnswer=@"3"; [labelAnswer setText:(@"You chose 'C'")]; } -(IBAction)pushButtonAnswer{ labelAnswer.textColor=[UIColor blackColor]; switch (questionNum){ case 1: if(answer==userAnswer && optionNum==TRUE){ labelAnswer.textColor=[UIColor greenColor]; [labelAnswer setText:(@"correct")]; [self hideButtons]; score++; [self setTheScore: theScore++]; } else if(optionNum==FALSE){ [labelAnswer setText:(@"Please choose an answer below:")];} else{ labelAnswer.textColor=[UIColor redColor]; [labelAnswer setText:(@"wrong")];} [self hideButtons]; break; case 2: if(answer==userAnswer && optionNum==TRUE){ labelAnswer.textColor=[UIColor greenColor]; [labelAnswer setText:(@"correct")]; [self hideButtons]; score++; [self setTheScore: theScore++]; } else if(optionNum==FALSE){ [labelAnswer setText:(@"Please choose an answer below:")];} else{ labelAnswer.textColor=[UIColor redColor]; [labelAnswer setText:(@"wrong")]; [self hideButtons];} break; case 3: if(answer==userAnswer && optionNum==TRUE){ labelAnswer.textColor=[UIColor greenColor]; .... And #import "MMAppViewController.h" #import "Level1View.h" @implementation MMAppViewController @synthesize theScore; NSInteger score; -(IBAction)pushLevel1{ Level1View *level1View = [[Level1View alloc] initWithNibName:nil bundle:nil]; [self presentModalViewController:level1View animated:YES]; theScore++; } -(IBAction)pushLevel2{ //Level1View *level1View = [[Level1View alloc] initWithNibName:nil bundle:nil]; //[self presentModalViewController:level1View animated:YES]; NSInteger *temp = Level1View.score; //int theScore=2; [labelChoose setText:[NSString stringWithFormat:@"You scored %i", theScore]]; } Does anyone know why i am getting these errors and if I am coding this correctly?

    Read the article

  • Singleton method not getting called in Cocos2d

    - by jini
    I am calling a Singleton method that does not get called when I try doing this. I get no errors or anything, just that I am unable to see the CCLOG message. Under what reasons would a compiler not give you error and not allow you to call a method? [[GameManager sharedGameManager] openSiteWithLinkType:kLinkTypeDeveloperSite]; The method is defined as follows: -(void)openSiteWithLinkType:(LinkTypes)linkTypeToOpen { CCLOG(@"WE ARE IN openSiteWithLinkType"); //I NEVER SEE THIS MESSAGE NSURL *urlToOpen = nil; if (linkTypeToOpen == kLinkTypeDeveloperSite) { urlToOpen = [NSURL URLWithString:@"http://somesite.com"]; } if (![[UIApplication sharedApplication]openURL:urlToOpen]) { CCLOG(@"%@%@",@"Failed to open url:",[urlToOpen description]); [self runSceneWithID:kMainMenuScene]; } } HERE IS THE CODE TO MY SINGLETON: #import "GameManager.h" #import "MainMenuScene.h" @implementation GameManager static GameManager* _sharedGameManager = nil; @synthesize isMusicON; @synthesize isSoundEffectsON; @synthesize hasPlayerDied; +(GameManager*) sharedGameManager { @synchronized([GameManager class]) { if (!_sharedGameManager) { [[self alloc] init]; return _sharedGameManager; } return nil; } } +(id)alloc { @synchronized ([GameManager class]) { NSAssert(_sharedGameManager == nil,@"Attempted to allocate a second instance of the Game Manager singleton"); _sharedGameManager = [super alloc]; return _sharedGameManager; } return nil; } -(id)init { self = [super init]; if (self != nil) { //Game Manager initialized CCLOG(@"Game Manager Singleton, init"); isMusicON = YES; isSoundEffectsON = YES; hasPlayerDied = NO; currentScene = kNoSceneUninitialized; } return self; } -(void) runSceneWithID:(SceneTypes)sceneID { SceneTypes oldScene = currentScene; currentScene = sceneID; id sceneToRun = nil; switch (sceneID) { case kMainMenuScene: sceneToRun = [MainMenuScene node]; break; default: CCLOG(@"Unknown Scene ID, cannot switch scenes"); return; break; } if (sceneToRun == nil) { //Revert back, since no new scene was found currentScene = oldScene; return; } //Menu Scenes have a value of < 100 if (sceneID < 100) { if (UI_USER_INTERFACE_IDIOM() != UIUserInterfaceIdiomPad) { CGSize screenSize = [CCDirector sharedDirector].winSizeInPixels; if (screenSize.width == 960.0f) { //iPhone 4 retina [sceneToRun setScaleX:0.9375f]; [sceneToRun setScaleY:0.8333f]; CCLOG(@"GM: Scaling for iPhone 4 (retina)"); } else { [sceneToRun setScaleX:0.4688f]; [sceneToRun setScaleY:0.4166f]; CCLOG(@"GM: Scaling for iPhone 3G or older (non-retina)"); } } } if ([[CCDirector sharedDirector] runningScene] == nil) { [[CCDirector sharedDirector] runWithScene:sceneToRun]; } else { [[CCDirector sharedDirector] replaceScene:sceneToRun]; } } -(void)openSiteWithLinkType:(LinkTypes)linkTypeToOpen { CCLOG(@"WE ARE IN openSiteWithLinkType"); NSURL *urlToOpen = nil; if (linkTypeToOpen == kLinkTypeDeveloperSite) { urlToOpen = [NSURL URLWithString:@"http://somesite.com"]; } if (![[UIApplication sharedApplication]openURL:urlToOpen]) { CCLOG(@"%@%@",@"Failed to open url:",[urlToOpen description]); [self runSceneWithID:kMainMenuScene]; } } -(void) test { CCLOG(@"this is test"); } @end

    Read the article

  • How can i optimize this recursive method

    - by Tirdyr
    Hi there. I'm trying to make a word puzzle game, and for that i'm using a recursive method to find all possible words in the given letters. The letters is in a 4x4 board. Like this: ABCD EFGH HIJK LMNO The recursive method is called inside this loop: for (int y = 0; y < width; y++) { for (int x = 0; x < height; x++) { myScabble.Search(letters, y, x, width, height, "", covered, t); } } letters is a 2D array of chars. y & x is ints that shows where in the board width & height is also int, that tells the dimensions of the board "" is the string we are trying to make (the word) covered is an array of bools, to check if we allready used that square. t is a List (wich contains all the words to check against). The recursive method that need optimizing: public void Search(char[,] letters, int y, int x, int width, int height, string build, bool[,] covered, List<aWord> tt) { // Dont get outside the bounds if (y >= width || y < 0 || x >= height || x < 0) { return; } // Dont deal with allrady covered squares if (covered[x, y]) { return; } // Get Letter char letter = letters[x, y]; // Append string pass = build + letter; // check if its a possibel word //List<aWord> t = myWords.aWord.Where(w => w.word.StartsWith(pass)).ToList(); List<aWord> t = tt.Where(w => w.word.StartsWith(pass)).ToList(); // check if the list is emphty if (t.Count < 10 && t.Count != 0) { //stop point } if (t.Count == 0) { return; } // Check if its a complete word. if (t[0].word == pass) { //check if its allrdy present in the _found dictinary if (!_found.ContainsKey(pass)) { //if not add the word to the dictionary _found.Add(pass, true); } } // Check to see if there is more than 1 more that matches string pass // ie. are there more words to find. if (t.Count > 1) { // make a copy of the covered array bool[,] cov = new bool[height, width]; for (int i = 0; i < width; i++) { for (int a = 0; a < height; a++) { cov[a, i] = covered[a, i]; } } // Set the current square as covered. cov[x, y] = true; // Continue in all 8 directions. Search(letters, y + 1, x, width, height, pass, cov, t); Search(letters, y, x + 1, width, height, pass, cov, t); Search(letters, y + 1, x + 1, width, height, pass, cov, t); Search(letters, y - 1, x, width, height, pass, cov, t); Search(letters, y, x - 1, width, height, pass, cov, t); Search(letters, y - 1, x - 1, width, height, pass, cov, t); Search(letters, y - 1, x + 1, width, height, pass, cov, t); Search(letters, y + 1, x - 1, width, height, pass, cov, t); } } The code works as i expected it to do, however it is very slow.. it takes about 2 mins to find the words. EDIT: i clarified that the letters array is 2D

    Read the article

  • unrecognized selector sent to instance in xcode using objective c and sup as backend

    - by user1765037
    I am a beginner in native development.I made a project using xcode in objective C.It builded successfully.But when I run the project ,an error came like 'unrecognized selector sent to instance'.Why this is happening ?can anyone help me to solve this?I am attaching the error that I am getting with this.. And I am posting the code with this.... ConnectionController.m #import "ConnectionController.h" #import "SUPApplication.h" #import "Flight_DetailsFlightDB.h" #import "CallbackHandler.h" @interface ConnectionController() @property (nonatomic,retain)CallbackHandler *callbackhandler; @end @implementation ConnectionController @synthesize callbackhandler; static ConnectionController *appConnectionController; //Begin Application Setup +(void)beginApplicationSetup { if(!appConnectionController) { appConnectionController = [[[ConnectionController alloc]init]retain]; appConnectionController.callbackhandler = [[CallbackHandler getInstance]retain]; } if([SUPApplication connectionStatus] == SUPConnectionStatus_DISCONNECTED) [appConnectionController setupApplicationConnection]; else NSLog(@"Already Connected"); } -(BOOL)setupApplicationConnection { SUPApplication *app = [SUPApplication getInstance]; [app setApplicationIdentifier:@"HWC"]; [app setApplicationCallback:self.callbackhandler]; NSLog(@"inside setupApp"); SUPConnectionProperties *properties = [app connectionProperties]; NSLog(@"server"); [properties setServerName:@"sapecxxx.xxx.com"]; NSLog(@"inside setupAppser"); [properties setPortNumber:5001]; NSLog(@"inside setupApppot"); [properties setFarmId:@"0"]; NSLog(@"inside setupAppfarm"); [properties setUrlSuffix:@"/tm/?cid=%cid%"]; NSLog(@"inside setupAppurlsuff"); [properties setNetworkProtocol:@"http"]; SUPLoginCredentials *loginCred = [SUPLoginCredentials getInstance]; NSLog(@"inside setupAppmac"); [loginCred setUsername:@"mac"]; [loginCred setPassword:nil]; [properties setLoginCredentials:loginCred]; [properties setActivationCode:@"1234"]; if(![Flight_DetailsFlightDB databaseExists]) { [Flight_DetailsFlightDB createDatabase]; } SUPConnectionProfile *connprofile = [Flight_DetailsFlightDB getSynchronizationProfile]; [connprofile setNetworkProtocol:@"http"]; NSLog(@"inside setupAppPort2"); [connprofile setPortNumber:2480]; NSLog(@"inside setupAppser2"); [connprofile setServerName:@"sapecxxx.xxx.com"]; NSLog(@"inside setupAppdom2"); [connprofile setDomainName:@"Development"]; NSLog(@"inside setupAppuser"); [connprofile setUser:@"supAdmin"]; [connprofile setPassword:@"s3pAdmin"]; [connprofile setAsyncReplay:YES]; [connprofile setClientId:@"0"]; // [Flight_DetailsFlightDB beginOnlineLogin:@"supAdmin" password:@"s3pAdmin"]; [Flight_DetailsFlightDB registerCallbackHandler:self.callbackhandler]; [Flight_DetailsFlightDB setApplication:app]; if([SUPApplication connectionStatus] == SUPRegistrationStatus_REGISTERED) { [app startConnection:0]; } else { [app registerApplication:0]; } } @end ViewController.m #import "Demo_FlightsViewController.h" #import "ConnectionController.h" #import "Flight_DetailsFlightDB.h" #import "SUPObjectList.h" #import "Flight_DetailsSessionPersonalization.h" #import "Flight_DetailsFlight_MBO.h" #import "Flight_DetailsPersonalizationParameters.h" @interface Demo_FlightsViewController () @end @implementation Demo_FlightsViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } -(IBAction)Connect:(id)sender { @try { [ConnectionController beginApplicationSetup]; } @catch (NSException *exception) { NSLog(@"ConnectionAborted"); } // synchronise } -(IBAction)Synchronise:(id)sender { @try { [Flight_DetailsFlightDB synchronize]; NSLog(@"SYNCHRONISED"); } @catch (NSException *exception) { NSLog(@"Synchronisation Failed"); } } -(IBAction)findall:(id)sender { SUPObjectList *list = [Flight_DetailsSessionPersonalization findAll]; NSLog(@"no of lines got synchronised is %d",list.size); } -(IBAction)confirm:(id)sender { Flight_DetailsPersonalizationParameters *pp = [Flight_DetailsFlightDB getPersonalizationParameters]; MBOLogInfo(@"personalisation parmeter for airline id= %@",pp.Airline_PK); [pp setAirline_PK:@"AA"]; [pp save]; while([Flight_DetailsFlightDB hasPendingOperations]) { [NSThread sleepForTimeInterval:1]; } NSLog(@"inside confirm............"); [Flight_DetailsFlightDB beginSynchronize]; Flight_DetailsFlight_MBO *flight = nil; SUPObjectList *cl = nil; cl =[Flight_DetailsFlight_MBO findAll]; if(cl && cl.length > 0) { int i; for(i=0;i<cl.length;i++) { flight = [cl item:i]; if(flight) { NSLog(@"details are %@",flight.CITYFROM); } } } } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @end SUPConnectionProfile.h #import "sybase_sup.h" #define FROM_IMPORT_THREAD TRUE #define FROM_APP_THREAD FALSE #define SUP_UL_MAX_CACHE_SIZE 10485760 @class SUPBooleanUtil; @class SUPNumberUtil; @class SUPStringList; @class SUPStringUtil; @class SUPPersistenceException; @class SUPLoginCertificate; @class SUPLoginCredentials; @class SUPConnectionProfile; /*! @class SUPConnectionProfile @abstract This class contains fields and methods needed to connect and authenticate to an SUP server. @discussion */ @interface SUPConnectionProfile : NSObject { SUPConnectionProfile* _syncProfile; SUPBoolean _threadLocal; SUPString _wrapperData; NSMutableDictionary* _delegate; SUPLoginCertificate* _certificate; SUPLoginCredentials* _credentials; int32_t _maxDbConnections; BOOL initTraceCalled; } /*! @method @abstract Return a new instance of SUPConnectionProfile. @discussion @result The SUPconnectionprofile object. */ + (SUPConnectionProfile*)getInstance; /*! @method @abstract Return a new instance of SUPConnectionProfile. @discussion This method is deprecated. use getInstance instead. @result The SUPconnectionprofile object. */ + (SUPConnectionProfile*)newInstance DEPRECATED_ATTRIBUTE NS_RETURNS_NON_RETAINED; - (SUPConnectionProfile*)init; /*! @property @abstract The sync profile. @discussion */ @property(readwrite, retain, nonatomic) SUPConnectionProfile* syncProfile; /*! @property @abstract The maximum number of active DB connections allowed @discussion Default value is 4, but can be changed by application developer. */ @property(readwrite, assign, nonatomic) int32_t maxDbConnections; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPString value for a given string. @discussion @param name The string. */ - (SUPString)getString:(SUPString)name; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPString value for a given string. If the value is not found, returns 'defaultValue'. @discussion @param name The string. @param defaultValue The default Value. */ - (SUPString)getStringWithDefault:(SUPString)name:(SUPString)defaultValue; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPBoolean value for a given string. @discussion @param name The string. */ - (SUPBoolean)getBoolean:(SUPString)name; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPBoolean value for a given string. If the value is not found, returns 'defaultValue'. @discussion @param name The string. @param defaultValue The default Value. */ - (SUPBoolean)getBooleanWithDefault:(SUPString)name:(SUPBoolean)defaultValue; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPInt value for a given string. @discussion @param name The string. */ - (SUPInt)getInt:(SUPString)name; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPInt value for a given string. If the value is not found, returns 'defaultValue'. @discussion @param name The string. @param defaultValue The default Value. */ - (SUPInt)getIntWithDefault:(SUPString)name:(SUPInt)defaultValue; /*! @method getUPA @abstract retrieve upa from profile @discussion if it is in profile's dictionary, it returns value for key "upa"; if it is not found in profile, it composes the upa value from base64 encoding of username:password; and also inserts it into profile's dictionary. @param none @result return string value of upa. */ - (SUPString)getUPA; /*! @method @abstract Sets the SUPString 'value' for the given 'name'. @discussion @param name The name. @param value The value. */ - (void)setString:(SUPString)name:(SUPString)value; /*! @method @abstract Sets the SUPBoolean 'value' for the given 'name'. @discussion @param name The name. @param value The value. */ - (void)setBoolean:(SUPString)name:(SUPBoolean)value; /*! @method @abstract Sets the SUPInt 'value' for the given 'name'. @discussion @param name The name. @param value The value. */ - (void)setInt:(SUPString)name:(SUPInt)value; /*! @method @abstract Sets the username. @discussion @param value The value. */ - (void)setUser:(SUPString)value; /*! @method @abstract Sets the password. @discussion @param value The value. */ - (void)setPassword:(SUPString)value; /*! @method @abstract Sets the ClientId. @discussion @param value The value. */ - (void)setClientId:(SUPString)value; /*! @method @abstract Returns the databasename. @discussion @param value The value. */ - (SUPString)databaseName; /*! @method @abstract Sets the databasename. @discussion @param value The value. */ - (void)setDatabaseName:(SUPString)value; @property(readwrite,copy, nonatomic) SUPString databaseName; /*! @method @abstract Gets the encryption key. @discussion @result The encryption key. */ - (SUPString)getEncryptionKey; /*! @method @abstract Sets the encryption key. @discussion @param value The value. */ - (void)setEncryptionKey:(SUPString)value; @property(readwrite,copy, nonatomic) SUPString encryptionKey; /*! @property @abstract The authentication credentials (username/password or certificate) for this profile. @discussion */ @property(retain,readwrite,nonatomic) SUPLoginCredentials *credentials; /*! @property @abstract The authentication certificate. @discussion If this is not null, certificate will be used for authentication. If this is null, credentials property (username/password) will be used. */ @property(readwrite,retain,nonatomic) SUPLoginCertificate *certificate; @property(readwrite, assign, nonatomic) BOOL initTraceCalled; /*! @method @abstract Gets the UltraLite collation creation parameter @discussion @result conllation string */ - (SUPString)getCollation; /*! @method @abstract Sets the UltraLite collation creation parameter @discussion @param value The value. */ - (void)setCollation:(SUPString)value; @property(readwrite,copy, nonatomic) SUPString collation; /*! @method @abstract Gets the maximum cache size in bytes; the default value for iOS is 10485760 (10 MB). @discussion @result max cache size */ - (int)getCacheSize; /*! @method @abstract Sets the maximum cache size in bytes. @discussion For Ultralite, passes the cache_max_size property into the connection parameters for DB connections; For SQLite, executes the "PRAGMA cache_size" statement when a connection is opened. @param cacheSize value */ - (void)setCacheSize:(int)cacheSize; @property(readwrite,assign, nonatomic) int cacheSize; /*! @method @abstract Returns the user. @discussion @result The username. */ - (SUPString)getUser; /*! @method @abstract Returns the password hash value. @discussion @result The password hash value. */ - (NSUInteger)getPasswordHash; /*! @method @abstract Returns the password. @discussion @result The password hash value. */ - (NSString*)getPassword; /*! @method @abstract Adds a new key value pair. @discussion @param key The key. @param value The value. */ - (void)add:(SUPString)key:(SUPString)value; /*! @method @abstract Removes the key. @discussion @param key The key to remove. */ - (void)remove:(SUPString)key; - (void)clear; /*! @method @abstract Returns a boolean indicating if the key is present. @discussion @param key The key. @result The result indicating if the key is present. */ - (SUPBoolean)containsKey:(SUPString)key; /*! @method @abstract Returns the item for the given key. @discussion @param key The key. @result The item. */ - (SUPString)item:(SUPString)key; /*! @method @abstract Returns the list of keys. @discussion @result The keylist. */ - (SUPStringList*)keys; /*! @method @abstract Returns the list of values. @discussion @result The value list. */ - (SUPStringList*)values; /*! @method @abstract Returns the internal map of key value pairs. @discussion @result The NSMutableDictionary with key value pairs. */ - (NSMutableDictionary*)internalMap; /*! @method @abstract Returns the domain name. @result The domain name. @discussion */ - (SUPString)getDomainName; /*! @method @abstract Sets the domain name. @param value The domain name. @discussion */ - (void)setDomainName:(SUPString)value; /*! @method @abstract Get async operation replay property. Default is true. @result YES : if ansync operation replay is enabled; NO: if async operation is disabled. @discussion */ - (BOOL) getAsyncReplay; /*! @method @abstract Set async operation replay property. Default is true. @result value: enable/disable async replay operation. @discussion */ - (void) setAsyncReplay:(BOOL) value; /*! @method @abstract enable or disable the trace in client object API. @param enable - YES: enable the trace; NO: disable the trace. @discussion */ - (void)enableTrace:(BOOL)enable; /*! @method @abstract enable or disable the trace with payload info in client object API. @param enable - YES: enable the trace; NO: disable the trace. @param withPayload = YES: show payload information; NO: not show payload information. @discussion */ - (void)enableTrace:(BOOL)enable withPayload:(BOOL)withPayload; /*! @method @abstract initialize trace levels from server configuration. @discussion */ - (void)initTrace; - (void)dealloc; /* ultralite/mobilink required parameters */ - (SUPString)getNetworkProtocol; - (void)setNetworkProtocol:(SUPString)protocol; - (SUPString)getNetworkStreamParams; - (void)setNetworkStreamParams:(SUPString)stream; - (SUPString)getServerName; - (void)setServerName:(SUPString)name; - (int)getPortNumber; - (void)setPortNumber:(int)port; - (int)getPageSize; - (void)setPageSize:(int)size; @end @interface SUPConnectionProfile(internal) - (void)applyPropertiesFromApplication; @end We are using SUP 2.1.3 library files.Please go through the code and help me...

    Read the article

  • Best practices regarding equals: to overload or not to overload?

    - by polygenelubricants
    Consider the following snippet: import java.util.*; public class EqualsOverload { public static void main(String[] args) { class Thing { final int x; Thing(int x) { this.x = x; } public int hashCode() { return x; } public boolean equals(Thing other) { return this.x == other.x; } } List<Thing> myThings = Arrays.asList(new Thing(42)); System.out.println(myThings.contains(new Thing(42))); // prints "false" } } Note that contains returns false!!! We seems to have lost our things!! The bug, of course, is the fact that we've accidentally overloaded, instead of overridden, Object.equals(Object). If we had written class Thing as follows instead, then contains returns true as expected. class Thing { final int x; Thing(int x) { this.x = x; } public int hashCode() { return x; } @Override public boolean equals(Object o) { return (o instanceof Thing) && (this.x == ((Thing) o).x); } } Effective Java 2nd Edition, Item 36: Consistently use the Override annotation, uses essentially the same argument to recommend that @Override should be used consistently. This advice is good, of course, for if we had tried to declare @Override equals(Thing other) in the first snippet, our friendly little compiler would immediately point out our silly little mistake, since it's an overload, not an override. What the book doesn't specifically cover, however, is whether overloading equals is a good idea to begin with. Essentially, there are 3 situations: Overload only, no override -- ALMOST CERTAINLY WRONG! This is essentially the first snippet above Override only (no overload) -- one way to fix This is essentially the second snippet above Overload and override combo -- another way to fix The 3rd situation is illustrated by the following snippet: class Thing { final int x; Thing(int x) { this.x = x; } public int hashCode() { return x; } public boolean equals(Thing other) { return this.x == other.x; } @Override public boolean equals(Object o) { return (o instanceof Thing) && (this.equals((Thing) o)); } } Here, even though we now have 2 equals method, there is still one equality logic, and it's located in the overload. The @Override simply delegates to the overload. So the questions are: What are the pros and cons of "override only" vs "overload & override combo"? Is there a justification for overloading equals, or is this almost certainly a bad practice?

    Read the article

  • Merge method in MergeSort Algorithm .

    - by Tony
    I've seen many mergeSort implementations .Here is the version in Data Structures and Algorithms in Java (2nd Edition) by Robert Lafore : private void recMergeSort(long[] workSpace, int lowerBound,int upperBound) { if(lowerBound == upperBound) // if range is 1, return; // no use sorting else { // find midpoint int mid = (lowerBound+upperBound) / 2; // sort low half recMergeSort(workSpace, lowerBound, mid); // sort high half recMergeSort(workSpace, mid+1, upperBound); // merge them merge(workSpace, lowerBound, mid+1, upperBound); } // end else } // end recMergeSort() private void merge(long[] workSpace, int lowPtr, int highPtr, int upperBound) { int j = 0; // workspace index int lowerBound = lowPtr; int mid = highPtr-1; int n = upperBound-lowerBound+1; // # of items while(lowPtr <= mid && highPtr <= upperBound) if( theArray[lowPtr] < theArray[highPtr] ) workSpace[j++] = theArray[lowPtr++]; else workSpace[j++] = theArray[highPtr++]; while(lowPtr <= mid) workSpace[j++] = theArray[lowPtr++]; while(highPtr <= upperBound) workSpace[j++] = theArray[highPtr++]; for(j=0; j<n; j++) theArray[lowerBound+j] = workSpace[j]; } // end merge() One interesting thing about merge method is that , almost all the implementations didn't pass the lowerBound parameter to merge method . lowerBound is calculated in the merge . This is strange , since lowerPtr = mid + 1 ; lowerBound = lowerPtr -1 ; that means lowerBound = mid ; Why the author didn't pass mid to merge like merge(workSpace, lowerBound,mid, mid+1, upperBound); ? I think there must be a reason , otherwise I can't understand why an algorithm older than half a center ,and have all coincident in the such little detail.

    Read the article

  • How to break WinDbg in an anonymous method?

    - by Richard Berg
    Title kinda says it all. The usual SOS command !bpmd doesn't do a lot of good without a name. Some ideas I had: dump every method, then use !bpmd -md when you find the corresponding MethodDesc not practical in real world usage, from what I can tell. Even if I wrote a macro to limit the dump to anonymous types/methods, there's no obvious way to tell them apart. use Reflector to dump the MSIL name doesn't help when dealing with dynamic assemblies and/or Reflection.Emit. Visual Studio's inability to read local vars inside such scenarios is the whole reason I turned to Windbg in the first place... set the breakpoint in VS, wait for it to hit, then change to Windbg using the noninvasive trick attempting to detach from VS causes it to hang (along with the app). I think this is due to the fact that the managed debugger is a "soft" debugger via thread injection instead of a standard "hard" debugger. Or maybe it's just a VS bug specific to Silverlight (would hardly be the first I've encountered). set a breakpoint on some other location known to call into the anonymous method, then single-step your way in my backup plan, though I'd rather not resort to it if this Q&A reveals a better way

    Read the article

  • How to Process Lambda Expressions Passed as Argument Into Method - C# .NET 3.5

    - by Sunday Ironfoot
    My knowledge of Lambda expressions is a bit shaky, while I can write code that uses Lambda expressions (aka LINQ), I'm trying to write my own method that takes a few arguments that are of type Lambda Expression. Background: I'm trying to write a method that returns a Tree Collection of objects of type TreeItem from literally ANY other object type. I have the following so far: public class TreeItem { public string Id { get; set; } public string Text { get; set; } public TreeItem Parent { get; protected set; } public IList<TreeItem> Children { get { // Implementation that returns custom TreeItemCollection type } } public static IList<TreeItem> GetTreeFromObject<T>(IList<T> items, Expression<Func<T, string>> id, Expression<Func<T, string>> text, Expression<Func<T, IList<T>>> childProperty) where T : class { foreach (T item in items) { // Errrm!?? What do I do now? } return null; } } ...which can be called via... IList<TreeItem> treeItems = TreeItem.GetTreeFromObject<Category>( categories, c => c.Id, c => c.Name, c => c.ChildCategories); I could replace the Expressions with string values, and just use reflection, but I'm trying to avoid this as I want to make it strongly typed. My reasons for doing this is that I have a control that accepts a List of type TreeItem, whereas I have dozens of different types that are all in a tree like structure, and don't want to write seperate conversion methods for each type (trying to adhere to the DRY principle). Am I going about this the right way? Is there a better way of doing this perhaps?

    Read the article

  • Ruby on Rails undefined method `camelize' for "app":String

    - by Lukasz
    Hi! I just tried to play with Ruby on Rails on Snow Leopard. I was following this tutorial: http://developer.apple.com/tools/rubyonrails.html Whatever I try to do with rails I end up with: MacBook-Pro-lm:~ lukasz$ rails blog **undefined method `camelize' for "app":String** MacBook-Pro-lm:~ lukasz$ rails --help **undefined method `camelize' for "app":String** Really basic things... however - verbosing rails works: MacBook-Pro-lm:bin lukasz$ rails -v Rails 2.3.5 MacBook-Pro-lm:~ lukasz$ ruby -v ruby 1.8.7 (2010-01-10 patchlevel 249) [i686-darwin10] MacBook-Pro-lm:bin lukasz$ gem -v 1.3.7 So it seems I have installed and upgarded ruby (using macports), rubygems and rails successfully (according to terminal). There are also few other packages installed to support we development like passenger and mysql5, etc... I can find ruby installed in the /opt/local/bin directory. My environment PATH variable is: PATH=/opt/local/bin:/opt/local/sbin:/opt/local/bin:/opt/local/sbin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin The is something fishy going on. It must be some stupid basic problem. Google says that there could be a problem with ruby-iconv library but I can not find/install this package using port or gem commands. Plese help.... what am I missing here?

    Read the article

  • Custom Installer class , rollback method never called.

    - by yossi1981
    Hi guys. I am having an installer class , Here is a snippet: [RunInstaller(true)] public partial class ServerWrapInstaller : Installer { public override void Install(IDictionary stateSaver) { EventLog.WriteEntry("Installer", "Install", EventLogEntryType.Information); base.Install(stateSaver); } public override void Commit(IDictionary savedState) { EventLog.WriteEntry("Installer", "Commit", EventLogEntryType.Information); base.Commit(savedState); } public override void Rollback(IDictionary savedState) { EventLog.WriteEntry("Installer", "Rollback", EventLogEntryType.Information); base.Rollback(savedState); } public override void Uninstall(IDictionary savedState) { EventLog.WriteEntry("Installer", "UnInstall", EventLogEntryType.Information); base.Uninstall(savedState); } } Now i start the installation in full GUI mode and then click the "Cancel" button in the middle of the process causing the installation to roll back. The problem is that the RollBack method is not called. I don't see the expected entry in the event log. I want to mention that if i let the installation to complete , I do see the "Install" message in the event log and If i then uninstall , I see the "uninstall" message in the event log. But if stop the installtion process in the middle , by pressing the "cancel" button , I do see the progress bar going backward , but the rollback method is not called. what am I doing wrong ? thanks in advance for any help. Edit: Providing more details... The installer is an MSI package. The package is built in vs2009 using a setup project. The installer class is used as a custom action by the setup project. Since this is a MSI Package I have an option to run it in silent mode or in user-interactive more . When I wrote "Full GUI mode" , I ment User-Interactive mode.

    Read the article

  • RhinoMocks Testing callback method

    - by joblot
    Hi All I have a service proxy class that makes asyn call to service operation. I use a callback method to pass results back to my view model. Doing functional testing of view model, I can mock service proxy to ensure methods are called on the proxy, but how can I ensure that callback method is called as well? With RhinoMocks I can test that events are handled and event raise events on the mocked object, but how can I test callbacks? ViewModel: public class MyViewModel { public void GetDataAsync() { // Use DI framework to get the object IMyServiceClient myServiceClient = IoC.Resolve<IMyServiceClient>(); myServiceClient.GetData(GetDataAsyncCallback); } private void GetDataAsyncCallback(Entity entity, ServiceError error) { // do something here... } } ServiceProxy: public class MyService : ClientBase, IMyServiceClient { // Constructor public NertiAdminServiceClient(string endpointConfigurationName, string remoteAddress) : base(endpointConfigurationName, remoteAddress) { } // IMyServiceClient member. public void GetData(Action<Entity, ServiceError> callback) { Channel.BeginGetData(EndGetData, callback); } private void EndGetData(IAsyncResult result) { Action<Entity, ServiceError> callback = result.AsyncState as Action<Entity, ServiceError>; ServiceError error; Entity results = Channel.EndGetData(out error, result); if (callback != null) callback(results, error); } } Thanks

    Read the article

  • JavaScript call to page method: error 500. JSON

    - by Ryan Ternier
    I'm using the auto complete control here:http://www.ramirezcobos.com/labs/autocomplete-for-jquery-js/comment-page-2/ And i've modified it as: var json_options; json_options = { script:'ReportSearch.aspx/GetUserList?json=true&limit=6&', varname:'input', json:true, shownoresults:true, maxresults:16, callback: function (obj) { $('#json_info').html('you have selected: '+obj.id + ' ' + obj.value + ' (' + obj.info + ')'); } }; $('#ctl00_contentModule_txtJQuerySearch').autoComplete(json_options); I have the following method in C# Code behind (aspx.cs) [System.Web.Services.WebMethod] [System.Web.Script.Services.ScriptMethod] public static string[] GetUserList(string input) { List<string> lUsers = new List<string>(); Server.DAL.SQLServer2005.User user = new Server.DAL.SQLServer2005.User(); Server.Info.AuthUser aUser = (Server.Info.AuthUser)HttpContext.Current.Session["AuthUser"]; List<Server.Info.User.UserDetails> users = user.GetUserList(aUser, input, 16, true); users.ForEach(delegate(ReportBeam.Server.Info.User.UserDetails u) { lUsers.Add("(" + u.UserName + ")" + u.LastName + ", " + u.FirstName); }); return lUsers.ToArray(); } The error I get back is: Server Error in '/WebPortal4' Application. Unknown web method GetUserList. Parameter name: methodName If I change any of the paraemeter names I get an error telling me the paremeter names are not in match. now that everything is as it should, it's bombing. Any help would rock.

    Read the article

  • method for specialized pathfinding?

    - by rlbond
    I am working on a roguelike in my (very little) free time. Each level will basically be a few rectangular rooms connected together by paths. I want the paths between rooms to be natural-looking and windy, however. For example, I would not consider the following natural-looking: B X X X XX XX XX AXX I really want something more like this: B X XXXX X X X X AXXXXXXXX These paths must satisfy a few properties: I must be able to specify an area inside which they are bounded, I must be able to parameterize how windy and lengthy they are, The lines should not look like they started at one path and ended at the other. For example, the first example above looks as if it started at A and ended at B, because it basically changed directions repeatedly until it lined up with B and then just went straight there. I was hoping to use A*, but honestly I have no idea what my heuristic would be. I have also considered using a genetic algorithm, but I don't know how practical that method might end up. My question is, what is a good way to get the results I want? Please do not just specify a method like "A*" or "Dijkstra's algorithm," because I also need help with a good heuristic.

    Read the article

  • bootstrap: Uncaught TypeError: Object [object Object] has no method 'tooltip', 'typeahead'

    - by DarkKnightFan
    I am trying to use the tooltip, typeahead, datepicker features of bootstrap. But I keep getting these errors in the console! Uncaught TypeError: Object [object Object] has no method 'tooltip' Uncaught TypeError: Object [object Object] has no method 'typeahead' This is how my imports look like: <link href="css/bootstrap.css" rel="stylesheet"> <link href="css/datepicker.css" rel="stylesheet"> <link href="css/bootstrap-responsive.css" rel="stylesheet"> <script type="text/javascript" src="js/jquery-1.8.0.js"></script> <script type="text/javascript" src="js/bootstrap.js"></script> <script type="text/javascript" src="js/bootstrap-datepicker.js"></script> <script type="text/javascript" src="js/bootstrap-typeahead.js"></script> <script type="text/javascript" src="js/highcharts.js"></script> <script type="text/javascript" src="js/exporting.js"></script> <link type="text/css" rel="stylesheet" href="css/jquery.dropdown.css" /> <script type="text/javascript" src="js/jquery.dropdown.js"></script> Some sample code: <a class="btn btn-success" data-toggle="modal" href="#payments" rel="tooltip" data-placement="top" title="Record your payments"> <i class="icon-check icon-white"></i> Payments</a> $("#payments").tooltip('show'); Similarly I have code for datepicker and typeahead. any solution?

    Read the article

  • WCF ReliableMessaging method called twice

    - by Brian
    Using Fiddler, we see 3 HTTP requests (and matching responses) for each call when: WS-ReliableMessaging is enabled, and, the method returns a large amount of data (17MB) The first HTTP request is a SOAP message with the action "CreateSequence" (presumable to establish the reliable session). The second and third HTTP requests are identical SOAP messages invoking our webservice method. Why are there two identical messages? Here is our config: <system.serviceModel> <client> <endpoint address="http://server/vdir/AccountingService.svc" binding="wsHttpBinding" bindingConfiguration="customWsHttpBinding" behaviorConfiguration="LargeServiceBehavior" contract="MyProject.Accounting.IAccountingService" name="BasicHttpBinding_IAccountingService" /> </client> <bindings> <wsHttpBinding> <binding name="customWsHttpBinding" maxReceivedMessageSize="90000000"> <reliableSession enabled="true"/> <security mode="None" /> </binding> </wsHttpBinding> </bindings> <behaviors> <endpointBehaviors> <behavior name="LargeServiceBehavior"> <dataContractSerializer maxItemsInObjectGraph="2147483647"/> </behavior> </endpointBehaviors> </behaviors> </system.serviceModel> Thanks, Brian

    Read the article

  • How to persist options selected in AlertDialog spawned from ItemizedOverlay onTap method

    - by ahsteele
    In the description of how to add a list of options to an AlertDialog the official Android documentation alludes to saving a users preferences with one of the "data storage techniques." The examples assume the AlertDialog has been spawned within an Activity class. In my case I've created a class that extends ItemizedOverlay. This class overrides the onTap method and uses an AlertDialog to prompt the user to make a multi-choice selection. I would like to capture and persist the selections for each OverlayItem they tap on. The below code is the onTap method I've written. It functions as written but doesn't yet do what I'd hope. I'd like to capture and persist each selection made by the user to be used later. How do I do that? Is using an AlertDialog in this manner a good idea? Are there better options? protected boolean onTap(int index) { OverlayItem item = _overlays.get(index); final CharSequence[] items = { "WiFi", "BlueTooth" }; final boolean[] checked = { false, false }; AlertDialog.Builder builder = new AlertDialog.Builder(_context); builder.setTitle(item.getTitle()); builder.setMultiChoiceItems(items, checked, new DialogInterface.OnMultiChoiceClickListener() { @Override public void onClick(DialogInterface dialog, int item, boolean isChecked) { // for now just show that the user touched an option Toast.makeText(_context, items[item], Toast.LENGTH_SHORT).show(); } }); builder.setPositiveButton("Okay", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { // should I be examining what was checked here? dialog.dismiss(); } }); builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); alert.show(); return true; }

    Read the article

  • View Controller's viewDidLoad method finishing before applicationDidFinishLaunching

    - by mwt
    I'm creating a fairly complex iPhone app using Core Data. Up until now, things have been working fine. As the app has been getting more complex, however, a new problem has come up: the first view controller is finishing its viewDidLoad method before the AppDelegate gets even halfway through its applicationDidFinishLaunching method. The view controller is not the root, which is a tab bar controller. The VC in question is the one for the default selected tab on the tab bar. It's getting instantiated by IB. Nothing like this has occurred before in my experience, and it's throwing off the important initialization I'm doing in the AppDelegate (getting objects from Core Data and preparing them for use) . Furthermore, it's intermittent -- sometimes the delegate does finish first. Has anyone else noticed a difficulty like this? Any sample code that deals with such an issue? I suppose that the answer is to make the VC load the data that the AppDelegate is getting ready only when the AppDelegate sends a message that it's ready. I'm a bit concerned that this is adding something that will just end up biting me in the butt later on.

    Read the article

  • Java Generics name clash, method not correctly overriden

    - by Shervin
    Hi. I have seen different questions regarding this, but I still find this topic to be very confusing. All I want to do, is have an abstract class that implements an interface, and have a class extending this abstract class so that the hard class needs to implement getKommune() and setKommune(Kommune kommune), but not the other method, because that is in the abstract class. I have the following interface. public interface KommuneFilter { <E extends AbstractKommune<?>> void addKommuneFromCurrentUser(E e); Kommune getKommune(); void setKommune(Kommune kommune); } And this Abstract class public abstract class AbstractKommune<E extends AbstractKommune<?>> implements KommuneFilter { @PrePersist void addKommuneFromCurrentUser(E e) { } } And I want to use it like this public class Person extends AbstractKommune<Person> { private Kommune kommune; public void setKommune(Kommune kommune) {this.kommune=kommune;} public Kommune getKommune() {return kommune;} } However, I get Name clash: The method of has the same erasure of type but does not override it Why isn't it correctly overriden?

    Read the article

< Previous Page | 64 65 66 67 68 69 70 71 72 73 74 75  | Next Page >