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  • iPhone site optimization: Custom viewport size

    - by Brandon Durham
    I've got a site that should max out a 575px on the iphone and wanted to know what the best method is for defaulting the viewport to this size. Currently I am using this meta tag: <meta name="viewport" content="width=575; user-scalable=no;"> This displays some odd behavior in that it loads fully zoomed out and then, once the page is loaded, zooms in to 575. What are the best methods to ensure that my site will surely display at 575px wide in mobile browsers?

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  • Finding Database issue for iphone app

    - by David Liu
    I know this is a dumb question and it might not be "conceptual" but, as a self-starter I really want to know how to get connected to some sort of "commercial database"? I'm recently designing my local gas station utility app for iphone and ipad. I have absolutely no clue of find a relevant database. For example, if I want to make an app for pizza ordering in the great Chicago area. How do I get info (price, menu, location, etc.) of those pizza stores scattered all over Chicago? Can any one light something for me? I appreciated your help. **If this question is not suitable here please tell me and I will delete this post. Thank you.

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  • What are effective marketing strategies for iPhone games?

    - by Artemix
    So, long story short, some days ago I published an iPhone game, I think the game wasn't that bad tbh, and still I got only 10 sells at $0.99. Are they any publishers, sponsors, or distributors to make your game "visible" on the app store market?, or the only thing you need is to have an amazing game and that's all? Somehow I think that even if you have an awesome game if you don't do that "marketing magic" correctly you will not exist in the store. Now I'm making a second game, completely different, and I want to know how to do things right. If anyone knows something about this topic, let me know.

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  • Selling your iphone games.

    - by Artemix
    Hi. So, long story short, some days ago I pusblished an iPhone game, I think the game wasnt that bad tbh, and still I got only 10 sells at $0.99. Are they any publishers, sponsors, or distributors to make your game "visible" on the app store market?, or the only thing you need is to have an amazing game and thats all? Somehow I think that even if you have an awesome game if you dont do that "marketing magic" correctly you will not exist in the store. Now Im making a second game, completly different, and I want to know how to do things right. If anyone knows something about this topic, let me know. Thx in advance.

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  • Value of Internationalization in the iPhone App store?

    - by hotpaw2
    I have several iOS/iPhone apps that have been continually selling in small amounts in over 2 dozen different countries, even though the app UIs and all the store descriptions are only in English. In a few countries where English is not the official or native language, a few apps are selling far better than is proportionate for those country's population size compared with the U.S. So why Internationalize apps? What kind of increase, if any, in sales might a typical app see if it is Internationalized into given local languages? Which major languages might be likely to see the greatest improvement in app sales or downloads due to a localized app description?

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  • Develop an android and iPhone application with shared database

    - by Bongo
    I have a great idea for smartphone application, And I want to develop an application suited for both android and iPhone. In addition I need to use spatial database for geo indexing that will be shared for both applications. I am new to this app world and I have some questions. Is there away to develop for both machines? I know java but not objective c. My guess is that I need to separate the database from the computing to support both applications. What are the best cloud computing providers with spatial database support that can host the server? Do I need 2 hosting servers or there is one server the can support the both of them? which database provider can support geo indexing and support this intergraion, I prefer providers with reasonable free quotas. Thanks.

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  • Intentionally breaking iPhone + Exchange communication [closed]

    - by Stafford Williams
    I've (accidently) found a way to construct an email that will cause an iPhone to be unable to download any emails from the Exchange folder this email is present in. The only way to fix this issue, is to go the account outside the phone (web/outlook) and delete the email. I've tested this against windows and android phones, and they are not affected. When trying to determine what was the cause of this issue I found several posts like this one offering possible resolutions, but they did not seem to be related to this specific issue (I also tried most of the solutions, including some from apple, but none of them fixed the issue) Should I report this issue and how its recreated to someone? If so, who/where?

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  • Android / IPhone / Desktop C++ Game Template

    - by OriginalDaemon
    I was wondering if anyone has come across any articles detailing how to set up a basic game in C++ for use in Android / IPhone / Desktop applications. My thoughts just now are that I would like to make my game as a library and have a different project for each device which just interfaces with this library. You know the kind of thing, bootstrap the program, call some library initialize, load and run routines and occasionally pass some information to the library like input. I was hoping someone would have made a template for this kind of thing but I just had no luck finding one. It seems to me that it's the kind of thing you really only have to do once, so I was hoping someone would have done it for me already.

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  • Facebook Connect icon isn't showing up in Internet Explorer

    - by John Duff
    I'm working on a site that is using Facebook Connect and recently made some changes so that the main pages are cached and if you are not logged in (checked with an ajax call) it loads the Facebook Connect javascript and renders the connect button into the page. This works perfectly everywhere except Internet Explorer 7 and 8. The weird part is I render the buttons into a hidden Sign Up / Sign In form and when you show either of those the Connect buttons appear. You can take a look here and you will see the button in Firefox and not Internet Explorer. If you click Sign In the button will show up. This is a Rails app so on the server-side we're responding to an ajax call with rjs like this: page['signin-status'].replace(:partial => "common/layout/signin_menu") page.select('.facebook-connect').each do |value, index| value.replace(render(:partial => '/facebook/signin')) end page << <<-eos LazyLoader.load('http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php', function(){ FB.init('#{Facebooker.api_key}','/xd_receiver.html'); }); eos The first line is replacing the header, the second is the Connect buttons in the Modal dialogs. The partial being rendered into the header looks like this: <span id='signin-status'> <%= fb_login_button(remote_function(:url => "/facebook/connect"))%> | <%= link_to_function "Sign In", "showSignInForm();", :id => "signin" %> | <%= link_to_function "Sign Up", "showSignUpForm();", :id => "signup" %> </span> The Partial being rendered into the Modal dialogs looks like this: <div class='facebook-connect'> <div id="FB_HiddenContainer" style="position:absolute; top:-10000px; width:0px; height:0px;" ></div> <label>Or sign in with your Facebook account</label> <%= fb_login_button(remote_function(:url => "/facebook/connect"))%> </div> I find it very strange that showing the Modal dialog causes all the icons to show. Does anyone have any ideas or suggestions about what's going on?

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  • Facebook RESTful API require_login() callback

    - by skidding
    Hi, I'm trying to authenticate a user through the RESTful API (not Connect) but I can't since the callback system does not work for me. I have a local app that creates the Facebook API object with my key and secret, then calls the Facebook API require_login() method; I am sent to Facebook login, I login, and then I am sent to http://www.facebook.com/login.php?auth_token=<...>, where there's another login with just a field for password (not username), I write it again, and after that I am redirected to normal Facebook home. What am I doing wrong? I have set the callback URL in the Facebook app proprieties. Does it have anything to do with the fact that it's localhost? Thanks!

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  • Asking facebook for data of multiple users in single request using FB.api

    - by gruszczy
    I need to get basic user data from Facebook using FB.api('/<some_id>/'). This works well, but is slow, since I need to ask for every id separately and make several calls to facebook. Is there any way to gather all ids and ask for them in single request and get an array? EDIT I am not asking for user friends. I am actually trying to gather friends' friends of a user and that's something Facebook doesn't provide, that's why I am using graph.facebook.com/<id>/ rather than graph.facebook.com/me/friends. I don't want friends, I'd like to do something like this: graph.facebook.com/<id1>,<id2>,<id3>,../

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  • Is there a FSRef in iPhone SDK or is there something that can be FSRef's alternative?

    - by unknownthreat
    The question may sound stupid, but the thing is this: I am learning how to use a Audio Queue, and the example I've taken (aqtest) has been a nice guide for me until I recently found out that aqtest is not for iPhone. (stupid me) I served around the Internet and found out that there is no FSRef for iPhone. If possible, I want to find a way to work around FSRef thinggie. So here comes the question: can I use something else instead of FSRef that exists on the iPhone SDK? Or am I missing something?

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  • iPhone SDK: Do I need to ask user for permissions to use GPS?

    - by RaYell
    In my iPhone application I need to use GPS (CoreLocation to be exact) to get current position of the device. I know that most (if not all) applications using GPS have a popup implemented asking the user to allow GPS access. Is that done automatically by the iPhone SDK or should I implement such functionality myself? I've tried to run my app on iPhone Simulator and it didn't ask for permissions at all so I'm wondering if the same thing will happen on the actual phone. And if I implement that itself and the SKD provides that out-of-the-box then I'll have two confirmation in my app which I don't want.

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  • Update Facebook Page's status using pyfacebook

    - by thornomad
    I am attempting to add functionality to my Django app: when a new post is approved, I want to update the corresponding Facebook Page's status with a message and a link to the post automatically. Basic status update. I have downloaded and installed pyfacebook - and I have read through the tutorial from Facebook. I have also seen this suggestion here on SO: import facebook fb = facebook.Facebook('YOUR_API_KEY', 'YOUR_SECRET_KEY') fb.auth.createToken() fb.login() # THIS IS AS FAR AS I CAN GET fb.auth.getSession() fb.set_status('Checking out StackOverFlow.com') When I get to the login() call, however, pyfacebook tries to open lynx so I can login to Facebook 'via the web' -- this is, obviously, not going to work for me because the system is supposed to be automated ... I've been looking, but can't find out how I can keep this all working with the script and not having to login via a web browser. Any ideas?

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  • facebook extended access token login

    - by Pota Onasys
    I have the following code: $facebook = new Facebook(array( 'appId' => ID, 'secret' => SECRET, 'cookie' => true)); $fb_uid = $facebook->getUser(); if($fb_uid) { // check if person with fb_uid as facebook id in database, // if so log them in. If not, register them. $fb_user = $facebook->api('/' . $fb_uid); I then get their email address using $fb_user['email'] and facebook_id and store in the database as a means to log them in the future Sometimes $fb_uid returns false even though the person is logged in using facebook ... I think it is because the access token expires. how can I change this code to incorporate the extended access token to log in the user to my site? offline access token is deprecated, so I need to use the extended access token.

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  • Facebook PHP SDK - can't pass parameters to getLoginUrl()

    - by Elliott
    I'm using the Facebook PHP SDK for simple login with extended permissions. I'm using the example code from the SDK docs, but I found that I need to manually clear out the FB session data otherwise if($user) comes back as true even though the user is logged out. I have the app going to logout.php upon logout; this page clears out the session vars and redirects to the app home page. Once I clear out the FB session data, log in/log out works fine. However, it stops working if I pass $params to the getLoginUrl function. Once I pass any params (I've tried several), the login breaks, either by not bringing up the second extended permissions screen or by refreshing the app page w/out login success. index page and logout page code follow. index.php <?php require 'services/facebook-php-sdk/src/facebook.php'; $facebook = new Facebook(array( 'appId' => '[APP_ID]', 'secret' => '[SECRET]', )); // Get User ID $user = $facebook->getUser(); if($user) { try { // Proceed knowing you have a logged in user who's authenticated. $user_profile = $facebook->api('/me'); $params = array('next' => 'http://'.$_SERVER["SERVER_NAME"].'/logout.php'); $logout_url = $facebook->getLogoutUrl($params); } catch (FacebookApiException $e) { error_log($e); $user = null; } } else { $login_url = $facebook->getLoginUrl($params = array('redirect_uri' => 'http://'.$_SERVER["SERVER_NAME"].'/', 'scope' => 'read_stream')); } ?> <!DOCTYPE html> <html lang="en"> <head> </head> <body> <?php if($user) { ?> <p><a href="<?php echo($logout_url); ?>">Log out</a></p> <?php } else { ?> <p><a href="<?php echo($login_url); ?>">Log in</a></p> <?php } ?> </body> </html> logout.php <?php session_start(); $fb_app_id = '[APP_ID]'; unset($_SESSION['fb_'.$fb_app_id.'_code']); unset($_SESSION['fb_'.$fb_app_id.'_access_token']); unset($_SESSION['fb_'.$fb_app_id.'_user_id']); unset($_SESSION['fb_'.$fb_app_id.'_state']); header('Location: http://'.$_SERVER["SERVER_NAME"].'/'); ?>

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  • iPhone tethering via USB not working

    - by arneevertsson
    I can't get USB tethering to work. My setup: iMac with Mac OS 10.6.2 iPhone 3G, Sofware version 3.1.2 (Build 7D11) The phone shows up in iTunes and syncing works as it should. I went to System Preferences / Network and added the iPhone as a Network Service. To the right there is a status message for the selected service. With the iPhone not plugged in, the status message reads: Either the cable for iPhone is not plugged in or the device is not responding. With the iPhone plugged in, the status message reads: Either the cable for iPhone USB is not plugged in or the device is not responding. Almost identical messages, the only difference is "USB". Any clues?

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  • Wirelessly Sync Photos From iPhone To Computer Using CameraSync

    - by Gopinath
    How do you upload photos captured on your iOS device to your computer? By connecting the device using a cable and then syncing up with an app?? Ah..is’nt it a boring way. Here comes CameraSync – an app that lets you wirelessly send your iOS device photos to DropBox, so that you can access on your computer irrespective of the platform (Windows, Mac, Linux). By the way, this app works in the background and syncs the  files without disturbing  you. You don’t like DropBox? CameraSync works with a variety  of cloud services : Flickr, Amazon S3, iDisk, FTP and Box.net. If you looking for a step by step guide on how to setup CameraSync for DropBox then check this post. CameraSync cost $1.99 and runs on iOS4.0+ devices. CameraSync [iTunes App via Lifehacker] This article titled,Wirelessly Sync Photos From iPhone To Computer Using CameraSync, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • How do I post a link to the feed of a page via the Facebook Graph API *as* the page?

    - by jsdalton
    I'm working on a plugin for a Wordpress blog that posts a link to every article published to a Facebook Page associated with the blog. I'm using the Graph API and I have authenticated myself, for the time being, via OAuth. I can successfully post a message to the page using curl via a POST request to https://graph.facebook.com/mypageid/feed with e.g. message = "This is a test" and it published the message. The problem is that the message is "from" my user account. I'm an admin on this test page, and when I go to Facebook and post an update from the web, the link comes "from" my page. That's how I'd like this to be set up, because it looks silly if all the shared links are coming from a user account. Is there a way to authenticate myself as a page? Or is there an alternate way to POST to a page feed that doesn't end up being interpreted as a comment from a user? Thanks for any thoughts or suggestions.

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  • Javascript autotab function not working on iPad or iPhone [migrated]

    - by freddy6
    I have this this piece of html code: <form name="postcode" method="post" onsubmit="return OnSubmitForm();"> <input class="postcode" maxlength="1" size="1" name="c" onKeyup="autotab(this, document.postcode.o)" /> <input class="postcode" maxlength="1" size="1" name="o" onKeyup="autotab(this, document.postcode.d)" /> <input class="postcode" maxlength="1" size="1" name="d" onKeyup="autotab(this, document.postcode.e)" /> <input class="postcode" maxlength="1" size="1" name="e" /> <br /> </form> which uses this javascript: <script> /* Auto tabbing script- By JavaScriptKit.com http://www.javascriptkit.com This credit MUST stay intact for use */ function autotab(original,destination){ if (original.getAttribute&&original.value.length==original.getAttribute("maxlength")) destination.focus() } </script><script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4/jquery.min.js" type="text/javascript"></script> <script src="js/scripts.js" type="text/javascript"></script> <script type="text/javascript"> function OnSubmitForm() { if(document.postcode.operation[0].checked == true) { document.postcode.action ="plans.php"; } else if(document.postcode.operation[1].checked == true) { document.postcode.action ="plans_gas.php"; } else if(document.postcode.operation[2].checked == true) { document.postcode.action ="plans_duel.php"; } return true; } </script> As soon a you enter in one character into one of the text boxes it automatically tabs across the the next text box. This works fine on a pc or mac and on safari and also in all other browsers. But when viewing the webpage on an iPad or iPhone (using safari) the auto tabbing function does not work. Any ideas on how to make the auto tab work on these mobile devices?

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  • Trouble with touch events on iPhone

    - by MrDatabase
    I'm making a simple 2D game for iPhone. Think of the game as a ball on the screen that goes up while the user is touching the screen and falls down when the user stops touching the screen. The ball starts moving up in touchesBegan:withEvent and starts moving down in touchesEnded:withEvent. This works fine almost all the time. However on occasion the ball will keep moving up after the user stops touching... or the ball will keep moving down while the user is touching. Why is this happening? Just fyi the ball is drawn on a UIWindow. The taps are handled by a UIImageview subclass that's clearColor and takes up the entire screen. This "touchLayer" is also moved to the front of the window in the game loop. Any idea why this control scheme occasionally fails? Perhaps the touch events just aren't firing? Or they're fired out of order? Cheers!

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  • iPhone: Using static library in an application crashes the device but not the iphone simulator

    - by spin-docta
    I have a library I made, and now I want to utilize it in an application. I've believe I've properly linked to the library. Here are all the things I've done: Set the header search path Set other linker flags to "-ObjC" Added the static library xcode project Made sure the lib.a was listed as a framework target Added the library as a direct dependency Like I said in the title, I've successfully run the app with the static library in the simulator. Once I try testing the app using the device, it crashes the second it has to use a function from the library: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** +[NSDate firstOfCurrentMonth]: unrecognized selector sent to class 0x3841bb44' 2009-10-10 12:45:31.159 Basement[2372:207] Stack:

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  • Problems installing iPhone final 3.2 SDK on OSX

    - by user34475
    I downloaded the latest iPhone SDK (xcode_3.2.2.2_and_iPhone_SDK_3.2_final.dmg) from Apple and uninstalled the old SDK before the install. I double-clicked the .dmg file and got the following pop-ups: The following Disk Images couldn't be found and xcode_3.2.2.2_and_iPhone_SDK_3.2_final.dmg is not recognized I am using OS 10.6.3 How do I solve this?

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  • Facebook Connect for iPhone: How to upload an image (UIImage) to user's wall without having to use j

    - by Crowem
    Is there any way to upload an image (UIImage) directly from an iPhone app to a user's wall/feed? All the samples I see are either using a json-embedded link or they use the photos.upload call with album ID (aid) which results in the user getting the image in his photo album(s). What I want to do is to upload an (UI)Image created (by the user) inside an iPhone app and upload to his/her wall. Is this possible? Sample code would be highly appreciated.

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