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  • Managing database connections in an Android Activity

    - by Daniel Lew
    I have an application with a ListActivity that uses a CursorAdapter as its adapter. The ListActivity opens the database and does the querying for the CursorAdapter, which is all well and good, but I am having issues with figuring out when to close both the Cursor and the SQLiteDatabase. The way things are handled right now, if the user finishes the activity, I close the database and the cursor. However, this still ends up with the DalvikVM warning me that I've left a database open - for example, if the user hits the "home" button (leaving the activity in the task's stack), rather than the "back" button. If I close them during pause and then re-query during resume, then I don't get any errors, but then a user cannot return to the list without it requerying (and thus losing the user's place in the list). By this I mean, the user can click on any item in the list and open a new activity based on it, but will often want to hit "back" afterwards and return to the same place on the list. If I requery, then I cannot return the user back to the correct spot. What is the proper way to handle this issue? I want the list to remain scrolled properly, but I don't want the VM to keep complaining about unclosed databases. Edit: Here's a general outline of how I handle the code at the moment: public class MyListActivity extends ListActivity { private Cursor mCursor; private CursorAdapter mAdapter; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mAdapter = new MyCursorAdapter(this); setListAdapter(mAdapter); } protected void onPause() { super.onPause(); if (isFinishing()) { mCursor.close(); } } protected void onDestroy() { super.onDestroy(); mCursor.close(); } private void updateQuery() { // If we had a cursor open before, close it. if (mCursor != null) { mCursor.close(); } MyDbHelper dbHelper = new MyDbHelper(this); SQLiteDatabase db = dbHelper.getReadableDatabase(); mCursor = db.query(...); mAdapter.changeCursor(mCursor); db.close(); } } updateQuery() can be called multiple times because the user can filter the results via menu items (I left this part out of the code, as the problem still occurs even if the user does no filtering). Again, the issue is that when I hit home I get leak errors. Yet, after going home, I can go back to the app and find my list again - cursor fully intact.

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  • Managing media using the Android MediaStore

    - by hgpc
    I manage the media (images, sound) of my app directly, reading and saving to the SD card. Should I be using the MediaStore instead? I'm not quite sure what the MediaStore is for, and the javadoc is not very helpful. When should an app use the MediaStore?

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  • Running and managing NSTimer in different NSThread/NSRunLoop

    - by mips
    I'm writing a Cocoa application, with a GUI designed in Interface Builder. I need to schedule background activity (at regular intervals) without blocking the UI, so I run it in a separate thread, like this: - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { [self performSelectorInBackground:@selector(schedule) withObject:nil]; } - (void) schedule { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; NSRunLoop* runLoop = [NSRunLoop currentRunLoop]; timer = [[NSTimer scheduledTimerWithTimeInterval:FEED_UPDATE_INTERVAL target:activityObj selector:@selector(run:) userInfo:nil repeats:YES] retain]; [runLoop run]; [pool release]; } I retain the timer, so I can easily invalidate and reschedule. Problem: I must also fire the run: method in response to GUI events, so it is synchronous (i.e. a "perform activity" button). Like this: [timer fire]; I could do this with performSelectorInBackground too, and of course it doesn't block the UI. But this synchronous firings run in another runloop! So I have no guarantee that they won't overlap. How can I queue all of my firings on the same runloop?

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  • Guice, JDBC and managing database connections

    - by pledge
    I'm looking to create a sample project while learning Guice which uses JDBC to read/write to a SQL database. However, after years of using Spring and letting it abstract away connection handling and transactions I'm struggling to work it our conceptually. I'd like to have a service which starts and stops a transaction and calls numerous repositories which reuse the same connection and participate in the same transaction. My questions are: Where do I create my Datasource? How do I give the repositories access to the connection? (ThreadLocal?) Best way to manage the transaction (Creating an Interceptor for an annotation?) The code below shows how I would do this in Spring. The JdbcOperations injected into each repository would have access to the connection associated with the active transaction. I haven't been able to find many tutorials which cover this, beyond ones which show creating interceptors for transactions. I am happy with continuing to use Spring as it is working very well in my projects, but I'd like to know how to do this in pure Guice and JBBC (No JPA/Hibernate/Warp/Reusing Spring) @Service public class MyService implements MyInterface { @Autowired private RepositoryA repositoryA; @Autowired private RepositoryB repositoryB; @Autowired private RepositoryC repositoryC; @Override @Transactional public void doSomeWork() { this.repositoryA.someInsert(); this.repositoryB.someUpdate(); this.repositoryC.someSelect(); } } @Repository public class MyRepositoryA implements RepositoryA { @Autowired private JdbcOperations jdbcOperations; @Override public void someInsert() { //use jdbcOperations to perform an insert } } @Repository public class MyRepositoryB implements RepositoryB { @Autowired private JdbcOperations jdbcOperations; @Override public void someUpdate() { //use jdbcOperations to perform an update } } @Repository public class MyRepositoryC implements RepositoryC { @Autowired private JdbcOperations jdbcOperations; @Override public String someSelect() { //use jdbcOperations to perform a select and use a RowMapper to produce results return "select result"; } }

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  • How important is managing memory in Objective-C?

    - by Alex Mcp
    Background: I'm (jumping on the bandwagon and) starting learning about iPhone/iPad development and Objective-C. I have a great background in web development and most of my programming is done in javascript (no libraries), Ruby, and PHP. Question: I'm learning about allocating and releasing memory in Objective-C, and I see it as quite a tricky task to layer on top of actually getting the farking thing to run. I'm trying to get a sense of applications that are out there and what will happen with a poorly memory-managed program. A) Are apps usually released with no memory leaks? Is this a feasible goal, or do people more realistically just excise the worst offenders and that's ok? B) If I make an NSString for a title of a view, let's say, and forget to deallocate it it, does this really only become a problem if I recreate that string repeatedly? I imagine what I'm doing is creating an overhead of the memory needed to store that string, so it's probably quite piddling (a few bytes?) However if I have a rapidly looping cycle in a game that 'leaks' an int every cycle or something, that would overflow the app quite quickly. Are these assumptions correct? Sorry if this isn't up the community-wiki alley, I'm just trying to get a handle on how to think about memory and how careful I'll need to be. Any anecdotes or App Store-submitted app experiences would be awesome to hear as well.

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  • What is your favorite way to read XML files using C#?

    - by stacker
    Let's take this xml structure as example: <?xml version="1.0" encoding="utf-8"?> <Configuration-content> <XFile Name="file name 1" /> <XFile Name="name2" /> <XFile Name="name3" /> <XFile Name="name4" /> </Configuration-content> public class Configuration { public XFile[] Files { get; set; } } public interface IConfigurationRipository { Configuration Get(); void Save(Configuration entity); } I wonder what's the best way to do that. The task is to implement IConfigurationRipository using your favorite approach.

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  • Managing a difficult manager

    - by griegs
    I have a situation here at work. We are redeveloping our basic architecture across the entire company. Currently we have the following hierarchy; SQL Database <= Stored Procs not allowed. nHibernate Classes to convert nHibernate into our own objects Web Service <= for all external and [internal] calls. Class to take objects from Web Service and back into our own objects and then… Normal nTier application architecture such as Data Transformation Layer, Business layer etc. Within the database, when we are writing a hierarchy of objects to the database, say for example; Order Person Details Address Product Other We need to serialise the object and save it, in its entirety, to an image field in a table. No attempt has been made to store the objects in their own tables so that we can do useful stuff like report on it. This is an architecture that was implemented [way] before I started and as you can probably appreciate, is a complete nightmare not to mention slow as a wet weekend. We’re not even allowed to have stored procs within SQL server because in my boss’s last job they had a hundred or so and he had a problem identifying them all so therefore all stored procs are the devil. Now the same person that developed the above architecture has developed the new one. It came as no surprise that he’s essentially used the same framework only now it’s using DotNet 3.5 with interfaces and generics. We still have to go through web services, still need to serialise (everything), still not allowed to use stored procs etc. In fact, we’re only barely able to bang two rocks together here. He says to us that the framework is open for discussion but when you discuss it, unless you approve of his design, you are told flatly “No”. He simply won’t listen to any other suggestions. Even when you show him demo applications of his proposed architecture v’s yours and he can see the speed difference, he still won’t take that on board. So I guess my question is, and I know others have experienced the same things out there, how do I get through to someone like this? How do you convince someone to ditch Web Services for internal calls and applications? How do you demonstrate, and make it stick, that stored procs are a better way to go than ad-hoc sql statements? This is killing me. I don’t want to repeat the mistakes of the past and I certainly don’t want to write code that I know is going to be slow and cumbersome. Help!

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  • Managing highly repetitive code and documentation in Java

    - by polygenelubricants
    Highly repetitive code is generally a bad thing, and there are design patterns that can help minimize this. However, sometimes it's simply inevitable due to the constraints of the language itself. Take the following example from java.util.Arrays: /** * Assigns the specified long value to each element of the specified * range of the specified array of longs. The range to be filled * extends from index <tt>fromIndex</tt>, inclusive, to index * <tt>toIndex</tt>, exclusive. (If <tt>fromIndex==toIndex</tt>, the * range to be filled is empty.) * * @param a the array to be filled * @param fromIndex the index of the first element (inclusive) to be * filled with the specified value * @param toIndex the index of the last element (exclusive) to be * filled with the specified value * @param val the value to be stored in all elements of the array * @throws IllegalArgumentException if <tt>fromIndex &gt; toIndex</tt> * @throws ArrayIndexOutOfBoundsException if <tt>fromIndex &lt; 0</tt> or * <tt>toIndex &gt; a.length</tt> */ public static void fill(long[] a, int fromIndex, int toIndex, long val) { rangeCheck(a.length, fromIndex, toIndex); for (int i=fromIndex; i<toIndex; i++) a[i] = val; } The above snippet appears in the source code 8 times, with very little variation in the documentation/method signature but exactly the same method body, one for each of the root array types int[], short[], char[], byte[], boolean[], double[], float[], and Object[]. I believe that unless one resorts to reflection (which is an entirely different subject in itself), this repetition is inevitable. I understand that as a utility class, such high concentration of repetitive Java code is highly atypical, but even with the best practice, repetition does happen! Refactoring doesn't always work because it's not always possible (the obvious case is when the repetition is in the documentation). Obviously maintaining this source code is a nightmare. A slight typo in the documentation, or a minor bug in the implementation, is multiplied by however many repetitions was made. In fact, the best example happens to involve this exact class: Google Research Blog - Extra, Extra - Read All About It: Nearly All Binary Searches and Mergesorts are Broken (by Joshua Bloch, Software Engineer) The bug is a surprisingly subtle one, occurring in what many thought to be just a simple and straightforward algorithm. // int mid =(low + high) / 2; // the bug int mid = (low + high) >>> 1; // the fix The above line appears 11 times in the source code! So my questions are: How are these kinds of repetitive Java code/documentation handled in practice? How are they developed, maintained, and tested? Do you start with "the original", and make it as mature as possible, and then copy and paste as necessary and hope you didn't make a mistake? And if you did make a mistake in the original, then just fix it everywhere, unless you're comfortable with deleting the copies and repeating the whole replication process? And you apply this same process for the testing code as well? Would Java benefit from some sort of limited-use source code preprocessing for this kind of thing? Perhaps Sun has their own preprocessor to help write, maintain, document and test these kind of repetitive library code? A comment requested another example, so I pulled this one from Google Collections: com.google.common.base.Predicates lines 276-310 (AndPredicate) vs lines 312-346 (OrPredicate). The source for these two classes are identical, except for: AndPredicate vs OrPredicate (each appears 5 times in its class) "And(" vs Or(" (in the respective toString() methods) #and vs #or (in the @see Javadoc comments) true vs false (in apply; ! can be rewritten out of the expression) -1 /* all bits on */ vs 0 /* all bits off */ in hashCode() &= vs |= in hashCode()

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  • Managing Lotus Notes Mail Format using C#

    - by Pari
    Hi, I am accessing mail body and fetching it in another mail. But i am not getting original format of previous mail in new mail. Problem i am facing in this situation are: Not getting images in destination mail. Font is also varying. I am accessing mail body as follows: NotesRichTextItem rtItem = (NotesRichTextItem)docInbox.GetFirstItem("Body"); String Body = rtItem.GetFormattedText(false , 0); String bodyFormat = rtItem.type.ToString(); also tried this code: NotesItem itemBody = docInbox.GetFirstItem("Body"); String bodyFormat = itemBody.type.ToString(); String Body = itemBody.Text; But not getting solution in both case.

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  • Change Check Out Folder for checked out files in SourceSafe

    - by Town
    I had to rebuild my machine and went from XP to Windows 7. I've now got a bit of an issue: I had files checked out in SourceSafe previously, which I still have copies of in the local folder on my new install. However, SourceSafe still has them checked out to the old XP folder (c:\documents and settings etc) whereas the files now reside in c:\Users. Pending Checkins in Visual Studio now thinks I have nothing checked out, and SourceSafe declares that the files are checked out to me under the c:\documents and settings\ path. Is there any way to tell SourceSafe to simply "look over there" for the files instead? It seems to work with individually undoing and redoing checkout on the files, but that's a lengthy process and one I'd like to avoid if possible. If I simply checkout the files individually then it lists them as checked out to me twice, one for each of the locations. Any pointers would be very much appreciated!

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  • Media query from a specific folder

    - by sensei
    I would like to understand how I can use a cursor to jpg files in a folder specified in the sdcard. I'm trying to select with a cursor the jpg files in a specific folder, and I tried this: This is the code: public static Uri getRandomImage(ContentResolver resolver) { String[] projection = new String[] { BaseColumns._ID, }; String folder = "/sdcard/DCIM/Wallpaper/"; folder = folder + "%"; Uri uri = Media.EXTERNAL_CONTENT_URI; String[] whereArgs = new String[]{folder}; Cursor cursor = resolver.query(uri, projection, null, whereArgs, MediaColumns._ID); if (cursor == null || cursor.getCount() <= 0) { return null; } cursor.moveToPosition(new Random().nextInt(cursor.getCount())); return Uri.withAppendedPath(uri, cursor.getString(0)); } but this code gives me error here is the logcat: E/AndroidRuntime(11986): FATAL EXCEPTION: main E/AndroidRuntime(11986): android.database.sqlite.SQLiteException: bind or column index out of range: handle 0x26a490 E/AndroidRuntime(11986): at android.database.DatabaseUtils.readExceptionFromParcel(DatabaseUtils.java:158) E/AndroidRuntime(11986): at android.database.DatabaseUtils.readExceptionFromParcel(DatabaseUtils.java:114) E/AndroidRuntime(11986): at android.content.ContentProviderProxy.bulkQueryInternal(ContentProviderNative.java:330) E/AndroidRuntime(11986): at android.content.ContentProviderProxy.query(ContentProviderNative.java:366) E/AndroidRuntime(11986): at android.content.ContentResolver.query(ContentResolver.java:245) E/AndroidRuntime(11986): at it.bisemanuDEV.slidepuzzle.SelectImagePreference.getRandomImage(SelectImagePreference.java:126) E/AndroidRuntime(11986): at it.bisemanuDEV.slidepuzzle.TileView.newGame(TileView.java:156) E/AndroidRuntime(11986): at it.bisemanuDEV.slidepuzzle.SlidePuzzleActivity.onOptionsItemSelected(SlidePuzzleActivity.java:377) E/AndroidRuntime(11986): at android.app.Activity.onMenuItemSelected(Activity.java:2762) E/AndroidRuntime(11986): at com.android.internal.policy.impl.PhoneWindow.onMenuItemSelected(PhoneWindow.java:730) E/AndroidRuntime(11986): at com.android.internal.view.menu.MenuItemImpl.invoke(MenuItemImpl.java:143) E/AndroidRuntime(11986): at com.android.internal.view.menu.MenuBuilder.performItemAction(MenuBuilder.java:855) E/AndroidRuntime(11986): at com.android.internal.view.menu.IconMenuView.invokeItem(IconMenuView.java:532) E/AndroidRuntime(11986): at com.android.internal.view.menu.IconMenuItemView.performClick(IconMenuItemView.java:122) E/AndroidRuntime(11986): at android.view.View$PerformClick.run(View.java:8819) E/AndroidRuntime(11986): at android.os.Handler.handleCallback(Handler.java:603) E/AndroidRuntime(11986): at android.os.Handler.dispatchMessage(Handler.java:92) E/AndroidRuntime(11986): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime(11986): at android.app.ActivityThread.main(ActivityThread.java:4627) E/AndroidRuntime(11986): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime(11986): at java.lang.reflect.Method.invoke(Method.java:521) E/AndroidRuntime(11986): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) E/AndroidRuntime(11986): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) E/AndroidRuntime(11986): at dalvik.system.NativeStart.main(Native Method)

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  • Managing the layout of a Java MainFrame of Canvas3d

    - by John N
    Hi, Im trying to organise the layout of four canvas3d objects in a single MainFrame. Iv tried using some layout managers but none are working (or im doing it wrong). Can anyone give me advice or point me to a way to get this to display the four canvas's as a grid of four? Thanks, John public class Main { public static void Main(){ Window win = new Window(); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } }

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  • Managing Java dependencies in a Grails application?

    - by Stefan Kendall
    I'm trying to adopt my development from Spring/Maven2/Tomcat -> Grails, and I'm wondering if there's an easy way to manage dependencies in grails separate from maven. Maven does a lot of the magic that grails is doing automatically (unit testing/building/etc.), so I wonder if there's a need for maven at all in grails projects. So, then, how do Grails users generally manage java dependencies? I've become accustomed to central repository dependency management, and I can't turn back at this point.

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  • Decompressing a very large serialized object and managing memory

    - by Mike_G
    I have an object that contains tons of data used for reports. In order to get this object from the server to the client I first serialize the object in a memory stream, then compress it using the Gzip stream of .NET. I then send the compressed object as a byte[] to the client. The problem is on some clients, when they get the byte[] and try to decompress and deserialize the object, a System.OutOfMemory exception is thrown. Ive read that this exception can be caused by new() a bunch of objects, or holding on to a bunch of strings. Both of these are happening during the deserialization process. So my question is: How do I prevent the exception (any good strategies)? The client needs all of the data, and ive trimmed down the number of strings as much as i can. edit: here is the code i am using to serialize/compress (implemented as extension methods) public static byte[] SerializeObject<T>(this object obj, T serializer) where T: XmlObjectSerializer { Type t = obj.GetType(); if (!Attribute.IsDefined(t, typeof(DataContractAttribute))) return null; byte[] initialBytes; using (MemoryStream stream = new MemoryStream()) { serializer.WriteObject(stream, obj); initialBytes = stream.ToArray(); } return initialBytes; } public static byte[] CompressObject<T>(this object obj, T serializer) where T : XmlObjectSerializer { Type t = obj.GetType(); if(!Attribute.IsDefined(t, typeof(DataContractAttribute))) return null; byte[] initialBytes = obj.SerializeObject(serializer); byte[] compressedBytes; using (MemoryStream stream = new MemoryStream(initialBytes)) { using (MemoryStream output = new MemoryStream()) { using (GZipStream zipper = new GZipStream(output, CompressionMode.Compress)) { Pump(stream, zipper); } compressedBytes = output.ToArray(); } } return compressedBytes; } internal static void Pump(Stream input, Stream output) { byte[] bytes = new byte[4096]; int n; while ((n = input.Read(bytes, 0, bytes.Length)) != 0) { output.Write(bytes, 0, n); } } And here is my code for decompress/deserialize: public static T DeSerializeObject<T,TU>(this byte[] serializedObject, TU deserializer) where TU: XmlObjectSerializer { using (MemoryStream stream = new MemoryStream(serializedObject)) { return (T)deserializer.ReadObject(stream); } } public static T DecompressObject<T, TU>(this byte[] compressedBytes, TU deserializer) where TU: XmlObjectSerializer { byte[] decompressedBytes; using(MemoryStream stream = new MemoryStream(compressedBytes)) { using(MemoryStream output = new MemoryStream()) { using(GZipStream zipper = new GZipStream(stream, CompressionMode.Decompress)) { ObjectExtensions.Pump(zipper, output); } decompressedBytes = output.ToArray(); } } return decompressedBytes.DeSerializeObject<T, TU>(deserializer); } The object that I am passing is a wrapper object, it just contains all the relevant objects that hold the data. The number of objects can be a lot (depending on the reports date range), but ive seen as many as 25k strings. One thing i did forget to mention is I am using WCF, and since the inner objects are passed individually through other WCF calls, I am using the DataContract serializer, and all my objects are marked with the DataContract attribute.

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  • ado.net managing connections

    - by madlan
    Hi, I'm populating a listview with a list of databases on a selected SQL instance, then retrieving a value from each database (It's internal product version, column doesn't always exist) I'm calling the below function to populate the second column of the listview: item.SubItems.Add(DBVersionCheck(serverName, database.Name)) Function DBVersionCheck(ByVal SelectedInstance As String, ByVal SelectedDatabase As String) Dim m_Connection As New SqlConnection("Server=" + SelectedInstance + ";User Id=sa;Password=password;Database=" + SelectedDatabase) Dim db_command As New SqlCommand("select Setting from SystemSettings where [Setting] = 'version'", m_Connection) Try m_Connection.Open() Return db_command.ExecuteScalar().trim m_Connection.Dispose() Catch ex As Exception 'MessageBox.Show(ex.Message) Return "NA" Finally m_Connection.Dispose() End Try End Function This works fine except it's creating a connection to each database and leaving it open. My understanding is the close()\dispose() releases only the connection from the pool in ado rather than the actual connection to sql. How would I close the actual connections after I've retrieved the value? Leaving these open will create hundreds of connections to databases that will probably not be used for that session.

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  • Tips on managing dependencies for a release?

    - by Andrew Murray
    Our system comprises many .NET websites, class libraries, and a MSSQL database. We use SVN for source control and TeamCity to automatically build to a Test server. Our team is normally working on 4 or 5 projects at a time. We try to lump many changes into a largish rollout every 2-4 weeks. My problem is with keeping track of all the dependencies for a rollout. Example: Website A cannot go live until we've rolled out Branch X of Class library B, built in turn against the Trunk of Class library C, which needs Config Updates Y and Z and Database Update D, which needs Migration Script E... It gets even more complex - like making sure each developer's project is actually compatible with the others and are building against the same versions. Yes, this is a management issue as much as a technical issue. Currently our non-optimal solution is: a whiteboard listing features that haven't gone live yet relying on our memory and intuition when planning the rollout, until we're pretty sure we've thought of everything... a dry-run on our Staging environment. It's a good indication but we're often not sure if Staging is 100% in sync with Live - part of the problem I'm hoping to solve. some amount of winging it on rollout day. So far so good, minus a few close calls. But as our system grows, I'd like a more scientific release management system allowing for more flexibility, like being able to roll out a single change or bugfix on it's own, safe in the knowledge that it won't break anything else. I'm guessing the best solution involves some sort of version numbering system, and perhaps using a project management tool. We're a start-up, so we're not too hot on religiously sticking to rigid processes, but we're happy to start, providing it doesn't add more overhead than it's worth. I'd love to hear advice from other teams who have solved this problem.

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  • Database Schema Managing Framework/Library

    - by Karol Kolenda
    I'm looking for any database framework/library for .net which will act as a unified layer between an application and databases. Please note that I'm not interested in querying/updating data (there is plenty of DALs for that) but rather a framework which allows me to manage table schemas and indexes in a managed fashion (without using database specific SQL). I'm particularly interested in a library which supports Oracle, SQL Server and PostreSQL.

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  • Managing resource closure in a servlet container

    - by Steven Schlansker
    I'm using Tomcat as a servlet container, and have many WARs deployed. Many of the WARs share common base classes, which are replicated in each context due to the different classloaders, etc. How can I ensure resource cleanup on context destruction, without hooking each and every web.xml file to add context listeners? Ideally, I'd like something along the lines of class MyResourceHolder implements SomeListenerInterface { private SomeResource resource; { SomeContextThingie.registerDestructionListener(this); } public void onDestroy() { resource.close(); } } I could put something in each web.xml, but since there are potentially many WARs and only ones that actually initialize the resource need to clean it up, it seems more natural to register for cleanup when the resource is initialized rather than duplicating a lot of XML configuration and then maybe cleaning up. (In this particular case, I'm initiating an orderly shutdown of a SQL connection pool. But I see this being useful in many other situations as well...) I'm sure there's some blisteringly obvious solution out there, but my Google-fu is failing me right now. Thanks!

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  • managing library dependencies with Boost.Build and C++

    - by user931794
    I want to develop a project which can be built on a bunch of different platforms. The project code will be in C++, what's the the best way to manage libraries? I plan on using bjam as the build system because I'm going to be depending on Boost and their unit testing framework as well. The two dependent libraries are Boost itself and FLTK. The possibilities that come to mind for library management are: include build artifacts (binaries) and headers for all supported platforms in-tree include complete source for all dependent libraries in-tree, and somehow script them as dependencies A combination of 1 and 2, like node.js does with v8 inform the user that they need to build the libraries themselves and then have them on the PATH or in some special directory, like libcurl does with its dependencies What is the best approach here? The project will probably not grow beyond a few thousand lines over the next six months, but I want to make the right choice here so that I don't have to come back and switch everything around later.

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  • Managing Unique IDs in stateless (web) DB4O applications

    - by Phil.Wheeler
    I'm playing around with building a new web application using DB4O - piles of fun and some really interesting stuff learned. The one thing I'm struggling with is DB4O's current lack of support for stateless applications (i.e. web apps, mostly) and the need for automatically-generated IDs. There are a number of creative and interesting approaches that I've been able to find that hook into DB4O's events, use GUIDs rather than numeric IDs or for whatever reason avoid using any system of ID at all. While each approach has its merits, I'm wondering if the less-elegant approach might equally be the best fit. Consider the following pseudo-code: If ID == 0 or null Set ID = (typeof(myObject)).Count myObject.Save It seems like such a blindingly simple approach, it's usually about here that I start thinking, "I've missed something really obvious". Have I?

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  • Managing multiple .NET languages in a web application

    - by tomfanning
    I am part of a development team building a new ASP.NET 3.5 web application. Two of us are C# coders, and the other is a VB.NET coder. I know that we can mix languages on a per-project basis, and one can build classes in one language that inherit from classes written in the other language in a different project (which we are already doing), but I can see us getting into a situation where we might well end up with cyclic dependencies between our various project DLLs. Other than simply having a high number of projects (more seperation of concerns into more libraries), how have you managed this situation on your own projects? Note - I believe this question to be different enough from the only similar match I could find (this one) on the basis that we are not wanting to use different languages in order to take advantage of their specific features per se, but rather to make use of what developer resource is available to us (i.e. one dev just happens to be VB.NET only).

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  • Managing several hundred occurrences of NSLocalizedString

    - by Gordon Hughes
    My application has several hundred points of localisation, some of which can be reused many times. To prevent from hunting and pecking through code to find occurrences of a particular NSLocalizedString, I create a macro for each in a header file using the #define preprocessor directive. For example: #define kLocFirstString NSLocalizedString(@"Default Text", @"Comment") #define kLocSecondString NSLocalizedString(@"More Text", @"Another comment") ... When I want to refer to a particular string, I do so by its macro name. This method has been working nicely for me, but I'm concerned that such blatant abuse of #define is frowned upon. From the standpoint of "correctness", should I just inline each NSLocalizedString with the code, or is there another method (extern NSString *aString; perhaps?) that I can use to collect the declarations in one place?

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