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  • List of freely available programming books

    - by Karan Bhangui
    I'm trying to amass a list of programming books with opensource licenses, like Creative Commons, GPL, etc. The books can be about a particular programming language or about computers in general. Hoping you guys could help: Languages BASH Advanced Bash-Scripting Guide (An in-depth exploration of the art of shell scripting) C The C book C++ Thinking in C++ C++ Annotations How to Think Like a Computer Scientist C# .NET Book Zero: What the C or C++ Programmer Needs to Know About C# and the .NET Framework Illustrated C# 2008 (Dead Link) Data Structures and Algorithms with Object-Oriented Design Patterns in C# Threading in C# Common Lisp Practical Common Lisp On Lisp Java Thinking in Java How to Think Like a Computer Scientist Java Thin-Client Programming JavaScript Eloquent JavaScript Haskell Real world Haskell Learn You a Haskell for Great Good! Objective-C The Objective-C Programming Language Perl Extreme Perl (license not specified - home page is saying "freely available") The Mason Book (Open Publication License) Practical mod_perl (CreativeCommons Attribution Share-Alike License) Higher-Order Perl Learning Perl the Hard Way PHP Practical PHP Programming Zend Framework: Survive the Deep End PowerShell Mastering PowerShell Prolog Building Expert Systems in Prolog Adventure in Prolog Prolog Programming A First Course Logic, Programming and Prolog (2ed) Introduction to Prolog for Mathematicians Learn Prolog Now! Natural Language Processing Techniques in Prolog Python Dive Into Python Dive Into Python 3 How to Think Like a Computer Scientist A Byte of Python Python for Fun Invent Your Own Computer Games With Python Ruby Why's (Poignant) Guide to Ruby Programming Ruby - The Pragmatic Programmer's Guide Mr. Neighborly's Humble Little Ruby Book SQL Practical PostgreSQL x86 assembly Paul Carter's tutorial Lua Programming In Lua (for v5 but still largely relevant) Algorithms and Data Structures Algorithms Data Structures and Algorithms with Object-Oriented Design Patterns in Java Planning Algorithms Frameworks/Projects The Django Book The Pylons Book Introduction to Design Patterns in C++ with Qt 4 (Open Publication License) Version control The SVN Book Mercurial: The Definitive Guide Pro Git UNIX / Linux The Art of Unix Programming Linux Device Drivers, Third Edition Others Structure and Interpretation of Computer Programs The Little Book of Semaphores Mathematical Logic - an Introduction An Introduction to the Theory of Computation Developers Developers Developers Developers Linkers and loaders Beej's Guide to Network Programming Maven: The Definitive Guide I will expand on this list as I get comments or when I think of more :D Related: Programming texts and reference material for my Kindle What are some good free programming books? Can anyone recommend a free software engineering book? Edit: Oh I didn't notice the community wiki feature. Feel free to edit your suggestions right in!

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  • Client connections with epoll

    - by Andres Rodriguez
    Hi, I'm programming an application(client/server) in C++ for linux using epoll y pthreads but I don't know how to handle the connect() calls for attach a new connection in the descriptor list if a loop with epoll_wait() is running(Edge-triggered), How to can I do it?... I could to use a dummy file descriptor to trigger an event and scape of wait?, or a simple call to connect() could fire the event??... Sorry for my bad english...

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  • Specification, modeling and programming are principially the same, right?

    - by Gabriel Šcerbák
    In formal specifications based on abstract algebraic types and equational theory you use formulas of equational theory to specify theory. System which will satisfy those constraints is called in formal logic a model. Modeling is process of creating a model, which abstracts of some aspects, which are unnecessary details for a specific case. So concrete system has to adhere to created model in observed aspects. Programming is a process of creating a program which will have specific behaviour - will perform specific algorithms - and programming languages through different paradigms enable us to think in a certain specific way, which abstracts of some details, usually machine specific ones. So could we be doing all those things at the same time, because they are principially the same? Is declarative programming the nearest attempt to do that? Could we use some sort f programming languages which will be good for programming as well as for modeling and specification?

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  • Explaining abstraction to a non-programmer.

    - by Dominic Bou-Samra
    Abstraction is a concept that seems difficult to explain, without reverting to using programming terminology. I've thought about it a lot, and I can't come up with a satisfactory answer. Does anyone have any very general, yet very pertinent explanations? Metaphors, similes etc are all welcome.

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  • How does your team work together in a remote setup?

    - by Carl Rosenberger
    Hi, we are a distributed team working on the object database db4o. The way we work: We try to program in pairs only. We use Skype and VNC or SharedView to connect and work together. In our online Tuesday meeting every week (usually about 1 hour) we talk about the tasks done last week we create new pairs for the next week with a random generator so knowledge and friendship distribute evenly we set the priority for any new tasks or bugs that have come in each team picks the tasks it likes to do from the highest prioritized ones. From Tuesday to Wednesday we estimate tasks. We have a unit of work we call "Ideal Developer Session" (IDS), maybe 2 or 3 hours of working together as a pair. It's not perfectly well defined (because we know estimation always is inaccurate) but from our past shared experience we have a common sense of what an IDS is. If we can't estimate a task because it feels too long for a week we break it down into estimatable smaller tasks. During a short meeting on Wednesday we commit to a workload we feel is well doable in a week. We commit to complete. If a team runs out of committed tasks during the week, it can pick new ones from the prioritized queue we have in Jira. When we started working this way, some of us found that remote pair programming takes a lot of energy because you are so focussed. If you pair program for more than 5 or 6 hours per day, you get drained. On the other hand working like this has turned out to be very efficient. The knowledge about our codebase is evenly distributed and we have really learnt lots from eachother. I would be very interested to hear about the experiences from other teams working in a similar way. Things like: How often do you meet? Have you tried different sprint lengths (one week, two week, longer) ? Which tools do you use? Which issue tracker do you use? What do you do about time zone differences? How does it work for you to integrate new people into the team? How many hours do you usually work per week? How does your management interact with the way you are working? Do you get put on a waterfall with hard deadlines? What's your unit of work? What is your normal velocity? (units of work done per week) Programming work should be fun and for us it usually is great fun. I would be happy about any new ideas how to make it even more fun and/or more efficient.

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  • Programming Language? - To create a application (eLearning course) that will work on PC, Mac, iPhone, iPad, Touch etc?

    - by Josh
    Hi Currently at work I'm helping put together and create eLearning courses within Flash. Our senior programmers have knowledge of how to do this, Although - I would like to know how you could go from converting a eLearning course from Flash into a application for Mac and PC, looking similar to Garageband's music lessons? What programming language was used to create Garageband on Mac? What is the best way to create a application that will work on PC, Mac, iPhone, iPad, Touch etc, Rather then using flash and Actionscript to create online based applications, that will only work in a browser on Mac and PC? Any further tips? Thanks Josh

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  • Any Programming Languages Recommendations? A Space shooter game that allows two people to play at the same time?

    - by Bombcode
    Hey Everyone, Do you remember a arcade game, that allow two people to versus or play each other? A Galaga/Gradius type game. Me and a couple of other people I know wanna make a game like this. We want to get some other opinions on what programming languages to use.(C or C++ isn't an option .). We plan to use an engine to help us build. It's gonna be a multiplayer game, so we would be handling the networking with this language as well. We are thinking about C#, Java, or Actionscript 3. Any Advice on this? And if anyone knows the arcade game I am referring to please post up :)! Edit Let me add something here, this game will be plain on computers and laptops only. We mainly wanna what's good for handling the networking and Dual screen play.

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  • Connecting to IPv6 hosts when mobile and on a Surface?

    - by Cerebrate
    Specifically, at my usual location, I have an IPv6 network which connects to the Internet via a static tunnel set up to Hurricane Electric's tunnel broker ( http://www.tunnelbroker.net/ ). This works essentially perfectly, allowing inbound and outbound connectivity. Now, however, I need to connect back to host(s) on that network over IPv6 from mobile tablet(s); meaning the conditions are such that there is no guarantee or even likelihood of native IPv6 support where it happens to be at any given time, and the IPv4 address of the tablet will change on a fairly regular basis. The native Teredo support, as configured by default, functions well enough to let me ping my target hosts, but appears to have neither the reliability nor the throughput to support anything else; I have been unable to make any actual connections (trying a number of TCP-based protocols) using it. I had considered setting up an independent tunnel for the tablet(s), and using scripts to update the client endpoint IP address when it changes, but since both (a) many of the locations will be behind NAT devices over which I have no control, and (b) the option over which I do have control is an AT&T Unite hotspot which does not offer protocol 41 forwarding or respond to ICMP on its public address, this approach does not seem viable. I am additionally constrained as the mobile tablet(s) in question are Surface RTs, and as such are incapable of running, for example, AICCU client software. What is my best option to pursue to obtain IPv6 connectivity in this scenario?

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  • What mobile phones are viable for a "nerdy" person? [closed]

    - by Blixt
    This community wiki is for determining a list of good mobile phone choices if you are "nerdy" (definition follows.) As a point of reference, the almost two years old N95 8GB will be used. Mostly because that's what I can most relate to since I've had it since it came out. Today, iPhone and other modern mobile phones really out-shine it in usability and interface. However, it still does everything I want it to do (and here's the definition of "nerdy"; modify as needed): Syncs contacts, calendar, tasks and mail in the background Can run multiple installable applications in the background (Google Maps with Latitude, for example) Good amount of space for music etc. Lets you develop your own little toy applications (Python; not to mention it can also run an Apache server with a public URL!) Tethering! Supports Flash (maybe not very important, but it has its uses) Has a manufacturer that believes in the nerdiness! (The people at Nokia Labs make lots of cool stuff and share early versions with the community and are generally open) A high resolution screen (at least 320x240) Special hardware features such as an accelerometer and GPS What's missing from the N95 8GB but still qualifies as good, "nerdy", qualities: 7.2 Mbit/s (or faster) internet through HSDPA or HSPA+. A good web browser that can do most of the stuff a desktop browser can (especially render sites properly and run JavaScript correctly) Touch (especially multi-touch) More special hardware features such as a compass Intuitive and fluent user interface (Shiny stuff) Ability to configure it to trust root certificates of my own choice A processor fast enough to run Quake 3! =)

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  • Javascript callback on blackberry

    - by Jeff
    I'm working on a mobile project, and I have a script that is dynamically generated on the backend and then appended to the document (the html page). Desktop browsers seem to append the script correctly and call any functions in the script, however, I can't get this to happen on Blackberry phones. I know that the script is being appending because I can alert it after I append it. I just can get it to call the function in the script. For example, if I have code like this: var scriptText = document.createElement('script'); scriptText.type = 'text/javascript'; scriptText.id = 'thisScript'; scriptText.innerHTML = 'alert("hello");'; document.getElementById('idName').appendChild(scriptText); alert(document.getElementById('thisScript')); //Alerts the script element. This will alert 'hello' in desktop browsers and even the iPhone/iPodTouch, but not BlackBerry's. Anyone have any idea why? Or if there's a fix/hack?

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  • Develop applications to mobiles

    - by muek
    Hi there, I have very easy question, but I simply have any idea of the answer. I have developed a small mobile-application using java, for my nokia. The problem is that when installed on my samsung the application simply crashed. Then I tried on my other nokia but different model, and I didn't got the normal behavior. So my question is, does anyone have any idea how companies that develop mobiles applications/games test their software. Does they have to have all models for all mobiles phones??

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  • Guidelines for creating a programming-language enjoyable to write programs in?

    - by sub
    I'm currently working on the topic of programming-languages and interpreter-design. I have already created several programming languages but couldn't reach my goal so far: Create a programming-language which focuses on giving the programmer a good feeling when writing code in it. It should just be fun and/or interesting and in no case annoying to write something in it. I get this feeling when writing code in Python. I sometimes get the opposite with PHP and in rare cases when having to reinvent some wheel in C++. So I've tried to figure out some syntactical features to make programming in my new language fun, but I just can't find any. Which concrete features, maybe mainly in terms of syntax, do/could make programming in a language fun? Examples: I find it enjoyable to program in Ruby because of it's use of code blocks. It would be nice if you could include exactly one example in your answer Those features do not have to already exist in any language! I'm doing this because I have experienced extreme rises in (my own) productivity when programming in languages I love (because of particular features).

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  • O' Reilly Deal of the Day 30/Nov/2011 - Programming Windows® Identity Foundation

    - by TATWORTH
    Today's Deal of the Day from O'Reilly at http://shop.oreilly.com/product/9780735627185.do is "Programming Windows® Identity Foundation" "Get hands-on guidance designed to help you put the newest .NET Framework component- Windows Identity Foundation, the identity and access logic for all on-premises and cloud development- to work.".I have reviewed this book previously at http://geekswithblogs.net/TATWORTH/archive/2010/12/24/programming-windows-identity-foundation---isbn-978-0-7356-2718-5.aspx. It is a book I recommend to all Dot Net Development teams.

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  • I need a step-by-step Sample Programming Tutorial (book or website)

    - by Albert Y.
    Can anyone recommend a step-by-step programming tutorial (either book or website) where they walk you through designing a complex program and explain what they are coding & why? Language doesn't matter, but preferably something like Java, Python, C++, or C and not web based. I am a new programmer and I am looking for good examples that will teach me how to program something more complex than simple programs given in programming textbooks.

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  • DTracing a PHPUnit Test: Looking at Functional Programming

    - by cj
    Here's a quick example of using DTrace Dynamic Tracing to work out what a PHP code base does. I was reading the article Functional Programming in PHP by Patkos Csaba and wondering how efficient this stype of programming is. I thought this would be a good time to fire up DTrace and see what is going on. Since DTrace is "always available" even in production machines (once PHP is compiled with --enable-dtrace), this was easy to do. I have Oracle Linux with the UEK3 kernel and PHP 5.5 with DTrace static probes enabled, as described in DTrace PHP Using Oracle Linux 'playground' Pre-Built Packages I installed the Functional Programming sample code and Sebastian Bergmann's PHPUnit. Although PHPUnit is included in the Functional Programming example, I found it easier to separately download and use its phar file: cd ~/Desktop wget -O master.zip https://github.com/tutsplus/functional-programming-in-php/archive/master.zip wget https://phar.phpunit.de/phpunit.phar unzip master.zip I created a DTrace D script functree.d: #pragma D option quiet self int indent; BEGIN { topfunc = $1; } php$target:::function-entry /copyinstr(arg0) == topfunc/ { self->follow = 1; } php$target:::function-entry /self->follow/ { self->indent += 2; printf("%*s %s%s%s\n", self->indent, "->", arg3?copyinstr(arg3):"", arg4?copyinstr(arg4):"", copyinstr(arg0)); } php$target:::function-return /self->follow/ { printf("%*s %s%s%s\n", self->indent, "<-", arg3?copyinstr(arg3):"", arg4?copyinstr(arg4):"", copyinstr(arg0)); self->indent -= 2; } php$target:::function-return /copyinstr(arg0) == topfunc/ { self->follow = 0; } This prints a PHP script function call tree starting from a given PHP function name. This name is passed as a parameter to DTrace, and assigned to the variable topfunc when the DTrace script starts. With this D script, choose a PHP function that isn't recursive, or modify the script to set self->follow = 0 only when all calls to that function have unwound. From looking at the sample FunSets.php code and its PHPUnit test driver FunSetsTest.php, I settled on one test function to trace: function testUnionContainsAllElements() { ... } I invoked DTrace to trace function calls invoked by this test with # dtrace -s ./functree.d -c 'php phpunit.phar \ /home/cjones/Desktop/functional-programming-in-php-master/FunSets/Tests/FunSetsTest.php' \ '"testUnionContainsAllElements"' The core of this command is a call to PHP to run PHPUnit on the FunSetsTest.php script. Outside that, DTrace is called and the PID of PHP is passed to the D script $target variable so the probes fire just for this invocation of PHP. Note the quoting around the PHP function name passed to DTrace. The parameter must have double quotes included so DTrace knows it is a string. The output is: PHPUnit 3.7.28 by Sebastian Bergmann. ......-> FunSetsTest::testUnionContainsAllElements -> FunSets::singletonSet <- FunSets::singletonSet -> FunSets::singletonSet <- FunSets::singletonSet -> FunSets::union <- FunSets::union -> FunSets::contains -> FunSets::{closure} -> FunSets::contains -> FunSets::{closure} <- FunSets::{closure} <- FunSets::contains <- FunSets::{closure} <- FunSets::contains -> PHPUnit_Framework_Assert::assertTrue -> PHPUnit_Framework_Assert::isTrue <- PHPUnit_Framework_Assert::isTrue -> PHPUnit_Framework_Assert::assertThat -> PHPUnit_Framework_Constraint::count <- PHPUnit_Framework_Constraint::count -> PHPUnit_Framework_Constraint::evaluate -> PHPUnit_Framework_Constraint_IsTrue::matches <- PHPUnit_Framework_Constraint_IsTrue::matches <- PHPUnit_Framework_Constraint::evaluate <- PHPUnit_Framework_Assert::assertThat <- PHPUnit_Framework_Assert::assertTrue -> FunSets::contains -> FunSets::{closure} -> FunSets::contains -> FunSets::{closure} <- FunSets::{closure} <- FunSets::contains -> FunSets::contains -> FunSets::{closure} <- FunSets::{closure} <- FunSets::contains <- FunSets::{closure} <- FunSets::contains -> PHPUnit_Framework_Assert::assertTrue -> PHPUnit_Framework_Assert::isTrue <- PHPUnit_Framework_Assert::isTrue -> PHPUnit_Framework_Assert::assertThat -> PHPUnit_Framework_Constraint::count <- PHPUnit_Framework_Constraint::count -> PHPUnit_Framework_Constraint::evaluate -> PHPUnit_Framework_Constraint_IsTrue::matches <- PHPUnit_Framework_Constraint_IsTrue::matches <- PHPUnit_Framework_Constraint::evaluate <- PHPUnit_Framework_Assert::assertThat <- PHPUnit_Framework_Assert::assertTrue -> FunSets::contains -> FunSets::{closure} -> FunSets::contains -> FunSets::{closure} <- FunSets::{closure} <- FunSets::contains -> FunSets::contains -> FunSets::{closure} <- FunSets::{closure} <- FunSets::contains <- FunSets::{closure} <- FunSets::contains -> PHPUnit_Framework_Assert::assertFalse -> PHPUnit_Framework_Assert::isFalse -> {closure} -> main <- main <- {closure} <- PHPUnit_Framework_Assert::isFalse -> PHPUnit_Framework_Assert::assertThat -> PHPUnit_Framework_Constraint::count <- PHPUnit_Framework_Constraint::count -> PHPUnit_Framework_Constraint::evaluate -> PHPUnit_Framework_Constraint_IsFalse::matches <- PHPUnit_Framework_Constraint_IsFalse::matches <- PHPUnit_Framework_Constraint::evaluate <- PHPUnit_Framework_Assert::assertThat <- PHPUnit_Framework_Assert::assertFalse <- FunSetsTest::testUnionContainsAllElements ... Time: 1.85 seconds, Memory: 3.75Mb OK (9 tests, 23 assertions) The periods correspond to the successful tests before and after (and from) the test I was tracing. You can see the function entry ("->") and return ("<-") points. Cross checking with the testUnionContainsAllElements() source code confirms the two singletonSet() calls, one union() call, two assertTrue() calls and finally an assertFalse() call. These assertions have a contains() call as a parameter, so contains() is called before the PHPUnit assertion functions are run. You can see contains() being called recursively, and how the closures are invoked. If you want to focus on the application logic and suppress the PHPUnit function trace, you could turn off tracing when assertions are being checked by adding D clauses checking the entry and exit of assertFalse() and assertTrue(). But if you want to see all of PHPUnit's code flow, you can modify the functree.d code that sets and unsets self-follow, and instead change it to toggle the variable in request-startup and request-shutdown probes: php$target:::request-startup { self->follow = 1 } php$target:::request-shutdown { self->follow = 0 } Be prepared for a large amount of output!

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  • An introduction to Dart, the structured web programming platform

    An introduction to Dart, the structured web programming platform Learn more about Dart at www.dartlang.org Seth Ladd presents Dart, the open source web programming platform. In this video, Seth gives an overview of the philosophy and motivation of the language, reviews some of the interesting new language features like optional static types and isolates, and gives a demo of the editor. Special thanks to http for recording the video, and for the invitation. From: GoogleDevelopers Views: 2 0 ratings Time: 01:01:44 More in Science & Technology

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  • Security programming jobs

    - by Mike Smith
    I am a student, about to finish my undergraduate in Computer Science in about a year. I am very interested in computer/network security, but I also love programming. Is there a job or subfield that is a fusion of both? I have programmed everything from games to barcode readers to web bots, and I know for sure that I want to do some kind of programming, but ideally I would like to do some kind of software development involving computer security. Any advice would be appreciated.

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  • Programming Interactivity de Joshua Noble, critique par verdavaine yan

    Bonjour, Voici ma critique du livre de Joshua Noble Programming Interactivity A Designer's Guide to Processing, Arduino, and openFrameworks Citation: Au travers de son livre Programming Interactivity, Joshua Noble propose un guide pour comprendre et développer différentes interactions avec une machine, que ce soit visuel ou physique. Le public visé est tous niveaux. Pour cela, le guide se repose sur trois frameworks :Processing : basé sur...

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