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  • openssh sftp chroot

    - by Zulakis
    I chrooted a user to the directory /var/www/upload using ChrootDirectory /var/www/upload in my etc/ssh/sshd_config. The permissions of all the files in var/www/upload is 755 and owner is root:upload_user. However, I still cannot modify the files. (Getting a permission denied error.) Is it possible if I create a subdirectory with ownership upload_user:upload_user. Is it, by any means, possible to allow my chrooted user to write to his / directory?

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  • How can I highlight an image on an iPhone?

    - by cometcomet
    I have a photo displayed on an iPhone. I would like to lower brightness of the photo at first, and when the user touches the photo, I would like to raise the brightness of the rectangular region near where the user touched, like this: www.cottagearts.net/tut_images/tut_cropping_pse_06.jpg Could anyone point me to a simple way of doing this?

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  • Online FTP or file sharing service [on hold]

    - by Frede
    We need to share large files with clients, e.g. clients upload a large file, we modify it and later make it available for download. Up until now we've used FTP but this has a number of drawbacks. A lot of management of files and setting up accounts etc. We are therefore considering online alternatives. Requirements: Cheap, 8-) Easy to use, ideally just requiring a web browser, but also possible for power users to connect e.g. via FTPS/SFTP No registration requried for users to upload/download files. We ourselves of course need to be able to login an view uploaded files and upload new files. No per user fee High bandwidth. As files may be GBs in size both upload and download speed cannot be too slow Secure. Encryption during upload/download. No way for users to access uploaded files. Once a user has uploaded a file they (or anyone else besides us) should be able to access the file. To download files users get a link with a password. Ideally the link expires after a set time. No software installation We do NOT need any sync features, backup, versioning etc. Just a quick, easy, secure way for us to share files with our clients. Services like JustCloud, DriveHQ etc seems bloated and "too much" for what we need. What other alternatives exist? Thanks!

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  • How to speed up saving a UIImagePickerController image from the camera to the filesystem via UIImagePNGRepresentation()?

    - by kazuhito0000
    I'm making an applications that let users take a photo and show them both in thumbnail and photo viewer. I have NSManagedObject class called photo and photo has a method that takes UIImage and converts it to PNG using UIImagePNGRepresentation() and saves it to filesystem. After this operation, resize the image to thumbnail size and save it. The problem here is UIImagePNGRepresentation() and conversion of image size seems to be really slow and I don't know if this is a right way to do it. Tell me if anyone know the best way to accomplish what I want to do. Thank you in advance.

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  • Java SWT - dissolve (fade) from one image to the next.

    - by carillonator
    I'm pretty new to Java and SWT, hoping to have one image dissolve into the next. I have one image now in a Label (relevant code): Device dev = shell.getDisplay(); try { Image photo = new Image(dev, "photo.jpg"); } catch(Exception e) { } Label label = new Label(shell, SWT.IMAGE_JPEG); label.setImage(photo); Now I'd like photo to fade into a different image at a speed that I specify. Is this possible as set up here, or do I need to delve more into the org.eclipse.swt.graphics api? Also, this will be a slide show that may contain hundreds of photos, only ever moving forward (never back to a previous image)---considering this, is there something I explicitly need to do in order to remove the old images from memory? Thanks!!

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  • PHP - Undefined index error

    - by user1815290
    This is my form with a file input field named "photo": <form action = "spremi-film.php" method = "POST" enctype = "multipart/form-data"> <div class="grid_2">Naslov:</div> <div class="grid_10"><input type="text" name="naslov" value="" /></div> <div class="grid_2">Žanr: </div> <div class="grid_10"><?php izborZanra(); ?></div> <div class="grid_2">Godina: </div> <div class="grid_10"><?php izborGodine(); ?></div> <div class="grid_2">Trajanje:</div> <div class="grid_10"><input type="text" name="trajanje" value="" /></div> <div class="grid_2">Izbor slike:</div> <!--<input type="hidden" name="MAX_FILE_SIZE" value="30000" />--> <div class="grid_10"><input type="file" name="photo" /></div> <div class="grid_12"><input type="submit" value="SPREMI" /></div> </form> After that i put this code: $uploaddir = '/slike'; $uploadfile = $uploaddir . basename($_FILES['photo']['name']); //echo '<pre>'; if(move_uploaded_file($_FILES['photo']['tmp_name'], $uploadfile)) { echo 'Slika je uspješno spremljena!'; } else { echo 'Slika nije spremljena!'; } //print_r($_FILES); //echo '</pre>'; When i run this i have an undefined index: photo notice in my browser. Help, please.

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  • SonicAgile Now with Dropbox Integration

    - by Stephen.Walther
    SonicAgile, our free Agile Project Management Tool, now integrates with Dropbox. You can upload files such as logos, videos, and documentation, and associate the files with stories and epics. Before you can take advantage of this new feature, you need to get a Dropbox account. You can get a free Dropbox account that contains up to 2 Gigabytes of data. See the pricing here: https://www.dropbox.com/pricing Connecting with Dropbox You only need to connect your SonicAgile project to Dropbox once. Follow these steps: Login/Register at http://SonicAgile.com Click the Settings link to navigate to Project Settings. Select the Files tab (the last tab). Click the connect link to connect to Dropbox. After you complete these steps, a new folder is created in your Dropbox at Apps\SonicAgile. All of your SonicAgile files are stored here. Uploading Files to SonicAgile After your SonicAgile project is connected to Dropbox, a new Files tab appears for every story. You can upload files under the Files tab by clicking the upload file link. When files are uploaded, the files are stored on your Dropbox under the Apps\SonicAgile folder. Be aware that anyone who is a member of your project – all of your team members – can upload, delete, and view any Dropbox files associated with any story in your project. Everyone in your project should have access to all of the information needed to complete the project successfully.  This is the Agile way of doing things. Summary I hope you like the new Dropbox integration! I think you’ll find that it is really useful to be able to attach files to your work items. Use the comments section below to let me know what you think.

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  • TraceTune supports uploading Zip files

    - by Bill Graziano
    I’ve been using the online version of ClearTrace more and more lately.  When I get to a new client it’s just much easier to upload a trace file rather than install ClearTrace. That means I’ve finally been adding more features to it.  The two latest features are around ease of use. You can now upload a ZIP file that contains a trace file.  Trace files are already somewhat compressed.  Putting it in a ZIP file further compresses it by a factor of 8X or 9X in my testing. That means you can start with a 100MB trace and end up with a 10Mb-12MB ZIP file to upload.  I’m consistently able to get over 150,000 events in a 100MB ZIP file.  That gives me a pretty good look at a system. The second part of this is that files are now processed asynchronously.  After you upload a file you’ll be taken to a processing page that updates every few seconds with the number of rows processed.  It generally takes under a minute to process a 100MB trace file but I *hated* staring at a blank screen. Give TraceTune a try.  It’s getting easier to use every day.

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  • June 2013 Release of the Ajax Control Toolkit

    - by Stephen.Walther
    I’m happy to announce the June 2013 release of the Ajax Control Toolkit. For this release, we enhanced the AjaxFileUpload control to support uploading files directly to Windows Azure. We also improved the SlideShow control by adding support for CSS3 animations. You can get the latest release of the Ajax Control Toolkit by visiting the project page at CodePlex (http://AjaxControlToolkit.CodePlex.com). Alternatively, you can execute the following NuGet command from the Visual Studio Library Package Manager window: Uploading Files to Azure The AjaxFileUpload control enables you to efficiently upload large files and display progress while uploading. With this release, we’ve added support for uploading large files directly to Windows Azure Blob Storage (You can continue to upload to your server hard drive if you prefer). Imagine, for example, that you have created an Azure Blob Storage container named pictures. In that case, you can use the following AjaxFileUpload control to upload to the container: <toolkit:ToolkitScriptManager runat="server" /> <toolkit:AjaxFileUpload ID="AjaxFileUpload1" StoreToAzure="true" AzureContainerName="pictures" runat="server" /> Notice that the AjaxFileUpload control is declared with two properties related to Azure. The StoreToAzure property causes the AjaxFileUpload control to upload a file to Azure instead of the local computer. The AzureContainerName property points to the blob container where the file is uploaded. .int3{position:absolute;clip:rect(487px,auto,auto,444px);}SMALL cash advance VERY CHEAP To use the AjaxFileUpload control, you need to modify your web.config file so it contains some additional settings. You need to configure the AjaxFileUpload handler and you need to point your Windows Azure connection string to your Blob Storage account. <configuration> <appSettings> <!--<add key="AjaxFileUploadAzureConnectionString" value="UseDevelopmentStorage=true"/>--> <add key="AjaxFileUploadAzureConnectionString" value="DefaultEndpointsProtocol=https;AccountName=testact;AccountKey=RvqL89Iw4npvPlAAtpOIPzrinHkhkb6rtRZmD0+ojZupUWuuAVJRyyF/LIVzzkoN38I4LSr8qvvl68sZtA152A=="/> </appSettings> <system.web> <compilation debug="true" targetFramework="4.5" /> <httpRuntime targetFramework="4.5" /> <httpHandlers> <add verb="*" path="AjaxFileUploadHandler.axd" type="AjaxControlToolkit.AjaxFileUploadHandler, AjaxControlToolkit"/> </httpHandlers> </system.web> <system.webServer> <validation validateIntegratedModeConfiguration="false" /> <handlers> <add name="AjaxFileUploadHandler" verb="*" path="AjaxFileUploadHandler.axd" type="AjaxControlToolkit.AjaxFileUploadHandler, AjaxControlToolkit"/> </handlers> <security> <requestFiltering> <requestLimits maxAllowedContentLength="4294967295"/> </requestFiltering> </security> </system.webServer> </configuration> You supply the connection string for your Azure Blob Storage account with the AjaxFileUploadAzureConnectionString property. If you set the value “UseDevelopmentStorage=true” then the AjaxFileUpload will upload to the simulated Blob Storage on your local machine. After you create the necessary configuration settings, you can use the AjaxFileUpload control to upload files directly to Azure (even very large files). Here’s a screen capture of how the AjaxFileUpload control appears in Google Chrome: After the files are uploaded, you can view the uploaded files in the Windows Azure Portal. You can see that all 5 files were uploaded successfully: New AjaxFileUpload Events In response to user feedback, we added two new events to the AjaxFileUpload control (on both the server and the client): · UploadStart – Raised on the server before any files have been uploaded. · UploadCompleteAll – Raised on the server when all files have been uploaded. · OnClientUploadStart – The name of a function on the client which is called before any files have been uploaded. · OnClientUploadCompleteAll – The name of a function on the client which is called after all files have been uploaded. These new events are most useful when uploading multiple files at a time. The updated AjaxFileUpload sample page demonstrates how to use these events to show the total amount of time required to upload multiple files (see the AjaxFileUpload.aspx file in the Ajax Control Toolkit sample site). SlideShow Animated Slide Transitions With this release of the Ajax Control Toolkit, we also added support for CSS3 animations to the SlideShow control. The animation is used when transitioning from one slide to another. Here’s the complete list of animations: · FadeInFadeOut · ScaleX · ScaleY · ZoomInOut · Rotate · SlideLeft · SlideDown You specify the animation which you want to use by setting the SlideShowAnimationType property. For example, here is how you would use the Rotate animation when displaying a set of slides: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="ShowSlideShow.aspx.cs" Inherits="TestACTJune2013.ShowSlideShow" %> <%@ Register TagPrefix="toolkit" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <script runat="Server" type="text/C#"> [System.Web.Services.WebMethod] [System.Web.Script.Services.ScriptMethod] public static AjaxControlToolkit.Slide[] GetSlides() { return new AjaxControlToolkit.Slide[] { new AjaxControlToolkit.Slide("slides/Blue hills.jpg", "Blue Hills", "Go Blue"), new AjaxControlToolkit.Slide("slides/Sunset.jpg", "Sunset", "Setting sun"), new AjaxControlToolkit.Slide("slides/Winter.jpg", "Winter", "Wintery..."), new AjaxControlToolkit.Slide("slides/Water lilies.jpg", "Water lillies", "Lillies in the water"), new AjaxControlToolkit.Slide("slides/VerticalPicture.jpg", "Sedona", "Portrait style picture") }; } </script> <!DOCTYPE html> <html > <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div> <toolkit:ToolkitScriptManager ID="ToolkitScriptManager1" runat="server" /> <asp:Image ID="Image1" Height="300" Runat="server" /> <toolkit:SlideShowExtender ID="SlideShowExtender1" TargetControlID="Image1" SlideShowServiceMethod="GetSlides" AutoPlay="true" Loop="true" SlideShowAnimationType="Rotate" runat="server" /> </div> </form> </body> </html> In the code above, the set of slides is exposed by a page method named GetSlides(). The SlideShowAnimationType property is set to the value Rotate. The following animated GIF gives you an idea of the resulting slideshow: If you want to use either the SlideDown or SlideRight animations, then you must supply both an explicit width and height for the Image control which is the target of the SlideShow extender. For example, here is how you would declare an Image and SlideShow control to use a SlideRight animation: <toolkit:ToolkitScriptManager ID="ToolkitScriptManager1" runat="server" /> <asp:Image ID="Image1" Height="300" Width="300" Runat="server" /> <toolkit:SlideShowExtender ID="SlideShowExtender1" TargetControlID="Image1" SlideShowServiceMethod="GetSlides" AutoPlay="true" Loop="true" SlideShowAnimationType="SlideRight" runat="server" /> Notice that the Image control includes both a Height and Width property. Here’s an approximation of this animation using an animated GIF: Summary The Superexpert team worked hard on this release. We hope you like the new improvements to both the AjaxFileUpload and the SlideShow controls. We’d love to hear your feedback in the comments. On to the next sprint!

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  • YUI Uploader hangs after choosing file

    - by stephenbayer
    Below is my entire code from a User control that contains the YUI Uploader. Is there something I'm missing. Right now, when I step through the javascript code in Firebug, it hangs on the first line of the upload() function. I have a breakpoint on the first line of the ashx that handles the file, but it is never called. So, it doesn't get that far. I figure I'm just missing something stupid. I've used this control many times before with no issues. I'm using all the css files and graphics provided by the samples folder in the YUI download. If I'm not missing anything, is there a more comprehensive way of debuging this issue then through stepping through the javascript with FireBug. I've tried turning the logging for YUI on and off, and never get any logs anywhere. I'm not sure where to go now. <style type="text/css"> #divFile { background-color:White; border:2px inset Ivory; height:21px; margin-left:-2px; margin-right:9px; width:125px; } </style> <ajaxToolkit:RoundedCornersExtender runat="server" Corners="All" Radius="6" ID="rceContainer" TargetControlID="pnlMMAdmin" /> <asp:Panel ID="pnlMMAdmin" runat="server" Width="100%" BackColor="Silver" ForeColor="#ffffff" Font-Bold="true" Font-Size="16px"> <div style="padding: 5px; text-align:center; width: 100%;"> <table style="width: 100% ; border: none; text-align: left;"> <tr> <td style="width: 460px; vertical-align: top;"> <!-- information panel --> <ajaxToolkit:RoundedCornersExtender runat="server" Corners="All" Radius="6" ID="RoundedCornersExtender1" TargetControlID="pnlInfo" /> <asp:Panel ID="pnlInfo" runat="server" Width="100%" BackColor="Silver" ForeColor="#ffffff" Font-Bold="true" Font-Size="16px"> <div id="infoPanel" style="padding: 5px; text-align:left; width: 100%;"> <table> <tr><td>Chart</td><td> <table><tr><td><div id="divFile" ></div></td><td><div id="uploaderContainer" style="width:60px; height:25px"></div></td></tr> <tr><td colspan="2"><div id="progressBar"></div></td></tr></table> </td></tr> </table> </div></asp:Panel> <script type="text/javascript" language="javascript"> WYSIWYG.attach('<%= txtComment.ClientID %>', full); var uploader = new YAHOO.widget.Uploader("uploaderContainer", "assets/buttonSkin.jpg"); uploader.addListener('contentReady', handleContentReady); uploader.addListener('fileSelect', onFileSelect) uploader.addListener('uploadStart', onUploadStart); uploader.addListener('uploadProgress', onUploadProgress); uploader.addListener('uploadCancel', onUploadCancel); uploader.addListener('uploadComplete', onUploadComplete); uploader.addListener('uploadCompleteData', onUploadResponse); uploader.addListener('uploadError', onUploadError); function handleContentReady() { // Allows the uploader to send log messages to trace, as well as to YAHOO.log uploader.setAllowLogging(false); // Restrict selection to a single file (that's what it is by default, // just demonstrating how). uploader.setAllowMultipleFiles(false); // New set of file filters. var ff = new Array({ description: "Images", extensions: "*.jpg;*.png;*.gif" }); // Apply new set of file filters to the uploader. uploader.setFileFilters(ff); } var fileID; function onFileSelect(event) { for (var item in event.fileList) { if (YAHOO.lang.hasOwnProperty(event.fileList, item)) { YAHOO.log(event.fileList[item].id); fileID = event.fileList[item].id; } } uploader.disable(); var filename = document.getElementById("divFile"); filename.innerHTML = event.fileList[fileID].name; var progressbar = document.getElementById("progressBar"); progressbar.innerHTML = "Please wait... Starting upload.... "; upload(fileID); } function upload(idFile) { // file hangs right here. ************************** progressBar.innerHTML = "Upload starting... "; if (idFile != null) { uploader.upload(idFile, "AdminFileUploader.ashx", "POST"); fileID = null; } } function handleClearFiles() { uploader.clearFileList(); uploader.enable(); fileID = null; var filename = document.getElementById("divFile"); filename.innerHTML = ""; var progressbar = document.getElementById("progressBar"); progressbar.innerHTML = ""; } function onUploadProgress(event) { prog = Math.round(300 * (event["bytesLoaded"] / event["bytesTotal"])); progbar = "<div style=\"background-color: #f00; height: 5px; width: " + prog + "px\"/>"; var progressbar = document.getElementById("progressBar"); progressbar.innerHTML = progbar; } function onUploadComplete(event) { uploader.clearFileList(); uploader.enable(); progbar = "<div style=\"background-color: #f00; height: 5px; width: 300px\"/>"; var progressbar = document.getElementById("progressBar"); progressbar.innerHTML = progbar; alert('File Uploaded'); } function onUploadStart(event) { alert('upload start'); } function onUploadError(event) { alert('upload error'); } function onUploadCancel(event) { alert('upload cancel'); } function onUploadResponse(event) { alert('upload response'); } </script>

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  • Azure Mobile Services: what files does it consist of?

    - by svdoever
    Azure Mobile Services is a platform that provides a small set of functionality consisting of authentication, custom data tables, custom API’s, scheduling scripts and push notifications to be used as the back-end of a mobile application or if you want, any application or web site. As described in my previous post Azure Mobile Services: lessons learned the documentation on what can be used in the custom scripts is a bit minimalistic. The list below of all files the complete Azure Mobile Services platform consists of ca shed some light on what is available in the platform. In following posts I will provide more detailed information on what we can conclude from this list of files. Below are the available files as available in the Azure Mobile Services platform. The bold files are files that describe your data model, api scripts, scheduler scripts and table scripts. Those are the files you configure/construct to provide the “configuration”/implementation of you mobile service. The files are located in a folder like C:\DWASFiles\Sites\youreservice\VirtualDirectory0\site\wwwroot. One file is missing in the list below and that is the event log file C:\DWASFiles\Sites\youreservice\VirtualDirectory0\site\LogFiles\eventlog.xml where your messages written with for example console.log() and exception catched by the system are written. NOTA BENE: the Azure Mobile Services system is a system that is under full development, new releases may change the list of files. ./app.js ./App_Data/config/datamodel.json ./App_Data/config/scripts/api/youreapi.js ./App_Data/config/scripts/api/youreapi.json ./App_Data/config/scripts/scheduler/placeholder ./App_Data/config/scripts/scheduler/youresheduler.js ./App_Data/config/scripts/shared/placeholder ./App_Data/config/scripts/table/placeholder ./App_Data/config/scripts/table/yourtable.insert.js ./App_Data/config/scripts/table/yourtable.update.js ./App_Data/config/scripts/table/yourtable.delete.js ./App_Data/config/scripts/table/yourtable.read.js ./node_modules/apn/index.js ./node_modules/apn/lib/connection.js ./node_modules/apn/lib/device.js ./node_modules/apn/lib/errors.js ./node_modules/apn/lib/feedback.js ./node_modules/apn/lib/notification.js ./node_modules/apn/lib/util.js ./node_modules/apn/node_modules/q/package.json ./node_modules/apn/node_modules/q/q.js ./node_modules/apn/package.json ./node_modules/azure/lib/azure.js ./node_modules/azure/lib/cli/blobUtils.js ./node_modules/azure/lib/cli/cacheUtils.js ./node_modules/azure/lib/cli/callbackAggregator.js ./node_modules/azure/lib/cli/cert.js ./node_modules/azure/lib/cli/channel.js ./node_modules/azure/lib/cli/cli.js ./node_modules/azure/lib/cli/commands/account.js ./node_modules/azure/lib/cli/commands/config.js ./node_modules/azure/lib/cli/commands/deployment.js ./node_modules/azure/lib/cli/commands/deployment_.js ./node_modules/azure/lib/cli/commands/help.js ./node_modules/azure/lib/cli/commands/log.js ./node_modules/azure/lib/cli/commands/log_.js ./node_modules/azure/lib/cli/commands/repository.js ./node_modules/azure/lib/cli/commands/repository_.js ./node_modules/azure/lib/cli/commands/service.js ./node_modules/azure/lib/cli/commands/site.js ./node_modules/azure/lib/cli/commands/site_.js ./node_modules/azure/lib/cli/commands/vm.js ./node_modules/azure/lib/cli/common.js ./node_modules/azure/lib/cli/constants.js ./node_modules/azure/lib/cli/generate-psm1-utils.js ./node_modules/azure/lib/cli/generate-psm1.js ./node_modules/azure/lib/cli/iaas/blobserviceex.js ./node_modules/azure/lib/cli/iaas/deleteImage.js ./node_modules/azure/lib/cli/iaas/image.js ./node_modules/azure/lib/cli/iaas/upload/blobInfo.js ./node_modules/azure/lib/cli/iaas/upload/bufferStream.js ./node_modules/azure/lib/cli/iaas/upload/intSet.js ./node_modules/azure/lib/cli/iaas/upload/jobTracker.js ./node_modules/azure/lib/cli/iaas/upload/pageBlob.js ./node_modules/azure/lib/cli/iaas/upload/streamMerger.js ./node_modules/azure/lib/cli/iaas/upload/uploadVMImage.js ./node_modules/azure/lib/cli/iaas/upload/vhdTools.js ./node_modules/azure/lib/cli/keyFiles.js ./node_modules/azure/lib/cli/patch-winston.js ./node_modules/azure/lib/cli/templates/node/iisnode.yml ./node_modules/azure/lib/cli/utils.js ./node_modules/azure/lib/diagnostics/logger.js ./node_modules/azure/lib/http/webresource.js ./node_modules/azure/lib/serviceruntime/fileinputchannel.js ./node_modules/azure/lib/serviceruntime/goalstatedeserializer.js ./node_modules/azure/lib/serviceruntime/namedpipeinputchannel.js ./node_modules/azure/lib/serviceruntime/namedpipeoutputchannel.js ./node_modules/azure/lib/serviceruntime/protocol1runtimeclient.js ./node_modules/azure/lib/serviceruntime/protocol1runtimecurrentstateclient.js ./node_modules/azure/lib/serviceruntime/protocol1runtimegoalstateclient.js ./node_modules/azure/lib/serviceruntime/roleenvironment.js ./node_modules/azure/lib/serviceruntime/runtimekernel.js ./node_modules/azure/lib/serviceruntime/runtimeversionmanager.js ./node_modules/azure/lib/serviceruntime/runtimeversionprotocolclient.js ./node_modules/azure/lib/serviceruntime/xmlcurrentstateserializer.js ./node_modules/azure/lib/serviceruntime/xmlgoalstatedeserializer.js ./node_modules/azure/lib/serviceruntime/xmlroleenvironmentdatadeserializer.js ./node_modules/azure/lib/services/blob/blobservice.js ./node_modules/azure/lib/services/blob/hmacsha256sign.js ./node_modules/azure/lib/services/blob/models/blobresult.js ./node_modules/azure/lib/services/blob/models/blocklistresult.js ./node_modules/azure/lib/services/blob/models/containeraclresult.js ./node_modules/azure/lib/services/blob/models/containerresult.js ./node_modules/azure/lib/services/blob/models/leaseresult.js ./node_modules/azure/lib/services/blob/models/listblobsresultcontinuation.js ./node_modules/azure/lib/services/blob/models/listcontainersresultcontinuation.js ./node_modules/azure/lib/services/blob/models/servicepropertiesresult.js ./node_modules/azure/lib/services/blob/sharedaccesssignature.js ./node_modules/azure/lib/services/blob/sharedkey.js ./node_modules/azure/lib/services/blob/sharedkeylite.js ./node_modules/azure/lib/services/core/connectionstringparser.js ./node_modules/azure/lib/services/core/exponentialretrypolicyfilter.js ./node_modules/azure/lib/services/core/linearretrypolicyfilter.js 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./runtime/script/metadata.js ./runtime/script/push/notify-apns.js ./runtime/script/push/notify-gcm.js ./runtime/script/push/notify-mpns.js ./runtime/script/push/notify-wns.js ./runtime/script/push/notify.js ./runtime/script/scriptcache.js ./runtime/script/scripterror.js ./runtime/script/scriptloader.js ./runtime/script/scriptmanager.js ./runtime/script/scriptstate.js ./runtime/script/sqladapter.js ./runtime/script/table.js ./runtime/server.js ./runtime/statuscodes.js ./runtime/storage/sqlbooleanizer.js ./runtime/storage/sqlformatter.js ./runtime/storage/sqlhelpers.js ./runtime/storage/storage.js ./runtime/Zumo.Node.js ./static/client/MobileServices.Web-1.0.0.js ./static/client/MobileServices.Web-1.0.0.min.js ./static/default.htm ./static/robots.txt ./Web.config

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  • How To show document directory save image in thumbnail in cocos2d class

    - by Anil gupta
    I have just implemented multiple photo selection from iphone photo library and i am saving all selected photo in document directory every time as a array, now i want to show all saved images in my class from document directory as a thumbnail, i have tried some logic but my game getting crashing, My code is below. Any help will be appreciate. Thanks in advance. -(id) init { // always call "super" init // Apple recommends to re-assign "self" with the "super" return value if( (self=[super init])) { CCSprite *photoalbumbg = [CCSprite spriteWithFile:@"photoalbumbg.png"]; photoalbumbg.anchorPoint = ccp(0,0); [self addChild:photoalbumbg z:0]; //Background Sound // [[SimpleAudioEngine sharedEngine]playBackgroundMusic:@"Background Music.wav" loop:YES]; CCSprite *photoalbumframe = [CCSprite spriteWithFile:@"photoalbumframe.png"]; photoalbumframe.position = ccp(160,240); [self addChild:photoalbumframe z:2]; CCSprite *frame = [CCSprite spriteWithFile:@"Photo-Frames.png"]; frame.position = ccp(160,270); [self addChild:frame z:1]; /*_____________________________________________________________________________________*/ CCMenuItemImage * upgradebtn = [CCMenuItemImage itemFromNormalImage:@"AlbumUpgrade.png" selectedImage:@"AlbumUpgrade.png" target:self selector:@selector(Upgrade:)]; CCMenu * fMenu = [CCMenu menuWithItems:upgradebtn,nil]; fMenu.position = ccp(200,110); [self addChild:fMenu z:3]; NSError *error; NSFileManager *fM = [NSFileManager defaultManager]; NSString *documentsDirectory = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]; NSLog(@"Documents directory: %@", [fM contentsOfDirectoryAtPath:documentsDirectory error:&error]); NSArray *allfiles = [fM contentsOfDirectoryAtPath :documentsDirectory error:&error]; directoryList = [[NSMutableArray alloc] init]; for(NSString *file in allfiles) { NSString *path = [documentsDirectory stringByAppendingPathComponent:file]; [directoryList addObject:file]; } NSLog(@"array file name value ==== %@", directoryList); CCSprite *temp = [CCSprite spriteWithFile:[directoryList objectAtIndex:0]]; [temp setTextureRect:CGRectMake(160.0f, 240.0f, 50,50)]; // temp.anchorPoint = ccp(0,0); [self addChild:temp z:10]; for(UIImage *file in directoryList) { // NSData *pngData = [NSData dataWithContentsOfFile:file]; // image = [UIImage imageWithData:pngData]; NSLog(@"uiimage = %@",image); // UIImage *image = [UIImage imageWithContentsOfFile:file]; for (int i=1; i<=3; i++) { for (int j=1;j<=3; j++) { CCTexture2D *tex = [[[CCTexture2D alloc] initWithImage:file] autorelease]; CCSprite *selectedimage = [CCSprite spriteWithTexture:tex rect:CGRectMake(0, 0, 67, 66)]; selectedimage.position = ccp(100*i,350*j); [self addChild:selectedimage]; } } } } return self; }

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  • Choose Right iPad Apps Based on Your Needs - Part 1

    iPad is an innovative device. It can be used as web browser, e-book reader, movie player, photo album, photo frame, jukebox, gaming machine and so many others. Its functionalities and use-abilities a... [Author: David Aldrich - Computers and Internet - May 04, 2010]

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  • Deleted files still accessible without www in url

    - by phlegma
    I have deleted all files and all hidden files off my server, there is nothing but log files which cannot be deleted. Ironically, files are accessible when nothing is there. Cache cleared, multiple browsers and computers/devices checked. Files show when I exclude "www" from the URL http://sarastringfellow.com/assets/photo/c.jpg http://www.sarastringfellow.com/assets/photo/c.jpg What does this mean?

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  • Running a Silverlight application in the Google App Engine platform

    - by rajbk
    This post shows you how to host a Silverlight application in the Google App Engine (GAE) platform. You deploy and host your Silverlight application on Google’s infrastructure by creating a configuration file and uploading it along with your application files. I tested this by uploading an old demo of mine - the four stroke engine silverlight demo. It is currently being served by the GAE over here: http://fourstrokeengine.appspot.com/ The steps to run your Silverlight application in GAE are as follows: Account Creation Create an account at http://appengine.google.com/. You are allocated a free quota at signup. Select “Create an Application”   Verify your account by SMS   Create your application by clicking on “Create an Application”   Pick an application identifier on the next screen. The identifier has to be unique. You will use this identifier when uploading your application. The application you create will by default be accessible at [applicationidentifier].appspot.com. You can also use custom domains if needed (refer to the docs).   Save your application. Download SDK  We will use the  Windows Launcher for Google App Engine tool to upload our apps (it is possible to do the same through command line). This is a GUI for creating, running and deploying applications. The launcher lets you test the app locally before deploying it to the GAE. This tool is available in the Google App Engine SDK. The GUI is written in Python and therefore needs an installation of Python to run. Download and install the Python Binaries from here: http://www.python.org/download/ Download and install the Google App Engine SDK from here: http://code.google.com/appengine/downloads.html Run the GAE Launcher. Select Create New Application.   On the next dialog, give your application a name (this must match the identifier we created earlier) For Parent Directory, point to the directory containing your Silverlight files. Change the port if you want to. The port is used by the GAE local web server. The server is started if you choose to run the application locally for testing purposes. Hit Save. Configure, Test and Upload As shown below, the files I am interested in uploading for my Silverlight demo app are The html page used to host the Silverlight control The xap file containing the compiled Silverlight application A favicon.ico file.   We now create a configuration file for our application called app.yaml. The app.yaml file specifies how URL paths correspond to request handlers and static files.  We edit the file by selecting our app in the GUI and clicking “Edit” The contents of file after editing is shown below (note that the contents of the file should be in plain text): application: fourstrokeengine version: 1 runtime: python api_version: 1 handlers: - url: /   static_files: Default.html   upload: Default.html - url: /favicon.ico   static_files: favicon.ico   upload: favicon.ico - url: /FourStrokeEngine.xap   static_files: FourStrokeEngine.xap   upload: FourStrokeEngine.xap   mime_type: application/x-silverlight-app - url: /.*   static_files: Default.html   upload: Default.html We have listed URL patterns for our files, specified them as static files and specified a mime type for our xap file. The wild card URL at the end will match all URLs that are not found to our default page (you would normally include a html file that displays a 404 message).  To understand more about app.yaml, refer to this page. Save the file. Run the application locally by selecting “Browse” in the GUI. A web server listening on the port you specified is started (8080 in my case). The app is loaded in your default web browser pointing to http://localhost:8080/. Make sure the application works as expected. We are now ready to deploy. Click the “Deploy” icon. You will be prompted for your username and password. Hit OK. The files will get uploaded and you should get a dialog telling you to “close the window”. We are done uploading our Silverlight application. Go to http://appengine.google.com/ and launch the application by clicking on the link in the “Current Version” column.   You should be taken to a URL which points to your application running in Google’s infrastructure : http://fourstrokeengine.appspot.com/. We are done deploying our application! Clicking on the link in the Application column will take you to the Admin console where you can see stats related to system usage.  To learn more about the Google Application Engine, go here: http://code.google.com/appengine/docs/whatisgoogleappengine.html

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  • YouSendIt Alternative?

    - by WuckaChucka
    Looking for a reasonably priced alternative to YouSendIt's exorbitant pricing for an embedded, unbranded (i.e. no "Uploads by SomeCompany" or at the very least, discrete, subtle co-branding) file upload solution for my client's print shop Website. To do what we want to do with YouSendIt, we're looking at a corporate account of $995 USD plus $29.99 USD monthly fee, that is only sold pro-rated, so you have to buy the entire year's worth. To me, this is just unacceptable considering the commodity pricing of storage and bandwidth nowadays. For data, we're looking at roughly 10MB per upload, with perhaps 250-1000 uploads per month, with transient data storage of no more than 30 days (and more than likely 1-2 business days) for a total of 10 GB transfer (upload) and 10 GB transfer (download, to the print shop) at the very max each month. Any ideas? Everything I've found through searching seems to be geared more towards personal file sharing and not for embedding into Websites. Thanks

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  • How to access shared folders from file editors?

    - by Marchosius
    I am running a xampp server on one of my other computers, and when using the brows functionality from text editors like gedit, bluefish and Eclipse/Aptana studio I can access the shares I made for the sites running on the server. Even when I right click-edit with-application with the the file browser it does not open the file in the editor. How can get this to work without having to copy the file over from the share then edit and then upload again after I am done? Similar issue when trying to upload a file to hosting server direct from the file server I have with filezilla. with this I also need to copy the file over to my pc and then from there upload to the hosting server with filezilla. EDIT: For eclipse I found a build in functionality to do this. (new-remote system connection-Enter the access details) Nothing yet on FileZilla Hope my Question is clear

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  • Use MD5 to validate the exchanged files between Oracle and Customer

    - by Jie Chen
    Oracle Supports may ask customers to upload some data files (Database Dump, Trace Log, etc) for research. We often see the scenario that the uploaded huge files are corrupted and have to ask to re-upload. Then we may waste much time during this period. To avoid this, customers can tell Support the MD5 checksum of the upload files, requesting support to validate same if they have gotten the correct file in good format. MD5 on Linux We can use "md5sum" command directly. For example we calculate the file PrintManager.class MD5 checksum value. [jijichen@jclinux temp]$ md5sum PrintManager.class e0bf8c7623240ccd15ee17c0478427a1 PrintManager.class MD5 on Windows There are many freeware to calculate MD5 on internet. For example we can use WinMD5Free tool. You can download it from here. http://www.winmd5.com https://blogs.oracle.com/jiechen/resource/2013/winmd5free.zip

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  • dput keeps selecting the wrong ppa

    - by Neil Munro
    I am trying to upload my application for Ubuntu app showdown and I have built it with quickly package --extras, however when I run quickly submit ubuntu I get an email telling me the package was rejected because it was trying to upload to an older ppa I deleted months ago. I can upload the source to the right area with dput, but obviously I need a built deb package. This is starting to stress me out somewhat because I have been fighting this for over a day or more now. Any help is greatly appreciated, I understand quickly is supposed to do a lot of the grunt work for me so it's getting frustrating not knowing what's going on. Thanks, Neil

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  • How do I add/create a <source.changes> file?

    - by Jeggy
    I have created a package with Quickly and also i have uploaded it to a brach on launchpad, but how can i create a ppa for that program and upload to it? i'm really new to these stuff, i just learned how to use bazaar. How do i add/create a <source.changes> file? jeggy@jeggy-XPS:~/Skriviborð/jebster$ dput ppa:jeggy/jebrowser Not a .changes file. Please select a .changes file to upload. Tried to upload: ppa:jeggy/jebrowser I have added a OpenPGP key if that helps in anyway.

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  • Encrypt images before uploading to Dropbox [migrated]

    - by Cherry
    I want to encrypt a file first before the file will be uploaded to the dropbox. So i have implement the encryption inside the uploading of the codes. However, there is an error after i integrate the codes together. Where did my mistake go wrong? Error at putFileOverwriteRequest and it says The method putFileOverwriteRequest(String, InputStream, long, ProgressListener) in the type DropboxAPI is not applicable for the arguments (String, FileOutputStream, long, new ProgressListener(){}) Another problem is that this FileOutputStream fis = new FileOutputStream(new File("dont know what to put in this field")); i do not know where to put the file so that after i read the file, it will call the path and then upload to the Dropbox. Anyone is kind to help me in this? As time is running out for me and i still cant solve the problem. Thank you in advance. The full code is as below. public class UploadPicture extends AsyncTask<Void, Long, Boolean> { private DropboxAPI<?> mApi; private String mPath; private File mFile; private long mFileLen; private UploadRequest mRequest; private Context mContext; private final ProgressDialog mDialog; private String mErrorMsg; public UploadPicture(Context context, DropboxAPI<?> api, String dropboxPath, File file) { // We set the context this way so we don't accidentally leak activities mContext = context.getApplicationContext(); mFileLen = file.length(); mApi = api; mPath = dropboxPath; mFile = file; mDialog = new ProgressDialog(context); mDialog.setMax(100); mDialog.setMessage("Uploading " + file.getName()); mDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); mDialog.setProgress(0); mDialog.setButton("Cancel", new OnClickListener() { public void onClick(DialogInterface dialog, int which) { // This will cancel the putFile operation mRequest.abort(); } }); mDialog.show(); } @Override protected Boolean doInBackground(Void... params) { try { KeyGenerator keygen = KeyGenerator.getInstance("DES"); SecretKey key = keygen.generateKey(); //generate key //encrypt file here first byte[] plainData; byte[] encryptedData; Cipher cipher = Cipher.getInstance("DES/ECB/PKCS5Padding"); cipher.init(Cipher.ENCRYPT_MODE, key); //File f = new File(mFile); //read file FileInputStream in = new FileInputStream(mFile); //obtains input bytes from a file plainData = new byte[(int)mFile.length()]; in.read(plainData); //Read bytes of data into an array of bytes encryptedData = cipher.doFinal(plainData); //encrypt data FileOutputStream fis = new FileOutputStream(new File("dont know what to put in this field")); //upload to a path first then call the path so that it can be uploaded up to the dropbox //save encrypted file to dropbox // By creating a request, we get a handle to the putFile operation, // so we can cancel it later if we want to //FileInputStream fis = new FileInputStream(mFile); String path = mPath + mFile.getName(); mRequest = mApi.putFileOverwriteRequest(path, fis, mFile.length(), new ProgressListener() { @Override public long progressInterval() { // Update the progress bar every half-second or so return 500; } @Override public void onProgress(long bytes, long total) { publishProgress(bytes); } }); if (mRequest != null) { mRequest.upload(); return true; } } catch (DropboxUnlinkedException e) { // This session wasn't authenticated properly or user unlinked mErrorMsg = "This app wasn't authenticated properly."; } catch (DropboxFileSizeException e) { // File size too big to upload via the API mErrorMsg = "This file is too big to upload"; } catch (DropboxPartialFileException e) { // We canceled the operation mErrorMsg = "Upload canceled"; } catch (DropboxServerException e) { // Server-side exception. These are examples of what could happen, // but we don't do anything special with them here. if (e.error == DropboxServerException._401_UNAUTHORIZED) { // Unauthorized, so we should unlink them. You may want to // automatically log the user out in this case. } else if (e.error == DropboxServerException._403_FORBIDDEN) { // Not allowed to access this } else if (e.error == DropboxServerException._404_NOT_FOUND) { // path not found (or if it was the thumbnail, can't be // thumbnailed) } else if (e.error == DropboxServerException._507_INSUFFICIENT_STORAGE) { // user is over quota } else { // Something else } // This gets the Dropbox error, translated into the user's language mErrorMsg = e.body.userError; if (mErrorMsg == null) { mErrorMsg = e.body.error; } } catch (DropboxIOException e) { // Happens all the time, probably want to retry automatically. mErrorMsg = "Network error. Try again."; } catch (DropboxParseException e) { // Probably due to Dropbox server restarting, should retry mErrorMsg = "Dropbox error. Try again."; } catch (DropboxException e) { // Unknown error mErrorMsg = "Unknown error. Try again."; } catch (FileNotFoundException e) { } return false; } @Override protected void onProgressUpdate(Long... progress) { int percent = (int)(100.0*(double)progress[0]/mFileLen + 0.5); mDialog.setProgress(percent); } @Override protected void onPostExecute(Boolean result) { mDialog.dismiss(); if (result) { showToast("Image successfully uploaded"); } else { showToast(mErrorMsg); } } private void showToast(String msg) { Toast error = Toast.makeText(mContext, msg, Toast.LENGTH_LONG); error.show(); } }

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  • To View multiple uploaded images [closed]

    - by Nilesh Sonawane
    PHP Javascript Image Upload function updatepicture(pic) { document.getElementById("image").setAttribute("src", pic); document.getElementById("image1").setAttribute("src", pic); document.getElementById("image2").setAttribute("src", pic); } Vastu deals Image Upload Upload message will go here. //query for insert timepass.php 0) { if ($_FILES['file']['size'] parent.document.getElementById("message").innerHTML = ""; parent.document.getElementById("file").value = ""; window.parent.updatepicture(""); parent.document.getElementById("message").innerHTML = "There was an error uploading your image. Please try again later."; parent.document.getElementById("message").innerHTML = "Your file is larger than 150kb. Please choose a different picture.";

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  • How to legally protect yourself from malicious and/or dumb users?

    - by wgpubs
    When building a public facing website that allows visitors to post comments, link to media and/or upload media (e.g. audio, video, images) ... what should I do to protect myself legally in the case such visitors link to or upload content that they shouldn't (e.g. adult oriented media, copyrighted images and/or media owned by someone else, etc...)? Some questions that come to mind in particular: Should I allow folks to post anonymously? If I make visitors agree to some kind of statement whereby they take full responsibility for what they upload, what should the copy of such a statement be? Please provide as specific as possible steps one should take if possible. Thanks!

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  • YouSendIt Alternative?

    - by user4855
    Looking for a reasonably priced alternative to YouSendIt's exorbitant pricing for an embedded, unbranded (i.e. no "Uploads by SomeCompany" or at the very least, discrete, subtle co-branding) file upload solution for my client's print shop Website. To do what we want to do with YouSendIt, we're looking at a corporate account of $995 USD plus $29.99 USD monthly fee, that is only sold pro-rated, so you have to buy the entire year's worth. To me, this is just unacceptable considering the commodity pricing of storage and bandwidth nowadays. For data, we're looking at roughly 10MB per upload, with perhaps 250-1000 uploads per month, with transient data storage of no more than 30 days (and more than likely 1-2 business days) for a total of 10 GB transfer (upload) and 10 GB transfer (download, to the print shop) at the very max each month. Any ideas? Everything I've found through searching seems to be geared more towards personal file sharing and not for embedding into Websites. Thanks

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  • Adobe Photoshop Vs Lightroom Vs Aperture

    - by Aditi
    Adobe Photoshop is the standard choice for photographers, graphic artists and Web designers. Adobe Photoshop Lightroom  & Apple’s Aperture are also in the same league but the usage is vastly different. Although Photoshop is most popular & widely used by photographers, but in many ways it’s less relevant to photographers than ever before. As Lightroom & Aperture is aimed squarely at photographers for photo-processing. With this write up we are going to help you choose what is right for you and why. Adobe Photoshop Adobe Photoshop is the most liked tool for the detailed photo editing & designing work. Photoshop provides great features for rollover and Image slicing. Adobe Photoshop includes comprehensive optimization features for producing the highest quality Web graphics with the smallest possible file sizes. You can also create startling animations with it. Designers & Editors know how important precise masking is, PhotoShop lets you do that with various detailing tools. Art history brush, contact sheets, and history palette are some of the smart features, which add to its viability. Download Whether you’re producing printed pages or moving images, you can work more efficiently and produce better results because of its smooth integration across other adobe applications. Buy supporting layer effects, it allows you to quickly add drop shadows, inner and outer glows, bevels, and embossing to layers. It also provides Seamless Web Graphics Workflow. Photoshop is hands-down the BEST for editing. Photoshop Cons: • Slower, less precise editing features in Bridge • Processing lots of images requires actions and can be slower than exporting images from Lightroom • Much slower with editing and processing a large number of images Aperture Apple Aperture is aimed at the professional photographer who shoots predominantly raw files. It helps them to manage their workflow and perform their initial Raw conversion in a better way. Aperture provides adjustment tools such as Histogram to modify color and white balance, but most of the editing of photos is left for Photoshop. It gives users the option of seeing their photographs laid out like slides or negatives on a light table. It boasts of – stars, color-coding and easy techniques for filtering and picking images. Aperture has moved forward few steps than Photoshop, but most of the editing work has been left for Photoshop as it features seamless Photoshop integration. Aperture Pros: Aperture is a step up from the iPhoto software that comes with every Mac, and fairly easy to learn. Adjustments are made in a logical order from top to bottom of the menu. You can store the images in a library or any folder you choose. Aperture also works really well with direct Canon files. It is just $79 if you buy it through Apple’s App Store Moving forward, it will run on the iPad, and possibly the iPhone – Adobe products like Lightroom and Photoshop may never offer these options It is much nicer and simpler user interface. Lightroom Lightroom does a smashing job of basic fixing and editing. It is more advanced tool for photographers. They can use it to have a startling photography effect. Light room has many advanced features, which makes it one of the best tools for photographers and far ahead of the other two. They are Nondestructive editing. Nothing is actually changed in an image until the photo is exported. Better controls over organizing your photos. Lightroom helps to gather a group of photos to use in a slideshow. Lightroom has larger Compare and Survey views of images. Quickly customizable interface. Simple keystrokes allow you to perform different All Lightroom controls are kept available in panels right next to the photos. Always-available History palette, it doesn’t go when you close lightroom. You gain more colors to work with compared to Photoshop and with more precise control. Local control, or adjusting small parts of a photo without affecting anything else, has long been an important part of photography. In Lightroom 2, you can darken, lighten, and affect color and change sharpness and other aspects of specific areas in the photo simply by brushing your cursor across the areas. Photoshop has far more power in its Cloning and Healing Brush tools than Lightroom, but Lightroom offers simple cloning and healing that’s nondestructive. Lightroom supports the RAW formats of more cameras than Aperture. Lightroom provides the option of storing images outside the application in the file system. It costs less than photoshop. Download Why PhotoShop is advanced than Lightroom? There are countless image processing plug-ins on the market for doing specialized processing in Photoshop. For example, if your image needs sophisticated noise reduction, you can use the Noiseware plug-in with Photoshop to do a much better job or noise removal than Lightroom can do. Lightroom’s advantages over Aperture 3 Will always have better integration with Photoshop. Lightroom is backed by bigger and more active user community (So abundant availability for tutorials, etc.) Better noise reduction tool. Especially for photographers the Lens-distortion correction tool  is perfect Lightroom Cons: • Have to Import images to work on them • Slows down with over 10,000 images in the catalog • For processing just one or two images this is a slower workflow Photoshop Pros: • ACR has the same RAW processing controls as Lightroom • ACR Histogram is specialized to the chosen color space (Lightroom is locked into ProPhoto RGB color space with an sRGB tone curve) • Don’t have to Import images to open in Bridge or ACR • Ability to customize processing of RAW images with Photoshop Actions Pricing and Availability Get LightRoomGet PhotoShop Latest version Of Photoshop can be purchased from Adobe store and Adobe authorized reseller and it costs US$999. Latest version of Aperture can be bought for US$199 from Apple Online store or Mac App Store. You can buy latest version of LightRoom from Adobe Store or Adobe Authorized reseller for US$299. 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