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  • The Windows Store... why did I sign up with this mess again?

    - by FransBouma
    Yesterday, Microsoft revealed that the Windows Store is now open to all developers in a wide range of countries and locations. For the people who think "wtf is the 'Windows Store'?", it's the central place where Windows 8 users will be able to find, download and purchase applications (or as we now have to say to not look like a computer illiterate: <accent style="Kentucky">aaaaappss</accent>) for Windows 8. As this is the store which is integrated into Windows 8, it's an interesting place for ISVs, as potential customers might very well look there first. This of course isn't true for all kinds of software, and developer tools in general aren't the kind of applications most users will download from the Windows store, but a presence there can't hurt. Now, this Windows Store hosts two kinds of applications: 'Metro-style' applications and 'Desktop' applications. The 'Metro-style' applications are applications created for the new 'Metro' UI which is present on Windows 8 desktop and Windows RT (the single color/big font fingerpaint-oriented UI). 'Desktop' applications are the applications we all run and use on Windows today. Our software are desktop applications. The Windows Store hosts all Metro-style applications locally in the store and handles the payment for these applications. This means you upload your application (sorry, 'app') to the store, jump through a lot of hoops, Microsoft verifies that your application is not violating a tremendous long list of rules and after everything is OK, it's published and hopefully you get customers and thus earn money. Money which Microsoft will pay you on a regular basis after customers buy your application. Desktop applications are not following this path however. Desktop applications aren't hosted by the Windows Store. Instead, the Windows Store more or less hosts a page with the application's information and where to get the goods. I.o.w.: it's nothing more than a product's Facebook page. Microsoft will simply redirect a visitor of the Windows Store to your website and the visitor will then use your site's system to purchase and download the application. This last bit of information is very important. So, this morning I started with fresh energy to register our company 'Solutions Design bv' at the Windows Store and our two applications, LLBLGen Pro and ORM Profiler. First I went to the Windows Store dashboard page. If you don't have an account, you have to log in or sign up if you don't have a live account. I signed in with my live account. After that, it greeted me with a page where I had to fill in a code which was mailed to me. My local mail server polls every several minutes for email so I had to kick it to get it immediately. I grabbed the code from the email and I was presented with a multi-step process to register myself as a company or as an individual. In red I was warned that this choice was permanent and not changeable. I chuckled: Microsoft apparently stores its data on paper, not in digital form. I chose 'company' and was presented with a lengthy form to fill out. On the form there were two strange remarks: Per company there can just be 1 (one, uno, not zero, not two or more) registered developer, and only that developer is able to upload stuff to the store. I have no idea how this works with large companies, oh the overhead nightmares... "Sorry, but John, our registered developer with the Windows Store is on holiday for 3 months, backpacking through Australia, no, he's not reachable at this point. M'yeah, sorry bud. Hey, did you fill in those TPS reports yesterday?" A separate Approver has to be specified, which has to be a different person than the registered developer. Apparently to Microsoft a company with just 1 person is not a company. Luckily we're with two people! *pfew*, dodged that one, otherwise I would be stuck forever: the choice I already made was not reversible! After I had filled out the form and it was all well and good and accepted by the Microsoft lackey who had to write it all down in some paper notebook ("Hey, be warned! It's a permanent choice! Written down in ink, can't be changed!"), I was presented with the question how I wanted to pay for all this. "Pay for what?" I wondered. Must be the paper they were scribbling the information on, I concluded. After all, there's a financial crisis going on! How could I forget! Silly me. "Ok fair enough". The price was 75 Euros, not the end of the world. I could only pay by credit card, so it was accepted quickly. Or so I thought. You see, Microsoft has a different idea about CC payments. In the normal world, you type in your CC number, some date, a name and a security code and that's it. But Microsoft wants to verify this even more. They want to make a verification purchase of a very small amount and are doing that with a special code in the description. You then have to type in that code in a special form in the Windows Store dashboard and after that you're verified. Of course they'll refund the small amount they pull from your card. Sounds simple, right? Well... no. The problem starts with the fact that I can't see the CC activity on some website: I have a bank issued CC card. I get the CC activity once a month on a piece of paper sent to me. The bank's online website doesn't show them. So it's possible I have to wait for this code till October 12th. One month. "So what, I'm not going to use it anyway, Desktop applications don't use the payment system", I thought. "Haha, you're so naive, dear developer!" Microsoft won't allow you to publish any applications till this verification is done. So no application publishing for a month. Wouldn't it be nice if things were, you know, digital, so things got done instantly? But of course, that lackey who scribbled everything in the Big Windows Store Registration Book isn't that quick. Can't blame him though. He's just doing his job. Now, after the payment was done, I was presented with a page which tells me Microsoft is going to use a third party company called 'Symantec', which will verify my identity again. The page explains to me that this could be done through email or phone and that they'll contact the Approver to verify my identity. "Phone?", I thought... that's a little drastic for a developer account to publish a single page of information about an external hosted software product, isn't it? On Facebook I just added a page, done. And paying you, Microsoft, took less information: you were happy to take my money before my identity was even 'verified' by this 3rd party's minions! "Double standards!", I roared. No-one cared. But it's the thought of getting it off your chest, you know. Luckily for me, everyone at Symantec was asleep when I was registering so they went for the fallback option in case phone calls were not possible: my Approver received an email. Imagine you have to explain the idiot web of security theater I was caught in to someone else who then has to reply a random person over the internet that I indeed was who I said I was. As she's a true sweetheart, she gave me the benefit of the doubt and assured that for now, I was who I said I was. Remember, this is for a desktop application, which is only a link to a website, some pictures and a piece of text. No file hosting, no payment processing, nothing, just a single page. Yeah, I also thought I was crazy. But we're not at the end of this quest yet. I clicked around in the confusing menus of the Windows Store dashboard and found the 'Desktop' section. I get a helpful screen with a warning in red that it can't find any certified 'apps'. True, I'm just getting started, buddy. I see a link: "Check the Windows apps you submitted for certification". Well, I haven't submitted anything, but let's see where it brings me. Oh the thrill of adventure! I click the link and I end up on this site: the hardware/desktop dashboard account registration. "Erm... but I just registered...", I mumbled to no-one in particular. Apparently for desktop registration / verification I have to register again, it tells me. But not only that, the desktop application has to be signed with a certificate. And not just some random el-cheapo certificate you can get at any mall's discount store. No, this certificate is special. It's precious. This certificate, the 'Microsoft Authenticode' Digital Certificate, is the only certificate that's acceptable, and jolly, it can be purchased from VeriSign for the price of only ... $99.-, but be quick, because this is a limited time offer! After that it's, I kid you not, $499.-. 500 dollars for a certificate to sign an executable. But, I do feel special, I got a special price. Only for me! I'm glowing. Not for long though. Here I started to wonder, what the benefit of it all was. I now again had to pay money for a shiny certificate which will add 'Solutions Design bv' to our installer as the publisher instead of 'unknown', while our customers download the file from our website. Not only that, but this was all about a Desktop application, which wasn't hosted by Microsoft. They only link to it. And make no mistake. These prices aren't single payments. Every year these have to be renewed. Like a membership of an exclusive club: you're special and privileged, but only if you cough up the dough. To give you an example how silly this all is: I added LLBLGen Pro and ORM Profiler to the Visual Studio Gallery some time ago. It's the same thing: it's a central place where one can find software which adds to / extends / works with Visual Studio. I could simply create the pages, add the information and they show up inside Visual Studio. No files are hosted at Microsoft, they're downloaded from our website. Exactly the same system. As I have to wait for the CC transcripts to arrive anyway, I can't proceed with publishing in this new shiny store. After the verification is complete I have to wait for verification of my software by Microsoft. Even Desktop applications need to be verified using a long list of rules which are mainly focused on Metro-style applications. Even while they're not hosted by Microsoft. I wonder what they'll find. "Your application wasn't approved. It violates rule 14 X sub D: it provides more value than our own competing framework". While I was writing this post, I tried to check something in the Windows Store Dashboard, to see whether I remembered it correctly. I was presented again with the question, after logging in with my live account, to enter the code that was just mailed to me. Not the previous code, a brand new one. Again I had to kick my mail server to pull the email to proceed. This was it. This 'experience' is so beyond miserable, I'm afraid I have to say goodbye for now to the 'Windows Store'. It's simply not worth my time. Now, about live accounts. You might know this: live accounts are tied to everything you do with Microsoft. So if you have an MSDN subscription, e.g. the one which costs over $5000.-, it's tied to this same live account. But the fun thing is, you can login with your live account to the MSDN subscriptions with just the account id and password. No additional code is mailed to you. While it gives you access to all Microsoft software available, including your licenses. Why the draconian security theater with this Windows Store, while all I want is to publish some desktop applications while on other Microsoft sites it's OK to simply sign in with your live account: no codes needed, no verification and no certificates? Microsoft, one thing you need with this store and that's: apps. Apps, apps, apps, apps, aaaaaaaaapps. Sorry, my bad, got carried away. I just can't stand the word 'app'. This store's shelves have to be filled to the brim with goods. But instead of being welcomed into the store with open arms, I have to fight an uphill battle with an endless list of rules and bullshit to earn the privilege to publish in this shiny store. As if I have to be thrilled to be one of the exclusive club called 'Windows Store Publishers'. As if Microsoft doesn't want it to succeed. Craig Stuntz sent me a link to an old blog post of his regarding code signing and uploading to Microsoft's old mobile store from back in the WinMo5 days: http://blogs.teamb.com/craigstuntz/2006/10/11/28357/. Good read and good background info about how little things changed over the years. I hope this helps Microsoft make things more clearer and smoother and also helps ISVs with their decision whether to go with the Windows Store scheme or ignore it. For now, I don't see the advantage of publishing there, especially not with the nonsense rules Microsoft cooked up. Perhaps it changes in the future, who knows.

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  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

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  • SQL Error Log Message- 'ACCESS_METHODS_SCAN_RANGE_GENERATOR'

    - by Chirag
    One of our SQL2005 Enterprise Servers running on Win2003 became unresponsive and on reboot I saw these errors logged before it went down. Date 17/09/2009 10:16:22 Log SQL Server (Archive #1 - 17/09/2009 10:17:00) Source spid111 Message Timeout occurred while waiting for latch: class 'ACCESS_METHODS_SCAN_RANGE_GENERATOR', id 000000002A761760, type 4, Task 0x000000000E609EB8 : 14, waittime 600, flags 0x1a, owning task 0x000000000E6129B8. Continuing to wait. Anyone know what this error points or relates to? Many thanks in advance.

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  • windows 2003 server : can't find a primary authoritative dns server for the name srv.domain1.local [

    - by phill
    I originally tried to rejoin a computer to a network which led to a "cannot find domain" error. The username/password box don't even come up. some tests i ran: I can ping the server, however I can't ping the domain name domain1.local. nslookup can't find the domain either. It looks to the isp's dns instead of my own to resolve the local machines. So i go to the dns and run netdiag.exe and gives me this error. DNS test . . . . . . . . . . . . . : Failed [WARNING] Cannot find a primary authoritative DNS server for the name 'stmartinsrv.stmartin.local.'. [RCODE_SERVER_FAILURE] The name 'srv.domain1.local.' may not be registered in DNS. [WARNING] The DNS entries for this DC are not registered correctly on DNS se rver '68.94.156.1'. Please wait for 30 minutes for DNS server replication. [WARNING] The DNS entries for this DC are not registered correctly on DNS se rver '68.94.157.1'. Please wait for 30 minutes for DNS server replication. [FATAL] No DNS servers have the DNS records for this DC registered. Redir and Browser test . . . . . . : Passed List of NetBt transports currently bound to the Redir NetBT_Tcpip_{04BB0F6B-06AE-4D60-80C8-2A7A24C1D87B} The redir is bound to 1 NetBt transport. List of NetBt transports currently bound to the browser NetBT_Tcpip_{04BB0F6B-06AE-4D60-80C8-2A7A24C1D87B} The browser is bound to 1 NetBt transport. from previous postings, I've tried adding the domain suffix to the nic ip properties to both the client machine and the dc server which didn't help. any ideas? thanks in advance

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  • vSphere Client vCenter Template Customization Specification Using Windows Sysprep Unattended Answer XML File

    - by Brian
    I'm trying to setup a vSphere Client vCenter v5.0.0 Build 455964 Template Customization Specification using a Windows Sysprep unattended answer XML file for Win2008R2. However I didn't know how Sysprep worked before attempting this so it was a time-consuming nightmare (even after reviewing VMware vSphere ESXi 5's documentation)! I think I've figure out what I'm supposed to be doing, but it's still not working. The biggest problem at this point is that vSphere Client vCenter Customization Specification IP address information is not sticking when I load a Sysprep XML file with just 1 basic setting! This can only be a bug. Here is the process I'm using: PROCESS for Windows - vSphere Client Install Windows OS install VM Tools customize Windows (GPOs can be used to do this after deployment) install Applications (GPOs can be used to do this after deployment too) shutdown the VM convert the VM to a template create a custom Windows Sysprep XML answer file with desired customizations View Management Customization Specifications Manager create "New" Specification for "Target Virtual Machine OS" select Windows check "Use Custom Sysprep Answer File" (ADDS: Custom Sysprep File. KEEPS: Network (IP), Operating System Options (SID, Sysprep /generalize). REPLACES: Registration Information of Owner Name & Organization, Computer Name, Windows License (Key), Administrator Password, Time Zone, Run Once, Workgroup or Domain) name it as "VMwareCS-OS####R#x32/64w/Sysprep-TEST" (CS=Customization Specification) set Description as "Created YYYY/MM/DD by FLast" NEXT import a Sysprep answer file from secure location NEXT Custom settings NEXT click "..." box to right of "Use DHCP" set "Use the following IP settings:" for "IP Address" fill out the first 2 octets set appropriate values for other 2-3 fields set DNS server addresses OK NEXT check "Generate New Security ID (SID)" ALWAYS as template is likely a domain-member computer so it can be updated occasionally NEXT Finish View Inventory VMs and Templates right-click previously completed template Deploy Virtual Machine from this Template provide the new OS name (max15char) select inventory location NEXT select Host/Cluster (wait for validation to succeed) NEXT select Resource Pool (wait for validation to succeed) NEXT select Storage location NEXT check "Power on this virtual machine after creation" select "Customize using an existing customization specification" select desired specification select "Use the Customization Wizard to temporarily adjust the specification before deployment" NEXT NEXT Custom settings? NEXT check "Generate New Security ID (SID)" ALWAYS as template is likely a domain-member computer so it can be updated occasionally NEXT Finish Finish. I know a community member named "brian" (http://serverfault.com/users/25904/brian) has worked with this scenario before, but I couldn't figure out how to contact him directly, so Brian if you see this message could you provide some information to help? Thanks, Brian

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  • Prevent Explorer From Expanding Network Folders when in Folders View

    - by Chris
    When you are browsing a network share and there are over 1000 folders in the root (like at work), is there a way to prevent Explorer from expanding all the Folders when you have the "Folders" view enabled? Explorer will open the folder your double clicked on, and show that in the right navigation pane, and it's great, but wait about five seconds and the rest of the folder list pops into view, I'd rather that not happen. There is only one folder I'm interested in (or have access to), and it's annoying waiting for Explorer to load the rest of the files.

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  • Will I be able to activate my MSDN media Windows Home Server with an OEM license key?

    - by Peter Stuer
    Can I go ahead and install a Windows Home Server using an MSDN iso ( en_windows_home_server_installation_disc_x86_dvd_x14-24276.iso ), and activate it later when my OEM box arrives (OEM sku as bougth from Amazon, http://www.amazon.co.uk/Microsoft-OEM-Home-Server-WIN32/dp/B001E5Q8CO/ ) , or will I have to wait and use the media that ships with the license? 1) I know that you can not do his with the trial, but the MSDN iso is listed as "retail". 2) I do not wish to use the MSDN activation key for this install.

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  • Convert to WAN port

    - by Ramon Marco Navarro
    I have a ADSL2+ Modem/Router. Is it possible to set one out of four of the LAN ports as a WAN port? If yes, how? The brand/model is: Prolink H9200P. I already contacted Prolink about this and the site said to wait for one business day. But I'm still asking here just in case someone could answer faster than Prolink. Thank you.

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  • Debian (wheezy) force cache to RAM

    - by Marek Javurek
    I have Linux server running about 6 game servers. I have 3 GB total of RAM but I use only about 500 MB. Is there a way to cache one of my game servers (all the files - even not actually used maps etc. - about 1,5 GB) to RAM? The reason I want to do this is because my Linux server is virtual and the hard drives ar very slow, so there is really big IO wait time. IO: http://i.stack.imgur.com/7HLhB.png

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  • Using autohotkey with a gamepad

    - by Phenom
    I can map buttons on a gamepad like this: Joy2:: Send {Up down} ; Hold down the left-arrow key. KeyWait Joy2 ; Wait for the user to release the joystick button. Send {Up up} ; Release the left-arrow key. return However I want to remap the directional pad to do the same thing instead. How can I do this?

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  • Will I be able to activate my MSDN media Windows Home Server with an OEM license key?

    - by Peter Stuer
    Can I go ahead and install a Windows Home Server using an MSDN iso (en_windows_home_server_installation_disc_x86_dvd_x14-24276.iso), and activate it later when my OEM box arrives (OEM sku as bought from Amazon, http://www.amazon.co.uk/Microsoft-OEM-Home-Server-WIN32/dp/B001E5Q8CO/) , or will I have to wait and use the media that ships with the license? I know that you can not do his with the trial, but the MSDN iso is listed as "retail". I do not wish to use the MSDN activation key for this install.

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  • On Windows how can I prevent login until a software package has been installed?

    - by Phil Hannent
    I have an MSI which is configured for machine level installation because it is a device driver. I can deploy it via Active Directory and Group Policy just fine. However on a newly booted machine a user can login before the installation has a chance to complete and I get an warning in the event log saying it couldn't complete and will be tried at next reboot. How can I make the login screen wait for the installation to be completed?

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  • Cannot get Postgresql to start on Ubuntu Hardy

    - by Greg Arcara
    I am getting this error with Postgresql 8.4 on Ubuntu Hardy: $./postgres -D /usr/local/pgsql/data LOG: could not bind IPv4 socket: Cannot assign requested address HINT: Is another postmaster already running on port 5432? If not, wait a few seconds and retry. WARNING: could not create listen socket for "localhost" FATAL: could not create any TCP/IP sockets Here is my hosts file content (been finding a lot of stuff about this so just posting it now: 127.0.0.1 localhost 127.0.1.1 Home-Dev

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  • long access times and errors in iis application

    - by user55862
    I am having an issue with an IIS application (details of environment at the end of the message). The web site works great most of the time and I cannot reproduce any error in our test system. On the live system however with on averare of 5-15 requests per second I have a problem with that some requests (about 0.05%) will take over 300 seconds to complete. The other requests complete withing 5-10 seconds. It seem like if all the errornous requests end up with a Timer_EntityBody error in the error log. I have never seen this as an end user but I guess that they will receive some kind of error message. I am trying to find out what can be causing this errornous behaviour. Any ideas are welcome. I have read something about that there can be an MTU issue if ICMP and MTU protocols are blocked in the firewall. Does that sound reasonable? I have also read about updating to IIS 7 should do the trick. Does it sound reasonable? I think that the problem has another cause but I have no idea of what. I have tried running hte perormance monitor, monitoring for database locks and active transaction counts. I can see some of these in the perfmon log for the MSSQL server (another machine) for example: Active transactions is sometimes peaking and sometimes for long periods Lock waits per seconds is sometimes peaking Transactions per second is sometimes peaking Page IO Latch wait is sometimes peaking Lock wait time (ms) is sometimes peaking But I cannot see that any of these correlate to the errors in the IIS error log. On the IIS server machine I can also see with perfmon that some values peak a few times during a day: Request execution time Avg disk queue length I can neither see that any of these correlate to the errors in the IIS error log. In the below code I have anonymized by replacing some parts with HIDDEN The following can be seen in the access log 2010-10-01 08:35:05 W3SVC1301873091 **HIDDEN** POST /**HIDDEN**/Modules/BalanceModule.aspx - 80 - **HIDDEN** Mozilla/4.0+(compatible;+MSIE+7.0;+Windows+NT+5.1;+.NET+CLR+2.0.50727;+.NET+CLR+3.0.4506.2152;+.NET+CLR+3.5.30729;+.NET4.0C;+.NET4.0E) ASP.NET_SessionId=**HIDDEN** 400 0 64 0 2241 127799 At the same time the following can be seen in the error log: 2010-10-01 08:35:05 **HIDDEN** 1999 **HIDDEN** 80 HTTP/1.0 POST /**HIDDEN**/Modules/BalanceModule.aspx - 1301873091 Timer_EntityBody Test+Pool I can tell the following about the environment: Server: Windows Server 2003 x64 SP2 running on VMWare HTTP Server: IIS v6.0 with ASP.NET 2.0.50727 Antivirus: Trend Micro OfficeScan (Is it a good idea to have this on a server?)

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  • kill -9 doesn't work

    - by Daniel
    I have a server with 3 oracle instances on it, and the file system is nfs with netapp. After shutdown the databases, one process for each database doesn't quit for a long time. Each kill -i doesn't work. I tried to truss, pfile it, the command through error. And iostat shows there are lots of IO to the netapp server. So someone said the process was busy writing data to remote netapp server, and before the write complete, it won't quit. So what need to be done was just wait until all the IO was done. After wait for longer time (about 1.5 hours), the processes exit. So my question is: how can a process ignore the kill signal? As far as I know, if we kill -9, it will stop immediately. Do you encounter such situation kill -i doesn't kill the process right away? TEST7-stdby-phxdbnfs11$ ps -ef|grep dbw0 oracle 1469 25053 0 22:36:53 pts/1 0:00 grep dbw0 oracle 26795 1 0 21:55:23 ? 0:00 ora_dbw0_TEST7 oracle 1051 1 0 Apr 08 ? 3958:51 ora_dbw0_TEST2 oracle 471 1 0 Apr 08 ? 6391:43 ora_dbw0_TEST1 TEST7-stdby-phxdbnfs11$ kill -9 1051 TEST7-stdby-phxdbnfs11$ ps -ef|grep dbw0 oracle 1493 25053 0 22:37:07 pts/1 0:00 grep dbw0 oracle 26795 1 0 21:55:23 ? 0:00 ora_dbw0_TEST7 oracle 1051 1 0 Apr 08 ? 3958:51 ora_dbw0_TEST2 oracle 471 1 0 Apr 08 ? 6391:43 ora_dbw0_TEST1 TEST7-stdby-phxdbnfs11$ kill -9 471 TEST7-stdby-phxdbnfs11$ ps -ef|grep dbw0 oracle 26795 1 0 21:55:23 ? 0:00 ora_dbw0_TEST7 oracle 1051 1 0 Apr 08 ? 3958:51 ora_dbw0_TEST2 oracle 471 1 0 Apr 08 ? 6391:43 ora_dbw0_TEST1 oracle 1495 25053 0 22:37:22 pts/1 0:00 grep dbw0 TEST7-stdby-phxdbnfs11$ ps -ef|grep smon oracle 1524 25053 0 22:38:02 pts/1 0:00 grep smon TEST7-stdby-phxdbnfs11$ ps -ef|grep dbw0 oracle 1526 25053 0 22:38:06 pts/1 0:00 grep dbw0 oracle 26795 1 0 21:55:23 ? 0:00 ora_dbw0_TEST7 oracle 1051 1 0 Apr 08 ? 3958:51 ora_dbw0_TEST2 oracle 471 1 0 Apr 08 ? 6391:43 ora_dbw0_TEST1 TEST7-stdby-phxdbnfs11$ kill -9 1051 471 26795 TEST7-stdby-phxdbnfs11$ ps -ef|grep dbw0 oracle 1528 25053 0 22:38:19 pts/1 0:00 grep dbw0 oracle 26795 1 0 21:55:23 ? 0:00 ora_dbw0_TEST7 oracle 1051 1 0 Apr 08 ? 3958:51 ora_dbw0_TEST2 oracle 471 1 0 Apr 08 ? 6391:43 ora_dbw0_TEST1 TEST7-stdby-phxdbnfs11$ truss -p 26795 truss: unanticipated system error: 26795 TEST7-stdby-phxdbnfs11$ pfiles 26795 pfiles: unanticipated system error: 26795

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  • Script Editor in Snow Leopard painfully slow after adding apps to Library

    - by Kio Dane
    I have four different Macs that I use from time to time, and on each of them I notice a constant: adding more items to AppleScript Editor's Library window slows performance of mundane operations (opening a dictionary, switching between Library window and editor window, scrolling in the Library window, etc). In Leopard, I noticed little to no latency in opening a dictionary in Script Editor, but Snow Leopard's AppleScript Editor kills my productivity by making me wait on it with most UI interactions with the Library window.

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  • Installing Framework 4.0 Failed

    - by user1565210
    I am trying to install Framework 4.0 on a Windows server 2003 SP2 needed for My ASP.NET application, but it fails during installation! Current framework is version 2.0. Below is a piece of the logfile: [8/2/2012, 13:37:21]Wait for Item (RGB9RAST_x86.msi) to be available [8/2/2012, 13:39:9]Final Result: Installation failed with error code: (0x80070005), "Access is denied. " (Elapsed time: 0 00:01:59). [8/2/2012, 13:39:31]WM_ACTIVATEAPP: Focus stealer's windows WAS visible, NOT taking back focus

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  • OSX's built-in VNC server disconnects me randomly, but frequently

    - by ZorbaTHut
    I've been using OSX's VNC service to connect remotely from a Windows XP box, via TightVNC. Everything seems to work normally, except that frequently - anywhere from ten seconds to ten minutes - the connection locks up entirely, without any sort of error message. The only solution is to reconnect and wait for it to lock up again. How can this be fixed permanently?

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  • Certain SFTP user cannot connect

    - by trobrock
    I have my Ubuntu Server set up so users with the group of sftponly can connect with sftp, but have a shell of /bin/false, and they connect to their home directories. This is working fine with three of the user accounts I have. But I added a new user account today the same way that I added the others and it will not successfully connect. sftp -vvv user@hostname debug1: Next authentication method: password user@hostname's password: debug3: packet_send2: adding 48 (len 73 padlen 7 extra_pad 64) debug2: we sent a password packet, wait for reply debug1: Authentication succeeded (password). debug2: fd 5 setting O_NONBLOCK debug3: fd 6 is O_NONBLOCK debug1: channel 0: new [client-session] debug3: ssh_session2_open: channel_new: 0 debug2: channel 0: send open debug1: Requesting [email protected] debug1: Entering interactive session. debug1: channel 0: free: client-session, nchannels 1 debug3: channel 0: status: The following connections are open: #0 client-session (t3 r-1 i0/0 o0/0 fd 5/6 cfd -1) debug3: channel 0: close_fds r 5 w 6 e 7 c -1 debug1: fd 0 clearing O_NONBLOCK debug3: fd 1 is not O_NONBLOCK Connection to hostname closed by remote host. Transferred: sent 2176, received 1848 bytes, in 0.0 seconds Bytes per second: sent 127453.3, received 108241.6 debug1: Exit status -1 Connection closed For a successful user: sftp -vvv good_user@hostname debug1: Next authentication method: password good_user@hostname's password: debug3: packet_send2: adding 48 (len 63 padlen 17 extra_pad 64) debug2: we sent a password packet, wait for reply debug1: Authentication succeeded (password). debug2: fd 5 setting O_NONBLOCK debug3: fd 6 is O_NONBLOCK debug1: channel 0: new [client-session] debug3: ssh_session2_open: channel_new: 0 debug2: channel 0: send open debug1: Requesting [email protected] debug1: Entering interactive session. debug2: callback start debug2: client_session2_setup: id 0 debug1: Sending subsystem: sftp debug2: channel 0: request subsystem confirm 1 debug2: fd 3 setting TCP_NODELAY debug2: callback done debug2: channel 0: open confirm rwindow 0 rmax 32768 debug2: channel 0: rcvd adjust 2097152 debug2: channel_input_status_confirm: type 99 id 0 debug2: subsystem request accepted on channel 0 debug2: Remote version: 3 debug2: Server supports extension "[email protected]" revision 1 debug2: Server supports extension "[email protected]" revision 2 debug2: Server supports extension "[email protected]" revision 2 debug3: Sent message fd 3 T:16 I:1 debug3: SSH_FXP_REALPATH . -> / sftp> I cannot figure out why one user will work and the other wont, I have restart the ssh service after adding the user. I have even removed the user and added them again to be sure I am adding it correctly.

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  • alternative filesystems for SSD

    - by freedrull
    I am tired of watching fsck check my filesystem when my eeepc 901 shuts down abruptly due to a crash. I know that with a journaling filesystem, I won't have to wait for a check. However, I am well aware of the poor I/O performance of the SSD, so I can imagine using a journaling filesystem being even more frustrating, since there will be constant writes to the journal? I will buy a new laptop without such a crummy ssd someday but, is there anything I can do now, on the software side of things?

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  • Update to recent stable php in Ubuntu 12.04

    - by Jurian Sluiman
    We run an Ubuntu 12.04 server where php 5.3.10 is installed by default. I thought Ubuntu did only apply bugfixes in their updates, so micros like 5.3.x should pass through. Apparently, our version isn't updated, but we are stuck with a critical bug in php which is solved in 5.3.15. Should I wait longer for this release to bubble up? Or are there safe repositories to use for Ubuntu to continuously update php and php related packages?

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  • .htaccess time on godaddy

    - by doug
    Hi there I'm trying to run a cakephp application on a godaddy linux account. The problem is that i get the error 500. I've read on cakephp discussion group that i have to edit the .htaccess file. 1) How much do i have to wait until i see the result? 2) More information about this error may be available in the server error log. Where are those servers log on a godaddy linux hosted account?

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  • Ubuntu server 10.04 doesn't boot into installed Gnome desktop automatically

    - by Tong Wang
    I've installed Ubuntu server 10.04 and then installed Gnome desktop on top of it, because I am new to Linux and its command line, I need the GUI desktop to help me get around. However, the problem I got is that the server doesn't boot into the GUI desktop when powered on. It's booting into a shell like this: Gave up waiting for root device. Common problems: - Boot args (cat /proc/cmdline) - Check rootdelay= (did the system wait long enought?) - check root= (did the system wait for the right device?) - Missing modules (cat /proc/modules; ls /dev) ALERT! /dev/mapper/cecdata-root does not exist. Dropping to a shell! BusyBox v1.13.3 (Ubuntu 1:1.13.3-1ubuntu11) built-in shell (ash) Enter 'help' for a list of built-in commands. (initramfs) result of (cat /proc/cmdline) BOOT_IMAGE=/vmlinuz-2.6.32-28-server root=/dev/mapper/cecdata-root ro quiet Then I have type "exit" to exit the shell and then it boots into Gnome. Any idea what's wrong? Edit: add output for the following commands wt@cecdata:~$ ls /dev/mapper/ cecdata-root cecdata-swap_1 control wt@cecdata:~$ fdisk -l wt@cecdata:~$ wt@cecdata:~$ cat /etc/fstab # /etc/fstab: static file system information. # # Use 'blkid -o value -s UUID' to print the universally unique identifier # for a device; this may be used with UUID= as a more robust way to name # devices that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 /dev/mapper/cecdata-root / ext4 errors=remount-ro 0 1 # /boot was on /dev/sda1 during installation UUID=1635be41-d025-405e-b4a3-6f0abedb7aab /boot ext2 defaults 0 2 /dev/mapper/cecdata-swap_1 none swap sw 0 0 wt@cecdata:~$ Adding output for lsmod wt@cecdata:~$ lsmod Module Size Used by fbcon 39270 71 tileblit 2487 1 fbcon font 8053 1 fbcon bitblit 5811 1 fbcon softcursor 1565 1 bitblit dell_wmi 2177 0 dcdbas 6918 0 vga16fb 12757 1 vgastate 9857 1 vga16fb psmouse 64576 0 serio_raw 4950 0 power_meter 9473 0 bnx2 72874 0 lp 9336 0 parport 37160 1 lp mptsas 50592 2 usbhid 41116 0 mptscsih 37167 1 mptsas hid 83568 1 usbhid mptbase 91674 2 mptsas,mptscsih scsi_transport_sas 33021 1 mptsas

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