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  • Obtain rectangle indicating 2D world space camera can see

    - by Gareth
    I have a 2D tile based game in XNA, with a moveable camera that can scroll around and zoom. I'm trying to obtain a rectangle which indicates the area, in world space, that my camera is looking at, so I can render anything this rectangle intersects with (currently, everything is rendered). So, I'm drawing the world like this: _SpriteBatch.Begin( SpriteSortMode.FrontToBack, null, SamplerState.PointClamp, // Don't smooth null, null, null, _Camera.GetTransformation()); The GetTransformation() method on my Camera object does this: public Matrix GetTransformation() { _transform = Matrix.CreateTranslation(new Vector3(-_pos.X, -_pos.Y, 0)) * Matrix.CreateRotationZ(Rotation) * Matrix.CreateScale(new Vector3(Zoom, Zoom, 1)) * Matrix.CreateTranslation(new Vector3(_viewportWidth * 0.5f, _viewportHeight * 0.5f, 0)); return _transform; } The camera properties in the method above should be self explanatory. How can I get a rectangle indicating what the camera is looking at in world space?

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  • Cannot install ia32-libs on a 64 bit Ubuntu installation

    - by Swarnendu Biswas
    I am using a 64-bit installation of Oneiric. I need to install the ia32-libs package to get some applications (evince, adobe reader) to work. For example, adobe reader is giving the following error: error while loading shared libraries: libGL.so.1: cannot open shared object file: No such file or directory. However, I am not able to install it since it is showing a dependency on ia32-libs-multiarch, which in turn is showing a dependency on gstreamer0.10-plugins-good:i386. This in turn depends on few other packages. How can I install these packages safely and still meet all the dependencies.

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  • The how of a collision engine

    - by JXPheonix
    This is a very, very broad question - what is the general algorithm of how a collision engine works? No code in specific, but rather, just a general idea of how a collision engine does what it does, constantly refreshing the points of an object and comparing it to other objects? (see, I have the general gist of it here.) A collision engine is basically an engine used in games (generally) so that your player (call him Bob), whenever bob moves into a wall, Bob stops, Bob does not walk through the wall. They also generally handle the gravity in a game and environmental things like that.

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  • Logic in Entity Components Systems

    - by aaron
    I'm making a game that uses an Entity/Component architecture basically a port of Artemis's framework to c++,the problem arises when I try to make a PlayerControllerComponent, my original idea was this. class PlayerControllerComponent: Component { public: virtual void update() = 0; }; class FpsPlayerControllerComponent: PlayerControllerComponent { public: void update() { //handle input } }; and have a system that updates PlayerControllerComponents, but I found out that the artemis framework does not look at sub-classes the way I thought it would. So all in all my question here is should I make the framework aware of subclasses or should I add a new Component like object that is used for logic.

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  • What are the basic skills a beginner JavaScript programmer should have?

    - by Sanford
    In NYC, we are working on creating a collaborative community programming environment and trying to segment out software engineers into differing buckets. At present, we are trying to define: Beginners Intermediates Advanced Experts (and/or Masters) Similar to an apprenticeship, you would need to demonstrate specific skills to achieve different levels. Right now, we have identified beginner programming skills as: Object - method, attributes, inheritance Variable - math, string, array, boolean - all are objects Basic arithmetic functions - precedence of functions String manipulation Looping - flow control Conditionals - boolean algebra This is a first attempt, and it is a challenge since we know the natural tension between programming and software engineering. How would you create such a skills-based ranking for JavaScript in this manner? For example, what would be the beginner JavaScript skills that you would need to have to advance to the intermediate training? And so on.

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  • Silverlight 4 Twitter Client &ndash; Part 7

    - by Max
    Download this article as a PDF Welcome back :) This week we are going to look at something more exciting and a much required feature for any twitter client – auto refresh so as to show new status updates. We are going to achieve this using Silverlight 4 Timers and a bit and refresh our datagrid every 2 minutes to show new updates. We will do this so that we do only minimal request to the twitter api, so that twitter does not block us – there is a limit of 150 request an hour. Let us get started now. Also we will get the profile user id hyperlinked, so that when ever the user click on it, we will take them to their twitter page. Also it was a pain to always run this application by pressing F5, then it would open in a browser you would have to right click uninstall and install it again to see any changes. All this and yet we were not able to debug it :( Now there is a solution for this to run a silverlight application directly out of browser and yet have the debug feature. Super cool, here is how. Right on the Silverlight project and go to debug and then select the Out-Of-Browser application option and choose the *.Web project. Then just right click on the SL project and set as Startup Project. There you go, now every time you press F5, it will automatically run out of browser and still have the debug options. I go to know about this after some binging. Now let us jump to the core straight away. 1) To get the user id hyperlinked, we need to have a DataGridTemplateColumn and within that have a HyperLinkButton. The code for this will  be <data:DataGridTemplateColumn> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <HyperlinkButton Click="HyperlinkButton_Click" Content="{Binding UserName}" TargetName="_blank" ></HyperlinkButton> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> </data:DataGridTemplateColumn> 2) Now let us look at how we are getting this done by looking into HyperlinkButton_Click event handler. There we will dynamically set the NavigateUri to the twitter page. I tried to do this using some binding, eval like stuff as in ASP.NET, but no luck! private void HyperlinkButton_Click(object sender, RoutedEventArgs e) { HyperlinkButton hb = (HyperlinkButton)e.OriginalSource; hb.NavigateUri = new Uri("http://twitter.com/" + hb.Content.ToString(), UriKind.Absolute); } 3) Now we need to switch on our Timer right in the OnNavigated to event on our SL page. So we need to modify our OnNavigated event to some thing like below: protected override void OnNavigatedTo(NavigationEventArgs e) { image1.Source = new BitmapImage(new Uri(GlobalVariable.profileImage, UriKind.Absolute)); this.Title = GlobalVariable.getUserName() + " - Home"; if (!GlobalVariable.isLoggedin()) this.NavigationService.Navigate(new Uri("/Login", UriKind.Relative)); else { currentGrid = "Timeline-Grid"; TwitterCredentialsSubmit(); myDispatcherTimer.Interval = new TimeSpan(0, 0, 0, 60, 0); myDispatcherTimer.Tick += new EventHandler(Each_Tick); myDispatcherTimer.Start(); } } I use a global string – here it is currentGrid variable to indicate what is bound in the datagrid so that after every timer tick, I can rebind the latest data to it again. Like I will only rebind the friends timeline again if the data grid currently holds it and I’ll only rebind the respective list status again in the data grid, if already a list status is bound to the data grid. In the above timer code, its set to trigger the Each_Tick event handler every 1 minute (60 seconds). TimeSpan takes in (days, hours, minutes, seconds, milliseconds). 4) Now we need to set the list name in the currentGrid variable when a list button is clicked. So add the code line below to the list button event handler currentGrid = currentList = b.Content.ToString(); 5) Now let us see how Each_Tick event handler is implemented. public void Each_Tick(object o, EventArgs sender) { if (!currentGrid.Equals("Timeline-Grid")) getListStatuses(currentGrid); else { WebRequest.RegisterPrefix("https://", System.Net.Browser.WebRequestCreator.ClientHttp); WebClient myService = new WebClient(); myService.AllowReadStreamBuffering = true; myService.UseDefaultCredentials = false; myService.Credentials = new NetworkCredential(GlobalVariable.getUserName(), GlobalVariable.getPassword()); myService.DownloadStringCompleted += new DownloadStringCompletedEventHandler(TimelineRequestCompleted); myService.DownloadStringAsync(new Uri("https://twitter.com/statuses/friends_timeline.xml")); } } If the data grid hold friends timeline, I just use the same bit of code we had already to bind the friends timeline to the data grid. Copy Paste. But if it is some list timeline that is bound in the datagrid, I then call the getListStatus method with the currentGrid string which will actually be holding the list name. 6) I wanted to make the hyperlinks inside the status message as hyperlinks and when the user clicks on it, we can then open that link. I tried using a convertor and using a regex to recognize a url and wrap it up with a href, but that is not gonna work in silverlight textblock :( Anyways that convertor code is in the zip file. 7) You can get the complete project files from here. 8) Please comment below for your doubts, suggestions, improvements. I will try to reply as early as possible. Thanks for all your support. Technorati Tags: Silverlight 4,Datagrid,Twitter API,Silverlight Timer

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  • Multiple Vertex Buffers per Mesh

    - by Daniel
    I've run into the situation where the size of my mesh with all its vertices and indices, is larger than the (optimal) vertex buffer object upper limit (~8MB). I was wondering if I can sub-divide the mesh across multiple vertex buffers, and somehow retain validity of the indices. Ie a triangle with a indice at the first vertex, and an indice at the last (ie in seperate VBOs). All the while maintaining this within Vertex Array Objects. My thoughts are, save myself the hassle, and for meshes (messes :P) such as this, just use the necessary size ( 8MB); which is what I do at the moment. But ideally my buffer manager (wip) at the moment is using optimal sizes; I may just have to make a special case then... Any ideas? If necessary, a simple C++ code example is appreciated. Note: I have also cross-posted this on stackoverflow, as I was not sure as to which it would be more suitable (its partly a design question).

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  • Oracle Speakers at QCon New York, June 18-20, 2012

    - by Bob Rhubart
    If you're attending the QCon Conference in NYC, June 18-20, 2012, you'll find several presenters from Oracle among the impressive roster of speakers. Among those sharing their expertise at the New York event: Arun Gupta: Java EE & GlassFish Guy, Oracle Presentation: Java EE 7 and HTML5: Developing for the Cloud Brian Oliver: Global Solutions Architect, Oracle Presentation: The Live Object Pattern Cameron Purdy: Vice President of Development, Oracle Presentation: How the 10 key lessons from Java and C++ history inform the Cloud Charlie Hunt: JVM Performance Lead Engineer, Oracle Presentation: Extreme Performance with Java Registration for the event is still open. According to the website, registering before June 1 will save you $300. If you snooze, you lose.

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  • ASP.NET C# - do you need a separate datasource for each gridview? [closed]

    - by Brian McCarthy
    Do you need a separate datasource for each gridview if each gridview is accessing the same database but different tables in the database? I'm getting an error on AppSettings that says non-invocable member. What is the problem with it? Here's the c# code-behind: protected void Search_Zip_Plan_Age_Button_Click(object sender, EventArgs e) { var _with1 = this.ZipPlan_SqlDataSource; _with1.SelectParameters.Clear(); _with1.ConnectionString = System.Configuration.ConfigurationManager.AppSettings("PriceFinderConnectionString").ToString; _with1.SelectCommand = "ssp_get_zipcode_plan"; _with1.SelectParameters.Add("ZipCode", this.ZipCode.Text); _with1.SelectParameters.Add("PlanCode", this.PlanCode.Text); _with1.SelectParameters.Add("Age", this.Age.Text); _with1.SelectCommandType = SqlDataSourceCommandType.StoredProcedure; _with1.CancelSelectOnNullParameter = false; Search_Results_GridView.DataBind(); } thanks!

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  • Inspecting the model in a Rails application

    - by Matt Sherman
    I am learning some Ruby on Rails, and am a newbie. Most of my background is in ASP.net MVC on the back end. As I play with a basic scaffold project, I wonder about this case: you jump into an established Rails project and want to get to know the model. Based on what I have seen so far (again, simple scaffold), the properties for a given class are not immediately revealed. I don't see property accessors on the model classes. I do understand that this is because of the dynamic nature of Ruby and such things are not necessary or even perhaps desirable. Convention over code, I get that. (Am familiar with dynamic concepts, mostly via JS.) But if I am somewhere off in a view, and want to quickly know whether the (eg) Person object has a MiddleName property, how would I find that out? I don't have to go into the migrations, do I?

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  • Useful Extension Method for ICloneable

    - by DesigningCode
    In the past, I’ve had to put a type specific clone in each cloneable class, but with extension methods you can write a generic T specific clone class Program { static void Main(string[] args) { var b = new Blah() {X = 1, Y = 2}; var bb = b.Clone(); Console.WriteLine(string.Format("{0} {1}", bb.X, bb.Y)); } } public class Blah : ICloneable { public int X; public int Y; object ICloneable.Clone() { return MemberwiseClone(); } } public static class CloneExtension { public static T Clone<T>(this T o) where T : ICloneable { return (T)o.Clone(); } }

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  • Session and Cache are By Reference

    Recently a colleague remarked that if he got a List of some type out of the ASP.NET Cache, and changed an item, the Cache item would also change.That is correct. Session (InProc) , Cache and Application all return "live" references. A good writeup on this can be found by friend and fellow MVP Rick Strahl here:http://www.west-wind.com/Weblog/posts/1214.aspxIf you do not want this behavior, you need to either delete the Session / Cache / Application object and replace it with what you want later, or...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How do you navigate and refactor code written in a dynamic language?

    - by Philippe Beaudoin
    I love that writing Python, Ruby or Javascript requires so little boilerplate. I love simple functional constructs. I love the clean and simple syntax. However, there are three things I'm really bad at when developing a large software in a dynamic language: Navigating the code Identifying the interfaces of the objects I'm using Refactoring efficiently I have been trying simple editors (i.e. Vim) as well as IDE (Eclipse + PyDev) but in both cases I feel like I have to commit a lot more to memory and/or to constantly "grep" and read through the code to identify the interfaces. As for refactoring, for example changing method names, it becomes hugely dependent on the quality of my unit tests. And if I try to isolate my unit tests by "cutting them off" the rest of the application, then there is no guarantee that my stub's interface stays up to date with the object I'm stubbing. I'm sure there are workarounds for these problems. How do you work efficiently in Python, Ruby or Javascript?

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  • Ogre3D : seeking advices about game files management

    - by Tibor
    I'm working on a new game, and its related level editor, based on Ogre3D. I was thinking about how i could manage the game files, knowing that Ogre use .mesh files for models, .material for materials/texture information etc... . At first i thought about a common .zip folder decompressed at runtime (the same way Torchlight and Ogre samples do). But this way the game assets become a monolithic archive, loading takes time, and could be difficult to eventually patch them. So, let's say i have a game object named "Cube" i want to load in my program. Going for modularity, what if i create a compressed file (using zlib compression routines) named Cube.extname, containing its sub-files Cube.mesh, Cube.material and so on ? Are there any alternatives or should i stick with compressed objects? PS: Just to clear things, the answer is unrelated to my program code, at the moment i'm using "resources.cfg" pointing to the OgreSDK media directory.

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  • Ubuntu 12.04 LTS 64 bit. Logitech m510 mouse not working!

    - by Alonso
    When I run lsusb, this shows up: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 004: ID 046d:c52b Logitech, Inc. Unifying Receiver I have followed and done all of the stuff in: Ubuntu cannot detect my Logitech Wireless m510 mouse? Yet my mouse still fails to work!!! When trying to install HIDpoint this appears after entering Y: libpng does not exist libtiff does not exist Gathering System information and generating a log Launching HIDPoint Installer ./hidpointsetup: error while loading shared libraries: libpng.so.3: cannot open shared object file: No such file or directory What can I do to fix this?

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  • Subterranean IL: The ThreadLocal type

    - by Simon Cooper
    I came across ThreadLocal<T> while I was researching ConcurrentBag. To look at it, it doesn't really make much sense. What's all those extra Cn classes doing in there? Why is there a GenericHolder<T,U,V,W> class? What's going on? However, digging deeper, it's a rather ingenious solution to a tricky problem. Thread statics Declaring that a variable is thread static, that is, values assigned and read from the field is specific to the thread doing the reading, is quite easy in .NET: [ThreadStatic] private static string s_ThreadStaticField; ThreadStaticAttribute is not a pseudo-custom attribute; it is compiled as a normal attribute, but the CLR has in-built magic, activated by that attribute, to redirect accesses to the field based on the executing thread's identity. TheadStaticAttribute provides a simple solution when you want to use a single field as thread-static. What if you want to create an arbitary number of thread static variables at runtime? Thread-static fields can only be declared, and are fixed, at compile time. Prior to .NET 4, you only had one solution - thread local data slots. This is a lesser-known function of Thread that has existed since .NET 1.1: LocalDataStoreSlot threadSlot = Thread.AllocateNamedDataSlot("slot1"); string value = "foo"; Thread.SetData(threadSlot, value); string gettedValue = (string)Thread.GetData(threadSlot); Each instance of LocalStoreDataSlot mediates access to a single slot, and each slot acts like a separate thread-static field. As you can see, using thread data slots is quite cumbersome. You need to keep track of LocalDataStoreSlot objects, it's not obvious how instances of LocalDataStoreSlot correspond to individual thread-static variables, and it's not type safe. It's also relatively slow and complicated; the internal implementation consists of a whole series of classes hanging off a single thread-static field in Thread itself, using various arrays, lists, and locks for synchronization. ThreadLocal<T> is far simpler and easier to use. ThreadLocal ThreadLocal provides an abstraction around thread-static fields that allows it to be used just like any other class; it can be used as a replacement for a thread-static field, it can be used in a List<ThreadLocal<T>>, you can create as many as you need at runtime. So what does it do? It can't just have an instance-specific thread-static field, because thread-static fields have to be declared as static, and so shared between all instances of the declaring type. There's something else going on here. The values stored in instances of ThreadLocal<T> are stored in instantiations of the GenericHolder<T,U,V,W> class, which contains a single ThreadStatic field (s_value) to store the actual value. This class is then instantiated with various combinations of the Cn types for generic arguments. In .NET, each separate instantiation of a generic type has its own static state. For example, GenericHolder<int,C0,C1,C2> has a completely separate s_value field to GenericHolder<int,C1,C14,C1>. This feature is (ab)used by ThreadLocal to emulate instance thread-static fields. Every time an instance of ThreadLocal is constructed, it is assigned a unique number from the static s_currentTypeId field using Interlocked.Increment, in the FindNextTypeIndex method. The hexadecimal representation of that number then defines the specific Cn types that instantiates the GenericHolder class. That instantiation is therefore 'owned' by that instance of ThreadLocal. This gives each instance of ThreadLocal its own ThreadStatic field through a specific unique instantiation of the GenericHolder class. Although GenericHolder has four type variables, the first one is always instantiated to the type stored in the ThreadLocal<T>. This gives three free type variables, each of which can be instantiated to one of 16 types (C0 to C15). This puts an upper limit of 4096 (163) on the number of ThreadLocal<T> instances that can be created for each value of T. That is, there can be a maximum of 4096 instances of ThreadLocal<string>, and separately a maximum of 4096 instances of ThreadLocal<object>, etc. However, there is an upper limit of 16384 enforced on the total number of ThreadLocal instances in the AppDomain. This is to stop too much memory being used by thousands of instantiations of GenericHolder<T,U,V,W>, as once a type is loaded into an AppDomain it cannot be unloaded, and will continue to sit there taking up memory until the AppDomain is unloaded. The total number of ThreadLocal instances created is tracked by the ThreadLocalGlobalCounter class. So what happens when either limit is reached? Firstly, to try and stop this limit being reached, it recycles GenericHolder type indexes of ThreadLocal instances that get disposed using the s_availableIndices concurrent stack. This allows GenericHolder instantiations of disposed ThreadLocal instances to be re-used. But if there aren't any available instantiations, then ThreadLocal falls back on a standard thread local slot using TLSHolder. This makes it very important to dispose of your ThreadLocal instances if you'll be using lots of them, so the type instantiations can be recycled. The previous way of creating arbitary thread-static variables, thread data slots, was slow, clunky, and hard to use. In comparison, ThreadLocal can be used just like any other type, and each instance appears from the outside to be a non-static thread-static variable. It does this by using the CLR type system to assign each instance of ThreadLocal its own instantiated type containing a thread-static field, and so delegating a lot of the bookkeeping that thread data slots had to do to the CLR type system itself! That's a very clever use of the CLR type system.

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  • How do you handle increasingly long compile times when working with templates?

    - by Ghita
    I use Visual Studio 2012 and he have cases where we added templates parameters to a class "just" in order to introduce a "seam point" so that in unit-test we can replace those parts with mock objects. How do you usually introduce seam points in C++: using interfaces and/or mixing based on some criteria with implicit interfaces by using templates parameters also ? One reason to ask this is also because when compiling sometimes a single C++ file (that includes templates files, that could also include other templates) results in an object file being generated that takes in the order of around 5-10 seconds on a developer machine. VS compiler is also not particularly fast on compiling templates as far as I understand, and because of the templates inclusion model (you practically include the definition of the template in every file that uses it indirectly and possibly re-instantiate that template every time you modify something that has nothing to do with that template) you could have problems with compile times (when doing incremental compiling). What are your ways of handling incremental(and not only) compile time when working with templates (besides a better/faster compiler :-)).

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  • Logitech m510 mouse not working on 12.04 64bit

    - by Alonso
    When I run lsusb, this shows up: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 004: ID 046d:c52b Logitech, Inc. Unifying Receiver I have followed and done all of the stuff in: http://askubuntu.com/questions/154963/ubuntu-cannot-detect-my-logitech-wireless-m510-mouse Yet my mouse still fails to work. When trying to install HIDpoint, this appears after entering Y: libpng does not exist libtiff does not exist Gathering System information and generating a log Launching HIDPoint Installer ./hidpointsetup: error while loading shared libraries: libpng.so.3: cannot open shared object file: No such file or directory What can I do to fix this?

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  • SharePoint 2010 Diagnostic Studio Remote Diag

    - by juanlarios
    I have had some time this week to try out some tools that I have been meaning to try out. This week I am trying out the SP 2010 Diagnostic Studio. I installed it successfully and tried it on my development evironment. I was able to build a report and a snapshot of the environment. I decided to turn my attention to my Employer's intranet environment. This would allow me to analyze it and measure it against benchmarks. I didn't want to install the Diagnostic studio on the Production Envorinment, lucky for me, the Diagnostic studio can be run remotely, well...kind of. Issue My development environment is a stand alone, full installation of SharePoint 2010 Server. It has Office 2010, SQL 2008 Enterprise, a DC...well you get the point, it's jammed packed! But more importantly it's a stand alone, self contained VM environment. Well Microsoft has instructions as to how to connect remotely with Diagnostic Studio here. The deciving part of this is that the SP2010DS prompts you for credentails. So I thought I was getting the right account to run the reports. I tried all the Power Shell commands in the link above but I still ended up getting the following errors: 06/28/2011 12:50:18    Connecting to remote server failed with the following error message : The WinRM client cannot process the request...If the SPN exists, but CredSSP cannot use Kerberos to validate the identity of the target computer and you still want to allow the delegation of the user credentials to the target computer, use gpedit.msc and look at the following policy: Computer Configuration -> Administrative Templates -> System -> Credentials Delegation -> Allow Fresh Credentials with NTLM-only Server Authentication.  Verify that it is enabled and configured with an SPN appropriate for the target computer. For example, for a target computer name "myserver.domain.com", the SPN can be one of the following: WSMAN/myserver.domain.com or WSMAN/*.domain.com. Try the request again after these changes. For more information, see the about_Remote_Troubleshooting Help topic. 06/28/2011 12:54:47    Access to the path '\\<targetserver>\C$\Users\<account logging in>\AppData\Local\Temp' is denied. You might also get an error message like this: The WinRM client cannot process the request. A computer policy does not allow the delegation of the user credentials to the target computer. Explanation After looking at the event logs on the target environment, I noticed that there were a several Security Exceptions. After looking at the specifics around who was denied access, I was able to see the account that was being denied access, it was the client machine administrator account. Well of course that was never going to work!!! After some quick Googling, the last error message above will lead you to edit the Local Group Policy on the client server. And although there are instructions from microsoft around doing this, it really will not work in this scenario. Notice the Description and how it only applices to authentication mentioned? Resolution I can tell you what I did, but I wish there was a better way but I simply don't know if it's duable any other way. Because my development environment had it's own DC, I didn't really want to mess with Kerberos authentication. I would also not be smart to connect that server to the domain, considering it has it's own DC. I ended up installing SharePoint 2010 Diagnostic Studio on another Windows 7 Dev environment I have, and connected the machien to the domain. I ran all the necesary remote credentials commands mentioned here. Those commands add the group policy for you! Once I did this I was able to authenticate properly and I was able to get the reports. Conclusion   You can run SharePoint 2010 Diagnostic Studio Remotely but it will require some specific scenarions. A couple of things I should mention is that as far as I understand, SP2010 DS, will install agents on your target environment to run tests and retrieve the data. I was a Farm Administrator, and also a Server Admin on SharePoint Server. I am not 100% sure if you need all those permissions but I that's just what I have to my internal intranet.   I deally I would like to have a machine that I can have SharePoint 2010 DIagnostic Studio installed and I can run that against client environments. It appears that I will not be able to do that, unless I enable Kerberos on my Windows 7 Machine now. If you have it installed in the same way I would like to have it, please let me know, I'll keep trying to get what I'm after. Hope this helps someone out there doing the same.

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  • jqGrid - dynamically load different drop down values for different rows depending on another column value

    - by Renso
    Goal: As we all know the jqGrid examples in the demo and the Wiki always refer to static values for drop down boxes. This of course is a personal preference but in dynamic design these values should be populated from the database/xml file, etc, ideally JSON formatted. Can you do this in jqGrid, yes, but with some custom coding which we will briefly show below (refer to some of my other blog entries for a more detailed discussion on this topic). What you CANNOT do in jqGrid, referrign here up and to version 3.8.x, is to load different drop down values for different rows in the jqGrid. Well, not without some trickery, which is what this discussion is about. Issue: Of course the issue is that jqGrid has been designed for high performance and thus I have no issue with them loading a  reference to a single drop down values list for every column. This way if you have 500 rows or one, each row only refers to a single list for that particuolar column. Nice! SO how easy would it be to simply traverse the grid once loaded on gridComplete or loadComplete and simply load the select tag's options from scratch, via ajax, from memory variable, hard coded etc? Impossible! Since their is no embedded SELECT tag within each cell containing the drop down values (remeber it only has a reference to that list in memory), all you will see when you inspect the cell prior to clicking on it, or even before and on beforeEditCell, is an empty <TD></TD>. When trying to load that list via a click event on that cell will temporarily load the list but jqGrid's last internal callback event will remove it and replace it with the old one, and you are back to square one. Solution: Yes, after spending a few hours on this found a solution to the problem that does not require any updates to jqGrid source code, thank GOD! Before we get into the coding details, the solution here can of course be customized to suite your specific needs, this one loads the entire drop down list that would be needed across all rows once into global variable. I then parse this object that contains all the properties I need to filter the rows depending on which ones I want the user to see based off of another cell value in that row. This only happens when clicking the cell, so no performance penalty. You may of course to load it via ajax when the user clicks the cell, but I found it more effecient to load the entire list as part of jqGrid's normal editoptions: { multiple: false, value: listingStatus } colModel options which again keeps only a reference to the sinlge list, no duplciation. Lets get into the meat and potatoes of it.         var acctId = $('#Id').val();         var data = $.ajax({ url: $('#ajaxGetAllMaterialsTrackingLookupDataUrl').val(), data: { accountId: acctId }, dataType: 'json', async: false, success: function(data, result) { if (!result) alert('Failure to retrieve the Alert related lookup data.'); } }).responseText;         var lookupData = eval('(' + data + ')');         var listingCategory = lookupData.ListingCategory;         var listingStatus = lookupData.ListingStatus;         var catList = '{';         $(lookupData.ListingCategory).each(function() {             catList += this.Id + ':"' + this.Name + '",';         });         catList += '}';         var lastsel;         var ignoreAlert = true;         $(item)         .jqGrid({             url: listURL,             postData: '',             datatype: "local",             colNames: ['Id', 'Name', 'Commission<br />Rep', 'Business<br />Group', 'Order<br />Date', 'Edit', 'TBD', 'Month', 'Year', 'Week', 'Product', 'Product<br />Type', 'Online/<br />Magazine', 'Materials', 'Special<br />Placement', 'Logo', 'Image', 'Text', 'Contact<br />Info', 'Everthing<br />In', 'Category', 'Status'],             colModel: [                 { name: 'Id', index: 'Id', hidden: true, hidedlg: true },                 { name: 'AccountName', index: 'AccountName', align: "left", resizable: true, search: true, width: 100 },                 { name: 'OnlineName', index: 'OnlineName', align: 'left', sortable: false, width: 80 },                 { name: 'ListingCategoryName', index: 'ListingCategoryName', width: 85, editable: true, hidden: false, edittype: "select", editoptions: { multiple: false, value: eval('(' + catList + ')') }, editrules: { required: false }, formatoptions: { disabled: false} }             ],             jsonReader: {                 root: "List",                 page: "CurrentPage",                 total: "TotalPages",                 records: "TotalRecords",                 userdata: "Errors",                 repeatitems: false,                 id: "0"             },             rowNum: $rows,             rowList: [10, 20, 50, 200, 500, 1000, 2000],             imgpath: jQueryImageRoot,             pager: $(item + 'Pager'),             shrinkToFit: true,             width: 1455,             recordtext: 'Traffic lines',             sortname: 'OrderDate',             viewrecords: true,             sortorder: "asc",             altRows: true,             cellEdit: true,             cellsubmit: "remote",             cellurl: editURL + '?rows=' + $rows + '&page=1',             loadComplete: function() {               },             gridComplete: function() {             },             loadError: function(xhr, st, err) {             },             afterEditCell: function(rowid, cellname, value, iRow, iCol) {                 var select = $(item).find('td.edit-cell select');                 $(item).find('td.edit-cell select option').each(function() {                     var option = $(this);                     var optionId = $(this).val();                     $(lookupData.ListingCategory).each(function() {                         if (this.Id == optionId) {                                                       if (this.OnlineName != $(item).getCell(rowid, 'OnlineName')) {                                 option.remove();                                 return false;                             }                         }                     });                 });             },             search: true,             searchdata: {},             caption: "List of all Traffic lines",             editurl: editURL + '?rows=' + $rows + '&page=1',             hiddengrid: hideGrid   Here is the JSON data returned via the ajax call during the jqGrid function call above (NOTE it must be { async: false}: {"ListingCategory":[{"Id":29,"Name":"Document Imaging & Management","OnlineName":"RF Globalnet"} ,{"Id":1,"Name":"Ancillary Department Hardware","OnlineName":"Healthcare Technology Online"} ,{"Id":2,"Name":"Asset Tracking","OnlineName":"Healthcare Technology Online"} ,{"Id":3,"Name":"Asset Tracking","OnlineName":"Healthcare Technology Online"} ,{"Id":4,"Name":"Asset Tracking","OnlineName":"Healthcare Technology Online"} ,{"Id":5,"Name":"Document Imaging & Management","OnlineName":"Healthcare Technology Online"} ,{"Id":6,"Name":"Document Imaging & Management","OnlineName":"Healthcare Technology Online"} ,{"Id":7,"Name":"EMR/EHR Software","OnlineName":"Healthcare Technology Online"}]} I only need the Id and Name for the drop down list, but the third column in the JSON object is important, it is the only that I match up with the OnlineName in the jqGrid column, and then in the loop during afterEditCell simply remove the ones I don't want the user to see. That's it!

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  • How do GameEngines stop Pixel Seams appearing in adjacent mesh boundaries due to FP imprecision?

    - by ufomorace
    Graphics cards are mathematically imprecise. So when some meshes are joined by their borders, the graphics card often makes mistakes and decides that some pixels at the seam represent neither object, and unwanted pixels appear. It's a natural behaviour on all graphics cards. How are such worries avoided in Pro Games? Batching? Shaders? Different tangent vectors? Merging? Overlaping seams? Dark backgrounds? Extra vertices at borders? Z precision? Camera distance tweaks? Screencap of a fix that ended up not working:

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  • Rotate 3D Model from a custom position

    - by Nipuna Silva
    I have a 3D Model like above in which i want to rotate it from a given location(pointed in red) but I can only rotate it from the middle. How can I rotate it from a custom point. Edit: I successfully able to rotate the model from the below position by getting the radius of the model and applying it to the world matrix Vector3 point = new Vector3(-radius, 0, 0); world = Matrix.CreateTranslation(-radius, 0, 0); But now I cannot change the position of the object and it always centered in middle of the screen. I think that's because i applied the above code. How can I place it anywhere I want?

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  • EclipseLink 2.4 Released: RESTful Persistence, Tenant Isolation, NoSQL, and JSON

    - by arungupta
    EclipseLink 2.4 is released as part of Eclipse Juno release train. In addition to providing the Reference Implementation for JPA 2.0, the key features in the release are: RESTful Persistence - Expose Java Persistence units over REST using either JSON or XML Tenant Isolation - Manage entities for multiple tenants in the same application NoSQL - NoSQL support for MongoDB and Oracle NoSQL JSON - Marshaling and unmarshaling of JSON object Here is the complete list of bugs fixed in this release. The landing page provide the complete list of documentation and examples. Read Doug Clarke's blog for a color commentary as well. This release is already integrated in the latest GlassFish 4.0 promoted build. Try the functionality and give us feedback at GlassFish Forum or EclipseLink Forum.

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  • How do I show a minimap in a 3D world?

    - by Bubblewrap
    Got a really typical use-case here. I have large map made up of hexagons and at any given time only a small section of the map is visible. To provide an overview of the complete map, I want to show a small 2D representation of the map in a corner of the screen. What is the recommended approach for this in libgdx? Keep in mind the minimap must be updated when the currently visible section changes and when the map is updated. I've found SpriteBatch(info here), but the warning label on it made me think twice: A SpriteBatch is a pretty heavy object so you should only ever have one in your program. I'm not sure I'm supposed to use the one SpriteBatch that I can have on the minimap, and I'm also not sure how to interpret "heavy" in this context. Another thing to possibly keep in mind is that the minimap will probably be part of a larger UI, is there any way to integrate these two?

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  • How to write functionally in a web framework

    - by Kevin Burke
    I love Rich Hickey, Clojure and Haskell and I get it when he talks about functions and the unreliability of side-effecting code. However I work in an environment where nearly all the functions I write have to read from the database, write to the database, make HTTP requests, decrement a user's balance, modify a frontend HTML component based on a click action, return different results based on the URI or the POST body. We also use PHP for the frontend, which is littered with functions like parse_str(), which modifies an object in place. All of these are side-effecting to one degree or another. Given these constraints and the side-effecting nature of the logic I'm coding, what can I do to make my code more reliable and function-able?

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