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  • OOF (Out of Office) is not working for remote users (Outlook Anywhere)

    - by Doughecka
    I'm not sure how long this issue has been happening, but recently a few of the remote sales users were going to a sales meeting and wanted to set their Out of Office... however in Outlook 2010, they get this error message: "Your automatic reply settings cannot be displayed because the server is currently unavailable" When I run the Exchange Remote Connectivity Analyzer, Autodiscover completes fine, but the next step fails: Exception details: Message: The request failed. The remote server returned an error: (403) Forbidden. Type: Microsoft.Exchange.WebServices.Data.ServiceRequestException Stack trace: at Microsoft.Exchange.WebServices.Data.ServiceRequestBase.GetEwsHttpWebResponse(IEwsHttpWebRequest request) at Microsoft.Exchange.WebServices.Data.MultiResponseServiceRequest`1.Execute() at Microsoft.Exchange.WebServices.Data.ExchangeService.BindToFolder[TFolder](FolderId folderId, PropertySet propertySet) at Microsoft.Exchange.Tools.ExRca.Tests.EnsureEmptyFolderTest.PerformTestReally() Exception details: Message: The remote server returned an error: (403) Forbidden. Type: System.Net.WebException Stack trace: at System.Net.HttpWebRequest.GetResponse() at Microsoft.Exchange.WebServices.Data.EwsHttpWebRequest.Microsoft.Exchange.WebServices.Data.IEwsHttpWebRequest.GetResponse() at Microsoft.Exchange.WebServices.Data.ServiceRequestBase.GetEwsHttpWebResponse(IEwsHttpWebRequest request) I've done some research, but I have yet to find a working fix for this... it seems like some permissions are messed up in IIS, but I haven't figured out what.

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  • Spring <jee:remote-slsb> and JBoss AS7 - No EJB receiver available for handling

    - by Lech Glowiak
    I have got @Remote EJB on JBoss AS 7, available by name java:global/RandomEjb/DefaultRemoteRandom!pl.lechglowiak.ejbTest.RemoteRandom. Standalone client is Spring application that uses <jee:remote-slsb> bean. When trying to use that bean I get java.lang.IllegalStateException: EJBCLIENT000025: No EJB receiver available for handling [appName:, moduleName:RandomEjb, distinctName:] combination for invocation context org.jboss.ejb.client.EJBClientInvocationContext@1a89031. Here is relevant part of applicationContext.xml: <jee:remote-slsb id="remoteRandom" jndi-name="RandomEjb/DefaultRemoteRandom!pl.lechglowiak.ejbTest.RemoteRandom" business-interface="pl.lechglowiak.ejbTest.RemoteRandom" <jee:environment> java.naming.factory.initial=org.jboss.naming.remote.client.InitialContextFactory java.naming.provider.url=remote://localhost:4447 jboss.naming.client.ejb.context=true java.naming.security.principal=testuser java.naming.security.credentials=testpassword </jee:environment> </jee:remote-slsb> <bean id="remoteClient" class="pl.lechglowiak.RemoteClient"> <property name="remote" ref="remoteRandom" /> </bean> RemoteClient.java public class RemoteClient { private RemoteRandom random; public void setRemote(RemoteRandom random){ this.random = random; } public Integer callRandom(){ try { return random.getRandom(100); } catch (Exception e) { e.printStackTrace(); return null; } } } My jboss client jar: org.jboss.as jboss-as-ejb-client-bom 7.1.2.Final pom pl.lechglowiak.ejbTest.RemoteRandom is available for client application classpath. jndi.properties contains exact properties as in <jee:environment> of <jee:remote-slsb>. Such code runs without exception: Context ctx2 = new InitialContext(); RemoteRandom rr = (RemoteRandom) ctx2.lookup("RandomEjb/DefaultRemoteRandom!pl.lechglowiak.ejbTest.RemoteRandom"); System.out.println(rr.getRandom(10000)); But this: ApplicationContext ctx = new ClassPathXmlApplicationContext("applicationContext.xml"); RemoteClient client = ctx.getBean("remoteClient", RemoteClient.class); System.out.println(client.callRandom()); ends with exception: java.lang.IllegalStateException: EJBCLIENT000025: No EJB receiver available for handling [appName:, moduleName:RandomEjb, distinctName:] combination for invocation context org.jboss.ejb.client.EJBClientInvocationContext@1a89031. jboss.naming.client.ejb.context=true is set. Do you have any idea what am I setting wrong in <jee:remote-slsb>?

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  • how to filter files from the root "classes" and "test-classes" folders in Eclipse?

    - by Kidburla
    I am using ClearCase in my application which generates a whole load of ".copyarea.db" files (one in every folder). These cause conflicts when publishing to Tomcat as Eclipse will bundle the "classes" and "test-classes" folders into one JAR (not sure why it does this - as there is no need to have test classes available on the application server). Any folders with the same names will have a separate .copyarea.db in the classes and test-classes branches. I managed to get around this problem in general by adding ".copyarea.db" to the Filtered resources on the Java->Compiler->Building->Output Folder preference page. This stops the file appearing in source output (package/class folders), the vast majority of cases. However there remains the problem of the root folder, i.e. "target/classes/.copyarea.db" and "target/test-classes/.copyarea.db". These files are not filtered as they are not part of the compile task. Just deleting the files manually doesn't help either, as Eclipse expects to find them and doesn't. How can I exclude these ".copyarea.db" files from the root "classes" and "test-classes" folders?

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  • Using gnome-boxes with Remote Desktop Connection

    - by lviggiani
    in the past I used to connect to my windows server from ubuntu with remmina (through rdp protocol). I've recently installed ubuntu gnome remix (12.10.1) and gnome-boxes and I'm wondering if I can do the same with gnome-boxes. I've tried creating a new item in gnome-boxes and entering as url "rdp://x.x.x.x" as I used to do in remmina bit it says that the rdp protocol is not supported. Unfortunatelly I cannot find any manual or documentation listing the supported protocol or giving instruction on how to connect to a remote desktop. Can someone help me please?

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  • perl Client-SSL-Warning: Peer certificate not verified

    - by Jeremey
    I am having trouble with a perl screenscraper to an HTTPS site. In debugging, I ran the following: print $res->headers_as_string; and in the output, I have the following line: Client-SSL-Warning: Peer certificate not verified Is there a way I can auto-accept this certificate, or is that not the problem? #!/usr/bin/perl use LWP::UserAgent; use Crypt::SSLeay::CTX; use Crypt::SSLeay::Conn; use Crypt::SSLeay::X509; use LWP::Simple qw(get); my $ua = LWP::UserAgent->new; my $req = HTTP::Request->new(GET => 'https://vzw-cat.sun4.lightsurf.net/vzwcampaignadmin/'); my $res = $ua->request($req); print $res->headers_as_string; output: Cache-Control: no-cache Connection: close Date: Tue, 01 Jun 2010 19:28:08 GMT Pragma: No-cache Server: Apache Content-Type: text/html Expires: Wed, 31 Dec 1969 16:00:00 PST Client-Date: Tue, 01 Jun 2010 19:28:09 GMT Client-Peer: 64.152.68.114:443 Client-Response-Num: 1 Client-SSL-Cert-Issuer: /O=VeriSign Trust Network/OU=VeriSign, Inc./OU=VeriSign International Server CA - Class 3/OU=www.verisign.com/CPS Incorp.by Ref. LIABILITY LTD.(c)97 VeriSign Client-SSL-Cert-Subject: /C=US/ST=Massachusetts/L=Boston/O=verizon wireless/OU=TERMS OF USE AT WWW.VERISIGN.COM/RPA (C)00/CN=PSMSADMIN.VZW.COM Client-SSL-Cipher: DHE-RSA-AES256-SHA Client-SSL-Warning: Peer certificate not verified Client-Transfer-Encoding: chunked Link: <css/vtext_style.css>; rel="stylesheet"; type="text/css" Set-Cookie: JSESSIONID=DE6C99EA2F3DD1D4DF31456B94F16C90.vz3; Path=/vzwcampaignadmin; Secure Title: Verizon Wireless - Campaign Administrator

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  • GWT Javascript Exception in Hosted Mode: Result of expression 'doc.getBoxObjectFor' [undefined] is

    - by holmes
    Anyone ever seen this exception? I'm running in hosted mode on GWT 1.6.4 on a mac. I'm using the AutoSuggest and it's throwing this exception trying to show the popup. It works fine in compiled mode, but obviously hosted mode is rather important. [ERROR] Uncaught exception escaped com.google.gwt.core.client.JavaScriptException: (TypeError): Result of expression 'doc.getBoxObjectFor' [undefined] is not a function. line: 71 sourceId: 1152617088 sourceURL: jar:file:/Users/holmes/.m2/repository/com/google/gwt/gwt-user/1.6.4/gwt-user-1.6.4.jar!/com/google/gwt/dom/client/DOMImplMozillaOld.java expressionBeginOffset: 288 expressionCaretOffset: 307 expressionEndOffset: 313 at com.google.gwt.dom.client.DOMImplMozillaOld.getAbsoluteLeftImpl(Native Method) at com.google.gwt.dom.client.DOMImplMozillaOld.getAbsoluteLeft(DOMImplMozillaOld.java:29) at com.google.gwt.dom.client.Element$.getAbsoluteLeft$(Element.java:86) at com.google.gwt.user.client.DOM.getAbsoluteLeft(DOM.java:646) at com.google.gwt.user.client.ui.UIObject.getAbsoluteLeft(UIObject.java:487) at com.google.gwt.user.client.ui.PopupPanel.position(PopupPanel.java:1015) at com.google.gwt.user.client.ui.PopupPanel.access$5(PopupPanel.java:958) at com.google.gwt.user.client.ui.PopupPanel$1.setPosition(PopupPanel.java:811) at com.google.gwt.user.client.ui.PopupPanel.setPopupPositionAndShow(PopupPanel.java:700) at com.google.gwt.user.client.ui.PopupPanel.showRelativeTo(PopupPanel.java:809) at com.google.gwt.user.client.ui.SuggestBox.showSuggestions(SuggestBox.java:768) at com.google.gwt.user.client.ui.SuggestBox.access$3(SuggestBox.java:738) at com.google.gwt.user.client.ui.SuggestBox$1.onSuggestionsReady(SuggestBox.java:281) at com.google.gwt.user.client.ui.MultiWordSuggestOracle.requestSuggestions(MultiWordSuggestOracle.java:225) at com.google.gwt.user.client.ui.SuggestBox.showSuggestions(SuggestBox.java:640) at com.google.gwt.user.client.ui.SuggestBox.refreshSuggestions(SuggestBox.java:713) at com.google.gwt.user.client.ui.SuggestBox.access$6(SuggestBox.java:705) at com.google.gwt.user.client.ui.SuggestBox$1TextBoxEvents.onKeyUp(SuggestBox.java:678) at com.google.gwt.event.dom.client.KeyUpEvent.dispatch(KeyUpEvent.java:54) at com.google.gwt.event.dom.client.KeyUpEvent.dispatch(KeyUpEvent.java:1) at com.google.gwt.event.shared.HandlerManager$HandlerRegistry.fireEvent(HandlerManager.java:65) at com.google.gwt.event.shared.HandlerManager$HandlerRegistry.access$1(HandlerManager.java:53) at com.google.gwt.event.shared.HandlerManager.fireEvent(HandlerManager.java:178) at com.google.gwt.user.client.ui.Widget.fireEvent(Widget.java:52) at com.google.gwt.event.dom.client.DomEvent.fireNativeEvent(DomEvent.java:116) at com.google.gwt.user.client.ui.Widget.onBrowserEvent(Widget.java:90) at com.google.gwt.user.client.ui.TextBoxBase.onBrowserEvent(TextBoxBase.java:193) at com.google.gwt.user.client.ui.Composite.onBrowserEvent(Composite.java:54) at com.google.gwt.user.client.DOM.dispatchEventImpl(DOM.java:1320) at com.google.gwt.user.client.DOM.dispatchEventAndCatch(DOM.java:1299) at com.google.gwt.user.client.DOM.dispatchEvent(DOM.java:1262)

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  • An Introduction to Meteor

    - by Stephen.Walther
    The goal of this blog post is to give you a brief introduction to Meteor which is a framework for building Single Page Apps. In this blog entry, I provide a walkthrough of building a simple Movie database app. What is special about Meteor? Meteor has two jaw-dropping features: Live HTML – If you make any changes to the HTML, CSS, JavaScript, or data on the server then every client shows the changes automatically without a browser refresh. For example, if you change the background color of a page to yellow then every open browser will show the new yellow background color without a refresh. Or, if you add a new movie to a collection of movies, then every open browser will display the new movie automatically. With Live HTML, users no longer need a refresh button. Changes to an application happen everywhere automatically without any effort. The Meteor framework handles all of the messy details of keeping all of the clients in sync with the server for you. Latency Compensation – When you modify data on the client, these modifications appear as if they happened on the server without any delay. For example, if you create a new movie then the movie appears instantly. However, that is all an illusion. In the background, Meteor updates the database with the new movie. If, for whatever reason, the movie cannot be added to the database then Meteor removes the movie from the client automatically. Latency compensation is extremely important for creating a responsive web application. You want the user to be able to make instant modifications in the browser and the framework to handle the details of updating the database without slowing down the user. Installing Meteor Meteor is licensed under the open-source MIT license and you can start building production apps with the framework right now. Be warned that Meteor is still in the “early preview” stage. It has not reached a 1.0 release. According to the Meteor FAQ, Meteor will reach version 1.0 in “More than a month, less than a year.” Don’t be scared away by that. You should be aware that, unlike most open source projects, Meteor has financial backing. The Meteor project received an $11.2 million round of financing from Andreessen Horowitz. So, it would be a good bet that this project will reach the 1.0 mark. And, if it doesn’t, the framework as it exists right now is still very powerful. Meteor runs on top of Node.js. You write Meteor apps by writing JavaScript which runs both on the client and on the server. You can build Meteor apps on Windows, Mac, or Linux (Although the support for Windows is still officially unofficial). If you want to install Meteor on Windows then download the MSI from the following URL: http://win.meteor.com/ If you want to install Meteor on Mac/Linux then run the following CURL command from your terminal: curl https://install.meteor.com | /bin/sh Meteor will install all of its dependencies automatically including Node.js. However, I recommend that you install Node.js before installing Meteor by installing Node.js from the following address: http://nodejs.org/ If you let Meteor install Node.js then Meteor won’t install NPM which is the standard package manager for Node.js. If you install Node.js and then you install Meteor then you get NPM automatically. Creating a New Meteor App To get a sense of how Meteor works, I am going to walk through the steps required to create a simple Movie database app. Our app will display a list of movies and contain a form for creating a new movie. The first thing that we need to do is create our new Meteor app. Open a command prompt/terminal window and execute the following command: Meteor create MovieApp After you execute this command, you should see something like the following: Follow the instructions: execute cd MovieApp to change to your MovieApp directory, and run the meteor command. Executing the meteor command starts Meteor on port 3000. Open up your favorite web browser and navigate to http://localhost:3000 and you should see the default Meteor Hello World page: Open up your favorite development environment to see what the Meteor app looks like. Open the MovieApp folder which we just created. Here’s what the MovieApp looks like in Visual Studio 2012: Notice that our MovieApp contains three files named MovieApp.css, MovieApp.html, and MovieApp.js. In other words, it contains a Cascading Style Sheet file, an HTML file, and a JavaScript file. Just for fun, let’s see how the Live HTML feature works. Open up multiple browsers and point each browser at http://localhost:3000. Now, open the MovieApp.html page and modify the text “Hello World!” to “Hello Cruel World!” and save the change. The text in all of the browsers should update automatically without a browser refresh. Pretty amazing, right? Controlling Where JavaScript Executes You write a Meteor app using JavaScript. Some of the JavaScript executes on the client (the browser) and some of the JavaScript executes on the server and some of the JavaScript executes in both places. For a super simple app, you can use the Meteor.isServer and Meteor.isClient properties to control where your JavaScript code executes. For example, the following JavaScript contains a section of code which executes on the server and a section of code which executes in the browser: if (Meteor.isClient) { console.log("Hello Browser!"); } if (Meteor.isServer) { console.log("Hello Server!"); } console.log("Hello Browser and Server!"); When you run the app, the message “Hello Browser!” is written to the browser JavaScript console. The message “Hello Server!” is written to the command/terminal window where you ran Meteor. Finally, the message “Hello Browser and Server!” is execute on both the browser and server and the message appears in both places. For simple apps, using Meteor.isClient and Meteor.isServer to control where JavaScript executes is fine. For more complex apps, you should create separate folders for your server and client code. Here are the folders which you can use in a Meteor app: · client – This folder contains any JavaScript which executes only on the client. · server – This folder contains any JavaScript which executes only on the server. · common – This folder contains any JavaScript code which executes on both the client and server. · lib – This folder contains any JavaScript files which you want to execute before any other JavaScript files. · public – This folder contains static application assets such as images. For the Movie App, we need the client, server, and common folders. Delete the existing MovieApp.js, MovieApp.html, and MovieApp.css files. We will create new files in the right locations later in this walkthrough. Combining HTML, CSS, and JavaScript Files Meteor combines all of your JavaScript files, and all of your Cascading Style Sheet files, and all of your HTML files automatically. If you want to create one humongous JavaScript file which contains all of the code for your app then that is your business. However, if you want to build a more maintainable application, then you should break your JavaScript files into many separate JavaScript files and let Meteor combine them for you. Meteor also combines all of your HTML files into a single file. HTML files are allowed to have the following top-level elements: <head> — All <head> files are combined into a single <head> and served with the initial page load. <body> — All <body> files are combined into a single <body> and served with the initial page load. <template> — All <template> files are compiled into JavaScript templates. Because you are creating a single page app, a Meteor app typically will contain a single HTML file for the <head> and <body> content. However, a Meteor app typically will contain several template files. In other words, all of the interesting stuff happens within the <template> files. Displaying a List of Movies Let me start building the Movie App by displaying a list of movies. In order to display a list of movies, we need to create the following four files: · client\movies.html – Contains the HTML for the <head> and <body> of the page for the Movie app. · client\moviesTemplate.html – Contains the HTML template for displaying the list of movies. · client\movies.js – Contains the JavaScript for supplying data to the moviesTemplate. · server\movies.js – Contains the JavaScript for seeding the database with movies. After you create these files, your folder structure should looks like this: Here’s what the client\movies.html file looks like: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} </body>   Notice that it contains <head> and <body> top-level elements. The <body> element includes the moviesTemplate with the syntax {{> moviesTemplate }}. The moviesTemplate is defined in the client/moviesTemplate.html file: <template name="moviesTemplate"> <ul> {{#each movies}} <li> {{title}} </li> {{/each}} </ul> </template> By default, Meteor uses the Handlebars templating library. In the moviesTemplate above, Handlebars is used to loop through each of the movies using {{#each}}…{{/each}} and display the title for each movie using {{title}}. The client\movies.js JavaScript file is used to bind the moviesTemplate to the Movies collection on the client. Here’s what this JavaScript file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; The Movies collection is a client-side proxy for the server-side Movies database collection. Whenever you want to interact with the collection of Movies stored in the database, you use the Movies collection instead of communicating back to the server. The moviesTemplate is bound to the Movies collection by assigning a function to the Template.moviesTemplate.movies property. The function simply returns all of the movies from the Movies collection. The final file which we need is the server-side server\movies.js file: // Declare server Movies collection Movies = new Meteor.Collection("movies"); // Seed the movie database with a few movies Meteor.startup(function () { if (Movies.find().count() == 0) { Movies.insert({ title: "Star Wars", director: "Lucas" }); Movies.insert({ title: "Memento", director: "Nolan" }); Movies.insert({ title: "King Kong", director: "Jackson" }); } }); The server\movies.js file does two things. First, it declares the server-side Meteor Movies collection. When you declare a server-side Meteor collection, a collection is created in the MongoDB database associated with your Meteor app automatically (Meteor uses MongoDB as its database automatically). Second, the server\movies.js file seeds the Movies collection (MongoDB collection) with three movies. Seeding the database gives us some movies to look at when we open the Movies app in a browser. Creating New Movies Let me modify the Movies Database App so that we can add new movies to the database of movies. First, I need to create a new template file – named client\movieForm.html – which contains an HTML form for creating a new movie: <template name="movieForm"> <fieldset> <legend>Add New Movie</legend> <form> <div> <label> Title: <input id="title" /> </label> </div> <div> <label> Director: <input id="director" /> </label> </div> <div> <input type="submit" value="Add Movie" /> </div> </form> </fieldset> </template> In order for the new form to show up, I need to modify the client\movies.html file to include the movieForm.html template. Notice that I added {{> movieForm }} to the client\movies.html file: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} {{> movieForm }} </body> After I make these modifications, our Movie app will display the form: The next step is to handle the submit event for the movie form. Below, I’ve modified the client\movies.js file so that it contains a handler for the submit event raised when you submit the form contained in the movieForm.html template: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Movies.insert(newMovie); } }; The Template.movieForm.events property contains an event map which maps event names to handlers. In this case, I am mapping the form submit event to an anonymous function which handles the event. In the event handler, I am first preventing a postback by calling e.preventDefault(). This is a single page app, no postbacks are allowed! Next, I am grabbing the new movie from the HTML form. I’m taking advantage of the template find() method to retrieve the form field values. Finally, I am calling Movies.insert() to insert the new movie into the Movies collection. Here, I am explicitly inserting the new movie into the client-side Movies collection. Meteor inserts the new movie into the server-side Movies collection behind the scenes. When Meteor inserts the movie into the server-side collection, the new movie is added to the MongoDB database associated with the Movies app automatically. If server-side insertion fails for whatever reasons – for example, your internet connection is lost – then Meteor will remove the movie from the client-side Movies collection automatically. In other words, Meteor takes care of keeping the client Movies collection and the server Movies collection in sync. If you open multiple browsers, and add movies, then you should notice that all of the movies appear on all of the open browser automatically. You don’t need to refresh individual browsers to update the client-side Movies collection. Meteor keeps everything synchronized between the browsers and server for you. Removing the Insecure Module To make it easier to develop and debug a new Meteor app, by default, you can modify the database directly from the client. For example, you can delete all of the data in the database by opening up your browser console window and executing multiple Movies.remove() commands. Obviously, enabling anyone to modify your database from the browser is not a good idea in a production application. Before you make a Meteor app public, you should first run the meteor remove insecure command from a command/terminal window: Running meteor remove insecure removes the insecure package from the Movie app. Unfortunately, it also breaks our Movie app. We’ll get an “Access denied” error in our browser console whenever we try to insert a new movie. No worries. I’ll fix this issue in the next section. Creating Meteor Methods By taking advantage of Meteor Methods, you can create methods which can be invoked on both the client and the server. By taking advantage of Meteor Methods you can: 1. Perform form validation on both the client and the server. For example, even if an evil hacker bypasses your client code, you can still prevent the hacker from submitting an invalid value for a form field by enforcing validation on the server. 2. Simulate database operations on the client but actually perform the operations on the server. Let me show you how we can modify our Movie app so it uses Meteor Methods to insert a new movie. First, we need to create a new file named common\methods.js which contains the definition of our Meteor Methods: Meteor.methods({ addMovie: function (newMovie) { // Perform form validation if (newMovie.title == "") { throw new Meteor.Error(413, "Missing title!"); } if (newMovie.director == "") { throw new Meteor.Error(413, "Missing director!"); } // Insert movie (simulate on client, do it on server) return Movies.insert(newMovie); } }); The addMovie() method is called from both the client and the server. This method does two things. First, it performs some basic validation. If you don’t enter a title or you don’t enter a director then an error is thrown. Second, the addMovie() method inserts the new movie into the Movies collection. When called on the client, inserting the new movie into the Movies collection just updates the collection. When called on the server, inserting the new movie into the Movies collection causes the database (MongoDB) to be updated with the new movie. You must add the common\methods.js file to the common folder so it will get executed on both the client and the server. Our folder structure now looks like this: We actually call the addMovie() method within our client code in the client\movies.js file. Here’s what the updated file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Meteor.call( "addMovie", newMovie, function (err, result) { if (err) { alert("Could not add movie " + err.reason); } } ); } }; The addMovie() method is called – on both the client and the server – by calling the Meteor.call() method. This method accepts the following parameters: · The string name of the method to call. · The data to pass to the method (You can actually pass multiple params for the data if you like). · A callback function to invoke after the method completes. In the JavaScript code above, the addMovie() method is called with the new movie retrieved from the HTML form. The callback checks for an error. If there is an error then the error reason is displayed in an alert (please don’t use alerts for validation errors in a production app because they are ugly!). Summary The goal of this blog post was to provide you with a brief walk through of a simple Meteor app. I showed you how you can create a simple Movie Database app which enables you to display a list of movies and create new movies. I also explained why it is important to remove the Meteor insecure package from a production app. I showed you how to use Meteor Methods to insert data into the database instead of doing it directly from the client. I’m very impressed with the Meteor framework. The support for Live HTML and Latency Compensation are required features for many real world Single Page Apps but implementing these features by hand is not easy. Meteor makes it easy.

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  • How to specify a remote private queue in NServiceBus?

    - by Benny
    I tried to modify the sample PubSub from NServiceBus, which says in order to configure remote endpoints use the format: "queue@machine" and I didn't see the message arrive on the publishing machine, the following is the config of subscriber <UnicastBusConfig> <MessageEndpointMappings> <add Messages="MyMessages" Endpoint="MyPublisherInputQueue@Dell755" /> </MessageEndpointMappings> </UnicastBusConfig>

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  • Send and Receive JSON using RestClient and Sinatra

    - by lakshmanan
    Hi, I am trying to send a JSON data to a Sinatra app by RestClient ruby API. At client(client.rb) (using RestClient API) response = RestClient.post 'http://localhost:4567/solve', jdata, :content_type => :json, :accept => :json At server (Sinatra) require "rubygems" require "sinatra" post '/solve/:data' do jdata = params[:data] for_json = JSON.parse(jdata) end I get the following error /Library/Ruby/Gems/1.8/gems/rest-client-1.5.1/lib/restclient/abstract_response.rb:53:in `return!': Resource Not Found (RestClient::ResourceNotFound) from /Library/Ruby/Gems/1.8/gems/rest-client-1.5.1/lib/restclient/request.rb:193:in `process_result' from /Library/Ruby/Gems/1.8/gems/rest-client-1.5.1/lib/restclient/request.rb:142:in `transmit' from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/net/http.rb:543:in `start' from /Library/Ruby/Gems/1.8/gems/rest-client-1.5.1/lib/restclient/request.rb:139:in `transmit' from /Library/Ruby/Gems/1.8/gems/rest-client-1.5.1/lib/restclient/request.rb:56:in `execute' from /Library/Ruby/Gems/1.8/gems/rest-client-1.5.1/lib/restclient/request.rb:31:in `execute' from /Library/Ruby/Gems/1.8/gems/rest-client-1.5.1/lib/restclient.rb:72:in `post' from client.rb:52 All I want is to send JSON data and receive a JSON data back using RestClient and Sinatra..but whatever I try, I get the above error. I m stuck with this for 3 hours. Please help

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  • Human vs human android chess game design

    - by Plejo
    First of all I am total amateur in game development and sorry for my poor English. I want to make android human vs human chess game. So I am wondering how to design it? scenario 1: User connect to server, find opponent and send moves to server using socket, so match is running on a server side. I think this is not good idea because move should be validated on client side - or do I have to validate moves on client side? I do not think this is good solution because game is seperated. scenario 2: Using hole punching technique so server is needed only for connection between players, so game is running on android devices. which approach do you suggest? Or is there any better solution? Which server is best to use?

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  • La réponse d’Oracle aux nouveaux enjeux de la Grande Distribution Catégorie Apps

    - by Valérie De Montvallon
    Retrouvez l'interview de Franck Westrelin, Directeur Associé Oracle Retail, lors du Retail Business Technologie Forum du 20 novembre 2012 à Paris. Résumé de l'interview : Franck Westerlin discute des grandes tendances de la distribution : les changements du comportement client, l'étendu des outils d’achat et d’interactions clients, l'environnement concurrentiel et saturé… Il présente aussi les attentes des consommateurs actuels : une expérience d’achat de qualité, l'homogénéité et la cohérence par rapport aux points d’interactions avec les distributeurs. Enfin, il démontre comment Oracle répond à ces enjeux grâce à l'innovation : optimisation des interactions client et des processus métier (Gestion commerciale, eCommerce, planifications, CRM, back office magasin, supply chain…) Retrouvez l'interview sur notre Chaine Youtube Oracle Applications France ! 

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  • Tutoriel Java : Comprendre le fonctionnement de RMI (Remote Method Invocation), par Alain Defrance

    Bonjour, Le RMI (ou Remote Method Invocation) est très souvent utilisé, soit directement, soit dans des couches sous-jacentes. RMI est par exemple utilisé pour exposer des EJB SessionBeans. Notre objectif va être de démystifier RMI en comprenant ses méchanismes. Nous allons analyser comment une invocation à distance est possible en allant jusqu'a implémenter notre propre version allégée de RMI. Bien entendu, afin de nous focaliser sur les objectifs de cet article, certains prérequis sont nécessaires. Aucun rappel sur l'utilisation la gestion d'un réseau en Java ne sera fait. Article disponible ici : http://alain-defrance.developpez.com...2SE/micro-rmi/...

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  • Lynx "Alert!: Unable to connect to remote host."

    - by Deepend
    I'm pretty new to Ubuntu server. I'm running Distributor ID: Ubuntu Description: Ubuntu 12.04.4 LTS Release: 12.04 I have installed Lynx via sudo apt-get install lynx everything installed fine but when I try to connect to a website it just seems to time out. When I run lynx google.com it goes to a blank screen with a blue line at the bottom. There is yellow text on the line which says "Making HTTP connection to google.com" but it just sits there. Eventually after 5 - 6 minutes it just goes back to the normal terminal window If I run the below on its own lynx I get the same blue line with the same text "Making HTTP connection to google.com" but after 30 seconds or so it briefly turns to a red line with "alert!: lynx unable to connect to remote host" written on it. I have installed lynx locally and it works fine. Does anyone have any ideas?

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  • Is there any framework for rich web clients on top of html/css?

    - by iamgopal
    Some RAD tools like openobject use rich web clients. I.e. their client side code reside inside the browser and they talk to the server via xml-rpc or json-rpc only and change the view accordingly, all the javascript and css are transferred only once. Such rich web clients would increase the productivity in enterprise class web application that have lots of processes and forms etc. I would like to use such a rich web client inside my own application. I tried to search but found only openerp-web, which is tightly integrated to its server. Is there any other rich web client framework available? if not, is there any design detail I can look into to create my own? Thanks. Edit: Browser is a client which uses http and similar protocols to talks to web server which serve pages that the client displays. Rich web client is a client which sits on top of Browser which talks to the server, send data, receive data and information about How to update the view etc and do it. Similar to Vaadin, such rich web client will eliminate any code requirement on client side and and all the coding will be done on server side. Belows are such thin clients. pjax ( jquery ) vaadin ( java ) openobject web client ( python ) nagare ( python ) seaside ( smalltalk ) p4a ( php ) this are all such clients that once properly setup will allow to code on only on sever and still provide great ajax like experience.

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  • How can a NodeJS server be used from Game Maker HTML5?

    - by Tokyo Dan
    I want to create a client-server game that runs on Game Maker HTML5-NodeJS. The NodeJS server will be an AI server - a bot that acts like a human opponent and plays against the human player at a front-end game client that is coded in GM HTML5. How can a NodeJS server be used from GM HTML5. Are there any examples of such a system? I already got an iOS game that can talk to a remote AI server (coded in Lua) using TCP sockets. Can this be done with Game Maker HTML5 and NodeJS.

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  • Creating a remote management interface

    - by Johnny Mopp
    I'm looking for info on creating a remote management interface for our software. This is not anything illicit. Our software is for live TV production and once they go on-air we can't access the PC (usually through LogMeIn). I would like to be able to upload/download files and issue commands to our software. The commands would be software specific like "load this file" or "run this script" or "return this value" etc. A socket connection is preferred but the problem is most of our PCs are behind firewalls and NAT servers. I'm not sure where to start. I think HTTP tunneling is the way to go but am wondering if there are other options or recommendations. Also, assume our clients are not willing to open up ports for security reasons. Thanks.

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  • Tomorrow's web development: What's the bearing?

    - by pex
    I just read a wonderful article about headaches web developers have to live with nowadays. Several questions from that article busied me for some time as well. Now I am wondering whether I missed something, whether there are approaches other than Sproutcore or Cappucino to combine the eternal detached worlds of backend and frontend. How to only write validations once? How to collect business logic in only one model? Are we heading toward a combination of CouchDB Views, NodeJS and minimalistic client-side scripts including plenty of XHR requests? Or shall we follow the direction of handling everything except the database on client side? Is everything about JavaScript? I simply ask for approaches of setting up the next web application, for best practices and promising new technologies and frameworks.

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  • Can't connect to a remote server with Nautilus and a private key

    - by Desmond Hume
    The remote server requires a private key and passphrase for authentication. I tried putting username@server in the "Server" field and leaving "User name" and "Password" fields blank, putting the passphrase in the "Password" field, but it still says "Permission denied" and it doesn't ask for the private key at any point. I also tried ssh-add path/to/privatekey, but it says "Could not open a connection to your authentication agent.", however I'm not sure if ssh-add is even relevant. I can ssh into the server from the terminal just fine with the key/passphrase.

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  • How to run red5 apps on a remote server?

    - by domi
    I've got a really nasty problem... I wrote a red5 app and so on and it is running perfectly on my local computer. Now the problem occurs = How can I make this program work on a remote server? Local : OSX 10.5 - red5 0.63 Server: CentOS 5 - red5 0.90 Maybe its because of the version difference... but I can't test red5 0.90 locally becaus it won't start up -.-' and I can't install the 0.63 on the server because of missing dependencies (and broken links to them...)

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  • Text reverses on remote gnome session

    - by Andrew Stern
    I have two computers running 10.4 . The first machine is a wired desktop with sshd. The second is a wifi connected laptop with the ssh client. When I use my laptop to bring up a remote gnome session to my desktop all the text gets reversed. Steps: 1) login as a user on the laptop to activate the wifi with a stored key. 2) goto a console Ctrl-Alt F1 3) do a xterm -- :1 to bring up a blank graphic session 4) ssh -Y user@desktopmachine gnome-session This shows reversed text and messes up the keyboard so I can't type

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  • Unable to start Server Service on remote machine (2 replies)

    hi, i am trying to start Server service thru .net code on remote machine but unable to do so. here is the code.. ConnectionOptions con new ConnectionOptions(); con.Authority &quot;ntlmdomain:DomainName&quot;; con.Username &quot;x&quot;; con.Password &quot;123456&quot;; con.Impersonation ImpersonationLevel.Impersonate; con.Authentication AuthenticationLevel.Packet; con.EnablePrivileges true; ManagementScope ms new ManagementSco...

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  • Solutions for software using many calls to a server

    - by Val
    I am developing software that uses many calls to a server. On a client side it's a Silverlight application. Almost every time a user clicks on a button in it, it sends 1-5 WCF calls to a server. There can be up to dozen or so users at a time. The server is a database server that serves data to a client. I am an intermediate level developer and am thinking about caching some data and syncing my changes from time to time. Are there any official solutions or technologies for it, like, patterns and such?

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  • How to parse json data from https client in android

    - by Madhan Shanmugam
    I try to fetch data from https client. Same code i used to fetch from http client. but its working fine. when i try to use Https client its not working. i am getting the following error. java.net.UnknownHostException: Host is unresolved: https client address:443 Error Log: 10-27 10:01:08.280: W/System.err(21826): java.net.UnknownHostException: Host is unresolved: https client address.com 443 10-27 10:01:08.290: W/System.err(21826): at java.net.Socket.connect(Socket.java:1037) 10-27 10:01:08.290: W/System.err(21826): at org.apache.http.conn.ssl.SSLSocketFactory.connectSocket(SSLSocketFactory.java:317) 10-27 10:01:08.310: W/System.err(21826): at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(DefaultClientConnectionOperator.java:129) 10-27 10:01:08.310: W/System.err(21826): at org.apache.http.impl.conn.AbstractPoolEntry.open(AbstractPoolEntry.java:164) 10-27 10:01:08.310: W/System.err(21826): at org.apache.http.impl.conn.AbstractPooledConnAdapter.open(AbstractPooledConnAdapter.java:119) 10-27 10:01:08.310: W/System.err(21826): at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirector.java:348) 10-27 10:01:08.310: W/System.err(21826): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:555) 10-27 10:01:08.320: W/System.err(21826): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:487) 10-27 10:01:08.320: W/System.err(21826): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:465) 10-27 10:01:08.320: W/System.err(21826): at com.myfile.JSONParser.getJSONFromUrl(JSONParser.java:38) 10-27 10:01:08.320: W/System.err(21826): at com.myfile.myfile.processThread(myfile.java:159) 10-27 10:01:08.330: W/System.err(21826): at com.peripay.PERIPay$1$1.run(myfile.java:65) 10-27 10:01:08.330: E/Buffer Error(21826): Error converting result java.lang.NullPointerException 10-27 10:01:08.330: E/JSON Parser(21826): Error parsing data org.json.JSONException: A JSONObject text must begin with '{' at character 0 of

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  • Remote connection problem.

    - by Woody
    Hello I have ubuntu 10.04 installed with mysql on it and I have a problem with remote connection. When I connect through putty it works but sometimes it looks like it hangs for example when I execute the command ln --help. Also with MySQL connection When I execute a simple query like show processlist; it works, but for example select * from table not always, if the table doesn't have many rows it works but if it has let's say more than 20 the query looks like it keeps working and never ends. It's connected but I can't do many things remotely. Added: I connect using putty from other windows pc, server is not overloaded. when i work at the same time directly on ubuntu i can do everything. Remotely not.

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  • How does a client find the port number of a server?

    - by Jonathan
    Hello all, I am currently learning about basic networking in java. I have been playing around with the server and client relationship between two of my computers. However, I cannot figure out how distributed programs (say, a videogame), can not only find the 'host' computer, but also the port number on which the server is running in order to create a Socket between the two computers. The only way I really see to create a Socket is with an already known IP Address, and with a known port number. How do you search a LAN network for another computer (host) searching for clients? How do you determine what port the server is located on without 'pinging' all available ports for a response (which, I understand, is bad form... Something about 'server attack'...)? In such a situation as a video game, there can be any number of computers on the same network, and any number of them might be attempting to host, or otherwise running the application. Any other important information, or perhaps reference to a more detailed tutorial than the one I am using, regarding making connections on so very little information on the client side would be appreciated. Many thanks, Jonathan

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