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  • EWS 2010: Public Folder Problem using .NET

    - by Daniel
    I've recently coded a .NET Console app using C#. It's purpose was to read the emails within a specific folder, parse them for specific values and save them to a database. Our email system, at the time I originally coded this, was Exchange 2003. However, I was made aware we would soon be upgrading to Exchange 2010: ergo, I built the code to work in both environments. Following the migration to 2010, however, the app has broken. The app uses the EWS API for 2010 functionality. When it attempts to use the ExchangeService's FindFolders method to find the publicfoldersroot, it throws an exception. Here's the code: ExchangeService service = new ExchangeService(); FindFoldersResults findRootFldrs; service.UseDefaultCredentials = true; service.AutodiscoverUrl("[email protected]", delegate(string x) { return true; }); FolderView fview = new FolderView(100); fview.Traversal = FolderTraversal.Deep; if (findRootFldrsSub == null) { //Set to root to test local folders -- findRootFldrs = service.FindFolders(WellKnownFolderName.PublicFoldersRoot, fview); } The exception: "The mailbox that was requested doesn't support the specified RequestServerVersion" I've attempted: -Setting the exchangeservice to 2007 (throws an exception: "An internal server error occurred. The operation failed.") -Giving myself the highest level of permission to the Public Folder (no effect) -Manually setting my credentials (no effect) I can view the public folders in outlook; the publicfoldersroot property is available in the intellisense; the code works on local folders (I can parse my inbox). My current thinking is that it's a setting on the recent setup of Exchange 2010: unfortunately that isn't really my field.

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  • IPhone accelerometer works even in flat surface.

    - by Amaresh
    I have an imageView in the view. It moves even if the iphone is still for some time. Why is it so ? Also the image does not respond quickly to the movement of the iphone. Here is my code written for this: I have also set the updateInterval and delegate for the accelerometer. #define kVelocityMultiplier 1000; -(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration { if(currentPoint.x < 0) { currentPoint.x=0; ballXVelocity=0; } if(currentPoint.x > 480-sliderWidth) { currentPoint.x=480-sliderWidth; ballXVelocity=0; } static NSDate *lastDrawTime; if(currentPoint.x<=480-sliderWidth&&currentPoint.x>=0) { if(lastDrawTime!=nil) { NSTimeInterval secondsSinceLastDraw=-([lastDrawTime timeIntervalSinceNow]); ballXVelocity = ballXVelocity + -acceleration.y*secondsSinceLastDraw; CGFloat xAcceleration=secondsSinceLastDraw * ballXVelocity * kVelocityMultiplier; currentPoint = CGPointMake(currentPoint.x + xAcceleration, 266); } slider.frame=CGRectMake(currentPoint.x, currentPoint.y, sliderWidth, 10); } [lastDrawTime release]; lastDrawTime=[[NSDate alloc]init]; } Can anyone help me out please ?

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  • UINavigationController inside tabbar loading a child root view

    - by Doug
    Hi guys, Firstly i'll preface by saying that i am a complete Cocoa touch/objective c noob (.Net dev having a dabble) I have searched on Google as well as here but cannot seem to find an easy solution. I have a UItabbarcontroller view with a UINavigationController inside its first tab I have the root view for this UINavigationController stored in a seperate class and NIB as i am trying to seperate the data viewing from the data loading (i'm going to reuse the table list in multiple places in my database) and simply pass the root view its data using a loading method and have it take it from there. What i want to happen: App loads and loads the first view of the tab bar (A UINavigationController) The UINavigationController inside the first view loads a root view (a UIViewController with a table view) and sets its title The UINavigationController loads the data from a web service and parses it The UINavigationController sends the data to a loading method inside the UIViewController Am i thinking about this completely wrongly? What currently happens: the first tab bar loads with an empty uinavigationcontroller (no table view) the data methods fire and get the webservice data this child view gets sent its data using the loading method the tableview delegate events fail to fire inside the child view telling it to load the data into the table I just can't seem how to load my second view inside the root view of the navigation controller and then send it my data?

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  • Webforms MVP Passive View - event handling

    - by ss2k
    Should the view have nothing event specific in its interface and call the presenter plain methods to handle events and not have any official EventHandlers? For instance // ASPX protected void OnSaveButtonClicked(object sender, EventArgs e) { _Presenter.OnSave(); } Or should the view have event EventHandlers defined in its interface and link those up explicitly to control events on the page // View public interface IView { ... event EventHandler Saved; ... } // ASPX Page implementing the view protected override void OnInit(EventArgs e) { base.OnInit(e); SaveButton.Click += delegate { Saved(this, e); }; } // Presenter internal Presenter(IView view,IRepository repository) { _view = view; _repository = repository; view.Saved += Save; } The second seems like a whole lot of plumbing code to add all over. My intention is to understand the benefits of each style and not just a blanket answer of which to use. My main goals is clarity and high value testability. Testability overall is important, but I wouldn't sacrifice design simplicity and clarity to be able to add another type of test that doesn't lead to too much gain over the test cases already possible with a simpler design. If a design choice does off more testability please include an example (pseudo code is fine) of the type of test it can now offer so I can make my decision if I value that type of extra test enough. Thanks!

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  • Why is my WPF splash screen progress bar out of sync with the execution of the startup steps?

    - by denny_ch
    Hello, I've implemented a simple WPF splash screen window which informs the user about the progress of the application startup. The startup steps are defined this way: var bootSequence = new[] { new {Do = (Action) InitLogging, Message = "Init logging..."}, new {Do = (Action) InitNHibernate, Message = "Init NHibernate..."}, new {Do = (Action) SetupUnityContainer, Message = "Init Unity..."}, new {Do = (Action) UserLogOn, Message = "Logon..."}, new {Do = (Action) PrefetchData, Message = "Caching..."}, }; InitLogging etc. are methods defined elsewhere, which performs some time consuming tasks. The boot sequence gets executed this way: foreach (var step in bootSequence) { _status.Update(step.Message); step.Do(); } _status denotes an instance of my XAML splash screen window containing a progress bar and a label for status information. Its Update() method is defined as follows: public void Update(string status) { int value = ++_updateSteps; Update(status, value); } private void Update(string status, int value) { var dispatcherOperation = Dispatcher.BeginInvoke( DispatcherPriority.Background, (ThreadStart) delegate { lblStatus.Content = status; progressBar.Value = value; }); dispatcherOperation.Wait(); } In the main this works, the steps get executed and the splash screen shows the progress. But I observed that the splash screen for some reasons doesn't update its content for all steps. This is the reason I called the Dispatcher async and wait for its completion. But even this didn't help. Has anyone else experienced this or some similar behaviour and has some advice how to keep the splash screen's update in sync with the execution of the boot sequence steps? I know that the users will unlikely notice this behaviour, since the splash screen is doing something and the application starts after booting is completed. But myself isn't sleeping well, because I don't know why it is not working as expected... Thx for your help, Denny

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  • UIActionSheet positioning problem

    - by Dave
    I need to display a pop with a UISwitch and a Done button when user taps on a button and save the state of the switch when the done button in the pop up is tapped. So I use UIActionSheet to do this - sheet = [[UIActionSheet alloc] initWithTitle:@"Switch Setting" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:@"Done", nil]; theSwitch = [[UISwitch alloc] init]; [sheet addSubview:theSwitch]; [sheet showInView:self.view]; - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex == actionSheet.firstOtherButtonIndex) { theSwitch .on? NSLog(@"Switch is on") : NSLog(@"Switch if off"); } } All this works great. I have problem with positioning. Unfortunately, I don't have a screen shot at the moment to post here. But the switch appears at the very top on the same line with the Action Sheet title and then below that is the Done button. Please someone help me how to position the switch below the Title and increase the Action Sheet size so it looks neat. I need this asap. Thanks.

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  • Preloading multiple comboboxes/listbox itemssource with enumerated values using WCF RIA Services

    - by Dale Halliwell
    I would like to be able to load several RIA entitysets in a single call without chaining/nesting several small LoadOperations together so that they load sequentially. I have several pages that have a number of comboboxes on them. These comboboxes are populated with static values from a database (for example status values). Right now I preload these values in my VM by one method that strings together a series of LoadOperations for each type that I want to load. For example: public void LoadEnums() { context.Load(context.GetMyStatusValues1Query()).Completed += (s, e) => { this.StatusValues1 = context.StatusValues1; context.Load(context.GetMyStatusValues2()).Completed += (s1, e1) => { this.StatusValues2 = context.StatusValues2; context.Load(context.GetMyStatusValues3Query()).Completed += (s2, e2) => { this.StatusValues3 = context.StatusValues3; (....and so on) }; }; }; }; While this works fine, it seems a bit nasty. Also, I would like to know when the last loadoperation completes so that I can load whatever entity I want to work on after this, so that these enumerated values resolve properly in form elements like comboboxes and listboxes. (I think) I can't do this easily above without creating a delegate and calling that on the completion of the last loadoperation. So my question is: does anyone out there know a better pattern to use, ideally where I can load all my static entitysets in a single LoadOperation?

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  • How to download a wav file from the web to a location on iPhone using NSFileHandle and NSURLConnecti

    - by Jinru
    Hi all, I want to download a wav file from a web service, cache it on the iphone and playback it using AVAudioPlayer. Using NSFileHandle and NSURLConnection seems a viable solution when dealing with relatively large files. However, after running the app in the simulator I don't see any saved file under the defined directory (NSHomeDirectory/tmp). Below is my basic code. Where am I doing wrong? Any thoughts are appreciated! #define TEMP_FOLDER [NSHomeDirectory() stringByAppendingPathComponent:@"tmp"] - (void)downloadToFile:(NSString*)name { NSString* filePath = [[NSString stringWithFormat:@"%@/%@.wav", TEMP_FOLDER, name] retain]; self.localFilePath = filePath; // set up FileHandle self.audioFile = [[NSFileHandle fileHandleForWritingAtPath:localFilePath] retain]; [filePath release]; // Open the connection NSURLRequest* request = [NSURLRequest requestWithURL:self.webURL cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0]; NSURLConnection* connection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; } #pragma mark - #pragma mark NSURLConnection methods - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData*)data { [self.audioFile writeData:data]; } - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError*)error { NSLog(@"Connection failed to downloading sound: %@", [error description]); } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { [connection release]; [audioFile closeFile]; }

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  • Confusion about Kerberos, delegation and SPNs.

    - by Vilx-
    I'm trying to write a proof-of-concept application that performs Kerberos delegation. I've written all the code, and it seems to working (I'm authenticating fine), but the resulting security context doesn't have the ISC_REQ_DELEGATE flag set. So I'm thinking that maybe one of the endpoints (client or server) is forbidden to delegate. However I'm not authenticating against an SPN. Just one domain user against another domain user. As the SPN for InitializeSecurityContext() I'm passing "[email protected]" (which is the user account under which the server application is running). As I understand, domain users have delegation enabled by default. Anyway, I asked the admin to check, and the "account is sensitive and cannot be delegated" checkbox is off. I know that if my server was running as a NETWORK SERVICE and I used an SPN to connect to it, then I'd need the computer account in AD to have the "Trust computer for delegation" checkbox checked (off by default), but... this is not the case, right? Or is it? Also - when the checkbox in the computer account is set, do the changes take place immediately, or must I reboot the server PC or wait for a while?

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  • Selection Highlight in NSCollectionView

    - by Hooligancat
    On some occasions my head just hurts from banging it against the Cocoa wall. Today is one of those days. I have a working NSCollectionView with one minor, but critical, exception. Getting and highlighting the selected item within the collection. I've had all this working prior to Snow Leopard, but something appears to have changed and I can't quite place my finger on it, so I took my NSCollectionView right back to a basic test and followed Apple's documentation for creating an NSCollectionView here: http://developer.apple.com/mac/library/DOCUMENTATION/Cocoa/Conceptual/CollectionViews/Introduction/Introduction.html The collection view works fine following the quick start guide. However, this guide doesn't discuss selection other than "There are such features as incorporating image views, setting objects as selectable or not selectable and changing colors if they are selected". Using this as an example I went to the next step of binding the Array Controller to the NSCollectionView with the controller key selectionIndexes, thinking that this would bind any selection I make between the NSCollectionView and the array controller and thus firing off a KVO notification. I also set the NSCollectionView to be selectable in IB. There appears to be no selection delegate for NSCollectionView and unlike most Cocoa UI views, there appears to be no default selected highlight. So my problem really comes down to a related issue, but two distinct questions. How do I capture a selection of an item? How do I show a highlight of an item? NSCollectionView's programming guides seem to be few and far between and most searches via Google appear to pull up pre-Snow Leopard implementations, or use the view in a separate XIB file. For the latter (separate XIB file for the view), I don't see why this should be a pre-requisite otherwise I would have suspected that Apple would not have included the view in the same bundle as the collection view item. I know this is going to be a "can't see the wood for the trees" issue - so I'm prepared for the "doh!" moment. As usual, any and all help much appreciated.

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  • Generate JSON object with transactionReceipt

    - by Carlos
    Hi, I've been the past days trying to test my first in-app purchse iphone application. Unfortunately I can't find the way to talk to iTunes server to verify the transactionReceipt. Because it's my first try with this technology I chose to verify the receipt directly from the iPhone instead using server support. But after trying to send the POST request with a JSON onbject created using the JSON api from google code, itunes always returns a strange response (instead the "status = 0" string I wait for). Here's the code that I use to verify the receipt: - (void)recordTransaction:(SKPaymentTransaction *)transaction { NSString *receiptStr = [[NSString alloc] initWithData:transaction.transactionReceipt encoding:NSUTF8StringEncoding]; NSDictionary *jsonDictionary = [NSDictionary dictionaryWithObjectsAndKeys:@"algo mas",@"receipt-data",nil]; NSString *jsonString = [jsonDictionary JSONRepresentation]; NSLog(@"string to send: %@",jsonString); NSLog(@"JSON Created"); urlData = [[NSMutableData data] retain]; //NSURL *sandboxStoreURL = [[NSURL alloc] initWithString:@"https://sandbox.itunes.apple.com/verifyReceipt"]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:@"https://sandbox.itunes.apple.com/verifyReceipt"]]; [request setHTTPMethod:@"POST"]; [request setHTTPBody:[jsonString dataUsingEncoding:NSUTF8StringEncoding]]; NSLog(@"will create connection"); [[NSURLConnection alloc] initWithRequest:request delegate:self]; } maybe I'm forgetting something in the request's headers but I think that the problem is in the method I use to create the JSON object. HEre's how the JSON object looks like before I add it to the HTTPBody : string to send: {"receipt-data":"{\n\t\"signature\" = \"AUYMbhY ........... D0gIjEuMCI7Cn0=\";\n\t\"pod\" = \"100\";\n\t\"signing-status\" = \"0\";\n}"} The responses I've got: complete response { exception = "java.lang.IllegalArgumentException: Property list parsing failed while attempting to read unquoted string. No allowable characters were found. At line number: 1, column: 0."; status = 21002; } Thanks a lot for your guidance.

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  • Can't get NSTableView to display data.

    - by Alberto
    Hi! I see there are a lot of questions about this, but nothing helped me to get this work. I have a nib with a NSTableView with three columns (with the right identifiers set) and a class named ShortcutsTableController. In the nib I have a NSObject with class value ShortcutsTableController. I also connected the NSTableView to my controller as I usually do. This is header ShortcutsTableController.h. #import <Cocoa/Cocoa.h> @interface ShortcutsTableController : NSObject <NSTableViewDataSource> { IBOutlet NSTableView *shortcutsTable; NSMutableArray *shortcutsList; } - (int) numberOfRowsInTableView: (NSTableView*) tableView; - (id)tableView:(NSTableView *)tableView objectValueForTableColumn:(NSTableColumn *)tableColumn row:(int)row; @property (assign) IBOutlet NSTableView *shortcutsTable; - (void)setUpTable; @end And this is the implementation file ShortcutsTableController.m. #import "ShortcutsTableController.h" @implementation ShortcutsTableController @synthesize shortcutsTable; - (void)setUpTable { shortcutsList = [[NSMutableArray alloc] init]; NSDictionary *dict1 = [NSDictionary dictionaryWithObjectsAndKeys: @"blabla", @"nameColumn", @"Bla bla bla", @"shortcutColumn", @"Ribla", @"actionColumn", nil]; [shortcutsList addObject:dict1]; [shortcutsTable setDataSource:self]; [shortcutsTable reloadData]; } -(int) numberOfRowsInTableView: (NSTableView *) tableView { return [shortcutsList count]; } - (id)tableView:(NSTableView *)tableView objectValueForTableColumn:(NSTableColumn *)tableColumn row:(int)row { if (row != -1) return [[shortcutsList objectAtIndex:row] objectForKey:[tableColumn identifier]]; return nil; } @end But when i try to build nothing appears in the NSTableView. No errors, no warnings. Note that I call setUpTable from within the Delegate Class Method awakeFromNib. Is there something I am doing wrong? Thank you for you help. —Albé UPDATE. Added lines @property (assign) IBOutlet NSTableView *shortcutsTable; in header and @synthesize shortcutsTable; in implementation. Nothing changes. :(

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  • Update the Progress bar using winforms c#

    - by karthik
    There is a functionality in my module, where the user can scan the number of serial ports in the system and when the user clicks "Auto scan" button, the code will have to go through each serial port and send a test message and wait for the reply. I am using Progress bar control to show process of autoscan. For which i need to pass the value to "x" and "Y" in my code to update the bar. How can i pass the value since my code is already in a foreach loop for getting the serialports. Y = should pass the value of total number of serial ports X = should iterate through each port and pass the value Hope i am clear with req. private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) { string strAckData = ""; foreach (SerialPort sp in comPortsList) { sp.Open(); string sendData = "Auto scan"; sp.Write(sendData); strAckData += "Connection live on port " + sp.ReadExisting() + "\n"; sp.Close(); double dIndex = (double)x; **//How to pass the value here ?** double dTotal = (double)y; **//How to pass the value here ?** double dProgressPercentage = (dIndex / dTotal); int iProgressPercentage = (int)(dProgressPercentage * 100); // update the progress bar backgroundWorker1.ReportProgress(iProgressPercentage); } richTextBox1.Invoke(new MethodInvoker(delegate { richTextBox1.Text = strAckData; })); } private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e) { ProgressBar.Value = e.ProgressPercentage; } private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { StatusLabel.Text = "Auto Scan completed"; }

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  • IComparer using Lambda Expression

    - by josephj1989
    class p { public string Name { get; set; } public int Age { get; set; } }; static List<p> ll = new List<p> { new p{Name="Jabc",Age=53},new p{Name="Mdef",Age=20}, new p{Name="Exab",Age=45},new p{Name="G123",Age=19} }; protected static void SortList() { IComparer<p> mycomp = (x, y) => x.Name.CompareTo(y.Name); <==(Line 1) ll.Sort((x, y) => x.Name.CompareTo(y.Name));<==(Line 2) } Here the List.sort expects an IComparer<p> as a parameter. And it works with the lambda as shown in Line 2. But when I try to do as in Line 1, I get an error: Cannot convert lambda expression to type System.Collections.Generic.IComparer' because it is not a delegate type I investigated this for quite some time but I still don't understand it. Maybe my understanding of IComparer is not quite good.

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  • Pause code execution until UIAlertView button is pressed?

    - by JuBu1324
    One of my methods sends a message to an object (what do you know about that), and expects a BOOL for an answer. However, BOOL answer it is expecting is based on the answer to a UIAlertView created in the receiving object's method. However, the code doesn't pause while waiting for the user to answer the UIAlertView. My problem is: how do I use -alertView:clickedButtonAtIndex in the method's return value? Here's the code the message runs (in this construction, I was expecting navigateAwayFromTab to change based on the user input in the UIAlertView, but it never gets a chance): - (BOOL)readyToNavigateAwayFromTab { NSLog( @"message received by Medical View"); navigateAwayFromTab = NO; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Navigate Away From Tab?" message:@"Navigating away from this tab will save your work." delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:@"OK", nil ]; [alert show]; [alert release]; return navigateAwayFromTab; } #define CANCEL 0 #define OK 1 - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if( buttonIndex == OK ) navigateAwayFromTab = YES; } I've been reading up on the modal UIAlertView debate, and I agree with apple's implementation - at lest as the rule. However, in this case I don't see any way of solving the problem by putting code in -alertView:clickedButtonAtIndex because I don't need to run code based on the UIAlertView, I just need to read the response. Any suggestions on how I can reach my gaol? I've tried a while loop after [alert show] already, but then the alert doesn't even show then, and for a number of reasons I can't use -viewWillDisapear.

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  • UITextField in UIAlertView doesn't respond to cut/copy/paste on second showing

    - by Jesse Grosjean
    Edit Reposting... I accidentally marked my previous question as "commuity wiki" and didn't realize that answers to wiki posts don't generate reputation. I"m adding a UITextView to a UIAlertView with the following code: UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Enter Name Here" message:@"this gets covered!" delegate:self cancelButtonTitle:@"Dismiss" otherButtonTitles:@"OK!", nil]; UITextField *myTextField = [[UITextField alloc] initWithFrame:CGRectMake(12, 45, 260, 25)]; CGAffineTransform myTransform = CGAffineTransformMakeTranslation(0, 60); [alert setTransform:myTransform]; [myTextField setBackgroundColor:[UIColor whiteColor]]; [alert addSubview:myTextField]; [alert show]; [alert release]; [myTextField release]; If I place that code in a standard action method: (IBAction)testAlertView:(id)sender { ...the above code... } Then the first time I show the UIAlertView the cut/copy/paste popup menu will show in UITextField that's been added to the UIAlertView. (For instance if I tap and hold, then "Paste" will popup after I release. The problem is after working correctly the first time, none of the cut/copy/paste buttons will show up again next time I show the UIAlertView (new instance) unless I restart the app. Does anyone know why, or how to fix this problem? Bonus information I just found out that I can get things to always work if I create an show the alert within a UIActionSheet delagate callback. For instance this always works (cut/copy/paste always shows up when in the UITextField when appropriate) (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { ...the above code... } Any idea what might be happening in this second case that make things work? I don't want to use a UIActionSheet in my app, so I'd like to find a way to make it work from a plain old action method. Thanks, Jesse

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  • UITextField in UIAlertView doesn't respond to cut/copy/paste on second showing

    - by Jesse Grosjean
    I"m adding a UITextView to a UIAlertView with the following code: UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Enter Name Here" message:@"this gets covered!" delegate:self cancelButtonTitle:@"Dismiss" otherButtonTitles:@"OK!", nil]; UITextField *myTextField = [[UITextField alloc] initWithFrame:CGRectMake(12, 45, 260, 25)]; CGAffineTransform myTransform = CGAffineTransformMakeTranslation(0, 60); [alert setTransform:myTransform]; [myTextField setBackgroundColor:[UIColor whiteColor]]; [alert addSubview:myTextField]; [alert show]; [alert release]; [myTextField release]; If I place that code in a standard action method: - (IBAction)testAlertView:(id)sender { ...the above code... } Then the first time I show the alert view the cut/copy/paste popup menu will show in the text fields that's been added to the alert view. (For instance if I tap and hold, then "Paste" will popup after I release. The problem is after working correctly the first time, none of the cut/copy/paste buttons will show up again when I show the alert view unless I restart the app. Does anyone know why, or how to fix this problem? Bonus information I just found out that I can get things to always work if I create an show the alert within a UIActionSheet delagate callback. For instance this always works (cut/copy/paste always shows up when in the UITextField when appropriate) - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { ...the above code... } Any idea what might be happening in this second case that make things work? I don't want to use a UIActionSheet in my app, so I'd like to find a way to make it work from a plain old action method. Thanks, Jesse

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  • security policy error iphone ipod touch issue

    - by Joey
    I'm getting an "Error from Debugger: Error launching remote program: security policy error" when I try to run my app on my ipod touch. The provisions look in order, and the app builds to my iphone 3gs just fine. The app used to build just fine to my ipod touch, so I'm flustered what could have changed and wondering if anyone has any thoughts on what might be causing this issue. The build logs are below. Mon Mar 15 14:25:54 unknown com.apple.debugserver-43[449] : Connecting to com.apple.debugserver service... Mon Mar 15 14:25:55 unknown SpringBoard[24] : Unable to launch com.yourcompany.Unearthed because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user. Mon Mar 15 14:25:55 unknown com.apple.debugserver-43[449] : error: unable to launch the application with CFBundleIdentifier 'com.yourcompany.Unearthed' sbs_error = 9 Mon Mar 15 14:25:55 unknown com.apple.debugserver-43[449] : 1 [01c1/0903]: RNBRunLoopLaunchInferior DNBProcessLaunch() returned error: '' Mon Mar 15 14:25:55 unknown com.apple.debugserver-43[449] : error: failed to launch process (null): security policy error Mon Mar 15 14:26:03 unknown MobileSafari[72] : void SendDelegateMessage(NSInvocation*): delegate (webView:decidePolicyForNavigationAction:request:frame:decisionListener:) failed to return after waiting 10 seconds. main run loop mode: UITrackingRunLoopMode

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  • UIImageWriteToSavedPhotosAlbum with malloc_error

    - by lbalves
    I have an NIB file with a button. When I click this button, the setWallpaper: selector is called. Everything works as expected (the image is saved), excepte by the error thrown by malloc. malloc: *** error for object 0x184d000: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug I've set a breakpoint at malloc_error_break, but I don't understand anything from the debugger. I couldn't even find the object 0x184d000. Does anyone know why is this happening? I had also tried to retain the UIImage before sending it to UIImageWriteToSavedPhotosAlbum, but without success. My code is below: - (IBAction)setWallpaper:(id)sender { UIImage *image = [UIImage imageNamed:@"wallpaper_01.png"]; UIImageWriteToSavedPhotosAlbum(image, self, @selector(image:didFinishSavingWithError:contextInfo:), nil); } - (void)image:(UIImage *)image didFinishSavingWithError:(NSError *)error contextInfo:(void *)contextInfo { UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Galo!!!",@"Saved image message: title") message:NSLocalizedString(@"Now, check your \"saved photos\" group at \"photos\" app in your iPhone and select the actions menu > set as wallpaper.",@"Saved image message") delegate:nil cancelButtonTitle:NSLocalizedString(@"OK",@"OK Button") otherButtonTitles:nil]; [alertView show]; [alertView release]; }

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  • iPhone Development - CLLocationManager vs. MapKit

    - by Mustafa
    If i want to show userLocation on the map, and at the same time record the user's location, is it a good idea to add an observer to userLocation.location and record the locations, OR should i still use CLLocationManager for recording user location and use mapView.showUserLocation to show the user's current location (blue indicator)? I want to show the default blue indicator supported by the MapKit API. Also, here's a rough sample code: - (void)viewDidLoad { ... locationManager = [[CLLocationManager alloc] init]; locationManager.desiredAccuracy = kCLLocationAccuracyBest; locationManager.distanceFilter = DISTANCE_FILTER_VALUE; locationManager.delegate = self; [locationManager startUpdatingLocation]; myMapView.showUserLocation = YES; [myMapView addObserver:self forKeyPath:@"userLocation.location" options:0 context:nil]; ... } - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { // Record the location information // ... } - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { NSLog(@"%s begins.", __FUNCTION__); // Make sure that the location returned has the desired accuracy if (newLocation.horizontalAccuracy <= manager.desiredAccuracy) return; // Record the location information // ... } Under the hood, i think MKMapView also uses CLLocationManager to get user's current location? So, will this create any problems because i believe both CLLocationManager and MapView will try to use same location services? Will there be any conflicts and lack of accurate/required or current data?

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  • EAAccessory Notification problem

    - by Deepak
    Hi, I am using a POS device for card swipe. its working good. i have used following codes. (id) init { self = [super init]; if (self != nil) { NSNotificationCenter *notificationCenter = [NSNotificationCenter defaultCenter]; EAAccessoryManager *accessoryMamaner = [EAAccessoryManager sharedAccessoryManager]; [accessoryMamaner registerForLocalNotifications]; [notificationCenter addObserver: self selector: @selector (accessoryDidConnect:) name: EAAccessoryDidConnectNotification object: nil]; [notificationCenter addObserver: self selector: @selector (accessoryDidDisconnect:) name: EAAccessoryDidDisconnectNotification object: nil]; NSArray *accessories = [accessoryMamaner connectedAccessories]; accessory = nil; session = nil; for (EAAccessory *obj in accessories) { if ([[obj protocolStrings] containsObject:@"com.XXXXX"] || [[obj protocolStrings] containsObject:@"com.YYYYYY"] ) { accessory = obj; break; } } if (accessory) { session = [[EASession alloc] initWithAccessory:accessory forProtocol:@"com.dailysystems.DS247"]; if (!session) session = [[EASession alloc] initWithAccessory:accessory forProtocol:@"com.usaepay.ipos"]; if (session) { self.deviceConnected = YES; [[session inputStream] setDelegate:self]; [[session inputStream] scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [[session inputStream] open]; [[session outputStream] setDelegate:self]; [[session outputStream] scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [[session outputStream] open]; } else { UIAlertView *accessoryInfo = [[UIAlertView alloc] initWithTitle:@"Alert!" message:@"Hardware is not connected." delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil]; [accessoryInfo show]; [accessoryInfo release]; } } } return self; } When i disconnect the accessory it gives me accessoryDidDisconnect and when i connect it gives me accessoryDidConnect, But Problem is after that accessory stop working it does not respond to command. i tried to release the alloc and alloc again but no use. Please tell me if some one have any idea how to get the accessory work again. Thanks in advance.

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  • UIImagePickerController does nothing when using camera after I hit "Use" button

    - by wgpubs
    Code below. When I hit the "Use" button after taking a picture ... the application becomes totally unresponsive. Any ideas what I'm doing wrong? The "addPlayer:" method is called when a button is pressed on the UIViewController's view. Thanks - (IBAction) addPlayers: (id)sender{ // Show ImagePicker UIImagePickerController *imagePicker = [[UIImagePickerController alloc] init]; imagePicker.delegate = self; // If camera is available use it and display custom overlay view so that user can add as many pics // as they want without having to go back to parent view if([UIImagePickerController isSourceTypeAvailable: UIImagePickerControllerSourceTypeCamera]) { imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera; } else { imagePicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; } [self presentModalViewController:imagePicker animated:YES]; [imagePicker release]; } - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { // Grab original image UIImage *photo = [info objectForKey:UIImagePickerControllerOriginalImage]; // Resize photo first to reduce memory consumption [self.photos addObject:[photo scaleToSize:CGSizeMake(200.0f, 300.0f)]]; // Enable *PLAY* button if photos > 1 if([self.photos count] > 1) btnStartGame.enabled = YES; // Update player count label lblPlayerCount.text = [NSString stringWithFormat:@"%d", [self.photos count]]; // Dismiss picker if not using camera picker dismissModalViewControllerAnimated:YES]; }

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  • Dismissing iPad UIPopoverController from within it's content controller

    - by joshholat
    So I have a popover with a button in it. When that button is pushed, I want the popover to go away. It seems easy enough, but I can't figure it out for the life of me. The code I use to show the popover is below: AddCategoryViewController* content = [[AddCategoryViewController alloc] init]; UIPopoverController* aPopover = [[UIPopoverController alloc] initWithContentViewController:content]; aPopover.delegate = self; [content release]; // Store the popover in a custom property for later use. self.addCategoryPopover = aPopover; [aPopover release]; [addCategoryPopover presentPopoverFromBarButtonItem:sender permittedArrowDirections:UIPopoverArrowDirectionUp animated:YES]; Within the addcategoryviewcontroller, I have: -(IBAction)saveAddCategory:(id)sender { if (rootViewController == nil) rootViewController = [[RootViewController alloc] init]; [rootViewController.addCategoryPopover dismissPopoverAnimated:YES]; [rootViewController dismissPopover]; } Rootviewcontroller is where the popover is being created from. Unfortunately, neither of those methods work to dismiss it. any help?

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  • Access denied when trying to read information about SharePoint groups

    - by strongopinions
    I am trying to get the membership of a group in WSS 3.0. I am doing this in an elevated permissions block. Here is the code: SPSecurity.RunWithElevatedPrivileges(delegate() { using (SPSite site = new SPSite(SPContext.Current.Site.ID)) { using (SPWeb rootWeb = site.RootWeb) { SPGroup gAdmins = rootWeb.SiteGroups["Admins"]; } } }); I get taken to the "access denied" SharePoint screen when I run this code. The group exists. The identity of the application pool for the web application is in the dbo role in the content database. The code works on my development server, but not on another server, which leads me to believe there is something wrong with the permissions or configuration on this server, maybe something in dcomcnfg? Here are some lines from the SharePoint log that seem to be related: PermissionMask check failed. asking for 0x08000000, have 0x00000000 Unknown SPRequest error occurred. More information: 0x80070005 Access Denied for /Pages/UserAdmin.aspx. StackTrace: Microsoft.SharePoint.Utilities.SPUtility:Void HandleAccessDenied(System.Exception), Microsoft.SharePoint.SPGlobal:Void HandleUnauthorizedAccessException(System.UnauthorizedAccessException), .... [UserAdmin.aspx hosts my custom web part containing the code]

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  • How to use drag and drop within a UIScrollView

    - by user249488
    I am trying to drag and drop UIViews within a UIScrollView. I'd like the UIScrollView to scroll if I drag a UIView so that it intersects the top or bottom of the ScrollView. If it touches the top, it should scroll up. If it touches the bottom, it should scroll down. Once the UIView is moved such that it is no longer intersecting the top or bottom, the scrolling should stop. The first approach I tried was to start an NSTimer whenever I detected that the UIView intersected with the top or bottom of the scrollview. The timer would scroll the UIScrollView bit by bit until it was invalidated. This resulted in very jerky scrolling, since there is no way to predict when the timers will fire. My current approach is to simply scroll all the way to the top or bottom of the ScrollView, like this: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:1.0]; [self.parentScrollview setContentOffset:newOffset animated:NO]; [UIView commitAnimations]; In order to stop scrolling, I try to determine the position of the touch in the touchesMoved: delegate, and use that to calculate the contentOffset to use for the scrollView. The problem is, when I try to get the location in the view via [[touches anyObject] locationInView:self], I get the final end location, rather than the current location. I'm guessing that's because the contentOffset on the scrollView is set immediately. Is there a way to get the actual location of a touch in a situation like this? Or any other way to set the contentOffset when I interrupt the scrolling animation?

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