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  • J2ME Camera and Sound Recorder Access On A Windows Mobile

    - by Steven Knox
    I'm currently involved in a research project that requires me to access a Windows Mobile Camera and sound recorder with J2ME to, well take pictures and record sound... the phone has to be a windows mobile for some reason that has nothing to do with me and the software has to be written in Java, also not my decision. So I need to try and find a phone that supports this (if one exists) so I'd like to know if anyone has found one? Thank You For Your Help. (Note the phone supporting MMAPI (JSR 135) does not imply that you can use the camera and sound recorder, our current phone has this and has not access).

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  • Record AVAudioPlayer output using AVAudioRecorder

    - by Kieran
    In my app the user plays a sound by pressing a button. There are several buttons which can be played simultaneously. The sounds are played using AVAudioPlayer instances. I want to record the output of these instances using AVAudioRecorder. I have set it all up and a file is created and records but when I play it back it does not play any sound. It is just a silent file the length of the recording. Does anyone know if there is a setting I am missing with AVAudioPlayer or AVAudioRecorder? Thanks

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  • How to produce precisely-timed tone and silence in C#

    - by Bob Denny
    I have a C# project that plays Morse code for RSS feeds. I write it using Managed DirectX, only to discover that Managed DirectX is old and deprecated. The task I have is to play pure sine wave bursts interspersed with silence periods (the code) which are precisely timed as to their duration. I need to be able to call a function which plays a pure tone for so many milliseconds, then Thread.Sleep() then play another, etc. At its fastest, the tones and spaces can be as short as 40ms. It's working quite well in Managed DirectX. To get the precisely timed tone I create 1 sec. of sine wave into a secondary buffer, then to play a tone of a certain duration I seek forward to within x milliseconds of the end of the buffer then play. I've tried System.Media.SoundPlayer. It's a loser because you have to Play(), Sleep(), then Stop() for arbitrary tone lengths. The result is a tone that is too long, variable by CPU load. It takes an indeterminate amount of time to actually stop the tone. I then embarked on a lengthy attempt to use NAudio 1.3. I ended up with a memory resident stream providing the tone data, and again seeking forward leaving the desired length of tone remaining in the stream, then playing. This worked OK on the DirectSoundOut class for a while (see below) but the WaveOut class quickly dies with an internal assert saying that buffers are still on the queue despite PlayerStopped = true. This is odd since I play to the end then put a wait of the same duration between the end of the tone and the start of the next. You'd think that 80ms after starting Play of a 40 ms tone that it wouldn't have buffers on the queue. DirectSoundOut works well for a while, but its problem is that for every tone burst Play() it spins off a separate thread. Eventually (5 min or so) it just stops working. You can see thread after thread after thread exiting in the Output window while running the project in VS2008 IDE. I don't create new objects during playing, I just Seek() the tone stream then call Play() over and over, so I don't think it's a problem with orphaned buffers/whatever piling up till it's choked. I'm out of patience on this one, so I'm asking in the hopes that someone here has faced a similar requirement and can steer me in a direction with a likely solution. Thanks in advance...

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  • How can a silverlight app download and play an mp3 file from a URL?

    - by Edward Tanguay
    I have a small Silverlight app which downloads all of the images and text it needs from a URL, like this: if (dataItem.Kind == DataItemKind.BitmapImage) { WebClient webClientBitmapImageLoader = new WebClient(); webClientBitmapImageLoader.OpenReadCompleted += new OpenReadCompletedEventHandler(webClientBitmapImageLoader_OpenReadCompleted); webClientBitmapImageLoader.OpenReadAsync(new Uri(dataItem.SourceUri, UriKind.Absolute), dataItem); } else if (dataItem.Kind == DataItemKind.TextFile) { WebClient webClientTextFileLoader = new WebClient(); webClientTextFileLoader.DownloadStringCompleted += new DownloadStringCompletedEventHandler(webClientTextFileLoader_DownloadStringCompleted); webClientTextFileLoader.DownloadStringAsync(new Uri(dataItem.SourceUri, UriKind.Absolute), dataItem); } and: void webClientBitmapImageLoader_OpenReadCompleted(object sender, OpenReadCompletedEventArgs e) { BitmapImage bitmapImage = new BitmapImage(); bitmapImage.SetSource(e.Result); DataItem dataItem = e.UserState as DataItem; CompleteItemLoadedProcess(dataItem, bitmapImage); } void webClientTextFileLoader_DownloadStringCompleted(object sender, DownloadStringCompletedEventArgs e) { DataItem dataItem = e.UserState as DataItem; string textFileContent = e.Result.ForceWindowLineBreaks(); CompleteItemLoadedProcess(dataItem, textFileContent); } Each of the images and text files are then put in a dictionary so that the application has access to them at any time. This works well. Now I want to do the same with mp3 files, but all information I find on the web about playing mp3 files in Silverlight shows how to embed them in the .xap file, which I don't want to do since I wouldn't be able to download them dynamically as I do above. How can I download and play mp3 files in Silverlight like I download and show images and text?

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  • NAudio playback wont stop successfully

    - by Kurru
    Hi When using NAudio to playback an mp3 [in the console], I cant figure out how to stop the playback. When I call waveout.Stop() the code just stops running and waveout.Dispose() never gets called. Is it something to do with the function callback? I dont know how to fix that if it is. static string MP3 = @"song.mp3"; static WaveOut waveout; static WaveStream playback; static void Main(string[] args) { waveout = new WaveOut(WaveCallbackInfo.FunctionCallback()); playback = OpenMp3Stream(MP3); waveout.Init(playback); waveout.Play(); Console.WriteLine("Started"); Thread.Sleep(2 * 1000); Console.WriteLine("Ending"); if (waveout.PlaybackState != PlaybackState.Stopped) waveout.Stop(); Console.WriteLine("Stopped"); waveout.Dispose(); Console.WriteLine("1st dispose"); playback.Dispose(); Console.WriteLine("2nd dispose"); } private static WaveChannel32 OpenMp3Stream(string fileName) { WaveChannel32 inputStream; WaveStream mp3Reader = new Mp3FileReader(fileName); WaveStream pcmStream = WaveFormatConversionStream.CreatePcmStream(mp3Reader); WaveStream blockAlignedStream = new BlockAlignReductionStream(pcmStream); inputStream = new WaveChannel32(blockAlignedStream); return inputStream; }

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  • half-sine pulse shaping

    - by kos
    hi, i wanted to know what is the pulse shape of the modem.oqpskmod? and if it is not half-sine pulse shape, how is it possible to make it half-sine pulse shape as it is stated in ieee 802.15.4(zigbee) standard where it shows it as follows p(t)=sin(pi*t/2*Tc) if 0<=t<=2Tc p(t)=0 if otherwise ? thanks a lot!

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  • Java Access Token PKCS11 Not found Provider

    - by oracleruiz
    Hello I'm trying to access the keystore from my smartcard in Java. And I'm using the following code.. I'm using the Pkcs11 implementation of OpenSc http://www.opensc-project.org/opensc File windows.cnf = name=dnie library=C:\WINDOWS\system32\opensc-pkcs11.dll Java Code = String configName = "windows.cnf" String PIN = "####"; Provider p = new sun.security.pkcs11.SunPKCS11(configName); Security.addProvider(p); KeyStore keyStore = KeyStore.getInstance("PKCS11", "SunPKCS11-dnie"); =)(= char[] pin = PIN.toCharArray(); keyStore.load(null, pin); When the execution goes by the line with =)(= throws me the following exeption java.security.KeyStoreException: PKCS11 not found at java.security.KeyStore.getInstance(KeyStore.java:635) at ObtenerDatos.LeerDatos(ObtenerDatos.java:52) at ObtenerDatos.obtenerNombre(ObtenerDatos.java:19) at main.main(main.java:27) Caused by: java.security.NoSuchAlgorithmException: no such algorithm: PKCS11 for provider SunPKCS11-dnie at sun.security.jca.GetInstance.getService(GetInstance.java:70) at sun.security.jca.GetInstance.getInstance(GetInstance.java:190) at java.security.Security.getImpl(Security.java:662) at java.security.KeyStore.getInstance(KeyStore.java:632) I think the problem is "SunPKCS11-dnie", but I don't know to put there. I had tried with a lot of combinations... Anyone can help me...

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  • How to Verify Signature, Loading PUBLIC KEY From PEM file?

    - by bbirtle
    I'm posting this in the hope it saves somebody else the hours I lost on this really stupid problem involving converting formats of public keys. If anybody sees a simpler solution or a problem, please let me know! The eCommerce system I'm using sends me some data along with a signature. They also give me their public key in .pem format. The .pem file looks like this: -----BEGIN PUBLIC KEY----- MIGfMA0GCSqGSIb3DQEBAQUAA4GNADCBiQKBgQDe+hkicNP7ROHUssGNtHwiT2Ew HFrSk/qwrcq8v5metRtTTFPE/nmzSkRnTs3GMpi57rBdxBBJW5W9cpNyGUh0jNXc VrOSClpD5Ri2hER/GcNrxVRP7RlWOqB1C03q4QYmwjHZ+zlM4OUhCCAtSWflB4wC Ka1g88CjFwRw/PB9kwIDAQAB -----END PUBLIC KEY----- Here's the magic code to turn the above into an "RSACryptoServiceProvider" which is capable of verifying the signature. Uses the BouncyCastle library, since .NET apparently (and appallingly cannot do it without some major headaches involving certificate files): RSACryptoServiceProvider thingee; using (var reader = File.OpenText(@"c:\pemfile.pem")) { var x = new PemReader(reader); var y = (RsaKeyParameters)x.ReadObject(); thingee = (RSACryptoServiceProvider)RSACryptoServiceProvider.Create(); var pa = new RSAParameters(); pa.Modulus = y.Modulus.ToByteArray(); pa.Exponent = y.Exponent.ToByteArray(); thingee.ImportParameters(pa); } And then the code to actually verify the signature: var signature = ... //reads from the packet sent by the eCommerce system var data = ... //reads from the packet sent by the eCommerce system var sha = new SHA1CryptoServiceProvider(); byte[] hash = sha.ComputeHash(Encoding.ASCII.GetBytes(data)); byte[] bSignature = Convert.FromBase64String(signature); ///Verify signature, FINALLY: var hasValidSig = thingee.VerifyHash(hash, CryptoConfig.MapNameToOID("SHA1"), bSignature);

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  • Securing a license key with RSA key.

    - by Jesse Knott
    Hello, it's late, I'm tired, and probably being quite dense.... I have written an application that I need to secure so it will only run on machines that I generate a key for. What I am doing for now is getting the BIOS serial number and generating a hash from that, I then am encrypting it using a XML RSA private key. I then sign the XML to ensure that it is not tampered with. I am trying to package the public key to decrypt and verify the signature with, but every time I try to execute the code as a different user than the one that generated the signature I get a failure on the signature. Most of my code is modified from sample code I have found since I am not as familiar with RSA encryption as I would like to be. Below is the code I was using and the code I thought I needed to use to get this working right... Any feedback would be greatly appreciated as I am quite lost at this point the original code I was working with was this, this code works fine as long as the user launching the program is the same one that signed the document originally... CspParameters cspParams = new CspParameters(); cspParams.KeyContainerName = "XML_DSIG_RSA_KEY"; cspParams.Flags = CspProviderFlags.UseMachineKeyStore; // Create a new RSA signing key and save it in the container. RSACryptoServiceProvider rsaKey = new RSACryptoServiceProvider(cspParams) { PersistKeyInCsp = true, }; This code is what I believe I should be doing but it's failing to verify the signature no matter what I do, regardless if it's the same user or a different one... RSACryptoServiceProvider rsaKey = new RSACryptoServiceProvider(); //Load the private key from xml file XmlDocument xmlPrivateKey = new XmlDocument(); xmlPrivateKey.Load("KeyPriv.xml"); rsaKey.FromXmlString(xmlPrivateKey.InnerXml); I believe this to have something to do with the key container name (Being a real dumbass here please excuse me) I am quite certain that this is the line that is both causing it to work in the first case and preventing it from working in the second case.... cspParams.KeyContainerName = "XML_DSIG_RSA_KEY"; Is there a way for me to sign/encrypt the XML with a private key when the application license is generated and then drop the public key in the app directory and use that to verify/decrypt the code? I can drop the encryption part if I can get the signature part working right. I was using it as a backup to obfuscate the origin of the license code I am keying from. Does any of this make sense? Am I a total dunce? Thanks for any help anyone can give me in this..

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  • Looping music with intro in XNA using SoundEffect

    - by Jordan Roher
    I have two sound files: Sound A is an 18 second intro designed to be played once Sound B is a 1 minute looping track I'd like to play Sound A once, then once Sound A is done, immediately play Sound B and keep looping Sound B until I tell it to stop. This is supposed to be looping town music in an RPG. I've tried doing this in code using just SoundEffect, but there's a tiny yet noticeable gap between the end of Sound A and the beginning of Sound B. Even if I put monitoring code watching Sound A's SoundEffectInstance.State in the Update() function, I haven't been able to start Sound B exactly when Sound A finishes so that it's seamless. I'd prefer to use SoundEffect because I can load WMA files rather than being stuck with WAVs in XACT.

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  • Determining what frequencies correspond to the x axis in aurioTouch sample application

    - by eagle
    I'm looking at the aurioTouch sample application for the iPhone SDK. It has a basic spectrum analyzer implemented when you choose the "FFT" option. One of the things the app is lacking is X axis labels (i.e. the frequency labels). In the aurioTouchAppDelegate.mm file, in the function - (void)drawOscilloscope at line 652, it has the following code: if (displayMode == aurioTouchDisplayModeOscilloscopeFFT) { if (fftBufferManager->HasNewAudioData()) { if (fftBufferManager->ComputeFFT(l_fftData)) [self setFFTData:l_fftData length:fftBufferManager->GetNumberFrames() / 2]; else hasNewFFTData = NO; } if (hasNewFFTData) { int y, maxY; maxY = drawBufferLen; for (y=0; y<maxY; y++) { CGFloat yFract = (CGFloat)y / (CGFloat)(maxY - 1); CGFloat fftIdx = yFract * ((CGFloat)fftLength); double fftIdx_i, fftIdx_f; fftIdx_f = modf(fftIdx, &fftIdx_i); SInt8 fft_l, fft_r; CGFloat fft_l_fl, fft_r_fl; CGFloat interpVal; fft_l = (fftData[(int)fftIdx_i] & 0xFF000000) >> 24; fft_r = (fftData[(int)fftIdx_i + 1] & 0xFF000000) >> 24; fft_l_fl = (CGFloat)(fft_l + 80) / 64.; fft_r_fl = (CGFloat)(fft_r + 80) / 64.; interpVal = fft_l_fl * (1. - fftIdx_f) + fft_r_fl * fftIdx_f; interpVal = CLAMP(0., interpVal, 1.); drawBuffers[0][y] = (interpVal * 120); } cycleOscilloscopeLines(); } } From my understanding, this part of the code is what is used to decide which magnitude to draw for each frequency in the UI. My question is how can I determine what frequency each iteration (or y value) represents inside the for loop. For example, if I want to know what the magnitude is for 6kHz, I'm thinking of adding a line similar to the following: if (yValueRepresentskHz(y, 6)) NSLog(@"The magnitude for 6kHz is %f", (interpVal * 120)); Please note that although they chose to use the variable name y, from what I understand, it actually represents the x-axis in the visual graph of the spectrum analyzer, and the value of the drawBuffers[0][y] represents the y-axis.

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  • Implementing DRM in enterprise environment

    - by Chathuranga Chandrasekara
    Consider the following Business requirement. There are some templates of documents on a server (MS OFFICE format) The users should be able to edit the documents and save a copy in the server. The users SHOULD NOT be able to save a local copy. i.e That option should be not available. Do I have any feature\hack to do this with MS Office? Think about a solution like google docs without the Download options. It is ideal but needs a lot of effort to implement it.

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  • How to read public key from PFX file in java

    - by articlestack
    I am able to read private key from PFX file but not public key. I am using following code to read public key. InputStream inStream = new FileInputStream(certFile); CertificateFactory cf = CertificateFactory.getInstance("X.509"); BufferedInputStream bis = new BufferedInputStream(inStream); // if (bis.available() > 0) { java.security.cert.Certificate cert = cf.generateCertificate(bis); System.out.println("This part is not getting printed in case of PFX file"); // } puk = (PublicKey) cert.getPublicKey(); This code is working properly when i read from .cer file. Please help

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  • Automate the signature of the update.rdf manifest for my firefox extension

    - by streetpc
    Hello, I'm developing a firefox extension and I'd like to provide automatic update to my beta-testers (who are not tech-savvy). Unfortunately, the update server doesn't provide HTTPS. According to the Extension Developer Guide on signing updates, I have to sign my update.rdf and provide an encoded public key in the install.rdf. There is the McCoy tool to do all of this, but it is an interactive GUI tool and I'd like to automate the extension packaging using an Ant script (as this is part of a much bigger process). I can't find a more precise description of what's happening to sign the update.rdf manifest than below, and McCoy source is an awful lot of javascript. The doc says: The add-on author creates a public/private RSA cryptographic key pair. The public part of the key is DER encoded and then base 64 encoded and added to the add-on's install.rdf as an updateKey entry. (...) Roughly speaking the update information is converted to a string, then hashed using a sha512 hashing algorithm and this hash is signed using the private key. The resultant data is DER encoded then base 64 encoded for inclusion in the update.rdf as an signature entry. I don't know well about DER encoding, but it seems like it needs some parameters. So would anyone know either the full algortihm to sign the update.rdf and install.rdf using a predefined keypair, or a scriptable alternative to McCoy whether a command-line tool like asn1coding will suffise a good/simple developer tutorial on DER encoding

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  • Text to speech on iPhone

    - by lostInTransit
    Hi Is there any way we can convert text to speech in an iPhone app? Is it possible using the SDK? Thanks Are there any third-party TTS engines available for the iPhone? (AFAIK Acapela is not yet released)

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  • How to open wav file with Lua

    - by Pete Webbo
    Hello, I am trying to do some wav processing using Lua, but have fallen a the first hurdle! I cannot find a function or library that will allow me to load a wav file and access the raw data. There is one library, but it onl allows playing of wavs, not access to the raw data. Are there any out there? Cheers, Pete.

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  • Digitally Sign Parts of a XML document

    - by Eros
    I have an XML document having structure similar to the following <envelop> <header>blaa</header> <message>blaa blaa</message> <footer></footer> </envelop> I want to digitally sign the header and message elements and add the signature to the footer element. How can I sign the elements and then later verify the signature (using .net c#) ?

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  • AudioQueue in-memory playback example

    - by Jonesy
    Does anybody know of any examples using AudioQueue that play from an in-memory source? All the examples I can find play from files (using AudioFileReadPackets) but in my particular case I am generating the data myself in realtime so ideally, I want to enqueue the data myself rather than sucking it out of a file using the callback. Any help much appreciated.

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  • loading mp3 from file using random access to flash.media.Sound

    - by Irfan Mulic
    We are migrating application from Delphi to Flex (Air) that plays mp3 files from random access big file. it has positions and sizes to extract mp3 data to FileStream-MemoryStream and then we use bass.dll to play it from memory stream. Now I have to play those same mp3's in flex but I am not sure how... I was reading something similar for reading/writing data using ByteArray from here but how to apply it to flash.media.Sound ? http://livedocs.adobe.com/flex/3/html/help.html?content=ByteArrays_2.html Any help?

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  • Verify Authenticode signature as being from our company for automatic updater

    - by James Johnston
    I am implementing an automatic update feature and need some advice on how to do this securely using best practices. I would like to use the downloaded file's Authenticode signature to verify that it is safe to run (i.e. originates from our company and hasn't been tampered with). My question is very similar to question #2008519. The bottom-line question: what's the best, most secure way to check Authenticode signatures for an automatic update feature? What fields in the certificate should be checked? Requirements being: (1) check signature is valid, (2) check it's my signature, (3) old clients can still update when my certificate expires and I get a new one. Here's some background information / ideas from my research: I believe this could be broken into two steps: Verify that the signature is valid. I believe this should be easy using WinVerifyTrust as outlined in http://msdn.microsoft.com/en-us/library/aa382384(VS.85).aspx - I don't expect problems here. Verify that the signature corresponds to our company, and not another company. This seems to be a more difficult question to answer: One possibility is to check some of the strings in the signature. Could be obtained via code at MS KB article #323809, but this article doesn't make recommendations on what fields should be checked for this type of application (or any other, for that matter). Question #1072540 also illustrates how to get some certificate info, but again doesn't recommend what fields to actually check. My concern is that the strings might not be the best check: what if another person is able to obtain a certificate with the same name, for example? Or if there's a valid reason for us to change the strings in the future? The person at question #2008519 has a very similar requirement. His need for a "TrustedByUs" function is identical to mine. However, he goes about doing the check by comparing public keys. While this would work in the short-term, it seems like it won't work for an automatic update feature. This is because code signing certificates are only valid for 2 - 3 years max. Therefore, in the future, when we buy a new certificate in 2 years, the old clients wouldn't be able to update any more due to the change in public key.

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