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  • Memory leak in chrome.extension.sendRequest()

    - by jprim
    Chrome Version : 9.0.597.19 (Build 68937) beta & current stable I have simplified my code as far as possible. I ended up with the attached extension: content.js (content script run on every site): setInterval(function() { chrome.extension.sendRequest({ }, function(response) { //Do nothing }); }, 1); background.js (background page script): chrome.extension.onRequest.addListener(function(request, sender, sendResponse) { sendResponse({ }); }); When you install this extension, you can observe it eating up memory extremely fast (I got 90MB in 1 min with 9 tabs opened). You can speed up the process by opening more tabs. Of course, the extension I am actually developing does not send requests every millisecond, but only every 3 seconds. This just slows it down, though. A user who has run it in the background for a long time with many tabs opened has reported 100MB of memory usage, and I can reproduce it to a less extreme extent, too.

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  • Google Map lng + lat to hidden field not working

    - by user547794
    Hello, I am trying to get Marker data into hidden fields on my form. I'm not sure why this isn't working, it must be something in my js syntax: var initialLocation; var siberia = new google.maps.LatLng(60, 105); var newyork = new google.maps.LatLng(40.69847032728747, -73.9514422416687); var browserSupportFlag = new Boolean(); function initialize() { var myOptions = { zoom: 6, mapTypeId: google.maps.MapTypeId.HYBRID }; var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); myListener = google.maps.event.addListener(map, 'click', function(event) { placeMarker(event.latLng), google.maps.event.removeListener(myListener); }); // Try W3C Geolocation (Preferred) if(navigator.geolocation) { browserSupportFlag = true; navigator.geolocation.getCurrentPosition(function(position) { initialLocation = new google.maps.LatLng(position.coords.latitude,position.coords.longitude); map.setCenter(initialLocation); }, function() { handleNoGeolocation(browserSupportFlag); }); // Try Google Gears Geolocation } else if (google.gears) { browserSupportFlag = true; var geo = google.gears.factory.create('beta.geolocation'); geo.getCurrentPosition(function(position) { initialLocation = new google.maps.LatLng(position.latitude,position.longitude); map.setCenter(initialLocation); }, function() { handleNoGeoLocation(browserSupportFlag); }); // Browser doesn't support Geolocation } else { browserSupportFlag = false; handleNoGeolocation(browserSupportFlag); } function handleNoGeolocation(errorFlag) { if (errorFlag == true) { alert("Geolocation service failed."); initialLocation = newyork; } else { alert("Your browser doesn't support geolocation. We've placed you in Siberia."); initialLocation = siberia; } } function placeMarker(location) { var marker = new google.maps.Marker({ position: location, map: map, draggable: true }); map.setCenter(location); } } var lat = latlng.lat(); var lng = latlng.lng(); document.getElementById("t1").value=lat; document.getElementById("t2").value=lng; <input type="hidden" name="lat" id="t1"> <input type="hidden" name="long" id="t2">

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  • Missing ideas in programming language design

    - by meyka
    I wanted to try something new and so I designed some programming languages and wrote interpreters for them: A rather low-level, not very expressive language. (I didn't want to parse complex expressions right at the beginning) It featured: Variables (yay) Subroutines, with a call stack Basic arithmetic functions, basic string manipulation, ... Code in the language looks like this: set i 0 inc i print i Very, very basic you see. A more high-level language I decided to make it structured and so it featured things like if-else, while, functions, and so on. The stuff most programming languages have. Ended up like a unworthy Python clone, I hated that. A code-golf language Which ended up similar to J, golfcode, APL, etc. Nothing special As you can see: I don't lack the skills but the ideas. I can't figure out anything new, not even bad, unneccessary things, for my languages. - Do you know of some weird things I could implement in my languages, which don't try to make programming harder (like most esoteric languages) but funnier or more different from other languages? It can't be possible that every weird thing has been tried out so far, or?

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  • How can I display a language according to the user's browser's language inside this code?

    - by janoChen
    How can I display a language according to the user's browser's language inside this mini-framework for my multilingual website? Basically, it has to display the default language of the user if there's no cookies. Example of index.php: (rendered output) <h2><?php echo l('tagline_h2'); ?></h2> common.php: (controller of which language to output) <?php session_start(); header('Cache-control: private'); // IE 6 FIX if(isSet($_GET['lang'])) { $lang = $_GET['lang']; // register the session and set the cookie $_SESSION['lang'] = $lang; setcookie("lang", $lang, time() + (3600 * 24 * 30)); } else if(isSet($_SESSION['lang'])) { $lang = $_SESSION['lang']; } else if(isSet($_COOKIE['lang'])) { $lang = $_COOKIE['lang']; } else { $lang = 'en'; } //use appropiate lang.xx.php file according to the value of the $lang switch ($lang) { case 'en': $lang_file = 'lang.en.php'; break; case 'es': $lang_file = 'lang.es.php'; break; case 'tw': $lang_file = 'lang.tw.php'; break; case 'cn': $lang_file = 'lang.cn.php'; break; default: $lang_file = 'lang.en.php'; } //translation helper function function l($translation) { global $lang; return $lang[$translation]; } include_once 'languages/'.$lang_file; ?> Example of /languages/lang.en.php: (where multilingual content is being stored) <?php $lang = array( 'tagline_h2' => '...',

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  • What if you used the wrong language?

    - by HS
    A reply to another question made me remember a project from some years ago when it turned out that Java was not the right tool to use. I typically only learn a new language when I have a problem that it solves better than the ones I already know. [...] Then I write whatever program I wanted to learn that language for in the first place. [...] By the time I've gotten my target program written, I've usually got a decent handle on the language, not to mention any other features it has, and I've got other ideas to use it for. I did just that back then with Java, because the client thought it to be the right language to use (platform independent) and initial evaluation confirmed that. However, much later in the project there were some issue (can't really remember all the details by now). So, the project that started as a nice learning experience turned into a nightmare toward the end. I was at the brink of switching over to my trusted C++ and doing a complete rewrite. The client was not so much of a problem to convince back then, but my supervisor was strongly opposed because of all the work that already went into the Java version. In hindsight, he was right and the project was complete more or less with the intended features kind of working, but it was the project that I am least proud of by now. Long story short: what do you think, when is it too much and the switch to another technology is worthwhile? I personally would estimate the point of no return to be around 50% of the planned effort, but really want to know, if anyone has real experience with such a switch. And to answer the inevitable question: I do not really care, if the technology switched to is proven or another new thing. The latter would basically need more initial scrutiny based on the past experiences in the problematic project.

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  • Agile language for 2d game prototypes?

    - by instanceofTom
    Occasionally ( read: when my fiancé allows ) I like to prototype different game or game-like ideas I have. Usually I use Java or C# (not xna yet) because they are the languages I have the most practice with. However I would like to learn something more suited to agile development; a language in which it would be easier to knock out quick prototypes. At my job I have recently been working with looser (weak/dynamically typed) languages, specifically python and groovy, and I think something similar would fit what I am looking for. So, my question is: What languages (and framework/engine) would be good for rapidly developing prototypes of 2d game concepts? A few notes: I don't need blazing fast bitcrunching performance. In this case I would strongly prefer ease of development over performance. I'd like to use a language with a healthy community, which to me means a fair amount of maintained 3rd party, libraries. I'd like the language to be cross-platform friendly, I work on a variety of different operating systems and would like something that is portable with minimum effort. I can't imagine myself using a language with out decent options for debugging and editor syntax highlighting support. Note: If you are aware of a Java or C# library/framework that you think streamlines producing game prototypes I open to learning something new for those languages too

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  • IDE framework for a dynamic language?

    - by Kevin Reid
    Let's say I have a super-wonderful new programming language, and I want there to be an IDE for it. What IDE platform/framework could I use to get this done efficiently? I mean things like: Collection of files in a project, searching them, tabbed/split editors etc. — the basics. Syntax highlighting and auto-indent/reformatting. Providing the user interface for code completion — hit tab, get a list (I'll have to implement the necessary partial evaluation myself (it's a dynamic language)). This is the feature I'm most wishing for. Built-in parser framework which is good at recovering from the sort of syntax errors occurring in code that is in the middle of being edited would be helpful. In-editor annotation of syntax/runtime error locations fed back from the language runtime. REPL (interactive evaluator) interaction with the same completion as in the editor. This system should be Linux/Mac/Windows cross-platform (in that priority order). Being implemented in Java (or rather, accepting language plugins written in Java) is possibly useful, but anything else is worth a try too.

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  • Translating with Google Translate without API and C# Code

    - by Rick Strahl
    Some time back I created a data base driven ASP.NET Resource Provider along with some tools that make it easy to edit ASP.NET resources interactively in a Web application. One of the small helper features of the interactive resource admin tool is the ability to do simple translations using both Google Translate and Babelfish. Here's what this looks like in the resource administration form: When a resource is displayed, the user can click a Translate button and it will show the current resource text and then lets you set the source and target languages to translate. The Go button fires the translation for both Google and Babelfish and displays them - pressing use then changes the language of the resource to the target language and sets the resource value to the newly translated value. It's a nice and quick way to get a quick translation going. Ch… Ch… Changes Originally, both implementations basically did some screen scraping of the interactive Web sites and retrieved translated text out of result HTML. Screen scraping is always kind of an iffy proposition as content can be changed easily, but surprisingly that code worked for many years without fail. Recently however, Google at least changed their input pages to use AJAX callbacks and the page updates no longer worked the same way. End result: The Google translate code was broken. Now, Google does have an official API that you can access, but the API is being deprecated and you actually need to have an API key. Since I have public samples that people can download the API key is an issue if I want people to have the samples work out of the box - the only way I could even do this is by sharing my API key (not allowed).   However, after a bit of spelunking and playing around with the public site however I found that Google's interactive translate page actually makes callbacks using plain public access without an API key. By intercepting some of those AJAX calls and calling them directly from code I was able to get translation back up and working with minimal fuss, by parsing out the JSON these AJAX calls return. I don't think this particular Warning: This is hacky code, but after a fair bit of testing I found this to work very well with all sorts of languages and accented and escaped text etc. as long as you stick to small blocks of translated text. I thought I'd share it in case anybody else had been relying on a screen scraping mechanism like I did and needed a non-API based replacement. Here's the code: /// <summary> /// Translates a string into another language using Google's translate API JSON calls. /// <seealso>Class TranslationServices</seealso> /// </summary> /// <param name="Text">Text to translate. Should be a single word or sentence.</param> /// <param name="FromCulture"> /// Two letter culture (en of en-us, fr of fr-ca, de of de-ch) /// </param> /// <param name="ToCulture"> /// Two letter culture (as for FromCulture) /// </param> public string TranslateGoogle(string text, string fromCulture, string toCulture) { fromCulture = fromCulture.ToLower(); toCulture = toCulture.ToLower(); // normalize the culture in case something like en-us was passed // retrieve only en since Google doesn't support sub-locales string[] tokens = fromCulture.Split('-'); if (tokens.Length > 1) fromCulture = tokens[0]; // normalize ToCulture tokens = toCulture.Split('-'); if (tokens.Length > 1) toCulture = tokens[0]; string url = string.Format(@"http://translate.google.com/translate_a/t?client=j&text={0}&hl=en&sl={1}&tl={2}", HttpUtility.UrlEncode(text),fromCulture,toCulture); // Retrieve Translation with HTTP GET call string html = null; try { WebClient web = new WebClient(); // MUST add a known browser user agent or else response encoding doen't return UTF-8 (WTF Google?) web.Headers.Add(HttpRequestHeader.UserAgent, "Mozilla/5.0"); web.Headers.Add(HttpRequestHeader.AcceptCharset, "UTF-8"); // Make sure we have response encoding to UTF-8 web.Encoding = Encoding.UTF8; html = web.DownloadString(url); } catch (Exception ex) { this.ErrorMessage = Westwind.Globalization.Resources.Resources.ConnectionFailed + ": " + ex.GetBaseException().Message; return null; } // Extract out trans":"...[Extracted]...","from the JSON string string result = Regex.Match(html, "trans\":(\".*?\"),\"", RegexOptions.IgnoreCase).Groups[1].Value; if (string.IsNullOrEmpty(result)) { this.ErrorMessage = Westwind.Globalization.Resources.Resources.InvalidSearchResult; return null; } //return WebUtils.DecodeJsString(result); // Result is a JavaScript string so we need to deserialize it properly JavaScriptSerializer ser = new JavaScriptSerializer(); return ser.Deserialize(result, typeof(string)) as string; } To use the code is straightforward enough - simply provide a string to translate and a pair of two letter source and target languages: string result = service.TranslateGoogle("Life is great and one is spoiled when it goes on and on and on", "en", "de"); TestContext.WriteLine(result); How it works The code to translate is fairly straightforward. It basically uses the URL I snagged from the Google Translate Web Page slightly changed to return a JSON result (&client=j) instead of the funky nested PHP style JSON array that the default returns. The JSON result returned looks like this: {"sentences":[{"trans":"Das Leben ist großartig und man wird verwöhnt, wenn es weiter und weiter und weiter geht","orig":"Life is great and one is spoiled when it goes on and on and on","translit":"","src_translit":""}],"src":"en","server_time":24} I use WebClient to make an HTTP GET call to retrieve the JSON data and strip out part of the full JSON response that contains the actual translated text. Since this is a JSON response I need to deserialize the JSON string in case it's encoded (for upper/lower ASCII chars or quotes etc.). Couple of odd things to note in this code: First note that a valid user agent string must be passed (or at least one starting with a common browser identification - I use Mozilla/5.0). Without this Google doesn't encode the result with UTF-8, but instead uses a ISO encoding that .NET can't easily decode. Google seems to ignore the character set header and use the user agent instead which is - odd to say the least. The other is that the code returns a full JSON response. Rather than use the full response and decode it into a custom type that matches Google's result object, I just strip out the translated text. Yeah I know that's hacky but avoids an extra type and firing up the JavaScript deserializer. My internal version uses a small DecodeJsString() method to decode Javascript without the overhead of a full JSON parser. It's obviously not rocket science but as mentioned above what's nice about it is that it works without an Google API key. I can't vouch on how many translates you can do before there are cut offs but in my limited testing running a few stress tests on a Web server under load I didn't run into any problems. Limitations There are some restrictions with this: It only works on single words or single sentences - multiple sentences (delimited by .) are cut off at the ".". There is also a length limitation which appears to happen at around 220 characters or so. While that may not sound  like much for typical word or phrase translations this this is plenty of length. Use with a grain of salt - Google seems to be trying to limit their exposure to usage of the Translate APIs so this code might break in the future, but for now at least it works. FWIW, I also found that Google's translation is not as good as Babelfish, especially for contextual content like sentences. Google is faster, but Babelfish tends to give better translations. This is why in my translation tool I show both Google and Babelfish values retrieved. You can check out the code for this in the West Wind West Wind Web Toolkit's TranslationService.cs file which contains both the Google and Babelfish translation code pieces. Ironically the Babelfish code has been working forever using screen scraping and continues to work just fine today. I think it's a good idea to have multiple translation providers in case one is down or changes its format, hence the dual display in my translation form above. I hope this has been helpful to some of you - I've actually had many small uses for this code in a number of applications and it's sweet to have a simple routine that performs these operations for me easily. Resources Live Localization Sample Localization Resource Provider Administration form that includes options to translate text using Google and Babelfish interactively. TranslationService.cs The full source code in the West Wind West Wind Web Toolkit's Globalization library that contains the translation code. © Rick Strahl, West Wind Technologies, 2005-2011Posted in CSharp  HTTP   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Google Developers SXSW Lightning Talks

    Google Developers SXSW Lightning Talks Can't make it to the Google Developers house at SXSW? Don't worry, we've got you covered with a live stream of the exciting, demo-loaded lightning talks where you'll learn about the latest Google developer product hotness. Come watch what happens as we stream live from the Google Developers house in Austin, while a rain storm engulfs the city! Here is the schedule of talks: 1) Holo: Exploring the design of the Android user interface 2) The next gen of Social Apps is in a Hangout: introducing Google+ Hangout Apps 3) The VJ in Your Pocket: Mobile YouTube API Apps for Content Creators, Curators and Consumers 4) Cloud adventures: Instant scale... from zero to millions of hits in 24 hours 5) HTML5's Bleeding Edge 6) Beautiful Maps: enhancing geographic information with HTML5 You can learn more about the lightning talks and speakers at: www.google.com From: GoogleDevelopers Views: 19900 326 ratings Time: 02:49:00 More in Entertainment

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  • How to enable services Discovery API in GoogleCL?

    - by Marcos
    There are bits and pieces of information all over the place but I'm trying to put it all together so that GoogleCL finally accesses more than the initial 7 services. Does anyone know of a step-by-step? Right now any attempt outside these result in the error message: google tasks list Did you specify the service correctly? Must be one of 'picasa', 'blogger', 'youtube', 'docs', 'contacts', 'calendar', 'finance' I installed GoogleCL from the Ubuntu repos, authenticated a few bundled services like contacts, docs etc. and those work great, giving me access to do certain operations like upload from the command line. I would really like to get it going to support tasks and all the other elegible Google services shown at https://code.google.com/apis/explorer/#_s=tasks Here are some guides/partial steps I've found: http://code.google.com/p/googlecl/wiki/DiscoveryManual (indicates needing to check it out updated GoogleCL from the subversion repository.) http://code.google.com/p/google-api-python-client/wiki/Installation easy_install --upgrade google-api-python-client http://code.google.com/p/googlecl/wiki/Install http://code.google.com/p/googlecl/source/checkout sudo -i cd /usr/local/src/ svn checkout http://googlecl.googlecode.com/svn/trunk/ googlecl-read-only cat googlecl-read-only/INSTALL.txt cd /usr/local/src/googlecl-read-only/ python setup.py install Result: $ google discovery list Traceback (most recent call last): File "/usr/bin/google", line 488, in run_interactive run_once(options, args) File "/usr/bin/google", line 540, in run_once options.config) File "/usr/bin/google", line 364, in import_service force_gdata_v1 = config.lazy_get(package.SECTION_HEADER, AttributeError: 'module' object has no attribute 'SECTION_HEADER'

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  • How to protect Google Ads from yontoo layers runtime?

    - by Dharmavir
    Since sometime I have observed that Google Ads on any website including my blog (http://blogs.digitss.com) gets replaced with something similar to uploaded image below. I am sure it's happening with many people and that could reduce google adsense income. After some research I found that it is because "yontoo layers runtime" from http://www.yontoo.com/ (tagline says: Platform that allows you to control the websites you visit everyday.) but actually they are taking over. I am not sure with which software they are making a way into users computer but that seems very bad in terms of freedom of Internet and advt/marketing industry. I don't remember I have ever said "yes" to install yontoo on my computer. This piece of software is successful to install itself on my laptop/desktop and workstation at office. I am going to disable it now but the question is how do I make my websites aware of Yontoo Runtime and stop them from replacing Google Ads? Basically they are not able to replace all adsense ads but so far they are successfully replaced 1st instance of adsense advt and I am sure in future they will hit more. There could be 2 approaches 1) Fool yontoo runtime by putting some misleading divs in html document to save actual ads, 2) Completely disable yontoo by working out some client side script (javascript) which can fail/crash yontoo runtime and so will fail it's purpose of replacing ads. You can visit my blog (http://blogs.digitss.com) and see on top-right corner, if you find that google ad replaced with something similar to image attached with question - it means your computer/browser is infected too. Looking forward to reply from webmasters, if someone has already wrote some code/plugin to make website (and google ads) safe from yontoo or similar runtime. FYI: it was able to push this runtime in all browsers installed on machine. So a dangerous threat. And yes, I am just using Google ads - not sure if yontoo runtime is doing trick against other ad networks or not? I am sure they must be doing it with some handful of ad networks.

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  • Reduce Bookmarks in Chrome to Toolbar Icons

    - by Asian Angel
    Do you want to make the most efficient use of the space in Chrome’s Bookmarks Toolbar? Now you can reduce the bookmarks to icons with just a few minutes work. Note: You may or may not wish to do some reorganizing with your bookmarks before-hand. Condensing the Bookmarks If your browser is anything like ours then it has not taken long to fill up your Bookmarks Toolbar. Accessing the drop-down section often throughout the day is not too fun. The bookmarks are the easiest part of your collection to condense. Right-click on each bookmark and select “Edit…” to open the Edit Bookmark Window. Delete the text, click OK, and you are finished. You still have a useable bookmark that looks nice and takes up very little room. These are our bookmarks from the first screenshot above…no problems with accessing all of them now. With just a few minutes work you can have a beautiful and compact Bookmarks Toolbar. If you have been looking for a more efficient and compact Bookmarks Toolbar in Chrome, then this little hack will certainly be useful for you. Similar Articles Productive Geek Tips Reduce Your Bookmarks Toolbar to a Toolbar ButtonAccess Your Bookmarks with a Toolbar Button in Google ChromeConvert Chrome Bookmark Toolbar Folders to IconsAdd the Bookmarks Menu to Your Bookmarks Toolbar with Bookmarks UI ConsolidatorCompact Toolbar Buttons in Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Creating a Password Reset Disk in Windows Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation" Enable or Disable the Task Manager Using TaskMgrED Explorer++ is a Worthy Windows Explorer Alternative Error Goblin Explains Windows Error Codes

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  • Problem with homepage's SEO when using subfolders in a multi language website

    - by Antonio
    After watching a hundreds of threads about multilanguage website I haven't found an answer to my specific problem, so I think its not a common issue and I must have done something terribly wrong ;-) We have a brand.com website in DE main language and the following subfolders: /de/ = canonical of / + redirect to / /it/ /en/ When I crawl google.com for EN keywords or google.it for IT keywords then I get as results the homepage in German language (both title and description) as the top result with no trace of the /it/ or the /en/ homepage. Is this because /it/ and /en/ both needs a separate link building strategy? I've already configured Google webmaster tool into the following way: brand.com, no language preference brand.com/de/, de language brand.com/it/, it language brand.com/en/, en language Perhaps having "/" as DE main page is it wrong and I should use a different approach? i.e. like having "/" to be a 301 to /de/ instead ? Thanks in advance.

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  • .htaccess language redirects with seo-friendly urls

    - by jlmmns
    How do I setup my .htaccess file to detect several languages, and redirect them to specific seo-friendly urls? Basically every url needs to go to index.php?lang=(...) So, for English language detection http://mysite.com has to go to http://mysite.com/en/ (index.php?lang=en) my .htaccess as of now (not working): RewriteEngine On RewriteCond %{HTTP:HOST} http://mysite.com/ RewriteCond %{HTTP:Accept-Language} ^en [NC] RewriteRule ^$ http://mysite.com/en/ [L,R=301] RewriteCond %{HTTP:Accept-Language} ^de [NC] RewriteRule ^$ http://mysite.com/de/ [L,R=301] RewriteCond %{HTTP:Accept-Language} ^nl [NC] RewriteRule ^$ http://mysite.com/nl/ [L,R=301] RewriteCond %{HTTP:Accept-Language} ^fr [NC] RewriteRule ^$ http://mysite.com/fr/ [L,R=301] RewriteCond %{HTTP:Accept-Language} ^es [NC] RewriteRule ^$ http://mysite.com/es/ [L,R=301] RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-l RewriteRule ^(en|de|nl|fr|es)$ index.php?lang=$1 [L,QSA]

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  • Google I/O 2010 - What's the hubbub about Google Buzz APIs?

    Google I/O 2010 - What's the hubbub about Google Buzz APIs? Google I/O 2010 - What's the hubbub about Google Buzz APIs? Social Web 101 Chris Chabot, Marco Kaiser (Seesmic), Ming Yong (Socialwok) Google Buzz is a new way to share updates, photos, videos and more, and start conversations about the things you find interesting. In this session, we'll take a deep dive into building with the Buzz APIs and the open standards it uses, such as ActivityStrea.ms, PubSubHubbub, OAuth, Salmon and WebFinger. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 3 0 ratings Time: 50:37 More in Science & Technology

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  • SEO title tag and earning a high rank on search engines [closed]

    - by Josh White
    Possible Duplicate: What are the best ways to increase your site's position in Google? One of the most basic SEO techiniques is including accurate description below 64 characters in the tags of each page. I was wondering if is considered ethical SEO to set up the contents based on a search keyword for example. So if the user searches for 'apples pictures' for example, then the title of the webpage would be 'apple pictures'. Note that the search keywords accurately describe my website contents because the title will always relate to the body of the webpage and 85-90% of the terms searched for will return corresponding results. Is this considered a good seo practice and is it ethical? Also, can someone explain what the idea is behind "linking"? I read somewhere that it is a good seo practice to link other websites and it is good when other websites link you. Does this mean that I should include as many links to other websites as possible (that are somehow relevant to my websites goal), also if I joined forums/services and posted my website url in the signature, would that still be considered other websites linking me?

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  • What do you code first to learn a new language, library, or framework?

    - by Griffin
    Every language, framework, and library has its own syntax, quirks, and pitfalls. What Program, Game, etc. do you code in order to learn these unique characteristics? How do you decide on what previous programming experience is applicable? I'd imagine that the task would have to be complicated enough to force you to use applicable programming techniques and idioms, but simple enough that it wouldn't take a ton of time.

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  • Google I/O Sandbox Case Study: CNBC

    Google I/O Sandbox Case Study: CNBC We interviewed CNBC at the Google I/O Sandbox on May 11, 2011. They explained to us the benefits of building apps for the Google TV platform. CNBC's Real-Time Finance App is now available on Google TV, in addition to Android. Now consumers can access the same real-time stock information about the companies they are interested in from their living room. For more information about developing on Google TV, visit: code.google.com For more information on CNBC, visit: www.cnbc.com From: GoogleDevelopers Views: 22 0 ratings Time: 02:06 More in Science & Technology

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  • Most supported/easiest to get started gamedev language?

    - by user1009013
    In what language are the most libraries/frameworks (like lwjgl for Java, XNA for C#)? What language is the easiest to start making a game (very easy to get a 3D-environment rendered)? What language has the friendliest learning curve? Say I want to make a game and I don't know any programming languages, I want to develop for any platform(so don't give the answer "the one you know best/the platform you are working on"), then what is the best language to start with. I get this question a lot "I have this and that ideas for a game and want to make it, what language should I use"(mostly asked by beginning programmers), but I don't know how to answer that. The answer "use the one you are most familiar with", because sometimes they don't even know a language yet... I am not asking for someone's personal opinion, but an objective list of what languages are the easiest/most supported/have the most/best libraries/frameworks to get started with gamedevelopment.

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  • Why do Google search results include pages disallowed in robots.txt?

    - by Ilmari Karonen
    I have some pages on my site that I want to keep search engines away from, so I disallowed them in my robots.txt file like this: User-Agent: * Disallow: /email Yet I recently noticed that Google still sometimes returns links to those pages in their search results. Why does this happen, and how can I stop it? Background: Several years ago, I made a simple web site for a club a relative of mine was involved in. They wanted to have e-mail links on their pages, so, to try and keep those e-mail addresses from ending up on too many spam lists, instead of using direct mailto: links I made those links point to a simple redirector / address harvester trap script running on my own site. This script would return either a 301 redirect to the actual mailto: URL, or, if it detected a suspicious access pattern, a page containing lots of random fake e-mail addresses and links to more such pages. To keep legitimate search bots away from the trap, I set up the robots.txt rule shown above, disallowing the entire space of both legit redirector links and trap pages. Just recently, however, one of the people in the club searched Google for their own name and was quite surprised when one of the results on the first page was a link to the redirector script, with a title consisting of their e-mail address followed by my name. Of course, they immediately e-mailed me and wanted to know how to get their address out of Google's index. I was quite surprised too, since I had no idea that Google would index such URLs at all, seemingly in violation of my robots.txt rule. I did manage to submit a removal request to Google, and it seems to have worked, but I'd like to know why and how Google is circumventing my robots.txt like that and how to make sure that none of the disallowed pages will show up in their search results. Ps. I actually found out a possible explanation and solution, which I'll post below, while preparing this question, but I thought I'd ask it anyway in case someone else might have the same problem. Please do feel free to post your own answers. I'd also be interested in knowing if other search engines do this too, and whether the same solutions work for them also.

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  • Multiple infowindows - tearing my hair out

    - by thewinchester
    Ok, I'll admit I'm nowhere near the best programmer on the planet - and I'm used to the answer staring me right in the face but not making sense of it. Problem I need to display multiple markers on a map, each with their own infowindow. I have created the individual markers without a problem, but don't know how to create the infowindows for each. Steps so far I am generating a map using the V3 API within an ASP-based website, with markers being created from a set of DB records. The markers are created by looping through a rs and defining a marker() with the relevant variables: var myLatlng = new google.maps.LatLng(lat,long); var marker = new google.maps.Marker({ map: map, position: myLatlng, title: 'locationname', icon: 'http://google-maps-icons.googlecode.com/files/park.png' }); This is creating all the relevant markers in their correct locations. What I need to do now, and am not sure of how to achieve is give each of them their own unique infowindow which I can use to display information and links relevant to that marker. Source <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script> <script language="javascript"> $(document).ready(function() { //Google Maps var myOptions = { zoom: 5, center: new google.maps.LatLng(-26.66, 122.25), mapTypeControl: false, mapTypeId: google.maps.MapTypeId.ROADMAP, navigationControl: true, navigationControlOptions: { style: google.maps.NavigationControlStyle.SMALL } } var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); <!-- While locations_haslatlong not BOF.EOF --> <% While ((Repeat1__numRows <> 0) AND (NOT locations_haslatlong.EOF)) %> var myLatlng = new google.maps.LatLng(<%=(locations_haslatlong.Fields.Item("llat").Value)%>,<%=(locations_haslatlong.Fields.Item("llong").Value)%>); var marker = new google.maps.Marker({ map: map, position: myLatlng, title: '<%=(locations_haslatlong.Fields.Item("ldescription").Value)%>', icon: 'http://google-maps-icons.googlecode.com/files/park.png', clickable: true, }); <% Repeat1__index=Repeat1__index+1 Repeat1__numRows=Repeat1__numRows-1 locations_haslatlong.MoveNext() Wend %> <!-- End While locations_haslatlong not BOF.EOF --> google.maps.event.addListener(marker, 'click', function() { infowindow.open(map,marker); }); google.maps.event.addListener(marker, 'dblclick', function() { map.setZoom(14); }); });

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  • Which Programming Language Should I Learn?

    - by Esteban Araya
    I've decided, for educational purposes, I want to learn a new language every 2 years or so. Which language should I learn first? Why? I'm proficient with C, C# and Java. Other than that, I really haven't done much with any other languages. Thanks! Edit: Thanks to all of those that recommended functional languages. Making the mental switch to a functional language seems hard. How did you overcome your instinct to keep doing things in a procedural manner?

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  • Appropriate high level language to deal with binary data

    - by fortran
    Hi, I need to write a small tool that parses a textual input and generates some binary encoded data. I would prefer to stay away from C and the like, in favour of a higher level, (optionally) safer, more expressive and faster to develop language. My language of choice for this kind of tasks usually is Python, but for this case dealing with binary raw data can be problematic if one isn't very careful with the numbers being promoted to bignums, sign extensions and such. Ideally I would like to have records with named bitfields that are portable to be serialised in a consistent manner. (I know that there's a strong point in doing it in a language I already master, although it isn't optimal, but I think this could be a good opportunity to learn something new). Thanks.

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  • Google Chrome install fails with error 0x80004002

    - by zneak
    I'm using Windows 7 64 bits and I'm trying to install Google Chrome. However, every time I do, I get this error message: Google Update installation failed with error 0x80004002. There is a Show me help for this issue link, but it does nothing. I tried the standalone installer to no avail. I also tried to delete the HKEY_CURRENT_USER\Software\Google registry key, as suggested by other answers, with no more positive effects.

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  • Google Contacts and Mac OS X Address Book

    - by dyve
    The sync that Google offers for Google Contacts < Mac OS X Address Book is seriously flawed. It doesn't sync automatically, it doesn't sync all contacts, it doesn't sync all fields. See here for a list of warnings and issues. Is there a better way to sync Google Contacts to Mac Address Book bidirectionally? Preferably free, and preferably without adding extra software. I have tried to do it through Plaxo (which has an excellent Mac Address Book sync, albeit through an extra software install), but Plaxo doesn't handle Google Sync well (no updates). UPDATE: For the new Mac OS X Snow Leopard this shouldn't be an issue. This question is looking for a Leopard answer.

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