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  • InvalidAuthenticityToken for JQuery despite setting authenticity token

    - by user117046
    I'm getting an InvalidAuthenticityToken despite adding in corresponding authenticity tokens in the jquery response. Is there an error in the code, or is there another, root problem? I appreciate any comments. Thanks! Using: Rails 2.3.3, Ruby 1.8.6, Webrick, JQuery 1.3.2 layout/networks.html.haml = token_tag = javascript_tag "window.AUTH_TOKEN = '#{form_authenticity_token}';" javascripts/application.js $(document).ready(function() { // All non-GET requests will add the authenticity token // if not already present in the data packet $(document).ajaxSend(function(event, request, settings) { if (typeof(window.AUTH_TOKEN) == "undefined") return; // <acronym title="Internet Explorer 6">IE6</acronym> fix for http://dev.jquery.com/ticket/3155 if (settings.type == 'GET' || settings.type == 'get') return; settings.data = settings.data || ""; settings.data += (settings.data ? "&" : "") + "authenticity_token=" + encodeURIComponent(window.AUTH_TOKEN); }); ajaxLinks(); }); The rendered html has: <input name="authenticity_token" type="hidden" value="ZaXj3ACQl+8JKtaDAUoxtSsqzEagSPyHbS25ai9qWCw=" /> <script type="text/javascript"> //<![CDATA[ window.AUTH_TOKEN = 'ZaXj3ACQl+8JKtaDAUoxtSsqzEagSPyHbS25ai9qWCw='; //]]> </script> and breakpointing through, shows that window.AUTH_TOKEN has been set. Any help to resolve this would be great.

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  • Multiple sendto() using UDP socket

    - by ereOn
    Hi, I have a network software which uses UDP to communicate with other instances of the same program. For different reasons, I must use UDP here. I recently had problems sending huge ammounts of data over UDP and had to implement a fragmentation system to split my messages into small data chunks. So far, it worked well but I now encounter an issue when I have to send a lot of data chunks. I have the following algorithm: Split message into small data chunks (around 1500 bytes) Iterate over the data chunks list and for each, send it using sendto() However, when I send a lot of data chunks, the receiver only gets the first 6 messages. Sometimes it misses the sixth and receives the seventh. It depends. Anyway, sendto() always indicates success. This always happen when I test my software over a loopback interface (127.0.0.1) but never over my LAN network. If I add something like std::cout << "test" << std::endl; between the sendto() then every frame is received. I am aware that UDP allows packet loss and that my frames might be loss for a lot of reasons and I suppose it has to do with the rate I am sending the data chunks at. What would be the right approach here ? Implementing some acknowledgement mechanism (just like TCP) seems overkill. Adding some arbitrary waiting time between the sendto() is ugly and will probably decrease performance. Increasing (if possible) the receiver UDP internal buffer ? I don't even know if this is possible. Something else ? I really need your advices here. Thank very much.

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  • Flush kernel's TCP buffer with `MSG_MORE`-flagged packets

    - by timn
    send()'s man page reveals the MSG_MORE flag which is asserted to act like TCP_CORK. I have a wrapper function around send(): int SocketConnection_Write(SocketConnection *this, void *buf, int len) { errno = 0; int sent = send(this->fd, buf, len, MSG_NOSIGNAL); if (errno == EPIPE || errno == ENOTCONN) { throw(exc, &SocketConnection_NotConnectedException); } else if (errno == ECONNRESET) { throw(exc, &SocketConnection_ConnectionResetException); } else if (sent != len) { throw(exc, &SocketConnection_LengthMismatchException); } return sent; } Assuming I want to use the kernel buffer, I could go with TCP_CORK, enable whenever it is necessary and then disable it to flush the buffer. But on the other hand, thereby the need for an additional system call arises. Thus, the usage of MSG_MORE seems more appropriate to me. I'd simply change the above send() line to: int sent = send(this->fd, buf, len, MSG_NOSIGNAL | MSG_MORE); According to lwm.net, packets will be flushed automatically if they are large enough: If an application sets that option on a socket, the kernel will not send out short packets. Instead, it will wait until enough data has shown up to fill a maximum-size packet, then send it. When TCP_CORK is turned off, any remaining data will go out on the wire. But this section only refers to TCP_CORK. Now, what is the proper way to flush MSG_MORE packets? I can only think of two possibilities: Call send() with an empty buffer and without MSG_MORE being set Re-apply the TCP_CORK option as described on this page Unfortunately the whole topic is very poorly documented and I couldn't find much on the Internet. I am also wondering how to check that everything works as expected? Obviously running the server through strace' is not an option. So the only simplest way would be to usenetcat' and then look at its `strace' output? Or will the kernel handle traffic differently transmitted over a loopback interface?

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  • C# .Net Serial DataReceived Event response too slow for high-rate data.

    - by Matthew
    Hi, I have set up a SerialDataReceivedEventHandler, with a forms based program in VS2008 express. My serial port is set up as follows: 115200, 8N1 Dtr and Rts enabled ReceivedBytesThreshold = 1 I have a device I am interfacing with over a BlueTooth, USB to Serial. Hyper terminal receives the data just fine at any data rate. The data is sent regularly in 22 byte long packets. This device has an adjustable rate at which data is sent. At low data rates, 10-20Hz, the code below works great, no problems. However, when I increase the data rate past 25Hz, there starts to recieve mulitple packets on one call. What I mean by this is that there should be a event trigger for every incoming packet. With higher output rates, I have tested the buffer size (BytesToRead command) immediatly when the event is called and there are multiple packets in the buffer then. I think that the event fires slowly and by the time it reaches the code, more packes have hit the buffer. One test I do is see how many time the event is trigger per second. At 10Hz, I get 10 event triggers, awesome. At 100Hz, I get something like 40 event triggers, not good. My goal for data rate is 100HZ is acceptable, 200Hz preferred, and 300Hz optimum. This should work because even at 300Hz, that is only 52800bps, less than half of the set 115200 baud rate. Anything I am over looking? public Form1() { InitializeComponent(); serialPort1.DataReceived += new SerialDataReceivedEventHandler(serialPort1_DataReceived); } private void serialPort1_DataReceived(object sender, SerialDataReceivedEventArgs e) { this.Invoke(new EventHandler(Display_Results)); } private void Display_Results(object s, EventArgs e) { serialPort1.Read(IMU, 0, serial_Port1.BytesToRead); }

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  • Can't send client certificate via SslStream

    - by Jonathan
    I am doing an SSL3 handshake using an SslStream, but, in spite of my best efforts, the SslStream never sends a client certificate on my behalf. Here is the code: SSLConnection = new System.Net.Security.SslStream(SSLInOutStream, false, new System.Net.Security.RemoteCertificateValidationCallback(AlwaysValidRemoteCertificate), new System.Net.Security.LocalCertificateSelectionCallback(ChooseLocalCertificate)); X509CertificateCollection CC = new X509CertificateCollection(); CC.Add(Org.BouncyCastle.Security.DotNetUtilities.ToX509Certificate(MyLocalCertificate)); SSLConnection.AuthenticateAsClient("test", CC, System.Security.Authentication.SslProtocols.Ssl3, false); and then I have AlwaysValidRemoteCertificate just returning true, and ChooseLocalCertificate returning the zeroth element of the array. The code probably looks a little weird because the project is a little weird, but I think that is beside the point here. The SSL handshake completes. The issue is that instead of sending a certificate message on my behalf (in the handshake process), with the ASN.1 encoded certificate (MyLocalCertificate), the SslStream sends an SSL alert number 41 (no certificate) and then carries on. I know this from packet sniffing. After the handshake is completed, the SslStream marks IsAuthenticated as true, IsMutuallyAuthenticated as false, and its LocalCertificate member is null. I feel like I'm probably missing something pretty obvious here, so any ideas would be appreciated. I am a novice with SSL, and this project is off the beaten path, so I am kind of at a loss. P.S. 1: My ChooseLocalCertificate routine is called twice during the handshake, and returns a valid (as far as I can tell), non-null certificate both times. P.S. 2: SSLInOutStream is my own class, not a NetworkStream. Like I said, though, the handshake proceeds mostly normally, so I doubt this is the culprit... but who knows?

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  • Problem with stack based implementation of function 0x42 of int 0x13

    - by IceCoder
    I'm trying a new approach to int 0x13 (just to learn more about the way the system works): using stack to create a DAP.. Assuming that DL contains the disk number, AX contains the address of the bootable entry in PT, DS is updated to the right segment and the stack is correctly set, this is the code: push DWORD 0x00000000 add ax, 0x0008 mov si, ax push DWORD [ds:(si)] push DWORD 0x00007c00 push WORD 0x0001 push WORD 0x0010 push ss pop ds mov si, sp mov sp, bp mov ah, 0x42 int 0x13 As you can see: I push the dap structure onto the stack, update DS:SI in order to point to it, DL is already set, then set AX to 0x42 and call int 0x13 the result is error 0x01 in AH and obviously CF set. No sectors are transferred. I checked the stack trace endlessly and it is ok, the partition table is ok too.. I cannot figure out what I'm missing... This is the stack trace portion of the disk address packet: 0x000079ea: 10 00 adc %al,(%bx,%si) 0x000079ec: 01 00 add %ax,(%bx,%si) 0x000079ee: 00 7c 00 add %bh,0x0(%si) 0x000079f1: 00 00 add %al,(%bx,%si) 0x000079f3: 08 00 or %al,(%bx,%si) 0x000079f5: 00 00 add %al,(%bx,%si) 0x000079f7: 00 00 add %al,(%bx,%si) 0x000079f9: 00 a0 07 be add %ah,-0x41f9(%bx,%si) I'm using qemu latest version and trying to read from hard drive (0x80), have also tried with a 4bytes alignment for the structure with the same result (CF 1 AH 0x01), the extensions are present.

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  • Retrieving image from database using Ajax

    - by ama
    I'm trying to read image from database with Ajax, but I could not read the xmlhttp.responseText to the img src. The image is saved as binary data in database and also retrieved as binary data. I'm using Ajax in JSP, because I want to give the user the ability to upload images and I will view the last uploaded image, on mouse over action the Ajax will be activated and get the image back, the problem is in reading the img from the response. This is the Ajax function: function ajaxFunction(path) { if (xmlhttp) { var s = path; xmlhttp.open("GET", s, true); xmlhttp.onreadystatechange = handleServerResponse; xmlhttp.send(null); } } function handleServerResponse() { if (xmlhttp.readyState == 4) { var Image = document.getElementById(Image_Element_Name); document.getElementById(Image_Element_Name).src = "data:" + xmlhttp.responseText; } } I also got exception in the server: 10415315 [TP-Processor1] WARN core.MsgContext - Error sending end packet java.net.SocketException: Broken pipe at java.net.SocketOutputStream.socketWrite0(Native Method) at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92) at java.net.SocketOutputStream.write(SocketOutputStream.java:136) at org.apache.jk.common.ChannelSocket.send(ChannelSocket.java:537) at org.apache.jk.common.JkInputStream.endMessage(JkInputStream.java:127) at org.apache.jk.core.MsgContext.action(MsgContext.java:302) at org.apache.coyote.Response.action(Response.java:183) at org.apache.coyote.Response.finish(Response.java:305) at org.apache.catalina.connector.OutputBuffer.close(OutputBuffer.java:281) at org.apache.catalina.connector.Response.finishResponse(Response.java:478) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:154) at org.apache.jk.server.JkCoyoteHandler.invoke(JkCoyoteHandler.java:200) at org.apache.jk.common.HandlerRequest.invoke(HandlerRequest.java:283) at org.apache.jk.common.ChannelSocket.invoke(ChannelSocket.java:773) at org.apache.jk.common.ChannelSocket.processConnection(ChannelSocket.java:703) at org.apache.jk.common.ChannelSocket$SocketConnection.runIt(ChannelSocket.java:895) at org.apache.tomcat.util.threads.ThreadPool$ControlRunnable.run(ThreadPool.java:685) at java.lang.Thread.run(Thread.java:619) 10415316 [TP-Processor1] WARN common.ChannelSocket - processCallbacks status 2

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  • Raw FTP SSL with C#

    - by Chuck
    Hi, I'm trying to understand how SSL works. In my wish to make a small FTP client which supports SSL I've run into some problems: TcpClient FtpConnection = new TcpClient(FtpServer, FtpPort); NetworkStream FtpStream = FtpConnection.GetStream(); StreamReader FtpReader = new StreamReader(FtpStream); FtpWriter = new StreamWriter(IrcStream); send_cmd("AUTH SSL"); send_cmd is just a FtpWriter.WriteLine(text); FtpWriter.Flush(); function. My "problem" is this: First I need to make a (non-ssl) connection to the FTP, then tell it to do a ssl connection (AUTH SSL), and I would guess I then need to make a new connection - something like: TcpClient client = new TcpClient(FtpServer, FtpPort); SslStream sslStream = new SslStream(client.GetStream(), false, new RemoteCertificateValidationCallback(ValidateServerCertificate), null); try { sslStream.AuthenticateAsClient("foobar"); } catch (AuthenticationException e) { MessageBox.Show("Authentication failed - closing the connection."); client.Close(); return; } Taken from msdn. I keep dying on handshake failed due to unexpected packet format (which I've tried googling, but all say it's because the author has connected to a wrong port), which I take as: The connection is not ssl until AUTH SSL is send to it. So my question is, how would i go about making this a "hybrid" connection so I can make an SSL connection to the server? Any help is greatly appreciated!

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  • iPhone POST to PHP failing

    - by Alexander
    I have this code here: NSString *post = [NSString stringWithFormat:@"deviceIdentifier=%@&deviceToken=%@",deviceIdentifier,deviceToken]; NSData *postData = [post dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:NO]; NSString *postLength = [NSString stringWithFormat:@"%d", [postData length]]; NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:@"http://website.com/RegisterScript.php"]]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setValue:@"MyApp-V1.0" forHTTPHeaderField:@"User-Agent"]; [request setHTTPBody:postData]; NSData *urlData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *response = [[NSString alloc] initWithData:urlData encoding:NSASCIIStringEncoding]; which should be sending data to my PHP server to register the device into our database, but for some of my users no POST data is being sent. I've been told that this line: NSData *postData = [post dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:NO]; may be causing the problem. Any thoughts on why this script would sometimes not send the POST data? On the server I got the packet trace for a failed send and the Content-lenght came up as 0 so no data was sent at all. Thanks for any help

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  • How to limit traffic using multicast over localhost

    - by Shane Holloway
    I'm using multicast UDP over localhost to implement a loose collection of cooperative programs running on a single machine. The following code works well on Mac OSX, Windows and linux. The flaw is that the code will receive UDP packets outside of the localhost network as well. For example, sendSock.sendto(pkt, ('192.168.0.25', 1600)) is received by my test machine when sent from another box on my network. import platform, time, socket, select addr = ("239.255.2.9", 1600) sendSock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM, socket.IPPROTO_UDP) sendSock.setsockopt(socket.IPPROTO_IP, socket.IP_MULTICAST_TTL, 24) sendSock.setsockopt(socket.IPPROTO_IP, socket.IP_MULTICAST_IF, socket.inet_aton("127.0.0.1")) recvSock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM, socket.IPPROTO_UDP) recvSock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, True) if hasattr(socket, 'SO_REUSEPORT'): recvSock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEPORT, True) recvSock.bind(("0.0.0.0", addr[1])) status = recvSock.setsockopt(socket.IPPROTO_IP, socket.IP_ADD_MEMBERSHIP, socket.inet_aton(addr[0]) + socket.inet_aton("127.0.0.1")); while 1: pkt = "Hello host: {1} time: {0}".format(time.ctime(), platform.node()) print "SEND to: {0} data: {1}".format(addr, pkt) r = sendSock.sendto(pkt, addr) while select.select([recvSock], [], [], 0)[0]: data, fromAddr = recvSock.recvfrom(1024) print "RECV from: {0} data: {1}".format(fromAddr, data) time.sleep(2) I've attempted to recvSock.bind(("127.0.0.1", addr[1])), but that prevents the socket from receiving any multicast traffic. Is there a proper way to configure recvSock to only accept multicast packets from the 127/24 network, or do I need to test the address of each received packet?

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  • diffie-hellman ssh keyxchange

    - by Chuck
    Hi, I've set out to make a primitive SSH client in C#; you might remember me from posts such as http://stackoverflow.com/questions/2872279/c-primitive-ssh-connection-lowlevel hehe. Anyway, things are great up until the time when I initiate a DH key exchange. I've compared the traffic when I establish a ssh connection (from openssh client to openssh server), to the traffic when my client connects to the same openssh server. OpenSSH client - OpenSSH server (S for server, C for client): S: SSH-2.0-OpenSSH_5.1p1 Debian-6ubuntu2\r (saying hello) C: SSH-2.0-OpenSSH_5.2\r (introducing myself) C: Key Exchange Init (0x14 = 20) S: Key Exchange Init C: Diffie-Hellman GEX Request (0x22 = 34) (with DH GEX min, number of bits and max) S: Diffie-Hellman Key Exchange Reply (with P, G, etc.) C: Diffie-Hellman GEX Init S: Diffie-Hellman GEX Reply My client - OpenSSH server: S: SSH-2.0-OpenSSH_5.1p1 Debian-6ubuntu2\r (saying hello) C: SSH-2.0-Some_Name\r (introducing myself) C: Key Exchange Init (0x14 = 20) S: Key Exchange Init C: Diffie-Hellman GEX Request (0x22 = 34) (with DH GEX min, number of bits and max) and then a bogus TCP packet as reply (probably the server connection has been terminated after/upon GEX Request. I have yet to use AES128 (which I think is the encryption chosen, but I'm not sure how to verify this...), and I'm still sending in a non-compressed format, looking to get the P, G etc. values to make the DH calculations. So where I'm stranded is: RFC 4419 page 3 http://www.ietf.org/rfc/rfc4419.txt I've send SSH_MSG_KEY_DH_GEX_REQUEST, but the server does not respond SSH_MSG_KEX_DH_GEX_GROUP. Can anyone give me a little advice on what I'm not understanding here? Does the server not understand my GEX request (due to it expecting encryption, or?)? Any help is very much appreciated, thanks :)

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  • Java: Cleaning up what causes a connection reset

    - by Zombies
    There seems to be some confusion as well contradicting statements on various SO answers: http://stackoverflow.com/questions/585599/whats-causing-my-java-net-socketexception-connection-reset . You can see here that the accepted answer states that the connection was closed by other side. But this is not true, closing a connection doesn't cause a connection reset. It is cauesed by "an underlying TCP/IP error." What I want to know is if a SocketException: Connection reset means really besides "unerlying TCP/IP Error." What really causes this? As I doubt it has anything to do with the connection being closed (since closing a connection isn't an exception worthy flag, and reading from a closed connection is, but that isn't an "underlying TCP/IP error." My hypothesis is this Connection reset is caused from a server's failure to acknowledge an ACK packet (either wholly or just improperly as per TCP/IP). And that a SocketTimeoutException is generated only when no data is generated to be read (since this is thrown during a read after a certain duration, and read is waiting for data, but is not concerned with ACK packets). In other words, read() throws SocketTimeoutException if it didn't read any bytes of actual data (DATA LAYER) in its allotted time.

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  • Combining SQL Rows

    - by lumberjack4
    I've got SQL Compact Database that contains a table of IP Packet Headers. The Table looks like this: Table: PacketHeaders ID SrcAddress SrcPort DestAddress DestPort Bytes 1 10.0.25.1 255 10.0.25.50 500 64 2 10.0.25.50 500 10.0.25.1 255 80 3 10.0.25.50 500 10.0.25.1 255 16 4 75.48.0.25 387 74.26.9.40 198 72 5 74.26.9.40 198 75.48.0.25 387 64 6 10.0.25.1 255 10.0.25.50 500 48 I need to perform a query to show 'conversations' going on across a local network. Packets going from A - B is part of the same conversations as packets going from B - A. I need to perform a query to show the on going conversations. Basically what I need is something that looks like this: Returned Query: SrcAddress SrcPort DestAddress DestPort TotalBytes BytesA->B BytesB->A 10.0.25.1 255 10.0.25.50 500 208 112 96 75.48.0.25 387 74.26.9.40 198 136 72 64 As you can see I need the query (or series of queries) to recognize that A-B is the same as B-A and break up the byte counts accordingly. I'm not a SQL guru by any means but any help on this would be greatly appreciated.

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  • Where are the real risks in network security?

    - by Barry Brown
    Anytime a username/password authentication is used, the common wisdom is to protect the transport of that data using encryption (SSL, HTTPS, etc). But that leaves the end points potentially vulnerable. Realistically, which is at greater risk of intrusion? Transport layer: Compromised via wireless packet sniffing, malicious wiretapping, etc. Transport devices: Risks include ISPs and Internet backbone operators sniffing data. End-user device: Vulnerable to spyware, key loggers, shoulder surfing, and so forth. Remote server: Many uncontrollable vulnerabilities including malicious operators, break-ins resulting in stolen data, physically heisting servers, backups kept in insecure places, and much more. My gut reaction is that although the transport layer is relatively easy to protect via SSL, the risks in the other areas are much, much greater, especially at the end points. For example, at home my computer connects directly to my router; from there it goes straight to my ISPs routers and onto the Internet. I would estimate the risks at the transport level (both software and hardware) at low to non-existant. But what security does the server I'm connected to have? Have they been hacked into? Is the operator collecting usernames and passwords, knowing that most people use the same information at other websites? Likewise, has my computer been compromised by malware? Those seem like much greater risks. What do you think?

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  • Shutdown and WakeUp Script C#

    - by Stephen Murby
    Hiya I am very new to C#, infact this is basically my first task set by work whilst i learn the language. Yes i am also new to programming, be gentle :). Context: My script needs to query active directory, grab of OU's and put them to a combo box in a form. Next query ActDir for a list of machines in a selected OU (Done this in a vbscript already) Next query the machines in turn for there IP, and MAC addresses.(Done this in a vbscript already) Next needs to shut those machines down(Done this in a vbscript already) and dump all the machine and NIC info to a txt file The other half of the script grabs the info for the machines out of the text file and sends them a magic packet to wake them up. The shutdown section i have already written a VBscript for, but decided it wasn't future prrof, and i was learninc C# at home, so figured it was the best option to start over with. Im not looking for anyone to write this for me, but if anyone had any pointers on where to go for information etc. . . It would be more than appreciated :)

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  • moving audio over a local network using GStreamer

    - by James Turner
    I need to move realtime audio between two Linux machines, which are both running custom software (of mine) which builds on top of Gstreamer. (The software already has other communication between the machines, over a separate TCP-based protocol - I mention this in case having reliable out-of-band data makes a difference to the solution). The audio input will be a microphone / line-in on the sending machine, and normal audio output as the sink on the destination; alsasrc and alsasink are the most likely, though for testing I have been using the audiotestsrc instead of a real microphone. GStreamer offers a multitude of ways to move data round over networks - RTP, RTSP, GDP payloading, UDP and TCP servers, clients and sockets, and so on. There's also many examples on the web of streaming both audio and video - but none of them seem to work for me, in practice; either the destination pipeline fails to negotiate caps, or I hear a single packet and then the pipeline stalls, or the destination pipeline bails out immediately with no data available. In all cases, I'm testing on the command-line just gst-launch. No compression of the audio data is required - raw audio, or trivial WAV, uLaw or aLaw encoding is fine; what's more important is low-ish latency.

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  • How to configure outgoing connections from an SQL stored procedure?

    - by Peter Vestberg
    I am working on a .NET project which uses Microsoft SQL server. In this project, I need a CLR stored procedure (written in C#) that uses a remote web service. So, when the stored procedure is executed on the SQL server, it makes web service calls and thus sends packets to a remote location. The problem is that when executing the SP I get: "System.Net.WebException: The request failed with HTTP status 403: Forbidden." The database user has full permission, the deployed CLR assembly and SP are even marked "unsafe", I tried signing it etc., so any of that is not causing the problem. When I am executing the very same C# code, but from a simple console application instead of as a SP, it all works fine. So I started to suspect a network related problem and had a packet sniffer running when executing both the SP and the console app version. What I realized was that the packets sent out had different destination IP addresses: the console app sent the packets directly to the web service IP while the SP sent the packets to a proxy server we use in our company. Due to network policies the latter is not allowed and that explains the "403 Forbidden" exception. So my question boils down to this: How can I configure the SP/MS SQL server to NOT use that proxy? I want it to send the packets directly to the web service IP, just like the test console app. (again, the C# code is the same , so it's not a programming matter). I've disabled all proxy settings in Internet Explorer in case the SQL server inherits these settings or something. However, no luck. Any help would be greatly appreciated! Best regards, Peter

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  • Why would a WebService return nulls when the actual service returns data?

    - by Jerry
    I have a webservice (out of my control) that I have to talk to. I also have a packet-sniffer on the line, and (SURPRISE!!!) the developers of the webservice aren't lying. They are actually sending back all of the data that I requested. But the web-service code that is auto-generated from the WSDL file is giving me "null" as a value. I used their WSDL file to generate my Web Reference. I checked my data types with the datatypes that the WSDL file has declared. And I used the code as listed below to perform the calls: DT_MaterialMaster_LookupRequest req = new DT_MaterialMaster_LookupRequest(); req.MaterialNumber = "101*"; req.DocumentNo = ""; req.Description = "Pipe*"; req.Plant = "0000"; MI_MaterialMaster_Lookup_OBService srv = new MI_MaterialMaster_Lookup_OBService(); DT_MaterialMaster_Response resp = srv.MI_MaterialMaster_Lookup_OB(new DT_MaterialMaster_LookupRequest[] { req }); // Note that the response here is ALWAYS null!! Console.WriteLine(resp.Status); The resp object is an actual object. It was generated properly. However, the Status and MaterialData fields are always null. When I call the web service, I've placed a packet-sniffer on the line, and I can see that I've sent the following (linebreaks and indentions for my own sanity): <?xml version="1.0" encoding="utf-8"?> <soap:Envelope xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <soap:Body> <MT_MaterialMaster_Lookup xmlns="http://MyCompany.com/SomeCompany/mm/MaterialMasterSearch"> <Request xmlns=""> <MaterialNumber>101*</MaterialNumber> <Description>Pipe*</Description> <DocumentNo /> <Plant>0000</Plant> </Request> </MT_MaterialMaster_Lookup> </soap:Body> </soap:Envelope> The response that they send back SEEMS to be a valid response (linebreaks and indentions for my own sanity): <SOAP:Envelope xmlns:SOAP='http://schemas.xmlsoap.org/soap/envelope/'> <SOAP:Header /> <SOAP:Body> <n0:MT_MaterialMaster_Response xmlns:n0='http://MyCompany.com/SomeCompany/mm/MaterialMasterSearch' xmlns:prx='urn:SomeCompany.com:proxy:BRD:/1SAI/TAS4FE14A2DE960D61219AE:701:2009/02/10'> <Response> <Status>No Rows Found</Status> <MaterialData /> </Response> </n0:MT_MaterialMaster_Response> </SOAP:Body> </SOAP:Envelope> The status shows that it actually received data... but the resp.Status and resp.MaterialData fields are always null. What have I done wrong? UPDATE: The WSDL file is defined as: <?xml version="1.0" encoding="utf-8"?> <wsdl:definitions xmlns:p1="http://MyCompany.com/SomeCompany/mm/MaterialMasterSearch" name="MI_MaterialMaster_Lookup_AutoCAD_OB" targetNamespace="http://MyCompany.com/SomeCompany/mm/MaterialMasterSearch" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/"> <wsdl:types> <xsd:schema xmlns="http://MyCompany.com/SomeCompany/mm/MaterialMasterSearch" targetNamespace="http://MyCompany.com/SomeCompany/mm/MaterialMasterSearch" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <xsd:element name="MT_MaterialMaster_Response" type="p1:DT_MaterialMaster_Response" /> <xsd:element name="MT_MaterialMaster_Lookup" type="p1:DT_MaterialMaster_Lookup" /> <xsd:complexType name="DT_MaterialMaster_Response"> <xsd:sequence> <xsd:element name="Status" type="xsd:string"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">d48d03b040af11df99e300145eccb24e</xsd:appinfo> </xsd:annotation> </xsd:element> <xsd:element maxOccurs="unbounded" name="MaterialData"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">64908aa040a511df843700145eccb24e</xsd:appinfo> </xsd:annotation> <xsd:complexType> <xsd:sequence> <xsd:element name="MaterialNumber" type="xsd:string"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">64908aa140a511df848500145eccb24e</xsd:appinfo> </xsd:annotation> </xsd:element> <xsd:element minOccurs="0" name="Description" type="xsd:string"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">64908aa240a511df95bf00145eccb24e</xsd:appinfo> </xsd:annotation> </xsd:element> <xsd:element minOccurs="0" name="DocumentNo" type="xsd:string"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">64908aa340a511dfb23700145eccb24e</xsd:appinfo> </xsd:annotation> </xsd:element> <xsd:element minOccurs="0" name="UOM" type="xsd:string"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">3b5f14c040a611df9fbe00145eccb24e</xsd:appinfo> </xsd:annotation> </xsd:element> <xsd:element minOccurs="0" name="Hierarchy" type="xsd:string"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">64908aa440a511dfc65b00145eccb24e</xsd:appinfo> </xsd:annotation> </xsd:element> <xsd:element minOccurs="0" name="Plant" type="xsd:string"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">d48d03b140af11dfb78e00145eccb24e</xsd:appinfo> </xsd:annotation> </xsd:element> <xsd:element minOccurs="0" name="Procurement" type="xsd:string"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">d48d03b240af11dfb87b00145eccb24e</xsd:appinfo> </xsd:annotation> </xsd:element> </xsd:sequence> </xsd:complexType> </xsd:element> </xsd:sequence> </xsd:complexType> <xsd:complexType name="DT_MaterialMaster_Lookup"> <xsd:sequence> <xsd:element maxOccurs="unbounded" name="Request"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">64908aa040a511df843700145eccb24e</xsd:appinfo> </xsd:annotation> <xsd:complexType> <xsd:sequence> <xsd:element minOccurs="0" name="MaterialNumber" type="xsd:string"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">64908aa140a511df848500145eccb24e</xsd:appinfo> </xsd:annotation> </xsd:element> <xsd:element minOccurs="0" name="Description" type="xsd:string"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">64908aa240a511df95bf00145eccb24e</xsd:appinfo> </xsd:annotation> </xsd:element> <xsd:element minOccurs="0" name="DocumentNo" type="xsd:string"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">64908aa340a511dfb23700145eccb24e</xsd:appinfo> </xsd:annotation> </xsd:element> <xsd:element minOccurs="0" name="Plant" type="xsd:string"> <xsd:annotation> <xsd:appinfo source="http://SomeCompany.com/xi/TextID">64908aa440a511dfc65b00145eccb24e</xsd:appinfo> </xsd:annotation> </xsd:element> </xsd:sequence> </xsd:complexType> </xsd:element> </xsd:sequence> </xsd:complexType> </xsd:schema> </wsdl:types> <wsdl:message name="MT_MaterialMaster_Lookup"> <wsdl:part name="MT_MaterialMaster_Lookup" element="p1:MT_MaterialMaster_Lookup" /> </wsdl:message> <wsdl:message name="MT_MaterialMaster_Response"> <wsdl:part name="MT_MaterialMaster_Response" element="p1:MT_MaterialMaster_Response" /> </wsdl:message> <wsdl:portType name="MI_MaterialMaster_Lookup_AutoCAD_OB"> <wsdl:operation name="MI_MaterialMaster_Lookup_AutoCAD_OB"> <wsdl:input message="p1:MT_MaterialMaster_Lookup" /> <wsdl:output message="p1:MT_MaterialMaster_Response" /> </wsdl:operation> </wsdl:portType> <wsdl:binding name="MI_MaterialMaster_Lookup_AutoCAD_OBBinding" type="p1:MI_MaterialMaster_Lookup_AutoCAD_OB"> <binding transport="http://schemas.xmlsoap.org/soap/http" xmlns="http://schemas.xmlsoap.org/wsdl/soap/" /> <wsdl:operation name="MI_MaterialMaster_Lookup_AutoCAD_OB"> <operation soapAction="http://SomeCompany.com/xi/WebService/soap1.1" xmlns="http://schemas.xmlsoap.org/wsdl/soap/" /> <wsdl:input> <body use="literal" xmlns="http://schemas.xmlsoap.org/wsdl/soap/" /> </wsdl:input> <wsdl:output> <body use="literal" xmlns="http://schemas.xmlsoap.org/wsdl/soap/" /> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:service name="MI_MaterialMaster_Lookup_AutoCAD_OBService"> <wsdl:port name="MI_MaterialMaster_Lookup_AutoCAD_OBPort" binding="p1:MI_MaterialMaster_Lookup_AutoCAD_OBBinding"> <address location="http://bxdwas.MyCompany.com/XISOAPAdapter/MessageServlet?channel=:AutoCAD:SOAP_SND_Material_Lookup" xmlns="http://schemas.xmlsoap.org/wsdl/soap/" /> </wsdl:port> </wsdl:service> </wsdl:definitions>

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  • Setting up ehcache replication - what multicast settings do I need?

    - by Darren Greaves
    I am trying to set up ehcache replication as documented here: http://ehcache.sourceforge.net/EhcacheUserGuide.html#id.s22.2 This is on a Windows machine but will ultimately run on Solaris in production. The instructions say to set up a provider as follows: <cacheManagerPeerProviderFactory class="net.sf.ehcache.distribution.RMICacheManagerPeerProviderFactory" properties="peerDiscovery=automatic, multicastGroupAddress=230.0.0.1, multicastGroupPort=4446, timeToLive=32"/> And a listener like this: <cacheManagerPeerListenerFactory class="net.sf.ehcache.distribution.RMICacheManagerPeerListenerFactory" properties="hostName=localhost, port=40001, socketTimeoutMillis=2000"/> My questions are: Are the multicast IP address and port arbitrary (I know the address has to live within a specific range but do they have to be specific numbers)? Do they need to be set up in some way by our system administrator (I am on an office network)? I want to test it locally so am running two separate tomcat instances with the above config. What do I need to change in each one? I know both the listeners can't listen on the same port - but what about the provider? Also, are the listener ports arbitrary too? I've tried setting it up as above but in my testing the caches don't appear to be replicated - the value added in one tomcat's cache is not present in the other cache. Is there anything I can do to debug this situation (other than packet sniffing)? Thanks in advance for any help, been tearing my hair out over this one!

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  • How do I find out what process Id and thread id / name has a file open

    - by peter
    Hi All, I am using C# in an application and am having some problems with a file becoming locked. The piece of code does this, while (true) { Read a packet from a socket (with data in it to add to the file) Open a file Writes data to it Close a file } But in the process the file becomes locked. I don't really understand how, we are are definately catching and reporting exceptions so I don't see how the file doesn't get closed every time. My best guess is that something else is opening the file, but I want to prove it. Can someone please provide a piece of code to check whether the file is open and if so report what processid and threadid has the file open. For example if I had this code, StreamWriter streamWriter1 = new StreamWriter(@"c:\logs\test.txt"); streamWriter1.WriteLine("Test"); // code to check for locks?? StreamWriter streamWriter2 = new StreamWriter(@"c:\logs\test.txt"); streamWriter1.Close(); streamWriter2.Close(); That will throw an exception because the file is locked when we try and open it the second time. So where the comment is what could I put in there to report that the current app (process Id) and the current thread (thread Id) have the file locked? Thanks.

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  • Malware - Technical anlaysis

    - by nullptr
    Note: Please do not mod down or close. Im not a stupid PC user asking to fix my pc problem. I am intrigued and am having a deep technical look at whats going on. I have come across a Windows XP machine that is sending unwanted p2p traffic. I have done a 'netstat -b' command and explorer.exe is sending out the traffic. When I kill this process the traffic stops and obviously Windows Explorer dies. Here is the header of the stream from the Wireshark dump (x.x.x.x) is the machines IP. GNUTELLA CONNECT/0.6 Listen-IP: x.x.x.x:8059 Remote-IP: 76.164.224.103 User-Agent: LimeWire/5.3.6 X-Requeries: false X-Ultrapeer: True X-Degree: 32 X-Query-Routing: 0.1 X-Ultrapeer-Query-Routing: 0.1 X-Max-TTL: 3 X-Dynamic-Querying: 0.1 X-Locale-Pref: en GGEP: 0.5 Bye-Packet: 0.1 GNUTELLA/0.6 200 OK Pong-Caching: 0.1 X-Ultrapeer-Needed: false Accept-Encoding: deflate X-Requeries: false X-Locale-Pref: en X-Guess: 0.1 X-Max-TTL: 3 Vendor-Message: 0.2 X-Ultrapeer-Query-Routing: 0.1 X-Query-Routing: 0.1 Listen-IP: 76.164.224.103:15649 X-Ext-Probes: 0.1 Remote-IP: x.x.x.x GGEP: 0.5 X-Dynamic-Querying: 0.1 X-Degree: 32 User-Agent: LimeWire/4.18.7 X-Ultrapeer: True X-Try-Ultrapeers: 121.54.32.36:3279,173.19.233.80:3714,65.182.97.15:5807,115.147.231.81:9751,72.134.30.181:15810,71.59.97.180:24295,74.76.84.250:25497,96.234.62.221:32344,69.44.246.38:42254,98.199.75.23:51230 GNUTELLA/0.6 200 OK So it seems that the malware has hooked into explorer.exe and hidden its self quite well as a Norton Scan doesn't pick anything up. I have looked in Windows firewall and it shouldn't be letting this traffic through. I have had a look into the messages explorer.exe is sending in Spy++ and the only related ones I can see are socket connections etc... My question is what can I do to look into this deeper? What does malware achieve by sending p2p traffic? I know to fix the problem the easiest way is to reinstall Windows but I want to get to the bottom of it first, just out of interest.

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  • Sending jpegs by tcp socket...sometimes incomplete.

    - by Guy
    Vb.net Hi I've been working on a project for months now (vb 2008 express). There is one final problem which I can't solve. I need to send images to a client from a 'server'(listener). The code below works most of the time but sometimes the image is incomplete. I believe this might be something to do with the tcp packet sizes varying, maybe limited by how busy it is out there on the net. I have seen examples of code that splits the image into chunks and sends them out, but I can't get them to work maybe because I'm using a different vb version. The pictures to be sent are small 20k max. Any working code examples would be wonderful. I have been experimenting and failing with this final hurdle for weeks. Thanks in anticipation. Client----- Sub GetPic() '------- Connect to Server ClientSocket = New Socket(AddressFamily.InterNetwork, SocketType.Stream, _ ProtocolType.Tcp) ClientSocket.Connect(Epoint) '------- Send Picture Request Dim Bytes() As Byte = System.Text.ASCIIEncoding.ASCII.GetBytes("Send Picture") ClientSocket.Send(Bytes, Bytes.Length, SocketFlags.None) '------- Receive Response Dim RecvBuffer(20000) As Byte Dim Numbytes As Integer Numbytes = ClientSocket.Receive(RecvBuffer) Dim Darray(Numbytes) As Byte Buffer.BlockCopy(RecvBuffer, 0, Darray, 0, Numbytes) '------- Close Connection ClientSocket.Shutdown(SocketShutdown.Both) ClientSocket.Close() '------- Dim MStrm = New MemoryStream(Darray) Picture = Image.FromStream(MStrm) End Sub Listener----- 'Threaded from a listener Sub ClientThread(ByVal Client As TcpClient) Dim MStrm As New MemoryStream Dim Rbuffer(1024) As Byte Dim Tbyte As Byte() Dim NStrm As NetworkStream = Client.GetStream() Dim I As Integer = NStrm.Read(Rbuffer, 0, Rbuffer.Length) Dim Incoming As String = System.Text.Encoding.ASCII.GetString(Rbuffer, 0, I) If Incoming = "Send Picture" then Picture Save(MStrm, Picture.RawFormat) Tbyte = MStrm.ToArray NStrm.Write(Tbyte, 0, Tbyte.Length) End if Client.Close() End Sub

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  • libav/ffmpeg: avcodec_decode_video2() returns -1 when separating demultiplexing and decoding

    - by unbekannt
    I'm using libav (from a C++ program on Linux and Windows) to decode video streams from a file, which works fine (decoding various formats like H264 and MPEG2) using avformat_open_input(), av_read_frame() and avcodec_decode_video2(). Now I have to separate demultiplexing and decoding. One class will call avformat_open_input() and av_read_frame() and then pass the AVPackets into a queue that is read by another class. There I use avcodec_alloc_context3() to get the AVCodecContext needed for avcodec_decode_video2(). I've tested that with a MPEG2 video stream and it works. Problems arise if I try to decode a H264 stream: avcodec_decode_video2() always returns -1 and outputs "no frame". I understand that additional data (SPS/PPS) is needed to decode this stream, so I've tried to replicate the original AVCodecContext from the demultiplexer in the decoder, but it won't work: Copying the content of the extradata field and setting all other values that differ from the default ones in the decoder: -1 is returned Using the same context (i.e. passing along the pointer) results in a crash I also tried to set CODEC_FLAG2_CHUNKS. avcodec_decode_video2() then always returns packet.size - 3 (??) and frameFinished is never set to 1. In my opinion I have a general problem here that will arise whenever settings from the original CodecContext are needed to decode the AVPackets. I'd be grateful for any hints on how to solve that problem!

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  • Passive and active sockets

    - by davsan
    Quoting from this socket tutorial: Sockets come in two primary flavors. An active socket is con­nect­ed to a remote active socket via an open data con­nec­tion... A passive socket is not con­nect­ed, but rather awaits an in­com­ing con­nec­tion, which will spawn a new active socket once a con­nec­tion is es­tab­lished ... Each port can have a single passive socket binded to it, await­ing in­com­ing con­nec­tions, and mul­ti­ple active sockets, each cor­re­spond­ing to an open con­nec­tion on the port. It's as if the factory worker is waiting for new mes­sages to arrive (he rep­re­sents the passive socket), and when one message arrives from a new sender, he ini­ti­ates a cor­re­spon­dence (a con­nec­tion) with them by del­e­gat­ing someone else (an active socket) to ac­tu­al­ly read the packet and respond back to the sender if nec­es­sary. This permits the factory worker to be free to receive new packets. ... Then the tutorial explains that, after a connection is established, the active socket continues receiving data until there are no remaining bytes, and then closes the connection. What I didn't understand is this: Suppose there's an incoming connection to the port, and the sender wants to send some little data every 20 minutes. If the active socket closes the connection when there are no remaining bytes, does the sender have to reconnect to the port every time it wants to send data? How do we persist a once established connection for a longer time? Can you tell me what I'm missing here? My second question is, who determines the limit of the concurrently working active sockets?

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  • Why MSMQ won't send a space character?

    - by cyclotis04
    I'm exploring MSMQ services, and I wrote a simple console client-server application that sends each of the client's keystrokes to the server. Whenever hit a control character (DEL, ESC, INS, etc) the server understandably throws an error. However, whenever I type a space character, the server receives the packet but doesn't throw an error and doesn't display the space. Server: namespace QIM { class Program { const string QUEUE = @".\Private$\qim"; static MessageQueue _mq; static readonly object _mqLock = new object(); static XmlSerializer xs; static void Main(string[] args) { lock (_mqLock) { if (!MessageQueue.Exists(QUEUE)) _mq = MessageQueue.Create(QUEUE); else _mq = new MessageQueue(QUEUE); } xs = new XmlSerializer(typeof(string)); _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); while (Console.ReadKey().Key != ConsoleKey.Escape) { } } static void OnReceive(IAsyncResult result) { Message msg; lock (_mqLock) { try { msg = _mq.EndReceive(result); Console.Write("."); Console.Write(xs.Deserialize(msg.BodyStream)); } catch (Exception ex) { Console.Write(ex); } } _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); } } } Client: namespace QIM_Client { class Program { const string QUEUE = @".\Private$\qim"; static MessageQueue _mq; static void Main(string[] args) { if (!MessageQueue.Exists(QUEUE)) _mq = MessageQueue.Create(QUEUE); else _mq = new MessageQueue(QUEUE); ConsoleKeyInfo key = new ConsoleKeyInfo(); while (key.Key != ConsoleKey.Escape) { key = Console.ReadKey(); _mq.Send(key.KeyChar.ToString()); } } } } Client Input: Testing, Testing... Server Output: .T.e.s.t.i.n.g.,..T.e.s.t.i.n.g...... You'll notice that the space character sends a message, but the character isn't displayed.

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