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  • Load PEM encoded private RSA key in Crypto++

    - by 01100110
    Often times, user will have PEM encoded RSA private keys. Crypto++ requires that these keys be in DER format to load. I've been asking people to manually convert their PEM files to DER beforehand using openssl like this: openssl pkcs8 -in in_file.pem -out out_file.der -topk8 -nocrypt -outform der That works fine, but some people don't understand how to do that nor do they want to. So I would like to convert PEM files to DER files automatically within the program. Is it as simple as striping the "-----BEGIN CERTIFICATE-----" and "-----END CERTIFICATE-----" from the PEM or is some other transformation required as well? I've been told that between those markers that it's just b64 encoded DER. Here's some code that demonstrates the issue: // load the private key CryptoPP::RSA::PrivateKey PK; CryptoPP::ByteQueue bytes; try { CryptoPP::FileSource File( rsa.c_str(), true, new CryptoPP::Base64Decoder() ); File.TransferTo( bytes ); bytes.MessageEnd(); // This line Causes BERDecodeError when a PEM encoded file is used PK.Load( bytes ); } catch ( CryptoPP::BERDecodeErr ) { // Convert PEM to DER and try to load the key again } I'd like to avoid making system calls to openssl and do the transformation entirely in Crypto++ so that users can provide either format and things "just work". Thanks for any advice.

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  • Why `is_base_of` works with private inheritance?

    - by Alexey Malistov
    Why the following code works? typedef char (&yes)[1]; typedef char (&no)[2]; template <typename B, typename D> struct Host { operator B*() const; operator D*(); }; template <typename B, typename D> struct is_base_of { template <typename T> static yes check(D*, T); static no check(B*, int); static const bool value = sizeof(check(Host<B,D>(), int())) == sizeof(yes); }; //Test sample class B {}; class D : private B {}; //Exspression is true. int test[is_base_of<B,D>::value && !is_base_of<D,B>::value]; Note that B is private base. Note that operator B*() is const. How does this work? Why this works? Why static yes check(D*, T); is better than static yes check(B*, int); ?

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  • push_back private vectors with 2 methods, one isn't working

    - by jmclem
    I have a class with a private vector of doubles. To access or modify these values, at first I used methods such as void classA::pushVector(double i) { this->vector.push_back(i); } double classA::getVector(int i) { return vector[i]; } This worked for a while until I found I would have to overload a lot of operators for what I needed, so I tried to change it to get and set the vector directly instead of the values, i.e. void classA::setVector(vector<double> vector) { this->vector = vector; } vector<double> classA::getVector() { return vector; } Now, say there is a classB, which has a private classA element, which also has get and set methods to read and write. The problem was when I tried to push back a value to the end vector in classA. void classB::setFirstValue(double first) { this->getClassA().getVector().push_back(first); } This does absolutely nothing to the vector. It remains unchanged and I can't figure out why... Any ideas?

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  • How can i allow people in my local network to access the web service in my machine?

    - by user1451704
    I have coded a web service using the Axis 2 framework and I can successfully invoke it using a test client (SoapUI) on the local machine after publishing the application in JBoss 5. I can post to the WS endpoint from the local machine and get the expected response. Now i want to allow other machines to access the web service. i changed the "localhost" to "my own fixed IP" adress at the end point location, and turned firewall off, but impossible to access the WS. Note : windows Xp SP3. Any idea ? Thanks in advance !!

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  • Can't declare an abstract method private....

    - by Zombies
    I want to do this, yet I can't. Here is my scenario and rational. I have an abstract class for test cases that has an abstract method called test(). The test() method is to be defined by the subclass; it is to be implemented with logic for a certain application, such as CRMAppTestCase extends CompanyTestCase. I don't want the test() method to be invoked directly, I want the super class to call the test() method while the sub class can call a method which calls this (and does other work too, such as setting a current date-time right before the test is executed for example). Example code: public abstract class CompanyTestCase { //I wish this would compile, but it cannot be declared private private abstract void test(); public TestCaseResult performTest() { //do some work which must be done and should be invoked whenever //this method is called (it would be improper to expect the caller // to perform initialization) TestCaseResult result = new TestCaseResult(); result.setBeginTime(new Date()); long time = System.currentTimeMillis(); test(); //invoke test logic result.setDuration(System.currentTimeMillis() - time); return result; } } Then to extend this.... public class CRMAppTestCase extends CompanyTestCase { public void test() { //test logic here } } Then to call it.... TestCaseResult result = new CRMAppTestCase().performTest();

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  • Access to and availability of private member functions in C++

    - by David
    I am wandering the desert of my brain. I'm trying to write something like the following: class MyClass { // Peripherally Related Stuff public: void TakeAnAction(int oneThing, int anotherThing) { switch(oneThing){ case THING_A: TakeThisActionWith(anotherThing); break; //cases THINGS_NOT_A: }; }; private: void TakeThisActionWith(int thing) { string outcome = new string; outcome = LookUpOutcome(thing); // Do some stuff based on outcome return; } string LookUpOutcome(int key) { string oc = new string; oc = MyPrivateMap[key]; return oc; } map<int, string> MyPrivateMap; Then in the .cc file where I am actually using these things, while compiling the TakeAnAction section, it [CC, the solaris compiler] throws an an error: 'The function LookUpOutcome must have a prototype' and bombs out. In my header file, I have declared 'string LookUpOutcome(int key);' in the private section of the class. I have tried all sorts of variations. I tried to use 'this' for a little while, and it gave me 'Can only use this in non-static member function.' Sadly, I haven't declared anything static and these are all, putatively, member functions. I tried it [on TakeAnAction and LookUp] when I got the error, but I got something like, 'Can't access MyPrivateMap from LookUp'. MyPrivateMap could be made public and I could refer to it directly, I guess, but my sensibility says that is not the right way to go about this [that means that namespace scoped helper functions are out, I think]. I also guess I could just inline the lookup and subsequent other stuff, but my line-o-meter goes on tilt. I'm trying desperately not to kludge it.

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  • Help with Collision Resolution?

    - by Milo
    I'm trying to learn about physics by trying to make a simplified GTA 2 clone. My only problem is collision resolution. Everything else works great. I have a rigid body class and from there cars and a wheel class: class RigidBody extends Entity { //linear private Vector2D velocity = new Vector2D(); private Vector2D forces = new Vector2D(); private OBB2D predictionRect = new OBB2D(new Vector2D(), 1.0f, 1.0f, 0.0f); private float mass; private Vector2D deltaVec = new Vector2D(); private Vector2D v = new Vector2D(); //angular private float angularVelocity; private float torque; private float inertia; //graphical private Vector2D halfSize = new Vector2D(); private Bitmap image; private Matrix mat = new Matrix(); private float[] Vector2Ds = new float[2]; private Vector2D tangent = new Vector2D(); private static Vector2D worldRelVec = new Vector2D(); private static Vector2D relWorldVec = new Vector2D(); private static Vector2D pointVelVec = new Vector2D(); public RigidBody() { //set these defaults so we don't get divide by zeros mass = 1.0f; inertia = 1.0f; setLayer(LAYER_OBJECTS); } protected void rectChanged() { if(getWorld() != null) { getWorld().updateDynamic(this); } } //intialize out parameters public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //store physical parameters this.halfSize = halfSize; this.mass = mass; image = bitmap; inertia = (1.0f / 20.0f) * (halfSize.x * halfSize.x) * (halfSize.y * halfSize.y) * mass; RectF rect = new RectF(); float scalar = 10.0f; rect.left = (int)-halfSize.x * scalar; rect.top = (int)-halfSize.y * scalar; rect.right = rect.left + (int)(halfSize.x * 2.0f * scalar); rect.bottom = rect.top + (int)(halfSize.y * 2.0f * scalar); setRect(rect); predictionRect.set(rect); } public void setLocation(Vector2D position, float angle) { getRect().set(position, getWidth(), getHeight(), angle); rectChanged(); } public void setPredictionLocation(Vector2D position, float angle) { getPredictionRect().set(position, getWidth(), getHeight(), angle); } public void setPredictionCenter(Vector2D center) { getPredictionRect().moveTo(center); } public void setPredictionAngle(float angle) { predictionRect.setAngle(angle); } public Vector2D getPosition() { return getRect().getCenter(); } public OBB2D getPredictionRect() { return predictionRect; } @Override public void update(float timeStep) { doUpdate(false,timeStep); } public void doUpdate(boolean prediction, float timeStep) { //integrate physics //linear Vector2D acceleration = Vector2D.scalarDivide(forces, mass); if(prediction) { Vector2D velocity = Vector2D.add(this.velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); c = Vector2D.add(getRect().getCenter(), Vector2D.scalarMultiply(velocity , timeStep)); setPredictionCenter(c); //forces = new Vector2D(0,0); //clear forces } else { velocity.x += (acceleration.x * timeStep); velocity.y += (acceleration.y * timeStep); //velocity = Vector2D.add(velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); v.x = getRect().getCenter().getX() + (velocity.x * timeStep); v.y = getRect().getCenter().getY() + (velocity.y * timeStep); deltaVec.x = v.x - c.x; deltaVec.y = v.y - c.y; deltaVec.normalize(); setCenter(v.x, v.y); forces.x = 0; //clear forces forces.y = 0; } //angular float angAcc = torque / inertia; if(prediction) { float angularVelocity = this.angularVelocity + angAcc * timeStep; setPredictionAngle(getAngle() + angularVelocity * timeStep); //torque = 0; //clear torque } else { angularVelocity += angAcc * timeStep; setAngle(getAngle() + angularVelocity * timeStep); torque = 0; //clear torque } } public void updatePrediction(float timeStep) { doUpdate(true, timeStep); } //take a relative Vector2D and make it a world Vector2D public Vector2D relativeToWorld(Vector2D relative) { mat.reset(); Vector2Ds[0] = relative.x; Vector2Ds[1] = relative.y; mat.postRotate(JMath.radToDeg(getAngle())); mat.mapVectors(Vector2Ds); relWorldVec.x = Vector2Ds[0]; relWorldVec.y = Vector2Ds[1]; return new Vector2D(Vector2Ds[0], Vector2Ds[1]); } //take a world Vector2D and make it a relative Vector2D public Vector2D worldToRelative(Vector2D world) { mat.reset(); Vector2Ds[0] = world.x; Vector2Ds[1] = world.y; mat.postRotate(JMath.radToDeg(-getAngle())); mat.mapVectors(Vector2Ds); return new Vector2D(Vector2Ds[0], Vector2Ds[1]); } //velocity of a point on body public Vector2D pointVelocity(Vector2D worldOffset) { tangent.x = -worldOffset.y; tangent.y = worldOffset.x; return Vector2D.add( Vector2D.scalarMultiply(tangent, angularVelocity) , velocity); } public void applyForce(Vector2D worldForce, Vector2D worldOffset) { //add linear force forces.x += worldForce.x; forces.y += worldForce.y; //add associated torque torque += Vector2D.cross(worldOffset, worldForce); } @Override public void draw( GraphicsContext c) { c.drawRotatedScaledBitmap(image, getPosition().x, getPosition().y, getWidth(), getHeight(), getAngle()); } public Vector2D getVelocity() { return velocity; } public void setVelocity(Vector2D velocity) { this.velocity = velocity; } public Vector2D getDeltaVec() { return deltaVec; } } Vehicle public class Wheel { private Vector2D forwardVec; private Vector2D sideVec; private float wheelTorque; private float wheelSpeed; private float wheelInertia; private float wheelRadius; private Vector2D position = new Vector2D(); public Wheel(Vector2D position, float radius) { this.position = position; setSteeringAngle(0); wheelSpeed = 0; wheelRadius = radius; wheelInertia = (radius * radius) * 1.1f; } public void setSteeringAngle(float newAngle) { Matrix mat = new Matrix(); float []vecArray = new float[4]; //forward Vector vecArray[0] = 0; vecArray[1] = 1; //side Vector vecArray[2] = -1; vecArray[3] = 0; mat.postRotate(newAngle / (float)Math.PI * 180.0f); mat.mapVectors(vecArray); forwardVec = new Vector2D(vecArray[0], vecArray[1]); sideVec = new Vector2D(vecArray[2], vecArray[3]); } public void addTransmissionTorque(float newValue) { wheelTorque += newValue; } public float getWheelSpeed() { return wheelSpeed; } public Vector2D getAnchorPoint() { return position; } public Vector2D calculateForce(Vector2D relativeGroundSpeed, float timeStep, boolean prediction) { //calculate speed of tire patch at ground Vector2D patchSpeed = Vector2D.scalarMultiply(Vector2D.scalarMultiply( Vector2D.negative(forwardVec), wheelSpeed), wheelRadius); //get velocity difference between ground and patch Vector2D velDifference = Vector2D.add(relativeGroundSpeed , patchSpeed); //project ground speed onto side axis Float forwardMag = new Float(0.0f); Vector2D sideVel = velDifference.project(sideVec); Vector2D forwardVel = velDifference.project(forwardVec, forwardMag); //calculate super fake friction forces //calculate response force Vector2D responseForce = Vector2D.scalarMultiply(Vector2D.negative(sideVel), 2.0f); responseForce = Vector2D.subtract(responseForce, forwardVel); float topSpeed = 500.0f; //calculate torque on wheel wheelTorque += forwardMag * wheelRadius; //integrate total torque into wheel wheelSpeed += wheelTorque / wheelInertia * timeStep; //top speed limit (kind of a hack) if(wheelSpeed > topSpeed) { wheelSpeed = topSpeed; } //clear our transmission torque accumulator wheelTorque = 0; //return force acting on body return responseForce; } public void setTransmissionTorque(float newValue) { wheelTorque = newValue; } public float getTransmissionTourque() { return wheelTorque; } public void setWheelSpeed(float speed) { wheelSpeed = speed; } } //our vehicle object public class Vehicle extends RigidBody { private Wheel [] wheels = new Wheel[4]; private boolean throttled = false; public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //front wheels wheels[0] = new Wheel(new Vector2D(halfSize.x, halfSize.y), 0.45f); wheels[1] = new Wheel(new Vector2D(-halfSize.x, halfSize.y), 0.45f); //rear wheels wheels[2] = new Wheel(new Vector2D(halfSize.x, -halfSize.y), 0.75f); wheels[3] = new Wheel(new Vector2D(-halfSize.x, -halfSize.y), 0.75f); super.initialize(halfSize, mass, bitmap); } public void setSteering(float steering) { float steeringLock = 0.13f; //apply steering angle to front wheels wheels[0].setSteeringAngle(steering * steeringLock); wheels[1].setSteeringAngle(steering * steeringLock); } public void setThrottle(float throttle, boolean allWheel) { float torque = 85.0f; throttled = true; //apply transmission torque to back wheels if (allWheel) { wheels[0].addTransmissionTorque(throttle * torque); wheels[1].addTransmissionTorque(throttle * torque); } wheels[2].addTransmissionTorque(throttle * torque); wheels[3].addTransmissionTorque(throttle * torque); } public void setBrakes(float brakes) { float brakeTorque = 15.0f; //apply brake torque opposing wheel vel for (Wheel wheel : wheels) { float wheelVel = wheel.getWheelSpeed(); wheel.addTransmissionTorque(-wheelVel * brakeTorque * brakes); } } public void doUpdate(float timeStep, boolean prediction) { for (Wheel wheel : wheels) { float wheelVel = wheel.getWheelSpeed(); //apply negative force to naturally slow down car if(!throttled && !prediction) wheel.addTransmissionTorque(-wheelVel * 0.11f); Vector2D worldWheelOffset = relativeToWorld(wheel.getAnchorPoint()); Vector2D worldGroundVel = pointVelocity(worldWheelOffset); Vector2D relativeGroundSpeed = worldToRelative(worldGroundVel); Vector2D relativeResponseForce = wheel.calculateForce(relativeGroundSpeed, timeStep,prediction); Vector2D worldResponseForce = relativeToWorld(relativeResponseForce); applyForce(worldResponseForce, worldWheelOffset); } //no throttling yet this frame throttled = false; if(prediction) { super.updatePrediction(timeStep); } else { super.update(timeStep); } } @Override public void update(float timeStep) { doUpdate(timeStep,false); } public void updatePrediction(float timeStep) { doUpdate(timeStep,true); } public void inverseThrottle() { float scalar = 0.2f; for(Wheel wheel : wheels) { wheel.setTransmissionTorque(-wheel.getTransmissionTourque() * scalar); wheel.setWheelSpeed(-wheel.getWheelSpeed() * 0.1f); } } } And my big hack collision resolution: private void update() { camera.setPosition((vehicle.getPosition().x * camera.getScale()) - ((getWidth() ) / 2.0f), (vehicle.getPosition().y * camera.getScale()) - ((getHeight() ) / 2.0f)); //camera.move(input.getAnalogStick().getStickValueX() * 15.0f, input.getAnalogStick().getStickValueY() * 15.0f); if(input.isPressed(ControlButton.BUTTON_GAS)) { vehicle.setThrottle(1.0f, false); } if(input.isPressed(ControlButton.BUTTON_STEAL_CAR)) { vehicle.setThrottle(-1.0f, false); } if(input.isPressed(ControlButton.BUTTON_BRAKE)) { vehicle.setBrakes(1.0f); } vehicle.setSteering(input.getAnalogStick().getStickValueX()); //vehicle.update(16.6666666f / 1000.0f); boolean colided = false; vehicle.updatePrediction(16.66666f / 1000.0f); List<Entity> buildings = world.queryStaticSolid(vehicle,vehicle.getPredictionRect()); if(buildings.size() > 0) { colided = true; } if(!colided) { vehicle.update(16.66f / 1000.0f); } else { Vector2D delta = vehicle.getDeltaVec(); vehicle.setVelocity(Vector2D.negative(vehicle.getVelocity().multiply(0.2f)). add(delta.multiply(-1.0f))); vehicle.inverseThrottle(); } } Here is OBB public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } }; What I do is when I predict a hit on the car, I force it back. It does not work that well and seems like a bad idea. What could I do to have more proper collision resolution. Such that if I hit a wall I will never get stuck in it and if I hit the side of a wall I can steer my way out of it. Thanks I found this nice ppt. It talks about pulling objects apart and calculating new velocities. How could I calc new velocities in my case? http://www.google.ca/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&ved=0CC8QFjAB&url=http%3A%2F%2Fcoitweb.uncc.edu%2F~tbarnes2%2FGameDesignFall05%2FSlides%2FCh4.2-CollDet.ppt&ei=x4ucULy5M6-N0QGRy4D4Cg&usg=AFQjCNG7FVDXWRdLv8_-T5qnFyYld53cTQ&cad=rja

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  • SQL SERVER – Sends backups to a Network Folder, FTP Server, Dropbox, Google Drive or Amazon S3

    - by pinaldave
    Let me tell you about one of the most useful SQL tools that every DBA should use – it is SQLBackupAndFTP. I have been using this tool since 2009 – and it is the first program I install on a SQL server. Download a free version, 1 minute configuration and your daily backups are safe in the cloud. In summary, SQLBackupAndFTP Creates SQL Server database and file backups on schedule Compresses and encrypts the backups Sends backups to a network folder, FTP Server, Dropbox, Google Drive or Amazon S3 Sends email notifications of job’s success or failure SQLBackupAndFTP comes in Free and Paid versions (starting from $29) – see version comparison. Free version is fully functional for unlimited ad hoc backups or for scheduled backups of up to two databases – it will be sufficient for many small customers. What has impressed me from the beginning – is that I understood how it works and was able to configure the job from a single form (see Image 1 – Main form above) Connect to you SQL server and select databases to be backed up Click “Add backup destination” to configure where backups should go to (network, FTP Server, Dropbox, Google Drive or Amazon S3) Enter your email to receive email confirmations Set the time to start daily full backups (or go to Settings if you need Differential or  Transaction Log backups on a flexible schedule) Press “Run Now” button to test You can get to this form if you click “Settings” buttons in the “Schedule section”. Select what types of backups and how often you want to run them and you will see the scheduled backups in the “Estimated backup plan” list A detailed tutorial is available on the developer’s website. Along with SQLBackupAndFTP setup gives you the option to install “One-Click SQL Restore” (you can install it stand-alone too) – a basic tool for restoring just Full backups. However basic, you can drag-and-drop on it the zip file created by SQLBackupAndFTP, it unzips the BAK file if necessary, connects to the SQL server on the start, selects the right database, it is smart enough to restart the server to drop open connections if necessary – very handy for developers who need to restore databases often. You may ask why is this tool is better than maintenance tasks available in SQL Server? While maintenance tasks are easy to set up, SQLBackupAndFTP is still way easier and integrates solution for compression, encryption, FTP, cloud storage and email which make it superior to maintenance tasks in every aspect. On a flip side SQLBackupAndFTP is not the fanciest tool to manage backups or check their health. It only works reliably on local SQL Server instances. In other words it has to be installed on the SQL server itself. For remote servers it uses scripting which is less reliable. This limitations is actually inherent in SQL server itself as BACKUP DATABASE command  creates backup not on the client, but on the server itself. This tool is compatible with almost all the known SQL Server versions. It works with SQL Server 2008 (all versions) and many of the previous versions. It is especially useful for SQL Server Express 2005 and SQL Server Express 2008, as they lack built in tools for backup. I strongly recommend this tool to all the DBAs. They must absolutely try it as it is free and does exactly what it promises. You can download your free copy of the tool from here. Please share your experience about using this tool. I am eager to receive your feedback regarding this article. Reference: Pinal Dave (http://blog.SQLAuthority.com)   Filed under: PostADay, SQL, SQL Authority, SQL Backup and Restore, SQL Query, SQL Server, SQL Tips and Tricks, SQL Utility, SQLServer, T SQL, Technology

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  • Can't connect to shared folders anymore?

    - by HuskyHuskie
    My home server is running Windows Server 2008 R2. I've had it running for almost a year now without any issues with shared folders. This past week I had an issue with my modem which required it to be power cycled and with that I power cycled my router. After that I haven't been able to connect to my shared network folders. I have no idea why that would even cause an issue as I've power cycled my networking equipment in the past without issues and none of my settings appear to have been lost. I am mapping these drives on my Windows 7 Ultimate machine using "Map Network Drive", from there I enter \\SERVER\Storage as I'm trying to connect to my shared folder named Storage. I receive the following error every time I try mapping the drive: Windows cannot access \\Server\Storage Check the spelling of the name. Otherwise there might be a problem with your network. To try to identify and resolve network problems, click Diagnose. Details: Error code: 0x80070035 The network path was not found. When I click Diagnose I get the following: Problems found file and print sharing resource (SERVER) is online but isn't responding to connection attempts. The remote computer isn't responding to connection on port 445, possibly due to firewall or security policy settings, or because it might be temporarily unavailable. Windows couldn't find any problems with the firewall on your computer. I've tried this from multiple computers with the same issue too. To resolve the problems so far I've tried: Disabling the firewall on SERVER Reinstalling File Services Modifying NetBT\Parameters registry values Adding a custom inbound rule for port 445 Adding port forwarding on my router for port 445 Recreating the shared folders Checking and rechecking the shared folder permissions. Resetting my user account password on the server used to access the shared folder. I'm pulling my hair out with this problem mainly because it came out of nowhere. It was working fine the night before and the next day it just stopped working. Any ideas of what I could try next are much appreciated. It should also be noted that this server is used as a web server too and that functionality still works correctly.

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  • Ubuntu: Multiple NICs, one used only for Wake-On-LAN

    - by jcwx86
    This is similar to some other questions, but I have a specific need which is not covered in the other questions. I have an Ubuntu server (11.10) with two NICs. One is built into the motherboard and the other is a PCI express card. I want to have my server connected to the internet via my NAT router and also have it able to wake from suspend using a Magic Packet (henceforth referred to as Wake-On-LAN, WOL). I can't do this with just one of the NICs because each has an issue - the built-in NIC will crash the system if it is placed under heavy load (typically downloading data), whilst the PCI express NIC will crash the system if it is used for WOL. I have spent some time investigating these individual problems, to no avail. My plan is thus: use the built-in NIC solely for WOL, and use the PCI express card for all other network communication except WOL. Since I send the WOL Magic Packet to a specific MAC address, there is no danger of hitting the wrong NIC, but there is a danger of using the built-in NIC for general network access, overloading it and crashing the system. Both NICs are wired to the same LAN with address space 192.168.0.0/24. The built-in ethernet card is set to have interface name eth1 and the PCI express card is eth0 in Ubuntu's udev persistent rules (so they stay the same upon reboot). I have been trying to set this up with the /etc/network/interfaces file. Here is where I am currently: auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 192.168.0.3 netmask 255.255.255.0 network 192.168.0.0 broadcast 192.168.0.255 gateway 192.168.0.1 auto eth1 iface eth1 inet static address 192.168.0.254 netmask 255.255.255.0 I think by not specifying a gateway for eth1, I prevent it being used for outgoing requests. I don't mind if it can be reached on 192.168.0.254 on the LAN, i.e. via SSH -- it's IP is irrelevant to WOL, which is based on MAC addresses -- I just don't want it to be used to access internet resources. My kernel routing table (from route -n) is Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 0.0.0.0 192.168.0.1 0.0.0.0 UG 100 0 0 eth0 169.254.0.0 0.0.0.0 255.255.0.0 U 1000 0 0 eth0 192.168.0.0 0.0.0.0 255.255.255.0 U 0 0 0 eth0 192.168.0.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 My question is this: Is this sufficient for what I want to achieve? My research has thrown up the idea of using static routing to specify that eth1 should only be used for WOL on the local network, but I'm not sure this is necessary. I have been monitoring the activity of the interfaces using iptraf and it seems like eth0 takes the vast majority of the packets, though I am not sure that this will be consistent based on my configuration. Given that if I mess up the configuration, my system will likely crash, it is important to me to have this set up correctly!

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  • Thanks to .Net Developers Network in Bristol - Hyper-V for Developers slides not available for downl

    - by Liam Westley
    Thanks to the guys at .Net Developers Network (http://www.dotnetdevnet.com) for inviting me down to Bristol to present on Hyper-V for Developers.  There were some great questions and genuine interest, especially surprising for a topic that often has a soporific effect on developers. You can download the original PowerPoint file or the PDF complete with speaker notes from here, http://www.tigernews.co.uk/blog-twickers/dotnetdevnet/HyperV4Devs-PPT.zip http://www.tigernews.co.uk/blog-twickers/dotnetdevnet/HyperV4Devs-PDF.zip I should be back for DDD SouthWest (http://www.dddsouthwest.com).  You can get voting from Monday 29th March 2010, and for a change my proposed topic is not about virtualisation! Finally, apologies to Guy Smith-Ferrier for dragging him away from the Bristol Girl Geek Dinners (http://bristolgirlgeekdinners.com) crew so I could catch my train back to London.

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  • How to map network scanner

    - by Andrew Heath
    I have just bought a shiny new Canon MG6250 multifunction printer/scanner and connected it via LAN. Installing the printing side of things was a breeze, however, I cannot work out how to set up scanning. I installed the MG6200 series ScanGear MP driver from Canon's site but when I open GIMP or Simple Scan, they say there is no scanner detected. Using GIMP's 'update scanner list' button to search for the scanner does not find it. How do I tell Ubuntu, GIMP or Simple Scan to look on the network for the scanner? Is there another utility especially for this?

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  • Downloads killing internet on my home network

    - by Travis
    I am currently having a problem with my wireless. Whenever I try to download anything it kills the internet for every other application(tabs within the same browser, browsers on other computers on the same network) except the process doing the download. This occurs with everything from downloading updates to iso's. I am not using a torrent. It happens when downloading upgrades, browser downloads, or anything else. This problem does not occur when I use Windows 7 on the same computer and it stops killing the internet for other computers if I turn the download/Ubuntu off. I am using an ASUS G74SX laptop running Ubuntu 12.10 with Gnome 3.6. My wireless card is an Intel Corporation Centrino Wireless-N + WiMAX 6150 (rev 67) Thanks!

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  • March Oracle Technology Network Offers

    - by Cassandra Clark
    Happy March!  We are pleased to bring you more new discounts this month.  To get discount codes for the books below please visit the Oracle Technology Network Member Discount Page.  New DiscountsOracle Press - 40% off the following Oracle Press title  - Achieving Extreme Performance with Oracle Exadata Packt Publishing - 20% off print and 40% off ebook formats for the following titles - Oracle GoldenGate 11g Implementerís Guide, John P JeffriesOracle Business Intelligence, Yuli Vasiliev, Oracle Fusion Middleware Patterns, Harish Gaur, Marcus Zirn, et al.Oracle JRockit: The Definitive Guide, Marcus Hirt, Marcus LagergrenExtended offers - see offer page for detailsManning is offering a number of titles for 40% to 42% off with OTN promo codeCRS Press is offering 20% off Secure Java: For Web application Development with OTN promo codePearson is offering 35% and free shipping within the U.S. with OTN promo code on two titles.Apress - 25% pff eBooks purchased on apress.com with OTN promo code.Oracle Store has extended its offer of 15% off Oracle Office Enterprise Edition with OTN promo code.

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  • Host And Expose Application to local small network

    - by tartak
    I developed a little application (web application) using JavaEE+MySql. I try to keep some data and .. from time to time to get some reports using my data. My problem is I have to access this application from 4-5 computers in the office. They are connected through a switch. It's a typical small office network, nothing fancy. I need some advice on how to do this. I mean for a small application with no external communication is it mandatory to use an Apache machine? I'd use a simple Tomcat container on the "server machine" (which is my computer, a windows machine) and .. basically .. I would like to permit the access to my colleagues also. I don't have any knowledge about concurrency (I know mysql permits concurrent access) so I would like some configuration tips also.

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  • fsockopen() error : Network is unreachable port 43 in php [closed]

    - by hamid
    i've writed some Php code that lookup for domain (whois) but it fails !! this is some of my code : function checkdomain($server,$domain){ global $response; $connection = fsockopen($server,43); fputs($connection, "domain " . $domain . "\r\n"); while(!feof($connection)){ $response .= fgets($connection, 4096); } fclose($connection); } checkdomain("whois.crsnic.net","www.example.com"); the code work on my localhost ( apache,php,mysql, OS - Win XP ) but when i uploaded it to my host (Linux) it failed. and i always see the Below Error/message : Warning: fsockopen() [function.fsockopen]: unable to connect to whois.crsnic.net:43 (Network is unreachable) in /home/hamid0011/public_html/whois/whois.php on line 37 what should i do ? is this my host's problem or whois server ( but it work in localhost ) or my code ? TNX

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  • Oracle Technology Network Newsletters Revisited

    - by Justin Kestelyn
    You may find this hard to believe, some analysts content that email newsletters are still among the most preferred methods of "information awareness" by developers today. And in our experience, the numbers back it up: subscriptions to Oracle Technology Network newsletters grow organically by 15% every year, even after you take continual list cleanup into account. At this point, we have honed our newsletter strategy to a fine edge; the choices are now: Oracle's Java Developer Newsletter Oracle's Database Application Developer Newsletter (also suitable for DBAs) Oracle's Architect Community Newsletter Oracle's Solaris Community Newsletter (new!) Oracle's .NET Developer Newsletter All of which you can subscribe to here; sample issues also available. Have a taste, you'll like them!

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  • How to Setup Network Link aggregation (802.3ad) on Ubuntu

    - by Sysadmin Geek
    Do you need to pump large amounts of data to a multitude of clients simultaneously, while only using a single IP address? By using “link aggregation” we can join several separate network cards on the system into one humongous NIC. Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform] Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science]

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  • when will google revert back page rank after i cleared network unrechable error

    - by Jayapal Chandran
    For the past one month i was getting network unreachable error. I contacted my web hosting and they said that google bots were blocked if it were causing more traffic. And then they witelisted google bots. Now the errors did not appear but my ranking and search results went down to more than 6 pages or they did not appear at all. Now google is able to read my robots and sitemap. Just yesterday. when will search results and page rank gets to its previous positions? like it were before a month? Most links did not appear in google search result.

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  • LAN visibility and network sharing

    - by takeshin
    I have two Ubuntu machines with wifi network cards configured as DHCP interfaces. machine1: inet addr:192.168.168.105 Bcast:192.168.168.255 Mask:255.255.255.0 Gateway: 192.168.168.252 machine2: inet addr:192.168.168.104 Bcast:192.168.168.255 Mask:255.255.255.0 Gateway: 192.168.168.252 They are connected to the router: inet addr: 192.168.168.252 Internet connection from the router is accessible on both of the machines. How to share files between those two? I have already tried few ways (eg. samba), but it looks like the machines are not visible to each other: @machine1$: ping 192.168.168.104 From 192.168.168.105 icmp_seq=1 Destination Host Unreachable What do I need to configure? Apparmor? Firewall?

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  • Securely expose WebService from Enterprise Network to Internet Client

    - by hotzen
    Are there any standards (or certified solutions) to expose a (Web-)Service to the internet from a very security-sensitive network (e.g. Banking/Finance)? I am not specifically talking about WS-* or any other transport-layer security á la SSL/TLS, rather about important standards or certifications that must be obeyed. Are there any known products (coming from an SAP-environment) that can provide a "high-security proxy" of some sort to expose specific web-services to the internet? Any buzzwords that a CIO/CTO is aware of about this subject?

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  • Do Limited Wi-Fi Channels Restrict Network Availability?

    - by Jason Fitzpatrick
    Wi-Fi protocol supports 13 communication channels; how do these channels relate to the volume of devices you can have on the network and the quality of the connection? Read on learn more about Wi-Fi channel usage. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • Making profit from a social network

    - by James P.
    This follows similar questions but I'd like to see if anything particular comes out of it due to the nature of site. In short, I've taken up the role of webmaster for a small social network site and wish to make it profitable to at least cover the running costs. The site is linked to a commerce and presents are offered to members according to the number of points they've accumulated through various actions. The site is running on shared hosting so it's probably dirt cheap but the presents can be expensive as a whole and some money has already been invested into the project. One idea I have is to seek some sponsors that would be willing to offer presents or special offers in return for publicity. I don't know if this will be easy or not. I'm also looking into adapting hosting to perhaps move static files to a cheaper online storage medium (see Ideas for reducing storage needs and/or costs (lots of images)). Other suggestions are welcome.

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  • Cannot connect to a Wifi network chipset AR9287

    - by Fritz
    After updating my newly installed ubuntu 10.10. I can't connect to the wifi network anymore although it is showing it. Tried to install manufacturer driver INF file via ndiswrapper only makes things worst - lost my wifi. Downloaded and installed the compat-wireless driver for the Atheros AR9287. After installing, i got my wifi connection again but after rebooting I can't reconnect again. The Wifi access point is showing 2/5 to 3/5 signal strength. Laptop: Acer Aspire 4741G Wifi Adapter: Atheros AR9287 OS: Ubuntu 10.10 64bit

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  • webmaster tools - Network Unreachable

    - by Jayapal Chandran
    Hi, webmaster tools for my site displays that robots.txt unreachable and for all links in sitemap it says network unreachable. sitemap.xml unreachable. These appear in crawl stats page. I discussed with the support team of my hosting and they said... Hi, I have verified apache logs, i cannot see any issues on your website/webserver/ Possible issues. There may the routing issue from the googles server to our server. When a google bots hits goes high the IP will be automatically blacklisted by our firewall to avoid server loads & downtimes. As we donot have access to their services, We cannot able to give details of their details/logs etc. The sitemaps link shows an exclamation mark which means the file was not reachable. What could be the problem and how to solve it?

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