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  • Code that Worked with MultiView fails with Wizard ASP.NET

    - by davemackey
    I originally created a process that occurred by transitioning between views in a multiview and it worked fine. Now, I've moved this same code into a ASP.NET Wizard and it keeps throwing an error at the second step. The error is: Method 'System.Object AndObject(System.Object, System.Object)' has no supported translation to SQL. Any ideas why this would occur when moving the code into the wizard? I'm sure its something stupid, but I've checked over the code 3-4 times now and it appears identical operationally. Here is the code: ' Make sure we have the LDAP portion of the .NET Framework available. Imports System.DirectoryServices ' Allows us to interface with LDAP. Imports System.Data.Linq.SqlClient ' Allows us to use LINQ SQL Methods. Partial Public Class buildit Inherits System.Web.UI.Page Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load ' ******* Grab the LDAP info. for current user. Dim ID As FormsIdentity = DirectCast(User.Identity, FormsIdentity) Dim ticket As FormsAuthenticationTicket = ID.Ticket Dim adDirectory As New DirectoryEntry("LDAP://OU=[info],DC=[info],DC=[info],DC=[info]") ' We need to strip off @email.address from the ticket name, so we'll use substring to grab the first ' five characters. Dim adTicketID As String = ticket.Name.Substring(0, 5) Dim adEmployeeID As String adEmployeeID = adDirectory.Children.Find("CN=" & adTicketID).Properties("employeeID").Value ' ******* Lets make sure they have signed the housing contract and the community covenant. Dim dbContractSigs As New pcRoomOccupantsDataContext Dim pcContractSigs = From p In dbContractSigs.webContractSigs _ Where p.people_id = adEmployeeID _ Select p.res_contract, p.comm_life If pcContractSigs.Count.Equals(0) Then Response.Redirect("signcontract.aspx") Else Dim cs As String = pcContractSigs.First.res_contract.ToString Dim cos As String = pcContractSigs.First.comm_life.ToString If cs = "Y" And cos = "Y" Then ' We don't need to do anything. ' We use the else statement b/c there are multiple conditions that could occur besides "N" ' that would cause us to redirect to the signature page, whereas there is only one valid response - "Y". Else ' Redirect the individual to our contracts page. Response.Redirect("signcontract.aspx") End If End If ' ******* Now lets find out what gender that individual is. Dim dbIndividual As New pcPeopleDataContext Dim pcIndividual = From p In dbIndividual.PEOPLEs _ Join d In dbIndividual.DEMOGRAPHICs On p.PEOPLE_CODE_ID Equals d.PEOPLE_CODE_ID _ Where p.PEOPLE_ID = adEmployeeID _ Select p, d ' Make a session variable that will carry with the user throughout the session delineating gender. Session("sgender") = pcIndividual.First.d.GENDER.ToString ' Debug Code. ' Put a stop at end sub to get these values. ' Response.Write(adEmployeeID) End Sub Sub LinqDataSource1_Selecting(ByVal sender As Object, ByVal e As LinqDataSourceSelectEventArgs) ' Lets get a list of the dorms that are available for user's gender. Dim pcDorms As New pcDormsDataContext Dim selectedDorms = (From sd In pcDorms.PBU_WEB_DORMs _ Where IIf(Session("sgender").ToString = "M", sd.description = "Male", sd.description = "Female") _ Select sd.dorm_building).Distinct() e.Result = selectedDorms End Sub Public Sub Button_ItemCommand(ByVal Sender As Object, ByVal e As RepeaterCommandEventArgs) ' ******** Lets pass on the results of our query in LinqDataSource1_Selecting. Session("sdorm") = RTrim(e.CommandName) ' ******** Debug code. ' Response.Write(sDorm) End Sub Sub LinqDataSource2_Selecting(ByVal sender As Object, ByVal e As LinqDataSourceSelectEventArgs) ' ******** Get a list of rooms available in the dorm for user's gender. Dim pcDorms As New pcDormsDataContext Dim selectedDorm = (From sd In pcDorms.PBU_WEB_DORMs _ Where IIf(Session("sgender").ToString = "M", sd.description = "Male", sd.description = "Female") _ And sd.dorm_building = CStr(Session("sdorm")) _ Select sd.dorm_room) e.Result = selectedDorm End Sub Public Sub Button2_ItemCommand(ByVal Sender As Object, ByVal e As RepeaterCommandEventArgs) ' ******** Lets pass on the results of our query in LinqDataSource2_Selecting. Session("sroom") = RTrim(e.CommandName) End Sub Sub LinqDataSource3_Selecting(ByVal sender As Object, ByVal e As LinqDataSourceSelectEventArgs) ' ******** Grabs the individuals currently listed as residing in this room and displays them. Note the use of SqlMethods.Like ' for dorm_building, this is due to legacy issues where dorms sometimes have leading or trailing blank spaces. We could have ' also used Trim. Dim pcOccupants As New pcRoomOccupantsDataContext Dim roomOccupants = (From ro In pcOccupants.webResidents _ Where SqlMethods.Like(ro.dorm_building, "%" & CStr(Session("sdorm")) & "%") _ And ro.dorm_room = CStr(Session("sroom")) _ Select ro.person_name) e.Result = roomOccupants ' ******** Debug code. 'Response.Write(CStr(Session("sdorm"))) 'Response.Write(CStr(Session("sroom"))) End Sub Protected Sub Button4_Click(ByVal sender As Object, ByVal e As EventArgs) Handles Button4.Click ' ******** Reserve the room for a student. End Sub End Class

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  • Clean Code Developer & Certification in IT - MSCC 21.09.2013

    It was a very busy weekend this time, and quite some hectic to organise the second meetup on a Saturday for the Mauritius Software Craftsmanship Community (MSCC) but it was absolutely fun. Following, I'm writing a brief summary about the topics we spoke about and the new impulses I got. "What a meetup... I was positively impressed. At the beginning I thought that noone would actually show up but then by the time the room got filled. Lots of conversation, great dialogues and fantastic networking between fresh students, experienced students, experienced employees, and self-employed attendees. That's what community is all about!" Above quote was my first reaction shortly after the gathering. And despite being busy during the weekend and yesterday, I took my time to reflect a little bit on things happened and statements made before writing it here on my blog. Additionally, I was also very curious about possible reactions and blogs from other attendees. Reactions from other craftsmen Let me quickly give you some links and quotes from others first... "Like Jochen posted on facebook, that was indeed a 5+ hours marathon (maybe 4 hours for me but still) … Wohoo! We’re indeed a bunch of crazy geeks who did not realise how time flew as we dived into the myriad discussions that sprouted. Yet in the end everyone was happy (:" -- Ish on MSCC meetup - The marathon (: "And the 4hours spent @ Talking drums bore its fruit..I was doing something I never did before....reading the borrowed book while walking....and though I was not that familiar with things mentionned in the book...I was skimming,scanning & flipping...reading titles...short paragraphs...and I skipped pages till I reached home." -- Yannick on Mauritius Software Craftsmanship 1st Meet-up "Hi Developers, Just wanted to share with you the meetups i attended last Saturday - [...] - The second meetup is the one hosted by Jochen Kirstätter, the MSCC, where the attendees were Craftsman, no woman, this time - all sharing the same passion of being a developer - even though it is on different platforms(Windows - Windows Phone - Linux - Adobe(yes a designer) - .Net) - but we manage to sit at the same table - sharing developer views and experience in the corporate world - also talking about good practice when coding( where Jochen initiated a discussion on Clean Coding ) i could not stay till the end - but from what i have heard - the longer you stay the more fun you have till 1600. Developers in the Facebook grouping i invite you to stay tuned about the various developer communities popping up - where you can come to share and learn good practices, develop the entrepreneurial spirit, and learn and share your passion about technologies" -- Arnaud on Facebook More feedback has been posted on the event directly. So, should I really write more? Wouldn't that spoil the impressions? Starting the day with a surprise Indeed, I was very pleased to stumble over the existence of Mobile Monday Mauritius on LinkedIn, an association about any kind of mobile app development, mobile gadgets and latest smartphones on the market. Despite the Monday in their name they had scheduled their recent meeting on Saturday between 10:00 and 12:00hrs. Wow, what a coincidence! Let's grap the bull by its horns and pay them an introductory visit. As they chose the Ebene Accelerator at the Orange Tower in Ebene it was a no-brainer to leave home a bit earlier and stop by. It was quite an experience and fun to talk to the geeks over there. Really looking forward to organise something together.... Arriving at the venue As the children got a bit uneasy at the MoMo gathering and I didn't want to disturb them too much, we arrived early at Bagatelle. Well, no problems as we went for a decent breakfast at Food Lover's Market. Shortly afterwards we went to our venue location, Talking Drums, and prepared the room for the meeting. We only had to take off a repro-painting of the wall in order to have a decent area for the projector. All went very smooth and my two little ones were of great help. Just in time, our first craftsman Avinash arrived on the spot. And then the waiting started... Luckily, not too long. Bit by bit more and more IT people came to join our meeting. Meanwhile, I used the time to give a brief introduction about the MSCC in general, what we are (hm, maybe I am) trying to achieve and that the recent phase is completely focused on creating more awareness that a community like the MSCC is active here in Mauritius. As soon as we reached some 'critical mass' of about ten people I asked everyone for a short introduction and bio, just in case... Conversation between participants started to kick in and we were actually more networking than having a focus on our topics of the day. Quick updates on latest news and development around the MSCC Finally, Clean Code Developer No matter how the position is actually called, whether it is Software Engineer, Software Developer, Programmer, Architect, or Craftsman, anyone working in IT is facing almost the same obstacles. As for the process of writing software applications there are re-occurring patterns and principles combined with some common exercise and best practices on how to resolve them. Initiated by the must-read book 'Clean Code' by Robert C. Martin (aka Uncle Bob) the concept of the Clean Code Developer (CCD) was born already some years ago. CCD is much likely to traditional martial arts where you create awareness of certain principles and learn how to apply practices to improve your style. The CCD initiative recommends to indicate your level of knowledge and experience with coloured wrist bands - equivalent to the belt colours - for various reasons. Frankly speaking, I think that the biggest advantage here is provided by the obvious recognition of conceptual understanding. For example, take the situation of a team meeting... A member with a higher grade in CCD, say Green grade, sees that there are mainly Red grades to talk to, and adjusts her way of communication to their level of understanding. The choice of words might change as certain elements of CCD are not yet familiar to all team members. So instead of talking in an abstract way which only Green grades could follow the whole scenario comes down to Red grade level. Different story, better results... Similar to learning martial arts, we only covered two grades during this occasion - black and red. Most interestingly, there was quite some positive feedback and lots of questions about the principles and practices of the red grade. And we gathered real-world examples from various craftsman and discussed them. Following the Clean Code Developer Red Grade and some annotations from our meetup: CCD Red Grade - Principles Don't Repeat Yourself - DRY Keep It Simple, Stupid (and Short) - KISS Beware of Optimisations! Favour Composition over Inheritance - FCoI Interestingly most of the attendees already heard about those key words but couldn't really classify or categorize them. It's very similar to a situation in which you do not the particular for a thing and have to describe it to others... until someone tells you the actual name and suddenly all is very simple. CCD Red Grade - Practices Follow the Boy Scouts Rule Root Cause Analysis - RCA Use a Version Control System Apply Simple Refactoring Pattern Reflect Daily Introduction to the principles and practices of Clean Code Developer - here: Red Grade As for the various ToDo's we commonly agreed that the Boy Scout Rule clearly is not limited to software development or IT administration but applies to daily life in general. Same for the root cause analysis, btw. We really had good stories with surprisingly endings and conclusions. A quick check about who is using a version control system brought more drive into the conversation. Not only that we had people that aren't using any VCS at all, we also had the 'classic' approach of backup folders and naming conventions as well as the VCS 'junkie' that has to use multiple systems at a time. Just for the records: Git and GitHub seem to be in favour of some of the attendees. Regarding the daily reflection at the end of the day we came up with an easy solution: Wrap it up as a blog entry! Certifications in IT This is kind of a controversy in IT in general. Is it interesting to go for certifications or are they completely obsolete? What are the possibilities to get certified? What are the options we have in Mauritius? How would certificates stand compared to other educational tracks like Computer Science or Web Design. The ratio between craftsmen with certifications like MCP, MSTS, CCNA or LPI versus the ones without wasn't in favour for the first group but there was a high interest in the topic itself and some were really surprised to hear that exam preparations are completely free available online including temporarily voucher codes for either discounts or completely free exams. Furthermore, we discussed possible options on forming so-called study groups on a specific certificates and organising more frequent meetups in order to learn together. Taking into consideration that we have sponsored access to the video course material of Pluralsight (and now PeepCode as well as TrainSignal), we might give it a try by the end of the year. Current favourites are LPIC Level 1 and one of the Microsoft exams 40-78x. Feedback and ideas for the MSCC The closing conversations and discussions about how the MSCC is recently doing, what are the possibilities and what's (hopefully) going to happen in the future were really fertile and I made a couple of mental bullet points which I'm looking forward to tackle down together with orher craftsmen. Eventually, it might be a good option to elaborate on some issues during our weekly Code & Coffee sessions one Wednesday morning. Active discussion on various IT topics like certifications (LPI, MCP, CCNA, etc) and sharing experience Finally, we made it till the end of the planned time. Well, actually the talk was still on and we continued even after 16:00hrs. Unfortunately, we (the children and I) had to leave for evening activities. My resume of the day... It was great to have 15 craftsmen in one room. There are hundreds of IT geeks out there in Mauritius, and as Mauritius Software Craftsmanship Community we still have a lot of work to do to pass on the message to some more key players and companies. Currently, it seems that we are able to attract a good number of students in Computer Science... but we have a lot more to offer, even or especially for IT people on the job. I'm already looking forward to our next Saturday meetup in the near future. PS: Meetup pictures are courtesy of Nirvan Pagooah. Thanks for sharing...

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  • Objective-C NSArray NEWBIE Question:

    - by clearbrian
    Hi I have a weird problems with NSArray where some of the members of the objects in my array are going out of scope but not the others: I have a simple object called Section. It has 3 members. @interface Section : NSObject { NSNumber *section_Id; NSNumber *routeId; NSString *startLocationName; } @property(nonatomic,retain) NSNumber *section_Id; @property(nonatomic,retain) NSNumber *routeId; @property(nonatomic,retain) NSString *startLocationName; @end @implementation Section @synthesize section_Id; @synthesize routeId; @synthesize startLocationName; //Some static finder methods to get list of Sections from the db + (NSMutableArray *) findAllSections:{ - (void)dealloc { [section_Id release]; [routeId release]; [startLocationName release]; [super dealloc]; } @end I fill it from a database in a method called findAllSection self.sections = [Section findAllSections]; In find all sections I create some local variables fill them with data from db. NSNumber *secId = [NSNumber numberWithInt:id_section]; NSNumber *rteId = [NSNumber numberWithInt:id_route]; NSString *startName = @""; Then create a new Section and store these local variable's data in the Section Section *section = [[Section alloc] init]; section.section_Id = secId; section.routeId = rteId; section.startLocationName = startName; Then I add the section to the array [sectionsArray addObject:section]; Then I clean up, releasing local variables and the section I added to the array [secId release]; [rteId release]; [startName release]; [locEnd_name release]; [section release]; In a loop repeat for all Sections (release local variables and section is done in every loop) The method returns and I check the array and all the Sections are there. I cant seem to dig further down to see the values of the Section objects in the array (is this possible) Later I try and retrieve one of the Sections I get it from the array Section * section = [self.sections objectAtIndex:row]; Then check the value NSLog(@" SECTION SELECTED:%@",section.section_Id); BUT call to section.section_Id crashed as section.section_Id is out of scope. I check the other members of this Section object and theyre ok. After some trial and error I find that by commenting out the release of the member variable the object is OK. //[secId release]; [rteId release]; [startName release]; [locEnd_name release]; [section release]; My questions are: Am I cleaning up ok? Should I release the object added to an array and the local variable in the function? Is my dealloc ok in Section? Does this code look ok and should I be looking elsewhere for the problem? I'm not doing anything complicated just filling array from DB use it in Table Cell. If its a stupid mistake then tell me (I did put NEWBIE on the question so dont be shocked it was asked) I can comment out the release but would prefer to know why or if code looks ok then ill need further digging. the only place that secId is released is in the dealloc. Thanks

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  • CodePlex Daily Summary for Monday, January 03, 2011

    CodePlex Daily Summary for Monday, January 03, 2011Popular ReleasesStyleCop for ReSharper: StyleCop for ReSharper 5.1.14977.000: Prerequisites: ============== o Visual Studio 2008 / Visual Studio 2010 o ReSharper 5.1.1753.4 o StyleCop 4.4.1.2 Preview This release adds no new features, has bug fixes around performance and unhandled errors reported on YouTrack.Morphine: Morphine Alpha Build 30: - Optimization - Some fixes with playlists - Added kinetic scrolling to tracklist view - Updated animations - Added controls to tracklist view Media opens by clicking "No media" or song title now.BloodSim: BloodSim - 1.3.1.0: - Restructured simulation log back end to something less stupid to drastically reduce simulation time and memory usage - Removed a debug log entry that was left over from testing of 1.3.0.0 - Fixed a rounding and calculation error with Haste rating - Added option for Rune of SwordshatteringDbDocument: DbDoc Initial Version: DbDoc Initial versionUltimateJB: UltimateJB 2.03 PL3 KAKAROTO: Voici une version attendu avec impatience pour beaucoup : - La version PL3 KAKAROTO intégre ses dernières modification et intégre maintenant le firmware 2.43 !!! Conclusion : - ultimateJB DEFAULT => Pas de spoof mais disponible pour les PS3 suivantes : 3.41_kiosk 3.41 3.40 3.30 3.21 3.15 3.10 3.01 2.76 2.70 2.60 2.53 2.43ASP .NET MVC CMS (Content Management System): Atomic CMS 2.1.2: Atomic CMS 2.1.2 release notes Atomic CMS installation guide Kind Of Magic MSBuild Task: Beta 4: Update to keep up with latest bug fixes. To those who don't like Magic/NoMagic attributes, you may change these names in KindOfMagic.targets file: Change this line: <MagicTask Assembly="@(IntermediateAssembly)" References="@(ReferencePath)"/> to something like this: <MagicTask Assembly="@(IntermediateAssembly)" References="@(ReferencePath)" MagicAttribute="MyMagicAttribute" NoMagicAttribute="MyNoMagicAttribute"/>N2 CMS: 2.1: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) All-round improvements and bugfixes File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the template packs (above) and open the proj...Wii Backup Fusion: Wii Backup Fusion 1.0: - Norwegian translation - French translation - German translation - WBFS dump for analysis - Scalable full HQ cover - Support for log file - Load game images improved - Support for image splitting - Diff for images after transfer - Support for scrubbing modes - Search functionality for log - Recurse depth for Files/Load - Show progress while downloading game cover - Supports more databases for cover download - Game cover loading routines improvedAutoLoL: AutoLoL v1.5.1: Fix: Fixed a bug where pressing Save As would not select the Mastery Directory by default Unexpected errors are now always reported to the user before closing AutoLoL down.* Extracted champion data to Data directory** Added disclaimer to notify users this application has nothing to do with Riot Games Inc. Updated Codeplex image * An error report will be shown to the user which can help the developers to find out what caused the error, this should improve support ** We are working on ...Random password generator written in F#.: VS 2010 solution + exe: Download a VS 2010 solution (unzip before opening) or a ready to go exe.TortoiseHg: TortoiseHg 1.1.8: TortoiseHg 1.1.8 is a minor bug fix release, with minor improvementsBlogEngine.NET: BlogEngine.NET 2.0: Get DotNetBlogEngine for 3 Months Free! Click Here for More Info 3 Months FREE – BlogEngine.NET Hosting – Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. To get started, be sure to check out our installatio...EnhSim: EnhSim 2.2.8 ALPHA: 2.2.8 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 Rebuilt Feral Spir...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.6 Released: Hi, Today we are releasing final version of Visifire, v3.6.6 with the following new feature: * TextDecorations property is implemented in Title for Chart. * TitleTextDecorations property is implemented in Axis. * MinPointHeight property is now applicable for Column and Bar Charts. Also this release includes few bug fixes: * ToolTipText property of DataSeries was not getting applied from Style. * Chart threw exception if IndicatorEnabled property was set to true and Too...StyleCop Compliant Visual Studio Code Snippets: Visual Studio Code Snippets - January 2011: StyleCop Compliant Visual Studio Code Snippets Visual Studio 2010 provides C# developers with 38 code snippets, enhancing developer productivty and increasing the consistency of the code. Within this project the original code snippets have been refactored to provide StyleCop compliant versions of the original code snippets while also adding many new code snippets. Within the January 2011 release you'll find 82 code snippets to make you more productive and the code you write more consistent!...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.2: Version: 2.0.0.2 (Milestone 2): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...Cosmos (C# Open Source Managed Operating System): 71406: This is the second release supporting the full line of Visual Studio 2010 editions. Changes since release 71246 include: Debug info is now stored in a single .cpdb file (which is a Firebird database) Keyboard input works now (using Console.ReadLine) Console colors work (using Console.ForegroundColor and .BackgroundColor)Paint.NET PSD Plugin: 1.6.0: Handling of layer masks has been greatly improved. Improved reliability. Many PSD files that previously loaded in as garbage will now load in correctly. Parallelized loading. PSD files containing layer masks will load in a bit quicker thanks to the removal of the sequential bottleneck. Hidden layers are no longer made visible on save. Many thanks to the users who helped expose the layer masks problem: Rob Horowitz, M_Lyons10. Please keep sending in those bug reports and PSD repro files!Facebook C# SDK: 4.1.1: From 4.1.1 Release: Authentication bug fix caused by facebook change (error with redirects in Safari) Authenticator fix, always returning true From 4.1.0 Release Lots of bug fixes Removed Dynamic Runtime Language dependencies from non-dynamic platforms. Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample Changed internal serialization to use Json.net BREAKING CHANGE: Canvas Session is no longer supported. Use Signed...New ProjectsAndroid Battery Indicator: Small widget that shows the battery life as a percentageBudget: A personal exploration into C#. A quickly thrown together project that allows you to track expenses by week. MS Access back end.Cafeteria Dotnetnuke Module: Simple Dotnetnuke Module about Managing Cafeteria. This module was applied at Ho Chi Minh City International University Portal Website.E Book Database & Organizer: This Is a project to organize ebooks and retrive information about them very fast.Later a free e-library software may be developed based on this project. This project mainly developed with visual C#2008express edition.It also can compiled by mono. It use SQLite as database. GrowlWebBridge: Using c# Growl connector library, accept notification parameters via querystring and fire off to Growl. I'm personally using it to have my Vera 2 (www.micasaverde.com) send growls when things happen.JakoPiste: N/AJAudit: Static analysis for java programs. Helps audit java code. Reports possible code improvements. 100% C#.Morphine: Morphine is a nice WPF media player with Android Honeycomb interface.NUnit test template for VS2010 Express MVC 2: This is an attempt to create a set of template of NUnit (a test framework) for MVC 2 in Visual Studio 2010 Express.Orchard Image Field Module: Orchard Image Field Module adds a new Image editor to content type management. PDB2MOBI batch convert: Converts PDB files to MOBI format in batch. Used primary to convert large PDB libraries for Kindle.Random password generator written in F#.: A password generator that creates random and strong passwords. It's developed in F#. Robots Routing using Swarm Intelligence: A project to simulate and test a multiagent algorithm for finding multiple noisy radiation Sources with spatial and communication constraints with an emulated environment with different parameters and conditions. sanmei: sanmeiServer DateTime: Server DateTime renders the date and time from the server and make it active using javascript. It is in Military Time Format.Windows K: Microsoft Imagine Cup 2011 Project

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  • Is the Unix Philosophy still relevant in the Web 2.0 world?

    - by David Titarenco
    Introduction Hello, let me give you some background before I begin. I started programming when I was 5 or 6 on my dad's PSION II (some primitive BASIC-like language), then I learned more and more, eventually inching my way up to C, C++, Java, PHP, JS, etc. I think I'm a pretty decent coder. I think most people would agree. I'm not a complete social recluse, but I do stuff like write a virtual machine for fun. I've never taken a computer course in college because I've been in and out for the past couple of years and have only been taking core classes; never having been particularly amazing at school, perhaps I'm missing some basic tenet that most learn in CS101. I'm currently reading Coders at Work and this question is based on some ideas I read in there. A Brief (Fictionalized) Example So a certain sunny day I get an idea. I hire a designer and hammer away at some C/C++ code for a couple of months, soon thereafter releasing silvr.com, a website that transmutes lead into silver. Yep, I started my very own start-up and even gave it a clever web 2.0 name with a vowel missing. Mom and dad are proud. I come up with some numbers I should be seeing after 1, 2, 3, 6, 9, 12 months and set sail. Obviously, my transmuting server isn't perfect, sometimes it segfaults, sometimes it leaks memory. I fix it and keep truckin'. After all, gdb is my best friend. Eventually, I'm at a position where a very small community of people are happily transmuting lead into silver on a semi-regular basis, but they want to let their friends on MySpace know how many grams of lead they transmuted today. And they want to post images of their lead and silver nuggets on flickr. I'm losing out on potential traffic unless I let them log in with their Yahoo, Google, and Facebook accounts. They want webcam support and live cock fighting, merry-go-rounds and Jabberwockies. All these things seem necessary. The Aftermath Of course, I have to re-write the transmuting server! After all, I've been losing money all these months. I need OAuth libraries and OpenID libraries, JSON support, and the only stable Jabberwocky API is for Java. C++ isn't even an option anymore. I'm just one guy! The Java binary just grows and grows since I need some legacy Apache include for the JSON library, and some antiquated Sun dependency for OAuth support. Then I pick up a book like Coders at Work and read what people like jwz say about complexity... I think to myself.. Keep it simple, stupid. I like simple things. I've always loved the Unix Philosophy but even after trying to keep the new server source modular and sleek, I loathe having to write one more line of code. It feels that I'm just piling crap on top of other crap. Maybe I'm naive thinking every piece of software can be simple and clever. Maybe it's just a phase.. or is the Unix Philosophy basically dead when it comes to the current state of (web) development? I'm just kind of disheartened :(

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • BizTalk: History of one project architecture

    - by Leonid Ganeline
    "In the beginning God made heaven and earth. Then he started to integrate." At the very start was the requirement: integrate two working systems. Small digging up: It was one system. It was good but IT guys want to change it to the new one, much better, chipper, more flexible, and more progressive in technologies, more suitable for the future, for the faster world and hungry competitors. One thing. One small, little thing. We cannot turn off the old system (call it A, because it was the first), turn on the new one (call it B, because it is second but not the last one). The A has a hundreds users all across a country, they must study B. A still has a lot nice custom features, home-made features that cannot disappear. These features have to be moved to the B and it is a long process, months and months of redevelopment. So, the decision was simple. Let’s move not jump, let’s both systems working side-by-side several months. In this time we could teach the users and move all custom A’s special functionality to B. That automatically means both systems should work side-by-side all these months and use the same data. Data in A and B must be in sync. That’s how the integration projects get birth. Moreover, the specific of the user tasks requires the both systems must be in sync in real-time. Nightly synchronization is not working, absolutely.   First draft The first draft seems simple. Both systems keep data in SQL databases. When data changes, the Create, Update, Delete operations performed on the data, and the sync process could be started. The obvious decision is to use triggers on tables. When we are talking about data, we are talking about several entities. For example, Orders and Items [in Orders]. We decided to use the BizTalk Server to synchronize systems. Why it was chosen is another story. Second draft   Let’s take an example how it works in more details. 1.       User creates a new entity in the A system. This fires an insert trigger on the entity table. Trigger has to pass the message “Entity created”. This message includes all attributes of the new entity, but I focused on the Id of this entity in the A system. Notation for this message is id.A. System A sends id.A to the BizTalk Server. 2.       BizTalk transforms id.A to the format of the system B. This is easiest part and I will not focus on this kind of transformations in the following text. The message on the picture is still id.A but it is in slightly different format, that’s why it is changing in color. BizTalk sends id.A to the system B. 3.       The system B creates the entity on its side. But it uses different id-s for entities, these id-s are id.B. System B saves id.A+id.B. System B sends the message id.A+id.B back to the BizTalk. 4.       BizTalk sends the message id.A+id.B to the system A. 5.       System A saves id.A+id.B. Why both id-s should be saved on both systems? It was one of the next requirements. Users of both systems have to know the systems are in sync or not in sync. Users working with the entity on the system A can see the id.B and use it to switch to the system B and work there with the copy of the same entity. The decision was to store the pairs of entity id-s on both sides. If there is only one id, the entities are not in sync yet (for the Create operation). Third draft Next problem was the reliability of the synchronization. The synchronizing process can be interrupted on each step, when message goes through the wires. It can be communication problem, timeout, temporary shutdown one of the systems, the second system cannot be synchronized by some internal reason. There were several potential problems that prevented from enclosing the whole synchronization process in one transaction. Decision was to restart the whole sync process if it was not finished (in case of the error). For this purpose was created an additional service. Let’s call it the Resync service. We still keep the id pairs in both systems, but only for the fast access not for the synchronization process. For the synchronizing these id-s now are kept in one main place, in the Resync service database. The Resync service keeps record as: ·       Id.A ·       Id.B ·       Entity.Type ·       Operation (Create, Update, Delete) ·       IsSyncStarted (true/false) ·       IsSyncFinished (true/false0 The example now looks like: 1.       System A creates id.A. id.A is saved on the A. Id.A is sent to the BizTalk. 2.       BizTalk sends id.A to the Resync and to the B. id.A is saved on the Resync. 3.       System B creates id.B. id.A+id.B are saved on the B. id.A+id.B are sent to the BizTalk. 4.       BizTalk sends id.A+id.B to the Resync and to the A. id.A+id.B are saved on the Resync. 5.       id.A+id.B are saved on the B. Resync changes the IsSyncStarted and IsSyncFinished flags accordingly. The Resync service implements three main methods: ·       Save (id.A, Entity.Type, Operation) ·       Save (id.A, id.B, Entity.Type, Operation) ·       Resync () Two Save() are used to save id-s to the service storage. See in the above example, in 2 and 4 steps. What about the Resync()? It is the method that finishes the interrupted synchronization processes. If Save() is started by the trigger event, the Resync() is working as an independent process. It periodically scans the Resync storage to find out “unfinished” records. Then it restarts the synchronization processes. It tries to synchronize them several times then gives up.     One more thing, both systems A and B must tolerate duplicates of one synchronizing process. Say on the step 3 the system B was not able to send id.A+id.B back. The Resync service must restart the synchronization process that will send the id.A to B second time. In this case system B must just send back again also created id.A+id.B pair without errors. That means “tolerate duplicates”. Fourth draft Next draft was created only because of the aesthetics. As it always happens, aesthetics gave significant performance gain to the whole system. First was the stupid question. Why do we need this additional service with special database? Can we just master the BizTalk to do something like this Resync() does? So the Resync orchestration is doing the same thing as the Resync service. It is started by the Id.A and finished by the id.A+id.B message. The first works as a Start message, the second works as a Finish message.     Here is a diagram the whole process without errors. It is pretty straightforward. The Resync orchestration is waiting for the Finish message specific period of time then resubmits the Id.A message. It resubmits the Id.A message specific number of times then gives up and gets suspended. It can be resubmitted then it starts the whole process again: waiting [, resubmitting [, get suspended]], finishing. Tuning up The Resync orchestration resubmits the id.A message with special “Resubmitted” flag. The subscription filter on the Resync orchestration includes predicate as (Resubmit_Flag != “Resubmitted”). That means only the first Sync orchestration starts the Resync orchestration. Other Sync orchestration instantiated by the resubmitting can finish this Resync orchestration but cannot start another instance of the Resync   Here is a diagram where system B was inaccessible for some period of time. The Resync orchestration resubmitted the id.A two times. Then system B got the response the id.A+id.B and this finished the Resync service execution. What is interesting about this, there were submitted several identical id.A messages and only one id.A+id.B message. Because of this, the system B and the Resync must tolerate the duplicate messages. We also told about this requirement for the system B. Now the same requirement is for the Resunc. Let’s assume the system B was very slow in the first response and the Resync service had time to resubmit two id.A messages. System B responded not, as it was in previous case, with one id.A+id.B but with two id.A+id.B messages. First of them finished the Resync execution for the id.A. What about the second id.A+id.B? Where it goes? So, we have to add one more internal requirement. The whole solution must tolerate many identical id.A+id.B messages. It is easy task with the BizTalk. I added the “SinkExtraMessages” subscriber (orchestration with one receive shape), that just get these messages and do nothing. Real design Real architecture is much more complex and interesting. In reality each system can submit several id.A almost simultaneously and completely unordered. There are not only the “Create entity” operation but the Update and Delete operations. And these operations relate each other. Say the Update operation after Delete means not the same as Update after Create. In reality there are entities related each other. Say the Order and Order Items. Change on one of it could start the series of the operations on another. Moreover, the system internals are the “black boxes” and we cannot predict the exact content and order of the operation series. It worth to say, I had to spend a time to manage the zombie message problems. The zombies are still here, but this is not a problem now. And this is another story. What is interesting in the last design? One orchestration works to help another to be more reliable. Why two orchestration design is more reliable, isn’t it something strange? The Synch orchestration takes all the message exchange between systems, here is the area where most of the errors could happen. The Resync orchestration sends and receives messages only within the BizTalk server. Is there another design? Sure. All Resync functionality could be implemented inside the Sync orchestration. Hey guys, some other ideas?

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  • List<T> and IEnumerable difference

    - by Jonas Elfström
    While implementing this generic merge sort, as a kind of Code Kata, I stumbled on a difference between IEnumerable and List that I need help to figure out. Here's the MergeSort public class MergeSort<T> { public IEnumerable<T> Sort(IEnumerable<T> arr) { if (arr.Count() <= 1) return arr; int middle = arr.Count() / 2; var left = arr.Take(middle).ToList(); var right = arr.Skip(middle).ToList(); return Merge(Sort(left), Sort(right)); } private static IEnumerable<T> Merge(IEnumerable<T> left, IEnumerable<T> right) { var arrSorted = new List<T>(); while (left.Count() > 0 && right.Count() > 0) { if (Comparer<T>.Default.Compare(left.First(), right.First()) < 0) { arrSorted.Add(left.First()); left=left.Skip(1); } else { arrSorted.Add(right.First()); right=right.Skip(1); } } return arrSorted.Concat(left).Concat(right); } } If I remove the .ToList() on the left and right variables it fails to sort correctly. Do you see why? Example var ints = new List<int> { 5, 8, 2, 1, 7 }; var mergeSortInt = new MergeSort<int>(); var sortedInts = mergeSortInt.Sort(ints); With .ToList() [0]: 1 [1]: 2 [2]: 5 [3]: 7 [4]: 8 Without .ToList() [0]: 1 [1]: 2 [2]: 5 [3]: 7 [4]: 2 Edit It was my stupid test that got me. I tested it like this: var sortedInts = mergeSortInt.Sort(ints); ints.Sort(); if (Enumerable.SequenceEqual(ints, sortedInts)) Console.WriteLine("ints sorts ok"); just changing the first row to var sortedInts = mergeSortInt.Sort(ints).ToList(); removes the problem (and the lazy evaluation). EDIT 2010-12-29 I thought I would figure out just how the lazy evaluation messes things up here but I just don't get it. Remove the .ToList() in the Sort method above like this var left = arr.Take(middle); var right = arr.Skip(middle); then try this var ints = new List<int> { 5, 8, 2 }; var mergeSortInt = new MergeSort<int>(); var sortedInts = mergeSortInt.Sort(ints); ints.Sort(); if (Enumerable.SequenceEqual(ints, sortedInts)) Console.WriteLine("ints sorts ok"); When debugging You can see that before ints.Sort() a sortedInts.ToList() returns [0]: 2 [1]: 5 [2]: 8 but after ints.Sort() it returns [0]: 2 [1]: 5 [2]: 5 What is really happening here?

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  • Java Hibernate/C3P0 error: "Could not obtain connection metadata. An attempt by a client to checkout

    - by Allan
    I'm trying to get some code I was passed up and running. It appears to use the Hibernate framework. I've gotten past most of the errors tweaking the configuration, but this one has me dead stumped. It's trying to connect to two databases: gameapp and gamelog. Both exist. It seems to have issues connecting to gamelog, but none connecting to gameapp (later in the init, it connects to and loads other DBs just fine). Below, I've pasted the error and exception stack dump. I imaging there's something else in the configs, so I've also included the configuration file for that db. I know this is very vague, but I'm hoping some pro can see the stupid mistake I'm missing. <?xml version="1.0" encoding="GBK"?> <!DOCTYPE hibernate-configuration PUBLIC "-//Hibernate/Hibernate Configuration DTD 3.0//EN" "http://hibernate.sourceforge.net/hibernate-configuration-3.0.dtd"> <hibernate-configuration> <session-factory> <property name="dialect">org.hibernate.dialect.MySQLDialect</property> <property name="connection.driver_class">com.mysql.jdbc.Driver</property> <property name="connection.url">jdbc:mysql://127.0.0.1:3306/gamelog</property> <property name="connection.username">root</property> <property name="connection.password"></property> <property name="connection.useUnicode">true</property> <property name="connection.characterEncoding">UTF-8</property> <property name="hibernate.jdbc.batch_size">100</property> <property name="jdbc.fetch_size">1</property> <property name="hbm2ddl.auto">none</property><!-- update --> <property name="connection.useUnicode">true</property> <property name="show_sql">true</property> <!-- c3p0-configuration --> <property name="hibernate.connection.provider_class">org.hibernate.connection.C3P0ConnectionProvider</property> <property name="hibernate.c3p0.min_size">5</property> <property name="hibernate.c3p0.max_size">10</property> <property name="hibernate.c3p0.timeout">30</property> <property name="hibernate.c3p0.idle_test_period">30</property> <property name="hibernate.c3p0.max_statements">0</property> <property name="hibernate.c3p0.acquire_increment">5</property> </session-factory> </hibernate-configuration> Exception and stack trace: 2010-04-30 17:50:00,411 WARN [org.hibernate.cfg.SettingsFactory] - Could not obtain connection metadata java.sql.SQLException: An attempt by a client to checkout a Connection has timed out. at com.mchange.v2.sql.SqlUtils.toSQLException(SqlUtils.java:106) at com.mchange.v2.sql.SqlUtils.toSQLException(SqlUtils.java:65) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:527) at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(AbstractPoolBackedDataSource.java:128) at org.hibernate.connection.C3P0ConnectionProvider.getConnection(C3P0ConnectionProvider.java:35) at org.hibernate.cfg.SettingsFactory.buildSettings(SettingsFactory.java:76) at org.hibernate.cfg.Configuration.buildSettings(Configuration.java:1933) at org.hibernate.cfg.Configuration.buildSessionFactory(Configuration.java:1216) at com.database.hibernate.util.HibernateFactory.<init>(Unknown Source) at com.database.hibernate.util.HibernateUtil.<clinit>(Unknown Source) at com.server.databaseop.goodOp.GoodOpImpl.initBreedGoods(Unknown Source) at com.server.databaseop.goodOp.GoodOpImpl.access$000(Unknown Source) at com.server.databaseop.goodOp.GoodOpImpl$1.run(Unknown Source) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471) at java.util.concurrent.FutureTask$Sync.innerRunAndReset(FutureTask.java:351) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:178) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(ScheduledThreadPoolExecutor.java:165) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:267) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) at java.lang.Thread.run(Thread.java:636) Caused by: com.mchange.v2.resourcepool.TimeoutException: A client timed out while waiting to acquire a resource from com.mchange.v2.resourcepool.BasicResourcePool@ca470 -- timeout at awaitAvailable() at com.mchange.v2.resourcepool.BasicResourcePool.awaitAvailable(BasicResourcePool.java:1317) at com.mchange.v2.resourcepool.BasicResourcePool.prelimCheckoutResource(BasicResourcePool.java:557) at com.mchange.v2.resourcepool.BasicResourcePool.checkoutResource(BasicResourcePool.java:477) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:525) ... 18 more

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  • How to drill down with jQuery?

    - by Timothy Reed
    I'm new to jQuery so sorry if this sounds stupid but I'm having truble drilling down to other elemnts. Paticularly I want to fade in the .menu li a:hover class with jquery. .menu { padding:0; margin:0; list-style:none; } .menu li { float:left; margin-left:1px; } .menu li a { display:block; height:44px; line-height:40px; padding:0 5px; float:right; color:#fff; text-decoration:none; font-family:"Palatino Linotype", "Book Antiqua", Palatino, serif; font-size:12px; font-weight:bold; } .menu li a b { text-transform:uppercase; } .menu li a:hover { color:#E4FFC5; background: url(../images/arrow.png) no-repeat center bottom; } .current { background: url(../images/arrow.png) no-repeat center bottom; font-size:16px; font-weight:bold; } .spacer p { display:block; height:44px; line-height:40px; padding:0 5px; float:right; color:#fff; text-decoration:none; font-family:"Palatino Linotype", "Book Antiqua", Palatino, serif; font-size:12px; font-weight:bold; } <ul class="menu"> <li class="current"><a href="index.html">Home</a></li> <li class="spacer"> <p>|</p> </li> <li><a href="#">Mission &amp; Values </a></li> <li class="spacer"> <p>|</p> </li> <li><a href="#">Caregivers</a></li> <li class="spacer"> <p>|</p> </li> <li><a href="#">Special Programs </a></li> <li class="spacer"> <p>|</p> </li> <li><a href="#">Enployment</a></li> <li class="spacer"> <p>|</p> </li> <li><a href="#">Contact</a></li> </ul> <script type="text/javascript"> $(function() { $('a').mouseover(function() { $('.logo').animate ({opacity:'0.6'}, 'normal'); }); $('a').mouseout (function() { $('.logo').animate ({opacity:'1'}, 'normal'); $('.menu li a:hover').fadeIn ('slow'); }); </script>

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  • What is the best way to test using grails using IDEA?

    - by egervari
    I am seriously having a very non-pleasant time testing using Grails. I will describe my experience, and I'd like to know if there's a better way. The first problem I have with testing is that Grails doesn't give immediate feedback to the developer when .save() fails inside of an integration test. So let's say you have a domain class with 12 fields, and 1 of them is violating a constraint and you don't know it when you create the instance... it just doesn't save. Naturally, the test code afterward is going to fail. This is most troublesome because the thingy under test is probably fine... and the real risk and pain is the setup code for the test itself. So, I've tried to develop the habit of using .save(failOnError: true) to avoid this problem, but that's not something that can be easily enforced by everyone working on the project... and it's kind of bloaty. It'd be nice to turn this on for code that is running as part of a unit test automatically. Integration Tests run slow. I cannot understand how 1 integration test that saves 1 object takes 15-20 seconds to run. With some careful test planning, I've been able to get 1000 tests talking to an actual database and doing dbunit dumps after every test to happen in about the same time! This is dumb. It is hard to run all the unit tests and not integration tests in IDEA. Integration tests are a massive pain. Idea actually shows a GREEN BAR when integration tests fail. The output given by grails indicates that something failed, but it doesn't say what it was. It says to look in the test reports... which forces the developer to launch up their file system to hunt the stupid html file down. What a pain. Then once you got the html file and click to the failing test, it'll tell you a line number. Since these reports are not in the IDE, you can't just click the stack trace to go to that line of code... you gotta go back and find it yourself. ARGGH!@!@! Maybe people put up with this, but I refuse. Testing should not be this painful. It should be fast and painless, or people won't do it. Please help. What is the solution? Rails instead of Grails? Something else entirely? I love the Grails framework, but they never demo their testing for a reason. They have a snazzy framework, but the testing is painful. After having used Scala for the last 1.5 months, and being totally spoiled by ScalaTest... I can't go back to this.

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  • Flash Media Server Streaming: Content Protection

    - by dbemerlin
    Hi, i have to implement flash streaming for the relaunch of our video-on-demand system but either because i haven't worked with flash-related systems before or because i'm too stupid i cannot get the system to work as it has to. We need: Per file & user access control with checks on a WebService every minute if the lease time ran out mid-stream: cancelling the stream rtmp streaming dynamic bandwidth checking Video Playback with Flowplayer (existing license) I've got the streaming and bandwidth check working, i just can't seem to get the access control working. I have no idea how i know which file is played back or how i can play back a file depending on a key the user has entered. Server-Side Code (main.asc): application.onAppStart = function() { trace("Starting application"); this.payload = new Array(); for (var i=0; i < 1200; i++) { this.payload[i] = Math.random(); //16K approx } } application.onConnect = function( p_client, p_autoSenseBW ) { p_client.writeAccess = ""; trace("client at : " + p_client.uri); trace("client from : " + p_client.referrer); trace("client page: " + p_client.pageUrl); // try to get something from the query string: works var i = 0; for (i = 0; i < p_client.uri.length; ++i) { if (p_client.uri[i] == '?') { ++i; break; } } var loadVars = new LoadVars(); loadVars.decode(p_client.uri.substr(i)); trace(loadVars.toString()); trace(loadVars['foo']); // And accept the connection this.acceptConnection(p_client); trace("accepted!"); //this.rejectConnection(p_client); // A connection from Flash 8 & 9 FLV Playback component based client // requires the following code. if (p_autoSenseBW) { p_client.checkBandwidth(); } else { p_client.call("onBWDone"); } trace("Done connecting"); } application.onDisconnect = function(client) { trace("client disconnecting!"); } Client.prototype.getStreamLength = function(p_streamName) { trace("getStreamLength:" + p_streamName); return Stream.length(p_streamName); } Client.prototype.checkBandwidth = function() { application.calculateClientBw(this); } application.calculateClientBw = function(p_client) { /* lots of lines copied from an adobe sample, appear to work */ } Client-Side Code: <head> <script type="text/javascript" src="flowplayer-3.1.4.min.js"></script> </head> <body> <a class="rtmp" href="rtmp://xx.xx.xx.xx/vod_project/test_flv.flv" style="display: block; width: 520px; height: 330px" id="player"> </a> <script> $f( "player", "flowplayer-3.1.5.swf", { clip: { provider: 'rtmp', autoPlay: false, url: 'test_flv' }, plugins: { rtmp: { url: 'flowplayer.rtmp-3.1.3.swf', netConnectionUrl: 'rtmp://xx.xx.xx.xx/vod_project?foo=bar' } } } ); </script> </body> My first Idea was to get a key from the Query String, ask the web service about which file and user that key is for and play the file but i can't seem to find out how to play a file from server side. My second idea was to let flowplayer play a file, pass the key as query string and if the filename and key don't match then reject the connection but i can't seem to find out which file it's currently playing. The only remaining idea i have is: create a list of all files the user is allowed to open and set allowReadAccess or however it was called to allow those files, but that would be clumsy due to the current infrastructure. Any hints? Thanks.

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  • Monorail - Form submission using GET instead of POST

    - by Septih
    Hello, I'm writing some additions to a Castle MonoRail based site involving an Add and an Edit form. The add form works fine and uses POST but the edit form uses GET. The only major difference I can see is that the edit method is called with the Id of the object being edited in the query string. When the submit button is pressed on the edit form, the only argument passed is this object Id again. Here is the code for the edit form: <form action="edit.ashx" method="post"> <h3>Coupon Description</h3> <textarea name="comments" width="200">$comments</textarea> <br/><br/> <h3>Coupon Actions</h3> <br/> <div>Give Stories</div> <ul class="checklist" style="overflow:auto;height:144px;width:100%"> #foreach ($story in $stories.Values) <li> <label> #set ($associated = "") #foreach($storyId in $storyIds) #if($story.Id == $storyId) #set($associated = " checked='true'") #end #end <input type="checkbox" name="chk_${story.Id}" id="chk_${story.Id}" value="true" class="checkbox" $associated/> $story.Name </label> </li> #end </ul> <br/><br/> <div>Give Credit Amount</div> <input type="text" name="credit" value="$credit" /> <br/><br/> <h3>Coupon Uses</h3> <input type="checkbox" name="multi" #if($multi) checked="true" #end /> Multi-Use Coupon?<br/><br/> <b>OR</b> <br/> <br/> Number of Uses per Coupon: <input type="text" name="uses" value="$uses" /> <br/> <input type="submit" name="Save" /> </form> The differences between this and the add form is the velocity stuff to do with association and the values of the inputs being from the PropertyBag. The Method dealing with this on the controller starts like this: public void Edit(int id) { Coupon coupon = Coupon.GetRepository(User.Site.Id).FindById(id).Value; if(coupon == null) { RedirectToReferrer(); return; } IFutureQueryOfList<Story> stories = Story.GetRepository(User.Site.Id).OnlyReturnEnabled().FindAll("Name", true); if (Params["Save"] == null) { ... } } It reliably gets called but a breakpoint on the Params["Save"] lets me see that the HttpMethod is "GET" and the only arguments passed (In the Form and the Request) are the object Id and additional HTTP headers. At the end of the day I'm not that familiar with MonoRail and this may be a stupid mistake on my behalf, but I would very much appreciate being made a fool out of if it fixes the problem! :) Thanks

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  • Software development is (mostly) a trade, and what to do about it

    - by Jeff
    (This is another cross-post from my personal blog. I don’t even remember when I first started to write it, but I feel like my opinion is well enough baked to share.) I've been sitting on this for a long time, particularly as my opinion has changed dramatically over the last few years. That I've encountered more crappy code than maintainable, quality code in my career as a software developer only reinforces what I'm about to say. Software development is just a trade for most, and not a huge academic endeavor. For those of you with computer science degrees readying your pitchforks and collecting your algorithm interview questions, let me explain. This is not an assault on your way of life, and if you've been around, you know I'm right about the quality problem. You also know the HR problem is very real, or we wouldn't be paying top dollar for mediocre developers and importing people from all over the world to fill the jobs we can't fill. I'm going to try and outline what I see as some of the problems, and hopefully offer my views on how to address them. The recruiting problem I think a lot of companies are doing it wrong. Over the years, I've had two kinds of interview experiences. The first, and right, kind of experience involves talking about real life achievements, followed by some variation on white boarding in pseudo-code, drafting some basic system architecture, or even sitting down at a comprooder and pecking out some basic code to tackle a real problem. I can honestly say that I've had a job offer for every interview like this, save for one, because the task was to debug something and they didn't like me asking where to look ("everyone else in the company died in a plane crash"). The other interview experience, the wrong one, involves the classic torture test designed to make the candidate feel stupid and do things they never have, and never will do in their job. First they will question you about obscure academic material you've never seen, or don't care to remember. Then they'll ask you to white board some ridiculous algorithm involving prime numbers or some kind of string manipulation no one would ever do. In fact, if you had to do something like this, you'd Google for a solution instead of waste time on a solved problem. Some will tell you that the academic gauntlet interview is useful to see how people respond to pressure, how they engage in complex logic, etc. That might be true, unless of course you have someone who brushed up on the solutions to the silly puzzles, and they're playing you. But here's the real reason why the second experience is wrong: You're evaluating for things that aren't the job. These might have been useful tactics when you had to hire people to write machine language or C++, but in a world dominated by managed code in C#, or Java, people aren't managing memory or trying to be smarter than the compilers. They're using well known design patterns and techniques to deliver software. More to the point, these puzzle gauntlets don't evaluate things that really matter. They don't get into code design, issues of loose coupling and testability, knowledge of the basics around HTTP, or anything else that relates to building supportable and maintainable software. The first situation, involving real life problems, gives you an immediate idea of how the candidate will work out. One of my favorite experiences as an interviewee was with a guy who literally brought his work from that day and asked me how to deal with his problem. I had to demonstrate how I would design a class, make sure the unit testing coverage was solid, etc. I worked at that company for two years. So stop looking for algorithm puzzle crunchers, because a guy who can crush a Fibonacci sequence might also be a guy who writes a class with 5,000 lines of untestable code. Fashion your interview process on ways to reveal a developer who can write supportable and maintainable code. I would even go so far as to let them use the Google. If they want to cut-and-paste code, pass on them, but if they're looking for context or straight class references, hire them, because they're going to be life-long learners. The contractor problem I doubt anyone has ever worked in a place where contractors weren't used. The use of contractors seems like an obvious way to control costs. You can hire someone for just as long as you need them and then let them go. You can even give them the work that no one else wants to do. In practice, most places I've worked have retained and budgeted for the contractor year-round, meaning that the $90+ per hour they're paying (of which half goes to the person) would have been better spent on a full-time person with a $100k salary and benefits. But it's not even the cost that is an issue. It's the quality of work delivered. The accountability of a contractor is totally transient. They only need to deliver for as long as you keep them around, and chances are they'll never again touch the code. There's no incentive for them to get things right, there's little incentive to understand your system or learn anything. At the risk of making an unfair generalization, craftsmanship doesn't matter to most contractors. The education problem I don't know what they teach in college CS courses. I've believed for most of my adult life that a college degree was an essential part of being successful. Of course I would hold that bias, since I did it, and have the paper to show for it in a box somewhere in the basement. My first clue that maybe this wasn't a fully qualified opinion comes from the fact that I double-majored in journalism and radio/TV, not computer science. Eventually I worked with people who skipped college entirely, many of them at Microsoft. Then I worked with people who had a masters degree who sucked at writing code, next to the high school diploma types that rock it every day. I still think there's a lot to be said for the social development of someone who has the on-campus experience, but for software developers, college might not matter. As I mentioned before, most of us are not writing compilers, and we never will. It's actually surprising to find how many people are self-taught in the art of software development, and that should reveal some interesting truths about how we learn. The first truth is that we learn largely out of necessity. There's something that we want to achieve, so we do what I call just-in-time learning to meet those goals. We acquire knowledge when we need it. So what about the gaps in our knowledge? That's where the most valuable education occurs, via our mentors. They're the people we work next to and the people who write blogs. They are critical to our professional development. They don't need to be an encyclopedia of jargon, but they understand the craft. Even at this stage of my career, I probably can't tell you what SOLID stands for, but you can bet that I practice the principles behind that acronym every day. That comes from experience, augmented by my peers. I'm hell bent on passing that experience to others. Process issues If you're a manager type and don't do much in the way of writing code these days (shame on you for not messing around at least), then your job is to isolate your tradespeople from nonsense, while bringing your business into the realm of modern software development. That doesn't mean you slap up a white board with sticky notes and start calling yourself agile, it means getting all of your stakeholders to understand that frequent delivery of quality software is the best way to deal with change and evolving expectations. It also means that you have to play technical overlord to make sure the education and quality issues are dealt with. That's why I make the crack about sticky notes, because without the right technique being practiced among your code monkeys, you're just a guy with sticky notes. You're asking your business to accept frequent and iterative delivery, now make sure that the folks writing the code can handle the same thing. This means unit testing, the right instrumentation, integration tests, automated builds and deployments... all of the stuff that makes it easy to see when change breaks stuff. The prognosis I strongly believe that education is the most important part of what we do. I'm encouraged by things like The Starter League, and it's the kind of thing I'd love to see more of. I would go as far as to say I'd love to start something like this internally at an existing company. Most of all though, I can't emphasize enough how important it is that we mentor each other and share our knowledge. If you have people on your staff who don't want to learn, fire them. Seriously, get rid of them. A few months working with someone really good, who understands the craftsmanship required to build supportable and maintainable code, will change that person forever and increase their value immeasurably.

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  • What does the `forall` keyword in Haskell/GHC do?

    - by JUST MY correct OPINION
    I've been banging my head on this one for (quite literally) years now. I'm beginning to kinda/sorta understand how the foreach keyword is used in so-called "existential types" like this: data ShowBox = forall s. Show s => SB s (This despite the confusingly-worded explanations of it in the fragments found all around the web.) This is only a subset, however, of how foreach is used and I simply cannot wrap my mind around its use in things like this: runST :: forall a. (forall s. ST s a) -> a Or explaining why these are different: foo :: (forall a. a -> a) -> (Char,Bool) bar :: forall a. ((a -> a) -> (Char, Bool)) Or the whole RankNTypes stuff that breaks my brain when "explained" in a way that makes me want to do that Samuel L. Jackson thing from Pulp Fiction. (Don't follow that link if you're easily offended by strong language.) The problem, really, is that I'm a dullard. I can't fathom the chicken scratchings (some call them "formulae") of the elite mathematicians that created this language seeing as my university years are over two decades behind me and I never actually had to put what I learnt into use in practice. I also tend to prefer clear, jargon-free English rather than the kinds of language which are normal in academic environments. Most of the explanations I attempt to read on this (the ones I can find through search engines) have these problems: They're incomplete. They explain one part of the use of this keyword (like "existential types") which makes me feel happy until I read code that uses it in a completely different way (like runST, foo and bar above). They're densely packed with assumptions that I've read the latest in whatever branch of discrete math, category theory or abstract algebra is popular this week. (If I never read the words "consult the paper whatever for details of implementation" again, it will be too soon.) They're written in ways that frequently turn even simple concepts into tortuously twisted and fractured grammar and semantics. (I suspect that the last two items are the biggest problem. I wouldn't know, though, since I'm too much a dullard to comprehend them.) It's been asked why Haskell never really caught on in industry. I suspect, in my own humble, unintelligent way, that my experience in figuring out one stupid little keyword -- a keyword that is increasingly ubiquitous in the libraries being written these days -- are also part of the answer to that question. It's hard for a language to catch on when even its individual keywords cause years-long quests to comprehend. Years-long quests which end in failure. So... On to the actual question. Can anybody completely explain the foreach keyword in clear, plain English (or, if it exists somewhere, point to such a clear explanation which I've missed) that doesn't assume I'm a mathematician steeped in the jargon?

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  • Efficient representation of Hierarchies in Hibernate.

    - by Alison G
    I'm having some trouble representing an object hierarchy in Hibernate. I've searched around, and haven't managed to find any examples doing this or similar - you have my apologies if this is a common question. I have two types which I'd like to persist using Hibernate: Groups and Items. * Groups are identified uniquely by a combination of their name and their parent. * The groups are arranged in a number of trees, such that every Group has zero or one parent Group. * Each Item can be a member of zero or more Groups. Ideally, I'd like a bi-directional relationship allowing me to get: * all Groups that an Item is a member of * all Items that are a member of a particular Group or its descendants. I also need to be able to traverse the Group tree from the top in order to display it on the UI. The basic object structure would ideally look like this: class Group { ... /** @return all items in this group and its descendants */ Set<Item> getAllItems() { ... } /** @return all direct children of this group */ Set<Group> getChildren() { ... } ... } class Item { ... /** @return all groups that this Item is a direct member of */ Set<Group> getGroups() { ... } ... } Originally, I had just made a simple bi-directional many-to-many relationship between Items and Groups, such that fetching all items in a group hierarchy required recursion down the tree, and fetching groups for an Item was a simple getter, i.e.: class Group { ... private Set<Item> items; private Set<Group> children; ... /** @return all items in this group and its descendants */ Set<Item> getAllItems() { Set<Item> allItems = new HashSet<Item>(); allItems.addAll(this.items); for(Group child : this.getChildren()) { allItems.addAll(child.getAllItems()); } return allItems; } /** @return all direct children of this group */ Set<Group> getChildren() { return this.children; } ... } class Item { ... private Set<Group> groups; /** @return all groups that this Item is a direct member of */ Set<Group> getGroups() { return this.groups; } ... } However, this resulted in multiple database requests to fetch the Items in a Group with many descendants, or for retrieving the entire Group tree to display in the UI. This seems very inefficient, especially with deeper, larger group trees. Is there a better or standard way of representing this relationship in Hibernate? Am I doing anything obviously wrong or stupid? My only other thought so far was this: Replace the group's id, parent and name fields with a unique "path" String which specifies the whole ancestry of a group, e.g.: /rootGroup /rootGroup/aChild /rootGroup/aChild/aGrandChild The join table between Groups and Items would then contain group_path and item_id. This immediately solves the two issues I was suffering previously: 1. The entire group hierarchy can be fetched from the database in a single query and reconstructed in-memory. 2. To retrieve all Items in a group or its descendants, we can select from group_item where group_path='N' or group_path like 'N/%' However, this seems to defeat the point of using Hibernate. All thoughts welcome!

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  • ERROR: Failed to build gem native extension (mysql2 on rails 3.2.3)

    - by Ryan Arneson
    I'm trying to install the mysql2 gem with Rails 3.2.3 and it's failing: ? bundle install Fetching gem metadata from https://rubygems.org/......... Using rake (0.9.2.2) Using i18n (0.6.0) Using multi_json (1.2.0) Using activesupport (3.2.3) Using builder (3.0.0) Using activemodel (3.2.3) Using erubis (2.7.0) Using journey (1.0.3) Using rack (1.4.1) Using rack-cache (1.2) Using rack-test (0.6.1) Using hike (1.2.1) Using tilt (1.3.3) Using sprockets (2.1.2) Using actionpack (3.2.3) Using mime-types (1.18) Using polyglot (0.3.3) Using treetop (1.4.10) Using mail (2.4.4) Using actionmailer (3.2.3) Using arel (3.0.2) Using tzinfo (0.3.32) Using activerecord (3.2.3) Using activeresource (3.2.3) Using bundler (1.1.3) Using coffee-script-source (1.2.0) Using execjs (1.3.0) Using coffee-script (2.2.0) Using rack-ssl (1.3.2) Using json (1.6.6) Using rdoc (3.12) Using thor (0.14.6) Using railties (3.2.3) Using coffee-rails (3.2.2) Using jquery-rails (2.0.2) Installing mysql2 (0.3.11) with native extensions Gem::Installer::ExtensionBuildError: ERROR: Failed to build gem native extension. /Users/rarneson/.rvm/rubies/ruby-1.9.3-p125/bin/ruby extconf.rb checking for rb_thread_blocking_region()... yes checking for rb_wait_for_single_fd()... yes checking for mysql_query() in -lmysqlclient... no checking for main() in -lm... yes checking for mysql_query() in -lmysqlclient... no checking for main() in -lz... yes checking for mysql_query() in -lmysqlclient... no checking for main() in -lsocket... no checking for mysql_query() in -lmysqlclient... no checking for main() in -lnsl... no checking for mysql_query() in -lmysqlclient... no checking for main() in -lmygcc... no checking for mysql_query() in -lmysqlclient... no *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/Users/rarneson/.rvm/rubies/ruby-1.9.3-p125/bin/ruby --with-mysql-config --without-mysql-config --with-mysql-dir --without-mysql-dir --with-mysql-include --without-mysql-include=${mysql-dir}/include --with-mysql-lib --without-mysql-lib=${mysql-dir}/lib --with-mysqlclientlib --without-mysqlclientlib --with-mlib --without-mlib --with-mysqlclientlib --without-mysqlclientlib --with-zlib --without-zlib --with-mysqlclientlib --without-mysqlclientlib --with-socketlib --without-socketlib --with-mysqlclientlib --without-mysqlclientlib --with-nsllib --without-nsllib --with-mysqlclientlib --without-mysqlclientlib --with-mygcclib --without-mygcclib --with-mysqlclientlib --without-mysqlclientlib Gem files will remain installed in /Users/rarneson/.rvm/gems/ruby-1.9.3-p125/gems/mysql2-0.3.11 for inspection. Results logged to /Users/rarneson/.rvm/gems/ruby-1.9.3-p125/gems/mysql2-0.3.11/ext/mysql2/gem_make.out An error occured while installing mysql2 (0.3.11), and Bundler cannot continue. Make sure that `gem install mysql2 -v '0.3.11'` succeeds before bundling. I'm running bundle install and this is in my Gemfile: gem 'mysql2', '~> 0.3.11' I've currently got MySQL running through MAMP. I'm not sure if this is a bad idea and I should run a vanilla MySQl but it seems my current problem is just getting the gem installed. I've seen quite a few of these problems here on stackoverflow but all seem a bit different or have really complicated solutions. Is there something I'm missing? Something simple? Something stupid? I can provide additional info from the out file if necessary. I've read that some people use SQLite for dev and test then MySQL in prod but that sounds like a pretty horrible idea.

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  • How get <body> element from the html which one have as a string

    - by Oleg
    Hello! I have a stupid problem. An jQuery.ajax request return me a full HTML text as a string. I receive such response in an case of error on the server. The server give me an error description which I want to place inside of the corresponding place of my current page. So now the question: I have a string contains full HTML document (which is not an XML!!! see <hr> element inside). I need to have for example only BODY part as a jQuery object. Then I could append it to the corresponding part of my page. Here is an example of the string which I need to parse: <html> <head> <title>The resource cannot be found.</title> <style> body {font-family:"Verdana";font-weight:normal;font-size: .7em;color:black;} p {font-family:"Verdana";font-weight:normal;color:black;margin-top: -5px} // ... </style> </head> <body bgcolor="white"> <span><H1>Server Error in '/' Application.<hr width=100% size=1 color=silver></H1> <h2> <i>The resource cannot be found.</i> </h2></span> <font face="Arial, Helvetica, Geneva, SunSans-Regular, sans-serif "> <b> Description: </b>HTTP 404. The resource you are looking for ...bla bla.... <br><br> <b> Requested URL: </b>/ImportBPImagesInfos/Repository.svc/GetFullProfilimageSw<br><br> <hr width=100% size=1 color=silver> <b>Version Information:</b>&nbsp;Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.1 </font> </body> </html> <!-- [HttpException]: A public action method &#39;.... at System.Web.Mvc.Controller.HandleUnknownAction(String actionName) at System.Web.Mvc.Controller.ExecuteCore() at System.Web.Mvc.ControllerBase.Execute(RequestContext requestContext) at System.Web.Mvc.ControllerBase.System.Web.Mvc.IController.Execute(RequestContext requestContext) at System.Web.Mvc.MvcHandler.<>c__DisplayClass8.<BeginProcessRequest>b__4() at System.Web.Mvc.Async.AsyncResultWrapper.<>c__DisplayClass1.<MakeVoidDelegate>b__0() at System.Web.Mvc.Async.AsyncResultWrapper.<>c__DisplayClass8`1.<BeginSynchronous>b__7(IAsyncResult _) at System.Web.Mvc.Async.AsyncResultWrapper.WrappedAsyncResult`1.End() at System.Web.Mvc.Async.AsyncResultWrapper.End[TResult](IAsyncResult asyncResult, Object tag) at System.Web.Mvc.Async.AsyncResultWrapper.End(IAsyncResult asyncResult, Object tag) at System.Web.Mvc.MvcHandler.EndProcessRequest(IAsyncResult asyncResult) at System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.EndProcessRequest(IAsyncResult result) at System.Web.HttpApplication.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) -->

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  • Beginner question: ArrayList can't seem to get it right! Pls help

    - by elementz
    I have been staring at this code all day now, but just can't get it right. ATM I am just pushing codeblocks around without being able to concentrate anymore, with the due time being within almost an hour... So you guys are my last resort here. I am supposed to create a few random balls on a canvas, those balls being stored within an ArrayList (I hope an ArrayList is suitable here: the alternative options to choose from were HashSet and HashMap). Now, whatever I do, I get the differently colored balls at the top of my canvas, but they just get stuck there and refuse to move at all. Apart from that I now get a ConcurrentModificationException, when running the code: java.util.ConcurrentModificationException at java.util.AbstractList$Itr.checkForComodification(AbstractList.java:372) at java.util.AbstractList$Itr.next(AbstractList.java:343) at BallDemo.bounce(BallDemo.java:109) Reading up on that exception, I found out that one can make sure ArrayList is accessed in a threadsafe manner by somehow synchronizing access. But since I have remember fellow students doing without synchronizing, my guess is, that it would actually be the wrong path to go. Maybe you guys could help me get this to work, I at least need those stupid balls to move ;-) /** * Simulate random bouncing balls */ public void bounce(int count) { int ground = 400; // position of the ground line System.out.println(count); myCanvas.setVisible(true); // draw the ground myCanvas.drawLine(50, ground, 550, ground); // Create an ArrayList of type BouncingBalls ArrayList<BouncingBall>balls = new ArrayList<BouncingBall>(); for (int i = 0; i < count; i++){ Random numGen = new Random(); // Creating a random color. Color col = new Color(numGen.nextInt(256), numGen.nextInt(256), numGen.nextInt(256)); // creating a random x-coordinate for the balls int ballXpos = numGen.nextInt(550); BouncingBall bBall = new BouncingBall(ballXpos, 80, 20, col, ground, myCanvas); // adding balls to the ArrayList balls.add(bBall); bBall.draw(); boolean finished = false; } for (BouncingBall bBall : balls){ bBall.move(); } } This would be the original unmodified method we got from our teacher, which only creates two balls: /** * Simulate two bouncing balls */ public void bounce() { int ground = 400; // position of the ground line myCanvas.setVisible(true); myCanvas.drawLine(50, ground, 550, ground); // draw the ground // crate and show the balls BouncingBall ball = new BouncingBall(50, 50, 16, Color.blue, ground, myCanvas); ball.draw(); BouncingBall ball2 = new BouncingBall(70, 80, 20, Color.red, ground, myCanvas); ball2.draw(); // make them bounce boolean finished = false; while(!finished) { myCanvas.wait(50); // small delay ball.move(); ball2.move(); // stop once ball has travelled a certain distance on x axis if(ball.getXPosition() >= 550 && ball2.getXPosition() >= 550) { finished = true; } } ball.erase(); ball2.erase(); } }

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  • Imitating Mouse click - point with known coordinates on a fusion table layer - google maps

    - by Yavor Tashev
    I have been making a script using a fusion table's layer in google maps. I am using geocoder and get the coordinates of a point that I need. I put a script that changes the style of a polygon from the fusion table when you click on it, using the google.maps.event.addListener(layer, "click", function(e) {}); I would like to use the same function that I call in the case of a click on the layer, but this time with a click with the coordinates that I got. I have tried google.maps.event.trigger(map, 'click', {latLng: new google.maps.LatLng(42.701487,26.772308)}); As well as the example here Google Fusion Table Double Click (dblClick) I have tried changing map with layer... I am sorry if my question is quite stupid, but I have tried many options. P.S. I have seen many post about getting the info from the table, but I do not need that. I want to change the style of the KML element in the selected row, so I do not see it happening by a query. Here is the model of my script: function initialize() { geocoder = new google.maps.Geocoder(); map = new google.maps.Map(document.getElementById("map_canvas"),myOptions); layer = new google.maps.FusionTablesLayer({ suppressInfoWindows:true, map : map, query : { select: '??????????????', from: '12ZoroPjIfBR4J-XwM6Rex7LmfhzCDJc9_vyG5SM' } }); google.maps.event.addListener(layer, "click", function(e) { SmeniStilRaionni(layer,e); marker.setMap(null); }); } function SmeniStilRaionni(layer,e) { ... } function showAddress(address) { geocoder.geocode( { 'address': address}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { var point = results[0].geometry.location; //IMITATE THE CLICK } }); } In response to geocodezip This way you hide all the other elements... I do not wish that. It is like if I want to change the border of the selected element. And I do not wish for a new layer. In the function that I use now I push the style of the options of the layer and then set the option. I use the e from google.maps.event.addListener(layer, "click", function(e)); by inserting e.row['Name'].value inside the where rule. I would like to ask you if there is any info on the e variable in google.maps.event.addListener(layer, "click", function(e)); I found out how to get the results I wanted: For my query after I get the point I use this: var queryText ="SELECT '??????? ???','??????? ???','?????????? ???','??????????????' FROM "+FusionTableID+" WHERE ST_INTERSECTS(\'??????????????\', CIRCLE(LATLNG(" + point.toUrlValue(6) + "),0.5));"; queryText = encodeURIComponent(queryText); document.getElementById("vij query").innerHTML = queryText; var query = new google.visualization.Query('http://www.google.com/fusiontables/gvizdata?tq=' + queryText); And then I get these results: var rsyd = response.getDataTable().getValue(0,0); var osyd = response.getDataTable().getValue(0,1); var apsyd = response.getDataTable().getValue(0,2); And then, I use the following: where: "'??????? ???' = '"+rsyd+"'", Which is the same as: where: "'??????? ???' = '"+e.row['??????? ???'].value+"'", in the click function. This is a working solution for my problem. But still, I cannot find a way to Imitate a Mouse click.

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  • Foolishness Check: PHP Class finds Class file but not Class in the file.

    - by Daniel Bingham
    I'm at a loss here. I've defined an abstract superclass in one file and a subclass in another. I have required the super-classes file and the stack trace reports to find an include it. However, it then returns an error when it hits the 'extends' line: Fatal error: Class 'HTMLBuilder' not found in View/Markup/HTML/HTML4.01/HTML4_01Builder.php on line 7. I had this working with another class tree that uses factories a moment ago. I just added the builder layer in between the factories and the consumer. The factory layer looked almost exactly the same in terms of includes and dependencies. So that makes me think I must have done something silly that's causes the HTMLBuilder.php file to not be included correctly or interpreted correctly or some such. Here's the full stack trace (paths slightly altered): # Time Memory Function Location 1 0.0001 53904 {main}( ) ../index.php:0 2 0.0002 67600 require_once( 'View/Page.php' ) ../index.php:3 3 0.0003 75444 require_once( 'View/Sections/SectionFactory.php' ) ../Page.php:4 4 0.0003 81152 require_once( 'View/Sections/HTML/HTMLSectionFactory.php' ) ../SectionFactory.php:3 5 0.0004 92108 require_once( 'View/Sections/HTML/HTMLTitlebarSection.php' ) ../HTMLSectionFactory.php:5 6 0.0005 99716 require_once( 'View/Markup/HTML/HTMLBuilder.php' ) ../HTMLTitlebarSection.php:3 7 0.0005 103580 require_once( 'View/Markup/MarkupBuilder.php' ) ../HTMLBuilder.php:3 8 0.0006 124120 require_once( 'View/Markup/HTML/HTML4.01/HTML4_01Builder.php' ) ../MarkupBuilder.php:3 Here's the code in question: Parent class (View/Markup/HTML/HTMLBuilder.php): <?php require_once('View/Markup/MarkupBuilder.php'); abstract class HTMLBuilder extends MarkupBuilder { public abstract function getLink($text, $href); public abstract function getImage($src, $alt); public abstract function getDivision($id, array $classes=NULL, array $children=NULL); public abstract function getParagraph($text, array $classes=NULL, $id=NULL); } ?> Child Class, (View/Markup/HTML/HTML4.01/HTML4_01Builder.php): <?php require_once('HTML4_01Factory.php'); require_once('View/Markup/HTML/HTMLBuilder.php'); class HTML4_01Builder extends HTMLBuilder { private $factory; public function __construct() { $this->factory = new HTML4_01Factory(); } public function getLink($href, $text) { $link = $this->factory->getA(); $link->addAttribute('href', $href); $link->addChild($this->factory->getText($text)); return $link; } public function getImage($src, $alt) { $image = $this->factory->getImg(); $image->addAttribute('src', $src); $image->addAttribute('alt', $alt); return $image; } public function getDivision($id, array $classes=NULL, array $children=NULL) { $div = $this->factory->getDiv(); $div->setID($id); if(!empty($classes)) { $div->addClasses($classes); } if(!empty($children)) { $div->addChildren($children); } return $div; } public function getParagraph($text, array $classes=NULL, $id=NULL) { $p = $this->factory->getP(); $p->addChild($this->factory->getText($text)); if(!empty($classes)) { $p->addClasses($classes); } if(!empty($id)) { $p->setID($id); } return $p; } } ?> I would appreciate any and all ideas. I'm at a complete loss here as to what is going wrong. I'm sure it's something stupid I just can't see...

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  • Running code when all threads are finished processing.

    - by rich97
    Quick note: Java and Android noob here, I'm open to you telling me I'm stupid (as long as you tell me why.) I have an android application which requires me start multiple threads originating from various classes and only advance to the next activity once all threads have done their job. I also want to add a "failsafe" timeout in case one the the threads takes too long (HTTP request taking too long or something.) I searched Stack Overflow and found a post saying that I should create a class to keep a running total of open threads and then use a timer to poll for when all the threads are completed. I think I've created a working class to do this for me, it's untested as of yet but has no errors showing in eclipse. Is this a correct implementation? Are there any APIs that I should be made aware of (such as classes in the Java or Android APIs that could be used in place of the abstract classes at the bottom of the class?) package com.dmp.geofix.libs; import java.util.ArrayList; import java.util.Iterator; import java.util.Timer; import java.util.TimerTask; public class ThreadMonitor { private Timer timer = null; private TimerTask timerTask = null; private OnSuccess onSuccess = null; private OnError onError = null; private static ArrayList<Thread> threads; private final int POLL_OPEN_THREADS = 100; private final int TIMEOUT = 10000; public ThreadMonitor() { timerTask = new PollThreadsTask(); } public ThreadMonitor(OnSuccess s) { timerTask = new PollThreadsTask(); onSuccess = s; } public ThreadMonitor(OnError e) { timerTask = new PollThreadsTask(); onError = e; } public ThreadMonitor(OnSuccess s, OnError e) { timerTask = new PollThreadsTask(); onSuccess = s; onError = e; } public void start() { Iterator<Thread> i = threads.iterator(); while (i.hasNext()) { i.next().start(); } timer = new Timer(); timer.schedule(timerTask, 0, POLL_OPEN_THREADS); } public void finish() { Iterator<Thread> i = threads.iterator(); while (i.hasNext()) { i.next().interrupt(); } threads.clear(); timer.cancel(); } public void addThread(Thread t) { threads.add(t); } public void removeThread(Thread t) { threads.remove(t); t.interrupt(); } class PollThreadsTask extends TimerTask { private int timeElapsed = 0; @Override public void run() { timeElapsed += POLL_OPEN_THREADS; if (timeElapsed <= TIMEOUT) { if (threads.isEmpty() == false) { if (onSuccess != null) { onSuccess.run(); } } } else { if (onError != null) { onError.run(); } finish(); } } } public abstract class OnSuccess { public abstract void run(); } public abstract class OnError { public abstract void run(); } }

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  • Recompiling an old fortran 2/4\66 program that was compiled for os\2 need it to run in dos

    - by Mike Hansen
    I am helping an old scientist with some problems and have 1 program that he found and modified about 20 yrs. ago, and runs fine as a 32 bit os\2 executable but i need it to run under dos! I am not a programmer but a good hardware & software man, so I'am pretty stupid about this problem, but here go's I have downloaded 6 different compilers watcom77,silverfrost ftn95,gfortran,2 versions of g77 and f80. Watcom says it is to old of program,find older compiler,silverfrost opens it,debugs, etc. but is changing all the subroutines from "real" to "complex" and vice-vesa,and the g77's seem to install perfectly (library links and etc.) but wont even compile the test.f programs.My problem is 1; to recompile "as is" or "upgrade" the code? PROGRAM xconvlv INTEGER N,N2,M PARAMETER (N=2048,N2=2048,M=128) INTEGER i,isign REAL data(n),respns(m),resp(n),ans(n2),t3(n),DUMMY OPEN(UNIT=1, FILE='C:\QKBAS20\FDATA1.DAT') DO 1 i=1,N READ(1,*) T3(i), data(i), DUMMY continue CLOSE(UNIT-1) do 12 i=1,N respns(i)=data(i) resp(i)=respns(i) continue isign=-1 call convlv(data,N,resp,M,isign,ans) OPEN(UNIT=1,FILE='C:\QKBAS20\FDATA9.DAT') DO 14 i=1,N WRITE(1,*) T3(i), ans(i) continue END SUBROUTINE CONVLV(data,n,respns,m,isign,ans) INTEGER isign,m,n,NMAX REAL data(n),respns(n) COMPLEX ans(n) PARAMETER (NMAX=4096) * uses realft, twofft INTEGER i,no2 COMPLEX fft (NMAX) do 11 i=1, (m-1)/2 respns(n+1-i)=respns(m+1-i) continue do 12 i=(m+3)/2,n-(m-1)/2 respns(i)=0.0 continue call twofft (data,respns,fft,ans,n) no2=n/2 do 13 i=1,no2+1 if (isign.eq.1) then ans(i)=fft(i)*ans(i)/no2 else if (isign.eq.-1) then if (abs(ans(i)) .eq.0.0) pause ans(i)=fft(i)/ans(i)/no2 else pause 'no meaning for isign in convlv' endif continue ans(1)=cmplx(real (ans(1)),real (ans(no2+1))) call realft(ans,n,-1) return END SUBROUTINE realft(data,n,isign) INTEGER isign,n REAL data(n) * uses four1 INTEGER i,i1,i2,i3,i4,n2p3 REAL c1,c2,hli,hir,h2i,h2r,wis,wrs DOUBLE PRECISION theta,wi,wpi,wpr,wr,wtemp theta=3.141592653589793d0/dble(n/2) cl=0.5 if (isign.eq.1) then c2=-0.5 call four1(data,n/2,+1) else c2=0.5 theta=-theta endif (etc.,etc., etc.) SUBROUTINE twofft(data,data2,fft1,fft2,n) INTEGER n REAL data1(n,data2(n) COMPLEX fft1(n), fft2(n) * uses four1 INTEGER j,n2 COMPLEX h1,h2,c1,c2 c1=cmplx(0.5,0.0) c2=cmplx(0.0,-0.5) do 11 j=1,n fft1(j)=cmplx(data1(j),data2(j) continue call four1 (fft1,n,1) fft2(1)=cmplx(aimag(fft1(1)),0.0) fft1(1)=cmplx(real(fft1(1)),0.0) n2=n+2 do 12 j=2,n/2+1 h1=c1*(fft1(j)+conjg(fft1(n2-j))) h2=c2*(fft1(j)-conjg(fft1(n2-j))) fft1(j)=h1 fft1(n2-j)=conjg(h1) fft2(j)=h2 fft2(n2-j)=conjg(h2) continue return END SUBROUTINE four1(data,nn,isign) INTEGER isign,nn REAL data(2*nn) INTEGER i,istep,j,m,mmax,n REAL tempi,tempr DOUBLE PRECISION theta, wi,wpi,wpr,wr,wtemp n=2*nn j=1 do 11 i=1,n,2 if(j.gt.i)then tempr=data(j) tempi=data(j+1) (etc.,etc.,etc.,) continue mmax=istep goto 2 endif return END There are 4 subroutines with this that are about 3 pages of code and whould be much easier to e-mail to someone if their able to help me with this.My e-mail is [email protected] , or if someone could tell me where to get a "working" compiler that could recompile this? THANK-YOU, THANK-YOU,and THANK-YOU for any help with this! The errors Iam getting are; 1.In a call to CONVLV from another procedure,the first argument was of a type REAL(kind=1), it is now a COMPLEX(kind=1) 2.In a call to REALFT from another procedure, ... COMPLEX(kind=1) it is now a REAL(kind=1) 3.In a call to TWOFFT from...COMPLEX(kind-1) it is now a REAL(kind=1) 4.In a previous call to FOUR1, the first argument was of a type REAL(kind=1) it is now a COMPLEX(kind=1).

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  • mysql_fetch_array() problem

    - by Marty
    So I have 3 DB tables that are all identical in every way (data is different) except the name of the table. I did this so I could use one piece of code with a switch like so: function disp_bestof($atts) { extract(shortcode_atts(array( 'topic' => '' ), $atts)); $connect = mysql_connect("localhost","foo","bar"); if (!$connect) { die('Could not connect: ' . mysql_error()); } switch ($topic) { case "attorneys": $bestof_query = "SELECT * FROM attorneys p JOIN (awards a, categories c, awardLevels l) ON (a.id = p.id AND c.id = a.category AND l.id = a.level) ORDER BY a.category, a.level ASC"; $category_query = "SELECT * FROM categories"; $db = mysql_select_db('roanoke_BestOf_TopAttorneys'); $query = mysql_query($bestof_query); $categoryQuery = mysql_query($category_query); break; case "physicians": $bestof_query = "SELECT * FROM physicians p JOIN (awards a, categories c, awardLevels l) ON (a.id = p.id AND c.id = a.category AND l.id = a.level) ORDER BY a.category, a.level ASC"; $category_query = "SELECT * FROM categories"; $db = mysql_select_db('roanoke_BestOf_TopDocs'); $query = mysql_query($bestof_query); $categoryQuery = mysql_query($category_query); break; case "dining": $bestof_query = "SELECT * FROM restaurants p JOIN (awards a, categories c, awardLevels l) ON (a.id = p.id AND c.id = a.category AND l.id = a.level) ORDER BY a.category, a.level ASC"; $category_query = "SELECT * FROM categories"; $db = mysql_select_db('roanoke_BestOf_DiningAwards'); $query = mysql_query($bestof_query); $categoryQuery = mysql_query($category_query); break; default: $bestof_query = "switch on $best did not match required case(s)"; break; } $category = ''; while( $result = mysql_fetch_array($query) ) { if( $result['category'] != $category ) { $category = $result['category']; //echo "<div class\"category\">"; $bestof_content .= "<h2>".$category."</h2>\n"; //echo "<ul>"; Now, this whole thing works PERFECT for the first two cases, but the third one "dining" breaks with this error: Warning: mysql_fetch_assoc(): supplied argument is not a valid MySQL result resource ... on line 78 Line 78 is the while() at the bottom. I have checked and double checked and can't figure what the problem is. Here's the DB structure for 'restaurants': CREATE TABLE `restaurants` ( `id` int(10) NOT NULL auto_increment, `restaurant` varchar(255) default NULL, `address1` varchar(255) default NULL, `address2` varchar(255) default NULL, `city` varchar(255) default NULL, `state` varchar(255) default NULL, `zip` double default NULL, `phone` double default NULL, `URI` varchar(255) default NULL, `neighborhood` varchar(255) default NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=249 DEFAULT CHARSET=utf8 Does anyone see what I'm doing wrong here? I'm passing "dining" to the function and as I said before, the first two cases in the switch work fine. I'm sure it's something stupid...

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  • Problems with passing an anonymous temporary function-object to a templatized constructor.

    - by Akanksh
    I am trying to attach a function-object to be called on destruction of a templatized class. However, I can not seem to be able to pass the function-object as a temporary. The warning I get is (if the comment the line xi.data = 5;): warning C4930: 'X<T> xi2(writer (__cdecl *)(void))': prototyped function not called (was a variable definition intended?) with [ T=int ] and if I try to use the constructed object, I get a compilation error saying: error C2228: left of '.data' must have class/struct/union I apologize for the lengthy piece of code, but I think all the components need to be visible to assess the situation. template<typename T> struct Base { virtual void run( T& ){} virtual ~Base(){} }; template<typename T, typename D> struct Derived : public Base<T> { virtual void run( T& t ) { D d; d(t); } }; template<typename T> struct X { template<typename R> X(const R& r) { std::cout << "X(R)" << std::endl; ptr = new Derived<T,R>(); } X():ptr(0) { std::cout << "X()" << std::endl; } ~X() { if(ptr) { ptr->run(data); delete ptr; } else { std::cout << "no ptr" << std::endl; } } Base<T>* ptr; T data; }; struct writer { template<typename T> void operator()( const T& i ) { std::cout << "T : " << i << std::endl; } }; int main() { { writer w; X<int> xi2(w); //X<int> xi2(writer()); //This does not work! xi2.data = 15; } return 0; }; The reason I am trying this out is so that I can "somehow" attach function-objects types with the objects without keeping an instance of the function-object itself within the class. Thus when I create an object of class X, I do not have to keep an object of class writer within it, but only a pointer to Base<T> (I'm not sure if I need the <T> here, but for now its there). The problem is that I seem to have to create an object of writer and then pass it to the constructor of X rather than call it like X<int> xi(writer(); I might be missing something completely stupid and obvious here, any suggestions?

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