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  • Removing Objects From NSMutableArray

    - by Garry
    Hi, I have a NSMutableArray that contains all the calendars on my system (as CalCalendar objects): NSMutableArray *calendars = [[CalCalendarStore defaultCalendarStore] calendars]; I want to remove from calendars any CalCalendar objects whose title does not include the string @"work". I've tried this: for (CalCalendar *cal in calendars) { // Look to see if this calendar's title contains "work". If not - remove it if ([[cal title] rangeOfString:@"work"].location == NSNotFound) { [calendars removeObject:cal]; } } The console is complaining that: *** Collection <NSCFArray: 0x11660ccb0> was mutated while being enumerated. And things go bad. Obviously it would seem you can't do what I want to do this way so can anyone suggest the best way to go about it? Thanks,

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  • iPhone UIImage number recognition

    - by Skeep
    Hi All, I have a small UIImage (jpg) with a single typed number. I want to be able to read the number with some kind of pattern recognition. I'm really not sure where to start, so any help would be appreciated. my initial idea was to compare this image with other images. For instance compare the image with that of a 1,2,3, etc until a match was found. That just seems slow and cumbersome and wondered if there was a better way to do it? Thanks

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  • loading table view on click of button

    - by srikanth
    hi all, i have created an iPhone application with a view based .. the problem is i want to load a table view on click of button how can i do it? i tried.. initWithNibName:@"xibfile" bundle:[NSBundle mainBundle]... but table view is not loading wat to do?

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  • simple image animation with the keyboard

    - by conorhiggins
    Hi the app I am currently working on requires a simple animation to be performed, which I am able to do but timing is an issue. The app uses the slightly opaque keyboard and I have set up a black background to make it more visually pleasing . The app is a utility app and as the user clicks on a settings button the app will flip which looks great. However there is a problem at the moment in that while the app is flipping the keyboard also closes which itself looks great also, however the background remains. I was wondering if there was a way of animating the background image to follow the keyboard's animation pattern and speed? If I set up a discrete animation time the chances are there will be some sort of overlap and either the image will show too long or the keyboard will show too long. Any suggestions? Another option is to make the keyboard show constantly if anyone knows how to do that? i would rather animate it though as it is quite a simple app and so I would like to make it as aesthetically pleasing as possible. /Conor

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  • Sharing same properties of ViewController for iPhone Stroryboard and iPad Story Board

    - by Ruhul Amin
    I'm developing a universal application. in the first view, I have the login screen for the user. In iPhone storyBoard, I have added 2 text field and one button( login check). I have added properties in ViewController.h file by dragging those objects(Ctrl key + Dragg) to .h file. I have added code for login check and it is working fine for iPhone. This is the code in ViewController.h @property (strong, nonatomic) IBOutlet UITextField *txtUserId; @property (strong, nonatomic) IBOutlet UITextField *txtUserPwd; @property (strong, nonatomic) IBOutlet UIButton *btnLogin; In the iPad storyBoard, I have added 2 text field( userid and password) and i button for login. So now, I want to bind those objects with the veriable which I declared already in ViewController.h file in case of iPhone. My questions: 1. What is the right way to bind properties for both storyboard? 2. Am I on the right direction or should I think in a different way to do it? I am new with iPhone development. Please help. Thanks. --Amin

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  • How to use a method with more than one parameters to create custom buttons

    - by iphonix
    I am repeating my codes few times to create custom buttons, I am trying to create a method and create all my required buttons just by called that method and using two parameters, btnTitle and btnAction. My Codes for the method -(void) addnewButton:(NSString *) btnTitle withAction:UIAction btnAction; { // Add a custom edit navigation button editButton = [[[UIBarButtonItem alloc] initWithTitle:NSLocalizedString((btnTitle), @"") style:UIBarButtonItemStyleBordered target:self action:@selector(btnAction)] autorelease]; self.navigationItem.rightBarButtonItem = editButton; } Now how shall I call this method to create a button?

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  • Items Created via IB are not being displayed

    - by Rohan
    Hello, This is what i have done so far, Made a Custom view added few objects, as shown below @interface CommUICustomSignInView : CommUICustomView { IBOutlet NSButton *pBtn; IBOutlet NSTextField *pTextField; NSTrackingArea *pTrackingArea; NSCursor *pPonitHandCursor; } Added all IBoutlet correctly, Now thru Interface builder constructed a Window controller interface builder in which added a custom view and provided this class name in the interface builder, I hope i could able to visualize you guys, now whenever i loaded this view, the item whatever i created by IB are not being displayed, Am i doing something wrong, or something missing,

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  • change sprite image cocos2d

    - by iPhone Fun
    hi friends, I want to change the sprite image while my application is running. I've taken 5 different sprite objects with different images. but when I use [self removeChild:Name of sprite cleanup:YES]; It is not removing the sprite. So is there any other way to perform such task?? Any help?? Thanks in advance.

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  • Recommendations for C++ open source game engines on IPhone

    - by Dave
    I decided that I want to make a game for the iphone I was thinking of using oolong or sio2 any recommendations? Both have the problem of lack of tutorials, is it possible to somehow use a normal C++ game tutorial and integreate the engines rather than the one used in the tutorials? So if the C++ tutorial talks of creating an engine I can skip it and use sio2 or oolong? Thanks

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  • iPhone: Waiting until selectrow animation finishes before pushing viewcontroller?

    - by Mike
    My code looks like this: NSIndexPath *ip = [NSIndexPath indexPathForRow:15 inSection:0]; [[self tableView] selectRowAtIndexPath:ip animated:YES scrollPosition:UITableViewScrollPositionMiddle]; // Pause needed here until animation finishes [[self navigationController] pushViewController:secondView animated:YES]; Right now it animates the scroll/selection of the row and pushes the view controller at the same time. What I would like it to do is wait until it finishes the scroll/selection and then push the view controller. Is there any possible way of doing this? Thanks

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  • What is the default resolution of the image saved by iPhone UIImagePicker? is it 1500 x 2000?

    - by zerlphr
    Hi, i have problem trying to find out the default resolution of the images taken and saved by UIImagePicker. I'm trying to merge the photo taken and another image from my library and without knowing what's the size of the image, i'm not able to merge the 2 images correctly. Another question is that: are there different resolutions for the different iphones such as 2g, 3g or 3gs?

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  • Is there a way to set an int to 001

    - by H.aLFaRSi
    i need to set an integer to start from 001 instead of only 1 int iNumber = 001; NSLog(@"%d",iNumber); // this is logging 1 instead of 001 is there a possible way to make it 001 ? [UPDATED] i need this because i`m creating an NSMutableArray from NSUserDefaults, after that I'm sorting the array using NSSortDescriptor. the problem is because i can't set the int to start from 001 the array i sorted like this 0, 10, 11, 12, 1, 2, 3, 4, 5, 6, 7, 8, 9. More Code explained NSString *name = @"Name"; NSUserDefaults *MainArray = [NSUserDefaults standardUserDefaults]; NSString *Temp = [NSString stringWithFormat:@"%@%d", name,MainNumber]; [MainArray setObject:@"test" forKey:Temp]; [MainArray synchronize]; NSLog(@"%@",Temp); MainNumber++; the above code will save it like this : Name1,Name2,Name3.... i need it to be Name001, Name002, Name003 ....... thank you in advance :)

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  • How to play audio file ios

    - by Camus
    I am trying to play an audio file but I can get it working. I imported the AVFoundation framework. Here is the code: NSString *fileName = [[NSBundle mainBundle] pathForResource:@"Alarm" ofType:@"caf"]; NSURL *url = [[NSURL alloc] initFileURLWithPath:fileName]; NSLog(@"Test: %@ ", url); AVAudioPlayer *audioFile = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:NULL]; audioFile.delegate = self; audioFile.volume = 1; [audioFile play]; I am receiving an error nil string parameter I copied the file to the supporting files folder so the file is there. Can you guys help me? Thanks

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  • Core Data NSFetchedResultsController sorting in certain sequence

    - by Moze
    I'm writing iphone app that has UITableView and uses Core Data. Data in UITableView is shown using NSFetchedResultsController. I use NSPredicate operator "IN" to fetch only needed entries. NSArray *filterArray = [NSArray arrayWithObjects:@"789", @"963", @"445", @"198", nil]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"id IN %@", filterArray]; Now the problem is that I need to show entries in same sequence they are in filterArray. How can I do it? How I can create NSSortDescriptor that would sort all entries in that way? I tried without sort descriptor, but I get error that NSFetchedResultsController needs sortDescriptor to be set.

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  • Should I use interface builder or not?

    - by Michael Waterfall
    I'd like to know more about the pros and cons of using interface builder when developing iPhone/iPad apps. I've written a fairly complex and customized app that's on the app store right now, but all of the interfaces are hand coded as they are fairly complex. I've customised the navigation and tab bars with backgrounds, table view cells are manually drawn for speed, and some views are complex and scalable with many subviews. I'm pondering whether or not to start using interface builder but I'm not sure to what extent I'll use it and whether it's worth it at all. Is it quicker? Can things still be easily customised? Any advice would be most welcome!

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  • Request for member Name in something not a structure or Union

    - by Ashutosh
    Hey Folks, I am trying to Call the webservices in my app and while checking it in console it's showing the number of objects. (as i am using the Mutable array) and then while trying to display the name of the objects (here it's location) it's giving me an error in this line for (SDZArrayOfLocationWithLatestGrades* location in a) { NSLog(@" - %@", location.Name); // error here and a is the mutable array } PLease help me with this and Happy New Year to All!!!!!! Thanks,

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  • Conditional interface programming for iPad?

    - by Fyrian
    Hi everyone! I'm working on an app for the iPad and am a little over my head with one issue. Is it possible to build an app for iPad that uses a function to control which interface layout is displayed? Something like "if these parameters are met, use XIB file "a" else use XIB file "b". I know that's not in any kind of legitimate format, but you get the idea. If this is possible, does anyone know of any tutorials on how to do it or sample code I could look at? Thanks!

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  • Error when passing data between views

    - by Kristoffer Bilek
    I'm using a plist (array of dictionaries) to populate a tableview. Now, when a cell i pressed, I want to pass the reprecented dictionary to the detail view with a segue. It's working properly to fill the tableview, but how do I send the same value to the detail view? This is my try: #import "WinesViewController.h" #import "WineObject.h" #import "WineCell.h" #import "WinesDetailViewController.h" @interface WinesViewController () @end @implementation WinesViewController - (id)initWithStyle:(UITableViewStyle)style { self = [super initWithStyle:style]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; } - (void)viewDidUnload { [super viewDidUnload]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } #pragma mark - Table view data source - (void)viewWillAppear:(BOOL)animated { wine = [[WineObject alloc] initWithLibraryName:@"Wine"]; self.title = @"Vinene"; [self.tableView deselectRowAtIndexPath:[self.tableView indexPathForSelectedRow] animated:YES]; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [wine libraryCount]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"wineCell"; WineCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; // Configure the cell... cell.nameLabel.text = [[wine libraryItemAtIndex:indexPath.row] valueForKey:@"Name"]; cell.districtLabel.text = [[wine libraryItemAtIndex:indexPath.row] valueForKey:@"District"]; cell.countryLabel.text = [[wine libraryItemAtIndex:indexPath.row] valueForKey:@"Country"]; cell.bottleImageView.image = [UIImage imageNamed:[[wine libraryItemAtIndex:indexPath.row] valueForKey:@"Image"]]; cell.flagImageView.image = [UIImage imageNamed:[[wine libraryItemAtIndex:indexPath.row] valueForKey:@"Flag"]]; cell.fyldeImageView.image = [UIImage imageNamed:[[wine libraryItemAtIndex:indexPath.row] valueForKey:@"Fylde"]]; cell.friskhetImageView.image = [UIImage imageNamed:[[wine libraryItemAtIndex:indexPath.row] valueForKey:@"Friskhet"]]; cell.garvesyreImageView.image = [UIImage imageNamed:[[wine libraryItemAtIndex:indexPath.row] valueForKey:@"Garvesyre"]]; return cell; } #pragma mark - Table view delegate - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { if ([[segue identifier] isEqualToString:@"DetailSegue"]) { NSIndexPath *selectedRowIndex = [self.tableView indexPathForSelectedRow]; WinesDetailViewController *winesdetailViewController = [segue destinationViewController]; //Here comes the error line: winesdetailViewController.winedetailName = [wine objectAtIndex:indexPath.row] valueForKey:@"Name"]; } } I get one error for: winesdetailViewController.winedetailName = [wine objectAtIndex:indexPath.row] valueForKey:@"Name"]; Use of undeclaired identifier: indexPath. did you mean NSIndexPath? I think I've missed something important here..

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