Search Results

Search found 20755 results on 831 pages for 'custom map'.

Page 690/831 | < Previous Page | 686 687 688 689 690 691 692 693 694 695 696 697  | Next Page >

  • How does one convert 16-bit RGB565 to 24-bit RGB888?

    - by jleedev
    I’ve got my hands on a 16-bit rgb565 image (specifically, an Android framebuffer dump), and I would like to convert it to 24-bit rgb888 for viewing on a normal monitor. The question is, how does one convert a 5- or 6-bit channel to 8 bits? The obvious answer is to shift it. I started out by writing this: uint16_t buf; while (read(0, &buf, sizeof buf)) { unsigned char red = (buf & 0xf800) >> 11; unsigned char green = (buf & 0x07c0) >> 5; unsigned char blue = buf & 0x003f; putchar(red << 3); putchar(green << 2); putchar(blue << 3); } However, this doesn’t have one property I would like, which is for 0xffff to map to 0xffffff, instead of 0xf8fcf8. I need to expand the value in some way, but I’m not sure how that should work. The Android SDK comes with a tool called ddms (Dalvik Debug Monitor) that takes screen captures. As far as I can tell from reading the code, it implements the same logic; yet its screenshots are coming out different, and white is mapping to white. Here’s the raw framebuffer, the smart conversion by ddms, and the dumb conversion by the above algorithm. (By the way, this conversion is implemented in ffmpeg, but it’s just performing the dumb conversion listed above, leaving the LSBs at all zero.) I guess I have two questions: What’s the most sensible way to convert rgb565 to rgb888? How is DDMS converting its screenshots?

    Read the article

  • appstats broken filename in callstack

    - by Ray Yun
    When I visit appstats page and expand callstack, the file path has <path[N]> prefix. So click the file link then emit no such file or directory error. Stack: /google/appengine/datastore/datastore_rpc.py:951 make_rpc_call() /google/appengine/datastore/datastore_query.py:993 _make_query_result_rpc_call() /google/appengine/datastore/datastore_query.py:714 run_async() /google/appengine/datastore/datastore_query.py:685 run() /google/appengine/api/datastore.py:1281 GetBatcher() /google/appengine/api/datastore.py:1351 Get() /google/appengine/ext/db/init.py:1831 fetch() /google/appengine/ext/db/init.py:1778 get() /apps/fbapp/fbutil.py:232 oauth_load_fb_user() /apps/fbapp/fbutil.py:84 require_account() the error message for appengine source: [Errno 2] No such file or directory: u'/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/lib/ipaddr/google/appengine/datastore/datastore_rpc.py' the error message for my source: IOError [Errno 2] No such file or directory: u'/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/lib/antlr3/apps/fbapp/fbutil.py' I guess this was path problem and found some official comment from google. If your request handlers modify sys.path, you must make the same modifications to sys.path in appengine_config.py so the Appstats web interface can see all files. Actually I'm using appengine_django and two path was inserted to sys.path. I did it same again at appengine_django.py but also failed. Maybe some custom setting with appengine_config.py can solve this problem but doesn't figure out how to fix it. What can I do?

    Read the article

  • What is the target color profile in Image.FromFile?

    - by Jan Zich
    I am curious what the useEmbeddedColorManagement parameter in System.Drawing.Image.FromFile actually does. This parameter directory corresponds to a GDI+ parameter in the same method of the same class. So debugging .NET source does not lead anywhere. If my understanding of color profiles is correct, a color profile is basically a mapping which describes how particular RGB triples (or CMYK or something else) map into the so called Profile Connection Space (CIELAB or CIEXYZ). Now, if I open an image with embedded color in .NET setting useEmbeddedColorManagement to true, my experience is I get an image whose RGB values are not exactly the same as the original values in the file, i.e. is transformed. Since the original image was an RGB and the new is also an RGB, there must have been a transformation from the embedded color profile to a Profile Connection Space and the back to RGB. The thing which I don’t understand is what is the target color system? Is it some default Windows color profile? Is the current monitor profile? Is it sRGB?

    Read the article

  • Perl unpack in list context

    - by drewk
    A common 'Perlism' is generating a list as something to loop over in this form: for($str=~/./g) { print "the next character from \"$str\"=$_\n"; } In this case the global match regex returns a list that is one character in turn from the string $str, and assigns that value to $_ Instead of a regex, split can be used in the same way or 'a'..'z', map, etc. I am investigating unpack to generate a field by field interpretation of a string. I have always found unpack to be less straightforward to the way my brain works, and I have never really dug that deeply into it. As a simple case, I want to generate a list that is one character in each element from a string using unpack (yes -- I know I can do it with split(//,$str) and /./g but I really want to see if unpack can be used this way...) Obviously, I can use a field list for unpack that is unpack("A1" x length($str), $str) but is there some other way that kinda looks like globbing? ie, can I call unpack(some_format,$str) either in list context or in a loop such that unpack will return the next group of character in the format group until $str is exausted? I have read The Perl 5.12 Pack pod and the Perl 5.12 pack tutorial and the Perkmonks tutorial Here is the sample code: #!/usr/bin/perl use warnings; use strict; my $str=join('',('a'..'z', 'A'..'Z')); #the alphabet... $str=~s/(.{1,3})/$1 /g; #...in groups of three print "str=$str\n\n"; for ($str=~/./g) { print "regex: = $_\n"; } for(split(//,$str)) { print "split: \$_=$_\n"; } for(unpack("A1" x length($str), $str)) { print "unpack: \$_=$_\n"; }

    Read the article

  • array retain question

    - by Cosizzle
    Hello, im fairly new to objective-c, most of it is clear however when it comes to memory managment I fall a little short. Currently what my application does is during a NSURLConnection when the method -(void)connectionDidFinishLoading:(NSURLConnection *)connection is called upon I enter a method to parse some data, put it into an array, and return that array. However I'm not sure if this is the best way to do so since I don't release the array from memory within the custom method (method1, see the attached code) Below is a small script to better show what im doing .h file #import <UIKit/UIKit.h> @interface memoryRetainTestViewController : UIViewController { NSArray *mainArray; } @property (nonatomic, retain) NSArray *mainArray; @end .m file #import "memoryRetainTestViewController.h" @implementation memoryRetainTestViewController @synthesize mainArray; // this would be the parsing method -(NSArray*)method1 { // ???: by not release this, is that bad. Or does it get released with mainArray NSArray *newArray = [[NSArray alloc] init]; newArray = [NSArray arrayWithObjects:@"apple",@"orange", @"grapes", "peach", nil]; return newArray; } // this method is actually // -(void)connectionDidFinishLoading:(NSURLConnection *)connection -(void)method2 { mainArray = [self method1]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { mainArray = nil; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [mainArray release]; [super dealloc]; } @end

    Read the article

  • Accessing an enum stored in a QVariant

    - by Henry Thacker
    Hi, I have registered an enumeration type "ClefType" within my header file - this enum is registered with the MetaObject system using the Q_DECLARE_METATYPE and Q_ENUMS macros. qRegisterMetaType is also called in the class constructor. This allows me to use this type in a Q_PROPERTY, this all works fine. However, later on, I need to be able to get hold of the Q_PROPERTY of this enum type, given the object - in a form that is suitable for serialization. Ideally, it would be useful to store the integer value for that enum member, because I don't want this to be specific to the type of enum that is used - eventually I want to have several different enums. // This is inside a loop over all the properties on a given object QMetaProperty property = metaObject->property(propertyId); QString propertyName = propertyMeta.name(); QVariant variantValue = propertyMeta.read(serializeObject); // If, internally, this QVariant is of type 'ClefType', // how do I pull out the integer value for this enum? Unfortunately variantValue.toInt(); does not work - custom enums don't seem to be directly 'castable' to an integer value. Thanks in advance, Henry

    Read the article

  • Shake based application

    - by Sid
    hii frnz, i am developing an application which deletes rows from a table view when the user shakes the iPhone.i have created a navigation based project. now when the user shakes the iPhone i want that the title of navigation bar should change to "DELETE" and a delete button should appear on the navigation bar on the same view (but this operation should take place only when the user shakes the iPhone )otherwise when a user selects a particular row then it should move to next view.I have written the followin code but its not working.plz help me out..... (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //NSLog(@"hiiiii"); if (isShaked == NO) { //logic to move to next view goes here. } else { self.title = @"Delete Rows"; delete=[[UIBarButtonItem alloc] initWithTitle:@"Delete rows" style: UIBarButtonItemStyleBordered target:self action:@selector(deleteItemsSelected)] ; self.navigationItem.rightBarButtonItem=self.delete; MyTableCell *targetCustomCell = (MyTableCell *)[tableView cellForRowAtIndexPath:indexPath]; [targetCustomCell checkAction]; [self.tempArray addObject: [myModal.listOfStates objectAtIndex:indexPath.row]]; //[delete addTarget:self action:@selector(deleteItemsSelected:) forControlEvents:UIControlEventTouchUpInside]; self.tempTableView = tableView; } } -(void)deleteItemsSelected { //for(int i = 0; i <= [tempArray count]; i++) //{ //} [myModal.listOfStates removeObjectsInArray:tempArray]; [tempTableView reloadData]; } checkAction method is a custom cell method which is used to put a tickmark on the row selected

    Read the article

  • OrientationEventListener not working properly

    - by nixau
    Hi all, I need to handle orientation changes in my Android application. For this purpose I decided to use OrientationEventListener convenience class. But his callback method is given somewhat strange behavior. My application starts in the portrait mode and then eventually switches to the lanscape one. I have some custom code executing in the callback onOrientationChanged method that provides some additional UI handling logic - it has a few calls to findViewById. What is strange is that when switching back from landscape to portrait mode onOrientationChanged callback is called twice, and what's even worse - the second call is dealing with bad Context - findViewById method starts returning null. These calls are made right from the MainThread @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); listener = new OrientationListener(); } @Override protected void onResume() { super.onResume(); // enabling listening listener.enable(); } @Override protected void onPause() { super.onPause(); // disabling listening listener.disable(); } I've replicated the same behavior with a dummy Activity without any logic except for one that deals with orientation hadling. I initiate orientation switch from the Android 2.2 emulator by pressing Ctrl+F11 What could be wrong? Upd: Inner class that implements OrientationEventListener private class OrientationListener extends OrientationEventListener { public OrientationL() { super(getBaseContext()); } @Override public void onOrientationChanged(int orientation) { toString(); } } }

    Read the article

  • ASP.NET MVC : strange POST behavior

    - by user93422
    ASP.NET MVC 2 app I have two actions on my controller (Toons): [GET] List [POST] Add App is running on IIS7 integration mode, so /Toons/List works fine. But when I do POST (that redirects to /Toons/List internally) it redirects (with 302 Object Moved) back to /Toons/Add. The problem goes away if I use .aspx hack (that works in IIS6/IIS7 classic mode). But without .aspx - GET work fine, but POST redirects me onto itself but with GET. What am I missing? I'm hosting with webhost4life.com and they did change IIS7 to integrated mode already. EDIT: The code works as expected using UltiDev Cassini server. EDIT: It turned out to be trailing-slash-in-URL issue. Somehow IIS7 doesn't route request properly if there is no slash at the end. EDET: Explanation of the behavior What happens is when I request (POST) /Toons/List (without trailing slash), IIS doesn't find the handler (I do not have knowledge to understand how exactly IIS does URL-to-handler mapping) and redirects the request (using 302 code) to /Toons/List/ (notice trailing slash). A browser, according to the HTTP specification, must redirect the request using same method (POST in this case), but instead it handles 302 as if it is 303 and issues GET request for the new URL. This is incorrect, but known behavior of most browsers. The solution is either to use .aspx-hack to make it unambiguous for IIS how to map requests to ASP.NET handler, or configure IIS to handle everything in the virtual directory using ASP.NET handler. Q: what is a better way to handle this?

    Read the article

  • How to check if returning View is of type PartialViewResult or a ViewUserControl

    - by mare
    In the method FindView() I have to somehow check if the View we are requesting is a ViewUserControl. Because otherwise I get an error saying: "A master name cannot be specified when the view is a ViewUserControl." This is my custom view engine code right now: public class PendingViewEngine : VirtualPathProviderViewEngine { public PendingViewEngine() { // This is where we tell MVC where to look for our files. /* {0} = view name or master page name * {1} = controller name */ MasterLocationFormats = new[] {"~/Views/Shared/{0}.master", "~/Views/{0}.master"}; ViewLocationFormats = new[] { "~/Views/{1}/{0}.aspx", "~/Views/Shared/{0}.aspx", "~/Views/Shared/{0}.ascx", "~/Views/{1}/{0}.ascx" }; PartialViewLocationFormats = new[] {"~/Views/{1}/{0}.ascx", "~/Views/Shared/{0}.ascx"}; } protected override IView CreatePartialView(ControllerContext controllerContext, string partialPath) { return new WebFormView(partialPath, ""); } protected override IView CreateView(ControllerContext controllerContext, string viewPath, string masterPath) { return new WebFormView(viewPath, masterPath); // this line produces the error because we cannot set master page on ASCXs, so I need an "if" here } public override ViewEngineResult FindView(ControllerContext controllerContext, string viewName, string masterName, bool useCache) { if (controllerContext.HttpContext.Request.IsAjaxRequest()) return base.FindView(controllerContext, viewName, "Modal", useCache); return base.FindView(controllerContext, viewName, "Site", useCache); } } The above ViewEngine fails on calls like this: <% Html.RenderAction("Display", "MyController", new { zoneslug = "some-zone-slug" });%> The action I am rendering here is this: public ActionResult Display(string zoneslug) { WidgetZone zone; if (!_repository.IsUniqueSlug(zoneslug)) zone = (WidgetZone) _repository.GetInstance(zoneslug); else { // do something here } // WidgetZone used here is WidgetZone.ascx, so a partial return View("WidgetZone", zone); } I cannot use RenderPartial because you cannot send route values to RenderPartial the way you can to RenderAction. To my knowledge there is no way to provide RouteValueDictionary to RenderPartial() like the way you can to RenderAction().

    Read the article

  • Rendering MXML component only after actionscript is finished

    - by basicblock
    In my mxml file, I'm doing some calculations in the script tag, and binding them to a custom component. <fx:Script> <![CDATA[ [Bindable] public var calc1:Number; [Bindable] public var calc2:Number; private function init():void { calc1 = //calculation; calc2 = //calculation; } ]]> </fx:Script> <mycomp:Ball compfield1="{calc1}" compfield2="{calc2}"/> The problem is that the mxml component is being created before the actionscript is run. So when the component is created, it actually doesn't get calc1 and calc2 and it fails from that point. I know that binding happens after that, but the component and its functions have already started and have run with the null or 0 initial values. My solution was to create the component also in actionscript right after calc1 and calc2 have been created. This way I get to control precisely when it's created <fx:Script> <![CDATA[ [Bindable] public var calc1:Number; [Bindable] public var calc2:Number; private function init():void { calc1 = //calculation; calc2 = //calculation; var Ball:Ball = new Ball(calc1, calc2); } ]]> </fx:Script> but this is creating all kinds of other problems due to the way I've set up the component. Is there a way I can still use mxml to create the component, yet control that it the <myComp:Ball> gets created only after init() is run and calc1 calc2 evaluated?

    Read the article

  • Titanium won't run iPhone/Android Emulator

    - by BeOliveira
    I just installed Titanium SDK (1.5.1) and all the Android SDKs. Also, I already have iPhone SDK 4.2 installed. I downloaded KitchenSink and imported it into Titanium but whenever I try to run it on iPhone Emulator, I get this error: [INFO] One moment, building ... [INFO] Titanium SDK version: 1.5.1 [INFO] iPhone Device family: iphone [INFO] iPhone SDK version: 4.0 [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for ios [INFO] Performing clean build [INFO] Compiling localization files [INFO] Detected custom font: comic_zine_ot.otf [ERROR] Error: Traceback (most recent call last): File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 1003, in main execute_xcode("iphonesimulator%s" % iphone_version,["GCC_PREPROCESSOR_DEFINITIONS=LOG__ID=%s DEPLOYTYPE=development TI_DEVELOPMENT=1 DEBUG=1 TI_VERSION=%s" % (log_id,sdk_version)],False) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 925, in execute_xcode output = run.run(args,False,False,o) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/run.py", line 31, in run sys.exit(rc) SystemExit: 1 And for Android, it runs the OS but not the KitchenSink app, here's the log: [INFO] Launching Android emulator...one moment [INFO] Building KitchenSink for Android ... one moment [INFO] plugin=/Library/Application Support/Titanium/plugins/ti.log/0.1/plugin.py [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for android [INFO] Titanium SDK version: 1.5.1 (12/16/10 16:25 16bbb92) [INFO] Waiting for the Android Emulator to become available [ERROR] Timed out waiting for android.process.acore [INFO] Copying project resources.. [INFO] Detected tiapp.xml change, forcing full re-build... [INFO] Compiling Javascript Resources ... [INFO] Copying platform-specific files ... [INFO] Compiling localization files [INFO] Compiling Android Resources... This could take some time Any ideas on how to get Titanium to work?

    Read the article

  • XML deserialization doubling up on entities

    - by Nathan Loding
    I have an XML file that I am attempting to deserialize into it's respective objects. It works great on most of these objects, except for one item that is being doubled up on. Here's the relevant portion of the XML: <Clients> <Client Name="My Company" SiteID="1" GUID="xxx-xxx-xxx-xxx"> <Reports> <Report Name="First Report" Path="/Custom/FirstReport"> <Generate>true</Generate> </Report> </Reports> </Client> </Clients> "Clients" is a List<Client> object. Each Client object has a List<Report> object within it. The issue is that when this XML is deserialized, the List<Report> object has a count of 2 -- the "First Report" Report object is in there twice. Why? Here's the C#: public class Client { [System.Xml.Serialization.XmlArray("Reports"), System.Xml.Serialization.XmlArrayItem(typeof(Report))] public List<Report> Reports; } public class Report { [System.Xml.Serialization.XmlAttribute("Name")] public string Name; public bool Generate; [System.Xml.Serialization.XmlAttribute("Path")] public string Path; } class Program { static void Main(string[] args) { List<Client> _clients = new List<Client>(); string xmlFile = "myxmlfile.xml"; System.Xml.Serialization.XmlSerializer xmlSerializer = new System.Xml.Serialization.XmlSerializer(typeof(List<Client>), new System.Xml.Serialization.XmlRootAttribute("Clients")); using (FileStream stream = new FileStream(xmlFile, FileMode.Open)) { _clients = xmlSerializer.Deserialize(stream) as List<Client>; } foreach(Client _client in _clients) { Console.WriteLine("Count: " + _client.Reports.Count); // This write "2" foreach(Report _report in _client.Reports) { Console.WriteLine("Name: " + _report.Name); // Writes "First Report" twice } } } }

    Read the article

  • Boost Solr results based on the field that contained the hit

    - by TomFor
    Hi, I was browsing the web looking for a indexing and search framework and stumbled upon Solr. A functionality that we abolutely need is to boost results based on what field contained the hit. A small example: Consider a record like this: <movie> <title>The Dark Knight</title> <alternative_title>Batman Begins 2</alternative_title> <year>2008</year> <director>Christopher Nolan</director> <plot>Batman, Gordon and Harvey Dent are forced to deal with the chaos unleashed by an anarchist mastermind known only as the Joker, as it drives each of them to their limits.</plot> </movie> I want to combine for example the title, alternative_title and plot fields into one search field, which isn't too difficult after looking at the Solr/Lucene documentation and tutorials. However I also want that movies that have a hit in title have a higher score than hits on alternative_title and those in their turn should score higher than hits in the plot field. Is there any way to indicate this kond of scoring in the xml or do we need to develop some custom scoring algorythm? Please also note that the example I've givnen is fictional end the real data will probably contain 100+ fields. Thanks in advance, Tom

    Read the article

  • Django Admin: OneToOne Relation as an Inline?

    - by Jim Robert
    I am putting together the admin for a satchmo application. Satchmo uses OneToOne relations to extend the base Product model, and I'd like to edit it all on one page. It is possible to have a OneToOne relation as an Inline? If not, what is the best way to add a few fields to a given page of my admin that will eventually be saved into the OneToOne relation? for example: class Product(models.Model): name = models.CharField(max_length=100) ... class MyProduct(models.Model): product = models.OneToOne(Product) ... I tried this for my admin but it does not work, and seems to expect a Foreign Key: class ProductInline(admin.StackedInline): model = Product fields = ('name',) class MyProductAdmin(admin.ModelAdmin): inlines = (AlbumProductInline,) admin.site.register(MyProduct, MyProductAdmin) Which throws this error: <class 'satchmo.product.models.Product'> has no ForeignKey to <class 'my_app.models.MyProduct'> Is the only way to do this a Custom Form? edit: Just tried the following code to add the fields directly... also does not work: class AlbumAdmin(admin.ModelAdmin): fields = ('product__name',)

    Read the article

  • How do I make C++/wxWidgets code accessible to a wxPython app?

    - by Jon Cage
    I have a code library which is written in C++ and makes extensive use of the wxWidgets library. I'm now trying to wrap my library (currently using SWIG) so that it's callable from wxPython, but I've hit a wall: ------ Build started: Project: MyLibLib, Configuration: Release_SWIG_OutputForBin Win32 ------ Performing Custom Build Step In order to function correctly, please ensure the following environment variables are correctly set: PYTHON_INCLUDE: C:\Python26\include PYTHON_LIB: C:\Python26\libs\python26.lib d:\MyProject\Software\MyLib\trunk\MyLib>C:\swigwin-2.0.0\swig.exe -python d:\MyProject\Software\MyLib\trunk\MyLibLib\MyLib.i d:\MyProject\Software\MyLib\trunk\MyLib>if errorlevel 1 goto VCReportError d:\MyProject\Software\MyLib\trunk\MyLib>goto VCEnd Compiling... MyLib_wrap.c C:\wxWidgets-2.8.10\include\wx/wxchar.h(886) : warning C4273: '_snprintf' : inconsistent dll linkage c:\Program Files\Microsoft Visual Studio 9.0\VC\include\stdio.h(358) : see previous definition of '_snprintf' C:\wxWidgets-2.8.10\include\wx/buffer.h(127) : error C2061: syntax error : identifier 'wxCharBuffer' C:\wxWidgets-2.8.10\include\wx/buffer.h(127) : error C2059: syntax error : ';' C:\wxWidgets-2.8.10\include\wx/buffer.h(127) : error C2449: found '{' at file scope (missing function header?) C:\wxWidgets-2.8.10\include\wx/buffer.h(127) : error C2059: syntax error : '}' C:\wxWidgets-2.8.10\include\wx/buffer.h(127) : error C2059: syntax error : ')' C:\wxWidgets-2.8.10\include\wx/buffer.h(129) : error C2061: syntax error : identifier 'wxWritableCharBuffer' C:\wxWidgets-2.8.10\include\wx/buffer.h(129) : error C2059: syntax error : ';' C:\wxWidgets-2.8.10\include\wx/buffer.h(129) : error C2059: syntax error : ':' C:\wxWidgets-2.8.10\include\wx/buffer.h(134) : error C2061: syntax error : identifier 'wxWCharBuffer' C:\wxWidgets-2.8.10\include\wx/buffer.h(134) : error C2059: syntax error : ';' C:\wxWidgets-2.8.10\include\wx/buffer.h(134) : error C2449: found '{' at file scope (missing function header?) C:\wxWidgets-2.8.10\include\wx/buffer.h(134) : error C2059: syntax error : '}' C:\wxWidgets-2.8.10\include\wx/buffer.h(134) : fatal error C1004: unexpected end-of-file found Build log was saved at "file://d:\MyProject\Software\MyLib\trunk\MyLib\Release_SWIG_OutputForBin\BuildLog.htm" MyLibLib - 13 error(s), 1 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Is there a particular way I should be going about this? I spent some time googling for similar errors, but got none which suggests I'm probably barking up the wrong tree here...? [Edit] Is a dll and ctypes the answer?

    Read the article

  • How to fix IE ClearType + jQuery opacity problem in this script?

    - by Justine
    Hello, I'm having a rather common problem (or so it seems, after some googling around...) with IE messing both bold text AND transparent pngs while animating opacity using jQuery. You can view the sample here: http://dev.gentlecode.net/dotme/index-sample.html (only occurs in IE, obviously) I've seen some blog posts saying the fix is to remove the filter attribute but I'm not sure how to apply it to the script I'm using since I got it from a tutorial and am still learning jQuery... The script goes as follows: $('ul.nav').each(function() { var $links = $(this).find('a'), panelIds = $links.map(function() { return this.hash; }).get().join(","), $panels = $(panelIds), $panelWrapper = $panels.filter(':first').parent(), delay = 500; $panels.hide(); $links.click(function() { var $link = $(this), link = (this); if ($link.is('.current')) { return; } $links.removeClass('current'); $link.addClass('current'); $panels.animate({ opacity : 0 }, delay); $panelWrapper.animate({ height: 0 }, delay, function() { var height = $panels.hide().filter(link.hash).show().css('opacity', 1).outerHeight(); $panelWrapper.animate({ height: height }, delay); }); return false; }); var showtab = window.location.hash ? '[hash=' + window.location.hash + ']' : ':first'; $links.filter(showtab).click(); }); I would appreciate if someone could go over it and show me how to fix the opacity issue. Will the filter method also fix the trouble I'm having with transparent pngs having pixelated ugly borders like the bold type as well? Thanks in advance for all help!

    Read the article

  • iPhone User Interface Design

    - by Blaenk
    Hey guys, I've just had a nagging question for a while regarding iPhone app user interfaces. For example, consider WeightBot's User Interface. I am wondering, how are most of these user interfaces created? In general, of course. Is there a way to simply design controls (that is, the images) in a program like Photoshop, then use that 'skin' for controls in UIKit? I realize that there are some controls that are probably created by the programmer (custom controls), but I'm referring to the ready-made ones that come in UIKit. In other words, is the concept similar to 'splicing' web site designs? Where a designer draws out the design of the website in something like Photoshop, and then it is cut up into pieces which can be applied to form the actual website? I know this can be done for UIButtons, can this also be done for other controls, and is this how it is usually done? Or perhaps this is done with Core Animation? I've heard this from time to time, so does this mean that the User Interfaces are 'hard-coded'? Or is Core Animation only use for the 'effects', such as applying the glowing effect to the numbers in WeightBot? If there are any resources you can point me to I would really appreciate it. Thanks!

    Read the article

  • How to allow tap-to-focus on the camera using an overlay

    - by AJJ
    The standard 3GS iPhone camera includes tap-to-focus (I can tap to the region I want to focus on). However when I use a custom overlay using the UIImagePickerController class, the tap to focus does not seem to work. Everything else in terms of capturing images programmatically etc is working btw. Note that my overlay view is only a small rectangle (UIView) at the bottom of the screen. It does not cover the other areas of the camera. So I believe the taps should go through (unless I am missing something). I have seen other apps use an overlay and still provide a tap-to-focus functionality, so there must be a way to do this. I use all the default controls set to be hidden as: imagePicker.showsCameraControls = NO; imagePicker.toolbarHidden = YES; imagePicker.navigationBarHidden = YES; Of course changing the above does not let me tap-to-focus (it just enables the toolbars, etc). I could not find any answers on the UIImagePickerController class reference. Any help would be greatly appreciated. Thanks!

    Read the article

  • ant deploy to oc4j problem

    - by senzacionale
    BUILD FAILED C:\Projekti\Projekt ANT\build.xml:337: Problem: failed to create task or type antlib:oracle:deploy Cause: The name is undefined. Action: Check the spelling. Action: Check that any custom tasks/types have been declared. Action: Check that any / declarations have taken place. No types or tasks have been defined in this namespace yet This appears to be an antlib declaration. Action: Check that the implementing library exists in one of: -C:\Projekti\Apache ANT\apache-ant-1.8.1\bin..\lib -C:\Documents and Settings\MitjaG.ant\lib -a directory added on the command line with the -lib argument CODE: <target name="deploy" depends="init, ear"> <oracle:deploy moduletype="ear" host="${oc4j.host}" port="${oc4j.admin.port}" userid="${oc4j.admin.user}" password="${oc4j.admin.password}" file="${dest.dir}/${package.name}/${view.dir}/${deploy.dir}/${ear.file}" deploymentname="${app.name}" logfile="${log.dir}/deploy-ear.log"/> <oracle:bindWebApp host="${oc4j.host}" port="${oc4j.admin.port}" userid="${oc4j.admin.user}" password="${oc4j.admin.password}" deploymentname="${app.name}" webmodule="${web.name}" websitename="${oc4j.binding.module}" contextroot="/${app.name}" /> </target> I google and search for whole day but i can not find solution. There is no good docs for oc4j and ant except this from 2005: http://www.it-eye.nl/weblog/2005/08/15/how-to-using-ant-to-deploy-to-oc4j-dp4/

    Read the article

  • Gridview buttonfield works LinkButton doesn't

    - by Karsten
    I've been fighting this problem for many hours now and could really use some help :-) This is the grid <asp:GridView ID="annonceView" runat="server" AutoGenerateColumns="False" DataKeyNames="Id" DataSourceID="dataSourceAnnoncer"> <Columns> <asp:BoundField DataField="Productname" HeaderText="Productname" /> <asp:buttonfield buttontype="Link" commandname="Delete" text="Delete"/> <asp:TemplateField HeaderText="Administration"> <ItemTemplate> <asp:LinkButton ID="lnkBtnDelete" runat="server" Text="Delete" CausesValidation="False" CommandName="Delete" OnClientClick="return confirm('Delete?')" /> </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> <asp:LinqDataSource ID="dataSourceAnnoncer" runat="server" ContextTypeName="Namespcae.TheContext" EnableDelete="True" TableName="Annoncer"> </asp:LinqDataSource> Clicking the buttonfield deletes the record just fine. Clicking the LinkButton doesn't work. I get a postback and the grid is shown as empty and no record is deleted. Seems like an empty databinding. I have tried to create a custom OnClick, OnCommand event for the LinkButton, but neither are fired. The OnRowCommand isn't fired either. I don't manually DataBind in the codebehind.

    Read the article

  • Precompile asp.net webpart dll

    - by mathias florin
    Hi, I have built a few custom webparts for WSS 3 using the Visual Studio 2010 Web application template. When I compile the application, Visual Studio creates the assembly file in the bin directory which I copy over later to the production server (another machine) with WSS 3. The compiled webpart dll is copied into the bin folder inside the virtual directory of WSS. I would like to precompile the webpart / dll using the aspnet_precompiler on my development machine to reduce the delay when the page is first requested. I have used the following command to precompile the entire Web Application: aspnet_precompile -v / -p PATH_TO_WEB_APPLICATION C:\WebApp -errorstack The compilation runs fine without any errors and I end up with a couple of .compiled files and also a Web_App_xxxxx.dll file inside the C:\WebApp\bin folder. From here onwards I am a bit lost how to proceed. Could you give me an advise to which folder I need to copy the compiled files on the production server? Do they need to go into the bin folder on the server or better inside the temporary asp.net folder %SystemRoot%\Microsoft.NET\Framework\versionNumber\Temporary ASP.NET Files folder? Can I precompile the Web application on a development machine without the IIS metabase? Cheers, Mathias

    Read the article

  • While porting a windows application to web, is it better to stick to conventional web technologies o

    - by Kabeer
    Hello. The web based application I am working on currently is a port from a windows application. This application is very data intensive. There are scores of modules and each of these modules have number of forms (data entry screens) and reports whereas the forms have many many fields and likewise the reports. I have been trying to identify the most suitable architecture for the presentation tier. There are many functions that are not very easily portable, for example printing (this too is very complex). For most of the others, I am planning to us "Ext JS" library which looks like capable of handling about 70% of complexity out of the box while for the remaining I would be custom coding or extending Ext JS. Having said that (sorry for being so descriptive), I wonder, if this is an Intranet application, why not port the entire application to SilverLight? While I am good at .Net, I'm somewhat alien to SilverLight. Considering I know my target audience and that the software will be used per seat license, would it be better to ride on SilverLight or is it better to stick to conventional web (XHTML, JS, CSS, etc)? Further, I have to support multiple devices in future and considering that SilverLight plug-ins for many devices are yet not out, would it be a risk?

    Read the article

  • Building ARM assembler vorbis decoder lib 'Tremolo' for iPhone

    - by Joachim Bengtsson
    I'm trying to compile Tremolo for iPhone. I've pulled in the files bitwise.c bitwiseARM.s codebook.c dpen.s dsp.c floor0.c floor1.c floor1ARM.s floor_lookup.c framing.c info.c mapping0.c mdct.c mdctARM.s misc.c res012.c into a new target, added the following custom settings: GCC_PREPROCESSOR_DEFINITIONS = _ARM_ASSEM_ GCC_C_LANGUAGE_STANDARD = gnu99 GCC_THUMB_SUPPORT = YES ... but as soon as xcode reaches the first assembler file, bitwiseARM.s, I get errors like these: /tremolo/bitwiseARM.s:3:Unknown pseudo-op: .global /tremolo/bitwiseARM.s:3:Rest of line ignored. 1st junk character valued 111 (o). /tremolo/bitwiseARM.s:4:Unknown pseudo-op: .global /tremolo/bitwiseARM.s:4:Rest of line ignored. 1st junk character valued 111 (o). /tremolo/bitwiseARM.s:5:Unknown pseudo-op: .global /tremolo/bitwiseARM.s:5:Rest of line ignored. 1st junk character valued 111 (o). /tremolo/bitwiseARM.s:6:Unknown pseudo-op: .global /tremolo/bitwiseARM.s:6:Rest of line ignored. 1st junk character valued 111 (o). /tremolo/bitwiseARM.s:11:bad instruction `STMFD r13!,{r10,r11,r14}' /tremolo/bitwiseARM.s:12:bad instruction `LDMIA r0,{r2,r3,r12}' /tremolo/bitwiseARM.s:16:bad instruction `SUBS r2,r2,r1' /tremolo/bitwiseARM.s:17:bad instruction `BLT look_slow' /tremolo/bitwiseARM.s:19:bad instruction `LDR r10,[r3]' The first error I could google, and changing .global to .globl fixed the first errors, but I still get the bad instructions, and I don't get why. Googling for the ARM instruction set, the above instructions look valid to me. I've tried toggling thumb support, and building for just armv7 instead of armv6, but neither helped.

    Read the article

  • Application Errors vs User Errors in PHP

    - by CogitoErgoSum
    So after much debate back and forth, I've come up with what I think may be a valid plan to handle Application/System errors vs User Errors (I.e. Validation Issues, Permission Issues etc). Application/System Errors will be handled using a custom error handler (via set_error_handler()). Depending on the severity of the error, the user may be redirected to a generic error page (I.e. Fatal Error), or the error may simply be silently logged (i.e E_WARNING). These errors are ones most likely caused by issues outside the users control (Missing file, Bad logic, etc). The second set of errors would be User Generated ones. These are the ones may not automatically trigger an error but would be considered one. In these cases i"ve decided to use the trigger_error() function and typically throw a waning or notice which would be logged silently by the error handler. After that it would be up to the developer to then redirect the user to another page or display some sort of more meaningful message to the user. This way an error of any type is always logged, but user errors still allow the developer freedom to handle it in their own ways. I.e. Redirect them back to their form with it fully repopulated and a message of what went wrong. Does anyone see anything wrong with this, or have a more intuitive way? My approach to error handling is typically everyone has their own ways but there must be a way instituted.

    Read the article

< Previous Page | 686 687 688 689 690 691 692 693 694 695 696 697  | Next Page >