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  • Unit Testing Interfaces in Python

    - by Nicholas Mancuso
    I am currently learning python in preperation for a class over the summer and have gotten started by implementing different types of heaps and priority based data structures. I began to write a unit test suite for the project but ran into difficulties into creating a generic unit test that only tests the interface and is oblivious of the actual implementation. I am wondering if it is possible to do something like this.. suite = HeapTestSuite(BinaryHeap()) suite.run() suite = HeapTestSuite(BinomialHeap()) suite.run() What I am currently doing just feels... wrong (multiple inheritance? ACK!).. class TestHeap: def reset_heap(self): self.heap = None def test_insert(self): self.reset_heap() #test that insert doesnt throw an exception... for x in self.inseq: self.heap.insert(x) def test_delete(self): #assert we get the first value we put in self.reset_heap() self.heap.insert(5) self.assertEquals(5, self.heap.delete_min()) #harder test. put in sequence in and check that it comes out right self.reset_heap() for x in self.inseq: self.heap.insert(x) for x in xrange(len(self.inseq)): val = self.heap.delete_min() self.assertEquals(val, x) class BinaryHeapTest(TestHeap, unittest.TestCase): def setUp(self): self.inseq = range(99, -1, -1) self.heap = BinaryHeap() def reset_heap(self): self.heap = BinaryHeap() class BinomialHeapTest(TestHeap, unittest.TestCase): def setUp(self): self.inseq = range(99, -1, -1) self.heap = BinomialHeap() def reset_heap(self): self.heap = BinomialHeap() if __name__ == '__main__': unittest.main()

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  • How to pass variables to slot methods in QT?

    - by Neko
    Hi. I'm making a little chat messenger program, which needs a list of chat channels the user has joined. To represent this list graphically, I have made a list of QPushButtons, which all represent a different channel. These buttons are made with the following method, and that's where my problem kicks in: void Messenger::addToActivePanels(std::string& channel) { activePanelsContents = this->findChild<QWidget *>(QString("activePanelsContents")); pushButton = new QPushButton(activePanelsContents); pushButton->setObjectName("pushButton"); pushButton->setGeometry(QRect(0, 0, 60, 60)); pushButton->setText(""); pushButton->setToolTip(QString(channel.c_str())); pushButton->setCheckable(true); pushButton->setChecked(false); connect(pushButton, SIGNAL(clicked()), this, SLOT(switchTab(channel))); } (activePanelContents is a QWidget that holds the list.) The point is that each button should call the switchTab(string& tabname) method when clicked, including the specific channel's name as variable. This implementation doesn't work though, and I haven't been able to find out how to properly do this, even after reading several pages on it on the internet. Can anybody please tell me how to do this? It'd be greatly appreciated, as always. :)

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  • Do the 'up to date' guarantees provided by final field in Java's memory model extend to indirect ref

    - by mattbh
    The Java language spec defines semantics of final fields in section 17.5: The usage model for final fields is a simple one. Set the final fields for an object in that object's constructor. Do not write a reference to the object being constructed in a place where another thread can see it before the object's constructor is finished. If this is followed, then when the object is seen by another thread, that thread will always see the correctly constructed version of that object's final fields. It will also see versions of any object or array referenced by those final fields that are at least as up-to-date as the final fields are. My question is - does the 'up-to-date' guarantee extend to the contents of nested arrays, and nested objects? An example scenario: Thread A constructs a HashMap of ArrayLists, then assigns the HashMap to final field 'myFinal' in an instance of class 'MyClass' Thread B sees a (non-synchronized) reference to the MyClass instance and reads 'myFinal', and accesses and reads the contents of one of the ArrayLists In this scenario, are the members of the ArrayList as seen by Thread B guaranteed to be at least as up to date as they were when MyClass's constructor completed?

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  • Parsing localized date strings in PHP

    - by Mikeage
    Hi, I have some code (it's part of a wordpress plugin) which takes a text string, and the format specifier given to date(), and attempts to parse it into an array containing hour, minute, second, day, month, year. Currently, I use the following code (note that strtotime is horribly unreliable with things like 01/02/03) // $format contains the string originally given to date(), and $content is the rendered string if (function_exists('date_parse_from_format')) { $content_parsed = date_parse_from_format($format, $content); } else { $content = preg_replace("([0-9]st|nd|rd|th)","\\1",$content); $content_parsed = strptime($content, dateFormatToStrftime($format)); $content_parsed['hour']=$content_parsed['tm_hour']; $content_parsed['minute']=$content_parsed['tm_min']; $content_parsed['day']=$content_parsed['tm_mday']; $content_parsed['month']=$content_parsed['tm_mon'] + 1; $content_parsed['year']=$content_parsed['tm_year'] + 1900; } This actually works fairly well, and seems to handle every combination I've thrown at it. However, recently someone gave me 24 ??????, 2010. This is Russian for November 24, 2010 [the date format was j F, Y], and it is parsed as year = 2010, month = null, day = 24. Are there any functions that I can use that know how to translate both November and ?????? into 11? EDIT: Running print_r(setlocale(LC_ALL, 0)); returns C. Switching back to strptime() seems to fix the problem, but the docs warn: Internally, this function calls the strptime() function provided by the system's C library. This function can exhibit noticeably different behaviour across different operating systems. The use of date_parse_from_format(), which does not suffer from these issues, is recommended on PHP 5.3.0 and later. Is date_parse_from_format() the correct API, and if so, how do I get it to recognize the language?

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  • How to format dates in Jahia 6 CMS?

    - by dpb
    I am helping a friend of mine put up a site for his business. I’ve read different posts and sites trying to find the ideal CMS tool, but people have different views of what is the best, so I finally just picked one of them at random. So I went for an evaluation of Jahia 6.0-CE. As you’ve probably guessed by now, I don’t have so much experience with CMS tools. I just want to setup the CMS, write the templates for the site and let my friend manage the content from there on. So I extracted the sources from SVN and went for a test drive. I managed to create some simple templates to get a hang of things but now I have an issue with a date format. In my definitions.cnd I declared the field like so: date myDateField (datetimepicker[format='dd.MM.yyyy']) This is formatted in the page and the selector also presents this in the dd.MM.yyyy format when inserting the content. But how about sites in other countries, countries that represent the date as MM.dd.yyyy for example? If I specify the format in the CND, hard coded, how can I change this later on so that it adapts based on the browser’s language? Do I extract the content from the repository and format it by hand in the JSP template based on a Locale, or is there a better way? Thank you.

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  • Why is T() = T() allowed?

    - by Rimo
    I believe the expression T() creates an rvalue (by the Standard). However, the following code compiles (at least on gcc4.0): class T {}; int main() { T() = T(); } I know technically this is possible because member functions can be invoked on temporaries and the above is just invoking the operator= on the rvalue temporary created from the first T(). But conceptually this is like assigning a new value to an rvalue. Is there a good reason why this is allowed? Edit: The reason I find this odd is it's strictly forbidden on built-in types yet allowed on user-defined types. For example, int(2) = int(3) won't compile because that is an "invalid lvalue in assignment". So I guess the real question is, was this somewhat inconsistent behavior built into the language for a reason? Or is it there for some historical reason? (E.g it would be conceptually more sound to allow only const member functions to be invoked on rvalue expressions, but that cannot be done because that might break some existing code.)

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  • ASP.Net - Help with datagrid/checkboxes/double submit

    - by Gareth D
    We have a simple datagrid. Each row has a checkbox. The checkbox is set to autopostback, and the code-behind has an event handler for the checkbox check-changed event. This all works as expected, nothing complicated. However, we want to disable the checkboxes as soon as one is checked to prevent a double submit i.e. check box checked, all checkboxes are disabled via client side javascript, form submitted. To achieve this I we are injecting some code into the onclick event as follows (note that the alert is just for testing!): Protected Sub DgAccounts_ItemCreated(ByVal sender As System.Object, ByVal e As System.Web.UI.WebControls.DataGridItemEventArgs) Handles DgAccounts.ItemCreated If e.Item.ItemType = ListItemType.Item Or e.Item.ItemType = ListItemType.AlternatingItem Then Dim chk As CheckBox = CType(e.Item.FindControl("chkItemChecked"), CheckBox) chk.Attributes.Add("onclick", "alert('fired ...');DisableAllDataGridCheckBoxes();") End If End Sub When inspecting the source of the rendered page we get the following: <input id="DgAccounts__ctl2_chkItemChecked" type="checkbox" name="DgAccounts:_ctl2:chkItemChecked" onclick="alert('fired ...');DisableAllDataGridCheckBoxes();setTimeout('__doPostBack(\'DgAccounts$_ctl2$chkItemChecked\',\'\')', 0)" language="javascript" /> It all appears in order, however the server side event does not fire – I believe this is due to the checkbox being disabled, as if we just leave the alert in and remove the call to disable the checkbox it all works fine. Can I force the check-changed event to fire even though the check box is disabled?

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  • Identity alternative for SQL Azure Federation : are Azure Queues or Service Bus Queues a good choice?

    - by JYL
    As many of developers, I'm looking for a way to integrate my existing app to SQL Azure Federations, and replacing the Identity columns (the primary keys of my tables) is a big problem. For many reasons, I do NOT want use GUID for my primary keys (please don't open the debate about the GUID or not, it's not my question : i just don't want a GUID, period). So I need to build a key provider to replace the "identity" feature of a standard SQL database. I'm using Entity Framework, so i can easily find one place to set the Id value just before the insert (by overriding the SaveChanges method of my ObjectContext class). I just need to find a "not too complicated" implementation for getting the current Id, which is "farm-ready". I've read this SO post : "ID Generation for Sharded Database (Azure Federated Database)" and "Synchronizing Multiple Nodes in Windows Azure from MSDN Magazine", but this solution sounds a bit complicated for me. I'm thinking about creating (automatically) one azure queue for each SQL table, which contain a pre-loaded list of consecutive integer. When I want an Id value, I just have to get a message from the queue (which becomes invisible and is deleted on the way), which give me the current available Id. About the choice between "Windows Azure Queues" and "Windows Azure Service Bus Queues", I prefere "Windows Azure Queues", due to the "high" latency of Service Bus Queues. I don't think that the lack of "ordering garantee" of Azure Queues is a problem. What do you think about that idea of using Azure Queues to provide Id values ? Do you see any argument to give up that idea ? Do you have a better idea, or even a good practice, to provider integer ids in SQL Azure Federation databases ? Thanks.

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  • Problem FlashVars parameter asp.net

    - by sofie-vo
    Code for asp.net page <%@ Page Language="VB" AutoEventWireup="false" CodeFile="trainingupload.aspx.vb" Inherits="trainingupload" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div height> <object width="1000" height="800"> <param name="movie" value="player.swf" /> <param name="FlashVars" value='userid=<%=String.Format(getuser())%>" '/> <embed src="bin-release/trainingscentrum.swf" FlashVars='userid=<%=String.Format(getuser())%>" ' width="1500" height="800" /> </embed> </object> </div> </form> </body> </html> Code behind Public Function getuser() As Guid Dim user As MembershipUser = Membership.GetUser() Dim userid As Guid = (CType(user.ProviderUserKey, Guid)) Return userid End Function In the code above I use an function to return the userid. When I replace <%=String.Format(getuser())% with an actual userid, I get the value in my flex application. But this code returns nothing. What am I doing wrong?

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  • What's the "correct way" to organize this project?

    - by user571747
    I'm working on a project that allows multiple users to submit large data files and perform operations on them. The "backend" which performs these operations is written in Perl while the "frontend" uses PHP to load HTML template files and determines which content to deliver. Data is stored in a database (MySQL, SQLite, Oracle) and while there is data which has not yet been acted upon, Perl adds it to a running queue which delivers data to other threads based on system load. In addition, there may be pre- and post-processing of the data before and after the main Perl script operates (the specifications are unclear) so I may want to allow these processors to be user-selectable plugins. I had been writing this project in a more procedural fashion but I am quickly realizing the benefit of separating concerns as to limit the scope one change has on the rest of the project. I'm quite unexperienced with design patterns and am curious what the best way to proceed is. I've heard MVC thrown around quite a bit but I am unsure of how to apply it. Specifically, what are some good options to structure this code (in terms of design patterns and folder hierarchy)? How can I achieve this with both PHP and Perl while minimizing duplicated code between languages? Should I keep my PHP files in the top level so I don't have ugly paths in the URL? Also, if I want to provide interchangeable databases, does each table need its own DAO implementation?

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  • What's the *right* way to handle a POST in FP?

    - by Malvolio
    I'm just getting started with FP and I'm using Scala, which may not be the best way, since I can always fall back to an imperative style if the going gets tough. I'd just rather not. I've got a very specific question that points to a broader lacuna in my understanding of FP. When a web application is processing a GET request, the user wants information that already exists on the web-site. The application only has to process and format the data in some way. The FB way is clear. When a web application is processing a POST request, the user wants change the information held on the site. True, the information is not typically held in application variables, it's in a database or a flat-file, but still, I get the feeling I'm not grokking FP properly. Is there a pattern for handling updates to static data in an FP language? My vague picture of this is that the application is handed the request and the then-current site state. The application does its thing and returns the new site-state. If the current site-state hasn't changed since the application started, the new state becomes the current state and the reply is sent back to the browser (this is my dim image of Clojure's style); if the current state has been changed (by another thread, well, something else happens ...

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  • NSMutableArray for Object which has NSString property causes memory leak

    - by user262325
    Hello everyone I hope to add objects to a NSMutableArray "myArray", The NSMutableArray is the array for FileObj which has a NSString property "fileName" #import <UIKit/UIKit.h> @interface FileObj : NSObject { NSString *fileName; } -(void) setfileName:(NSString *)s ; -(NSString *) getfileName ; @end // // File.m// #import "File.h" @implementation FileObj -(void) setfileName:(NSString *)s ; { fileName=s; } -(NSString *) getfileName ; { return fileName; } @end I initialize the myArray here: NSMutableArray *temarray; temarray=[[NSMutableArray alloc] init]; self.myArray=temarray; [temarray release]; the codes to add object to myArray FileObj *newobj=[[FileObj alloc]init ]; NSString *fieldValue2 = [[NSString alloc] initWithUTF8String:@"aaaa"]; [newobj setfileName:fieldValue2]; [myArray addObject:newobj]; [fieldValue2 release]; //**if I enabled the line, it will cause crash** //**if I disable the line, it will cause memory leak** [newobj release]; Welcome any comment Thanks interdev

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  • Rapid Opening and Closing System.IO.StreamWriter in C#

    - by ccomet
    Suppose you have a file that you are programmatically logging information into with regards to a process. Kinda like your typical debug Console.WriteLine, but due to the nature of the code you're testing, you don't have a console to write onto so you have to write it somewhere like a file. My current program uses System.IO.StreamWriter for this task. My question is about the approach to using the StreamWriter. Is it better to open just one StreamWriter instance, do all of the writes, and close it when the entire process is done? Or is it a better idea to open a new StreamWriter instance to write a line into the file, then immediately close it, and do this for every time something needs to be written in? In the latter approach, this would probably be facilitated by a method that would do just that for a given message, rather than bloating the main process code with excessive amounts of lines. But having a method to aid in that implementation doesn't necessarily make it the better choice. Are there significant advantages to picking one approach or the other? Or are they functionally equivalent, leaving the choice on the shoulders of the programmer?

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  • Help me find article on Multi-threading and Event Handling in Java

    - by JDR
    I once read an article on how to properly write event handlers for multi-threading in Java, but I can't for the life of me find it anymore. It described the pitfalls and potentials for deadlocks that can occur when firing events (not Swing events mind you, but general events like model update notifications). To clarify, the situation would be as such: // let's say this is code from an MVC model somewhere public void setSomeProperty(String myProperty){ if(!this.myProperty.equals(myProperty)){ this.myProperty = myProperty; fireMyPropertyChangedEvent(...); } } The article described how passing control to arbitrary external listener code was a potential cause for deadlock. I now find myself in a situation where I need to fire such events in a multithreaded environment and I would very much like to read the article again to see what it has to say before I continue. Does anyone know the article I'm referring to? I believe it came as a (fairly short) PDF. It started off with an initial naive implementation and incrementally pointed out flaws and improved upon it. It ended with a sort of final proper-way-to-fire-multithreaded-events. I've searched endlessly in my browse history and on google, but all I could find were endless amounts topics on Swing event dispatch threads. Thank you.

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  • When is it possible to override top-level bindings in (R7RS) scheme?

    - by Marc
    I have read the current draft of the forthcoming R7RS scheme standard (small language), but I don't understand under which conditions it is not an error to redefine top-level bindings. I guess that it is possible to define or set! a binding that has been introduced at the top-level of a program a second time. But what about imported bindings from an external library? Is it possible to override these bindings by the standard? On page 26/27 of the report, it says: The top level of a program may also include import declarations. In a library declaration, it is an error to import the same identifier more than once with different bindings, or to redefine or mutate an imported binding with define, define-syntax or set!. However, a REPL should permit these actions. Does it mean that redefining is only an error when it does happen in libraries for imported bindings? I understand that it prohibits optimisations by compilers if the compiler does not know whether, say + still means the built-in addition or is any other user-specified error. But from this perspective, it does not make sense to restrict forbidding to rebind on the library level, when it would also make sense (at least) for imported bindings in programs. P.S.: As this is all about the environment of a scheme program: am I right in saying that environments are not first class citizens because one cannot get hold of the current environment? (Which, in turn, allows a compiled program to forget about the chosen names of the bindings.)

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  • How can I make this simple C# generics factory work?

    - by Kevin Brassen
    I have this design: public interface IFactory<T> { T Create(); T CreateWithSensibleDefaults(); } public class AppleFactory : IFactory<Apple> { ... } public class BananaFactory : IFactory<Banana> { ... } // ... The fictitious Apple and Banana here do not necessarily share any common types (other than object, of course). I don't want clients to have to depend on specific factories, so instead, you can just ask a FactoryManager for a new type. It has a FactoryForType method: IFactory<T> FactoryForType<T>(); Now you can invoke the appropriate interface methods with something like FactoryForType<Apple>().Create(). So far, so good. But there's a problem at the implementation level: how do I store this mapping from types to IFactory<T>s? The naive answer is an IDictionary<Type, IFactory<T>>, but that doesn't work since there's no type covariance on the T (I'm using C# 3.5). Am I just stuck with an IDictionary<Type, object> and doing the casting manually?

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  • How can I implement a splay tree that performs the zig operation last, not first?

    - by Jakob
    For my Algorithms & Data Structures class, I've been tasked with implementing a splay tree in Haskell. My algorithm for the splay operation is as follows: If the node to be splayed is the root, the unaltered tree is returned. If the node to be splayed is one level from the root, a zig operation is performed and the resulting tree is returned. If the node to be splayed is two or more levels from the root, a zig-zig or zig-zag operation is performed on the result of splaying the subtree starting at that node, and the resulting tree is returned. This is valid according to my teacher. However, the Wikipedia description of a splay tree says the zig step "will be done only as the last step in a splay operation" whereas in my algorithm it is the first step in a splay operation. I want to implement a splay tree that performs the zig operation last instead of first, but I'm not sure how it would best be done. It seems to me that such an algorithm would become more complex, seeing as how one needs to find the node to be splayed before it can be determined whether a zig operation should be performed or not. How can I implement this in Haskell (or some other functional language)?

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  • Send string from java (or other platform) to application

    - by MrSnowflake
    I want to send a barcode, read with my cellphone, to my computer. My computer has a simple server running, which listens to barcodes. When a barcode arrives, the server app should be able to input the value of the received barcode into the active application (I don't really care which application is going to get the input, the user should be able to select gedit, a terminal window or the browser if they choose to). My language at the moment is Java on GNU/Linux (Ubuntu), so I know about the Robot class. But the Robot class emulates a keyboard, which means: when you send VK_1 on a US keyboard layout, the output is '1' indeed, but when you send VK_1 on another layout (like belgian, which I use), which requires shift for the '1' key, the output is '&' (this is the character on the '1' key, when you don't hold shift). I also found xsendkeys, but this application too requires you to specify whether you need to hold shift. So it will be able to send an 'a' but for an 'A' (thus capital) you need to specify you want to hold shift with your 'a'. Isn't there an easy way to do this, for GNU/Linux and Windows, just using strings. I want to be able to send "12a68dd" to the active application. And I also would like to be able to send UTF-8 characters to the active application. I have been looking for a solution, but most require the breakdown in multiple keystrokes, which are often dependent on the keyboard layout.

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  • Strange thread behavior in Perl

    - by Zaid
    Tom Christiansen's example code (à la perlthrtut) is a recursive, threaded implementation of finding and printing all prime numbers between 3 and 1000. Below is a mildly adapted version of the script #!/usr/bin/perl # adapted from prime-pthread, courtesy of Tom Christiansen use strict; use warnings; use threads; use Thread::Queue; sub check_prime { my ($upstream,$cur_prime) = @_; my $child; my $downstream = Thread::Queue->new; while (my $num = $upstream->dequeue) { next unless ($num % $cur_prime); if ($child) { $downstream->enqueue($num); } else { $child = threads->create(\&check_prime, $downstream, $num); if ($child) { print "This is thread ",$child->tid,". Found prime: $num\n"; } else { warn "Sorry. Ran out of threads.\n"; last; } } } if ($child) { $downstream->enqueue(undef); $child->join; } } my $stream = Thread::Queue->new(3..shift,undef); check_prime($stream,2); When run on my machine (under ActiveState & Win32), the code was capable of spawning only 118 threads (last prime number found: 653) before terminating with a 'Sorry. Ran out of threads' warning. In trying to figure out why I was limited to the number of threads I could create, I replaced the use threads; line with use threads (stack_size => 1);. The resultant code happily dealt with churning out 2000+ threads. Can anyone explain this behavior?

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  • Dynamic Select boxes page load

    - by Chris
    Hello, I have a dynamic chained select box that I am attempting to show the value of on a page load. In my chained select box, it will default to the first option within the select box on page load, could anyone provide assitance? I stumbled upon this thread, but I can't seem to translate what they are doing with that answer to my language of CF. Dynamic chained drop downs on page refresh Here is the JS script I am using. function dynamicSelect(id1, id2) { // Feature test to see if there is enough W3C DOM support if (document.getElementById && document.getElementsByTagName) { // Obtain references to both select boxes var sel1 = document.getElementById(id1); var sel2 = document.getElementById(id2); // Clone the dynamic select box var clone = sel2.cloneNode(true); // Obtain references to all cloned options var clonedOptions = clone.getElementsByTagName("option"); // Onload init: call a generic function to display the related options in the dynamic select box refreshDynamicSelectOptions(sel1, sel2, clonedOptions); // Onchange of the main select box: call a generic function to display the related options in the dynamic select box sel1.onchange = function() { refreshDynamicSelectOptions(sel1, sel2, clonedOptions); } } } function refreshDynamicSelectOptions(sel1, sel2, clonedOptions) { // Delete all options of the dynamic select box while (sel2.options.length) { sel2.remove(0); } // Create regular expression objects for "select" and the value of the selected option of the main select box as class names var pattern1 = /( |^)(select)( |$)/; var pattern2 = new RegExp("( |^)(" + sel1.options[sel1.selectedIndex].value + ")( |$)"); // Iterate through all cloned options for (var i = 0; i < clonedOptions.length; i++) { // If the classname of a cloned option either equals "select" or equals the value of the selected option of the main select box if (clonedOptions[i].className.match(pattern1) || clonedOptions[i].className.match(pattern2)) { // Clone the option from the hidden option pool and append it to the dynamic select box sel2.appendChild(clonedOptions[i].cloneNode(true)); } } } Thanks so much for any assistance

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  • Number of characters recommended for a statement

    - by liaK
    Hi, I have been using Qt 4.5 and so do C++. I have been told that it's a standard practice to maintain the length of each statement in the application to 80 characters. Even in Qt creator we can make a right border visible so that we can know whether we are crossing the 80 characters limit. But my question is, Is it really a standard being followed? Because in my application, I use indenting and all, so it's quite common that I cross the boundary. Other cases include, there might be a error statement which will be a bit explanatory one and which is in an inner block of code, so it too will cross the boundary. Usually my variable names look bit lengthier so as to make the names meaningful. When I call the functions of the variable names, again I will cross. Function names will not be in fewer characters either. I agree a horizontal scroll bar shows up and it's quite annoying to move back and forth. So, for function calls including multiple arguments, when the boundary is reached I will make the forth coming arguments in the new line. But besides that, for a single statement (for e.g a very long error message which is in double quotes " " or like longfun1()->longfun2()->...) if I use an \ and split into multiple lines, the readability becomes very poor. So is it a good practice to have those statement length restrictions? If this restriction in statement has to be followed? I don't think it depends on a specific language anyway. I added C++ and Qt tags since if it might. Any pointers regarding this are welcome.

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  • How to resize a UISwitch?

    - by mshsayem
    I have made a custom UISwitch (from this post). But the problem is, my custom texts are a bit long. Is there any way to resize the switch? [I tried setBounds, did not work] Edit: Here is the code I used: @interface CustomUISwitch : UISwitch - (void) setLeftLabelText: (NSString *) labelText; - (void) setRightLabelText: (NSString *) labelText; @end @implementation CustomUISwitch - (UIView *) slider { return [[self subviews] lastObject]; } - (UIView *) textHolder { return [[[self slider] subviews] objectAtIndex:2]; } - (UILabel *) leftLabel { return [[[self textHolder] subviews] objectAtIndex:0]; } - (UILabel *) rightLabel { return [[[self textHolder] subviews] objectAtIndex:1]; } - (void) setLeftLabelText: (NSString *) labelText { [[self leftLabel] setText:labelText]; } - (void) setRightLabelText: (NSString *) labelText { [[self rightLabel] setText:labelText]; } @end mySwitch = [[CustomUISwitch alloc] initWithFrame:CGRectZero]; //Tried these, but did not work //CGRect aFrame = mySwitch.frame; //aFrame.size.width = 200; //aFrame.size.height = 100; //mySwitch.frame = aFrame; [mySwitch setLeftLabelText: @"longValue1"]; [mySwitch setRightLabelText: @"longValue2"];

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  • Within a DLL, how is the function table structured?

    - by Willi Ballenthin
    I've been looking into the implementation of a device library that doesn't explicitly support my operating system. In particular, I have a disassembled DLL, and a fair amount of supporting source code. Now, how is the function table/export table structured? My understanding is that the first structure of the .data section is a table of VRAs. Next is a table of strings linked by index to that first address table. This makes sense to me, as a linker could translate between symbols and addresses. How do functions referenced by ordinals fit into this picture? How does one know which function has such and such ordinal number, and how does the linker resolve this? In other words, given that some other DLL imports SOME_LIBRARY_ordinal_7, how does the linker know which function to work with? Thanks, all! edit More information... Im working with the FTDI libraries, and would like to resolve which function is being invoked. In particular, I see something like: extern FTD2XX_Ordinal_28: near how might I go about determining which function is being referenced, and how does the linker do this?

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  • Where should I put validation code?

    - by D Lawson
    I'm creating interfaces and abstract classes that represent a messaging framework for short text-based messages like SMS, email, twitter, xml, etc.. and I was wondering where I should put the message validation code. The thing is that I am only writing the superclasses and interfaces, so I'm not putting the actual implementation in, I'll just put the hooks in that allow others to validate the content of the messages. The way I see it, I could do it several ways: in the abstract superclass "Message", have an abstract method 'isValid'. A variation on this would be to have isValid be called when the Message constructor is called, throwing a MalformedMessageException if the message is formatted incorrectly. in the transport layer, immediately before sending, validate the message. I would have a send(Message) method that calls an isValid(Message) method immediately before it sends. have a singleton message validator with a static method isValid(Message) that is called at some point. I'm sure there are other options that I'm missing. Currently, I'm leaning towards the first one, but it doesn't feel right to me to have validation code in what should be a domain object.

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  • creating an object within a function of a program

    - by user1066524
    could someone please tell me what I need to do in order to create an object in a function. I will try to explain by making up some sort of example... Let's say I have a program named TimeScheduler.cpp that implements the class Schedule.h (and I have the implementation in a separate file Schedule.cpp where we define the methods). In the declaration file we have declared two constructors Schedule(); //the default and Schedule(int, int, int);//accepts three arguments to get to the point--let's say in the main program file TimeScheduler.cpp we created our own functions in this program apart from the functions inherited from the class Schedule. so we have our prototypes listed at the top. /*prototypes*/ void makeSomeTime(); etc..... we have main(){ //etc etc... } we then define these program functions void makeSomeTime(){ //process } let's say that inside the function makeSomeTime(), we would like to create an array of Schedule objects like this Schedule ob[]={ summer(5,14, 49), fall(9,25,50) }; what do I have to do to the function makeSomeTime() in order for it to allow me to create this array of objects. The reason I ask is currently i'm having difficulty with my own program in that it WILL allow me to create this array of objects in main()....but NOT in a function like I just gave an example of. The strange thing is it will allow me to create a dynamic array of objects in the function..... like Schedule *ob = new Schedule[n+1]; ob[2]= Schedule(x,y,z); Why would it let me assign to a non-dynamic array in main(), but not let me do that in the function?

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