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  • Attempt to create nested for loops generating missing arguments error

    - by JerryK
    Am attempting to teach myself to program using Tcl. (I want to become more familiar with the language to understand someone else's code - SCID chess) The task i've set myself to motivate my learing of Tcl is to solve the 8 queens problem. My approach to creating a program is to sucessively 'prototype' a solution. So. I'm up to nesting a for loop holding the q pos on row 2 inside the for loop holding the q pos on row 1 Here is my code set allowd 1 set notallowd 0 for {set r1p 1} {$r1p <= 8} {incr r1p } { puts "1st row q placed at $r1p" ;# re-initialize r2 'free for q placemnt' array after every change of r1 q pos: for {set i 1 } {$i <= 8} {incr i} { set r2($i) $allowd } for { set r2($r1p) $notallowd ; set r2([eval $r1p-1]) $notallowd ; set r2([eval $r1p+1]) $notallowd ; set r2p 1} {$r2p <= 8} { incr r2p ;# end of 'next' arg of r2 forloop } ;# commnd arg of r2 forloop placed below: {puts "2nd row q placed at $r2p" } } My problem is that when i run the code the interpreter is aborting with the fatal error: "wrong #args should be for start test next command. I've gone over my code a few times and can't see that i've missed any of the for loop arguments.

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  • move jQuery code to a function

    - by GSTAR
    I have the following jQuery code: $('.show-additional-link').click(function(){ $(this).parent().next().slideDown(); $(this).hide(); return false; }); HTML: <div class="row"> <label for="native_language">Select</label> <select name="native_language" id="native_language"> <option value="">Any</option> <option value="1">English</option> </select> <a class="show-additional-link" href="#">Select Additional Languages</a> </div> <div id="additional-languages" style="display: none;"> <a class="hide-additional-link" href="#">[hide]</a> <div class="row"> <!-- additional language checkboxes --> </div> </div> I would like to move the contents of my jQuery code (within the 'click' function) in to a separate function, as I will need to call it again on page load (after the form is submitted, so that the DIV is shown again automatically). I'm having trouble with this - can anyone help?

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  • How do I alias the scala setter method 'myvar_$eq(myval)' to something more pleasing when in java?

    - by feydr
    I've been converting some code from java to scala lately trying to teach myself the language. Suppose we have this scala class: class Person() { var name:String = "joebob" } Now I want to access it from java so I can't use dot-notation like I would if I was in scala. So I can get my var's contents by issuing: person = Person.new(); System.out.println(person.name()); and set it via: person = Person.new(); person.name_$eq("sallysue"); System.out.println(person.name()); This holds true cause our Person Class looks like this in javap: Compiled from "Person.scala" public class Person extends java.lang.Object implements scala.ScalaObject{ public Person(); public void name_$eq(java.lang.String); public java.lang.String name(); public int $tag() throws java.rmi.RemoteException; } Yes, I could write my own getters/setters but I hate filling classes up with that and it doesn't make a ton of sense considering I already have them -- I just want to alias the _$eq method better. (This actually gets worse when you are dealing with stuff like antlr because then you have to escape it and it ends up looking like person.name_\$eq("newname"); Note: I'd much rather have to put up with this rather than fill my classes with more setter methods. So what would you do in this situation?

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  • Want to mimic iphone address book search (In terms of interface & interaction)

    - by mr-sk
    Hi, When you do a search in the address book the flow is: 1) Select the search bar 2) The right most transparent a-z index is removed 3) A transparent black window is placed over the current UITableView 4) When you begin typing, a new UITableView is loaded with no data 5) The UITableView is populated with data as you type. 6) If you select an item you are brought to it 7) If you cancel the search you return to the main UITalbeView My first real question is, how do I load a new UITableView when a user begins searching? Is it as easy as popping a new view on the stack? It would then be a seperate .m/.h file with its own implementation? The second question is how do you remove the right most index? Or just that just go away when you render the new (blank) UITableView? I've gotten search working, but mine does it in the same UITableView, which when you start contains like 2K results, is grouped (A results under A Heading, etc) and has a right most index. I'd be happy leaving the results in the table, if I could; 1) Remove the rightmost a-z index 2) Drop the table groupings 3) Tell the view I only have N search results so it will build the scroll bar correctly. Thanks for your input; sk

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  • Multiple plugin instance loading with MEF

    - by Dave
    In my last application, using MEF to load plugins went just fine, but now I'm running into a new issue. I have a solution for it that I explain at the end of this question, but I'm looking for other ways to do it. Let's say I have an interface called ApplianceInterface. I also have two plugins that inherit from ApplianceInterface, let's call them Blender and Processor. Now, I would like to have multiple Blenders and Processors in my application, but I am not sure how to instantiate them properly. Before, I would simply use the ImportMany attribute and upon calling ComposeParts, my application would load Blender and Processor. For example: [ImportMany(typeof(ApplianceInterface))] private IEnumerable<ApplianceInterface> Appliances { get; set; } and my Blender and Processor plugins would be attributed like this: [PartCreationPolicy(CreationPolicy.NonShared)] [Export(typeof(MyInterface)] public class Blender : ApplianceInterface { ... } but what this ends up doing for me is populating Appliances with one Blender and one Processor. I need to be able to create an arbitrary number of Blender and Processor objects. Now, from the documentation I understand that [PartCreationPolicy(CreationPolicy.NonShared)] is what allows MEF to create a new instance each time, but is there a similar "magical" way to create a specific number of instances of something using MEF? Up until now, I've relied on [Import] and [ImportMany] to resolve the assemblies. Is my only option to use a global container, and then resolve the export manually using GetExportedValue<? I have tried GetExportedValue< and that implementation does work fine for me, but I was just curious if there is a better, more accepted way to do it.

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  • why create CLSID_CaptureGraphBuilder2 instance always failed in a machine

    - by Yigang Wu
    It's a real strange issue, the machine information below is from DXDiag. There is no error reported, but create CLSID_CaptureGraphBuilder2 instance always failed in the machine. It's okay to create CLSID_FilterGraph. Before create CLSID_CaptureGraphBuilder2, I have called CoInitialize and created CLSID_FilterGraph. Only this machine has the error, what dll related with this interface or any function needed to call before to make it work? Thanks in advance. System Information Time of this report: 4/24/2010, 09:46:58 Machine name: TURION Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_qfe.100216-1510) Language: Japanese (Regional Setting: Japanese) System Manufacturer: To Be Filled By O.E.M. System Model: MS-7145 BIOS: Default System BIOS Processor: AMD Turion(tm) 64 Mobile Technology MT-30, MMX, 3DNow, ~1.6GHz Memory: 768MB RAM Page File: 376MB used, 1401MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode DxDiag Notes DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found.

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  • Proper structure for dependency injection (using Guice)

    - by David B.
    I would like some suggestions and feedback on the best way to structure dependency injection for a system with the structure described below. I'm using Guice and thus would prefer solutions centered around it's annotation-based declarations, not XML-heavy Spring-style configuration. Consider a set of similar objects, Ball, Box, and Tube, each dependent on a Logger, supplied via the constructor. (This might not be important, but all four classes happen to be singletons --- of the application, not Gang-of-Four, variety.) A ToyChest class is responsible for creating and managing the three shape objects. ToyChest itself is not dependent on Logger, aside from creating the shape objects which are. The ToyChest class is instantiated as an application singleton in a Main class. I'm confused about the best way to construct the shapes in ToyChest. I either (1) need access to a Guice Injector instance already attached to a Module binding Logger to an implementation or (2) need to create a new Injector attached to the right Module. (1) is accomplished by adding an @Inject Injector injectorfield to ToyChest, but this feels weird because ToyChest doesn't actually have any direct dependencies --- only those of the children it instantiates. For (2), I'm not sure how to pass in the appropriate Module. Am I on the right track? Is there a better way to structure this? The answers to this question mention passing in a Provider instead of using the Injector directly, but I'm not sure how that is supposed to work. EDIT: Perhaps a more simple question is: when using Guice, where is the proper place to construct the shapes objects? ToyChest will do some configuration with them, but I suppose they could be constructed elsewhere. ToyChest (as the container managing them), and not Main, just seems to me like the appropriate place to construct them.

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  • Is this mingw bug ?

    - by Debanjan
    Hi, I have been trying to execute this program on my migw ,through code::blocks, #include <string.h> #include <math.h> #include <stdio.h> #define N 100 int p[N / 64]; int pr[N]; int cnt; void sieve() { int i,j; for(i=0;i<N;i++) pr[i]=1; pr[0]=pr[1]=0; for(i=2;i<N;i++) if(pr[i]) { p[cnt]=i; cnt++; for(j=i+i;j<=N;j+=i) pr[j]=0; } } int main(){ sieve(); int i; for(i=0;i<cnt;i++) printf("%d ",p[i]); puts(""); printf("Total number of prime numbers : %d",cnt); return 0; } In My system the output is : 7 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 97 Total number of prime numbers : 22 Which is completely insane,since I am completely sure about the implementation of my algorithm. So I decided to try it in Ideone where it gives correct output.Can anybody point out the reason ?

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  • Any guidelines for handling the Headset and Bluetooth AVRC transport controls in Android 2.2

    - by StefanK
    I am trying to figure out what is the correct (new) approach for handling the Intent.ACTION_MEDIA_BUTTON in Froyo. In pre 2.2 days we had to register a BroadcastReceiver (either permanently or at run-time) and the Media Button events would arrive, as long as no other application intercepts them and aborts the broadcast. Froyo seems to still somewhat support that model (at least for the wired headset), but it also introduces the registerMediaButtonEventReceiver, and unregisterMediaButtonEventReceiver methods that seem to control the "transport focus" between applications. During my experiments, using registerMediaButtonEventReceiver does cause both the bluetooth and the wired headset button presses to be routed to the application's broadcast receiver (the app gets the "transport focus"), but it looks like any change in the audio routing (for example unplugging the headset) shits the focus back to the default media player. What is the logic behind the implementation in Android 2.2? What is correct way to handle transport controls? Do we have to detect the change in the audio routing and try to re-gain the focus? This is an issue that any 3rd party media player on the Android platform has to deal with, so I hope that somebody (probably a Google Engineer) can provide some guidelines that we can all follow. Having a standard approach may make headset button controls a bit more predictable for the end users. Stefan

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  • Identity alternative for SQL Azure Federation : are Azure Queues or Service Bus Queues a good choice?

    - by JYL
    As many of developers, I'm looking for a way to integrate my existing app to SQL Azure Federations, and replacing the Identity columns (the primary keys of my tables) is a big problem. For many reasons, I do NOT want use GUID for my primary keys (please don't open the debate about the GUID or not, it's not my question : i just don't want a GUID, period). So I need to build a key provider to replace the "identity" feature of a standard SQL database. I'm using Entity Framework, so i can easily find one place to set the Id value just before the insert (by overriding the SaveChanges method of my ObjectContext class). I just need to find a "not too complicated" implementation for getting the current Id, which is "farm-ready". I've read this SO post : "ID Generation for Sharded Database (Azure Federated Database)" and "Synchronizing Multiple Nodes in Windows Azure from MSDN Magazine", but this solution sounds a bit complicated for me. I'm thinking about creating (automatically) one azure queue for each SQL table, which contain a pre-loaded list of consecutive integer. When I want an Id value, I just have to get a message from the queue (which becomes invisible and is deleted on the way), which give me the current available Id. About the choice between "Windows Azure Queues" and "Windows Azure Service Bus Queues", I prefere "Windows Azure Queues", due to the "high" latency of Service Bus Queues. I don't think that the lack of "ordering garantee" of Azure Queues is a problem. What do you think about that idea of using Azure Queues to provide Id values ? Do you see any argument to give up that idea ? Do you have a better idea, or even a good practice, to provider integer ids in SQL Azure Federation databases ? Thanks.

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  • PHP loop hanging/interspersed/threaded through HTML

    - by sandyv
    I can't figure out how to say what I'm talking about which is a big part of why I'm stuck. In PHP I often see code like this html <?php language construct that uses brackets { some code; ?> more html <?php some more code; } ?> rest of html Is there any name for this? Having seen this lead me to try it out so here is a concrete example whose behavior doesn't make sense to me <div id="content"> <ul id="nav"> <?php $path = 'content'; $dir = dir($path); while(false !== ($file = $dir->read())) { if(preg_match('/.+\.txt/i', $file)) { echo "<li>$file</li>"; ?> </ul> <?php echo file_get_contents($path . '/' . $file); } } ?> </div> Which outputs roughly <div><ul><li></li></ul><li></li>...</div> instead of <div><ul><li></li>...</ul></div> which is what I thought would happen and what I want to happen.

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  • C++ Beginner - Trouble using structs and constants!

    - by Francisco P.
    Hello everyone! I am currently working on a simple Scrabble implementation for a college project. I can't get a part of it to work, though! Check this out: My board.h: http://pastebin.com/J9t8VvvB The subroutine where the error lies: //Following snippet contained in board.cpp //I believe the function is self-explanatory... //Pos is a struct containing a char, y, a int, x and an orientation, o, which is not //used in this particular case void Board::showBoard() { Pos temp; temp.o = 0; for (temp.y = 'A'; temp.y < (65 + TOTAL_COLUMNS); ++temp.y) { for (temp.x = 1; temp-x < (1 + TOTAL_ROWS); ++temp.x) { cout << _matrix[temp].getContents(); } cout << endl; } } The errors returned on compile time: http://pastebin.com/bZv7fggq How come the error states that I am trying to compare two Pos when I am comparing chars and ints? I also really can't place these other errors... Thanks for your time!

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  • How to have table span the entire height?

    - by Yogendra
    Hi All, I have a html table and I am trying to have it span the entire page height. For some reason I am not able to get this to work. I have set the html, body and table height to be 100%, but the table still does not occupy the entire 100%. Heres the code. It is very basic because I am just trying to have the table occupy the entire height. <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="WebForm1.aspx.cs" Inherits="WebApplication1.WebForm1" %> <style type="text/css"> body,html { margin:0; padding:0; height:100%; } </style> <table border="2" cellpadding="0" cellspacing="0" style="height:100%; width:100%" > <tr> <td>ABCD</td> </tr> </table> </form> I tried for couple of hours and I could not get it to work. Any help is really appreciated.

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  • Immutability and shared references - how to reconcile?

    - by davetron5000
    Consider this simplified application domain: Criminal Investigative database Person is anyone involved in an investigation Report is a bit of info that is part of an investigation A Report references a primary Person (the subject of an investigation) A Report has accomplices who are secondarily related (and could certainly be primary in other investigations or reports These classes have ids that are used to store them in a database, since their info can change over time (e.g. we might find new aliases for a person, or add persons of interest to a report) If these are stored in some sort of database and I wish to use immutable objects, there seems to be an issue regarding state and referencing. Supposing that I change some meta-data about a Person. Since my Person objects immutable, I might have some code like: class Person( val id:UUID, val aliases:List[String], val reports:List[Report]) { def addAlias(name:String) = new Person(id,name :: aliases,reports) } So that my Person with a new alias becomes a new object, also immutable. If a Report refers to that person, but the alias was changed elsewhere in the system, my Report now refers to the "old" person, i.e. the person without the new alias. Similarly, I might have: class Report(val id:UUID, val content:String) { /** Adding more info to our report */ def updateContent(newContent:String) = new Report(id,newContent) } Since these objects don't know who refers to them, it's not clear to me how to let all the "referrers" know that there is a new object available representing the most recent state. This could be done by having all objects "refresh" from a central data store and all operations that create new, updated, objects store to the central data store, but this feels like a cheesy reimplementation of the underlying language's referencing. i.e. it would be more clear to just make these "secondary storable objects" mutable. So, if I add an alias to a Person, all referrers see the new value without doing anything. How is this dealt with when we want to avoid mutability, or is this a case where immutability is not helpful?

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  • How to obtain value of auto_increment field in Access linked to MySQL?

    - by Cruachan
    I'm trying to modify and existing Access application to use MySQL as a database via ODBC with the minimal amount of recoding. The current code will often insert a new record using DAO then obtain the ID by using LastModified. This doesn't work with MySQL. Instead I'm trying to use the approach using SELECT * FROM tbl_name WHERE auto_col IS NULL Suggested for Access in the MySQL documentation. However if I set up a sample table consisting of just an id and text data field and execute this CurrentDb.Execute ("INSERT INTO tbl_scratch (DATA) VALUES ('X')") Set rst = CurrentDb.OpenRecordset("SELECT id FROM tbl_scratch WHERE id IS NULL") myid = rst!id Id is returned as null. However if I execute INSERT INTO tbl_scratch (DATA) VALUES ('X'); SELECT id FROM tbl_scratch WHERE id IS NULL; using a direct MySQL editor then id is returned correctly, so my database and approach is fine but my implementation inside Access must be incorrect. Frustratingly the MySQL documentation gives the SQL statement to retrieve the id as an example that works in Access (as it states LAST_INSERT_ID() doesn't) but gives no further details. How might I fix this?

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  • java array pass by reference does not work?

    - by stdnoit
    guys i thought almost all language including java pass array into function as reference (modifiable) but somehow it does not work here. and the testArray is still 1,2,3 with size of 3 strange enough, when if i change result[i] = 2 to a[1] =2; it work . it did pass by reference what is wrong with this code? at the end, i had a = result; (which update the a). did result get removed from stack. that is why a still get to the original a ? i am confused. thanks class Test { public static void main(String[] args) { int[] testArray = {1,2,3}; equalize(testArray, 6); System.out.println("test Array size :" + testArray.length); for(int i = 0; i < testArray.length; i++) System.out.println(testArray[i]); } public static void equalize(int[] a, int biggerSize) { if(a.length > biggerSize) throw new Error("Array size bigger than biggerSize"); int[] result = new int[biggerSize]; // System.arraycopy(a, 0, result, 0, a.length); // int array default value should be 0 for(int i = 0; i < biggerSize; i++) result[i] = 2; a = result; } }

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  • how to emulate thread local storage at user space in C++ ?

    - by vprajan
    I am working on a mobile platform over Nucleus RTOS. It uses Nucleus Threading system but it doesn't have support for explicit thread local storage i.e, TlsAlloc, TlsSetValue, TlsGetValue, TlsFree APIs. The platform doesn't have user space pthreads as well. I found that __thread storage modifier is present in most of the C++ compilers. But i don't know how to make it work for my kind of usage. How does __thread keyword can be mapped with explicit thread local storage? I read many articles but nothing is so clear for giving me the following basic information will __thread variable different for each thread ? How to write to that and read from it ? does each thread has exactly one copy of the variable ? following is the pthread based implementation: pthread_key_t m_key; struct Data : Noncopyable { Data(T* value, void* owner) : value(value), owner(owner) {} int* value; }; inline ThreadSpecific() { int error = pthread_key_create(&m_key, destroy); if (error) CRASH(); } inline ~ThreadSpecific() { pthread_key_delete(m_key); // Does not invoke destructor functions. } inline T* get() { Data* data = static_cast<Data*>(pthread_getspecific(m_key)); return data ? data->value : 0; } inline void set(T* ptr) { ASSERT(!get()); pthread_setspecific(m_key, new Data(ptr, this)); } How to make the above code use __thread way to set & get specific value ? where/when does the create & delete happen? If this is not possible, how to write custom pthread_setspecific, pthread_getspecific kind of APIs. I tried using a C++ global map and index it uniquely for each thread and retrieved data from it. But it didn't work well.

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  • CSS with Java Script

    - by Field
    I have been at this for a long time. I have a css div that is center on page. It floats on bottom. When I add content to div #menu i can not get it to shift right. I want to add full menu that float on the page. It have a live chat button coded. It just does not seem to work right #menu { background: url("grid2.gif") repeat scroll 0 0 transparent; margin:0 auto; border: 0px solid #888888; color: #FFFFFF; display: block; font-weight: bold; padding: 0px; position: fixed; align: right; bottom: 30px; width: 970px; } * html #menu { position: absolute; } #menu a:visited, #menu a { color: #000000; display: block; height: 20px; line-height: 20px; margin: 0 auto; text-align: center; text-decoration: none; } <div id="menu"><script language="JavaScript" src="/livehelp/js/status_image.php?base_url=/livehelp&l=adminlive&x=1&deptid=1&"></a></script></div>

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  • Scroll table upwards or downwards using up and down button

    - by Psinyee
    I want to create a banner scrolling function for my homepage. I am not too sure of which programming language to use here. I want to code something similar to: http://www.squidfaceandthemeddler.com/. But I want the footer to remain at the same position while the user scroll the table. Is it possible to get that result? I have create a simple tables and 2 images for the user to click on here is my code for the tables: <div id="banner" style="height:750px; width:600px; overflow:scroll;" > <table width="750px" height="600px"> <tr> <td><a href="sale_1.php"><img src="banner1.png"/></a></td> </tr> </table> <table width="750px" height="600px"> <tr> <td><a href="sale_2.php"><img src="banner2.png"/></a></td> </tr> </table> <table width="750px" height="600px"> <tr> <td><a href="sale_3.php"><img src="banner3.png"/></a></td> </tr> </table> </div> and this is the upwards and downwards button for the scrolling: <table width="750px" height="30px"> <tr> <td align="right"><img src="images/up_arrow.png"/><img src="images/down_arrow.png"/></td> </tr> </table>

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  • initialise a var in scala

    - by user unknown
    I have a class where I like to initialize my var by reading a configfile, which produces intermediate objects/vals, which I would like to group and hide in a method. Here is the bare minimum of the problem - I call the ctor with a param i, in reality a File to parse, and the init-method generates the String s, in reality more complicated than here, with a lot of intermediate objects being created: class Foo (val i: Int) { var s : String; def init () { s = "" + i } init () } This will produce the error: class Foo needs to be abstract, since variable s is not defined. In this example it is easy to solve by setting the String to "": var s = "";, but in reality the object is more complex than String, without an apropriate Null-implementation. I know, I can use an Option, which works for more complicated things than String too: var s : Option [String] = None def init () { s = Some ("" + i) } or I can dispense with my methodcall. Using an Option will force me to write Some over and over again, without much benefit, since there is no need for a None else than to initialize it that way I thought I could. Is there another way to achieve my goal?

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  • Computing, storing, and retrieving values to and from an N-Dimensional matrix

    - by Adam S
    This question is probably quite different from what you are used to reading here - I hope it can provide a fun challenge. Essentially I have an algorithm that uses 5(or more) variables to compute a single value, called outcome. Now I have to implement this algorithm on an embedded device which has no memory limitations, but has very harsh processing constraints. Because of this, I would like to run a calculation engine which computes outcome for, say, 20 different values of each variable and stores this information in a file. You may think of this as a 5(or more)-dimensional matrix or 5(or more)-dimensional array, each dimension being 20 entries long. In any modern language, filling this array is as simple as having 5(or more) nested for loops. The tricky part is that I need to dump these values into a file that can then be placed onto the embedded device so that the device can use it as a lookup table. The questions now, are: What format(s) might be acceptable for storing the data? What programs (MATLAB, C#, etc) might be best suited to compute the data? C# must be used to import the data on the device - is this possible given your answer to #1?

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  • Silverlight: Button template with texttrimming cut off

    - by dex3703
    I'm replacing the default Button template's ContentPresenter with a TextBlock, so the text can be trimmed when it's too long. Works fine in WPF. In Silverlight the text gets pushed to one edge and cut off on the left, even when there's space on the right: Template is nothing special, just replaced the ContentPresenter with the TextBlock: <Border x:Name="bdrBackground" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Background="{TemplateBinding Background}" /> <Rectangle x:Name="rectMouseOverVisualElement" Opacity="0"> <Rectangle.Fill> <SolidColorBrush x:Name="rectMouseOverColor" Color="{StaticResource MouseOverItemBgColor}"/> </Rectangle.Fill> </Rectangle> <Rectangle x:Name="rectPressedVisualElement" Opacity="0" Style="{TemplateBinding Tag}"/> <TextBlock x:Name="textblock" Text="{TemplateBinding Content}" TextTrimming="WordEllipsis" TextWrapping="NoWrap" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/> <Rectangle x:Name="rectDisabledVisualElement" Opacity="0" Style="{StaticResource RectangleDisabledStyle}"/> <Rectangle x:Name="rectFocusVisualElement" Opacity="0" Style="{StaticResource RectangleFocusStyle}"/> </Grid> </ControlTemplate> How do I fix this? More info: With the latest comment about HorizontalAlignment, it's clear that SL's implementation of TextTrimming differs from WPF's. In SL, TextTrimming only really works if the text is aligned left. SL isn't smart enough to align the text the way WPF does. For instance: WPF button: SL button with the textblock horizontalalignment = left: SL button with textblock horizontalalignment = center:

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  • How to implement a grapher in C#

    - by iansinke
    So I'm writing a graphing calculator. So far I have a semi-functional grapher, however, I'm having a hard time getting a good balance between accurate graphs and smooth looking curves. The current implementation (semi-pseudo-code) looks something like this: for (float i = GraphXMin; i <= GraphXMax; i++) { PointF P = new PointF(i, EvaluateFunction(Function, i) ListOfPoints.Add(P) } Graphics.DrawCurve(ListOfPoints) The problem with this is since it only adds a point at every integer value, graphs end up distorted when their turning points don't fall on integers (e.g. sin(x)^2). I tried incrementing i by something smaller (like 0.1), which works, but the graph looks very rough. I am using C# and GDI+. I have SmoothingMethod set to AntiAlias, so that's not the problem, as you can see from the first graph. Is there some sort of issue with drawing curves with a lot of points? Should the points perhaps be positioned exactly on pixels? I'm sure some of you have worked on something very similar before, so any suggestions? While you're at it, do you have any suggestions for graphing functions with asymptotes? e.g. 1/x^2 P.S. I'm not looking for a library that does all this - I want to write it myself.

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  • Robotlegs: Warning: Injector already has a rule for type

    - by MikeW
    I have a bunch of warning messages like this appear when using Robotlegs/Signals. Everytime this command class executes, which is every 2-3 seconds ..this message displays below If you have overwritten this mapping intentionally you can use "injector.unmap()" prior to your replacement mapping in order to avoid seeing this message. Warning: Injector already has a rule for type "mx.messaging.messages::IMessage", named "". The command functions fine otherwise but I think I'm doing something wrong anyhow. public class MessageReceivedCommand extends SignalCommand { [Inject] public var message:IMessage; ...etc.. do something with message.. } the application context doesnt map IMessage to this command, as I only see an option to mapSignalClass , besides the payload is received fine. Wonder if anyone knows how I might either fix or suppress this message. I've tried calling this as the warning suggests injector.unmap(IMessage, "") but I receive an error - no mapping found for ::IMessage named "". Thanks Edit: A bit more info about the error Here is the signal that I dispatch to the command public class GameMessageSignal extends Signal { public function GameMessageSignal() { super(IMessage); } } which is dispatched from a IPushDataService class gameMessage.dispatch(message.message); and the implementation is wired up in the app context via injector.mapClass(IPushDataService, PushDataService); along with the signal signalCommandMap.mapSignalClass(GameMessageSignal, MessageReceivedCommand); Edit #2: Probably good to point out also I inject an instance of GameMessageSignal into IPushDataService public class PushDataService extends BaseDataService implements IPushDataService { [Inject] public var gameMessage:GameMessageSignal; //then private function processMessage(message:MessageEvent):void { gameMessage.dispatch(message.message); } } Edit:3 The mappings i set up in the SignalContext: injector.mapSingleton(IPushDataService); injector.mapClass(IPushDataService, PushDataService);

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  • Matrix multiplication using pairs

    - by sc_ray
    Hi, I am looking into alternate ways to do a Matrix Multiplication. Instead of storing my matrix as a two-dimensional array, I am using a vector such as vector<pair<pair<int,int >,int > > to store my matrix. The pair within my pair (pair) stores my indices (i,j) and the other int stores the value for the given (i,j) pair. I thought I might have some luck implementing my sparse array this way. The problem is when I try to multiply this matrix with itself. If this was a 2-d array implementation, I would have multiplied the matrix as follows: for(i=0; i<row1; i++) { for(j=0; j<col1; j++) { C[i][j] = 0; for(k=0; k<col2; k++) C[i][j] += A[i][j] * A[j][k]; } } Can somebody point out a way to achieve the same result using my vector of 'pair of pairs'? Thanks

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