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  • HTML character decoding in Objective-C / Cocoa Touch

    - by skidding
    First of all, I found this: http://stackoverflow.com/questions/659602/objective-c-html-escape-unescape, but it doesn't work for me. My encoded characters (come from a RSS feed, btw) look like this: &#038; I searched all over the net and found related discussions, but no fix for my particular encoding, I think they are called hexadecimal characters. Thanks.

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  • [cocoa] NSSearchField not working as expected

    - by Vegar
    Hi, I'm trying to follow Marcus Zarra in his book 'Core Data'. In the book, he makes a small sample application, but it doesn't give much help when things don't work out... He starts out by visually designing three entities, and then adding array controllers for each entity to the main nib. Second, he adds a tableview and some other visual components to show data from the array controllers. So far, I have managed to follow, but now he adds a search field to the gui, and binds it to the same array controller as one of the tableviews. Expected behavior would be for the tableview to get filtered when typing in the search field, but nothing happens. How do I find out what's wrong? The relevant parts from the nib is as follow: NSArrayController Recipes - Mode = Entity - Enitity Name = Recipe TableView w/TableColumn - Value Bind To Recipes -- Controller Key = arrangedObjects -- Model Key Path = name Search Field - Predicate Bind To Recipes -- Controller Key = filterPredicate -- Model Key Path = name -- Display name = predicate -- Predicate Format = keyPath contains $value There are no relevant messages in the console. regards, -Vegar

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  • Decode received multipart/form-data request in Cocoa

    - by Snej
    Hi: I wonder if there is any possibility to explicitly decode an incoming multipart/form-data POST request. Is there any lib to handle this safely? Several files are embedded in this request and I want to save these files individually. NSData *data = [(id)CFHTTPMessageCopyBody(request) autorelease]; Content-Type: multipart/form-data; boundary=0xKhTmLbOuNdArY The data content is: --0xKhTmLbOuNdArY Content-Disposition: form-data; name="file1"; filename="fileName1.extension" Content-Type: application/octet-stream; charset=utf-8 ......... --0xKhTmLbOuNdArY Content-Disposition: form-data; name="file2"; filename="fileName2.extension" Content-Type: application/octet-stream; charset=utf-8 ......... --0xKhTmLbOuNdArY--

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  • Observing model changes with Cocoa Bindings and NSArrayController

    - by jbrennan
    I've got an NSArrayController bound to a mutable array in my controller, which manages an array of my model objects. The array controller is bound to my UI. It works well. Now I'm trying to manually observe when a value changes in my model in my controller class (basically I'm marking the changed model as "needsToSave" for later on, but there are a few other tasks I have when it changes). I've read up on KVO but I'm not entirely sure what I need to be observing... The NSArrayController? The array of objects? each model object itself? Confusion. Any pointers would be very helpful. Thanks in advance!

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  • Cocoa threading question.

    - by Steve918
    I would like to implement an observer pattern in Objective-C where the observer implements an interface similar to SKPaymentTransactionObserver and the observable class just extends my base observable. My observable class looks something like what is below. Notice I'm making copies of the observers before enumeration to avoid throwing an exception . I've tried adding an NSLock around add observers and notify observers, but I run into a deadlock. What would be the proper way to handle concurrency when observers are being added as notifications are being sent? @implementation Observable -(void)notifyObservers:(SEL)selector { @synchronized(self) { NSSet* observer_copy = [observers copy]; for (id observer in observer_copy) { if([observer respondsToSelector: selector]) { [observer performSelector: selector]; } } [observer_copy release]; } } -(void)notifyObservers:(SEL)selector withObject:(id)arg1 withObject:(id)arg2 { @synchronized(self) { NSSet* observer_copy = [observers copy]; for (id observer in observer_copy) { if([observer respondsToSelector: selector]) { [observer performSelector: selector withObject: arg1 withObject: arg2]; } } [observer_copy release]; } } -(void)addObserver:(id)observer { @synchronized(self) { [observers addObject: observer]; } } -(void)removeObserver:(id)observer { @synchronized(self) { [observers removeObject: observer]; } }

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  • Struggling with currency in Cocoa.

    - by Meltemi
    I'm trying to do something I'd think would be fairly simple: Let a user input a dollar amount, store that amount in an NSNumber (NSDecimalNumber?), then display that amount formatted as currency again at some later time. My trouble is not so much with the setNumberStyle:NSNumberFormatterCurrencyStyle and displaying floats as currency. The trouble is more with how said numberFormatter works with this UITextField. I can find few examples. This thread from November and this one give me some ideas but leaves me with more questions. I am using the UIKeyboardTypeNumberPad keyboard and understand that I should probably show $0.00 (or whatever local currency format is) in the field upon display then as a user enters numerals to shift the decimal place along: Begin with display $0.00 Tap 2 key: display $0.02 Tap 5 key: display $0.25 Tap 4 key: display $2.54 Tap 3 key: display $25.43 Then [numberFormatter numberFromString:textField.text] should give me a value I can store in my NSNumber variable. Sadly I'm still struggling: Is this really the best/easiest way? If so then maybe someone can help me with the implementation? I feel UITextField may need a delegate responding to every keypress but not sure what, where and how to implement it?! Any sample code? I'd greatly appreciate it! I've searched high and low... Edit1: So I'm looking into NSFormatter's stringForObjectValue: and the closest thing I can find to what benzado recommends: UITextViewTextDidChangeNotification. Having really tough time finding sample code on either of them...so let me know if you know where to look?

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  • Cocoa Bindings and Application Preferences - Crash

    - by iaefai
    Using the document provided by Apple to create an application preferences window that doesn't require any extra code, I seem to have triggered a crash that cannot be traced by me. While the stuff from Apple is older, I believe I have the settings pretty much the same as shown here: When I run my application (Hcode) and go to the preferences menu item, it brings up the proper window with the defaults I specified in the bindings with the exception of the Spaces per tab is blank (no idea how to fix this). When the window is closed, the application crashes with a backtrace similar to this: (gdb) bt #0 0x00007fff800cb1d4 in objc_msgSend_vtable5 () #1 0x00007fff80447cf3 in -[NSMenu _enableItem:] () #2 0x00007fff80447ad8 in -[NSCarbonMenuImpl _carbonUpdateStatusEvent:handlerCallRef:] () #3 0x00007fff8042b3b0 in NSSLMMenuEventHandler () #4 0x00007fff80e06b57 in DispatchEventToHandlers () #5 0x00007fff80e060a6 in SendEventToEventTargetInternal () #6 0x00007fff80e23d85 in SendEventToEventTarget () #7 0x00007fff80e52e61 in SendHICommandEvent () #8 0x00007fff80e66357 in UpdateHICommandStatusWithCachedEvent () #9 0x00007fff80e02a6d in HIApplication::EventHandler () #10 0x00007fff80e06b57 in DispatchEventToHandlers () #11 0x00007fff80e060a6 in SendEventToEventTargetInternal () #12 0x00007fff80e23d85 in SendEventToEventTarget () #13 0x00007fff80e6599b in SendMenuOpening () #14 0x00007fff80e65388 in DrawTheMenu () #15 0x00007fff80e65149 in MenuChanged () #16 0x00007fff80e643d4 in TrackMenuCommon () #17 0x00007fff80e60dbe in MenuSelectCore () #18 0x00007fff80e60596 in _HandleMenuSelection2 () #19 0x00007fff802fc3b9 in _NSHandleCarbonMenuEvent () #20 0x00007fff802cfeda in _DPSNextEvent () #21 0x00007fff802cf379 in -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] () #22 0x00007fff8029505b in -[NSApplication run] () #23 0x00007fff8028dd7c in NSApplicationMain () #24 0x0000000100001cac in main (argc=1, argv=0x7fff5fbff5e0) at /Users/iaefai/Projects/Hcode/Source/main.m:13 I am at a complete loss as to what the problem is. Is there potentially a better way of doing this?

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  • displaying web pages over web views in collection view using cocoa bindings

    - by Miraaj
    Hi all, I tried sample example given at this link - Collection View Programming Guide It is simple and it worked. Considering it as a reference I tried a simple application which will show a collection view of web views with some web page displayed over each web view. The model class has two properties: NSString *pageName, and NSURL *pageURL. I then followed each and every step written in tutorial above with required modifications but I was caught in the step - How to bind web view to collection view item? In binding tab it shows three possibilities : Editable, Hidden, Tool tip but none of these is working. Can anyone suggest me way to accomplish my requirement? Thanks, Miraaj

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  • Cocoa memory management

    - by silvio
    At various points during my application's workflow, I need so show a view. That view is quite memory intensive, so I want it to be deallocated when it gets discarded by the user. So, I wrote the following code: - (MyView *)myView { if (myView != nil) return myView; myView = [[UIView alloc] initWithFrame:CGRectZero]; // allocate memory if necessary. // further init here return myView; } - (void)discardView { [myView discard]; // the discard methods puts the view offscreen. [myView release]; // free memory! } - (void)showView { view = [self myView]; // more code that puts the view onscreen. } Unfortunately, this methods only works the first time. Subsequent requests to put the view onscreen result in "message sent to deallocated instance" errors. Apparently, a deallocated instance isn't the same thing as nil. I thought about putting an additional line after [myView release] that reads myView = nil. However, that could result in errors (any calls to myView after that line would probably yield errors). So, how can I solve this problem?

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  • Cocoa @sum array operator too slow - alternatives?

    - by icodestuff
    I've got a text field value bound to a key path that uses @sum. When the array controller is filtered, the text field updates properly, but extremely slowly, lagging the UI or outright beachballing after every key press (less so as the number of items in arrangedObjects decreases). There is no lag if I don't use @sum; I've narrowed it down to this. Is there a faster way to do the same thing?

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  • [Cocoa] CoreData bindings for NSPopupButton

    - by ndg
    I'm looking to use a dropdown menu (possibly an NSPopupButton object) to represent the hierarchical results of two Core Data entities (Genre and Movie) and their relationships. In my current data model, my Genre entity has a one-to-many relationship with my Movie entity. What I'm now looking to do is generate the contents of an NSPopupButton to show a hierarchical list of Genres and the Movies associated with them, like so: Genre 1 Film 1 Film 2 Genre 2 Film 3 Film 4 Note that, in the above example, only Movie objects are to be selectable by the user (Genre objects will appear, but be unselectable). Also, to complicate matters slightly, I have an additional NSPopupButton which lists Movie Rental locations. The location selected by the user ultimately impacts on the genres and films available in the second dropdown. I imagine that bindings will only take me so far with this problem and that, ultimately, I'll have to populate the contents of the dropdown menu myself. I'm posting here for thoughts and opinions on the best way to go about this.

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  • Cocoa-Binding : Submit changes manually?

    - by Holli
    Hello in my application I have a NSTableView bound to an ArrayController (arrangedObjects). I also have a Details-View (just some textfields) bound to the same Controller (selection). Now every time I edit a textfield the changes are automatically send to the ArrayController and the Table changes as well. How can I avoid this? What I want is a "Submit-Button". Changes on the data should only be send to the controller when I press the button and not automatically every time I do an edit.

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  • Design Patterns : Question about "Types"

    - by contactmatt
    Would someone please explain to me what the below paragraph means? This is a snippet from "Design Patterns: Elements of Reusable OO software" Part of an object's interface may be characterized by one type, and other parts by other types. Two objects of the same type need only share parts of their interfaces. Interfaces can contain other interfaces as subsets. - Design Patterns - Elements of Reusable OO software, pg 13

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  • Database Patterns

    - by Onorio Catenacci
    Does anyone know of papers/books/etc. that document patterns for databases? For example, one common rule of thumb is that every table should have a primary key and that the key should be devoid of information content. So I was wondering if anyone had written a book or published papers regarding design patterns for designing relational databases?

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  • When should I use—and not use—design patterns?

    - by ashmish2
    In a previous question of mine on Stack Overflow, FredOverflow mentioned in the comments: Note that patterns do not magically improve the quality of your code. and Any measure of quality you can imagine. Patterns are not a panacea. I once wrote a Tetris game with about 100 classes that incorporated all the patterns I knew at the time. Why use a simple if/else if you can use a pattern? OO is good, and patterns are even better, right? No, it was a terrible, over-engineered piece of crap. I am quite confused by these comments: I know design patterns help to make code reusable and readable, but when should I use use design patterns and perhaps more importantly, when should I avoid getting carried away with them?

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  • When modeling a virtual circuit board, what is the best design pattern to check for cycles?

    - by Wallace Brown
    To make it simple assume you have only AND and OR gates. Each has two inputs and one output. The output of two inputs can be used as an input for the next gate For example: A AND B - E C AND D - F E OR F - G Assuming an arbitrary number of gates, we want to check if the circuit ever connects back into itself at an earlier state? For example: E AND F - A This should be illegal since it creates an endless cycle. What design pattern would best be able to check for these cycles?

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  • would a composite design pattern be useful for group membership?

    - by changokun
    I'm trying to think about the best way to handle group memberships on a website. People sign up and select checkboxes in a list of interests. Every week we send out interest-themed emails to those members that indicated that interest. however i store the information in the database, while i am working with the lists and generating lists of email addresses or manipulating group memberships, the composite design pattern looked interesting. it would be easy to populate the group, then do some aggregating functions that say... generate the list of email addresses based on the interests. but i'm not sure i'm seeing any other advantages. i do need something scalable, and flexible. thoughts?

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  • The design of a generic data synchronizer, or, an [object] that does [actions] with the aid of [helpers]

    - by acheong87
    I'd like to create a generic data-source "synchronizer," where data-source "types" may include MySQL databases, Google Spreadsheets documents, CSV files, among others. I've been trying to figure out how to structure this in terms of classes and interfaces, keeping in mind (what I've read about) composition vs. inheritance and is-a vs. has-a, but each route I go down seems to violate some principle. For simplicity, assume that all data-sources have a header-row-plus-data-rows format. For example, assume that the first rows of Google Spreadsheets documents and CSV files will have column headers, a.k.a. "fields" (to parallel database fields). Also, eventually, I would like to implement this in PHP, but avoiding language-specific discussion would probably be more productive. Here's an overview of what I've tried. Part 1/4: ISyncable class CMySQL implements ISyncable GetFields() // sql query, pdo statement, whatever AddFields() RemFields() ... _dbh class CGoogleSpreadsheets implements ISyncable GetFields() // zend gdata api AddFields() RemFields() ... _spreadsheetKey _worksheetId class CCsvFile implements ISyncable GetFields() // read from buffer AddFields() RemFields() ... _buffer interface ISyncable GetFields() AddFields($field1, $field2, ...) RemFields($field1, $field2, ...) ... CanAddFields() // maybe the spreadsheet is locked for write, or CanRemFields() // maybe no permission to alter a database table ... AddRow() ModRow() RemRow() ... Open() Close() ... First Question: Does it make sense to use an interface, as above? Part 2/4: CSyncer Next, the thing that does the syncing. class CSyncer __construct(ISyncable $A, ISyncable $B) Push() // sync A to B Pull() // sync B to A Sync() // Push() and Pull() only differ in direction; factor. // Sync()'s job is to make sure that the fields on each side // match, to add fields where appropriate and possible, to // account for different column-orderings, etc., and of // course, to add and remove rows as necessary to sync. ... _A _B Second Question: Does it make sense to define such a class, or am I treading dangerously close to the "Kingdom of Nouns"? Part 3/4: CTranslator? ITranslator? Now, here's where I actually get lost, assuming the above is passable. Sometimes, two ISyncables speak different "dialects." For example, believe it or not, Google Spreadsheets (accessed through the Google Data API "list feed") returns column headers lower-cased and stripped of all spaces and symbols! That is, sys_TIMESTAMP is systimestamp, as far as my code can tell. (Yes, I am aware that the "cell feed" does not strip the name so; however cell-by-cell manipulation is too slow for what I'm doing.) One can imagine other hypothetical examples. Perhaps even the data itself can be in different "dialects." But let's take it as given for now, and not argue this if possible. Third Question: How would you implement "translation"? Note: Taking all this as an exercise, I'm more interested in the "idealized" design, rather than the practical one. (God knows that shipped sailed when I began this project.) Part 4/4: Further Thought Here's my train of thought to demonstrate I've thunk, albeit unfruitfully: First, I thought, primitively, "I'll just modify CMySQL::GetFields() to lower-case and strip field names so they're compatible with Google Spreadsheets." But of course, then my class should really be called, CMySQLForGoogleSpreadsheets, and that can't be right. So, the thing which translates must exist outside of an ISyncable implementor. And surely it can't be right to make each translation a method in CSyncer. If it exists outside of both ISyncable and CSyncer, then what is it? (Is it even an "it"?) Is it an abstract class, i.e. abstract CTranslator? Is it an interface, since a translator only does, not has, i.e. interface ITranslator? Does it even require instantiation? e.g. If it's an ITranslator, then should its translation methods be static? (I learned what "late static binding" meant, today.) And, dear God, whatever it is, how should a CSyncer use it? Does it "have" it? Is it, "it"? Who am I? ...am I, "I"? I've attempted to break up the question into sub-questions, but essentially my question is singular: How does one implement an object A that conceptually "links" (has) two objects b1 and b2 that share a common interface B, where certain pairs of b1 and b2 require a helper, e.g. a translator, to be handled by A? Something tells me that I've overcomplicated this design, or violated a principle much higher up. Thank you all very much for your time and any advice you can provide.

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  • Difference between Factory Method and Abstract Factory design patterns using C#.Net

    - by nijhawan.saurabh
    First of all I'll just put both these patterns in context and describe their intent as in the GOF book: Factory Method: Define an interface for creating an object, but let subclasses decide which class to instantiate. Factory Method lets a class defer instantiation to subclasses.   Abstract Factory: Provide an interface for creating families of related or dependent objects without specifying their concrete classes.   Points to note:   Abstract factory pattern adds a layer of abstraction to the factory method pattern. The type of factory is not known to the client at compile time, this information is passed to the client at runtime (How it is passed is again dependent on the system, you may store this information in configuration files and the client can read it on execution). While implementing Abstract factory pattern, the factory classes can have multiple factory methods. In Abstract factory, a factory is capable of creating more than one type of product (Simpilar products are grouped together in a factory)   Sample implementation of factory method pattern   Let's see the class diagram first:                   ProductFactory.cs // ----------------------------------------------------------------------- // <copyright file="ProductFactory.cs" company=""> // TODO: Update copyright text. // </copyright> // -----------------------------------------------------------------------   namespace FactoryMethod {     using System;     using System.Collections.Generic;     using System.Linq;     using System.Text;       /// <summary>     /// TODO: Update summary.     /// </summary>     public abstract class ProductFactory     {         /// <summary>         /// </summary>         /// <returns>         /// </returns>         public abstract Product CreateProductInstance();     } }     ProductAFactory.cs // ----------------------------------------------------------------------- // <copyright file="ProductAFactory.cs" company=""> // TODO: Update copyright text. // </copyright> // -----------------------------------------------------------------------   namespace FactoryMethod {     using System;     using System.Collections.Generic;     using System.Linq;     using System.Text;       /// <summary>     /// TODO: Update summary.     /// </summary>     public class ProductAFactory:ProductFactory     {         public override Product CreateProductInstance()         {             return new ProductA();         }     } }         // ----------------------------------------------------------------------- // <copyright file="ProductBFactory.cs" company=""> // TODO: Update copyright text. // </copyright> // -----------------------------------------------------------------------   namespace FactoryMethod {     using System;     using System.Collections.Generic;     using System.Linq;     using System.Text;       /// <summary>     /// TODO: Update summary.     /// </summary>     public class ProductBFactory:ProductFactory     {         public override Product CreateProductInstance()         {             return new ProductB();           }     } }     // ----------------------------------------------------------------------- // <copyright file="Product.cs" company=""> // TODO: Update copyright text. // </copyright> // -----------------------------------------------------------------------   namespace FactoryMethod {     using System;     using System.Collections.Generic;     using System.Linq;     using System.Text;       /// <summary>     /// TODO: Update summary.     /// </summary>     public abstract class Product     {         public abstract string Name { get; set; }     } }     // ----------------------------------------------------------------------- // <copyright file="ProductA.cs" company=""> // TODO: Update copyright text. // </copyright> // -----------------------------------------------------------------------   namespace FactoryMethod {     using System;     using System.Collections.Generic;     using System.Linq;     using System.Text;       /// <summary>     /// TODO: Update summary.     /// </summary>     public class ProductA:Product     {         public ProductA()         {               Name = "ProductA";         }           public override string Name { get; set; }     } }       // ----------------------------------------------------------------------- // <copyright file="ProductB.cs" company=""> // TODO: Update copyright text. // </copyright> // -----------------------------------------------------------------------   namespace FactoryMethod {     using System;     using System.Collections.Generic;     using System.Linq;     using System.Text;       /// <summary>     /// TODO: Update summary.     /// </summary>     public class ProductB:Product     {          public ProductB()         {               Name = "ProductA";         }         public override string Name { get; set; }     } }     Program.cs using System; using System.Collections.Generic; using System.Linq; using System.Text;   namespace FactoryMethod {     class Program     {         static void Main(string[] args)         {             ProductFactory pf = new ProductAFactory();               Product product = pf.CreateProductInstance();             Console.WriteLine(product.Name);         }     } }       Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Parallel Class/Interface Hierarchy with the Facade Design Pattern?

    - by Mike G
    About a third of my code is wrapped inside a Facade class. Note that this isn't a "God" class, but actually represents a single thing (called a Line). Naturally, it delegates responsibilities to the subsystem behind it. What ends up happening is that two of the subsystem classes (Output and Timeline) have all of their methods duplicated in the Line class, which effectively makes Line both an Output and a Timeline. It seems to make sense to make Output and Timeline interfaces, so that the Line class can implement them both. At the same time, I'm worried about creating parallel class and interface structures. You see, there are different types of lines AudioLine, VideoLine, which all use the same type of Timeline, but different types of Output (AudioOutput and VideoOutput, respectively). So that would mean that I'd have to create an AudioOutputInterface and VideoOutputInterface as well. So not only would I have to have parallel class hierarchy, but there would be a parallel interface hierarchy as well. Is there any solution to this design flaw? Here's an image of the basic structure (minus the Timeline class, though know that each Line has-a Timeline): NOTE: I just realized that the word 'line' in Timeline might make is sound like is does a similar function as the Line class. They don't, just to clarify.

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  • How can I design my classes to include calendar events stored in a database?

    - by Gianluca78
    I'm developing a web calendar in php (using Symfony2) inspired by iCal for a project of mine. At this moment, I have two classes: a class "Calendar" and a class "CalendarCell". Here you are the two classes properties and method declarations. class Calendar { private $month; private $monthName; private $year; private $calendarCellList = array(); private $translator; public function __construct($month, $year, $translator) {} public function getCalendarCellList() {} public function getMonth() {} public function getMonthName() {} public function getNextMonth() {} public function getNextYear() {} public function getPreviousMonth() {} public function getPreviousYear() {} public function getYear() {} private function calculateDaysPreviousMonth() {} private function calculateNumericDayOfTheFirstDayOfTheWeek() {} private function isCurrentDay(\DateTime $dateTime) {} private function isDifferentMonth(\DateTime $dateTime) {} } class CalendarCell { private $day; private $month; private $dayNameAbbreviation; private $numericDayOfTheWeek; private $isCurrentDay; private $isDifferentMonth; private $translator; public function __construct(array $parameters) {} public function getDay() {} public function getMonth() {} public function getDayNameAbbreviation() {} public function isCurrentDay() {} public function isDifferentMonth() {} } Each calendar day can includes many calendar events (such as appointments or schedules) stored in a database. My question is: which is the best way to manage these calendar events in my classes? I think to add a eventList property in CalendarCell and populate it with an array of CalendarEvent objects fetched by the database. This kind of solution doesn't allow other coders to reuse the classes without db (because I should inject at least a repository services also) just to create and visualize a calendar... so maybe it could be better to extend CalendarCell (for instance in CalendarCellEvent) and add the database features? I feel like I'm missing some crucial design pattern! Any suggestion will be very appreciated!

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  • How can I design my classes for a calendar based on database events?

    - by Gianluca78
    I'm developing a web calendar in php (using Symfony2) inspired by iCal for a project of mine. At this moment, I have two classes: a class "Calendar" and a class "CalendarCell". Here you are the two classes properties and method declarations. class Calendar { private $month; private $monthName; private $year; private $calendarCellList = array(); private $translator; public function __construct($month, $year, $translator) {} public function getCalendarCells() {} public function getMonth() {} public function getMonthName() {} public function getNextMonth() {} public function getNextYear() {} public function getPreviousMonth() {} public function getPreviousYear() {} public function getYear() {} private function calculateDaysPreviousMonth() {} private function calculateNumericDayOfTheFirstDayOfTheWeek() {} private function isCurrentDay(\DateTime $dateTime) {} private function isDifferentMonth(\DateTime $dateTime) {} } class CalendarCell { private $day; private $month; private $dayNameAbbreviation; private $numericDayOfTheWeek; private $isCurrentDay; private $isDifferentMonth; private $translator; public function __construct(array $parameters) {} public function getDay() {} public function getMonth() {} public function getDayNameAbbreviation() {} public function isCurrentDay() {} public function isDifferentMonth() {} } Each calendar day can includes many events stored in a database. My question is: which is the best way to manage these events in my classes? I think to add a eventList property in CalendarCell and populate it with an array of CalendarEvent objects fetched by the database. This kind of solution doesn't allow other coders to reuse the classes without db (because I should inject at least a repository services also) just to create and visualize a calendar... so maybe it could be better to extend CalendarCell (for instance in CalendarCellEvent) and add the database features? I feel like I'm missing some crucial design pattern! Any suggestion will be very appreciated!

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  • Is MVC a Design Pattern or Architectural pattern

    - by JCasso
    According to Sun and Msdn it is a design pattern. According to Wikipedia it is an architectural pattern In comparison to design patterns, architectural patterns are larger in scale. (Wikipedia - Architectural pattern) Or it is an architectural pattern that also has a design pattern ? Which one is true ?

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