Why wont the LibGDX's main class Initialize on Android Launcher?
- by BluFire
So I was searching for different ways that could suit me in programming and came across LibGDX. Naturally I looked at the tutorial. As I was doing it, I was following the steps word for word, except naming the classes. In the end, I was able to create the desktop launcher for the game but not the android launcher.
The following error is my error: Cannot instantiate the type Game
(Game is the name of the class)
I got the tutorial from
http://steigert.blogspot.com.au/2012/02/1-libgdx-tutorial-introduction.html
The link in the tutorial is the original but it uses jogl instead of lwjgl.