Search Results

Search found 2936 results on 118 pages for 'james thomas'.

Page 7/118 | < Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >

  • Problem with javascript in firefox when moving google ads

    - by thomas woelfer
    hi. i have a website with google ads on it. i would like to make it load faster. thus i moved all the google scripts to the bottom of the page. i also have a placeholder at the location where the ad(s) should be displayed and other divs that (initially) get the ads. finally (in window.onload) i'm moving the ads that have just be fetched from google to their target locations. (a simple example page is here: http://www.nickles.de/temp/ads.html ) this works in ie, but it doesn't work in ff. (that is, in firefox, non-text ads show up fine, while text-ads don't. [or at least, not in a reliable way.]) any ideas what would be causing this? Thanks! -thomas woelfer

    Read the article

  • Mobile Safari iPhone Development - Multiple buttons in a row

    - by Thomas
    Hello all: I'm an iPhone developer, but new to web development. I've done some basic HTML websites and made one in iWeb as well. I'm trying to branch out to actual mobile development now, so I checked out Dashcode. Anyway, I'm trying to put a Call Button, Mail Button, and Map Button in horizontal alignment. I realize that I can add a Column Layout and have two buttons in a row, but that's the most I've gotten. Any ideas? Thanks! Thomas

    Read the article

  • How to check a local wifi connection

    - by Thomas Joos
    hi all, I'm writing an app which connects to a static ip adress in a local network. How can I check if I have a local network connection? I want to connect to http://192.168.2.5 and i tried using the Rechability class but it returns FALSE, while the device is definately connected ( when i don't do the check, the app works fine so there is a connection ): Reachability *r = [Reachability reachabilityWithHostName:@"http://192.168.2.5"]; NetworkStatus internetStatus = [r currentReachabilityStatus]; How should work this out? Thomas

    Read the article

  • Latex change color of intext citing with hyperref package and natbib

    - by Thomas
    I am using the natbib and hyperref package in conjunction with my latex document. I would like to change to the color of my hyppereferenced citations (the box around the citation) from the ugly baseline green to a more muted (violet or navy blue). However, in using the suggested code to do this, I can not get the citation link colors to change. My code is as follows \usepackage[usenames,dvipsnames]{color} \usepackage[round]{natbib} \usepackage[hyperfootnotes=false]{hyperref} \usepackage[hyperfootnotes=false]{hyperref} \hypersetup{ colorlinks=false, citecolor=Violet, linkcolor=Red, urlcolor=Blue} \begin{document} \bibliographystyle{apsr} \bibliography{exp_final} \end{document} However, when I compile (I compiled multiple times to make sure) this my pdf file looks the same as if I had excluded the formatting in the hypersetup (still the same ugly green). I would also like to box the footnote citations as well. Any ideas or help would be much appreciated. Thanks, Thomas

    Read the article

  • Problem with eastern european characters when scraping data from the European Parliaments Website

    - by Thomas Jensen
    Dear Experts I am trying to scrape a lot of data from the European Parliament website for a research project. Ther first step is the create a list if all parliamentarians, however due to the many Eastern European names and the accents they use i get a lot of missing entries. Here is an example of what is giving me troubles (notice the accents at the end of the family name): ANDRIKIENE, Laima Liucija Group of the European People's Party (Christian Democrats) So far I have been using PyParser and the following code: parser_names name = Word(alphanums + alphas8bit) begin, end = map(Suppress, "<") names = begin + ZeroOrMore(name) + "," + ZeroOrMore(name) + end for name in names.searchString(page): print(name) However this does not catch the name from the html above. Any advice in how to proceed? Best, Thomas

    Read the article

  • How to always run a service in the background

    - by Thomas H
    Hi I am in the process of creating an app that is similar to the build-in SMS app. What I need: - a service that is always running in the background - every 5 min. the service checks the current location of the device and calls a web service - if certain criteria are meet, the service should generate a notification (just like the SMS app) - when the notification is clicked, the user is taken to the app (just like the SMS app) - when the app is installed the service should be started - when the device is rebooted, the service should be started What I have tried: - running a regular service which worked just fine until android kills the service - using the AlarmManager the make the 5 min. interval call to a service. But I was not able to make this work. Any help would be greatly appreciated... -Thomas

    Read the article

  • Why does Spring Security's BindAuthenticator require read permissions for users?

    - by Thomas
    Hi all, I'm currently implementing/configuring the LDAP authentication of a Java web application using Spring Security 3.0. I'm using Microsoft AD LDS as LDAP server and chose the Spring's BindAuthenticator. I found out that the authentication only works if the authenticated user is a member of the partition's Readers role. The BindAuthenticator tries to read the user's attributes after the authentication, which seems reasonable in scenarios where authorities are retrieved from the directory service. Being new to LDAP and AD, is this an acceptable practise when the application is integrated in an existing AD structure? Can fine-tune an give the user dns only read permissions for their own attributes rather than adding them to the Reader group? Thanks Thomas

    Read the article

  • What is a good DBMS for archiving?

    - by Thomas.Winsnes
    I've been stuck in a MsSql/MySql world now for a few years, and I've decided to spread my wings a little further. At the moment I'm researching which DBMS is good at things needed when archiving data. Eg. lots of writes and low reads. I've seen the NoSQL crusade, but I have a very RDBMS mindset, so I'm a bit skeptical. Anyone have any suggestions? Or even any pointers to where there are some benchmarks etc for this kind of stuff. Thank you :) Thomas

    Read the article

  • logrotate compress files after the postrotate script

    - by Thomas
    I have an application generating a really heavy big log file every days (~800MB a day), thus I need to compress them but since the compression takes time, I want that logrotate compress the file after reloading/sending HUP signal to the application. /var/log/myapp.log { rotate 7 size 500M compress weekly postrotate /bin/kill -HUP `cat /var/run/myapp.pid 2>/dev/null` 2>/dev/null || true endscript } Is it already the case that the compression takes place after the postrotate (which would be counter-intuitive)? If not Can anyone tell me if it's possible to do that without an extra command script (an option or some trick)? Thanks Thomas

    Read the article

  • Does anyone has the experience of using the new p4 replicate command in their Perforce back-up /rest

    - by Thomas Corriol
    Hi all, we recently performed an upgrade of our whole perforce system to 2009.02 During this exercise, we noticed that the back-up /restore process that was installed here by the Perforce consultant a year ago was not completely working. Basically, the verify command has never worked (scary !). As we are obliged to revisit our Back-Up/Restore scripts, I was toying with the idea of using the new p4 replicate command. The idea is to use it alongside an rsync of the data files, so that in case of crash we will lose at worst an hour of work (if we execute them every hour). Does anyone has the experience or an example of back-up/restore scripts using the p4 replicate command of the 2009.02 version ? Thanks, Thomas

    Read the article

  • Problems after adding Control dynamically on Panel

    - by Thomas
    Hello, I have added an View List onto a Panel like that: panelComponent.Controls.Add(viewListComponent); Everthing works just fine. Mouse Events are handled, Repaint works. But one: I cant dynamically move it around. If i change the control.Top Variablen it just sit there and nothing. Its clued to the top left corner. Resizing the right and bottom line works just fine! I did it without dynamically adding and than no Problem. Hope you can help. Thomas

    Read the article

  • C#/.NET Little Wonders: The Concurrent Collections (1 of 3)

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In the next few weeks, we will discuss the concurrent collections and how they have changed the face of concurrent programming. This week’s post will begin with a general introduction and discuss the ConcurrentStack<T> and ConcurrentQueue<T>.  Then in the following post we’ll discuss the ConcurrentDictionary<T> and ConcurrentBag<T>.  Finally, we shall close on the third post with a discussion of the BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. A brief history of collections In the beginning was the .NET 1.0 Framework.  And out of this framework emerged the System.Collections namespace, and it was good.  It contained all the basic things a growing programming language needs like the ArrayList and Hashtable collections.  The main problem, of course, with these original collections is that they held items of type object which means you had to be disciplined enough to use them correctly or you could end up with runtime errors if you got an object of a type you weren't expecting. Then came .NET 2.0 and generics and our world changed forever!  With generics the C# language finally got an equivalent of the very powerful C++ templates.  As such, the System.Collections.Generic was born and we got type-safe versions of all are favorite collections.  The List<T> succeeded the ArrayList and the Dictionary<TKey,TValue> succeeded the Hashtable and so on.  The new versions of the library were not only safer because they checked types at compile-time, in many cases they were more performant as well.  So much so that it's Microsoft's recommendation that the System.Collections original collections only be used for backwards compatibility. So we as developers came to know and love the generic collections and took them into our hearts and embraced them.  The problem is, thread safety in both the original collections and the generic collections can be problematic, for very different reasons. Now, if you are only doing single-threaded development you may not care – after all, no locking is required.  Even if you do have multiple threads, if a collection is “load-once, read-many” you don’t need to do anything to protect that container from multi-threaded access, as illustrated below: 1: public static class OrderTypeTranslator 2: { 3: // because this dictionary is loaded once before it is ever accessed, we don't need to synchronize 4: // multi-threaded read access 5: private static readonly Dictionary<string, char> _translator = new Dictionary<string, char> 6: { 7: {"New", 'N'}, 8: {"Update", 'U'}, 9: {"Cancel", 'X'} 10: }; 11:  12: // the only public interface into the dictionary is for reading, so inherently thread-safe 13: public static char? Translate(string orderType) 14: { 15: char charValue; 16: if (_translator.TryGetValue(orderType, out charValue)) 17: { 18: return charValue; 19: } 20:  21: return null; 22: } 23: } Unfortunately, most of our computer science problems cannot get by with just single-threaded applications or with multi-threading in a load-once manner.  Looking at  today's trends, it's clear to see that computers are not so much getting faster because of faster processor speeds -- we've nearly reached the limits we can push through with today's technologies -- but more because we're adding more cores to the boxes.  With this new hardware paradigm, it is even more important to use multi-threaded applications to take full advantage of parallel processing to achieve higher application speeds. So let's look at how to use collections in a thread-safe manner. Using historical collections in a concurrent fashion The early .NET collections (System.Collections) had a Synchronized() static method that could be used to wrap the early collections to make them completely thread-safe.  This paradigm was dropped in the generic collections (System.Collections.Generic) because having a synchronized wrapper resulted in atomic locks for all operations, which could prove overkill in many multithreading situations.  Thus the paradigm shifted to having the user of the collection specify their own locking, usually with an external object: 1: public class OrderAggregator 2: { 3: private static readonly Dictionary<string, List<Order>> _orders = new Dictionary<string, List<Order>>(); 4: private static readonly _orderLock = new object(); 5:  6: public void Add(string accountNumber, Order newOrder) 7: { 8: List<Order> ordersForAccount; 9:  10: // a complex operation like this should all be protected 11: lock (_orderLock) 12: { 13: if (!_orders.TryGetValue(accountNumber, out ordersForAccount)) 14: { 15: _orders.Add(accountNumber, ordersForAccount = new List<Order>()); 16: } 17:  18: ordersForAccount.Add(newOrder); 19: } 20: } 21: } Notice how we’re performing several operations on the dictionary under one lock.  With the Synchronized() static methods of the early collections, you wouldn’t be able to specify this level of locking (a more macro-level).  So in the generic collections, it was decided that if a user needed synchronization, they could implement their own locking scheme instead so that they could provide synchronization as needed. The need for better concurrent access to collections Here’s the problem: it’s relatively easy to write a collection that locks itself down completely for access, but anything more complex than that can be difficult and error-prone to write, and much less to make it perform efficiently!  For example, what if you have a Dictionary that has frequent reads but in-frequent updates?  Do you want to lock down the entire Dictionary for every access?  This would be overkill and would prevent concurrent reads.  In such cases you could use something like a ReaderWriterLockSlim which allows for multiple readers in a lock, and then once a writer grabs the lock it blocks all further readers until the writer is done (in a nutshell).  This is all very complex stuff to consider. Fortunately, this is where the Concurrent Collections come in.  The Parallel Computing Platform team at Microsoft went through great pains to determine how to make a set of concurrent collections that would have the best performance characteristics for general case multi-threaded use. Now, as in all things involving threading, you should always make sure you evaluate all your container options based on the particular usage scenario and the degree of parallelism you wish to acheive. This article should not be taken to understand that these collections are always supperior to the generic collections. Each fills a particular need for a particular situation. Understanding what each container is optimized for is key to the success of your application whether it be single-threaded or multi-threaded. General points to consider with the concurrent collections The MSDN points out that the concurrent collections all support the ICollection interface. However, since the collections are already synchronized, the IsSynchronized property always returns false, and SyncRoot always returns null.  Thus you should not attempt to use these properties for synchronization purposes. Note that since the concurrent collections also may have different operations than the traditional data structures you may be used to.  Now you may ask why they did this, but it was done out of necessity to keep operations safe and atomic.  For example, in order to do a Pop() on a stack you have to know the stack is non-empty, but between the time you check the stack’s IsEmpty property and then do the Pop() another thread may have come in and made the stack empty!  This is why some of the traditional operations have been changed to make them safe for concurrent use. In addition, some properties and methods in the concurrent collections achieve concurrency by creating a snapshot of the collection, which means that some operations that were traditionally O(1) may now be O(n) in the concurrent models.  I’ll try to point these out as we talk about each collection so you can be aware of any potential performance impacts.  Finally, all the concurrent containers are safe for enumeration even while being modified, but some of the containers support this in different ways (snapshot vs. dirty iteration).  Once again I’ll highlight how thread-safe enumeration works for each collection. ConcurrentStack<T>: The thread-safe LIFO container The ConcurrentStack<T> is the thread-safe counterpart to the System.Collections.Generic.Stack<T>, which as you may remember is your standard last-in-first-out container.  If you think of algorithms that favor stack usage (for example, depth-first searches of graphs and trees) then you can see how using a thread-safe stack would be of benefit. The ConcurrentStack<T> achieves thread-safe access by using System.Threading.Interlocked operations.  This means that the multi-threaded access to the stack requires no traditional locking and is very, very fast! For the most part, the ConcurrentStack<T> behaves like it’s Stack<T> counterpart with a few differences: Pop() was removed in favor of TryPop() Returns true if an item existed and was popped and false if empty. PushRange() and TryPopRange() were added Allows you to push multiple items and pop multiple items atomically. Count takes a snapshot of the stack and then counts the items. This means it is a O(n) operation, if you just want to check for an empty stack, call IsEmpty instead which is O(1). ToArray() and GetEnumerator() both also take snapshots. This means that iteration over a stack will give you a static view at the time of the call and will not reflect updates. Pushing on a ConcurrentStack<T> works just like you’d expect except for the aforementioned PushRange() method that was added to allow you to push a range of items concurrently. 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: // but you can also push multiple items in one atomic operation (no interleaves) 7: stack.PushRange(new [] { "Second", "Third", "Fourth" }); For looking at the top item of the stack (without removing it) the Peek() method has been removed in favor of a TryPeek().  This is because in order to do a peek the stack must be non-empty, but between the time you check for empty and the time you execute the peek the stack contents may have changed.  Thus the TryPeek() was created to be an atomic check for empty, and then peek if not empty: 1: // to look at top item of stack without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (stack.TryPeek(out item)) 5: { 6: Console.WriteLine("Top item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Stack was empty."); 11: } Finally, to remove items from the stack, we have the TryPop() for single, and TryPopRange() for multiple items.  Just like the TryPeek(), these operations replace Pop() since we need to ensure atomically that the stack is non-empty before we pop from it: 1: // to remove items, use TryPop or TryPopRange to get multiple items atomically (no interleaves) 2: if (stack.TryPop(out item)) 3: { 4: Console.WriteLine("Popped " + item); 5: } 6:  7: // TryPopRange will only pop up to the number of spaces in the array, the actual number popped is returned. 8: var poppedItems = new string[2]; 9: int numPopped = stack.TryPopRange(poppedItems); 10:  11: foreach (var theItem in poppedItems.Take(numPopped)) 12: { 13: Console.WriteLine("Popped " + theItem); 14: } Finally, note that as stated before, GetEnumerator() and ToArray() gets a snapshot of the data at the time of the call.  That means if you are enumerating the stack you will get a snapshot of the stack at the time of the call.  This is illustrated below: 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: var results = stack.GetEnumerator(); 7:  8: // but you can also push multiple items in one atomic operation (no interleaves) 9: stack.PushRange(new [] { "Second", "Third", "Fourth" }); 10:  11: while(results.MoveNext()) 12: { 13: Console.WriteLine("Stack only has: " + results.Current); 14: } The only item that will be printed out in the above code is "First" because the snapshot was taken before the other items were added. This may sound like an issue, but it’s really for safety and is more correct.  You don’t want to enumerate a stack and have half a view of the stack before an update and half a view of the stack after an update, after all.  In addition, note that this is still thread-safe, whereas iterating through a non-concurrent collection while updating it in the old collections would cause an exception. ConcurrentQueue<T>: The thread-safe FIFO container The ConcurrentQueue<T> is the thread-safe counterpart of the System.Collections.Generic.Queue<T> class.  The concurrent queue uses an underlying list of small arrays and lock-free System.Threading.Interlocked operations on the head and tail arrays.  Once again, this allows us to do thread-safe operations without the need for heavy locks! The ConcurrentQueue<T> (like the ConcurrentStack<T>) has some departures from the non-concurrent counterpart.  Most notably: Dequeue() was removed in favor of TryDequeue(). Returns true if an item existed and was dequeued and false if empty. Count does not take a snapshot It subtracts the head and tail index to get the count.  This results overall in a O(1) complexity which is quite good.  It’s still recommended, however, that for empty checks you call IsEmpty instead of comparing Count to zero. ToArray() and GetEnumerator() both take snapshots. This means that iteration over a queue will give you a static view at the time of the call and will not reflect updates. The Enqueue() method on the ConcurrentQueue<T> works much the same as the generic Queue<T>: 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5: queue.Enqueue("Second"); 6: queue.Enqueue("Third"); For front item access, the TryPeek() method must be used to attempt to see the first item if the queue.  There is no Peek() method since, as you’ll remember, we can only peek on a non-empty queue, so we must have an atomic TryPeek() that checks for empty and then returns the first item if the queue is non-empty. 1: // to look at first item in queue without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (queue.TryPeek(out item)) 5: { 6: Console.WriteLine("First item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Queue was empty."); 11: } Then, to remove items you use TryDequeue().  Once again this is for the same reason we have TryPeek() and not Peek(): 1: // to remove items, use TryDequeue. If queue is empty returns false. 2: if (queue.TryDequeue(out item)) 3: { 4: Console.WriteLine("Dequeued first item " + item); 5: } Just like the concurrent stack, the ConcurrentQueue<T> takes a snapshot when you call ToArray() or GetEnumerator() which means that subsequent updates to the queue will not be seen when you iterate over the results.  Thus once again the code below will only show the first item, since the other items were added after the snapshot. 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5:  6: var iterator = queue.GetEnumerator(); 7:  8: queue.Enqueue("Second"); 9: queue.Enqueue("Third"); 10:  11: // only shows First 12: while (iterator.MoveNext()) 13: { 14: Console.WriteLine("Dequeued item " + iterator.Current); 15: } Using collections concurrently You’ll notice in the examples above I stuck to using single-threaded examples so as to make them deterministic and the results obvious.  Of course, if we used these collections in a truly multi-threaded way the results would be less deterministic, but would still be thread-safe and with no locking on your part required! For example, say you have an order processor that takes an IEnumerable<Order> and handles each other in a multi-threaded fashion, then groups the responses together in a concurrent collection for aggregation.  This can be done easily with the TPL’s Parallel.ForEach(): 1: public static IEnumerable<OrderResult> ProcessOrders(IEnumerable<Order> orderList) 2: { 3: var proxy = new OrderProxy(); 4: var results = new ConcurrentQueue<OrderResult>(); 5:  6: // notice that we can process all these in parallel and put the results 7: // into our concurrent collection without needing any external locking! 8: Parallel.ForEach(orderList, 9: order => 10: { 11: var result = proxy.PlaceOrder(order); 12:  13: results.Enqueue(result); 14: }); 15:  16: return results; 17: } Summary Obviously, if you do not need multi-threaded safety, you don’t need to use these collections, but when you do need multi-threaded collections these are just the ticket! The plethora of features (I always think of the movie The Three Amigos when I say plethora) built into these containers and the amazing way they acheive thread-safe access in an efficient manner is wonderful to behold. Stay tuned next week where we’ll continue our discussion with the ConcurrentBag<T> and the ConcurrentDictionary<TKey,TValue>. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here.   Tweet Technorati Tags: C#,.NET,Concurrent Collections,Collections,Multi-Threading,Little Wonders,BlackRabbitCoder,James Michael Hare

    Read the article

  • C#/.NET Little Wonders: The ConcurrentDictionary

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In this series of posts, we will discuss how the concurrent collections have been developed to help alleviate these multi-threading concerns.  Last week’s post began with a general introduction and discussed the ConcurrentStack<T> and ConcurrentQueue<T>.  Today's post discusses the ConcurrentDictionary<T> (originally I had intended to discuss ConcurrentBag this week as well, but ConcurrentDictionary had enough information to create a very full post on its own!).  Finally next week, we shall close with a discussion of the ConcurrentBag<T> and BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. Recap As you'll recall from the previous post, the original collections were object-based containers that accomplished synchronization through a Synchronized member.  While these were convenient because you didn't have to worry about writing your own synchronization logic, they were a bit too finely grained and if you needed to perform multiple operations under one lock, the automatic synchronization didn't buy much. With the advent of .NET 2.0, the original collections were succeeded by the generic collections which are fully type-safe, but eschew automatic synchronization.  This cuts both ways in that you have a lot more control as a developer over when and how fine-grained you want to synchronize, but on the other hand if you just want simple synchronization it creates more work. With .NET 4.0, we get the best of both worlds in generic collections.  A new breed of collections was born called the concurrent collections in the System.Collections.Concurrent namespace.  These amazing collections are fine-tuned to have best overall performance for situations requiring concurrent access.  They are not meant to replace the generic collections, but to simply be an alternative to creating your own locking mechanisms. Among those concurrent collections were the ConcurrentStack<T> and ConcurrentQueue<T> which provide classic LIFO and FIFO collections with a concurrent twist.  As we saw, some of the traditional methods that required calls to be made in a certain order (like checking for not IsEmpty before calling Pop()) were replaced in favor of an umbrella operation that combined both under one lock (like TryPop()). Now, let's take a look at the next in our series of concurrent collections!For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here. ConcurrentDictionary – the fully thread-safe dictionary The ConcurrentDictionary<TKey,TValue> is the thread-safe counterpart to the generic Dictionary<TKey, TValue> collection.  Obviously, both are designed for quick – O(1) – lookups of data based on a key.  If you think of algorithms where you need lightning fast lookups of data and don’t care whether the data is maintained in any particular ordering or not, the unsorted dictionaries are generally the best way to go. Note: as a side note, there are sorted implementations of IDictionary, namely SortedDictionary and SortedList which are stored as an ordered tree and a ordered list respectively.  While these are not as fast as the non-sorted dictionaries – they are O(log2 n) – they are a great combination of both speed and ordering -- and still greatly outperform a linear search. Now, once again keep in mind that if all you need to do is load a collection once and then allow multi-threaded reading you do not need any locking.  Examples of this tend to be situations where you load a lookup or translation table once at program start, then keep it in memory for read-only reference.  In such cases locking is completely non-productive. However, most of the time when we need a concurrent dictionary we are interleaving both reads and updates.  This is where the ConcurrentDictionary really shines!  It achieves its thread-safety with no common lock to improve efficiency.  It actually uses a series of locks to provide concurrent updates, and has lockless reads!  This means that the ConcurrentDictionary gets even more efficient the higher the ratio of reads-to-writes you have. ConcurrentDictionary and Dictionary differences For the most part, the ConcurrentDictionary<TKey,TValue> behaves like it’s Dictionary<TKey,TValue> counterpart with a few differences.  Some notable examples of which are: Add() does not exist in the concurrent dictionary. This means you must use TryAdd(), AddOrUpdate(), or GetOrAdd().  It also means that you can’t use a collection initializer with the concurrent dictionary. TryAdd() replaced Add() to attempt atomic, safe adds. Because Add() only succeeds if the item doesn’t already exist, we need an atomic operation to check if the item exists, and if not add it while still under an atomic lock. TryUpdate() was added to attempt atomic, safe updates. If we want to update an item, we must make sure it exists first and that the original value is what we expected it to be.  If all these are true, we can update the item under one atomic step. TryRemove() was added to attempt atomic, safe removes. To safely attempt to remove a value we need to see if the key exists first, this checks for existence and removes under an atomic lock. AddOrUpdate() was added to attempt an thread-safe “upsert”. There are many times where you want to insert into a dictionary if the key doesn’t exist, or update the value if it does.  This allows you to make a thread-safe add-or-update. GetOrAdd() was added to attempt an thread-safe query/insert. Sometimes, you want to query for whether an item exists in the cache, and if it doesn’t insert a starting value for it.  This allows you to get the value if it exists and insert if not. Count, Keys, Values properties take a snapshot of the dictionary. Accessing these properties may interfere with add and update performance and should be used with caution. ToArray() returns a static snapshot of the dictionary. That is, the dictionary is locked, and then copied to an array as a O(n) operation.  GetEnumerator() is thread-safe and efficient, but allows dirty reads. Because reads require no locking, you can safely iterate over the contents of the dictionary.  The only downside is that, depending on timing, you may get dirty reads. Dirty reads during iteration The last point on GetEnumerator() bears some explanation.  Picture a scenario in which you call GetEnumerator() (or iterate using a foreach, etc.) and then, during that iteration the dictionary gets updated.  This may not sound like a big deal, but it can lead to inconsistent results if used incorrectly.  The problem is that items you already iterated over that are updated a split second after don’t show the update, but items that you iterate over that were updated a split second before do show the update.  Thus you may get a combination of items that are “stale” because you iterated before the update, and “fresh” because they were updated after GetEnumerator() but before the iteration reached them. Let’s illustrate with an example, let’s say you load up a concurrent dictionary like this: 1: // load up a dictionary. 2: var dictionary = new ConcurrentDictionary<string, int>(); 3:  4: dictionary["A"] = 1; 5: dictionary["B"] = 2; 6: dictionary["C"] = 3; 7: dictionary["D"] = 4; 8: dictionary["E"] = 5; 9: dictionary["F"] = 6; Then you have one task (using the wonderful TPL!) to iterate using dirty reads: 1: // attempt iteration in a separate thread 2: var iterationTask = new Task(() => 3: { 4: // iterates using a dirty read 5: foreach (var pair in dictionary) 6: { 7: Console.WriteLine(pair.Key + ":" + pair.Value); 8: } 9: }); And one task to attempt updates in a separate thread (probably): 1: // attempt updates in a separate thread 2: var updateTask = new Task(() => 3: { 4: // iterates, and updates the value by one 5: foreach (var pair in dictionary) 6: { 7: dictionary[pair.Key] = pair.Value + 1; 8: } 9: }); Now that we’ve done this, we can fire up both tasks and wait for them to complete: 1: // start both tasks 2: updateTask.Start(); 3: iterationTask.Start(); 4:  5: // wait for both to complete. 6: Task.WaitAll(updateTask, iterationTask); Now, if I you didn’t know about the dirty reads, you may have expected to see the iteration before the updates (such as A:1, B:2, C:3, D:4, E:5, F:6).  However, because the reads are dirty, we will quite possibly get a combination of some updated, some original.  My own run netted this result: 1: F:6 2: E:6 3: D:5 4: C:4 5: B:3 6: A:2 Note that, of course, iteration is not in order because ConcurrentDictionary, like Dictionary, is unordered.  Also note that both E and F show the value 6.  This is because the output task reached F before the update, but the updates for the rest of the items occurred before their output (probably because console output is very slow, comparatively). If we want to always guarantee that we will get a consistent snapshot to iterate over (that is, at the point we ask for it we see precisely what is in the dictionary and no subsequent updates during iteration), we should iterate over a call to ToArray() instead: 1: // attempt iteration in a separate thread 2: var iterationTask = new Task(() => 3: { 4: // iterates using a dirty read 5: foreach (var pair in dictionary.ToArray()) 6: { 7: Console.WriteLine(pair.Key + ":" + pair.Value); 8: } 9: }); The atomic Try…() methods As you can imagine TryAdd() and TryRemove() have few surprises.  Both first check the existence of the item to determine if it can be added or removed based on whether or not the key currently exists in the dictionary: 1: // try add attempts an add and returns false if it already exists 2: if (dictionary.TryAdd("G", 7)) 3: Console.WriteLine("G did not exist, now inserted with 7"); 4: else 5: Console.WriteLine("G already existed, insert failed."); TryRemove() also has the virtue of returning the value portion of the removed entry matching the given key: 1: // attempt to remove the value, if it exists it is removed and the original is returned 2: int removedValue; 3: if (dictionary.TryRemove("C", out removedValue)) 4: Console.WriteLine("Removed C and its value was " + removedValue); 5: else 6: Console.WriteLine("C did not exist, remove failed."); Now TryUpdate() is an interesting creature.  You might think from it’s name that TryUpdate() first checks for an item’s existence, and then updates if the item exists, otherwise it returns false.  Well, note quite... It turns out when you call TryUpdate() on a concurrent dictionary, you pass it not only the new value you want it to have, but also the value you expected it to have before the update.  If the item exists in the dictionary, and it has the value you expected, it will update it to the new value atomically and return true.  If the item is not in the dictionary or does not have the value you expected, it is not modified and false is returned. 1: // attempt to update the value, if it exists and if it has the expected original value 2: if (dictionary.TryUpdate("G", 42, 7)) 3: Console.WriteLine("G existed and was 7, now it's 42."); 4: else 5: Console.WriteLine("G either didn't exist, or wasn't 7."); The composite Add methods The ConcurrentDictionary also has composite add methods that can be used to perform updates and gets, with an add if the item is not existing at the time of the update or get. The first of these, AddOrUpdate(), allows you to add a new item to the dictionary if it doesn’t exist, or update the existing item if it does.  For example, let’s say you are creating a dictionary of counts of stock ticker symbols you’ve subscribed to from a market data feed: 1: public sealed class SubscriptionManager 2: { 3: private readonly ConcurrentDictionary<string, int> _subscriptions = new ConcurrentDictionary<string, int>(); 4:  5: // adds a new subscription, or increments the count of the existing one. 6: public void AddSubscription(string tickerKey) 7: { 8: // add a new subscription with count of 1, or update existing count by 1 if exists 9: var resultCount = _subscriptions.AddOrUpdate(tickerKey, 1, (symbol, count) => count + 1); 10:  11: // now check the result to see if we just incremented the count, or inserted first count 12: if (resultCount == 1) 13: { 14: // subscribe to symbol... 15: } 16: } 17: } Notice the update value factory Func delegate.  If the key does not exist in the dictionary, the add value is used (in this case 1 representing the first subscription for this symbol), but if the key already exists, it passes the key and current value to the update delegate which computes the new value to be stored in the dictionary.  The return result of this operation is the value used (in our case: 1 if added, existing value + 1 if updated). Likewise, the GetOrAdd() allows you to attempt to retrieve a value from the dictionary, and if the value does not currently exist in the dictionary it will insert a value.  This can be handy in cases where perhaps you wish to cache data, and thus you would query the cache to see if the item exists, and if it doesn’t you would put the item into the cache for the first time: 1: public sealed class PriceCache 2: { 3: private readonly ConcurrentDictionary<string, double> _cache = new ConcurrentDictionary<string, double>(); 4:  5: // adds a new subscription, or increments the count of the existing one. 6: public double QueryPrice(string tickerKey) 7: { 8: // check for the price in the cache, if it doesn't exist it will call the delegate to create value. 9: return _cache.GetOrAdd(tickerKey, symbol => GetCurrentPrice(symbol)); 10: } 11:  12: private double GetCurrentPrice(string tickerKey) 13: { 14: // do code to calculate actual true price. 15: } 16: } There are other variations of these two methods which vary whether a value is provided or a factory delegate, but otherwise they work much the same. Oddities with the composite Add methods The AddOrUpdate() and GetOrAdd() methods are totally thread-safe, on this you may rely, but they are not atomic.  It is important to note that the methods that use delegates execute those delegates outside of the lock.  This was done intentionally so that a user delegate (of which the ConcurrentDictionary has no control of course) does not take too long and lock out other threads. This is not necessarily an issue, per se, but it is something you must consider in your design.  The main thing to consider is that your delegate may get called to generate an item, but that item may not be the one returned!  Consider this scenario: A calls GetOrAdd and sees that the key does not currently exist, so it calls the delegate.  Now thread B also calls GetOrAdd and also sees that the key does not currently exist, and for whatever reason in this race condition it’s delegate completes first and it adds its new value to the dictionary.  Now A is done and goes to get the lock, and now sees that the item now exists.  In this case even though it called the delegate to create the item, it will pitch it because an item arrived between the time it attempted to create one and it attempted to add it. Let’s illustrate, assume this totally contrived example program which has a dictionary of char to int.  And in this dictionary we want to store a char and it’s ordinal (that is, A = 1, B = 2, etc).  So for our value generator, we will simply increment the previous value in a thread-safe way (perhaps using Interlocked): 1: public static class Program 2: { 3: private static int _nextNumber = 0; 4:  5: // the holder of the char to ordinal 6: private static ConcurrentDictionary<char, int> _dictionary 7: = new ConcurrentDictionary<char, int>(); 8:  9: // get the next id value 10: public static int NextId 11: { 12: get { return Interlocked.Increment(ref _nextNumber); } 13: } Then, we add a method that will perform our insert: 1: public static void Inserter() 2: { 3: for (int i = 0; i < 26; i++) 4: { 5: _dictionary.GetOrAdd((char)('A' + i), key => NextId); 6: } 7: } Finally, we run our test by starting two tasks to do this work and get the results… 1: public static void Main() 2: { 3: // 3 tasks attempting to get/insert 4: var tasks = new List<Task> 5: { 6: new Task(Inserter), 7: new Task(Inserter) 8: }; 9:  10: tasks.ForEach(t => t.Start()); 11: Task.WaitAll(tasks.ToArray()); 12:  13: foreach (var pair in _dictionary.OrderBy(p => p.Key)) 14: { 15: Console.WriteLine(pair.Key + ":" + pair.Value); 16: } 17: } If you run this with only one task, you get the expected A:1, B:2, ..., Z:26.  But running this in parallel you will get something a bit more complex.  My run netted these results: 1: A:1 2: B:3 3: C:4 4: D:5 5: E:6 6: F:7 7: G:8 8: H:9 9: I:10 10: J:11 11: K:12 12: L:13 13: M:14 14: N:15 15: O:16 16: P:17 17: Q:18 18: R:19 19: S:20 20: T:21 21: U:22 22: V:23 23: W:24 24: X:25 25: Y:26 26: Z:27 Notice that B is 3?  This is most likely because both threads attempted to call GetOrAdd() at roughly the same time and both saw that B did not exist, thus they both called the generator and one thread got back 2 and the other got back 3.  However, only one of those threads can get the lock at a time for the actual insert, and thus the one that generated the 3 won and the 3 was inserted and the 2 got discarded.  This is why on these methods your factory delegates should be careful not to have any logic that would be unsafe if the value they generate will be pitched in favor of another item generated at roughly the same time.  As such, it is probably a good idea to keep those generators as stateless as possible. Summary The ConcurrentDictionary is a very efficient and thread-safe version of the Dictionary generic collection.  It has all the benefits of type-safety that it’s generic collection counterpart does, and in addition is extremely efficient especially when there are more reads than writes concurrently. Tweet Technorati Tags: C#, .NET, Concurrent Collections, Collections, Little Wonders, Black Rabbit Coder,James Michael Hare

    Read the article

  • Help with split

    - by Andeeh
    I have something that splits each line of a file. here is a sample of a line it might split "James","Project5","15/05/2010","3" I have this code Private Sub Command1_Click() Open jobs For Input As #1 Do While Not EOF(1) Line Input #1, tmpstring splititems = Split(tmpstring, ",") Form1.Print splititems(0) Form1.Print splititems(1); Form1.Print splititems(2); Form1.Print splititems(3) Loop Close #1 End Sub I would like it to instead of outputting a name each time there is a name, just put the project under the name that is already there. e.g. if there was another line in the file with the name james and he had been working on project 2 in that line I would like it to just put project 2 under the "James" that had already been put on the form. Any help would be fantastic

    Read the article

  • Getting mysql row that doesn't conflict with another row

    - by user939951
    I have two tables that link together through an id one is "submit_moderate" and one is "submit_post" The "submit_moderate" table looks like this id moderated_by post 1 James 60 2 Alice 32 3 Tim 18 4 Michael 60 Im using a simple query to get data from the "submit_post" table according to the "submit_moderate" table. $get_posts = mysql_query("SELECT * FROM submit_moderate WHERE moderated_by!='$user'"); $user is the person who is signed in. Now my problem is when I run this query, with the user 'Michael' it will retrieve this 1 James 60 2 Alice 32 3 Tim 18 Now technically this is correct however I don't want to retrieve the first row because 60 is associated with Michael as well as James. Basically I don't want to retrieve that value '60'. I know why this is happening however I can't figure out how to do this. I appreciate any hints or advice I can get.

    Read the article

  • SVNParentPath directory authorization

    - by James
    The question is a bit stupid but I can't get it sorted. I have a server with SVN that uses the SVNPath directive in httpd.conf and all works fine with path authorizations. Now I'm installing a second serer where I'm going to use SVNParentPath directive and I've got it all running except I can't get the authorization part quite right. From what I understand it's the same as when you use SVNPath but you need to specificy the repo name before the folder name.. My SVNParentPath is /srv/svn/ and I created a directory /srv/svn/testproj and then ran svnadmin create /srv/svn/testproj Now i'm configuring my authorization file: [/] * = svnadmin = rw adusgi = rw [testproj:/svn/testproj] demada = rw degari = rw scarja = rw Now if I try to commit /svn/testproj using user svnadmin or adusgi all is fine. If I try for example demada it doesn't work... (I've run the htpasswd2 commands for the user obviously. The directory is correct or atleast thats how I use the directory with the SVNPath server thats already running, the part I think I'm getting wrong is the repo name, I just used the directory name but what am I really supposed to put there?? Thank you, James

    Read the article

  • How to install a desktop environment onto Ubuntu Server -- but without internet access or a CDROM?

    - by James
    I am playing around with a computer which has no CDROM drive or internet access and I have installed Ubuntu Server onto it. I have that all up and running nicely but now I'd like to install Xfce, GNOME or something similar so I can load up a desktop environment from the command line if I wish. Obviously with internet access or a CDROM, this would be a simple task of using apt-get and it finding & retrieving the packages for me, I assume, but I do not have either. I do however have a USB drive and I have used Unetbootin to make it into a bootable drive with the Ubuntu Server disk image files on there. I have mounted the USB drive to /media/usb0 and tried the command "sudo apt-cdrom add -d /media/usb0" to get apt to recognise the USb drive as an "Ubuntu CD" -- a source of package files but apt-get doesn't seem to be finding Xfce.. I try "sudo apt-get install xfce" and "sudo apt-get install xfce4" but neither find the package.. I would prefer to have Xfce but GNOME would be OK too.. My question is, am I doing something wrong? I figured that the Ubuntu Server disk (or rather, my Ubuntu Server USB drive) might not have any desktop environment packages on there so I tried the Xubuntu Desktop disk too (again, from my USB drive). I tried "sudo apt-get install xubuntu-desktop" but it couldn't find the package - even though it is listed under the /casper/ directory in some MANIFEST file. Anyone see where I'm going wrong? Maybe apt-get install is looking somewhere other than my USB drive? Maybe my commands are wrong? Maybe the disks don't even have the desktop environments on!? Thanks in advance guys, any input would be much appreciated. Cheers - James

    Read the article

  • TXT File or Database?

    - by Ruth Rettigo
    Hey folks! What should I use in this case (Apache + PHP)? Database or just a TXT file? My priority #1 is speed. Operations Adding new items Reading items Max. 1 000 records Thank you. Database (MySQL) +----------+-----+ | Name | Age | +----------+-----+ | Joshua | 32 | | Thomas | 21 | | James | 34 | | Daniel | 12 | +----------+-----+ TXT file Joshua 32 Thomas 21 James 34 Daniel 12

    Read the article

  • Stored proc running 30% slower through Java versus running directly on database

    - by James B
    Hi All, I'm using Java 1.6, JTDS 1.2.2 (also just tried 1.2.4 to no avail) and SQL Server 2005 to create a CallableStatement to run a stored procedure (with no parameters). I am seeing the Java wrapper running the same stored procedure 30% slower than using SQL Server Management Studio. I've run the MS SQL profiler and there is little difference in I/O between the two processes, so I don't think it's related to query plan caching. The stored proc takes no arguments and returns no data. It uses a server-side cursor to calculate the values that are needed to populate a table. I can't see how the calling a stored proc from Java should add a 30% overhead, surely it's just a pipe to the database that SQL is sent down and then the database executes it....Could the database be giving the Java app a different query plan?? I've posted to both the MSDN forums, and the sourceforge JTDS forums (topic: "stored proc slower in JTDS than direct in DB") I was wondering if anyone has any suggestions as to why this might be happening? Thanks in advance, -James (N.B. Fear not, I will collate any answers I get in other forums together here once I find the solution) Java code snippet: sLogger.info("Preparing call..."); stmt = mCon.prepareCall("SP_WB200_POPULATE_TABLE_limited_rows"); sLogger.info("Call prepared. Executing procedure..."); stmt.executeQuery(); sLogger.info("Procedure complete."); I have run sql profiler, and found the following: Java app : CPU: 466,514 Reads: 142,478,387 Writes: 284,078 Duration: 983,796 SSMS : CPU: 466,973 Reads: 142,440,401 Writes: 280,244 Duration: 769,851 (Both with DBCC DROPCLEANBUFFERS run prior to profiling, and both produce the correct number of rows) So my conclusion is that they both execute the same reads and writes, it's just that the way they are doing it is different, what do you guys think? It turns out that the query plans are significantly different for the different clients (the Java client is updating an index during an insert that isn't in the faster SQL client, also, the way it is executing joins is different (nested loops Vs. gather streams, nested loops Vs index scans, argh!)). Quite why this is, I don't know yet (I'll re-post when I do get to the bottom of it) Epilogue I couldn't get this to work properly. I tried homogenising the connection properties (arithabort, ansi_nulls etc) between the Java and Mgmt studio clients. It ended up the two different clients had very similar query/execution plans (but still with different actual plan_ids). I posted a summary of what I found to the MSDN SQL Server forums as I found differing performance not just between a JDBC client and management studio, but also between Microsoft's own command line client, SQLCMD, I also checked some more radical things like network traffic too, or wrapping the stored proc inside another stored proc, just for grins. I have a feeling the problem lies somewhere in the way the cursor was being executed, and it was somehow giving rise to the Java process being suspended, but why a different client should give rise to this different locking/waiting behaviour when nothing else is running and the same execution plan is in operation is a little beyond my skills (I'm no DBA!). As a result, I have decided that 4 days is enough of anyone's time to waste on something like this, so I will grudgingly code around it (if I'm honest, the stored procedure needed re-coding to be more incremental instead of re-calculating all data each week anyway), and chalk this one down to experience. I'll leave the question open, big thanks to everyone who put their hat in the ring, it was all useful, and if anyone comes up with anything further, I'd love to hear some more options...and if anyone finds this post as a result of seeing this behaviour in their own environments, then hopefully there's some pointers here that you can try yourself, and hope fully see further than we did. I'm ready for my weekend now! -James

    Read the article

  • Exclude a string from wildcard search in a shell

    - by steigers
    Hello everybody I am trying to exclude a certain string from a file search. Suppose I have a list of files: file_Michael.txt, file_Thomas.txt, file_Anne.txt. I want to be able and write something like ls *<and not Thomas>.txt to give me file_Michael.txt and file_Anne.txt, but not file_Thomas.txt. The reverse is easy: ls *Thomas.txt Doing it with a single character is also easy: ls *[^s].txt But how to do it with a string? Sebastian

    Read the article

  • jqGrid Coloring an entire line in Grid based upon a cells value

    - by Thomas
    Hi all, i know it's been asked before but i cant get it to run and i'm out of things to try. So i want to colorize a row in a Grid if its value is not 1 - i use a custom formatter for this. The formatter itself works, thats not the problem. I've tried multple ways I've found so far on the web - adding a class, directly adding css code, using setRowData, using setCell.... Here are my examples - none of them worked for me (linux, ff363) - any pointer would be gratly appreciated. 27.05.2010_00:00:00-27.05.2010_00:00:00 is my row id <style> .state_inactive { background-color: red !important; } .state_active { background-color: green !important; } </style> function format_state (cellvalue, options, rowObject) { var elem='#'+options.gid; if (cellvalue != 1) { jQuery('#list2').setRowData(options.rowID,'', {'background-color':'#FF6F6F'}); jQuery('#list2').setRowData('27.05.2010_00:00:00-27.05.2010_00:00:00', '',{'background-color':'#FF6F6F'}); for (var cnt=0;cnt<rowObject.length;cnt=cnt+1) { jQuery(elem).setCell(options.rowId,cnt,'','state_inactive',''); jQuery(elem).setCell('"'+options.rowId+'"',cnt,'','state_inactive'); jQuery(elem).setCell('"'+options.rowId+'"',cnt,'5', {'background-color':'#FF6F6F'},''); } } else { for (var cnt=0;cnt<rowObject.length;cnt=cnt+1) { jQuery(elem).setCell(options.rowId,cnt,'','state_active',''); } } <!-- dont modify, we simply added the class above--> return cellvalue; } Thanks, Thomas

    Read the article

  • Qt Object Linker Problem " undefined reverence to vtable"

    - by Thomas
    This is my header: #ifndef BARELYSOCKET_H #define BARELYSOCKET_H #include <QObject> //! The First Draw of the BarelySocket! class BarelySocket: public QObject { Q_OBJECT public: BarelySocket(); public slots: void sendMessage(Message aMessage); signals: void reciveMessage(Message aMessage); private: // QVector<Message> reciveMessages; }; #endif // BARELYSOCKET_H This is my class: #include <QTGui> #include <QObject> #include "type.h" #include "client.h" #include "server.h" #include "barelysocket.h" BarelySocket::BarelySocket() { //this->reciveMessages.clear(); qDebug("BarelySocket::BarelySocket()"); } void BarelySocket::sendMessage(Message aMessage) { } void BarelySocket::reciveMessage(Message aMessage) { } I get the Linker Problem : undefined reference to 'vtable for barelySocket' This should mean, i have a virtual Function not implemented. But as you can see, there is non. I comment the vector cause that should solve the Problem, but i does not. The Message is a complex struct, but even converting it to int did not solve it. I searched Mr G but he could not help me. Thank you for your support, Thomas

    Read the article

  • Displaying indexed png- files out of NSArray on the iphone screen

    - by Thomas Hülsmann
    Hi, i like to create an artwork counter- display on an iphone, diplaying 0 to 9. The 10 digits are 10 png- files with the numbers 0 to 9 as their artwork content. The 10 png- files are implemented by using NSArray. Following you'll find the implementation- code: zahlenArray = [NSArray arrayWithObjects: [UIImage imageNamed:@"ziffer-0.png"], [UIImage imageNamed:@"ziffer-1.png"], [UIImage imageNamed:@"ziffer-2.png"], [UIImage imageNamed:@"ziffer-3.png"], [UIImage imageNamed:@"ziffer-4.png"], [UIImage imageNamed:@"ziffer-5.png"], [UIImage imageNamed:@"ziffer-6.png"], [UIImage imageNamed:@"ziffer-7.png"], [UIImage imageNamed:@"ziffer-8.png"], [UIImage imageNamed:@"ziffer-9.png"], nil]; As an index for the 10 digitis I use an integer variable, initializing with 0: int counter = 0; Furthermore I declare an UIImageview programmaticaly: UIImageView *zahlenEinsBisNeun; The implementation code for the UIImageview is: zahlenEinsBisNeun = [UIImage alloc] initWithFrame:CGRectMake(240, 50, 200, 200)]; ???????????????????????????????????????? [self.view addSubview:zahlenEinsBisNeun]; [zahlenEinsBisNeun release]; There, where you see the questionmarks, I don't know how to write the code, to retrieve my content artworks 0 to 9 from NSArray with the index "counter" and make it visible on my iphone screen by using .... addSubview:zahlenEinsBisNeun ... Can anybody help??? My thanks for your support in advance Thomas Hülsmann

    Read the article

  • How do I access variable values from one view controller in another?

    - by Thomas
    Hello all, I have an integer variable (time) in one view controller whose value I need in another view controller. Here's the code: MediaMeterViewController // TRP - On Touch Down event, start the timer -(IBAction) startTimer { time = 0; // TRP - Start a timer timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(updateTimer) userInfo:nil repeats:YES]; [timer retain]; // TRP - Retain timer so it is not accidentally deallocated } // TRP - Method to update the timer display -(void)updateTimer { time++; // NSLog(@"Seconds: %i ", time); if (NUM_SECONDS == time) [timer invalidate]; } // TRP - On Touch Up Inside event, stop the timer, decide stress level, display results -(IBAction) btn_MediaMeterResults { [timer invalidate]; NSLog(@"Seconds: %i ", time); ResultsViewController *resultsView = [[ResultsViewController alloc] initWithNibName:@"ResultsViewController" bundle:nil]; [self.view addSubview:resultsView.view]; } And in ResultsViewController, I want to process time based on its value ResultsViewController - (void)viewDidLoad { if(time < 3) {// Do something} else if ((time > 3) && (time < 6)) {// Do something else} //etc... [super viewDidLoad]; } I'm kind of unclear on when @property and @synthesize is necessary. Is that the case in this situation? Any help would be greatly appreciated. Thanks! Thomas

    Read the article

  • SQL 2008: Using separate tables for each datatype to return single row

    - by Thomas C
    Hi all I thought I'd be flexible this time around and let the users decide what contact information the wish to store in their database. In theory it would look as a single row containing, for instance; name, adress, zipcode, Category X, Listitems A. Example FieldType table defining the datatypes available to a user: FieldTypeID, FieldTypeName, TableName 1,"Integer","tblContactInt" 2,"String50","tblContactStr50" ... A user the define his fields in the FieldDefinition table: FieldDefinitionID, FieldTypeID, FieldDefinitionName 11,2,"Name" 12,2,"Adress" 13,1,"Age" Finally we store the actual contact data in separate tables depending on its datatype. Master table, only contains the ContactID tblContact: ContactID 21 22 tblContactStr50: ContactStr50ID,ContactID,FieldDefinitionID,ContactStr50Value 31,21,11,"Person A" 32,21,12,"Adress of person A" 33,22,11,"Person B" tblContactInt: ContactIntID,ContactID,FieldDefinitionID,ContactIntValue 41,22,13,27 Question: Is it possible to return the content of these tables in two rows like this: ContactID,Name,Adress,Age 21,"Person A","Adress of person A",NULL 22,"Person B",NULL,27 I have looked into using the COALESCE and Temp tables, wondering if this is at all possible. Even if it is: maybe I'm only adding complexity whilst sacrificing performance for benefit in datastorage and user definition option. What do you think? Best Regards /Thomas C

    Read the article

< Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >