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  • ACT Professional for Windows-Memory leak?

    - by Dan
    I have an ACT! professional for Windows V11.1, with the latest SQL service pack (SP3) and have an apparent memory leak on the server. After a restart the ACT! SQL instance (SQLSERVR) consumes almost all the available memory on the server, we have added more memory to the server (it is running under Hyper-V) but it continues to consume it all. I have not been able to connect to the SQL server instance using management studio in order to limit the amount of RAM it is allocated. Are there any potential solutions for this? or should I continue to restart the services?

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  • AppDelegate viewController memory leak?

    - by fuzzygoat
    I am just curious with regards to the correct way to create a view controller programatically. When I compile this code with the static analyser I get a leak (as you would expect) from the alloc. Should I just leave it as it needs to stay until the app exits anyways, or is there a cleaner way? - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { NSLog(@"UIApplication application:"); RectViewController *myController = [[RectViewController alloc] init]; [window addSubview:[myController view]]; [window makeKeyAndVisible]; return YES; } cheers Gary

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  • Memory leak with preg_replace

    - by Silvio Donnini
    I'm using the preg_replace function to replace accents in a string, I'm working with UTF-8. I have incurred in what seems to be a memory leak, but I can't isolate the root cause, my code is rather simple: preg_replace( array_keys($aToNoAccents), array_values($aToNoAccents), $sText ); where $aToNoAccents is an associative array with entries like '~[A]~u' => 'A', '~[C]~u' => 'C',. My script prints this error for the above line: Fatal error: Allowed memory size of 1073741824 bytes exhausted (tried to allocate 3039 bytes) Obviously it's not a matter of increasing the allowed memory for PHP, (a 1Gb footprint is way off the scale of my application). Also, that line is executed thousands of times without problems but, just for some cases which are difficult to reproduce, it yields the error. Is anyone aware of memory problems with preg_replace and UTF-8 strings? Am I to use special care in passing actual parameters to such function? I'm using PHP 5.2.6-3 with Suhosin-Patch thanks Silvio

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  • Addressing a memory leak stops my UI from showing iphone

    - by dubbeat
    Hi I've being getting a memory leak warning with a UITabbarcontroller. If I release the tabbarcontroller the warning goes away but the tabbar will not show any content. If I debug the app with the warning still in it the app runs but will crash after a couple of minutes UITabBarController *tabBarController = [[UITabBarController alloc] init]; tabBarController.view.frame = CGRectMake(0, 0, 320, 460); tabBarController.viewControllers=localControllersArray; // Clean up objects we don't need anymore [promoTabOptionHome release]; [promoTabOptionInfo release]; [promoTabOptionEvents release]; [promoTabOptionBuy release]; [localControllersArray release]; // Finally, add the tab controller view to the parent view [self.view addSubview:tabBarController.view]; //[tabBarController release]; commenting out this line removes the warning but results in no content being shown

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  • Memory leak - debugger and memory analyzer disagreeing

    - by Joe
    There is a memory leak in my android game - I've managed to narrow it down to a certain object, which has a list of objects to render on a texture. This object clears the list every time it draws though - so I can't work out how its managed to get thousands of elements in the list. I checked in the debugger and it doesn't have all these thousands of elements - usually about 2-20 which is what I'd expect... The game definitely slows down progressively only if I have rendering to texturing on. Here is a picture of Memory Analyzer showing 6,111 items: Memory Analyzer Here is a picture of the debugger showing 2: Debugger Can anyone help me find out whats wrong?

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  • MPMediaickerController memory leak

    - by Joe
    This is code from Apple's Addmusic example. MPMediaPickerController *picker = [[MPMediaPickerController alloc] initWithMediaTypes: MPMediaTypeMusic]; picker.delegate = self; picker.allowsPickingMultipleItems = YES; picker.prompt = NSLocalizedString (@"Add songs to play", "Prompt in media item picker"); // The media item picker uses the default UI style, so it needs a default-style // status bar to match it visually [[UIApplication sharedApplication] setStatusBarStyle: UIStatusBarStyleDefault animated: YES]; [self presentModalViewController: picker animated: YES]; [picker release]; I'm using this code in my app and the Leaks instrument highlights a leak on the line: [self presentModalViewController: picker animated: YES]; I think that this is because this line retains a reference to picker which cannot be subsequently released. Is there any way around this?

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  • xCode 3.2.1 Alien Leak

    - by Mark
    Used code in entire project: - (void)applicationDidFinishLaunching:(UIApplication *)application { UITabBarController *tb = [[UITabBarController alloc] initWithNibName:nil bundle:nil]; [window addSubview:tb.view]; [tb release]; [window setBackgroundColor:[UIColor blackColor]]; [window makeKeyAndVisible]; } When the UITabBarController is added to the window view the following leak is detected bij Instruments: Leaked Object: Malloc 128 Bytes Address : 0x391ee70 Size : 128 Bytes Responsible Library : CoreGraphics Responsible Frame : open_handle_to_dylib_path This same issue occurs with UINavigationController, but does not appear with UIViewController. Specs: Mac OS X 10.6.2 xCode 3.2.1 Instruments 2.0.1 Compiled for iPhone Simulator 3.1.3 | Debug

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  • Static DB Provider in ASP.NET MVC Causing Memory Leak

    - by user364685
    Hi, I have got an app I'm going to write in ASP.NET MVC and I want to create a DatabaseFactory object something like this:- public class DatabaseFactory { private string dbConn get { return <gets from config file>; } public IDatabaseTableObject GetDatabaseTable() { IDatabaseTableObject databaseTableObject = new SQLDatabaseObject(dbConn); return databaseTableObject; } } and this works fine, but I obviously have to instantiate the DatabaseFactory in every controller that needs it. If I made this static, so I could, in theory just call DatabaseFactory.GetDatabaseTable() it would cause a memory leak, wouldn't it?

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  • How to check connection leak using regular expression ?

    - by gauravkarnatak
    I have to check connection leak in my application i.e. open connections which have not been closed. After searching, after I found out that a thousands times connections have been opened but I can't manually go to each and every code fragment and check for connection close thing. I think, it could be possible using a regular expression but the fact is, I am not that well versed with regex that I could write one. Please suggest a regular expression for checking in a no of java files that a opened connection has been closed or not. My code pattern is something like this. try { /* Some code goes here */ con = EJBUtil.getConnection(JNDI_NAME); /* Some code goes here */ } finally { /* Some code goes here */ DBUtil.close(con); or closeConnection.close(con); /* Some code goes here */ }

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  • javascript memory leak

    - by hhj
    I have a some javascript (used with google maps api) that I am testing on IE and Chrome and noticed memory leak symptoms in IE only: when I refresh the page continuously, the amount of memory used in IE keeps growing (fast), but in Chrome it stays constant. Without posting all of the code (as it is rather long), can I get some suggestions as to what to look out for? What could cause the memory to keep growing like this in IE on page refreshes? Like I said I know its hard without code, but I'd like to see if any generic advice works first. Thanks.

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  • Memory leak when declaring NSString from ABRecordCopyValue

    - by Ben Thompson
    I am using the following line of code... NSString *clientFirstName = (NSString *)ABRecordCopyValue(person, kABPersonFirstNameProperty); The 'analyse' feature on Xcode is saying that this giving rise to a potential memory leak. I am not releasing clientFirstName at all as I have neither alloc or retain'd it. However, I am conscious that ABRecordCopyValue may not be returning an object as say a command like [NSMutableArray arrayWithArray:someArray] would which might mean I am indeed creating a new object that I control and must release. Keen to hear thoughts...

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  • mod_perl memory leak

    - by marghi
    Hello, I recently discovered that one of our sites has a memory leak in it, it's very strange because it happened all of the sudden. I've used GTop to measure the memory size per process and it tells me that the real value is somewhere around 65 MB (on the server) per request and and additional 5 MB shared. I tried preloading the modules in the startup.pl file a indicated in the performance tuning article for mod_perl. Nothing happened if fact the shared memory decreased down to 3.7 MB, in this situation I thought that my application is leaking memory do before any line of code got executed I measured the memory just to find out that the total value is in fact 64 MB, my questions are: Is there a default preallocation of memory for each process? Is there a configuration issue? Is mod_perl leaking memory ? Thank you very much.

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  • Autorelease with elements in a UITableViewCell - memory leak

    - by Shaun Budhram
    In my 'cellForRowAtIndexPath' method for a UITableView delegate, I'm allocating a cell if it doesn't exist, and in this cell, I'm creating a new activity spinner like so: UIActivityIndicatorView *actView = [[[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray ] autorelease]; I'm using Leaks to detect memory leaks in my program, and for some reason, this is coming up as a leak, even though it's autoreleasing. The cell itself is also autoreleasing. Has anyone had experience with autoreleasing variables coming up as leaks in the Leaks instrument, and how to tackle these problems? Also, if it helps, this is the history Leaks is displaying for this memory location. It looks like it at some point gets an additional retain message? This is not being done in my code.

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  • Is there a leak in this copy code?

    - by Don Wilson
    Is there a leak in this code? // Move the group Group *movedGroup = [[Group alloc] init]; movedGroup = [[[[GroupList sharedGroupList] groups] objectAtIndex:fromIndex] copy]; [[GroupList sharedGroupList] deleteGroup:fromIndex]; [[GroupList sharedGroupList] insertGroup:movedGroup atIndex:toIndex]; // Update the loadedGroupIndex pointer if (loadedGroupIndex < fromIndex & loadedGroupIndex >= toIndex) { loadedGroupIndex = loadedGroupIndex + 1; } else if (loadedGroupIndex > fromIndex & loadedGroupIndex < toIndex) { loadedGroupIndex = loadedGroupIndex - 1; } else if (loadedGroupIndex == fromIndex) { loadedGroupIndex = toIndex; } [movedGroup release]

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  • NSXMLParser 's delegate and memory leak

    - by dizzy_fingers
    Hello, I am using a NSXMLParser class in my program and I assign a delegate to it. This delegate, though, gets retained by the setDelegate: method resulting to a minor, yet annoying :-), memory leak. I cannot release the delegate class after the setDelegate: because the program will crash. Here is my code: self.parserDelegate = [[ParserDelegate alloc] init]; //retainCount:1 self.xmlParser = [[NSXMLParser alloc] initWithData:self.xmlData]; [self.xmlParser setDelegate:self.parserDelegate]; //retainCount:2 [self.xmlParser parse]; [self.xmlParser release]; ParserDelegate is the delegate class. Of course if I set 'self' as the delegate, I will have no problem but I would like to know if there is a way to use a different class as delegate with no leaks. Thank you in advance.

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  • Memory leak in mutablearray allocation

    - by Srilakshmi Manthena
    Hi I am getting memory leak in mutablearray allocation.. in NSMutableArray *contactsArray =[[NSMutableArray alloc] init]; CODE: +(NSMutableArray*)getContacts { addressBook = ABAddressBookCreate(); NSArray* peopleArray = (NSArray*) ABAddressBookCopyArrayOfAllPeople(addressBook); int noOfPeople = [peopleArray count]; NSMutableArray *contactsArray =[[NSMutableArray alloc] init]; for ( int i = 0; i < noOfPeople; i++) { ABRecordRef person = [peopleArray objectAtIndex:i]; ABRecordID personId = ABRecordGetRecordID(person); NSString* personIdStr = [NSString stringWithFormat:@"%d", personId]; ContactDTO* contactDTO = [AddressBookUtil getContactDTOForId:personIdStr]; [contactsArray addObject:contactDTO]; } [peopleArray release]; return contactsArray; }

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  • CoreData leak when reading a property

    - by Kamchatka
    Hello, I have the following code in a loop iterating over the different document objects: NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [document primitiveValueForKey:@"data"]; [data writeToFile:filename atomically:NO]; [document.managedObjectContext refreshObject:document mergeChanges:NO]; [pool release]; The "data" property is a large blob (a 1MB image). And as I monitor the memory with the Allocation Instrument memory usage is increasing. I cannot find where the leak is coming from and how to remove it. Thanks!

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  • Another memory leak question

    - by James
    Hello My application keeps running for 4 to 6 hours, During this time there is no contineous increase in memory or anything similar. Then after 4 to 6 hours i start getting EOutofMemory Exceptions. Even still at that time there is only 900MB out of 3GB RAM is used as per task manager. And application itself is not using more then 200MB . Then why i am getting EOoutofMEmory error ? Does it mean that memory leak is not necessarily visible in task manager ? Regagards

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  • Python - Memory Leak

    - by Dave
    I'm working on solving a memory leak in my Python application. Here's the thing - it really only appears to happen on Windows Server 2008 (not R2) but not earlier versions of Windows, and it also doesn't look like it's happening on Linux (although I haven't done nearly as much testing on Linux). To troubleshoot it, I set up debugging on the garbage collector: gc.set_debug(gc.DEBUG_UNCOLLECTABLE | gc.DEBUG_INSTANCES | gc.DEBUG_OBJECTS) Then, periodically, I log the contents of gc.garbage. Thing is, gc.garbage is always empty, yet my memory usage goes up and up and up. Very puzzling.

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  • Code corresponding to leaks with Visual Leak Detector

    - by matt
    I am trying to use Visual Leak Detector in Visual Studio 2008, here is an example of the output I get: Detected memory leaks! Dumping objects -> {204} normal block at 0x036C1568, 1920 bytes long. Data: < > 80 08 AB 03 00 01 AB 03 80 F9 AA 03 00 F2 AA 03 {203} normal block at 0x0372CC68, 40 bytes long. Data: <( > 28 00 00 00 80 02 00 00 E0 01 00 00 01 00 18 00 {202} normal block at 0x0372CC00, 44 bytes long. Data: << E > 3C 16 45 00 80 02 00 00 E0 01 00 00 01 00 00 00 The user's guide says to click on any line to jump to the corresponding file/line of code ; I tried clicking on every line but nothing happens! What am I missing?

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  • NSString potential leak

    - by VansFannel
    Hello. When I build and analyze my project on XCode, I obtain a 'warning' on the following line: NSString *contactEmail = (NSString *)ABMultiValueCopyValueAtIndex(emailInfo, 0); The message is: Potential leak on object allocated on line ... and stored into contactEmail. Is there any error on that line? UPDATE I get the same 'warning' with this line of code: ABMultiValueRef emailInfo = ABRecordCopyValue(person, kABPersonEmailProperty); But here, I can't do this: [emailInfo release]; I'm developing for iPhone.

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  • C#/XNA Giant Memory Leak

    - by user1440926
    this is my first post here. I'm making a game in Visual Studio 2010 using XNA, and i've hit a giant memory leak. My game starts out using 17k ram and then after ten minutes it's upto 65k. I ran some memory profilers, and they all say that new instances of the String object are being created, but they aren't live. The amount of live instances of String hasn't changed at all. It's also creating instances of Char[] (which i'd expect from it), Object[], and StringBuilder. My game is pretty new but there's too much code to post here. I have no idea how to get rid of instances that aren't live, please help!

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  • Help with memory leak (malloc)

    - by user146780
    I'v followed a tutorial to use OGL tesselaton. In one of the callbacks there is a malloc and it creates a leak every time I render a new frame. void CALLBACK combineCallback(GLdouble coords[3], GLdouble *vertex_data[4], GLfloat weight[4], GLdouble **dataOut) { GLdouble *vertex; vertex = (GLdouble *) malloc(6 * sizeof(GLdouble)); vertex[0] = coords[0]; vertex[1] = coords[1]; vertex[2] = coords[2]; for (int i = 3; i < 6; i++) { vertex[i] = weight[0] * vertex_data[0][i] + weight[1] * vertex_data[0][i] + weight[2] * vertex_data[0][i] + weight[3] * vertex_data[0][i]; } *dataOut = vertex; } I'v tried to free(vertex) but then the polygons did not render. I also tried allocating on the heap then doing delete(vertex) but then the polygon rendered awkwardly. I'm not sure what to do. Thanks

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  • Bash file descriptor leak

    - by Charles Duffy
    I get a file descriptor leak when running the following code: function get_fd_count() { local fds cd /proc/$$/fd; fds=( * ) # avoid a StackOverflow source colorizer bug echo "${#fds[@]}" } function fd_leak_func() { echo ">> Current FDs: $(get_fd_count)" read retval new_state < <(set +e; new_state=$(echo foo); retval=$?; printf "%d %s\n" $retval $new_state) } function parent_func() { while fd_leak_func; do :; done } parent_func Tested on both 3.2.25 and 4.0.28. Taking the while loop out of parent_func and running it at top level makes the problem go away. What's going on here? More to the point, are workarounds available?

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  • memory leak in Zend_Db_Table_Row?

    - by Vincenzo
    This is the code I have: <?php $start = memory_get_usage(); $table = new Zend_Db_Table('user'); for ($i = 0; $i < 5; $i++) { $row = $table->createRow(); $row->name = 'Test ' . $i; $row->save(); unset($row); echo (memory_get_usage() - $start) . "\n"; } This is what I see: 90664 93384 96056 98728 101400 Isn't it a memory leak? When I have 500 objects to insert into DB in one script I'm getting memory overflow. Can anyone help?

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