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  • QuickPdf - Memory leak

    - by Lonzo
    I have a method containing code to create a pdf doc using the QuickPdf library. Inside the method, I instantiate a QuickPdf object, create the pdf doc and save it to a file. I then call this method for each file to be generated. Now my problem is that the pdf docs' sizes are increasing with each call to the method even though the contents are basically the same . I am suspecting a memory leak but I cant see where exactly, since the QuickPdf object is being created and disposed each time on each call.

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  • Is this a php memory leak?

    - by mseifert
    I have memory_get_usage() in the footer of my page and with each refresh of the page, I watch it increase by about 100k each time. My page load creates many objects and destroys them when done . My parent objects each have __destruct() which uses unset() with all child objects. Child objects with a reference back to the parent, have __destruct() to unset() these references. Inserting memory_get_usage() before and after processing different parts of my page only tells me how much of the total usage was added due to that part of the script. How do I go about determining what memory is lost and not recycled for garbage collection after the page finishes loading? I have one global $_SESSION var containing objects storing user info, but have verified using strlen(serialize($object)) that this object is not growing in size. I presume that what I am seeing is a memory leak and that php garbage collection should be in effect after the script ends. Any ideas how to debug this?

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  • Memory leak involving jQuery Ajax requests

    - by Eli Courtwright
    I have a webpage that's leaking memory in both IE8 and Firefox; the memory usage displayed in the Windows Process Explorer just keeps growing over time. The following page requests the "unplanned.json" url, which is a static file that never changes (though I do set my Cache-control HTTP header to no-cache to make sure that the Ajax request always goes through). When it gets the results, it clears out an HTML table, loops over the json array it got back from the server, and dynamically adds a row to an HTML table for each entry in the array. Then it waits 2 seconds and repeats this process. Here's the entire webpage: <html> <head> <title>Test Page</title> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.3/jquery.min.js"></script> </head> <body> <script type="text/javascript"> function kickoff() { $.getJSON("unplanned.json", resetTable); } function resetTable(rows) { $("#content tbody").empty(); for(var i=0; i<rows.length; i++) { $("<tr>" + "<td>" + rows[i].mpe_name + "</td>" + "<td>" + rows[i].bin + "</td>" + "<td>" + rows[i].request_time + "</td>" + "<td>" + rows[i].filtered_delta + "</td>" + "<td>" + rows[i].failed_delta + "</td>" + "</tr>").appendTo("#content tbody"); } setTimeout(kickoff, 2000); } $(kickoff); </script> <table id="content" border="1" style="width:100% ; text-align:center"> <thead><tr> <th>MPE</th> <th>Bin</th> <th>When</th> <th>Filtered</th> <th>Failed</th> </tr></thead> <tbody></tbody> </table> </body> </html> If it helps, here's an example of the json I'm sending back (it's this exact array wuith thousands of entries instead of just one): [ { mpe_name: "DBOSS-995", request_time: "09/18/2009 11:51:06", bin: 4, filtered_delta: 1, failed_delta: 1 } ] EDIT: I've accepted Toran's extremely helpful answer, but I feel I should post some additional code, since his removefromdom jQuery plugin has some limitations: It only removes individual elements. So you can't give it a query like `$("#content tbody tr")` and expect it to remove all of the elements you've specified. Any element that you remove with it must have an `id` attribute. So if I want to remove my `tbody`, then I must assign an `id` to my `tbody` tag or else it will give an error. It removes the element itself and all of its descendants, so if you simply want to empty that element then you'll have to re-create it afterwards (or modify the plugin to empty instead of remove). So here's my page above modified to use Toran's plugin. For the sake of simplicity I didn't apply any of the general performance advice offered by Peter. Here's the page which now no longer memory leaks: <html> <head> <title>Test Page</title> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.3/jquery.min.js"></script> </head> <body> <script type="text/javascript"> <!-- $.fn.removefromdom = function(s) { if (!this) return; var el = document.getElementById(this.attr("id")); if (!el) return; var bin = document.getElementById("IELeakGarbageBin"); //before deleting el, recursively delete all of its children. while (el.childNodes.length > 0) { if (!bin) { bin = document.createElement("DIV"); bin.id = "IELeakGarbageBin"; document.body.appendChild(bin); } bin.appendChild(el.childNodes[el.childNodes.length - 1]); bin.innerHTML = ""; } el.parentNode.removeChild(el); if (!bin) { bin = document.createElement("DIV"); bin.id = "IELeakGarbageBin"; document.body.appendChild(bin); } bin.appendChild(el); bin.innerHTML = ""; }; var resets = 0; function kickoff() { $.getJSON("unplanned.json", resetTable); } function resetTable(rows) { $("#content tbody").removefromdom(); $("#content").append('<tbody id="id_field_required"></tbody>'); for(var i=0; i<rows.length; i++) { $("#content tbody").append("<tr><td>" + rows[i].mpe_name + "</td>" + "<td>" + rows[i].bin + "</td>" + "<td>" + rows[i].request_time + "</td>" + "<td>" + rows[i].filtered_delta + "</td>" + "<td>" + rows[i].failed_delta + "</td></tr>"); } resets++; $("#message").html("Content set this many times: " + resets); setTimeout(kickoff, 2000); } $(kickoff); // --> </script> <div id="message" style="color:red"></div> <table id="content" border="1" style="width:100% ; text-align:center"> <thead><tr> <th>MPE</th> <th>Bin</th> <th>When</th> <th>Filtered</th> <th>Failed</th> </tr></thead> <tbody id="id_field_required"></tbody> </table> </body> </html> FURTHER EDIT: I'll leave my question unchanged, though it's worth noting that this memory leak has nothing to do with Ajax. In fact, the following code would memory leak just the same and be just as easily solved with Toran's removefromdom jQuery plugin: function resetTable() { $("#content tbody").empty(); for(var i=0; i<1000; i++) { $("#content tbody").append("<tr><td>" + "DBOSS-095" + "</td>" + "<td>" + 4 + "</td>" + "<td>" + "09/18/2009 11:51:06" + "</td>" + "<td>" + 1 + "</td>" + "<td>" + 1 + "</td></tr>"); } setTimeout(resetTable, 2000); } $(resetTable);

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  • iPhone SDK: Memory leak on picker

    - by bbftsoftware
    I have created a picker for my users to pick from a list of countries. The problem is that repeated opening and closing of the picker is resulting in “EXC_BAD_ACCESS” error. I suspect it might be a memory leak but I am not sure. I was hoping someone could shed some insight into why this might be happening? //data source for UIPicker NSArray *arrayCountryChoices; arrayCountryChoices = [[NSArray alloc] initWithObjects:@"TK=TOKELAU", @"TJ=TAJIKISTAN", @"TH=THAILAND", @"TG=TOGO", @"TF=FRENCH SOUTHERN TERRITORIES", @"GY=GUYANA", @"TD=CHAD", nil]; //opening the picker CountryViewController *countryVC = [[CountryViewController alloc] initWithNibName:@"CountryView" bundle:nil]; countryVC.delegate = self; [self presentModalViewController:countryVC animated:YES]; [countryVC release]; //here is where I grab the data //close country selector [self dismissModalViewControllerAnimated:YES]; //parse out code NSString *strCode = [chosenCountry substringToIndex:2]; //set the gui txtCountry.text = strCode; I think it may be because I am trying to release the Country Selector before the delegate has a chance to get its data? Also I am wondring if I should not release the picker until the screen that calls it is released. Thanks in advance.

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  • Memory leak while asynchronously loading BitmapSource images

    - by harry
    I have a fair few images that I'm loading into a ListBox in my WPF application. Originally I was using GDI to resize the images (the originals take up far too much memory). That was fine, except they were taking about 400ms per image. Not so fine. So in search of another solution I found a method that uses TransformedBitmap (which inherits from BitmapSource). That's great, I thought, I can use that. Except I'm now getting memory leaks somewhere... I'm loading the images asynchronously using a BackgroundWorker like so: BitmapSource bs = ImageUtils.ResizeBitmapSource(ImageUtils.GetImageSource(photo.FullName)); //BitmapSource bs = ImageUtils.GetImageSource(photo.FullName); bs.Freeze(); this.dispatcher.Invoke(new Action(() => { photo.Source = bs; })); GetImageSource just gets the Bitmap from the path and then converts to BitmapSource. Here's the code snippet for ResizeBitmapSource: const int thumbnailSize = 200; int width; int height; if (bs.Width > bs.Height) { width = thumbnailSize; height = (int)(bs.Height * thumbnailSize / bs.Width); } else { height = thumbnailSize; width = (int)(bs.Width * thumbnailSize / bs.Height); } BitmapSource tbBitmap = new TransformedBitmap(bs, new ScaleTransform(width / bs.Width, height / bs.Height, 0, 0)); return tbBitmap; That code is essentially the code from: http://rongchaua.net/blog/c-wpf-fast-image-resize/ Any ideas what could be causing the leak?

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  • ServerIdentity memory leak with IHttpAsyncHandler

    - by Anton
    I have a .NET web application that consists of a single HTTP handler class that implements IHttpAsyncHandler. All requests to this handler are handled asynchronously, though some requests are short-lived and some are long-lived (nothing over a few seconds). The problem is that memory consumption grows over time as requests are handled. All profiling results point to an unbounded growth of String objects held by instances of System.Runtime.Remoting.ServerIdentity. Every String value is different, but they all look similar to: /dd41c00e_1566_4702_b660_c81cdea18a43/vigefresi5pfv8n0ekddg57z_1154.rem There is nothing in my application that uses ServerIdentity directly, and unless I am mistaken, the ServerIdentity instances are proportional to the number of incoming requests. If this is an internal .NET structure, it looks like the CLR is not cleaning up after itself. What could be causing the leak? UPDATE A little less than half of the String objects are being held by System.Runtime.Remoting. The remaining String objects are being held by System.Runtime.Serialization and look similar to: +1sgess5rjcrgbmp3kqr6bmv_3474.rem Also, the problem only seems to occur when lots of simultaneous HTTP web requests arrive.

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  • Silverlight DataForm Memory Leak

    - by Andrew Garrison
    Some Background I have noticed that setting the EditTemplate of a DataForm (from the Silverlight Toolkit) can cause the DataForm to not be garbage collected. Consequently, the parent control of the DataForm cannot be garbage collected either, causing a very significant memory leak. Here's some XAML which demonstrates the case. <toolkit:DataForm HorizontalAlignment="Stretch" Margin="10" VerticalAlignment="Stretch"> <toolkit:DataForm.EditTemplate> <DataTemplate> <toolkit:DataField Label="Dummy Binding:"> <TextBox Text="{Binding DummyBinding, Mode=TwoWay}" /> </toolkit:DataField> </DataTemplate> </toolkit:DataForm.EditTemplate> </toolkit:DataForm> I have opened an issue on CodePlex. The isssue has an attachment which has a project which desmonstrates the case. So, My Question Is Has anyone else encountered this issue? More importantly, does anyone know of any workarounds? How can I force this DataForm to be garbage collected?

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  • Memory leak with NSData

    - by Kamchatka
    I'm having a leak with this code without being able to find where it's coming from. This function get called within an autorelease pool. I release the IplImage* image argument. When I run the ObjAlloc tool, it tells me that "NSData* data" is leaking. If I try to manually release the UIImage returned by this function, I get an EXC_BAD_ACCESS error, probably because this UIImage is autoreleased. I'm a bit confused, any hint would be appreciated. Thanks! UIImage *UIImageFromIplImage(IplImage *image) { NSLog(@"IplImage (%d, %d) %d bits by %d channels, %d bytes/row %s", image->width, image->height, image->depth, image->nChannels, image->widthStep, image->channelSeq); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); NSData *data = [NSData dataWithBytes:image->imageData length:image->imageSize]; CGDataProviderRef provider = CGDataProviderCreateWithCFData((CFDataRef)data); CGImageRef imageRef = CGImageCreate(image->width, image->height, image->depth, image->depth * image->nChannels, image->widthStep, colorSpace, kCGImageAlphaNone|kCGBitmapByteOrderDefault, provider, NULL, false, kCGRenderingIntentDefault); UIImage *ret = [UIImage imageWithCGImage:imageRef]; CGImageRelease(imageRef); CGDataProviderRelease(provider); CGColorSpaceRelease(colorSpace); return ret; }

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  • Possible mem leak?

    - by LCD Fire
    I'm new to the concept so don't be hard on me. why doesn't this code produce a destructor call ? The names of the classes are self-explanatory. The SString will print a message in ~SString(). It only prints one destructor message. int main(int argc, TCHAR* argv[]) { smart_ptr<SString> smt(new SString("not lost")); new smart_ptr<SString>(new SString("but lost")); return 0; } Is this a memory leak? The impl. for smart_ptr is from here edited: //copy ctor smart_ptr(const smart_ptr<T>& ptrCopy) { m_AutoPtr = new T(ptrCopy.get()); } //overloading = operator smart_ptr<T>& operator=(smart_ptr<T>& ptrCopy) { if(m_AutoPtr) delete m_AutoPtr; m_AutoPtr = new T(*ptrCopy.get()); return *this; }

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  • Locating memory leak in Apache httpd process, PHP/Doctrine-based application

    - by Sam
    I have a PHP application using these components: Apache 2.2.3-31 on Centos 5.4 PHP 5.2.10 Xdebug 2.0.5 with Remote Debugging enabled APC 3.0.19 Doctrine ORM for PHP 1.2.1 using Query Caching and Results Caching via APC MySQL 5.0.77 using Query Caching I've noticed that when I start up Apache, I eventually end up 10 child processes. As time goes on, each process will grow in memory until each one approaches 10% of available memory, which begins to slow the server to a crawl since together they grow to take up 100% of memory. Here is a snapshot of my top output: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 1471 apache 16 0 626m 201m 18m S 0.0 10.2 1:11.02 httpd 1470 apache 16 0 622m 198m 18m S 0.0 10.1 1:14.49 httpd 1469 apache 16 0 619m 197m 18m S 0.0 10.0 1:11.98 httpd 1462 apache 18 0 622m 197m 18m S 0.0 10.0 1:11.27 httpd 1460 apache 15 0 622m 195m 18m S 0.0 10.0 1:12.73 httpd 1459 apache 16 0 618m 191m 18m S 0.0 9.7 1:13.00 httpd 1461 apache 18 0 616m 190m 18m S 0.0 9.7 1:14.09 httpd 1468 apache 18 0 613m 190m 18m S 0.0 9.7 1:12.67 httpd 7919 apache 18 0 116m 75m 15m S 0.0 3.8 0:19.86 httpd 9486 apache 16 0 97.7m 56m 14m S 0.0 2.9 0:13.51 httpd I have no long-running scripts (they all terminate eventually, the longest being maybe 2 minutes long), and I am working under the assumption that once each script terminates, the memory it uses gets deallocated. (Maybe someone can correct me on that). My hunch is that it could be APC, since it stores data between requests, but at the same time, it seems weird that it would store data inside the httpd process. How can I track down which part of my app is causing the memory leak? What tools can I use to see how the memory usage is growing inside the httpd process and what is contributing to it?

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  • Locating memory leak in Apache httpd process, PHP/Doctrine-based application

    - by Sam
    I have a PHP application using these components: Apache 2.2.3-31 on Centos 5.4 PHP 5.2.10 Xdebug 2.0.5 with Remote Debugging enabled APC 3.0.19 Doctrine ORM for PHP 1.2.1 using Query Caching and Results Caching via APC MySQL 5.0.77 using Query Caching I've noticed that when I start up Apache, I eventually end up 10 child processes. As time goes on, each process will grow in memory until each one approaches 10% of available memory, which begins to slow the server to a crawl since together they grow to take up 100% of memory. Here is a snapshot of my top output: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 1471 apache 16 0 626m 201m 18m S 0.0 10.2 1:11.02 httpd 1470 apache 16 0 622m 198m 18m S 0.0 10.1 1:14.49 httpd 1469 apache 16 0 619m 197m 18m S 0.0 10.0 1:11.98 httpd 1462 apache 18 0 622m 197m 18m S 0.0 10.0 1:11.27 httpd 1460 apache 15 0 622m 195m 18m S 0.0 10.0 1:12.73 httpd 1459 apache 16 0 618m 191m 18m S 0.0 9.7 1:13.00 httpd 1461 apache 18 0 616m 190m 18m S 0.0 9.7 1:14.09 httpd 1468 apache 18 0 613m 190m 18m S 0.0 9.7 1:12.67 httpd 7919 apache 18 0 116m 75m 15m S 0.0 3.8 0:19.86 httpd 9486 apache 16 0 97.7m 56m 14m S 0.0 2.9 0:13.51 httpd I have no long-running scripts (they all terminate eventually, the longest being maybe 2 minutes long), and I am working under the assumption that once each script terminates, the memory it uses gets deallocated. (Maybe someone can correct me on that). My hunch is that it could be APC, since it stores data between requests, but at the same time, it seems weird that it would store data inside the httpd process. How can I track down which part of my app is causing the memory leak? What tools can I use to see how the memory usage is growing inside the httpd process and what is contributing to it?

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  • Entity framework memory leak after detaching newly created object

    - by Tom Peplow
    Hi, Here's a test: WeakReference ref1; WeakReference ref2; TestRepositoryEntitiesContainer context; int i = 0; using (context = GetContext<TestRepositoryEntitiesContainer>()) { context.ObjectMaterialized += (o, s) => i++; var item = context.SomeEntities.Where(e => e.SomePropertyToLookupOn == "some property").First(); context.Detach(item); ref1 = new WeakReference(item); var newItem = new SomeEntity {SomePropertyToLookupOn = "another value"}; context.SomeEntities.AddObject(newItem); ref2 = new WeakReference(newItem); context.SaveChanges(); context.SomeEntities.Detach(newItem); newItem = null; item = null; } context = null; GC.Collect(); Assert.IsFalse(ref1.IsAlive); Assert.IsFalse(ref2.IsAlive); First assert passes, second fails... I hope I'm missing something, it is late... But it appears that detaching a fetched item will actually release all handles on the object letting it be collected. However, for new objects something keeps a pointer and creates a memory leak. NB - this is EF 4.0 Anyone seen this before and worked around it? Thanks for your help! Tom

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  • Memory leak dyld dlopen

    - by imthi
    I am getting leak and I cannot detect from where this is happening. The stack trace does not give full info after dyld open. For few leaks I am not getting any stack trace info. All I get is only object memory address. Is anyone else facing the same issue. I am using XCode 3.2 on show leopard. 18 0x103038 17 0x1033c7 16 0x1034a1 15 0x90145f48 14 dyld dlopen 13 dyld dyld::link(ImageLoader*, bool, ImageLoader::RPathChain const&) 12 dyld ImageLoader::link(ImageLoader::LinkContext const&, bool, bool, ImageLoader::RPathChain const&) 11 dyld ImageLoader::recursiveLoadLibraries(ImageLoader::LinkContext const&, bool, ImageLoader::RPathChain const&) 10 dyld dyld::libraryLocator(char const*, bool, char const*, ImageLoader::RPathChain const*) 9 dyld dyld::load(char const*, dyld::LoadContext const&) 8 dyld dyld::loadPhase0(char const*, dyld::LoadContext const&, std::vector<char const*, std::allocator<char const*> >*) 7 dyld dyld::loadPhase1(char const*, dyld::LoadContext const&, std::vector<char const*, std::allocator<char const*> >*) 6 dyld dyld::loadPhase3(char const*, dyld::LoadContext const&, std::vector<char const*, std::allocator<char const*> >*) 5 dyld dyld::loadPhase4(char const*, dyld::LoadContext const&, std::vector<char const*, std::allocator<char const*> >*) 4 dyld dyld::loadPhase5(char const*, dyld::LoadContext const&, std::vector<char const*, std::allocator<char const*> >*) 3 dyld dyld::mkstringf(char const*, ...) 2 dyld strdup 1 dyld mallocenter

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  • Memory leak, again!

    - by Dave
    A couple of weeks ago I was having trouble with memory leaks associated with a ContextMenuStrip. That problem was fixed. See that question here Now I'm having similar issues with ToolStrip controls. As in the previous problem, I'm creating a large number of UserControls and adding them to a FlowLayoutPanel. Each control creates a ToolStrip for itself in its constructor. When a control is removed from the FlowLayoutPanel (the only reference to the control), it seems memory for the ToolStrip is not being released. However when I comment out the code that creates the ToolStrip the memory leak doesn't happen. Is this the same sort of issue as the previous one - I need to set the ToolStrip to null? I don't see how that could be since this time the control is creating the strip itself, and all the button events etc are handled inside it. So shouldn't everything be GC'd when the control is no longer referenced? EDIT: As to the comments, the thing I don't understand is originally I was "making" my own toolstrip out of a panel and some labels. The labels were used as buttons. No memory leaks occurred this way. The only thing I've changed is using a proper ToolStrip with proper buttons in place of the panel, but all the event handlers are wired the same way. So why is it now leaking memory?

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  • Memory leak in Apples 'Scrolling' sample code

    - by John
    Hi All, I'm using code based on Apple's "Scrolling" sample code - here's where I have a problem: // load all the images from our bundle and add them to the scroll view NSUInteger i; for (i = 1; i <= jNumImages; i++) { NSString *imageName = [NSString stringWithFormat:@"page%d.png", i]; UIImage *image = [UIImage imageNamed:imageName]; UIImageView *imageView2 = [[UIImageView alloc] initWithImage:image]; The UIImageView causes a leak - it doesn't seem to be releasing (though I do state [imageView2 release]; after adding the imageView as a subView to scrollView2 I have say 15 chapters of a book each held in a nav bar, each containing a scroll view with one chapters worth of these image views (each image is a page). When I get to around the second last chapter the app crashes due to the memory leaks... really annoying! I think it might be because imageView's been alloc'd twice (in alloc and in addSubView) but i'm not sure.... tried releasing twice but it didn't seem to help. any pointers? Thanks in advance ^.^

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  • ExecutorService memory leak on exception

    - by TofuBeer
    I am having a hard time tracking this down since the profiler keeps crashing (hotspot error). Before I go too deep into figuring it out I'd like to know if I really have a problem or not :-) I have a few thread pools created via: Executors.newFixedThreadPool(10); The threads connect to different web sites and, on occasion, I get connection refused and wind up throwing an exception. When I later on call Future.get() to get the result it will then catch the ExecutionException that wraps the exception that was thrown when the connection could not be made. The program uses a fairly constant amount of memory up until the point in time that the exceptions get thrown (they tend to happen in batches when a particular site is overloaded). After that point the memory again remains constant but at a higher level. So my question is along the lines of is the memory behaviour (reported by "top" on Unix) expected because the exceptions just triggered something or do I probably have an actual leak that I'll need to track down? Additionally when Future.get() throws an exception is there anything else I need to do besides catch the exception (such as call Future.cancel() on it)?

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  • NSCFString leak inVolving NSString

    - by Srilakshmi Manthena
    Hi, I am getting leak at NSString *firstNameStr = [NSString stringWithFormat:@"%s",firstNameString]; CODE: +(NSString *)getValueForProperty:(ABPropertyID)propertyId forContact:(NSString *)contactId { if (addressBook == nil) { addressBook = ABAddressBookCreate(); } ABRecordID contactIntId = [contactId intValue]; ABRecordRef person = ABAddressBookGetPersonWithRecordID(addressBook, contactIntId); CFStringRef firstName; char *firstNameString; firstName = ABRecordCopyValue(person, propertyId); // Paso a char* los datos para que se puedan escribir static char* fallback = ""; int fbLength = strlen(fallback); int firstNameLength = fbLength; bool firstNameFallback = true; if (firstName != NULL) { firstNameLength = (int) CFStringGetLength(firstName); firstNameFallback = false; } if (firstNameLength == 0) { firstNameLength = fbLength; firstNameFallback = true; } firstNameString = malloc(sizeof(char)*(firstNameLength+1)); if (firstNameFallback == true) { strcpy(firstNameString, fallback); } else { CFStringGetCString(firstName, firstNameString, 10*CFStringGetLength(firstName), kCFStringEncodingASCII); } if (firstName != NULL) { CFRelease(firstName); } NSString *firstNameStr = [NSString stringWithFormat:@"%s",firstNameString]; free(firstNameString); return firstNameStr; }

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  • NSCFArray leak in the NSMutablearray allocation

    - by Srilakshmi Manthena
    Hi, I am getting the leak at this allocation filteredListContent = [[NSMutableArray alloc] initWithCapacity: [showList count]]; CODE: -(void)reloadTable { EventListAppDelegate *appDelegate = (EventListAppDelegate *)[[UIApplication sharedApplication] delegate]; contactList = [appDelegate getAllContactsList]; inviteeList = [appDelegate getInviteeListForEvent:event.primaryKey]; if (isInvited == YES) { showList=[appDelegate getInviteeListForEvent:event.primaryKey]; } else { showList =[appDelegate getAllContactsList]; } filteredListContent = [[NSMutableArray alloc] initWithCapacity: [showList count]]; [filteredListContent addObjectsFromArray: showList]; [self organizeContactItemsIntoIndexes]; self.title = [event.name capitalizedString]; [self getToolbar]; [theTableView reloadData]; } (void)searchBar:(UISearchBar *)searchBar textDidChange:(NSString *)searchText { [filteredListContent removeAllObjects]; ContactDTO *currentElement; NSRange range; for (currentElement in showList) { range = [currentElement.lastName rangeOfString:searchText options:NSCaseInsensitiveSearch]; if(range.location==0) { [filteredListContent addObject:currentElement]; } } [self organizeContactItemsIntoIndexes]; [theTableView reloadData]; } (void)dealloc { [filteredListContent release]; [super dealloc]; }

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  • leak in fgets when assigning to buffer

    - by monkeyking
    I'm having problems understanding why following code leaks in one case, and not in the other case. The difference is while(NULL!=fgets(buffer,length,file))//doesnt leak while(NULL!=(buffer=fgets(buffer,length,file))//leaks I thought it would be the same. Full code below. #include <stdio.h> #include <stdlib.h> #define LENS 10000 void no_leak(const char* argv){ char *buffer = (char *) malloc(LENS); FILE *fp=fopen(argv,"r"); while(NULL!=fgets(buffer,LENS,fp)){ fprintf(stderr,"%s",buffer); } fclose(fp); fprintf(stderr,"%s\n",buffer); free(buffer); } void with_leak(const char* argv){ char *buffer = (char *) malloc(LENS); FILE *fp=fopen(argv,"r"); while(NULL!=(buffer=fgets(buffer,LENS,fp))){ fprintf(stderr,"%s",buffer); } fclose(fp); fprintf(stderr,"%s\n",buffer); free(buffer); }

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  • ExecutorSerrvice memory leak on exception

    - by TofuBeer
    I am having a hard time tracking this down since the profiler keeps crashing (hotspot error). Before I go too deep into figuring it out I'd like to know if I really have a problem or not :-) I have a few thread pools created via: Executors.newFixedThreadPool(10); The threads connect to different web sites and, on occasion, I get connection refused and wind up throwing an exception. When I later on call Future.get() to get the result it will then catch the ExecutionException that wraps the exception that was thrown when the connection could not be made. The program uses a fairly constant amount of memory up until the point in time that the exceptions get thrown (they tend to happen in batches when a particular site is overloaded). After that point the memory again remains constant but at a higher level. So my question is along the lines of is the memory behaviour (reported by "top" on Unix) expected because the exceptions just triggered something or do I probably have an actual leak that I'll need to track down? Additionally when Future.get() throws an exception is there anything else I need to do besides catch the exception (such as call Future.cancel() on it)?

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  • Memory leak at NSObject allocation

    - by Srilakshmi Manthena
    HI, I am getting memory leak at NSObject allocation i.e., ContactDTO* contactDTO = [[ContactDTO alloc] init]; Code: +(ContactDTO*) getContactDTOForId:(NSString*) contactId { NSString* homeMail =@""; NSString* workMail=@""; NSString *lastNameString=@""; NSString *firstNameString=@""; firstNameString = [AddressBookUtil getValueForProperty:kABPersonFirstNameProperty forContact:contactId]; lastNameString = [AddressBookUtil getValueForProperty:kABPersonLastNameProperty forContact:contactId]; ABRecordID contactIntId = [contactId intValue]; ABRecordRef person = ABAddressBookGetPersonWithRecordID(addressBook, contactIntId); ABMultiValueRef emailMultiValue =(NSString *)ABRecordCopyValue(person, kABPersonEmailProperty); for(CFIndex j=0;j<ABMultiValueGetCount(emailMultiValue);j++) { NSString* curentTypeLabel =(NSString *)ABMultiValueCopyLabelAtIndex(emailMultiValue,j); if([curentTypeLabel isEqualToString:@"_$!<Home>!$_"]==YES) { NSString* currentEmail =(NSString *)ABMultiValueCopyValueAtIndex(emailMultiValue,j); if([currentEmail isEqualToString:nil]==NO) { homeMail = [currentEmail copy]; } } if([curentTypeLabel isEqualToString:@"_$!<Work>!$_"]==YES) { NSString* currentEmail =(NSString *)ABMultiValueCopyValueAtIndex(emailMultiValue,j); if([currentEmail isEqualToString:nil]==NO) { workMail = [currentEmail copy]; } } } ContactDTO* contactDTO = [[ContactDTO alloc] init]; contactDTO.firstName = firstNameString; contactDTO.lastName = lastNameString; contactDTO.contactId = contactId; contactDTO.homeEmail = homeMail; contactDTO.workEmail = workMail; return [contactDTO autorelease]; }

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  • XMLHttpRequest leak

    - by Raja
    Hi everyone, Below is my javascript code snippet. Its not running as expected, please help me with this. <script type="text/javascript"> function getCurrentLocation() { console.log("inside location"); navigator.geolocation.getCurrentPosition(function(position) { insert_coord(new google.maps.LatLng(position.coords.latitude,position.coords.longitude)); }); } function insert_coord(loc) { var request = new XMLHttpRequest(); request.open("POST","start.php",true); request.onreadystatechange = function() { callback(request); }; request.setRequestHeader("Content-Type","application/x-www-form-urlencoded"); request.send("lat=" + encodeURIComponent(loc.lat()) + "&lng=" + encodeURIComponent(loc.lng())); return request; } function callback(req) { console.log("inside callback"); if(req.readyState == 4) if(req.status == 200) { document.getElementById("scratch").innerHTML = "callback success"; //window.setTimeout("getCurrentLocation()",5000); setTimeout(getCurrentLocation,5000); } } getCurrentLocation(); //called on body load </script> What i'm trying to achieve is to send my current location to the php page every 5 seconds or so. i can see few of the coordinates in my database but after sometime it gets weird. Firebug show very weird logs like simultaneous POST's at irregular intervals. Here's the firebug screenshot: IS there a leak in the program. please help. EDIT: The expected outcome in the firebug console should be like this :- inside location POST .... inside callback /* 5 secs later */ inside location POST ... inside callback /* keep repeating */

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  • Can this code cause a memory leak (Arduino)

    - by tbraun89
    I have a arduino project and I created this struct: struct Project { boolean status; String name; struct Project* nextProject; }; In my application I parse some data and create Project objects. To have them in a list there is a pointer to the nextProject in each Project object expect the last. This is the code where I add new projects: void RssParser::addProject(boolean tempProjectStatus, String tempData) { if (!startProject) { startProject = true; firstProject.status = tempProjectStatus; firstProject.name = tempData; firstProject.nextProject = NULL; ptrToLastProject = &firstProject; } else { ptrToLastProject->nextProject = new Project(); ptrToLastProject->nextProject->status = tempProjectStatus; ptrToLastProject->nextProject->name = tempData; ptrToLastProject->nextProject->nextProject = NULL; ptrToLastProject = ptrToLastProject->nextProject; } } firstProject is an private instance variable and defined in the header file like this: Project firstProject; So if there actually no project was added, I use firstProject, to add a new one, if firstProject is set I use the nextProject pointer. Also I have a reset() method that deletes the pointer to the projects: void RssParser::reset() { delete ptrToLastProject; delete firstProject.nextProject; startProject = false; } After each parsing run I call reset() the problem is that the memory used is not released. If I comment out the addProject method there are no issues with my memory. Someone can tell me what could cause the memory leak?

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  • Javascript memory leak/ performance issue?

    - by Tom
    I just cannot for the life of me figure out this memory leak in Internet Explorer. insertTags simple takes string str and places each word within start and end tags for HTML (usually anchor tags). transliterate is for arabic numbers, and replaces normal numbers 0-9 with a &#..n; XML identity for their arabic counterparts. fragment = document.createDocumentFragment(); for (i = 0, e = response.verses.length; i < e; i++) { fragment.appendChild((function(){ p = document.createElement('p'); p.setAttribute('lang', (response.unicode) ? 'ar' : 'en'); p.innerHTML = ((response.unicode) ? (response.surah + ':' + (i+1)).transliterate() : response.surah + ':' + (i+1)) + ' ' + insertTags(response.verses[i], '<a href="#" onclick="window.popup(this);return false;" class="match">', '</a>'); try { return p } finally { p = null; } })()); } params[0].appendChild( fragment ); fragment = null; I would love some links other than MSDN and about.com, because neither of them have sufficiently explained to me why my script leaks memory. I am sure this is the problem, because without it everything runs fast (but nothing displays). I've read that doing a lot of DOM manipulations can be dangerous, but the for loops a max of 286 times (# of verses in surah 2, the longest surah in the Qur'an).

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  • memory leak when removing objects in NSMutableArray

    - by user262325
    Hello everyone I hope to store MYFileObj to NSMutableArray (fileArray) and display data on an UITavleView(tableview). //----------------------------------MYFileObj #import <UIKit/UIKit.h> @interface MYFileObj : NSObject { NSString *fileName; } -(void) setFileName:(NSString *)s ; -(NSString *) fileName ; @end the array I want to store data NSMutableArray *fileArray; I created new object and add to fileArray MYFileObj *newobj=[[MYFileObj alloc] init ]; NSString *ss=[[NSString alloc] initWithFormat:@"%@",path] ; [newobj setFileName:ss]; [ss release]; [fileArray addObject:newobj]; [newobj release]; [atableview reloadData]; After the first time relaodData and do something, I want to reload fileArray and redraw atableview. //code to remove all object in atableview if([fileArray count]>0) { [fileArray removeAllObjects]; [atableview reloadData]; } I notice that there are memory leak. I hope to know the method "removeAllObjects" removes only MYFileObj themselves or also removes MYFileObj's member property "fileName"? Thanks interdev

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