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  • SQL SERVER – Weekly Series – Memory Lane – #050

    - by Pinal Dave
    Here is the list of selected articles of SQLAuthority.com across all these years. Instead of just listing all the articles I have selected a few of my most favorite articles and have listed them here with additional notes below it. Let me know which one of the following is your favorite article from memory lane. 2007 Executing Remote Stored Procedure – Calling Stored Procedure on Linked Server In this example we see two different methods of how to call Stored Procedures remotely.  Connection Property of SQL Server Management Studio SSMS A very simple example of the how to build connection properties for SQL Server with the help of SSMS. Sample Example of RANKING Functions – ROW_NUMBER, RANK, DENSE_RANK, NTILE SQL Server has a total of 4 ranking functions. Ranking functions return a ranking value for each row in a partition. All the ranking functions are non-deterministic. T-SQL Script to Add Clustered Primary Key Jr. DBA asked me three times in a day, how to create Clustered Primary Key. I gave him following sample example. That was the last time he asked “How to create Clustered Primary Key to table?” 2008 2008 – TRIM() Function – User Defined Function SQL Server does not have functions which can trim leading or trailing spaces of any string at the same time. SQL does have LTRIM() and RTRIM() which can trim leading and trailing spaces respectively. SQL Server 2008 also does not have TRIM() function. User can easily use LTRIM() and RTRIM() together and simulate TRIM() functionality. http://www.youtube.com/watch?v=1-hhApy6MHM 2009 Earlier I have written two different articles on the subject Remove Bookmark Lookup. This article is as part 3 of original article. Please read the first two articles here before continuing reading this article. Query Optimization – Remove Bookmark Lookup – Remove RID Lookup – Remove Key Lookup Query Optimization – Remove Bookmark Lookup – Remove RID Lookup – Remove Key Lookup – Part 2 Query Optimization – Remove Bookmark Lookup – Remove RID Lookup – Remove Key Lookup – Part 3 Interesting Observation – Query Hint – FORCE ORDER SQL Server never stops to amaze me. As regular readers of this blog already know that besides conducting corporate training, I work on large-scale projects on query optimizations and server tuning projects. In one of the recent projects, I have noticed that a Junior Database Developer used the query hint Force Order; when I asked for details, I found out that the basic concept was not properly understood by him. Queries Waiting for Memory Allocation to Execute In one of the recent projects, I was asked to create a report of queries that are waiting for memory allocation. The reason was that we were doubtful regarding whether the memory was sufficient for the application. The following query can be useful in similar cases. Queries that do not have to wait on a memory grant will not appear in the result set of following query. 2010 Quickest Way to Identify Blocking Query and Resolution – Dirty Solution As the title suggests, this is quite a dirty solution; it’s not as elegant as you expect. However, it works totally fine. Simple Explanation of Data Type Precedence While I was working on creating a question for SQL SERVER – SQL Quiz – The View, The Table and The Clustered Index Confusion, I had actually created yet another question along with this question. However, I felt that the one which is posted on the SQL Quiz is much better than this one because what makes that more challenging question is that it has a multiple answer. Encrypted Stored Procedure and Activity Monitor I recently had received questionable if any stored procedure is encrypted can we see its definition in Activity Monitor.Answer is - No. Let us do a quick test. Let us create following Stored Procedure and then launch the Activity Monitor and check the text. Indexed View always Use Index on Table A single table can have maximum 249 non clustered indexes and 1 clustered index. In SQL Server 2008, a single table can have maximum 999 non clustered indexes and 1 clustered index. It is widely believed that a table can have only 1 clustered index, and this belief is true. I have some questions for all of you. Let us assume that I am creating view from the table itself and then create a clustered index on it. In my view, I am selecting the complete table itself. 2011 Detecting Database Case Sensitive Property using fn_helpcollations() I received a question on how to determine the case sensitivity of the database. The quick answer to this is to identify the collation of the database and check the properties of the collation. I have previously written how one can identify database collation. Once you have figured out the collation of the database, you can put that in the WHERE condition of the following T-SQL and then check the case sensitivity from the description. Server Side Paging in SQL Server CE (Compact Edition) SQL Server Denali is coming up with new T-SQL of Paging. I have written about the same earlier.SQL SERVER – Server Side Paging in SQL Server Denali – A Better Alternative,  SQL SERVER – Server Side Paging in SQL Server Denali Performance Comparison, SQL SERVER – Server Side Paging in SQL Server Denali – Part2 What is very interesting is that SQL Server CE 4.0 have the same feature introduced. Here is the quick example of the same. To run the script in the example, you will have to do installWebmatrix 4.0 and download sample database. Once done you can run following script. Why I am Going to Attend PASS Summit Unite 2011 The four-day event will be marked by a lot of learning, sharing, and networking, which will help me increase both my knowledge and contacts. Every year, PASS Summit provides me a golden opportunity to build my network as well as to identify and meet potential customers or employees. 2012 Manage Help Settings – CTRL + ALT + F1 This is very interesting read as my daughter once accidently came across a screen in SQL Server Management Studio. It took me 2-3 minutes to figure out how she has created the same screen. Recover the Accidentally Renamed Table “I accidentally renamed table in my SSMS. I was scrolling very fast and I made mistakes. It was either because I double clicked or clicked on F2 (shortcut key for renaming). However, I have made the mistake and now I have no idea how to fix this. If you have renamed the table, I think you pretty much is out of luck. Here are few things which you can do which can give you an idea about what your table name can be if you are lucky. Identify Numbers of Non Clustered Index on Tables for Entire Database Here is the script which will give you numbers of non clustered indexes on any table in entire database. Identify Most Resource Intensive Queries – SQL in Sixty Seconds #029 – Video Here is the complete complete script which I have used in the SQL in Sixty Seconds Video. Thanks Harsh for important Tip in the comment. http://www.youtube.com/watch?v=3kDHC_Tjrns Advanced Data Quality Services with Melissa Data – Azure Data Market For the purposes of the review, I used a database I had in an Excel spreadsheet with name and address information. Upon a cursory inspection, there are miscellaneous problems with these records; some addresses are missing ZIP codes, others missing a city, and some records are slightly misspelled or have unparsed suites. With DQS, I can easily add a knowledge base to help standardize my values, such as for state abbreviations. But how do I know that my address is correct? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Memory Lane, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Report Direct3D memory usage

    - by Jazz
    I have a Direct3D 9 application and I would like to monitor the memory usage. Is there a tool to know how much system and video memory is used by Direct3D? Ideally, it would also report how much is allocated for textures, vertex buffers, index buffers...

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  • Memory layout of executable

    - by Ross
    Hi all, When loading an executable then segments like the code, data, bss and so on need to be placed in memory. I am just wondering, if someone could tell me where on a standard x86 for example the libc library is placed. Is that at the top or bottom of memory. My guess is at the bottom, close to the application code, ie., that would look something like this here: --------- 0x1000 Stack | V ^ | Heap ---------- Data + BSS ---------- App Code ---------- libc ---------- 0x0000 Thanks a lot, Ross

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  • Help Finding Memory Leak

    - by Neal L
    Hi all, I am writing an iPad app that downloads a rather large .csv file and parses the file into objects stored in Core Data. The program keeps crashing, and I've run it along with the Allocations performance tool and can see that it's eating up memory. Nothing is alloc'ed or init'ed in the code, so why am I gobbling up memory? Code at: http://pastie.org/955960 Thanks! -Neal

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  • Please help with iPhone Memory & Images, memory usage crashing app

    - by Andrew Gray
    I have an issue with memory usage relating to images and I've searched the docs and watched the videos from cs193p and the iphone dev site on memory mgmt and performance. I've searched online and posted on forums, but I still can't figure it out. The app uses core data and simply lets the user associate text with a picture and stores the list of items in a table view that lets you add and delete items. Clicking on a row shows the image and related text. that's it. Everything runs fine on the simulator and on the device as well. I ran the analyzer and it looked good, so i then starting looking at performance. I ran leaks and everything looked good. My issue is when running Object Allocations as every time i select a row and the view with the image is shown, the live bytes jumps up a few MB and never goes down and my app eventually crashes due to memory usage. Sorting the live bytes column, i see 2 2.72MB mallocs (5.45Mb total), 14 CFDatas (3.58MB total), 1 2.74MB malloc and everything else is real small. the problem is all the related info in instruments is really technical and all the problem solving examples i've seen are just missing a release and nothing complicated. Instruments shows Core Data as the responsible library for all but one (libsqlite3.dylib the other) with [NSSQLCore _prepareResultsFromResultSet:usingFetchPlan:withMatchingRows:] as the caller for all but one (fetchResultSetReallocCurrentRow the other) and im just not sure how to track down what the problem is. i've looked at the stack traces and opened the last instance of my code and found 2 culprits (below). I havent been able to get any responses at all on this, so if anyone has any tips or pointers, I'd really appreciate it!!!! //this is from view controller that shows the title and image - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; self.title = item.title; self.itemTitleTextField.text = item.title; if ([item.notes length] == 0) { self.itemNotesTextView.hidden = YES; } else { self.itemNotesTextView.text = item.notes; } //this is the line instruments points to UIImage *image = item.photo.image; itemPhoto.image = image; } - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the managed object for the given index path NSManagedObjectContext *context = [fetchedResultsController managedObjectContext]; [context deleteObject:[fetchedResultsController objectAtIndexPath:indexPath]]; // Save the context. NSError *error = nil; if (![context save:&error]) //this is the line instruments points to { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); exit(-1); } } }

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  • Freeing memory twice

    - by benjamin button
    Hi, AFAIK, freeing a NULL pointer will result in nothing. I mean nothing is being done by the compiler/no functionality is performed. Still, I do see some statements where people say that one of the scenarios where memory corruption can occur is "freeing memory twice"? Is this still true?

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  • Why do I not get low memory issues until images are draw on the screen?

    - by maxpower
    I am able to load over 200 UIImage objects into a NSMutableDictionary without any memorry warning issues. When I start displaying them on the screen (after about showing 10-20 images) I get low memory warnings and an eventual crash. Only about 8 images are displayed at anyone time. Does it take additional memory to actually draw a UIImage on the screen? No memory leaks are showing up and i've reviewed code for leaks many many times.

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  • Simulate memory warnings from the code, possible?

    - by krasnyk
    I know i can simulate a memory warning on the simulator by selecting 'Simulate Memory Warning' from the drop down menu of the iPhone Simulator. I can even make a hot key for that. But this is not what I'd like to achieve. I'd like to do that from the code by simply, lets say doing it every 5 seconds. Is that possible?

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  • Available memory for iPhone OS app

    - by hgpc
    Is there a function or constant defining the amount of available memory for an app in iPhone OS? I'm looking for a device-independent way (iPod touch, iPhone, iPad) to know how much memory the app has left.

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  • No more memory available in Mathematica, Fit the parameters of system of differential equation

    - by user1058051
    I encountered a memory problem in Mathematica, when I tried to process my experimental data. It's a system of two differential equations and I need to find most suitable parameters. Unfortunately I am not a Pro in Mathematica, so the program used a lot of memory, when the parameter epsilon is more than 0.4. When it less than 0.4, the program work properly. The command 'historylength = 0' and attempts to reduce the Accuracy Goal and WorkingPrecision didn`t help. I can't use ' clear Cache ', because there isnt a circle. I'm trying to understand what mistakes I made, and how I may limit the memory usage. I have already bought extra-RAM, now its 4GB, and now I haven't free memory-slots in motherboard Remove["Global`*"]; T=13200; L = 0.085; e = 0.41; v = 0.000557197; q = 0.1618; C0 = 0.0256; R = 0.00075; data = {{L,600,0.141124587},{L,1200,0.254134509},{L,1800,0.342888644}, {L,2400,0.424476295},{L,3600,0.562844542},{L,4800,0.657111356}, {L,6000,0.75137817},{L,7200,0.815876516},{L,8430,0.879823594}, {L,9000,0.900771775},{L,13200,1}}; model[(De_)?NumberQ, (Kf_)?NumberQ, (Y_)?NumberQ] := model[De, Kf, Y] = yeld /.Last[Last[ NDSolve[{ v (Ci^(1,0))[z,t]+(Ci^(0,1))[z,t]== -((3 (1-e) Kf (Ci[z,t]-C0))/ (R e (1-(R Kf (1-R/r[z,t]))/De))), (r^(0,1))[z,t]== (R^2 Kf (Ci[z,t]-C0))/ (q r[z,t]^2 (1-(R Kf (1-R/r[z,t]))/De)), (yeld^(0,1))[z,t]== Y*(v e Ci[z,t])/(L q (1-e)), r[z,0]==R, Ci[z,0]==0, Ci[0,t]==0, yeld[z,0]==0}, {r[z,t],Ci[z,t],yeld},{z,0,L},{t,0,T}]]] fit = FindFit[data, {model[De, Kf, Y][z, t], {Y > 0.97, Y < 1.03, Kf > 10^-6, Kf < 10^-4, De > 10^-13, De < 10^-9}}, {{De,7*10^-13}, {Kf, 10^-5}, {Y, 1}}, {z, t}, Method -> NMinimize] data = {{600,0.141124587},{1200,0.254134509},{1800,0.342888644}, {2400,0.424476295},{3600,0.562844542},{4800,0.657111356}, {6000,0.75137817},{7200,0.815876516},{8430,0.879823594}, {9000,0.900771775},{13200,1}}; YYY = model[ De /. fit[[1]], Kf /. fit[[2]], Y /. fit[[3]]]; Show[Plot[Evaluate[YYY[L,t]],{t,0,T},PlotRange->All], ListPlot[data,PlotStyle->Directive[PointSize[Medium],Red]]] the link on the .nb file http://www.4shared.com/folder/249TSjlz/_online.html

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  • How to guard against memory leaks?

    - by just_wes
    I was recently interviewing for a C++ position, and I was asked how I guard against creating memory leaks. I know I didn't give a satisfactory answer to that question, so I'm throwing it to you guys. What are the best ways to guard against memory leaks? Thanks!

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  • Memory not being freed, causing giant memory leak

    - by Delan Azabani
    In my Unicode library for C++, the ustring class has operator= functions set for char* values and other ustring values. When doing the simple memory leak test: #include <cstdio> #include "ucpp" main() { ustring a; for(;;)a="MEMORY"; } the memory used by the program grows uncontrollably (characteristic of a program with a big memory leak) even though I've added free() calls to both of the functions. I am unsure why this is ineffective (am I missing free() calls in other places?) This is the current library code: #include <cstdlib> #include <cstring> class ustring { int * values; long len; public: long length() { return len; } ustring() { len = 0; values = (int *) malloc(0); } ustring(const ustring &input) { len = input.len; values = (int *) malloc(sizeof(int) * len); for (long i = 0; i < len; i++) values[i] = input.values[i]; } ustring operator=(ustring input) { ustring result(input); free(values); len = input.len; values = input.values; return * this; } ustring(const char * input) { values = (int *) malloc(0); long s = 0; // s = number of parsed chars int a, b, c, d, contNeed = 0, cont = 0; for (long i = 0; input[i]; i++) if (input[i] < 0x80) { // ASCII, direct copy (00-7f) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = input[i]; } else if (input[i] < 0xc0) { // this is a continuation (80-bf) if (cont == contNeed) { // no need for continuation, use U+fffd values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } cont = cont + 1; values[s - 1] = values[s - 1] | ((input[i] & 0x3f) << ((contNeed - cont) * 6)); if (cont == contNeed) cont = contNeed = 0; } else if (input[i] < 0xc2) { // invalid byte, use U+fffd (c0-c1) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } else if (input[i] < 0xe0) { // start of 2-byte sequence (c2-df) contNeed = 1; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x1f) << 6; } else if (input[i] < 0xf0) { // start of 3-byte sequence (e0-ef) contNeed = 2; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x0f) << 12; } else if (input[i] < 0xf5) { // start of 4-byte sequence (f0-f4) contNeed = 3; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x07) << 18; } else { // restricted or invalid (f5-ff) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } len = s; } ustring operator=(const char * input) { ustring result(input); free(values); len = result.len; values = result.values; return * this; } ustring operator+(ustring input) { ustring result; result.len = len + input.len; result.values = (int *) malloc(sizeof(int) * result.len); for (long i = 0; i < len; i++) result.values[i] = values[i]; for (long i = 0; i < input.len; i++) result.values[i + len] = input.values[i]; return result; } ustring operator[](long index) { ustring result; result.len = 1; result.values = (int *) malloc(sizeof(int)); result.values[0] = values[index]; return result; } operator char * () { return this -> encode(); } char * encode() { char * r = (char *) malloc(0); long s = 0; for (long i = 0; i < len; i++) { if (values[i] < 0x80) r = (char *) realloc(r, s + 1), r[s + 0] = char(values[i]), s += 1; else if (values[i] < 0x800) r = (char *) realloc(r, s + 2), r[s + 0] = char(values[i] >> 6 | 0x60), r[s + 1] = char(values[i] & 0x3f | 0x80), s += 2; else if (values[i] < 0x10000) r = (char *) realloc(r, s + 3), r[s + 0] = char(values[i] >> 12 | 0xe0), r[s + 1] = char(values[i] >> 6 & 0x3f | 0x80), r[s + 2] = char(values[i] & 0x3f | 0x80), s += 3; else r = (char *) realloc(r, s + 4), r[s + 0] = char(values[i] >> 18 | 0xf0), r[s + 1] = char(values[i] >> 12 & 0x3f | 0x80), r[s + 2] = char(values[i] >> 6 & 0x3f | 0x80), r[s + 3] = char(values[i] & 0x3f | 0x80), s += 4; } return r; } };

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  • How to prevent latex memory overflow

    - by drasto
    I've got a latex macro that makes small pictures. In that picture I need to draw area. Borders of that area are quadratic bezier curves and that area is to be filled. I did not know how to do it so currently I'm "filling" the area by drawing a plenty of bezier curves inside it... This slows down typeseting and when a macro is used multiple times (so tex is drawing really a lot of quadratic bezier curves) it produces following error: ! TeX capacity exceeded, sorry [main memory size=3000000]. How can I prevent this error ? (by freeing memory after macro or such...) Or even better how do I fill the area determined by two quadratic bezier curves? Code that produces error: \usepackage{forloop} \usepackage{picture} \usepackage{eepic} ... \linethickness{\lineThickness\unitlength}% \forloop[\lineThickness]{cy}{\cymin}{\value{cy} < \cymax}{% \qbezier(\ax, \ay)(\cx, \value{cy})(\bx, \by)% }% Here are some example values for variables: \setlength{\unitlength}{0.01pt} \lineThickness=20 %cy is just a counter - inital value is not important \cymin=450 \cymax=900 %from following only the difference between \ax and \bx is important \ax=0 \ay=0 \bx=550 \by=0 Note: To reproduce the error this code have to execute approximately 150 times (could be more depending on your latex memory settings). Thanks a lot for any help

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  • C++ Memory Leak, Can't find where

    - by Nicholas
    I'm using Visual Studio 2008, Developing an OpenGL window. I've created several classes for creating a skeleton, one for joints, one for skin, one for a Body(which is a holder for several joints and skin) and one for reading a skel/skin file. Within each of my classes, I'm using pointers for most of my data, most of which are declared using = new int[XX]. I have a destructor for each Class that deletes the pointers, using delete[XX]. Within my GLUT display function I have it declaring a body, opening the files and drawing them, then deleting the body at the end of the display. But there's still a memory leak somewhere in the program. As Time goes on, it's memory usage just keep increasing, at a consistent rate, which I'm interpreting as something that's not getting deleted. I'm not sure if it's something in the glut display function that's just not deleting the Body class, or something else. I've followed the steps for memory leak detection in Visual Studio 2008 and it doesn't report any leak, but I'm not 100% sure if it's working right for me. I'm not fluent in C++, so there maybe something I'm overlooking, can anyone see it?

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  • Can this code cause a memory leak (Arduino)

    - by tbraun89
    I have a arduino project and I created this struct: struct Project { boolean status; String name; struct Project* nextProject; }; In my application I parse some data and create Project objects. To have them in a list there is a pointer to the nextProject in each Project object expect the last. This is the code where I add new projects: void RssParser::addProject(boolean tempProjectStatus, String tempData) { if (!startProject) { startProject = true; firstProject.status = tempProjectStatus; firstProject.name = tempData; firstProject.nextProject = NULL; ptrToLastProject = &firstProject; } else { ptrToLastProject->nextProject = new Project(); ptrToLastProject->nextProject->status = tempProjectStatus; ptrToLastProject->nextProject->name = tempData; ptrToLastProject->nextProject->nextProject = NULL; ptrToLastProject = ptrToLastProject->nextProject; } } firstProject is an private instance variable and defined in the header file like this: Project firstProject; So if there actually no project was added, I use firstProject, to add a new one, if firstProject is set I use the nextProject pointer. Also I have a reset() method that deletes the pointer to the projects: void RssParser::reset() { delete ptrToLastProject; delete firstProject.nextProject; startProject = false; } After each parsing run I call reset() the problem is that the memory used is not released. If I comment out the addProject method there are no issues with my memory. Someone can tell me what could cause the memory leak?

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  • Android - Memory leak when dynamically building UI with image resource backgrounds

    - by Rich
    I have an Activity that I swear is leaking memory. The app I'm working on does a lot with images, so I've had to be pretty stingy with memory when working directly with Bitmaps. I added an Activity, and now if you use this new Activity it basically puts me over the edge with mem usage and I end up throwing the "Bitmap exceeds VM budget" exception. If you never launch this Activity, everything is smooth as it was previously. I started reading about memory leaks, and I think that I have a similar situation to what is described in the article in the Android docs. I'm dynamically creating a bunch of image views and adding a BackgroundDrawable from the resources and adding an OnClickListener as well. I imagine I have to do some cleanup when the Activity hits onPause in its life cycle, but I'd like to know specifically what is the correct way. Here is the code that should demonstrate the objects I'm working with... LinearLayout templateContainer; . . . ImageView imgTemplatePreview = (ImageView) item.findViewById(R.id.imgTemplatePreview); . . . imgTemplatePreview.setBackgroundDrawable(getResources().getDrawable(previewId)); imgTemplatePreview.setOnClickListener(imgClick); templateContainer.addView(item);

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  • SQL SERVER – Plan Cache and Data Cache in Memory

    - by pinaldave
    I get following question almost all the time when I go for consultations or training. I often end up providing the scripts to my clients and attendees. Instead of writing new blog post, today in this single blog post, I am going to cover both the script and going to link to original blog posts where I have mentioned about this blog post. Plan Cache in Memory USE AdventureWorks GO SELECT [text], cp.size_in_bytes, plan_handle FROM sys.dm_exec_cached_plans AS cp CROSS APPLY sys.dm_exec_sql_text(plan_handle) WHERE cp.cacheobjtype = N'Compiled Plan' ORDER BY cp.size_in_bytes DESC GO Further explanation of this script is over here: SQL SERVER – Plan Cache – Retrieve and Remove – A Simple Script Data Cache in Memory USE AdventureWorks GO SELECT COUNT(*) AS cached_pages_count, name AS BaseTableName, IndexName, IndexTypeDesc FROM sys.dm_os_buffer_descriptors AS bd INNER JOIN ( SELECT s_obj.name, s_obj.index_id, s_obj.allocation_unit_id, s_obj.OBJECT_ID, i.name IndexName, i.type_desc IndexTypeDesc FROM ( SELECT OBJECT_NAME(OBJECT_ID) AS name, index_id ,allocation_unit_id, OBJECT_ID FROM sys.allocation_units AS au INNER JOIN sys.partitions AS p ON au.container_id = p.hobt_id AND (au.TYPE = 1 OR au.TYPE = 3) UNION ALL SELECT OBJECT_NAME(OBJECT_ID) AS name, index_id, allocation_unit_id, OBJECT_ID FROM sys.allocation_units AS au INNER JOIN sys.partitions AS p ON au.container_id = p.partition_id AND au.TYPE = 2 ) AS s_obj LEFT JOIN sys.indexes i ON i.index_id = s_obj.index_id AND i.OBJECT_ID = s_obj.OBJECT_ID ) AS obj ON bd.allocation_unit_id = obj.allocation_unit_id WHERE database_id = DB_ID() GROUP BY name, index_id, IndexName, IndexTypeDesc ORDER BY cached_pages_count DESC; GO Further explanation of this script is over here: SQL SERVER – Get Query Plan Along with Query Text and Execution Count Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Optimization, SQL Performance, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL Tagged: SQL Memory

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  • Why not have a High Level Language based OS? Are Low Level Languages more efficient?

    - by rtindru
    Without being presumptuous, I would like you to consider the possibility of this. Most OS today are based on pretty low level languages (mainly C/C++) Even the new ones such as Android uses JNI & underlying implementation is in C In fact, (this is a personal observation) many programs written in C run a lot faster than their high level counterparts (eg: Transmission (a bittorrent client on Ubuntu) is a whole lot faster than Vuze(Java) or Deluge(Python)). Even python compilers are written in C, although PyPy is an exception. So is there a particular reason for this? Why is it that all our so called "High Level Languages" with the great "OOP" concepts can't be used in making a solid OS? So I have 2 questions basically. Why are applications written in low level languages more efficient than their HLL counterparts? Do low level languages perform better for the simple reason that they are low level and are translated to machine code easier? Why do we not have a full fledged OS based entirely on a High Level Language?

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  • Why isn't DSM for unstructured memory done today?

    - by sinned
    Ages ago, Djikstra invented IPC through mutexes which then somehow led to shared memory (SHM) in multics (which afaik had the necessary mmap first). Then computer networks came up and DSM (distributed SHM) was invented for IPC between computers. So DSM is basically a not prestructured memory region (like a SHM) that magically get's synchronized between computers without the applications programmer taking action. Implementations include Treadmarks (inofficially dead now) and CRL. But then someone thought this is not the right way to do it and invented Linda & tuplespaces. Current implementations include JavaSpaces and GigaSpaces. Here, you have to structure your data into tuples. Other ways to achieve similar effects may be the use of a relational database or a key-value-store like RIAK. Although someone might argue, I don't consider them as DSM since there is no coherent memory region where you can put data structures in as you like but have to structure your data which can be hard if it is continuous and administration like locking can not be done for hard coded parts (=tuples, ...). Why is there no DSM implementation today or am I just unable to find one?

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  • How much of slow and fast flash memory a "flash memory" have?

    - by gsc-frank
    Trying to know what is the best of my flash memories to use ReadyBoost I realize that I don't know how much of fast flash memory each of my flash drives have. One can read: In some situations, you might not be able to use all of the memory on your device to speed up your computer. For example, some flash memory devices contain both slow and fast flash memory, but ReadyBoost can only use fast flash memory to speed up your computer. From http://windows.microsoft.com/is-IS/windows7/Using-memory-in-your-storage-device-to-speed-up-your-computer

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  • How much of slow and fast flash memory a "flash memory" have? [migrated]

    - by gsc-frank
    Trying to know what is the best of my flash memories to use ReadyBoost I realize that I don't know how much of fast flash memory each of my flash drives have. One can read: In some situations, you might not be able to use all of the memory on your device to speed up your computer. For example, some flash memory devices contain both slow and fast flash memory, but ReadyBoost can only use fast flash memory to speed up your computer. From http://windows.microsoft.com/is-IS/windows7/Using-memory-in-your-storage-device-to-speed-up-your-computer

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  • Windows 7 memory usage

    - by lydonchandra
    Physical memory(MB) for Windows 7 Total 4021 Cached 1113 Available 768 Free 174 Memory used 3.25GB At this point, windows7 asks me to close some programs because "system memory is low". From my understanding reading articles, I still have 768 MB free memory, why does windows7 complain? Also what does Cached memory refer to? Is this part of memory that Windows7 reserved for itself meaning it's free to use by Windows7 (and means I have about 768 + 1113 MB of free mem?)?

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  • sysbench memory test on ec2 small instance

    - by caribio
    I'm seeing a problem with sysbench memory test (the default version that's compiled in). This is on Ubuntu Maverick, sysbench installed via apt-get install sysbench. Running the same thing on Ubuntu @ Rackspace worked just as expected. While the CPU and I/O tests worked fine on EC2 servers, the memory test just runs without doing anything (notice the 0M in the test results). The instance used was the publicly available 'stock' Ubuntu image with no changes to it: ./ec2-run-instances ami-ccf405a5 --instance-type m1.small --region us-east-1 --key mykey Supplying more arguments (such as: --memory-block-size=1K --memory-total-size=102400M) didn't help. What am I doing wrong? Thanks. sysbench --num-threads=4 --test=memory run sysbench 0.4.12: multi-threaded system evaluation benchmark Running the test with following options: Number of threads: 4 Doing memory operations speed test Memory block size: 1K Memory transfer size: 0M Memory operations type: write Memory scope type: global Threads started! Done. Operations performed: 0 ( 0.00 ops/sec) 0.00 MB transferred (0.00 MB/sec) Test execution summary: total time: 0.0003s total number of events: 0 total time taken by event execution: 0.0000 per-request statistics: min: 18446744073709.55ms avg: 0.00ms max: 0.00ms Threads fairness: events (avg/stddev): 0.0000/0.00 execution time (avg/stddev): 0.0000/0.00

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