Search Results

Search found 26764 results on 1071 pages for 'map control'.

Page 7/1071 | < Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >

  • Change hotkeys/shortcut keys for volume control

    - by Daniel le Rouge
    I need to change the hotkeys for volume control, since I suffer from a bug, which disallows me to use the standard function hotkeys of my notebook. Since I have updated I to Oneiric, I am not able to change the settings for the hotkeys. It is neither possible in system settings nor in gconf-editor. Current buggy configuration: Volume mute: Fn + F3 Volume down: Fn + F4 Volume up: Fn + F5 Desired configuration: Volume mute: Ctrl + F3 Volume down: Ctrl + F4 Volume up: Ctrl + F5 If you need further information, I will be happy to provide it. I tried to overwrite the standard settings by creating a new one in the “Custom shortcuts” category. Even this attempt is unsuccessful. Is there a possibility to access this menu as root?

    Read the article

  • Better control on code updates

    - by yes123
    I will briefly explain my situation. I have a website in PHP, this website is powered by a custom framework + some "plug-in" made ad hoc for it. I am the only developer of this. Until now I just test locally any changes than I upload the php files via FTP. I don't feel confortable anymore with this. The code base has grown quite a lot and I need some sort of system that helps to keep track of changes (line by line) and can restore to an old version easly if something goes wrong. Are there any good solution for this? Note: I never used something like version control or subversion because I think they are too much for this situation (I am the only developer and I just need basic feature) Note2: Something with a nice web interface would be perfect, I can pay for a good service too As now I found: http://beanstalkapp.com/ http://github.com/ http://www.codespaces.com/ http://codesion.com/ https://bitbucket.org/

    Read the article

  • What source control to use for my private gaming server?h

    - by crosenblum
    It has sql server components, client launcher, server software. I want to use an online resource where people can make updates, and make it easier to roll out any changes to players. Most of the files are just text files, or gtx image files. I don't think this qualifies as open source, so I don't know what to do. I tried github, and have a free account there, but it was really clunky, mass adding every file to be comitted. I really dont' like subversion but if that's the best option, i'll use it. The other people who will need access to the files will have no familiarity with any kind of source control, so I need an easy system for them to download files, make changes, and comit to the repository. Any suggestions?

    Read the article

  • Free web mangement control panel

    - by Thorn007
    Hey guys I need some help. I will also apologize for not being able to be more specific. I'm looking for a specific web admin panel. that uses a login page via port 2222 or 4444. This is not vanilla forum or any forum. So the only way I know how to make this a legit question is to ask what "free" control panels do you use to manage your web sites. This means files and domains. Why do you use it? Where is it located?

    Read the article

  • how to use version control

    - by ptamzz
    I'm developing a web site in php in localhost and as modules of it gets completed, I upload it on the cloud so that my friends can alpha test it. As I keep developing, I've lots of files and I lose track of which file I've edited or changed etc. I've heard of something as 'version control' to manage all those but am not sure how it works. So, my question is: Is there an easy way/service/application available to me to track all the edits/changes/new files and manage the files as I develop the website. As Soon as I'm done with a module, I want to upload it on the cloud (I'm using Amazon Cloud Service). If something happens to the new files, I might want to get back to the old file. And maybe, in a click or two, I get to see the files which I've edited or changed since the last one I've uploaded?

    Read the article

  • ASP.NET Charting Control Transparency

    - by Ryan
    I'm working with the ASP.NET Charting Library and I've got it generating a pie chart but I'm having a problem configuring it to generate the pie chart with semi-transparent slices. If you look at the image here you'll see what I'm talking about. Of the 4 pie charts the top 2 and the bottom left chart have the pie slice transparency I'm talking about. What settings of the chart do I tweak to render the slices with a certain % of transparency? Thanks!

    Read the article

  • validation control unable to find its control to validate

    - by nat
    i have a repeater that is bound to a number of custom dataitems/types on the itemdatabound event for the repeater the code calls a renderedit function that depending on the custom datatype will render a custom control. it will also (if validation flag is set) render a validation control for the appropriate rendered edit control the edit control overrides the CreateChildControls() method for the custom control adding a number of literalControls thus protected override void CreateChildControls() { //other bits removed - but it is this 'hidden' control i am trying to validate this.Controls.Add(new LiteralControl(string.Format( "<input type=\"text\" name=\"{0}\" id=\"{0}\" value=\"{1}\" style=\"display:none;\" \">" , this.UniqueID , this.MediaId.ToString()) )); //some other bits removed } the validation control is rendered like this: where the passed in editcontrol is the control instance of which the above createchildcontrols is a method of.. public override Control RenderValidationControl(Control editControl) { Control ctrl = new PlaceHolder(); RequiredFieldValidator req = new RequiredFieldValidator(); req.ID = editControl.ClientID + "_validator"; req.ControlToValidate = editControl.UniqueID; req.Display = ValidatorDisplay.Dynamic; req.InitialValue = "0"; req.ErrorMessage = this.Caption + " cannot be blank"; ctrl.Controls.Add(req); return ctrl; } the problem is, altho the validation controls .ControlToValidate property is set to the uniqueid of the editcontrol. when i hit the page i get the following error: Unable to find control id 'FieldRepeater$ctl01$ctl00' referenced by the 'ControlToValidate' property of 'FieldRepeater_ctl01_ctl00_validator'. i have tried changing the literal in the createchildcontrols to a new TextBox(), and then set the id etc then, but i get a similar problem. can anyone enlighten me? is this because of the order the controls are rendered in? ie the validation control is written before the editcontrol? or... anyhow any help much appreciated thanks nat

    Read the article

  • MKMapKit custom annotations being added to map, but are not visible on the map

    - by culov
    I learned a lot from the screencast at http://icodeblog.com/2009/12/21/introduction-to-mapkit-in-iphone-os-3-0/ , and ive been trying to incorporate the way he creates a custom annotation into my iphone app. He is hardcoding annotations and adding them individually to the map, whereas i want to add them from my data source. So i have an array of objects with a lat and a lng (ive checked that the values are within range and ought to be appearing on the map) that i iterate through and do [mapView addAnnotation:truck] once this process is completed, i check the number of annotations on the map with [[mapView annotations] count] and its equal to the number it ought to be, so all the annotations are getting added onto the mapView, but for some reason I cant see any annotations in the simulator. I've compared my code with his in all the pertinent places many times, but nothing seems to stand out as being incorrect. Ive also reviewed my code for the last several hours trying to find a point where I do something wrong, but nothing is coming to mind. The images are named just as they are assigned in the custom AnnotationView, the loadAnnotation function is done properly, etc... i dont know what it could be. so i suppose if i could have the answer to one question it would be, what are possible causes for a mapView to contain several annotations, but to not show any on the map? Thanks

    Read the article

  • MapKit custom annotations being added to map, but are not visible on the map

    - by culov
    I learned a lot from the screencast at http://icodeblog.com/2009/12/21/introduction-to-mapkit-in-iphone-os-3-0/ , and ive been trying to incorporate the way he creates a custom annotation into my iphone app. He is hardcoding annotations and adding them individually to the map, whereas i want to add them from my data source. So i have an array of objects with a lat and a lng (ive checked that the values are within range and ought to be appearing on the map) that i iterate through and do [mapView addAnnotation:truck] once this process is completed, i check the number of annotations on the map with [[mapView annotations] count] and its equal to the number it ought to be, so all the annotations are getting added onto the mapView, but for some reason I cant see any annotations in the simulator. I've compared my code with his in all the pertinent places many times, but nothing seems to stand out as being incorrect. Ive also reviewed my code for the last several hours trying to find a point where I do something wrong, but nothing is coming to mind. The images are named just as they are assigned in the custom AnnotationView, the loadAnnotation function is done properly, etc... i dont know what it could be. so i suppose if i could have the answer to one question it would be, what are possible causes for a mapView to contain several annotations, but to not show any on the map? Thanks

    Read the article

  • Hide collision layer in libgdx with TiledMap?

    - by Daniel Jonsson
    I'm making a 2D game with libgdx, and I'm using its TileMapRenderer to render my map which I have made in the map editor Tiled. In Tiled I have a dedicated collision layer. However, I can't figure out how I'm supposed to hide it and its tiles in the game. This is how a map is loaded: TiledMap map = TiledLoader.createMap(Gdx.files.internal("maps/map.tmx")); TileAtlas atlas = new TileAtlas(map, Gdx.files.internal("maps")); tileMapRenderer = new TileMapRenderer(map, atlas, 32, 32); Currently the collision tiles are rendered on top of everything else, as I see them in the map editor.

    Read the article

  • Version control for game development - issues and solutions?

    - by Cyclops
    There are a lot of Version Control systems available, including open-source ones such as Subversion, Git, and Mercurial, plus commercial ones such as Perforce. How well do they support the process of game-development? What are the issues using VCS, with regard to non-text files (binary files), large projects, etc? What are solutions to these problems, if any? For organization of Answers, let's try on a per-package basis. Update each package/Answer with your results. Also, please list some brief details in your answer, about whether your VCS is free or commercial, distributed versus centralized, etc. Update: Found a nice article comparing two of the VCS below - apparently, Git is MacGyver and Mercurial is Bond. Well, I'm glad that's settled... And the author has a nice quote at the end: It’s OK to proselytize to those who have not switched to a distributed VCS yet, but trying to convert a Git user to Mercurial (or vice-versa) is a waste of everyone’s time and energy. Especially since Git and Mercurial's real enemy is Subversion. Dang, it's a code-eat-code world out there in FOSS-land...

    Read the article

  • Access functions from user control without events?

    - by BornToCode
    I have an application made with usercontrols and a function on main form that removes the previous user controls and shows the desired usercontrol centered and tweaked: public void DisplayControl(UserControl uControl) I find it much easier to make this function static or access this function by reference from the user control, like this: MainForm mainform_functions = (MainForm)Parent; mainform_functions.DisplayControl(uc_a); You probably think it's a sin to access a function in mainform, from the usercontrol, however, raising an event seems much more complex in such case - I'll give a simple example - let's say I raise an event from usercontrol_A to show usercontrol_B on mainform, so I write this: uc_a.show_uc_b+= (s,e) => { usercontrol_B uc_b = new usercontrol_B(); DisplayControl(uc_b); }; Now what if I want usercontrol_B to also have an event to show usercontrol_C? now it would look like this: uc_a.show_uc_b+= (s,e) => { usercontrol_B uc_b = new usercontrol_B(); DisplayControl(uc_b); uc_b.show_uc_c += (s2,e2) => {usercontrol_C uc_c = new usercontrol_C(); DisplayControl(uc_c);} }; THIS LOOKS AWFUL! The code is much simpler and readable when you actually access the function from the usercontrol itself, therefore I came to the conclusion that in such case it's not so terrible if I break the rules and not use events for such general function, I also think that a readable usercontrol that you need to make small adjustments for another app is preferable than a 100% 'generic' one which makes my code look like a pile of mud. What is your opinion? Am I mistaken?

    Read the article

  • Maintaining Two Separate Software Versions From the Same Codebase in Version Control

    - by Joseph
    Let's say that I am writing two different versions of the same software/program/app/script and storing them under version control. The first version is a free "Basic" version, while the second is a paid "Premium" version that takes the codebase of the free version and expands upon it with a few extra value-added features. Any new patches, fixes, or features need to find their way into both versions. I am currently considering using master and develop branches for the main codebase (free version) along side master-premium and develop-premium branches for the paid version. When a change is made to the free version and merged to the master branch (after thorough testing on develop of course), it gets copied over to the develop-premium branch via the cherry-pick command for more testing and then merged into master-premium. Is this the best workflow to handle this situation? Are there any potential problems, caveats, or pitfalls to be aware of? Is there a better branching strategy than what I have already come up with? Your feedback is highly appreciated! P.S. This is for a PHP script stored in Git, but the answers should apply to any language or VCS.

    Read the article

  • Do you keep intermediate files under version control?

    - by Subb
    Here's an example with a Flash project, but I'm sure a lot of projects are like this. Suppose I create an image with Photoshop. I then export this image as a jpeg for integration in Flash. I compile the fla as an asset library, which is then used in my Flash Builder project to produce the final swf. So it goes like : psd => jpg -> fla => swc -> Flash Builder project => swf. => : produce -> : is used in The psd, fla, and Flash Builder Project are source files : they are not the result of some process. The jpg and swc are what I would call "intermediate" files. They are the product of one (or more) source file(s). The swf is the final result. So, would you keep those intermediate files under version control? How do you deal with them?

    Read the article

  • Reformatting and version control

    - by l0b0
    Code formatting matters. Even indentation matters. And consistency is more important than minor improvements. But projects usually don't have a clear, complete, verifiable and enforced style guide from day 1, and major improvements may arrive any day. Maybe you find that SELECT id, name, address FROM persons JOIN addresses ON persons.id = addresses.person_id; could be better written as / is better written than SELECT persons.id, persons.name, addresses.address FROM persons JOIN addresses ON persons.id = addresses.person_id; while working on adding more columns to the query. Maybe this is the most complex of all four queries in your code, or a trivial query among thousands. No matter how difficult the transition, you decide it's worth it. But how do you track code changes across major formatting changes? You could just give up and say "this is the point where we start again", or you could reformat all queries in the entire repository history. If you're using a distributed version control system like Git you can revert to the first commit ever, and reformat your way from there to the current state. But it's a lot of work, and everyone else would have to pause work (or be prepared for the mother of all merges) while it's going on. Is there a better way to change history which gives the best of all results: Same style in all commits Minimal merge work ? To clarify, this is not about best practices when starting the project, but rather what should be done when a large refactoring has been deemed a Good Thing™ but you still want a traceable history? Never rewriting history is great if it's the only way to ensure that your versions always work the same, but what about the developer benefits of a clean rewrite? Especially if you have ways (tests, syntax definitions or an identical binary after compilation) to ensure that the rewritten version works exactly the same way as the original?

    Read the article

  • Show certain InfoWindow in Google Map API V3

    - by pash
    Hello. I wrote the following code to display markers. There are 2 buttons which show Next or Previous Infowindow for markers. But problem is that InfoWindows are not shown using google.maps.event.trigger Can someone help me with this problem. Thank you. Here is code: <html> <head> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <meta http-equiv="content-type" content="text/html; charset=UTF-8"/> <title>Google Maps JavaScript API v3 Example: Common Loader</title> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script> <script type="text/javascript"> var infowindow; var map; var bounds; var markers = []; var markerIndex=0; function initialize() { var myLatlng = new google.maps.LatLng(41.051407, 28.991134); var myOptions = { zoom: 5, center: myLatlng, mapTypeId: google.maps.MapTypeId.ROADMAP } map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); markers = document.getElementsByTagName("marker"); for (var i = 0; i < markers.length; i++) { var latlng = new google.maps.LatLng(parseFloat(markers[i].getAttribute("lat")), parseFloat(markers[i].getAttribute("lng"))); var marker = createMarker(markers[i].getAttribute("name"), latlng, markers[i].getAttribute("phone"), markers[i].getAttribute("distance")); } rebound(map); } function createMarker(name, latlng, phone, distance) { var marker = new google.maps.Marker({position: latlng, map: map}); var myHtml = "<table style='width:100%;'><tr><td><b>" + name + "</b></td></tr><tr><td>" + phone + "</td></tr><tr><td align='right'>" + distance + "</td></tr></table>"; google.maps.event.addListener(marker, "click", function() { if (infowindow) infowindow.close(); infowindow = new google.maps.InfoWindow({content: myHtml}); infowindow.open(map, marker); }); return marker; } function rebound(mymap){ bounds = new google.maps.LatLngBounds(); for (var i = 0; i < markers.length; i++) { bounds.extend(new google.maps.LatLng(parseFloat(markers[i].getAttribute("lat")),parseFloat(markers[i].getAttribute("lng")))); } mymap.fitBounds(bounds); } function showNextInfo() { if(markerIndex<markers.length-1) markerIndex++; else markerIndex = 0 ; alert(markers[markerIndex].getAttribute('name')); google.maps.event.trigger(markers[markerIndex],"click"); } function showPrevInfo() { if(markerIndex>0) markerIndex--; else markerIndex = markers.length-1 ; google.maps.event.trigger(markers[markerIndex],'click'); } </script> </head> <body onload="initialize()"> <div id="map_canvas" style="width:400px; height:300px"></div> <markers> <marker name='Name1' lat='41.051407' lng='28.991134' phone='+902121234561' distance=''/> <marker name='Name2' lat='40.858746' lng='29.121666' phone='+902121234562' distance=''/> <marker name='Name3' lat='41.014604' lng='28.972256' phone='+902121234562' distance=''/> <marker name='Name4' lat='41.012386' lng='26.978350' phone='+902121234562' distance=''/> </markers> <input type="button" onclick="showPrevInfo()" value="prev">&nbsp;<input type="button" onclick="showNextInfo()" value="next"> </body> </html>

    Read the article

  • Free Offline Map Provider (and not OpenStreetMap)

    - by Radian
    I am making for my Graduation Project a low price Navigation device, using Android as Operating System I tried the Native Google's Map-view Control, but it works only Online .. and of-course I want to store maps for offline navigation So.. I want a map provider (like OpenStreetMap) that : I can use offline Contain Searchable Street names (not only a rendered image) for commercial use Free or at low price The problem with OpenStreetMap that it doesn't provide detailed map for most cities in Egypt.

    Read the article

  • Efficient Map Overlays in on Android Google Map...

    - by Ahsan
    Hi Friends, I want to do the following and am kind of stuck on these for a few days.... 1) I have used helloItemizedOverlay to add about 150 markers and it gets very very slow.....any idea what to do ? I was thinking about threads....(handler) ... 2) I was trying to draw poly lines ( I have encoded polylines, but have managed to decoded those) that move when I move the map.....(the only solution that I found was for Geopoints to be transformed into screen co-ordinates...which wont move if I move the map !) 3) I was looking for some sort of a timer function that executes a given function, say, every 1 minute or so.... 4) I was also looking for ways to clear the Google map from all the markers/lines etc.... Thanks a lot... :) - ahsan

    Read the article

  • apply a css style of a area on a image map

    - by aron
    Hello, Is there anyway to apply a css style of a area on a image map? Like here I have .notAvail I tried this and it did not work. <map name="SMap" id="SMap"> <area target="bottomFrame" class="notAvail" coords="104,58,120,72" title="Grand Ball Room: 1: C" alt="Grand Ball Room: 1: C" shape="rect"> </map>

    Read the article

  • Bash: Correct way to Iterate over Map

    - by Lars Tackmann
    In Bash I can create a map (hashtable) with this common construction hput() { eval "$1""$2"='$3' } hget() { eval echo '${'"$1$2"'#hash}' } and then use it like this: hput capitols France Paris hput capitols Spain Madrid echo "$(hget capitols France)" But how do I best iterate over the entries in the map ?. For instance, in Java I would do: for (Map.Entry<String, String> entry : capitols.entrySet()) { System.out.println("Country " + entry.getKey() + " capital " + entry.getValue()); } is there a common way of accomplishing something similar in Bash ?.

    Read the article

  • Free Offline Map Provider (and not OpenStreetMaps)

    - by Radian
    I am making for my Graduation Project a low price Navigation device, using Android as Operating System I tried the Native Google's Map-view Control, but it works only Online .. and of-course I want to store maps for offline navigation So.. I want a map provider (like OpenStreetMaps) that : I can use offline Contain Searchable Street names (not only a rendered image) for commercial use Free or at low price The problem with OpenStreetMaps that it doesn't provide detailed map for most cities in Egypt.

    Read the article

  • User Control's Page Init Event Not Firing After Another User Control Using

    - by Murat
    I have an user control. I add dynamicly control to this control on its Page Init. This user control's parent Page's every postback, its page init works fine. After I added an different user control to Page. In Second User control, user select photos and uploads them with asyncfileupload control(AJAX). And I save all of them with a button at the end of Page. In EveryPostBack Parent Page Load event works. If I dont select any photo from Second User Control, First User Control's Page Init event works fine when I click Save Button. But if I select a photo, first User Control dont work. What is the problem?

    Read the article

  • How to concat two c++ map

    - by Niklas
    Hello, Anybody knows how to concat these two map: map1: map map2: map I just want to add map2 to map1 and keep all elements already in map1 i.e. add map2 at the end of map1. I'v tried map1.insert(map2.begin(), map2.end()) but it does not work since it overwrites old elements in map1. thx, /Niklas

    Read the article

  • STL map--> sort by value?

    - by Charlie Epps
    Hi I wonder how can I implement the STL map sorting by value. For example, I have a map m map<int, int>; m[1] = 10; m[2] = 5; m[4] = 6; m[6] = 1; and then.. I'd like to sort that with the m's value. So, if I print the map, I'd like to get the result like m[6] = 1 m[2] = 5 m[4] = 6 m[1] = 10 this. How can I sort like this way? Is there any way that I can deal with the key and value with sorted values?

    Read the article

< Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >