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  • Haskell map function with predicate

    - by Paul
    I feel like this should be fairly obvious, or easy, but I just can't get it. What I want to do is apply a function to a list (using map) but only if a condition is held. Imagine you only wanted to divide the numbers which were even: map (`div` 2) (even) [1,2,3,4] And that would give out [1,1,3,2] since only the even numbers would have the function applied to them. Obviously this doesn't work, but is there a way to make this work without having to write a seperate function that you can give to map? Filter is almost there, except I also want to keep the elements which the condition doesn't hold for, and just not apply the function to them. Thanks

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  • How do I pass struts2 <s:select multiple="true"> with a Map

    - by deepblue
    I have an bean placed on my action Event.java, the action is Called ManageEvents. I would like the user to be able to add to a struts2 multiple select form field and create a list or map of items (in this case Map where the data would be . <struts2:select name="event.dj_map" label="Add DJs To Your Event" list="event.dj_map" listsize="5" multiple="true" headerKey="headerKey" required="true" headerValue="--- Please Select ---"> So ultimately I would like to know how to pass a mult. select field (e.g. Events.dj_map) as a map of name,value pairs to an object (e.g. Event.java) set on the action (e.g. ManageEvents.java).

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  • How to insert into std::map.

    - by Knowing me knowing you
    In code below: map<string,vector<int>> create(ifstream& in, const vector<string>& vec) { /*holds string and line numbers into which each string appears*/ typedef map<string,vector<int>> myMap; typedef vector<string>::const_iterator const_iter; myMap result; string tmp; unsigned int lineCounter = 0; while(std::getline(in,tmp)) { const_iter beg = vec.begin(); const_iter end = vec.end(); while (beg < end) { if ( tmp.find(*beg) != string::npos) { result[*beg].push_back(lineCounter);//THIS IS THE LINE I'M ASKING FOR } ++beg; } ++lineCounter; } return result; } How should I do it (check line commented in code) if I want to use insert method of map instead of using operator[]? Thank you.

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  • Map works, but throws a popup error at load complainig about wrong api key

    - by Filip
    Ok, I see a lot of people have this problem, but none answer I found either here or at stackoverflow. Problem: Map works super fine! But throws an error at load "This map needs a different api key... sign up at......" Already signed up, already got a key. On some forum post a guy told that in this case map loads twice, once with the wrong key, another with the right one. But Im sure my app loads it once and with the correct key. URL: http://ki.org.ua/ (it will redirect to /projects but I think that it aint a problem cuz i tested without redirection too) Thanks in advance for any suggestion or help.

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  • How to Create a Grid for a 2D Game?

    - by SoulBeaver
    So I'm currently writing the engine for my videogame. I've almost integrated Tiled (I think) so I should have a map-creator here soon. My question is, how do I actually make the grid? I'm really confused here. If I create a large map with, say, 20x20 grids the size of 32x32 (screen size 640x640), then what do I do with it? Let's say I have the code for creating a window, and then place a player sprite that I can move with input, that's fine. If I use one map that's as big as the screen, then every pixel on the map is also a pixel on the game screen. The mapping is exact. Now what happens if I have a 2000x2000 map, for example? My character would have to keep moving and move the map around (or rather the camera focused on the player moves). Then I can no longer say that the screen maps exactly to the pixel position of the map. I tried making a Grid class that maps out the screen area to 32x32 tiles, but I'm not sure if that makes any sense. Once the map moves each tile would have to update its information, or something. I'm just really confused here. How do I actually make the tiles and a grid and map them to the data I get from tiled, or that I make myself? Are there any good examples of source code that I could look at?

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  • Passing XML markers to Google Map

    - by djmadscribbler
    I've been creating a V3 Google map based on this example from Mike Williams http://www.geocodezip.com/v3_MW_example_map3.html I've run into a bit of a problem though. If I have no parameters in my URL then I get the error "id is undefined idmarkers [id.toLowerCase()] = marker;" in Firebug and only one marker will show up. If I have a parameter (?id=105 for example) then all the sidebar links say 105 (or whatever the parameter in the URL was) instead of their respective label as listed in the XML file and a random infowindow will be opened instead of the window for the id in the URL. Here is my javascript: var map = null; var lastmarker = null; // ========== Read paramaters that have been passed in ========== // Before we go looking for the passed parameters, set some defaults // in case there are no parameters var id; var index = -1; // these set the initial center, zoom and maptype for the map // if it is not specified in the query string var lat = 42.194741; var lng = -121.700301; var zoom = 18; var maptype = google.maps.MapTypeId.HYBRID; function MapTypeId2UrlValue(maptype) { var urlValue = 'm'; switch (maptype) { case google.maps.MapTypeId.HYBRID: urlValue = 'h'; break; case google.maps.MapTypeId.SATELLITE: urlValue = 'k'; break; case google.maps.MapTypeId.TERRAIN: urlValue = 't'; break; default: case google.maps.MapTypeId.ROADMAP: urlValue = 'm'; break; } return urlValue; } // If there are any parameters at eh end of the URL, they will be in location.search // looking something like "?marker=3" // skip the first character, we are not interested in the "?" var query = location.search.substring(1); // split the rest at each "&" character to give a list of "argname=value" pairs var pairs = query.split("&"); for (var i = 0; i < pairs.length; i++) { // break each pair at the first "=" to obtain the argname and value var pos = pairs[i].indexOf("="); var argname = pairs[i].substring(0, pos).toLowerCase(); var value = pairs[i].substring(pos + 1).toLowerCase(); // process each possible argname - use unescape() if theres any chance of spaces if (argname == "id") { id = unescape(value); } if (argname == "marker") { index = parseFloat(value); } if (argname == "lat") { lat = parseFloat(value); } if (argname == "lng") { lng = parseFloat(value); } if (argname == "zoom") { zoom = parseInt(value); } if (argname == "type") { // from the v3 documentation 8/24/2010 // HYBRID This map type displays a transparent layer of major streets on satellite images. // ROADMAP This map type displays a normal street map. // SATELLITE This map type displays satellite images. // TERRAIN This map type displays maps with physical features such as terrain and vegetation. if (value == "m") { maptype = google.maps.MapTypeId.ROADMAP; } if (value == "k") { maptype = google.maps.MapTypeId.SATELLITE; } if (value == "h") { maptype = google.maps.MapTypeId.HYBRID; } if (value == "t") { maptype = google.maps.MapTypeId.TERRAIN; } } } // this variable will collect the html which will eventually be placed in the side_bar var side_bar_html = ""; // arrays to hold copies of the markers and html used by the side_bar // because the function closure trick doesnt work there var gmarkers = []; var idmarkers = []; // global "map" variable var map = null; // A function to create the marker and set up the event window function function createMarker(point, icon, label, html) { var contentString = html; var marker = new google.maps.Marker({ position: point, map: map, title: label, icon: icon, zIndex: Math.round(point.lat() * -100000) << 5 }); marker.id = id; marker.index = gmarkers.length; google.maps.event.addListener(marker, 'click', function () { lastmarker = new Object; lastmarker.id = marker.id; lastmarker.index = marker.index; infowindow.setContent(contentString); infowindow.open(map, marker); }); // save the info we need to use later for the side_bar gmarkers.push(marker); idmarkers[id.toLowerCase()] = marker; // add a line to the side_bar html side_bar_html += '<a href="javascript:myclick(' + (gmarkers.length - 1) + ')">' + id + '<\/a><br>'; } // This function picks up the click and opens the corresponding info window function myclick(i) { google.maps.event.trigger(gmarkers[i], "click"); } function makeLink() { var mapinfo = "lat=" + map.getCenter().lat().toFixed(6) + "&lng=" + map.getCenter().lng().toFixed(6) + "&zoom=" + map.getZoom() + "&type=" + MapTypeId2UrlValue(map.getMapTypeId()); if (lastmarker) { var a = "/about/map/default.aspx?id=" + lastmarker.id + "&" + mapinfo; var b = "/about/map/default.aspx?marker=" + lastmarker.index + "&" + mapinfo; } else { var a = "/about/map/default.aspx?" + mapinfo; var b = a; } document.getElementById("idlink").innerHTML = '<a href="' + a + '" id=url target=_new>- Link directly to this page by id</a> (id in xml file also entry &quot;name&quot; in sidebar menu)'; document.getElementById("indexlink").innerHTML = '<a href="' + b + '" id=url target=_new>- Link directly to this page by index</a> (position in gmarkers array)'; } function initialize() { // create the map var myOptions = { zoom: zoom, center: new google.maps.LatLng(lat, lng), mapTypeId: maptype, mapTypeControlOptions: { style: google.maps.MapTypeControlStyle.DROPDOWN_MENU }, navigationControl: true, mapTypeId: google.maps.MapTypeId.HYBRID }; map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); var stylesarray = [ { featureType: "poi", elementType: "labels", stylers: [ { visibility: "off" } ] }, { featureType: "landscape.man_made", elementType: "labels", stylers: [ { visibility: "off" } ] } ]; var options = map.setOptions({ styles: stylesarray }); // Make the link the first time when the page opens makeLink(); // Make the link again whenever the map changes google.maps.event.addListener(map, 'maptypeid_changed', makeLink); google.maps.event.addListener(map, 'center_changed', makeLink); google.maps.event.addListener(map, 'bounds_changed', makeLink); google.maps.event.addListener(map, 'zoom_changed', makeLink); google.maps.event.addListener(map, 'click', function () { lastmarker = null; makeLink(); infowindow.close(); }); // Read the data from example.xml downloadUrl("example.xml", function (doc) { var xmlDoc = xmlParse(doc); var markers = xmlDoc.documentElement.getElementsByTagName("marker"); for (var i = 0; i < markers.length; i++) { // obtain the attribues of each marker var lat = parseFloat(markers[i].getAttribute("lat")); var lng = parseFloat(markers[i].getAttribute("lng")); var point = new google.maps.LatLng(lat, lng); var html = markers[i].getAttribute("html"); var label = markers[i].getAttribute("label"); var icon = markers[i].getAttribute("icon"); // create the marker var marker = createMarker(point, icon, label, html); } // put the assembled side_bar_html contents into the side_bar div document.getElementById("side_bar").innerHTML = side_bar_html; // ========= If a parameter was passed, open the info window ========== if (id) { if (idmarkers[id]) { google.maps.event.trigger(idmarkers[id], "click"); } else { alert("id " + id + " does not match any marker"); } } if (index > -1) { if (index < gmarkers.length) { google.maps.event.trigger(gmarkers[index], "click"); } else { alert("marker " + index + " does not exist"); } } }); } var infowindow = new google.maps.InfoWindow( { size: new google.maps.Size(150, 50) }); google.maps.event.addDomListener(window, "load", initialize); And here is an example of my XML formatting <marker lat="42.196175" lng="-121.699224" html="This is the information about 104" iconimage="/about/map/images/104.png" label="104" />

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  • Ajax Control Toolkit July 2011 Release and the New HTML Editor Extender

    - by Stephen Walther
    I’m happy to announce the July 2011 release of the Ajax Control Toolkit which includes important bug fixes and a completely new HTML Editor Extender control. You can download the July 2011 Release by visiting the Ajax Control Toolkit CodePlex site at: http://AjaxControlToolkit.CodePlex.com Using the New HTML Editor Extender Control You can use the new HTML Editor Extender to extend any standard ASP.NET TextBox control so that it supports rich formatting such as bold, italics, bulleted lists, numbered lists, typefaces and different foreground and background colors. The following code illustrates how you can extend a standard ASP.NET TextBox control with the HtmlEditorExtender: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="Simple.aspx.cs" Inherits="WebApplication1.Simple" %> <%@ Register TagPrefix="asp" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Simple</title> </head> <body> <form id="form1" runat="server"> <asp:ToolkitScriptManager runat="Server" /> <asp:TextBox ID="txtComments" TextMode="MultiLine" Columns="60" Rows="8" runat="server" /> <asp:HtmlEditorExtender TargetControlID="txtComments" runat="server" /> </form> </body> </html> This page has the following three controls: ToolkitScriptManager – The ToolkitScriptManager renders all of the scripts required by the Ajax Control Toolkit. TextBox – The TextBox control is a standard ASP.NET TextBox which is set to display multiple lines (a TextArea instead of an Input element). HtmlEditorExtender – The HtmlEditorExtender is set to extend the TextBox control. You can use the standard TextBox Text property to read the rich text entered into the TextBox control on the server. Lightweight and HTML5 The HTML Editor Extender works on all modern browsers including the most recent versions of Mozilla Firefox (Firefox 5), Google Chrome (Chrome 12), and Apple Safari (Safari 5). Furthermore, the HTML Editor Extender is compatible with Microsoft Internet Explorer 6 and newer. The HTML Editor Extender is very lightweight. It takes advantage of the HTML5 ContentEditable attribute so it does not require an iframe or complex browser workarounds. If you select View Source in your browser while using the HTML Editor Extender, we hope that you will be pleasantly surprised by how little markup and script is generated by the HTML Editor Extender. Customizable Toolbar Buttons Depending on the web application that you are building, you will want to display different toolbar buttons with the HTML Editor Extender. One of the design goals of the HTML Editor Extender was to make it very easy for you to customize the toolbar buttons. Imagine, for example, that you want to use the HTML Editor Extender when accepting comments on blog posts. In that case, you might want to restrict the type of formatting that a user can display. You might want to enable a user to format text as bold or italic but you do not want the user to make any other formatting changes. The following page illustrates how you can customize the HTML Editor Extender toolbar: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="CustomToolbar.aspx.cs" Inherits="WebApplication1.CustomToolbar" %> <%@ Register TagPrefix="asp" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <html> <head runat="server"> <title>Custom Toolbar</title> </head> <body> <form id="form1" runat="server"> <asp:ToolkitScriptManager Runat="server" /> <asp:TextBox ID="txtComments" TextMode="MultiLine" Columns="50" Rows="10" Text="Hello <b>world!</b>" Runat="server" /> <asp:HtmlEditorExtender TargetControlID="txtComments" runat="server"> <Toolbar> <asp:Bold /> <asp:Italic /> </Toolbar> </asp:HtmlEditorExtender> </form> </body> </html> Notice that the HTML Editor Extender in the page above has a Toolbar subtag. You can list the toolbar buttons which you want to appear within the subtag. In the case above, only Bold and Italic buttons are displayed. Here is a complete list of the Toolbar buttons currently supported by the HTML Editor Extender: Undo Redo Bold Italic Underline StrikeThrough Subscript Superscript JustifyLeft JustifyCenter JustifyRight JustifyFull InsertOrderedList InsertUnorderedList CreateLink UnLink RemoveFormat SelectAll UnSelect Delete Cut Copy Paste BackgroundColorSelector ForeColorSelector FontNameSelector FontSizeSelector Indent Outdent InsertHorizontalRule HorizontalSeparator Of course the HTML Editor Extender was designed to be extensible. You can create your own buttons and add them to the control. Compatible with the AntiXSS Library When using the HTML Editor Extender on a public facing website, we strongly recommend that you use the HTML Editor Extender with the AntiXSS Library. If you allow users to submit arbitrary HTML, and you don’t take any action to strip out malicious markup, then you are opening your website to Cross-Site Scripting Attacks (XSS attacks). The HTML Editor Extender uses the Provider Model to support different Sanitizer Providers. The July 2011 release of the Ajax Control Toolkit ships with a single Sanitizer Provider which uses the AntiXSS library (see http://AntiXss.CodePlex.com ). A Sanitizer Provider is responsible for sanitizing HTML markup by removing any malicious elements, attributes, and attribute values. For example, the AntiXss Sanitizer Provider will take the following block of HTML: <b><a href=""javascript:doEvil()"">Visit Grandma</a></b> <script>doEvil()</script> And return the following sanitized block of HTML: <b><a href="">Visit Grandma</a></b> Notice that the JavaScript href and <SCRIPT> tag are both stripped out. Be aware that there are a depressingly large number of ways to sneak evil markup into your HTML. You definitely want a Sanitizer as a safety net. Before you can use the AntiXSS Sanitizer Provider, you must add three assemblies to your web application: AntiXSSLibrary.dll, HtmlSanitizationLibrary.dll, and SanitizerProviders.dll. All three assemblies are included with the CodePlex download of the Ajax Control Toolkit in the SanitizerProviders folder. Here’s how you modify your web.config file to use the AntiXSS Sanitizer Provider: <configuration> <configSections> <sectionGroup name="system.web"> <section name="sanitizer" requirePermission="false" type="AjaxControlToolkit.Sanitizer.ProviderSanitizerSection, AjaxControlToolkit"/> </sectionGroup> </configSections> <system.web> <compilation targetFramework="4.0" debug="true"/> <sanitizer defaultProvider="AntiXssSanitizerProvider"> <providers> <add name="AntiXssSanitizerProvider" type="AjaxControlToolkit.Sanitizer.AntiXssSanitizerProvider"></add> </providers> </sanitizer> </system.web> </configuration> You can detect whether the HTML Editor Extender is using the AntiXSS Sanitizer Provider by checking the HtmlEditorExtender SanitizerProvider property like this: if (MyHtmlEditorExtender.SanitizerProvider == null) { throw new Exception("Please enable the AntiXss Sanitizer!"); } When the SanitizerProvider property has the value null, you know that a Sanitizer Provider has not been configured in the web.config file. Because the AntiXSS library requires Full Trust, you cannot use the AntiXSS Sanitizer Provider with most shared website hosting providers. Because most shared hosting providers only support Medium Trust and not Full Trust, we do not recommend using the HTML Editor Extender with a public website hosted with a shared hosting provider. Why a New HTML Editor Control? The Ajax Control Toolkit now includes two HTML Editor controls. Why did we introduce a new HTML Editor control when there was already an existing HTML Editor? We think you will like the new HTML Editor much more than the previous one. We had several goals with the new HTML Editor Extender: Lightweight – We wanted to leverage HTML5 to create a lightweight HTML Editor. The new HTML Editor generates much less markup and script than the previous HTML Editor. Secure – We wanted to make it easy to integrate the AntiXSS library with the HTML Editor. If you are creating a public facing website, we strongly recommend that you use the AntiXSS Provider. Customizable – We wanted to make it easy for users to customize the toolbar buttons displayed by the HTML Editor. Compatibility – We wanted to ensure that the HTML Editor will work with the latest versions of the most popular browsers (including Internet Explorer 6 and higher). The old HTML Editor control is still included in the Ajax Control Toolkit and continues to live in the AjaxControlToolkit.HTMLEditor namespace. We have not modified the control and you can continue to use the control in the same way as you have used it in the past. However, we hope that you will consider migrating to the new HTML Editor Extender for the reasons listed above. Summary We’ve introduced a new Ajax Control Toolkit control with this release. I want to thank the developers and testers on the Superexpert team for the huge amount of work which they put into this control. It was a non-trivial task to build an entirely new control which has the complexity of the HTML Editor in less than 6 weeks. Please let us know what you think! We want to hear your feedback. If you discover issues with the new HTML Editor Extender control, or you have questions about the control, or you have ideas for how it can be improved, then please post them to this blog. Tomorrow starts a new sprint

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  • May 2011 Release of the Ajax Control Toolkit

    - by Stephen Walther
    I’m happy to announce that the Superexpert team has published the May 2011 release of the Ajax Control Toolkit at CodePlex. You can download the new release at the following URL: http://ajaxcontroltoolkit.codeplex.com/releases/view/65800 This release focused on improving the ModalPopup and AsyncFileUpload controls. Our team closed a total of 34 bugs related to the ModalPopup and AsyncFileUpload controls. Enhanced ModalPopup Control You can take advantage of the Ajax Control Toolkit ModalPopup control to easily create popup dialogs in your ASP.NET Web Forms applications. When the dialog appears, you cannot interact with any page content which appears behind the modal dialog. For example, the following page contains a standard ASP.NET Button and Panel. When you click the Button, the Panel appears as a popup dialog: <%@ Page Language="vb" AutoEventWireup="false" CodeBehind="Simple.aspx.vb" Inherits="ACTSamples.Simple" %> <%@ Register TagPrefix="act" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Simple Modal Popup Sample</title> <style type="text/css"> html { background-color: blue; } #dialog { border: 2px solid black; width: 500px; background-color: White; } #dialogContents { padding: 10px; } .modalBackground { background-color:Gray; filter:alpha(opacity=70); opacity:0.7; } </style> </head> <body> <form id="form1" runat="server"> <div> <act:ToolkitScriptManager ID="tsm" runat="server" /> <asp:Panel ID="dialog" runat="server"> <div id="dialogContents"> Here are the contents of the dialog. <br /> <asp:Button ID="btnOK" Text="OK" runat="server" /> </div> </asp:Panel> <asp:Button ID="btnShow" Text="Open Dialog" runat="server" /> <act:ModalPopupExtender TargetControlID="btnShow" PopupControlID="dialog" OkControlID="btnOK" DropShadow="true" BackgroundCssClass="modalBackground" runat="server" /> </div> </form> </body> </html>     Notice that the page includes two controls from the Ajax Control Toolkit: the ToolkitScriptManager and the ModalPopupExtender control. Any page which uses any of the controls from the Ajax Control Toolkit must include a ToolkitScriptManager. The ModalPopupExtender is used to create the popup. The following properties are set: · TargetControlID – This is the ID of the Button or LinkButton control which causes the modal popup to be displayed. · PopupControlID – This is the ID of the Panel control which contains the content displayed in the modal popup. · OKControlID – This is the ID of a Button or LinkButton which causes the modal popup to close. · DropShadow – Displays a drop shadow behind the modal popup. · BackgroundCSSClass – The name of a Cascading Style Sheet class which is used to gray out the background of the page when the modal popup is displayed. The ModalPopup is completely cross-browser compatible. For example, the following screenshots show the same page displayed in Firefox 4, Internet Explorer 9, and Chrome 11: The ModalPopup control has lots of nice properties. For example, you can make the ModalPopup draggable. You also can programmatically hide and show a modal popup from either server-side or client-side code. To learn more about the properties of the ModalPopup control, see the following website: http://www.asp.net/ajax/ajaxcontroltoolkit/Samples/ModalPopup/ModalPopup.aspx Animated ModalPopup Control In the May 2011 release of the Ajax Control Toolkit, we enhanced the Modal Popup control so that it supports animations. We made this modification in response to a feature request posted at CodePlex which got 65 votes (plenty of people wanted this feature): http://ajaxcontroltoolkit.codeplex.com/workitem/6944 I want to thank Dani Kenan for posting a patch to this issue which we used as the basis for adding animation support for the modal popup. Thanks Dani! The enhanced ModalPopup in the May 2011 release of the Ajax Control Toolkit supports the following animations: OnShowing – Called before the modal popup is shown. OnShown – Called after the modal popup is shown. OnHiding – Called before the modal popup is hidden. OnHidden – Called after the modal popup is hidden. You can use these animations, for example, to fade-in a modal popup when it is displayed and fade-out the popup when it is hidden. Here’s the code: <act:ModalPopupExtender ID="ModalPopupExtender1" TargetControlID="btnShow" PopupControlID="dialog" OkControlID="btnOK" DropShadow="true" BackgroundCssClass="modalBackground" runat="server"> <Animations> <OnShown> <Fadein /> </OnShown> <OnHiding> <Fadeout /> </OnHiding> </Animations> </act:ModalPopupExtender>     So that you can experience the full joy of this animated modal popup, I recorded the following video: Of course, you can use any of the animations supported by the Ajax Control Toolkit with the modal popup. The animation reference is located here: http://www.asp.net/ajax/ajaxcontroltoolkit/Samples/Walkthrough/AnimationReference.aspx Fixes to the AsyncFileUpload In the May 2011 release, we also focused our energies on performing bug fixes for the AsyncFileUpload control. We fixed several major issues with the AsyncFileUpload including: It did not work in master pages It did not work when ClientIDMode=”Static” It did not work with Firefox 4 It did not work when multiple AsyncFileUploads were included in the same page It generated markup which was not HTML5 compatible The AsyncFileUpload control is a super useful control. It enables you to upload files in a form without performing a postback. Here’s some sample code which demonstrates how you can use the AsyncFileUpload: <%@ Page Language="vb" AutoEventWireup="false" CodeBehind="Simple.aspx.vb" Inherits="ACTSamples.Simple1" %> <%@ Register TagPrefix="act" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head id="Head1" runat="server"> <title>Simple AsyncFileUpload</title> </head> <body> <form id="form1" runat="server"> <div> <act:ToolkitScriptManager ID="tsm" runat="server" /> User Name: <br /> <asp:TextBox ID="txtUserName" runat="server" /> <asp:RequiredFieldValidator EnableClientScript="false" ErrorMessage="Required" ControlToValidate="txtUserName" runat="server" /> <br /><br /> Avatar: <act:AsyncFileUpload ID="async1" ThrobberID="throbber" UploadingBackColor="yellow" ErrorBackColor="red" CompleteBackColor="green" UploaderStyle="Modern" PersistFile="true" runat="server" /> <asp:Image ID="throbber" ImageUrl="uploading.gif" style="display:none" runat="server" /> <br /><br /> <asp:Button ID="btnSubmit" Text="Submit" runat="server" /> </div> </form> </body> </html> And here’s the code-behind for the page above: Public Class Simple1 Inherits System.Web.UI.Page Private Sub btnSubmit_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles btnSubmit.Click If Page.IsValid Then ' Get Form Fields Dim userName As String Dim file As Byte() userName = txtUserName.Text If async1.HasFile Then file = async1.FileBytes End If ' Save userName, file to database ' Redirect to success page Response.Redirect("SimpleDone.aspx") End If End Sub End Class   The form above contains an AsyncFileUpload which has values for the following properties: ThrobberID – The ID of an element in the page to display while a file is being uploaded. UploadingBackColor – The color to display in the upload field while a file is being uploaded. ErrorBackColor – The color to display in the upload field when there is an error uploading a file. CompleteBackColor – The color to display in the upload field when the upload is complete. UploaderStyle – The user interface style: Traditional or Modern. PersistFile – When true, the uploaded file is persisted in Session state. The last property PersistFile, causes the uploaded file to be stored in Session state. That way, if completing a form requires multiple postbacks, then the user needs to upload the file only once. For example, if there is a server validation error, then the user is not required to re-upload the file after fixing the validation issue. In the sample code above, this condition is simulated by disabling client-side validation for the RequiredFieldValidator control. The RequiredFieldValidator EnableClientScript property has the value false. The following video demonstrates how the AsyncFileUpload control works: You can learn more about the properties and methods of the AsyncFileUpload control by visiting the following page: http://www.asp.net/ajax/ajaxcontroltoolkit/Samples/AsyncFileUpload/AsyncFileUpload.aspx Conclusion In the May 2011 release of the Ajax Control Toolkit, we addressed over 30 bugs related to the ModalPopup and AsyncFileUpload controls. Furthermore, by building on code submitted by the community, we enhanced the ModalPopup control so that it supports animation (Thanks Dani). In our next sprint for the June release of the Ajax Control Toolkit, we plan to focus on the HTML Editor control. Subscribe to this blog to keep updated.

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  • What are the common Control combinations in a terminal setting

    - by Hamish Downer
    I would like to have a good guide to the common Control key combinations in use in bash (and similar) shells and the combinations used by common programs in use in those shells. My particular motivation is to be able to run GNU screen on one computer, ssh to a second computer and use screen and irssi on that computer. So I need to use something other than Ctrl-A to control one of the screen sessions. So I need to know what are Control key combinations are safe to use. But I imagine this list would be useful for others who want to bind custom actions to Control key combinations. I reckon we'd be best to group the Control key combinations by application (eg. bash itself, screen, vim, emacs), to make it easy to spot the applications you use or can ignore. So please one application per answer - hope that works.

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  • What should I use (controls, methods) to make a 2D tile based map editor?

    - by user1306322
    I'm making a 2d game where each tile is a square and it's viewed at straight angle, no skewing, no rotation, it's pretty simple. Two weeks ago I tried using DataGridView, but as the number of rows and columns increased, it became frustratingly slow, then I read how it should've happened to me earlier, because this control is not supposed to work with large number of cells, and I have at least 7500 cells in my smallest level, which made it unbearable to use. This is what I expect from my new editor: Most importantly, tile type. Tile images or their color codes are fine (seeing map as it is in-game is cool, but the faster, the better). Secondly, all tile parameters (in text, preferrably editable in a popup or sidebar). I'm using my own format, so I'm most probably not going to use third party product. Besides, I'm trying to learn how to do it myself.

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  • How can I clear explosions in my function?

    - by hustlerinc
    Hi I have a function to place bombs, and a for loop that places explosions on the tiles where possible. My problem is that I can't remove the explosions after a while. I've tried everything I can come up with so now I turn here as a last resort. The function looks like this: function Bomb(){ var placebomb = false; if(placeBomb && player.bombs != 0){ map[player.Y][player.X].object = 2; var bombX = player.X; var bombY = player.Y; placeBomb = false; player.bombs--; setTimeout(explode, 3000); } function explode(){ var explodeNorth = true; var explodeEast = true; var explodeSouth = true; var explodeWest = true; map[bombY][bombX].explosion = 1; delete map[bombY][bombX].object; for(i=0;i<=player.bombRadius;i++){ if(explodeNorth && map[bombY-i][bombX]){ if(!map[bombY-i][bombX].wall){ if(!map[bombY-i][bombX].object){ map[bombY-i][bombX].explosion = 1; } else var explodeNorth = false; delete map[bombY-i][bombX].object; map[bombY-i][bombX].explosion = 1; } else var explodeNorth = false; } if(explodeEast && map[bombY][bombX+i]){ if(!map[bombY][bombX+i].wall){ if(!map[bombY][bombX+i].object){ map[bombY][bombX+i].explosion = 1; } else var explodeEast = false; delete map[bombY][bombX+i].object; map[bombY][bombX+i].explosion = 1; } else var explodeEast = false; } if(explodeSouth && map[bombY+i][bombX]){ if(!map[bombY+i][bombX].wall){ if(!map[bombY+i][bombX].object){ map[bombY+i][bombX].explosion = 1; } else var explodeSouth = false; delete map[bombY+i][bombX].object; map[bombY+i][bombX].explosion = 1; } else var explodeSouth = false; } if(explodeWest && map[bombY][bombX-i]){ if(!map[bombY][bombX-i].wall){ if(!map[bombY][bombX-i].object){ map[bombY][bombX-i].explosion = 1; } else var explodeWest = false; delete map[bombY][bombX-i].object; map[bombY][bombX-i].explosion = 1; } else var explodeWest = false; } } player.bombs++; } } If anyone can think of a good way to remove the explosion after a delay please help.

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  • Multi-Part Map Troubleshooting

    - by Michael Stephenson
    Scenario I came across a nice little one with multi-part maps the other day. I had an orchestration where I needed to combine 4 input messages into one output message like in the below table:   Input Messages Output Messages Company Details Member Details Event Message Member Search Member Import   I thought my orchestration was working fine but for some reason when I was trying to send my message it had no content under the root node like below <ns0:ImportMemberChange xmlns:ns0="http://---------------/"></ns0:ImportMemberChange>   My map is displayed in the below picture. I knew that the member search message may not have any elements under it but its root element would always exist. The rest of the messages were expected to be fully populated. I tried a number of different things and testing my map outside of the orchestration it always worked fine. The Eureka Moment The eureka moment came when I was looking at the xslt produced by the map. Even though I'd tried swapping the order of the messages in the input of the map you can see in the below picture that the first part of the processing of the message (with the red circle around it) is doing a for-each over the GetCompanyDetailsResult element within the GetCompanyDetailsResponse message. This is because the processing is driven by the output message format and the first element to output is the OrganisationID which comes from the GetCompanyDetailsResponse message. At this point I could focus my attention on this message as the xslt shows that if this xpath statement doesn’t return the an element from the GetCompanyDetailsResponse message then the whole body of the output message will not be produced and the output from the map would look like the message I was getting. <ns0:ImportMemberChange xmlns:ns0="http://---------------/"></ns0:ImportMemberChange> I was quickly able to prove this in my map test which proved this was a likely candidate for the problem. I revisited the orchestration focusing on the creation of the GetCompanyDetailsResponse message and there was actually a bug in the orchestration which resulted in the message being incorrectly created, once this was fixed everything worked as expected. Conclusion Originally I thought it was a problem with the map itself, and looking online there wasn’t really much in the way of content around troubleshooting for multi-part map problems so I thought I'd write this up. I guess technically it isn't a multi-part map problem, but I spend a good couple of hours the other day thinking it was.

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  • Is there any map maker for javaME game?

    - by user1494517
    For the past two weeks I was trying to make a map maker for my java ME 2D RPG game. I failed because i get errors using slick TWL and the forum for this is inactive. So I just wondered is there anyone that knows slick TWL (Themable Widget Library)? Or maybe do you know a good MapMaker where i could upload my map elements build a map and get numbers to use them for building map with LayerManager class? Already found one http://sourceforge.net/projects/tilemapeditor2d/. But the thing is my map elements are in different .png images. In one of those images there is 16 elements (trees water and etc) and those kind of images are 29. So it would be hard to build a map with LayerManager Well I was thinking putting everything into one image and that way it would be simplier.

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  • Depth Map resolution shifting

    - by user3669538
    the problem is with shadow mapping as you can see, actually it works fine but in a certain condition that the Depth Map size must be equal to the size of rendering buffer, I use an infinite directional light so if the window is 800x600 the depth map must be 800x600, and when i change the size of the shadow map to be 900x600 it starts to be shifted and when it's size be 1024x1024 it also shifts till it disappears the GLSL shadow function float calcShadow(sampler2D Dmap, vec4 coor){ vec4 sh = vec4((coor.xyz/coor.w),1); sh.z *= 0.9; return step(sh.z,texture2D(Dmap,sh.xy).r); } here's the result when it's the same size as the window Colored result & Depth Map and here's the shifted result, as you can notice the depth map is exactly as the previous one with the addition of white space to the right. Colored result http://goo.gl/5lYIFV Depth Map http://goo.gl/7320Dd

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  • R and version control for the solo data analyst

    - by Jeromy Anglim
    Many data analysts that I respect use version control. For example: http://github.com/hadley/ See comments on http://permut.wordpress.com/2010/04/21/revision-control-statistics-bleg/ However, I'm evaluating whether adopting a version control system such as git would be worthwhile. A brief overview: I'm a social scientist who uses R to analyse data for research publications. I don't currently produce R packages. My R code for a project typically includes a few thousand lines of code for data input, cleaning, manipulation, analyses, and output generation. Publications are typically written using LaTeX. With regards to version control there are many benefits which I have read about, yet they seem to be less relevant to the solo data analyst. Backup: I have a backup system already in place. Forking and rewinding: I've never felt the need to do this, but I can see how it could be useful (e.g., you are preparing multiple journal articles based on the same dataset; you are preparing a report that is updated monthly, etc) Collaboration: Most of the time I am analysing data myself, thus, I woudln't get the collaboration benefits of version control. There are also several potential costs involved with adopting version control: Time to evaluate and learn a version control system A possible increase in complexity over my current file management system However, I still have the feeling that I'm missing something. General guides on version control seem to be addressed more towards computer scientists than data analysts. Thus, specifically in relation to data analysts in circumstances similar to those listed above: Is version control worth the effort? What are the main pros and cons of adopting version control? What is a good strategy for getting started with version control for data analysis with R (e.g., examples, workflow ideas, software, links to guides)?

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  • Go - Pointer to map

    - by nevalu
    Having some maps defined as: var valueToSomeType = map[uint8]someType{...} var nameToSomeType = map[string]someType{...} I would want a variable that points to the address of the maps (to don't copy all variable). I tried it using: valueTo := &valueToSomeType nameTo := &nameToSomeType but at using valueTo[number], it shows internal compiler error: var without type, init: new How to get it?

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  • Is there a way to change the map data for the Android Google Map API?

    - by Mannaz
    I need to use a different datasource inside a map in Android than the google provided data. Is there a way to change the datasource to a tile based service (openstreetmap.org for example)? Or are there other Android map APIs which are OpenSource and can be adapted (except Ericcson Mobile Maps - this doesn't work for me because of the licence)? It doesent have to have a server side part - a rich function library would be enough.

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  • Problem with std::map and std::pair

    - by Tom
    Hi everyone. I have a small program I want to execute to test something #include <map> #include <iostream> using namespace std; struct _pos{ float xi; float xf; bool operator<(_pos& other){ return this->xi < other.xi; } }; struct _val{ float f; }; int main() { map<_pos,_val> m; struct _pos k1 = {0,10}; struct _pos k2 = {10,15}; struct _val v1 = {5.5}; struct _val v2 = {12.3}; m.insert(std::pair<_pos,_val>(k1,v1)); m.insert(std::pair<_pos,_val>(k2,v2)); return 0; } The problem is that when I try to compile it, I get the following error $ g++ m2.cpp -o mtest In file included from /usr/include/c++/4.4/bits/stl_tree.h:64, from /usr/include/c++/4.4/map:60, from m2.cpp:1: /usr/include/c++/4.4/bits/stl_function.h: In member function ‘bool std::less<_Tp>::operator()(const _Tp&, const _Tp&) const [with _Tp = _pos]’: /usr/include/c++/4.4/bits/stl_tree.h:1170: instantiated from ‘std::pair<typename std::_Rb_tree<_Key, _Val, _KeyOfValue, _Compare, _Alloc>::iterator, bool> std::_Rb_tree<_Key, _Val, _KeyOfValue, _Compare, _Alloc>::_M_insert_unique(const _Val&) [with _Key = _pos, _Val = std::pair<const _pos, _val>, _KeyOfValue = std::_Select1st<std::pair<const _pos, _val> >, _Compare = std::less<_pos>, _Alloc = std::allocator<std::pair<const _pos, _val> >]’ /usr/include/c++/4.4/bits/stl_map.h:500: instantiated from ‘std::pair<typename std::_Rb_tree<_Key, std::pair<const _Key, _Tp>, std::_Select1st<std::pair<const _Key, _Tp> >, _Compare, typename _Alloc::rebind<std::pair<const _Key, _Tp> >::other>::iterator, bool> std::map<_Key, _Tp, _Compare, _Alloc>::insert(const std::pair<const _Key, _Tp>&) [with _Key = _pos, _Tp = _val, _Compare = std::less<_pos>, _Alloc = std::allocator<std::pair<const _pos, _val> >]’ m2.cpp:30: instantiated from here /usr/include/c++/4.4/bits/stl_function.h:230: error: no match for ‘operator<’ in ‘__x < __y’ m2.cpp:9: note: candidates are: bool _pos::operator<(_pos&) $ I thought that declaring the operator< on the key would solve the problem, but its still there. What could be wrong? Thanks in advance.

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  • Zip codes in Radius Google Map

    - by Lee
    Hope someone can advise, I would like to be able to use google map API to find all Zip codes/cities with x Miles of a point. Has anyone done such a thing with google map or maybe some other type of service. Would love to know if so how you have achieved it ! Thank you if you can advise.

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  • convert perl map with multiple key to c++

    - by YY
    I want to convert a code from perl to c++, and my problem is multi key map in perl! example: perl: $address{name}{familyName} = $someAddress; and keys are not unique. I want similar data structure in c++ using map or ...!? also I want to search and obtain values with first key for example I want such %keys{name} in c++ .

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  • bash "map" equivalent: run command on each file

    - by Claudiu
    I often have a command that processes one file, and I want to run it on every file in a directory. Is there any built-in way to do this? For example, say I have a program data which outputs an important number about a file: ./data foo 137 ./data bar 42 I want to run it on every file in the directory in some manner like this: map data `ls *` ls * | map data to yield output like this: foo: 137 bar: 42

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  • Why is my Map broken?

    - by Kirk
    Scenario: Creating a server which has Room objects which contain User objects. I want to store the rooms in a Map of some sort by Id (a string). Desired Behavior: When a user makes a request via the server, I should be able to look up the Room by id from the library and then add the user to the room, if that's what the request needs. Currently I use the static function in my Library.java class where the Map is stored to retrieve Rooms: public class Library { private static Hashtable<String, Rooms> myRooms = new Hashtable<String, Rooms>(); public static addRoom(String s, Room r) { myRooms.put(s, r); } public static Room getRoomById(String s) { return myRooms.get(s); } } In another class I'll do the equivalent of myRoom.addUser(user); What I'm observing using Hashtable, is that no matter how many times I add a user to the Room returned by getRoomById, the user is not in the room later. I thought that in Java, the object that was returned was essentially a reference to the data, the same object that was in the Hashtable with the same references; but, it isn't behaving like that. Is there a way to get this behavior? Maybe with a wrapper of some sort? Am I just using the wrong variant of map? Help?

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