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  • What are the common Control combinations in a terminal setting

    - by Hamish Downer
    I would like to have a good guide to the common Control key combinations in use in bash (and similar) shells and the combinations used by common programs in use in those shells. My particular motivation is to be able to run GNU screen on one computer, ssh to a second computer and use screen and irssi on that computer. So I need to use something other than Ctrl-A to control one of the screen sessions. So I need to know what are Control key combinations are safe to use. But I imagine this list would be useful for others who want to bind custom actions to Control key combinations. I reckon we'd be best to group the Control key combinations by application (eg. bash itself, screen, vim, emacs), to make it easy to spot the applications you use or can ignore. So please one application per answer - hope that works.

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  • R and version control for the solo data analyst

    - by Jeromy Anglim
    Many data analysts that I respect use version control. For example: http://github.com/hadley/ See comments on http://permut.wordpress.com/2010/04/21/revision-control-statistics-bleg/ However, I'm evaluating whether adopting a version control system such as git would be worthwhile. A brief overview: I'm a social scientist who uses R to analyse data for research publications. I don't currently produce R packages. My R code for a project typically includes a few thousand lines of code for data input, cleaning, manipulation, analyses, and output generation. Publications are typically written using LaTeX. With regards to version control there are many benefits which I have read about, yet they seem to be less relevant to the solo data analyst. Backup: I have a backup system already in place. Forking and rewinding: I've never felt the need to do this, but I can see how it could be useful (e.g., you are preparing multiple journal articles based on the same dataset; you are preparing a report that is updated monthly, etc) Collaboration: Most of the time I am analysing data myself, thus, I woudln't get the collaboration benefits of version control. There are also several potential costs involved with adopting version control: Time to evaluate and learn a version control system A possible increase in complexity over my current file management system However, I still have the feeling that I'm missing something. General guides on version control seem to be addressed more towards computer scientists than data analysts. Thus, specifically in relation to data analysts in circumstances similar to those listed above: Is version control worth the effort? What are the main pros and cons of adopting version control? What is a good strategy for getting started with version control for data analysis with R (e.g., examples, workflow ideas, software, links to guides)?

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  • Low Power Speed Monitoring

    - by user555584
    I am aware of speed detection via gps, however as a background app, I am concerned about high power drain. I am looking to detect speed, say over 5mph, but it does not have to be accurate, say like a speedometer. Is there a low power way to detect if the phone is in motion, say by triangulation, or tracking tower strength and new/recently lost towers? I have an app design that is dependent on running in the background upon launch and knowing if the phone is in a car or not. Thanks!

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  • Multiple Control Templates for a custom control in Silverlight

    - by Tada
    I am creating a custom control. The contents of the control will differ a lot when in different visual states. Can I to achieve the above, apply different control templates to the same custom control? That is define more than one control template for a custom control? If not, any clues as to how I can do this, without have as many custom/user controls as there are states?

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  • Version Control System with API. Need to get metrics

    - by w1z
    Hi all, I have next situation. I need to choise source control system for my project. This scs must provide the API to my .net application to get information about check-in-s for specified user and date period and about changes which was done in this check-in-s (the number of added and updated lines). What source control system provides this functionality? P.S. I can't use the TFS, it's a limitation..

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  • How do I stop Sophos anti virus from scanning directories that are under source control

    - by user26453
    From googling it seems its well known that SophosAV as well as other AV programs have issues with how they interact and can inhibit source control utilities like TortoiseHG or TortoiseSVN. One solution is to exclude directories under source control from on-access scanning as detailed here on Sophos's support site. There is a corollary article that mentions some issues related to this, namely the need to place multiple entries for exclusions based on the possibility of the location being accessed through the short vs. long name (e.g., Progra~1 vs. "Program Files"). One other twist is I am using a junction to relocate my user directory, C:\Users\Username, to a second hard drive, E:. Since I am not sure how this interacts I have included the source control directory as they are nested in both locations. As a result, I have included the two exclusions for the on-access scanning exclusions (and to be on the safe side on-demand exclusions as well, although this should only come into play when I select a parent directory of the exclusion to be scanned on-demand, but still). You'll notice I have no need to add extra exclusions for those locations based on short vs. long name distinctions. The two exclusion I have then, for both on-access and on-demand scanning exclusions are: C:\Users\Username\source-control-directory E:\source-control-directory However, this does not seem to work as TortoiseHG still lags terribly in response to any request as AV software starts scanning when the directory is accessed via TortoiseHG. I can verify without a doubt that Sophos is causing the problems: I can completely disable on-access scanning. Once this is done TortoiseHG responds very fast to all operations. I cannot leave this disabled obviously, but since the exclusion don't seem to be working, what next?

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  • Remote control a computer using another computer

    - by Dean
    I've got a main desktop computer at home, I'd like watch movies using it but able to control it afar. For example, I would like to lay on my bed and control the desktop using my own laptop via wireless. I've been looking for solutions to my question. I tried to use remote desktop, I can pause the movie but I then have to go to the pc to log in the OS again. I also tried to bind my desktop to my mobile phone over bluetooth, this works as I can control the mouse etc. but I found I can barely see the mouse pointer when at long distance. I still wish I can use my laptop as a remote control, is this possible?

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  • How to stop SophosAV from scanning directories under source control

    - by user26453
    From googling it seems its well known that SophosAV as well as other AV programs have issues with how they interact and can inhibit source control utilities like TortoiseHG or TortoiseSVN. One solution is to exclude directories under source control from on-access scanning as detailed here on Sophos's support site. There is a corollary article that mentions some issues related to this, namely need to place multiple entries for exclusions based on the possibility of the location being accessed through the short vs. long name (e.g., Progra~1 vs. "Program Files"). One other twist is I am using a junction to relocate my user directory, C:\Users\Username, to a second hard drive, E:. Since I am not sure how this interacts I have included the source control directory as they are nested in both locations. As a result, I have included the two exclusions for the on-access scanning exclusions (and to be on the safe side on-demand exclusions as well, although this should only come into play when I select a parent directory of the exclusion to be scanned on-demand, but still). You'll notice I have no need to add extra exclusions for those locations based on short vs. long name distinctions. The two exclusion I have then, for both on-access and on-demand scanning exclusions are: C:\Users\Username\source-control-directory E:\source-control-directory However, this does not seem to work as TortoiseHG still lags terribly in response to any request as AV software starts scanning when the directory is accessed via TortoiseHG. I can verify without a doubt that Sophos is causing the problems: I can completely disable on-access scanning. Once this is done TortoiseHG responds very fast to all operations. I cannot leave this disabled obviously, but since the exclusion don't seem to be working, what next?

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  • rs232 PTZ cameras software program for control

    - by Noel
    Does anyone know of a program that would allow you to control multiple IR cameras via usb (computer jack) to rs232 (camera hardware)? We have a cameraswitcher, very low key, that I can press buttons and it willswitch the view of the camera from one to the next. currently I control the cameras by sellecting the cameras via a remote control for change of angles. Does anyone know anything that could give me some ability to do manual controls via my computer?. Please Advise, thanks!

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  • An alternative to a video codec for storing motion changes [on hold]

    - by Andrew Simpson
    I have a 3 dimensional byte array. The 3-d array represents a jpeg image. Each channel/array represents part of the RGB spectrum. I am not interested in retaining black pixels. A black pixel is represented by this atypical arrangement: myarray[0,0,0] =0; myarray[0,0,1] =0; myarray[0,0,2] =0; So, I have flattened this 3d array out to a 1d array by doing this byte[] AFlatArray = new byte[width x height x 3] and then assigning values respective to the coordinate. But like I said I do not want black pixels. So this array has to only contain color pixels with the x,y coordinate. The result I want is to re-represent the image from the i dimension byte array that only contains non-black pixels. How do I do that? It looks like I have to store black pixels as well because of the xy coordinate system. I have tried writing to a binary file but the size of that file is greater than the jpeg file as the jpeg file is compressed. I am using c#.

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  • Control Panel as menu includes a blank item

    - by Matthew Ferreira
    When viewed as a menu attached to the Start Menu in Windows 7 Ultimate x64, the Control Panel contains a blank item. It looks like this: This item cannot be deleted or removed. I also cannot create a shortcut to it. No error message is displayed, instead simply nothing happens. I've tried using Shell Object Editor (using Run as Administrator) to find out if there is an errant entry on the Control Panel, but many entries (almost two dozen) are blank. There are several valid entries as well. I've looked through the registry and through C:\Windows, \system32, and \SysWOW64 but have had no success. I looked at this question, but I am not using Windows XP and thus have no option to use Tweak UI's Rebuild Icons function. Please note that this is no empty entry in the Control Panel when opened normally, only when attached to the Start Menu as a menu. I have compared the list of entries on the attached menu to the normal Control Panel and other than the blank entry, they are exactly the same. Nothing is missing from one or the other. I've also compared the menu and the normal view to reference images and lists of Control Panel items and have found no irregularities. Is anyone familiar with this problem or know of a solution? I've performed virus and malware scans and found nothing. I've used CCleaner with no change. Nothing with Shell Object Editor. Nothing with Registry Editor. Certainly someone here knows how to fix this. My only guess is the many blank entries visible in Shell Object Editor, but I am reluctant to delete that many items without further analysis and guidance. I appreciate your time and consideration.

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  • forward motion car physics - gradual slow

    - by spartan2417
    Im having trouble creating realistic car movements in xna 4. Right now i have a car going forward and hitting a terminal velocity which is fine but when i release the up key i need to the car to slow down gradually and then come to a stop. Im pretty sure this is easy code but i cant seem to get it to work the code - update if (Keyboard.GetState().IsKeyDown(Keys.Up)) { double elapsedTime = gameTime.ElapsedGameTime.Milliseconds; CalcTotalForce(); Acceleration = Vector2.Divide(CalcTotalForce(), MASS); Velocity = Vector2.Add(Velocity, Vector2.Multiply(Acceleration, (float)(elapsedTime))); Position = Vector2.Add(Position, Vector2.Multiply(Velocity, (float)(elapsedTime))); } added functions public Vector2 CalcTraction() { //Traction force = vector direction * engine force return Vector2.Multiply(forwardDirection, ENGINE_FORCE); } public Vector2 CalcDrag() { //Drag force = constdrag * velocity * speed return Vector2.Multiply(Vector2.Multiply(Velocity, DRAG_CONST), Velocity.Y); } public Vector2 CalcRoll() { //roll force = const roll * velocity return Vector2.Multiply(Velocity, ROLL_CONST); } public Vector2 CalcTotalForce() { //total force = traction + (-drag) + (-rolling) return Vector2.Add(CalcTraction(), Vector2.Add(-CalcDrag(), -CalcRoll())); } anyone have any ideas?

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  • Control Panel as menu includes a blank item

    - by Matthew Ferreira
    When viewed as a menu attached to the Start Menu in Windows 7 Ultimate x64, the Control Panel contains a blank item. It looks like this: This item cannot be deleted or removed. I also cannot create a shortcut to it. No error message is displayed, instead simply nothing happens. I've tried using Shell Object Editor (using Run as Administrator) to find out if there is an errant entry on the Control Panel, but many entries (almost two dozen) are blank. There are several valid entries as well. I've looked through the registry and through C:\Windows, \system32, and \SysWOW64 but have had no success. I looked at this question, but I am not using Windows XP and thus have no option to use Tweak UI's Rebuild Icons function. Please note that this is no empty entry in the Control Panel when opened normally, only when attached to the Start Menu as a menu. I have compared the list of entries on the attached menu to the normal Control Panel and other than the blank entry, they are exactly the same. Nothing is missing from one or the other. I've also compared the menu and the normal view to reference images and lists of Control Panel items and have found no irregularities. Is anyone familiar with this problem or know of a solution? I've performed virus and malware scans and found nothing. I've used CCleaner with no change. Nothing with Shell Object Editor. Nothing with Registry Editor. Certainly someone here knows how to fix this. My only guess is the many blank entries visible in Shell Object Editor, but I am reluctant to delete that many items without further analysis and guidance. I appreciate your time and consideration.

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  • Automatically triggering standard spaceship controls to stop its motion

    - by Garan
    I have been working on a 2D top-down space strategy/shooting game. Right now it is only in the prototyping stage (I have gotten basic movement) but now I am trying to write a function that will stop the ship based on it's velocity. This is being written in Lua, using the Love2D engine. My code is as follows (note- object.dx is the x-velocity, object.dy is the y-velocity, object.acc is the acceleration, and object.r is the rotation in radians): function stopMoving(object, dt) local targetr = math.atan2(object.dy, object.dx) if targetr == object.r + math.pi then local currentspeed = math.sqrt(object.dx*object.dx+object.dy*object.dy) if currentspeed ~= 0 then object.dx = object.dx + object.acc*dt*math.cos(object.r) object.dy = object.dy + object.acc*dt*math.sin(object.r) end else if (targetr - object.r) >= math.pi then object.r = object.r - object.turnspeed*dt else object.r = object.r + object.turnspeed*dt end end end It is implemented in the update function as: if love.keyboard.isDown("backspace") then stopMoving(player, dt) end The problem is that when I am holding down backspace, it spins the player clockwise (though I am trying to have it go the direction that would be the most efficient at getting to the angle it would have to be) and then it never starts to accelerate the player in the direction opposite to it's velocity. What should I change in this code to get that to work? EDIT : I'm not trying to just stop the player in place, I'm trying to get it to use it's normal commands to neutralize it's existing velocity. I also changed math.atan to math.atan2, apparently it's better. I noticed no difference when running it, though.

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  • Scripted Motion Paths (?) (XNA)

    - by Peteyslatts
    Ok, so the title isn't the greatest because this is a lot more general. Say I want to have the player be able to hit A and have their ship model roll to the right, and shift to the right of the screen, while the camera stays centered. Would I do that through programming (ie. set waypoints for the model and keep the camera focus still) or do it through animation ( so the ship model actually rolls and moves right, and just play those frames)(I actually don't know how to do this kind of 3D animation yet, haven't looked into it. Adding it to my To Do List) This is a really vague question I know, I'll try and answer any questions. Thanks, Peter

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  • How do I find useful code previously deleted but still stored in source control?

    - by sharptooth
    Whenever someone asks what to do with code that is no longer needed the answer is usually "delete it, restore it from source control if you need it back". Now how do I find that piece of source code in the repository? Let's limit scope to SVN for simplicity - I suspect that using any other source control system will not make much difference in this aspect (correct me if I'm wrong). If I delete that code and commit the changes it will no longer be in the latest revision. How do I find it without exporting each revision and searching thoroughly (which is nearly impossible)?

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  • Time based movement Vs Frame rate based movement?

    - by sil3nt
    Hello there, I'm new to Game programmming and SDL, and I have been following Lazyfoo's SDL tutorials. My question is related to time based motion and frame rate based motion, basically which is better or appropriate depending on situations?. Could you give me an example where each of these methods are used?. Another question I have is that, in lazyfoo's two Motion tutorials (FPS based and time based) The time based method showed a much smoother animation while the Frame rate based one was a little hiccupy, meaning you could clearly see the gap between the previous location of the dot and its current position when you compare the two programs. As beginner which method should I stick to?(all I want is smooth animations).

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  • Metro: Creating a Master/Detail View with a WinJS ListView Control

    - by Stephen.Walther
    The goal of this blog entry is to explain how you can create a simple master/detail view by using the WinJS ListView and Template controls. In particular, I explain how you can use a ListView control to display a list of movies and how you can use a Template control to display the details of the selected movie. Creating a master/detail view requires completing the following four steps: Create the data source – The data source contains the list of movies. Declare the ListView control – The ListView control displays the entire list of movies. It is the master part of the master/detail view. Declare the Details Template control – The Details Template control displays the details for the selected movie. It is the details part of the master/detail view. Handle the selectionchanged event – You handle the selectionchanged event to display the details for a movie when a new movie is selected. Creating the Data Source There is nothing special about our data source. We initialize a WinJS.Binding.List object to represent a list of movies: (function () { "use strict"; var movies = new WinJS.Binding.List([ { title: "Star Wars", director: "Lucas"}, { title: "Shrek", director: "Adamson" }, { title: "Star Trek", director: "Abrams" }, { title: "Spiderman", director: "Raimi" }, { title: "Memento", director: "Nolan" }, { title: "Minority Report", director: "Spielberg" } ]); // Expose the data source WinJS.Namespace.define("ListViewDemos", { movies: movies }); })(); The data source is exposed to the rest of our application with the name ListViewDemos.movies. Declaring the ListView Control The ListView control is declared with the following markup: <div id="movieList" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.movies.dataSource, itemTemplate: select('#masterItemTemplate'), tapBehavior: 'directSelect', selectionMode: 'single', layout: { type: WinJS.UI.ListLayout } }"> </div> The data-win-options attribute is used to set the following properties of the ListView control: itemDataSource – The ListView is bound to the list of movies which we created in the previous section. Notice that the ListView is bound to ListViewDemos.movies.dataSource and not just ListViewDemos.movies. itemTemplate – The item template contains the template used for rendering each item in the ListView. The markup for this template is included below. tabBehavior – This enumeration determines what happens when you tap or click on an item in the ListView. The possible values are directSelect, toggleSelect, invokeOnly, none. Because we want to handle the selectionchanged event, we set tapBehavior to the value directSelect. selectionMode – This enumeration determines whether you can select multiple items or only a single item. The possible values are none, single, multi. In the code above, this property is set to the value single. layout – You can use ListLayout or GridLayout with a ListView. If you want to display a vertical ListView, then you should select ListLayout. You must associate a ListView with an item template if you want to render anything interesting. The ListView above is associated with an item template named #masterItemTemplate. Here’s the markup for the masterItemTemplate: <div id="masterItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="movie"> <span data-win-bind="innerText:title"></span> </div> </div> This template simply renders the title of each movie. Declaring the Details Template Control The details part of the master/detail view is created with the help of a Template control. Here’s the markup used to declare the Details Template control: <div id="detailsTemplate" data-win-control="WinJS.Binding.Template"> <div> <div> Title: <span data-win-bind="innerText:title"></span> </div> <div> Director: <span data-win-bind="innerText:director"></span> </div> </div> </div> The Details Template control displays the movie title and director.   Handling the selectionchanged Event The ListView control can raise two types of events: the iteminvoked and selectionchanged events. The iteminvoked event is raised when you click on a ListView item. The selectionchanged event is raised when one or more ListView items are selected. When you set the tapBehavior property of the ListView control to the value “directSelect” then tapping or clicking a list item raised both the iteminvoked and selectionchanged event. Tapping a list item causes the item to be selected and the item appears with a checkmark. In our code, we handle the selectionchanged event to update the movie details Template when you select a new movie. Here’s the code from the default.js file used to handle the selectionchanged event: var movieList = document.getElementById("movieList"); var detailsTemplate = document.getElementById("detailsTemplate"); var movieDetails = document.getElementById("movieDetails"); // Setup selectionchanged handler movieList.winControl.addEventListener("selectionchanged", function (evt) { if (movieList.winControl.selection.count() > 0) { movieList.winControl.selection.getItems().then(function (items) { // Clear the template container movieDetails.innerHTML = ""; // Render the template detailsTemplate.winControl.render(items[0].data, movieDetails); }); } }); The code above sets up an event handler (listener) for the selectionchanged event. The event handler first verifies that an item has been selected in the ListView (selection.count() > 0). Next, the details for the movie are rendered using the movie details Template (we created this Template in the previous section). The Complete Code For the sake of completeness, I’ve included the complete code for the master/detail view below. I’ve included both the default.html, default.js, and movies.js files. Here is the final code for the default.html file: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>ListViewMasterDetail</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- ListViewMasterDetail references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script type="text/javascript" src="js/movies.js"></script> <style type="text/css"> body { font-size: xx-large; } .movie { padding: 5px; } #masterDetail { display: -ms-box; } #movieList { width: 300px; margin: 20px; } #movieDetails { margin: 20px; } </style> </head> <body> <!-- Templates --> <div id="masterItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="movie"> <span data-win-bind="innerText:title"></span> </div> </div> <div id="detailsTemplate" data-win-control="WinJS.Binding.Template"> <div> <div> Title: <span data-win-bind="innerText:title"></span> </div> <div> Director: <span data-win-bind="innerText:director"></span> </div> </div> </div> <!-- Master/Detail --> <div id="masterDetail"> <!-- Master --> <div id="movieList" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.movies.dataSource, itemTemplate: select('#masterItemTemplate'), tapBehavior: 'directSelect', selectionMode: 'single', layout: { type: WinJS.UI.ListLayout } }"> </div> <!-- Detail --> <div id="movieDetails"></div> </div> </body> </html> Here is the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll(); var movieList = document.getElementById("movieList"); var detailsTemplate = document.getElementById("detailsTemplate"); var movieDetails = document.getElementById("movieDetails"); // Setup selectionchanged handler movieList.winControl.addEventListener("selectionchanged", function (evt) { if (movieList.winControl.selection.count() > 0) { movieList.winControl.selection.getItems().then(function (items) { // Clear the template container movieDetails.innerHTML = ""; // Render the template detailsTemplate.winControl.render(items[0].data, movieDetails); }); } }); } }; app.start(); })();   Here is the movies.js file: (function () { "use strict"; var movies = new WinJS.Binding.List([ { title: "Star Wars", director: "Lucas"}, { title: "Shrek", director: "Adamson" }, { title: "Star Trek", director: "Abrams" }, { title: "Spiderman", director: "Raimi" }, { title: "Memento", director: "Nolan" }, { title: "Minority Report", director: "Spielberg" } ]); // Expose the data source WinJS.Namespace.define("ListViewDemos", { movies: movies }); })();   Summary The purpose of this blog entry was to describe how to create a simple master/detail view by taking advantage of the WinJS ListView control. We handled the selectionchanged event of the ListView control to display movie details when you select a movie in the ListView.

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