Exporting UV coords from Blender
- by Soapy
So I have searched on google and various other websites but I've not found an answer. The only ones I did find did not work.
So my question is how do I get UV coords from blender (2.63)?
Currently I'm writing my own custom file exporter, and so far have managed to export vertices and their normals. Is there a way to export the UV coords?
N.B. I'm currently try to figure it out using a simple cube that is unwrapped and has a texture applied to it.