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  • Twitter's new approach of third party application? How would you see this move as developer.... especially you plan to build a twitter client.

    - by MobileDev123
    Just today morning I have read news that twitter has issued a warning to developers not to make any new third party client, the official announcement can be read here. As a programmer, how do you see this move of twitter? Does it seems that they want to standardize the behavior of third party client or they don't want any new client in favor of the default clients they have made? What if anybody wants to create a new client? Is there any guidelines that-if followed- ensure that we can create a new mobile client? Or we should stop thinking about it? What are the option for the developers who want to build some clients for twitter? I can realize that I have asked too many questions, but I still think that there can be one common answer.

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  • Which social sign-in (Google, twitter, fb, etc) is most often used (if I could only choose one, which would statistically retain the most users)?

    - by David
    I am working with a startup which is about to do it's launch in maybe 2-3 weeks. In order to see the primary features of the site, the user has to register or sign in if they have already registered. We quickly decided we wanted to incorporate social plugins as alternatives to a conventional sign up, just like stackexchange does. But seeing that we are strapped for time and fairly amateur developers, I'm trying to justify just choosing one or two social sign-ins to start with for the launch and then maybe add more later. Based on my experience as a user, I'm guessing that twitter and google (in no particular order of importance) would probably be the most important social sign-ins in order to retain as many users as possible, but have absolutely no statistics to back that up other than my own anecdotal experience. This question hasn't been visibly asked on the internet, so I figured I'd hop on stackexchange and give it a punt. Thanks.

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  • How can I work out how many IP addresses there are in a given range?

    - by Jarede
    I'm wondering if there is a formula to work out the amount of IP addresses in a given range. I have a system that takes either a single IP address or a start and and end IP address: A single one might be: 145.16.23.241 A range might be: 145.16.23.122 - 145.16.23.144 The people inputting these aren't technical, nor are they receiving these details from technical people, so suggesting using CIDR notation isn't an answer for me. I want to be able to highlight that when entering a range such as: 122.100.10.12 - 128.10.200.140 it might not actually be a range and rather 2 singular IP addresses since such a range would comprise of x (large number of) IP addresses. Is there a basic formula to help me highlight this?

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  • What is the lowest ICQ number that was ever used? [closed]

    - by zzatkin
    I'm not sure if this is the correct place to post this question, so feel free to move it. I was wondering, since this is a tech-orientated questionnaire website, that someone would know what the lowest ICQ number ever used was. From doing some research, I found a lot of mixed answers, and I also found out that there was a beta period where the first few thousand numbers were used, but then they all got deleted or stopped being used.

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  • Share buttons vs sharer urls

    - by TeeOh
    As some people might know, adding share buttons from Facebook and Twitter can cause a page to slow down. I've seen many sites pass on the common iframe implementations that these sites offer and simply create icons that link to a sharer url for better control of page performance. http://www.facebook.com/sharer/sharer.php?u=http%3A%2F%2Fwww.cnn.com%2F&t=CNN%26s+website%27 However, I've also read that Facebook is dropping support for these links. For example, this link now redirects to the Like Button. http://www.facebook.com/facebook-widgets/share.php Here is an article noting that Facebook is deprecating/has deprecated it's share functionality and is sticking with the Like button. http://www.barbariangroup.com/posts/7544-the_facebook_share_button_has_been_deprecated_called_it I'm assuming this is the same for the sharing url. If the sharer url is no longer a reliable option, what other methods are there besides using 3rd party widgets (like Addthis)?

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  • Does data size in TCP/UDP make a difference on transmission time

    - by liortal
    While discussing the development of a network component for our game engine, a member of our team suggested that transmitting either 500 bytes or 1k of data using UDP makes no difference from performance perspective of the system (the time it takes to transmit the data). He actually said that as long as you don't cross the MTU size, the size of the transmitted data doesn't really matter as it's all the same. Is that true for UDP? what about TCP? That sounds just plain wrong to me, but i am not a network expert. *I've been reading about other companies' game networking architectures, and it seems they're all trying to keep transmitted data to a minimum, making my colleague's claims seem even more unreasonable.

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  • Difference between a socket and a port

    - by cobie
    Could someone please explain quite clearly the difference between a port and a socket. I know that a port serves as a door into the network for an application process and that the application process uses a socket connection to the given port number to handle network communication but when you have multiple processes listening on a single port number, I am finding it difficult to understand the difference between the socket and the port and how they all fit together.

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  • Is it reasonable to require passwords when users sign into my application through social media accounts?

    - by BrMcMullin
    I've built an application that requires users to authenticate with one or more social media accounts from either Facebook, Twitter, or LinkedIn. Edit Once the user has signed in, an 'identity' for them is maintained in the system, to which all content they create is associated. A user can associate one account from each of the supported providers with this identity. I'm concerned about how to protect potential users from connecting the wrong account to their identity in our application. /Edit There are two main scenarios that could happen: User has multiple accounts on one of the three providers, and is not logged into the one s/he desires. User comes to a public or shared computer, in which the previous user left themselves logged into one of the three providers. While I haven't encountered many examples of this myself, I'm considering requiring users to password authenticate with Facebook, Twitter, and LinkedIn whenever they are signing into our application. Is that a reasonable approach, or are there reasons why many other sites and applications don't challenge users to provide a user name and password when authorizing applications to access their social media accounts? Thanks in advance! Edit A clarification, I'm not intending to store anyone's user name and password. Rather, when a user clicks the button to sign in, with Facebook as an example, I'm considering showing an "Is this you?" type window. The idea is that a user would respond to the challenge by either signing into Facebook on the account fetched from the oauth hash, or would sign into the correct account and the oauth callback would run with the new oauth hash data.

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  • Massive vehicular network simulator

    - by IvanK
    I am interested in making a vehicular network simulator (vehicular network as in vehicles can be equipped with radios and when they come in range they can talk with each other). I want to be able to scale to 1000s of nodes if not more. I am quite frankly torn on how to do, or even which language to use or whether I should instead be using some other piece of software/code. I know that this should depend on a lot of design decisions that I may have, but it would be great if somebody can point me towards the right direction. I was planning to use a multi-threaded architecture, but not sure whether it will add to the complication or make it easier. Also if I go for a multi-threaded architecutre, do you think that 'Go' language will be a good choice?

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  • How to divide work to a network of computers?

    - by Morpork
    Imagine a scenario as follows: Lets say you have a central computer which generates a lot of data. This data must go through some processing, which unfortunately takes longer than to generate. In order for the processing to catch up with real time, we plug in more slave computers. Further, we must take into account the possibility of slaves dropping out of the network mid-job as well as additional slaves being added. The central computer should ensure that all jobs are finished to its satisfaction, and that jobs dropped by a slave are retasked to another. The main question is: What approach should I use to achieve this? But perhaps the following would help me arrive at an answer: Is there a name or design pattern to what I am trying to do? What domain of knowledge do I need to achieve the goal of getting these computers to talk to each other? (eg. will a database, which I have some knowledge of, be enough or will this involve sockets, which I have yet to have knowledge of?) Are there any examples of such a system? The main question is a bit general so it would be good to have a starting point/reference point. Note I am assuming constraints of c++ and windows so solutions pointing in that direction would be appreciated.

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  • Type of AI to tackle this problem?

    - by user1154277
    I posted this on stackoverflow but want to get your recommendations as well as a user on overflow recommended I post it here. I'm going to say from the beginning that I am not a programmer, I have a cursory knowledge of different types of AI and am just a businessman building a web app. Anyways, the web app I am investing in to develop is for a hobby of mine. There are many part manufacturers, product manufacturers, upgrade and addon manufacturers etc. for hardware/products in this hobby's industry. Currently, I am in the process of building a crowd sourced platform for people who are knowledgeable to go in and mark up compatibility between those parts as its not always clear cut if they are for example: Manufacturer A makes a "A" class product, and manufacturer B makes upgrade/part that generally goes with class "A" products, but is for one reason or another not compatible with Manufacturer A's particular "A" class product. However, a good chunk (60%-70%) of the products/parts in the database can have their compatibility inferenced by their properties, For example: Part 1 is type "A" with "X" mm receiver and part 2 is also Type "A" with "X" mm interface and thus the two parts are compatible.. or Part 1 is a 8mm gear, thus all bushings of 8mm from any manufacturer is compatible with part 1. Further more, all gears can only have compatibility relationships in the database with bushing and gear boxes, but there can be no meaningful compatibility between a gear and a rail, or receiver since those parts don't interface. Now what I want is an AI to be able to learn from the decisions of the crowdsourced platform community and be able to inference compatibility for new parts/products based on their tagged attributes, what type of part they are etc. What would be the best form of AI to tackle this? I was thinking a Expert System, but explicitly engineering all of the knowledge rules would be daunting because of the complex relations between literally tens of thousands of parts, hundreds of part types and many manufacturers. Would a ANN (neural network) be ideal to learn from the many inputs/decisions of the crowdsource platform users? Any help/input is much appreciated.

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  • What interface does python use to implement sockets?

    - by user2738698
    When I programmed in python, I believe I interfaced with the transport layer using sockets. If python was programmed by humans, they must have used an interface that was "lower" than sockets, to provide us with the interface to sockets. I assume firewalls, also programmed by humans, use interfaces of lower layers in the same manner, so is there a way to access such lower layers, in terms of programming?

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  • In what way I can implement packet filtering function in C++/C#?

    - by Network study
    Background: I am going to design a firewall-like application (with GUI) which will include several functions such as Packet sniffing and packet filtering. Both of the functions should be implemented to support different protocol levels including application, transport, network and link layer. I only know a little in C#.Net programming to perform the IP packet sniffing. It is also known that packet filtering requires the techniques in WFP or LSP and packet sniffing in application requires dll hooking. Questions: I am not sure which programming language(either C++ or C#) would be suitable for designing such an application described above. If I want to implement the packet filtering function, any libraries will be needed? edit01: Someone suggest that winDivert would be helpful, is it true?

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  • Software Architecture: How to divide work to a network of computers?

    - by Morpork
    Imagine a scenario as follows: Lets say you have a central computer which generates a lot of data. This data must go through some processing, which unfortunately takes longer than to generate. In order for the processing to catch up with real time, we plug in more slave computers. Further, we must take into account the possibility of slaves dropping out of the network mid-job as well as additional slaves being added. The central computer should ensure that all jobs are finished to its satisfaction, and that jobs dropped by a slave are retasked to another. The main question is: What approach should I use to achieve this? But perhaps the following would help me arrive at an answer: Is there a name or design pattern to what I am trying to do? What domain of knowledge do I need to achieve the goal of getting these computers to talk to each other? (eg. will a database, which I have some knowledge of, be enough or will this involve sockets, which I have yet to have knowledge of?) Are there any examples of such a system? The main question is a bit general so it would be good to have a starting point/reference point. Note I am assuming constraints of c++ and windows so solutions pointing in that direction would be appreciated.

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  • Estimating file transfer time over network?

    - by rocko
    I am transferring file from one server to another. So, to estimate the time it would take to transfer some GB's of file over the network, I am pinging to that IP and taking the average time. For ex: i ping to 172.26.26.36 I get the average round trip time to be x ms, since ping send 32 bytes of data each time. I estimate speed of network to be 2*32*8(bits)/x = y Mbps -- multiplication with 2 because its average round trip time. So transferring 5GB of data will take 5000/y seconds Am I correct in my method of estimating time. If you find any mistake or any other good method please share.

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  • Add valuable dynamic content to a mobile oriented (local) website, any suggestions?

    - by cesko80
    HI to all, I'm developing a mobile website containing some valuable dynamic content for people living in my city. I did find some useful informations that aren't available in a quick, light mobile format and I added to my site: teathers' programming, pharmacy shops open at night, twitter account embedding... have you got any other suggestion? I was thinking about facebook oauth to add some "social" feel, but I woluld like to avoid cloning fb information/features, just add some other cool addictive thing. I 'm using php for dynamic contents.

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  • Resolving DNS queries for two disconnected, private, networks

    - by Mikeage
    I'm trying to setup two PCs (one Windows, one Linux, but my understanding is that this problem is more DNS and less OS) as follows: Home network: 192.168.1.0/24 VPN (via OpenVPN server not within the home network): 192.168.2.0/24 . I would like a PC on both networks to be able to access three different types of site: Internet addresses Addresses on the home network Addresses on the vpn However, I'm not sure how/which DNS servers to use. If I prioritize my home DNS server, I can resolve (1) and (2), but not (3). If I prioritize my VPN DNS server, I can't resolve addresses of type (2). Of course, looking up addresses via nslookup and explicitly setting the correct server works, so I know my local DNS servers are OK. Is there any way I can set up my PCs to fallback on the second DNS server if there is no response? Alternatively, is there any way I can tell different queries to go to different servers [maybe by setting up different subdomains; foo.local.something vs. bar.vpn.something]? Thanks

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  • Accessing two networks connected to gateway from behind the gateway

    - by Babar
    I have a Windows XP machine acting as internet gateway. It is connected to two different networks, one, say LAN1, connects to internet and other, say LAN2, to outside LAN. My machine is sitting behind the gateway. I have set up internet connection sharing on LAN1 and can access internet on my machine but i can't access anything from LAN2. Is it possible to access internet from LAN1 and yet be able to access PC's on LAN2? -------------- --------- | Lan 1 | | Lan 2 | | (Internet) | --------- -------------- ^ ^ | | | -------------------------- | Win XP Gateway | -------------------------- ^ | -------------- | My Machine | -------------- EDIT: Gateway is equipped with 3 lan sockets, two are connected to Lan 1 & 2, third one is connected to switch. And my machine also connects to that same switch.

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  • OpenVZ multiple networks on CTs

    - by picca
    I have Hardware Node (HN) which has 2 physical interfaces (eth0, eth1). I'm playing with OpenVZ and want to let my containers (CTs) have access to both of those interfaces. I'm using basic configuration - venet. CTs are fine to access eth0 (public interface). But I can't get CTs to get access to eth1 (private network). I tried: # on HN vzctl set 101 --ipadd 192.168.1.101 --save vzctl enter 101 ping 192.168.1.2 # no response here ifconfig # on CT returns lo (127.0.0.1), venet0 (127.0.0.1), venet0:0 (95.168.xxx.xxx), venet0:1 (192.168.1.101) I believe that the main problem is that all packets flows through eth0 on HN (figured out using tcpdump). So the problem might be in routes on HN. Or is my logic here all wrong? I just need access to both interfaces (networks) on HN from CTs. Nothing complicated.

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  • How backward compatible are the HSDPA mobile networks

    - by Chris Kimpton
    Hi, I have got this Huawei wifi device, which has been unlocked for other networks. Works fine in UK on Vodafone (as well as 3). We are trying to get it to work with the Claro network in Jamaica. It connects and stays connected, but fails to get a 3g connection, just the slow EDGE one. Claro support say its because Claro currently does not support the 2100MHz frequency for 3G, which is what the device uses Does that sound correct? They say I need one that: Ensure however that these devices can use the 850MHz frequency. My understanding was that the device supports up to 2100, including their 850mhz... I am thinking that maybe the APN is incorrect, but I have set it to the only value I can find on the net, namely: internet.ideasclaro.com.jm Thanks in advance, Chris

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  • Round-Robin DNS in mobile networks

    - by k7k0
    After reading load distribution alternatives and giving my limited skills on the area I'm biased toward round-robin DNS strategy. From what I understood, one key aspect of DNS Round-Robin is setting a low TTL value, avoiding caching. My main concern is that all my traffic comes from mobile networks, almost 30% of that comes from t-mobile 3G. Some questions: 1) Is there a chance that almost all clients on the same mobile network will be redirected to the same IP in the TTL frame? That would kill the distribution technique. 2) If I choose a really low TTL (zero or one). That impacts directly over client performance? It does a DNS miss every time or it's a setting that only impacts on DNS servers? Any help would be much appreciated. Thanks

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  • Does Juniper Networks provide keyloggers with their software?

    - by orokusaki
    I noticed that I had a "USB Mass Storage Device" plugged in when there wasn't in fact anything plugged in to any USB port. I turned it off via Windows (XP), but it's quite concerning. This was after installing Juniper Networks' software for VPN access to an IT guy's stuff. I also notice there is a service called "dsNcService.exe" which apparently is sending information over the internet (even when I'm not in VPN access). The process restarts itself when I end it. Should I be worried that this software is tracking my keystrokes and broadcasting them to my IT guy?

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  • FortiGate firewall configuration with /30 and /28 networks

    - by slyderc
    I have fiber coming in from a new ISP which is being handed off via Ethernet on a single physical port. I'm having doubts about how to approach the configuration on my FortiGate 200A firewall because I've been given a /30 containing the ISP's gateway and another /28 for external IPs I can use: x.y.76.12/30 (.13 is the GW) x.y.76.64/28 (public IP space) How do I configure the FG200A's WAN1 interface to be aware of the two networks? As I only have one physical ISP port, will I need to plug it into a switch to break-out two cables and use a DMZ port on the FG200A for setting up the /28? Thanks in advance for your insight!

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  • Can I bridge two wired networks with a Netgear WG602 (v4)

    - by Mr. Flibble
    I have two networks and I want to join them. Only one has a router. The other is currently just a bunch of computers joined via a switch. So it looks a little like this: 1. Router + comp1 + comp2 + wireless ap 2. comp3 + comp4 + Netgear WG602 Is it possible to use the WG602 to connect to the WIFI of the main network (the one with the router) and connect via wire to the 2nd network - therefore allowing the computers on network 2 to use the router on network 1?

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  • Latency in TCP/IP-over-Ethernet networks

    - by aix
    What resources (books, Web pages etc) would you recommend that: explain the causes of latency in TCP/IP-over-Ethernet networks; mention tools for looking out for things that cause latency (e.g. certain entries in netstat -s); suggest ways to tweak the Linux TCP stack to reduce TCP latency (Nagle, socket buffers etc). The closest I am aware of is this document, but it's rather brief. Alternatively, you're welcome to answer the above questions directly. edit To be clear, the question isn't just about "abnormal" latency, but about latency in general. Additionally, it is specifically about TCP/IP-over-Ethernet and not about other protocols (even if they have better latency characteristics.)

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