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  • Upgrade Intel Xeon Prestonia to a 64-bit processor

    - by IDisposable
    In theory, could I upgrade a mPGA604-socket motherboard with a Prestonia processor to some Intel Xeon processor with 64-bit? I've got a Dell PowerEdge 1750 with dual 2.8GHz Xeon processors running my Windows Home Server machine. I want to upgrade to the upcoming Vail release, but it is 64-bit only. The processors are Prestonia-core, which is pre-64bit, but I was wondering if it was possible to swap in some pin-compatible later generation processor. According to wikipedia, the mPGA604-socket continues to be used for several later generations that do have same pinout. So, IN THEORY, could I swap in a 64-bit, like a Nocona-core?

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  • SQLAuthority News – Download Whitepaper – Understanding and Controlling Parallel Query Processing in SQL Server

    - by pinaldave
    My recently article SQL SERVER – Reducing CXPACKET Wait Stats for High Transactional Database has received many good comments regarding MAXDOP 1 and MAXDOP 0. I really enjoyed reading the comments as the comments are received from industry leaders and gurus. I was further researching on the subject and I end up on following white paper written by Microsoft. Understanding and Controlling Parallel Query Processing in SQL Server Data warehousing and general reporting applications tend to be CPU intensive because they need to read and process a large number of rows. To facilitate quick data processing for queries that touch a large amount of data, Microsoft SQL Server exploits the power of multiple logical processors to provide parallel query processing operations such as parallel scans. Through extensive testing, we have learned that, for most large queries that are executed in a parallel fashion, SQL Server can deliver linear or nearly linear response time speedup as the number of logical processors increases. However, some queries in high parallelism scenarios perform suboptimally. There are also some parallelism issues that can occur in a multi-user parallel query workload. This white paper describes parallel performance problems you might encounter when you run such queries and workloads, and it explains why these issues occur. In addition, it presents how data warehouse developers can detect these issues, and how they can work around them or mitigate them. To review the document, please download the Understanding and Controlling Parallel Query Processing in SQL Server Word document. Note: Above abstract has been taken from here. The real question is what does the parallel queries has made life of DBA much simpler or is it looked at with potential issue related to degradation of the performance? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL White Papers, SQLAuthority News, T SQL, Technology

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  • JBoss Seam project can not be run/deployed

    - by user1494328
    I created sample application in Seam framework (Seam Web Project) and JBoss Server 7.1. When I try run application, console dislays: 23:29:35,419 ERROR [org.jboss.msc.service.fail] (MSC service thread 1-3) MSC00001: Failed to start service jboss.deployment.unit."secoundProject-ds.xml".PARSE: org.jboss.msc.service.StartException in service jboss.deployment.unit."secoundProject-ds.xml".PARSE: Failed to process phase PARSE of deployment "secoundProject-ds.xml" at org.jboss.as.server.deployment.DeploymentUnitPhaseService.start(DeploymentUnitPhaseService.java:119) [jboss-as-server-7.1.1.Final.jar:7.1.1.Final] at org.jboss.msc.service.ServiceControllerImpl$StartTask.startService(ServiceControllerImpl.java:1811) [jboss-msc-1.0.2.GA.jar:1.0.2.GA] at org.jboss.msc.service.ServiceControllerImpl$StartTask.run(ServiceControllerImpl.java:1746) [jboss-msc-1.0.2.GA.jar:1.0.2.GA] at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) [rt.jar:1.6.0_24] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) [rt.jar:1.6.0_24] at java.lang.Thread.run(Thread.java:662) [rt.jar:1.6.0_24] Caused by: org.jboss.as.server.deployment.DeploymentUnitProcessingException: IJ010061: Unexpected element: local-tx-datasource at org.jboss.as.connector.deployers.processors.DsXmlDeploymentParsingProcessor.deploy(DsXmlDeploymentParsingProcessor.java:85) at org.jboss.as.server.deployment.DeploymentUnitPhaseService.start(DeploymentUnitPhaseService.java:113) [jboss-as-server-7.1.1.Final.jar:7.1.1.Final] ... 5 more Caused by: org.jboss.jca.common.metadata.ParserException: IJ010061: Unexpected element: local-tx-datasource at org.jboss.jca.common.metadata.ds.DsParser.parseDataSources(DsParser.java:183) at org.jboss.jca.common.metadata.ds.DsParser.parse(DsParser.java:119) at org.jboss.jca.common.metadata.ds.DsParser.parse(DsParser.java:82) at org.jboss.as.connector.deployers.processors.DsXmlDeploymentParsingProcessor.deploy(DsXmlDeploymentParsingProcessor.java:80) ... 6 more 23:29:35,452 INFO [org.jboss.as.server.deployment] (MSC service thread 1-4) JBAS015877: Stopped deployment secoundProject-ds.xml in 1ms 23:29:35,455 INFO [org.jboss.as.server] (DeploymentScanner-threads - 2) JBAS015863: Replacement of deployment "secoundProject-ds.xml" by deployment "secoundProject-ds.xml" was rolled back with failure message {"JBAS014671: Failed services" => {"jboss.deployment.unit.\"secoundProject-ds.xml\".PARSE" => "org.jboss.msc.service.StartException in service jboss.deployment.unit.\"secoundProject-ds.xml\".PARSE: Failed to process phase PARSE of deployment \"secoundProject-ds.xml\""}} 23:29:35,457 INFO [org.jboss.as.server.deployment] (MSC service thread 1-1) JBAS015876: Starting deployment of "secoundProject-ds.xml" 23:29:35,920 ERROR [org.jboss.msc.service.fail] (MSC service thread 1-1) MSC00001: Failed to start service jboss.deployment.unit."secoundProject-ds.xml".PARSE: org.jboss.msc.service.StartException in service jboss.deployment.unit."secoundProject-ds.xml".PARSE: Failed to process phase PARSE of deployment "secoundProject-ds.xml" at org.jboss.as.server.deployment.DeploymentUnitPhaseService.start(DeploymentUnitPhaseService.java:119) [jboss-as-server-7.1.1.Final.jar:7.1.1.Final] at org.jboss.msc.service.ServiceControllerImpl$StartTask.startService(ServiceControllerImpl.java:1811) [jboss-msc-1.0.2.GA.jar:1.0.2.GA] at org.jboss.msc.service.ServiceControllerImpl$StartTask.run(ServiceControllerImpl.java:1746) [jboss-msc-1.0.2.GA.jar:1.0.2.GA] at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) [rt.jar:1.6.0_24] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) [rt.jar:1.6.0_24] at java.lang.Thread.run(Thread.java:662) [rt.jar:1.6.0_24] Caused by: org.jboss.as.server.deployment.DeploymentUnitProcessingException: IJ010061: Unexpected element: local-tx-datasource at org.jboss.as.connector.deployers.processors.DsXmlDeploymentParsingProcessor.deploy(DsXmlDeploymentParsingProcessor.java:85) at org.jboss.as.server.deployment.DeploymentUnitPhaseService.start(DeploymentUnitPhaseService.java:113) [jboss-as-server-7.1.1.Final.jar:7.1.1.Final] ... 5 more Caused by: org.jboss.jca.common.metadata.ParserException: IJ010061: Unexpected element: local-tx-datasource at org.jboss.jca.common.metadata.ds.DsParser.parseDataSources(DsParser.java:183) at org.jboss.jca.common.metadata.ds.DsParser.parse(DsParser.java:119) at org.jboss.jca.common.metadata.ds.DsParser.parse(DsParser.java:82) at org.jboss.as.connector.deployers.processors.DsXmlDeploymentParsingProcessor.deploy(DsXmlDeploymentParsingProcessor.java:80) ... 6 more 23:29:35,952 INFO [org.jboss.as.controller] (DeploymentScanner-threads - 2) JBAS014774: Service status report JBAS014777: Services which failed to start: service jboss.deployment.unit."secoundProject-ds.xml".PARSE: org.jboss.msc.service.StartException in service jboss.deployment.unit."secoundProject-ds.xml".PARSE: Failed to process phase PARSE of deployment "secoundProject-ds.xml" My secoundProject-ds.xml: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE datasources PUBLIC "-//JBoss//DTD JBOSS JCA Config 1.5//EN" "http://www.jboss.org/j2ee/dtd/jboss-ds_1_5.dtd"> <datasources> <local-tx-datasource> <jndi-name>secoundProjectDatasource</jndi-name> <use-java-context>true</use-java-context> <connection-url>jdbc:mysql://localhost:3306/database</connection-url> <driver-class>com.mysql.jdbc.Driver</driver-class> <user-name>root</user-name> <password></password> </local-tx-datasource> </datasources> When I comment tags errors disappear, but application is disabled in browser (The requested resource (/secoundProject/) is not available.). What should I do to fix this problem?

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  • Disable Memory Modules In BIOS for Testing Purposes (Optimize Nehalem/Gulftown Memory Performance)

    - by Bob
    I recently acquired an HP Z800 with two Intel Xeon X5650 (Gulftown) 6 core processors. The person that configured the system chose 16GB (8 x 2GB DDR3-1333). I'm assuming this person was unaware these processors have 3 memory channels and to optimize memory performance one should choose memory in multiples of three. Based on this information, I have a question: By entering the BIOS, can I disable the bank on each processor that has the single memory module? If so, will this have any adverse effects or behave differently than physically removing the modules? I ask due to the fact that I prefer to store the extra memory in the system if it truly behaves as if the memory is not even there. Also, I see this as an opportunity to test 12GB vs. 16GB to see if there is a noticeable difference. Note: According to http://www.delltechcenter.com/page/04-08-2009+-+Nehalem+and+Memory+Configurations?t=anon, the current configuration reduces the overall data transfer speed to 1066 and in addition, the memory bandwidth goes down by about 23%.

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  • DNA and Quantum computing

    - by Jacques
    I recently(A couple of weeks ago) read an article about the future of processing and how quantum-processors and DNA-processors(DNA-computing) are the future competitors of computing since both will completely outperform the computers of this era. In terms of processing speeds, what do we expect from these two different processing techniques ? Personally I believe that DNA-processing will be a major step towards AI. For labs and office work I think quantum-processing which will be more logical. I'm quite excited that i'm still so young - to see what the future of technology holds! Then again my parents will soon find out what the after-life holds... just as bloody exciting, if not more..

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  • For virtual machines, when SMP is available on the host, should guest also have SMP setup?

    - by supercheetah
    I'm trying to find out the best "bang for my buck" so to speak in regards to virtual machines, and SMP. I have an Intel Core 2 Duo, which of course has two cores and the VT extensions, and I'm running Ubuntu Linux (host) on it with VirtualBox, which has Windows Vista (guest). Currently I've got the guest machine setup for two processors to give Windows a chance to manage its own parallelism, but I'm not certain that it's any faster. I've tried it with just one processor, but it's hard to tell if it's any better. Any thoughts? Should the guest have two processors setup?

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  • How do I stop XNA/Visual Studio from rebuilding my content project every time I build?

    - by Phil Quinn
    My group and I are working on a game in XNA 4.0 with Visual Studio 2010/2012. The main solution has 6 projects: 2 XNA game projects (1 executable/ 1 class library), 1 WPF executable for the level editor, 2 standard class libraries, and a content project. Originally, the editor and engine XNA game projects had a content reference to separate content projects. Recently, I consolidated the content projects into one to simplify asset additions. Since pushing these changes to our git repo, certain members of my group have been experiencing weird build issues. Every time they run the project, they have to re-build all of the assets. This happens regardless of whether any changes were made, even if they just run the project directly after building. I've taken a few steps to figure out why this is happening. Below is the MSBuild output set on Normal verbosity. The seemingly important part is at 4, with the line 4> Rebuilding all content because build settings have changed 1>------ Build started: Project: Engine.Core, Configuration: Debug x86 ------ 1>Build started 11/29/2012 3:24:24 AM. 1>ResolveAssemblyReferences: 1> A TargetFramework profile exclusion list will be generated. 1>EmbedXnaFrameworkRuntimeProfile: 1>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 1>GenerateTargetFrameworkMonikerAttribute: 1>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 1>CoreCompile: 1>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 1>XnaWriteCacheFile: 1>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 1>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 1> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 1>_CopyAppConfigFile: 1>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 1>CopyFilesToOutputDirectory: 1> Engine.Core -> <solution-dir>\src\Engine.Core\bin\x86\Debug\TimeSink.Engine.Core.dll 1> 1>Build succeeded. 1> 1>Time Elapsed 00:00:00.13 2>------ Build started: Project: TimeSink.Entities, Configuration: Debug x86 ------ 2>Build started 11/29/2012 3:24:25 AM. 2>ResolveAssemblyReferences: 2> A TargetFramework profile exclusion list will be generated. 2>EmbedXnaFrameworkRuntimeProfile: 2>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 2>GenerateTargetFrameworkMonikerAttribute: 2>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 2>CoreCompile: 2>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 2>XnaWriteCacheFile: 2>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 2>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 2> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 2>CopyFilesToOutputDirectory: 2> TimeSink.Entities -> <solution-dir>\src\TimeSink.Entities\bin\x86\Debug\TimeSink.Entities.dll 2> 2>Build succeeded. 2> 2>Time Elapsed 00:00:00.11 3>------ Build started: Project: Editor (Editor\Editor), Configuration: Debug x86 ------ 4>------ Build started: Project: Engine.Game, Configuration: Debug x86 ------ 3>Build started 11/29/2012 3:24:25 AM. 3>CoreCompile: 3> All content is already up to date 3>ResolveAssemblyReferences: 3> A TargetFramework profile exclusion list will be generated. 3>EmbedXnaFrameworkRuntimeProfile: 3>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 3>GenerateTargetFrameworkMonikerAttribute: 3>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 3>CoreCompile: 3>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 3>XnaWriteCacheFile: 3>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 3>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 3> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 3>_CopyOutOfDateNestedContentItemsToOutputDirectory: 3>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 3>CopyFilesToOutputDirectory: 3> Editor -> <solution-dir>\src\Editor\Editor\bin\x86\Debug\Editor.dll 3> 3>Build succeeded. 3> 3>Time Elapsed 00:00:00.39 4>Build started 11/29/2012 3:24:25 AM. 4>CoreCompile: 4> Rebuilding all content because build settings have changed 4> Building Textures\circle.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Importing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Building Textures\giroux.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Importing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Building Textures\Body_Neutral.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Importing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Building font.spritefont -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4> Importing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.FontDescriptionImporter 4> Processing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.Processors.FontDescriptionProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4>ResolveAssemblyReferences: 4> A TargetFramework profile exclusion list will be generated. 4>EmbedXnaFrameworkRuntimeProfile: 4>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 4>GenerateTargetFrameworkMonikerAttribute: 4>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 4>CoreCompile: 4>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 4>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 4> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 4>_CopyOutOfDateNestedContentItemsToOutputDirectory: 4>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 4>_CopyAppConfigFile: 4>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 4>CopyFilesToOutputDirectory: 4> Engine.Game -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Engine.Game.exe 4>IncrementalClean: 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\circle.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\giroux.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Body_Neutral.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\font.xnb". 4> 4>Build succeeded. 4> 4>Time Elapsed 00:00:01.72 ========== Build: 4 succeeded, 0 failed, 1 up-to-date, 0 skipped ========== I can't think of how build settings could change between consecutive executions. Like I said, this only happens for half our group. One member is on a 32-bit Windows 7 Prof bootcamp partition on a Mac. Everyone else, including those who don't have the issue, are running straight 64-bit Windows 7 Prof. Both have tried using VS 2010 and VS 2012. Any insight would be greatly appreciated. Also, I can post more details upon request if this isn't thorough enough.

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  • No dual cpu support for VirtualBox with a CPU that doesn't support multicore?

    - by djangofan
    With VMWare it works fine and I can run multiple cores on a VMWare image. With Sun VirtualBox I can only run 1 cpu on a image. Its annoying. Why does Sun Virtualbox not work the same as VMWare in this respect?? My CPU is: XEON 3.00GHz Intel 90nm 2MBCache QUAD CPU x14 Socket 604 mPGA Family 15 Model 4(04) Stepping 3 Revision 05 MMX SSE3 XD SIV.exe tells me: No virtual machine extensions x86 with 64-bit support NO IA64 support MPS but with NO MCP 2 physical processors, 2 cores, 4 logical processors

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  • Intel mobile CPU power consumption at idle levels?

    - by Ivan Petrushev
    I was wondering if someone has observations (or specifications) of different mobile processors power consumption levels when idle? Let's define 'idle' with 'browsing web sites trough wifi, no flash, no multitasking'. There are different series processors, recognizable by their first letter. The letter tells about the maximum TDP. For example: T - 30-39W P - max 25W L - 12-19W U - <12W However this is about maximum consumptions during load. Is there any difference in power levels when the CPU is idling?

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  • Intel mobile CPU consumption at idle levels?

    - by Ivan Petrushev
    Hello, I was wondering if someone has observations (or specifications) of different mobile processors power consumption levels when idle? Let's define 'idle' with 'browsing web sites trough wifi, no flash, no multitasking'. There are different series processors, recognizable by their first letter. The letter tells about the maximum TDP. For example: T - 30-39W P - max 25W L - 12-19W U - <12W source However this is about maximum consumptions during load. Is there any difference in power levels when the CPU is idling?

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  • What is the fastest CPU my laptop can support?

    - by Dave
    I have a Dell Latitude D830 laptop and would like to speed up compile times on it. I have confirmed that it is, indeed, the processor time that is the bottleneck. How can I tell what processors are compatible with the motherboard to pick the best available? I run dual boot Ubuntu Maverick and Windows 7. lshw tells me that my motherboard is OHN338 from Dell, Inc. If anyone has a generic solution, i.e. "For motherboard X, here is how you find out what processors are supported," that would be make this question much more useful to future visitors. But if you also know of a way to find out specific to my model, that would be great as well.

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  • How to write code that communicates with an accelerator in the real address space (real mode)?

    - by ysap
    This is a preliminary question for the issue, where I was asked to program a host-accelerator program on an embedded system we are building. The system is comprised of (among the standard peripherals) an ARM core and an accelerator processor. Both processors access the system bus via their bus interfaces, and share the same 32-bit global physical memory space. Both share access to the system's DRAM through the system bus. (The computer concept is similar to Beagleboard/raspberry Pie, but with a specialized accelerator added) The accelerator has its own internal memory (SRAM) which is exposed to the system and occupies a portion of the global address space (as opposed to how a graphics card would talk to teh CPU via a "small" aperture in the system memory space). On the ARM core (the host) we plan on running Ubuntu 12.04. The mode of operation of communicating between the processors should be that the host issues memory transactions on the system bus that are targeted at the accelerator internal memory. As far as my understanding goes, if I write a program for the host that simply writes to the physical address of the accelerator, most chances are that the program will crash due to a segmentation violation. So, I assume that I need some way of communicating with the device in real mode. What is the easiest way to achieve this mode of operation?

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  • Using the Coherence ConcurrentMap Interface (Locking API)

    - by jpurdy
    For many developers using Coherence, the first place they look for concurrency control is the com.tangosol.util.ConcurrentMap interface (part of the NamedCache interface). The ConcurrentMap interface includes methods for explicitly locking data. Despite the obvious appeal of a lock-based API, these methods should generally be avoided for a variety of reasons: They are very "chatty" in that they can't be bundled with other operations (such as get and put) and there are no collection-based versions of them. Locks do directly not impact mutating calls (including puts and entry processors), so all code must make explicit lock requests before modifying (or in some cases reading) cache entries. They require coordination of all code that may mutate the objects, including the need to lock at the same level of granularity (there is no built-in lock hierarchy and thus no concept of lock escalation). Even if all code is properly coordinated (or there's only one piece of code), failure during updates that may leave a collection of changes to a set of objects in a partially committed state. There is no concept of a read-only lock. In general, use of locking is highly discouraged for most applications. Instead, the use of entry processors provides a far more efficient approach, at the cost of some additional complexity.

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  • The Inkremental Architect&acute;s Napkin - #4 - Make increments tangible

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/06/12/the-inkremental-architectacutes-napkin---4---make-increments-tangible.aspxThe driver of software development are increments, small increments, tiny increments. With an increment being a slice of the overall requirement scope thin enough to implement and get feedback from a product owner within 2 days max. Such an increment might concern Functionality or Quality.[1] To make such high frequency delivery of increments possible, the transition from talking to coding needs to be as easy as possible. A user story or some other documentation of what´s supposed to get implemented until tomorrow evening at latest is one side of the medal. The other is where to put the logic in all of the code base. To implement an increment, only logic statements are needed. Functionality like Quality are just about expressions and control flow statements. Think of Assembler code without the CALL/RET instructions. That´s all is needed. Forget about functions, forget about classes. To make a user happy none of that is really needed. It´s just about the right expressions and conditional executions paths plus some memory allocation. Automatic function inlining of compilers which makes it clear how unimportant functions are for delivering value to users at runtime. But why then are there functions? Because they were invented for optimization purposes. We need them for better Evolvability and Production Efficiency. Nothing more, nothing less. No software has become faster, more secure, more scalable, more functional because we gathered logic under the roof of a function or two or a thousand. Functions make logic easier to understand. Functions make us faster in producing logic. Functions make it easier to keep logic consistent. Functions help to conserve memory. That said, functions are important. They are even the pivotal element of software development. We can´t code without them - whether you write a function yourself or not. Because there´s always at least one function in play: the Entry Point of a program. In Ruby the simplest program looks like this:puts "Hello, world!" In C# more is necessary:class Program { public static void Main () { System.Console.Write("Hello, world!"); } } C# makes the Entry Point function explicit, not so Ruby. But still it´s there. So you can think of logic always running in some function. Which brings me back to increments: In order to make the transition from talking to code as easy as possible, it has to be crystal clear into which function you should put the logic. Product owners might be content once there is a sticky note a user story on the Scrum or Kanban board. But developers need an idea of what that sticky note means in term of functions. Because with a function in hand, with a signature to run tests against, they have something to focus on. All´s well once there is a function behind whose signature logic can be piled up. Then testing frameworks can be used to check if the logic is correct. Then practices like TDD can help to drive the implementation. That´s why most code katas define exactly how the API of a solution should look like. It´s a function, maybe two or three, not more. A requirement like “Write a function f which takes this as parameters and produces such and such output by doing x” makes a developer comfortable. Yes, there are all kinds of details to think about, like which algorithm or technology to use, or what kind of state and side effects to consider. Even a single function not only must deliver on Functionality, but also on Quality and Evolvability. Nevertheless, once it´s clear which function to put logic in, you have a tangible starting point. So, yes, what I´m suggesting is to find a single function to put all the logic in that´s necessary to deliver on a the requirements of an increment. Or to put it the other way around: Slice requirements in a way that each increment´s logic can be located under the roof of a single function. Entry points Of course, the logic of a software will always be spread across many, many functions. But there´s always an Entry Point. That´s the most important function for each increment, because that´s the root to put integration or even acceptance tests on. A batch program like the above hello-world application only has a single Entry Point. All logic is reached from there, regardless how deep it´s nested in classes. But a program with a user interface like this has at least two Entry Points: One is the main function called upon startup. The other is the button click event handler for “Show my score”. But maybe there are even more, like another Entry Point being a handler for the event fired when one of the choices gets selected; because then some logic could check if the button should be enabled because all questions got answered. Or another Entry Point for the logic to be executed when the program is close; because then the choices made should be persisted. You see, an Entry Point to me is a function which gets triggered by the user of a software. With batch programs that´s the main function. With GUI programs on the desktop that´s event handlers. With web programs that´s handlers for URL routes. And my basic suggestion to help you with slicing requirements for Spinning is: Slice them in a way so that each increment is related to only one Entry Point function.[2] Entry Points are the “outer functions” of a program. That´s where the environment triggers behavior. That´s where hardware meets software. Entry points always get called because something happened to hardware state, e.g. a key was pressed, a mouse button clicked, the system timer ticked, data arrived over a wire.[3] Viewed from the outside, software is just a collection of Entry Point functions made accessible via buttons to press, menu items to click, gestures, URLs to open, keys to enter. Collections of batch processors I´d thus say, we haven´t moved forward since the early days of software development. We´re still writing batch programs. Forget about “event-driven programming” with its fancy GUI applications. Software is just a collection of batch processors. Earlier it was just one per program, today it´s hundreds we bundle up into applications. Each batch processor is represented by an Entry Point as its root that works on a number of resources from which it reads data to process and to which it writes results. These resources can be the keyboard or main memory or a hard disk or a communication line or a display. Together many batch processors - large and small - form applications the user perceives as a single whole: Software development that way becomes quite simple: just implement one batch processor after another. Well, at least in principle ;-) Features Each batch processor entered through an Entry Point delivers value to the user. It´s an increment. Sometimes its logic is trivial, sometimes it´s very complex. Regardless, each Entry Point represents an increment. An Entry Point implemented thus is a step forward in terms of Agility. At the same time it´s a tangible unit for developers. Therefore, identifying the more or less numerous batch processors in a software system is a rewarding task for product owners and developers alike. That´s where user stories meet code. In this example the user story translates to the Entry Point triggered by clicking the login button on a dialog like this: The batch then retrieves what has been entered via keyboard, loads data from a user store, and finally outputs some kind of response on the screen, e.g. by displaying an error message or showing the next dialog. This is all very simple, but you see, there is not just one thing happening, but several. Get input (email address, password) Load user for email address If user not found report error Check password Hash password Compare hash to hash stored in user Show next dialog Viewed from 10,000 feet it´s all done by the Entry Point function. And of course that´s technically possible. It´s just a bunch of logic and calling a couple of API functions. However, I suggest to take these steps as distinct aspects of the overall requirement described by the user story. Such aspects of requirements I call Features. Features too are increments. Each provides some (small) value of its own to the user. Each can be checked individually by a product owner. Instead of implementing all the logic behind the Login() entry point at once you can move forward increment by increment, e.g. First implement the dialog, let the user enter any credentials, and log him/her in without any checks. Features 1 and 4. Then hard code a single user and check the email address. Features 2 and 2.1. Then check password without hashing it (or use a very simple hash like the length of the password). Features 3. and 3.2 Replace hard coded user with a persistent user directoy, but a very simple one, e.g. a CSV file. Refinement of feature 2. Calculate the real hash for the password. Feature 3.1. Switch to the final user directory technology. Each feature provides an opportunity to deliver results in a short amount of time and get feedback. If you´re in doubt whether you can implement the whole entry point function until tomorrow night, then just go for a couple of features or even just one. That´s also why I think, you should strive for wrapping feature logic into a function of its own. It´s a matter of Evolvability and Production Efficiency. A function per feature makes the code more readable, since the language of requirements analysis and design is carried over into implementation. It makes it easier to apply changes to features because it´s clear where their logic is located. And finally, of course, it lets you re-use features in different context (read: increments). Feature functions make it easier for you to think of features as Spinning increments, to implement them independently, to let the product owner check them for acceptance individually. Increments consist of features, entry point functions consist of feature functions. So you can view software as a hierarchy of requirements from broad to thin which map to a hierarchy of functions - with entry points at the top.   I like this image of software as a self-similar structure on many levels of abstraction where requirements and code match each other. That to me is true agile design: the core tenet of Agility to move forward in increments is carried over into implementation. Increments on paper are retained in code. This way developers can easily relate to product owners. Elusive and fuzzy requirements are not tangible. Software production is moving forward through requirements one increment at a time, and one function at a time. In closing Product owners and developers are different - but they need to work together towards a shared goal: working software. So their notions of software need to be made compatible, they need to be connected. The increments of the product owner - user stories and features - need to be mapped straightforwardly to something which is relevant to developers. To me that´s functions. Yes, functions, not classes nor components nor micro services. We´re talking about behavior, actions, activities, processes. Their natural representation is a function. Something has to be done. Logic has to be executed. That´s the purpose of functions. Later, classes and other containers are needed to stay on top of a growing amount of logic. But to connect developers and product owners functions are the appropriate glue. Functions which represent increments. Can there always be such a small increment be found to deliver until tomorrow evening? I boldly say yes. Yes, it´s always possible. But maybe you´ve to start thinking differently. Maybe the product owner needs to start thinking differently. Completion is not the goal anymore. Neither is checking the delivery of an increment through the user interface of a software. Product owners need to become comfortable using test beds for certain features. If it´s hard to slice requirements thin enough for Spinning the reason is too little knowledge of something. Maybe you don´t yet understand the problem domain well enough? Maybe you don´t yet feel comfortable with some tool or technology? Then it´s time to acknowledge this fact. Be honest about your not knowing. And instead of trying to deliver as a craftsman officially become a researcher. Research an check back with the product owner every day - until your understanding has grown to a level where you are able to define the next Spinning increment. ? Sometimes even thin requirement slices will cover several Entry Points, like “Add validation of email addresses to all relevant dialogs.” Validation then will it put into a dozen functons. Still, though, it´s important to determine which Entry Points exactly get affected. That´s much easier, if strive for keeping the number of Entry Points per increment to 1. ? If you like call Entry Point functions event handlers, because that´s what they are. They all handle events of some kind, whether that´s palpable in your code or note. A public void btnSave_Click(object sender, EventArgs e) {…} might look like an event handler to you, but public static void Main() {…} is one also - for then event “program started”. ?

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  • Win7 Bluescreen: IRQ_NOT_LESS_OR_EQUAL | athrxusb.sys

    - by wretrOvian
    Hi I'd left my system on last night, and found the bluescreen in the morning. This has been happening occasionally, over the past few days. Details: ================================================== Dump File : 022710-18236-01.dmp Crash Time : 2/27/2010 8:46:44 AM Bug Check String : DRIVER_IRQL_NOT_LESS_OR_EQUAL Bug Check Code : 0x000000d1 Parameter 1 : 00000000`00001001 Parameter 2 : 00000000`00000002 Parameter 3 : 00000000`00000000 Parameter 4 : fffff880`06b5c0e1 Caused By Driver : athrxusb.sys Caused By Address : athrxusb.sys+760e1 File Description : Product Name : Company : File Version : Processor : x64 Computer Name : Full Path : C:\Windows\minidump\022710-18236-01.dmp Processors Count : 2 Major Version : 15 Minor Version : 7600 ================================================== HiJackThis ("[...]" indicates removed text; full log posted to pastebin): Logfile of Trend Micro HijackThis v2.0.2 Scan saved at 8:49:15 AM, on 2/27/2010 Platform: Unknown Windows (WinNT 6.01.3504) MSIE: Internet Explorer v8.00 (8.00.7600.16385) Boot mode: Normal Running processes: C:\Windows\DAODx.exe C:\Program Files (x86)\ASUS\EPU\EPU.exe C:\Program Files\ASUS\TurboV\TurboV.exe C:\Program Files (x86)\PowerISO\PWRISOVM.EXE C:\Program Files (x86)\OpenOffice.org 3\program\soffice.exe C:\Program Files (x86)\OpenOffice.org 3\program\soffice.bin D:\Downloads\HijackThis.exe C:\Program Files (x86)\uTorrent\uTorrent.exe R1 - HKCU\Software\Microsoft\Internet Explorer\[...] [...] O2 - BHO: Java(tm) Plug-In 2 SSV Helper - {DBC80044-A445-435b-BC74-9C25C1C588A9} - C:\Program Files (x86)\Java\jre6\bin\jp2ssv.dll O4 - HKLM\..\Run: [HDAudDeck] C:\Program Files (x86)\VIA\VIAudioi\VDeck\VDeck.exe -r O4 - HKLM\..\Run: [StartCCC] "C:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static\CLIStart.exe" MSRun O4 - HKLM\..\Run: [TurboV] "C:\Program Files\ASUS\TurboV\TurboV.exe" O4 - HKLM\..\Run: [PWRISOVM.EXE] C:\Program Files (x86)\PowerISO\PWRISOVM.EXE O4 - HKLM\..\Run: [googletalk] C:\Program Files (x86)\Google\Google Talk\googletalk.exe /autostart O4 - HKLM\..\Run: [AdobeCS4ServiceManager] "C:\Program Files (x86)\Common Files\Adobe\CS4ServiceManager\CS4ServiceManager.exe" -launchedbylogin O4 - HKCU\..\Run: [uTorrent] "C:\Program Files (x86)\uTorrent\uTorrent.exe" O4 - HKUS\S-1-5-19\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'LOCAL SERVICE') O4 - HKUS\S-1-5-19\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'LOCAL SERVICE') O4 - HKUS\S-1-5-20\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'NETWORK SERVICE') O4 - HKUS\S-1-5-20\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'NETWORK SERVICE') O4 - Startup: OpenOffice.org 3.1.lnk = C:\Program Files (x86)\OpenOffice.org 3\program\quickstart.exe O13 - Gopher Prefix: O23 - Service: @%SystemRoot%\system32\Alg.exe,-112 (ALG) - Unknown owner - C:\Windows\System32\alg.exe (file missing) O23 - Service: AMD External Events Utility - Unknown owner - C:\Windows\system32\atiesrxx.exe (file missing) O23 - Service: ASUS System Control Service (AsSysCtrlService) - Unknown owner - C:\Program Files (x86)\ASUS\AsSysCtrlService\1.00.02\AsSysCtrlService.exe O23 - Service: DeviceVM Meta Data Export Service (DvmMDES) - DeviceVM - C:\ASUS.SYS\config\DVMExportService.exe O23 - Service: @%SystemRoot%\system32\efssvc.dll,-100 (EFS) - Unknown owner - C:\Windows\System32\lsass.exe (file missing) O23 - Service: ESET HTTP Server (EhttpSrv) - ESET - C:\Program Files\ESET\ESET NOD32 Antivirus\EHttpSrv.exe O23 - Service: ESET Service (ekrn) - ESET - C:\Program Files\ESET\ESET NOD32 Antivirus\x86\ekrn.exe O23 - Service: @%systemroot%\system32\fxsresm.dll,-118 (Fax) - Unknown owner - C:\Windows\system32\fxssvc.exe (file missing) O23 - Service: FLEXnet Licensing Service - Acresso Software Inc. - C:\Program Files (x86)\Common Files\Macrovision Shared\FLEXnet Publisher\FNPLicensingService.exe O23 - Service: FLEXnet Licensing Service 64 - Acresso Software Inc. - C:\Program Files\Common Files\Macrovision Shared\FLEXnet Publisher\FNPLicensingService64.exe O23 - Service: InstallDriver Table Manager (IDriverT) - Macrovision Corporation - C:\Program Files (x86)\Common Files\InstallShield\Driver\11\Intel 32\IDriverT.exe O23 - Service: @keyiso.dll,-100 (KeyIso) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @comres.dll,-2797 (MSDTC) - Unknown owner - C:\Windows\System32\msdtc.exe (file missing) O23 - Service: @%SystemRoot%\System32\netlogon.dll,-102 (Netlogon) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @%systemroot%\system32\psbase.dll,-300 (ProtectedStorage) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: Protexis Licensing V2 (PSI_SVC_2) - Protexis Inc. - c:\Program Files (x86)\Common Files\Protexis\License Service\PsiService_2.exe O23 - Service: @%systemroot%\system32\Locator.exe,-2 (RpcLocator) - Unknown owner - C:\Windows\system32\locator.exe (file missing) O23 - Service: @%SystemRoot%\system32\samsrv.dll,-1 (SamSs) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @%SystemRoot%\system32\snmptrap.exe,-3 (SNMPTRAP) - Unknown owner - C:\Windows\System32\snmptrap.exe (file missing) O23 - Service: @%systemroot%\system32\spoolsv.exe,-1 (Spooler) - Unknown owner - C:\Windows\System32\spoolsv.exe (file missing) O23 - Service: @%SystemRoot%\system32\sppsvc.exe,-101 (sppsvc) - Unknown owner - C:\Windows\system32\sppsvc.exe (file missing) O23 - Service: Steam Client Service - Valve Corporation - C:\Program Files (x86)\Common Files\Steam\SteamService.exe O23 - Service: @%SystemRoot%\system32\ui0detect.exe,-101 (UI0Detect) - Unknown owner - C:\Windows\system32\UI0Detect.exe (file missing) O23 - Service: @%SystemRoot%\system32\vaultsvc.dll,-1003 (VaultSvc) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @%SystemRoot%\system32\vds.exe,-100 (vds) - Unknown owner - C:\Windows\System32\vds.exe (file missing) O23 - Service: @%systemroot%\system32\vssvc.exe,-102 (VSS) - Unknown owner - C:\Windows\system32\vssvc.exe (file missing) O23 - Service: @%systemroot%\system32\wbengine.exe,-104 (wbengine) - Unknown owner - C:\Windows\system32\wbengine.exe (file missing) O23 - Service: @%Systemroot%\system32\wbem\wmiapsrv.exe,-110 (wmiApSrv) - Unknown owner - C:\Windows\system32\wbem\WmiApSrv.exe (file missing) O23 - Service: @%PROGRAMFILES%\Windows Media Player\wmpnetwk.exe,-101 (WMPNetworkSvc) - Unknown owner - C:\Program Files (x86)\Windows Media Player\wmpnetwk.exe (file missing) -- End of file - 6800 bytes CPU-Z ("[...]" indicates removed text; see full log posted to pastebin): CPU-Z TXT Report ------------------------------------------------------------------------- Binaries ------------------------------------------------------------------------- CPU-Z version 1.53.1 Processors ------------------------------------------------------------------------- Number of processors 1 Number of threads 2 APICs ------------------------------------------------------------------------- Processor 0 -- Core 0 -- Thread 0 0 -- Core 1 -- Thread 0 1 Processors Information ------------------------------------------------------------------------- Processor 1 ID = 0 Number of cores 2 (max 2) Number of threads 2 (max 2) Name AMD Phenom II X2 550 Codename Callisto Specification AMD Phenom(tm) II X2 550 Processor Package Socket AM3 (938) CPUID F.4.2 Extended CPUID 10.4 Brand ID 29 Core Stepping RB-C2 Technology 45 nm Core Speed 3110.7 MHz Multiplier x FSB 15.5 x 200.7 MHz HT Link speed 2006.9 MHz Instructions sets MMX (+), 3DNow! (+), SSE, SSE2, SSE3, SSE4A, x86-64, AMD-V L1 Data cache 2 x 64 KBytes, 2-way set associative, 64-byte line size L1 Instruction cache 2 x 64 KBytes, 2-way set associative, 64-byte line size L2 cache 2 x 512 KBytes, 16-way set associative, 64-byte line size L3 cache 6 MBytes, 48-way set associative, 64-byte line size FID/VID Control yes Min FID 4.0x P-State FID 0xF - VID 0x10 P-State FID 0x8 - VID 0x18 P-State FID 0x3 - VID 0x20 P-State FID 0x100 - VID 0x2C Package Type 0x1 Model 50 String 1 0x7 String 2 0x6 Page 0x0 TDP Limit 79 Watts TDC Limit 66 Amps Attached device PCI device at bus 0, device 24, function 0 Attached device PCI device at bus 0, device 24, function 1 Attached device PCI device at bus 0, device 24, function 2 Attached device PCI device at bus 0, device 24, function 3 Attached device PCI device at bus 0, device 24, function 4 Thread dumps ------------------------------------------------------------------------- CPU Thread 0 APIC ID 0 Topology Processor ID 0, Core ID 0, Thread ID 0 Type 0200400Ah Max CPUID level 00000005h Max CPUID ext. level 8000001Bh Cache descriptor Level 1, I, 64 KB, 1 thread(s) Cache descriptor Level 1, D, 64 KB, 1 thread(s) Cache descriptor Level 2, U, 512 KB, 1 thread(s) Cache descriptor Level 3, U, 6 MB, 2 thread(s) CPUID 0x00000000 0x00000005 0x68747541 0x444D4163 0x69746E65 0x00000001 0x00100F42 0x00020800 0x00802009 0x178BFBFF 0x00000002 0x00000000 0x00000000 0x00000000 0x00000000 0x00000003 0x00000000 0x00000000 0x00000000 0x00000000 0x00000004 0x00000000 0x00000000 0x00000000 0x00000000 0x00000005 0x00000040 0x00000040 0x00000003 0x00000000 [...] CPU Thread 1 APIC ID 1 Topology Processor ID 0, Core ID 1, Thread ID 0 Type 0200400Ah Max CPUID level 00000005h Max CPUID ext. level 8000001Bh Cache descriptor Level 1, I, 64 KB, 1 thread(s) Cache descriptor Level 1, D, 64 KB, 1 thread(s) Cache descriptor Level 2, U, 512 KB, 1 thread(s) Cache descriptor Level 3, U, 6 MB, 2 thread(s) CPUID 0x00000000 0x00000005 0x68747541 0x444D4163 0x69746E65 0x00000001 0x00100F42 0x01020800 0x00802009 0x178BFBFF 0x00000002 0x00000000 0x00000000 0x00000000 0x00000000 0x00000003 0x00000000 0x00000000 0x00000000 0x00000000 0x00000004 0x00000000 0x00000000 0x00000000 0x00000000 0x00000005 0x00000040 0x00000040 0x00000003 0x00000000 [...] Chipset ------------------------------------------------------------------------- Northbridge AMD 790GX rev. 00 Southbridge ATI SB750 rev. 00 Memory Type DDR3 Memory Size 4096 MBytes Channels Dual, (Unganged) Memory Frequency 669.0 MHz (3:10) CAS# latency (CL) 9.0 RAS# to CAS# delay (tRCD) 9 RAS# Precharge (tRP) 9 Cycle Time (tRAS) 24 Bank Cycle Time (tRC) 33 Command Rate (CR) 1T Uncore Frequency 2006.9 MHz Memory SPD ------------------------------------------------------------------------- DIMM # 1 SMBus address 0x50 Memory type DDR3 Module format UDIMM Manufacturer (ID) G.Skill (7F7F7F7FCD000000) Size 2048 MBytes Max bandwidth PC3-10700 (667 MHz) Part number F3-10600CL9-2GBNT Number of banks 8 Nominal Voltage 1.50 Volts EPP no XMP no JEDEC timings table CL-tRCD-tRP-tRAS-tRC @ frequency JEDEC #1 6.0-6-6-17-23 @ 457 MHz JEDEC #2 7.0-7-7-20-27 @ 533 MHz JEDEC #3 8.0-8-8-22-31 @ 609 MHz JEDEC #4 9.0-9-9-25-34 @ 685 MHz DIMM # 2 SMBus address 0x51 Memory type DDR3 Module format UDIMM Manufacturer (ID) G.Skill (7F7F7F7FCD000000) Size 2048 MBytes Max bandwidth PC3-10700 (667 MHz) Part number F3-10600CL9-2GBNT Number of banks 8 Nominal Voltage 1.50 Volts EPP no XMP no JEDEC timings table CL-tRCD-tRP-tRAS-tRC @ frequency JEDEC #1 6.0-6-6-17-23 @ 457 MHz JEDEC #2 7.0-7-7-20-27 @ 533 MHz JEDEC #3 8.0-8-8-22-31 @ 609 MHz JEDEC #4 9.0-9-9-25-34 @ 685 MHz DIMM # 1 SPD registers [...] DIMM # 2 SPD registers [...] Monitoring ------------------------------------------------------------------------- Mainboard Model M4A78T-E (0x000001F7 - 0x00A955E4) LPCIO ------------------------------------------------------------------------- LPCIO Vendor ITE LPCIO Model IT8720 LPCIO Vendor ID 0x90 LPCIO Chip ID 0x8720 LPCIO Revision ID 0x2 Config Mode I/O address 0x2E Config Mode LDN 0x4 Config Mode registers [...] Register space LPC, base address = 0x0290 Hardware Monitors ------------------------------------------------------------------------- Hardware monitor ITE IT87 Voltage 1 1.62 Volts [0x65] (VIN1) Voltage 2 1.15 Volts [0x48] (CPU VCORE) Voltage 3 5.03 Volts [0xBB] (+5V) Voltage 8 3.34 Volts [0xD1] (VBAT) Temperature 0 39°C (102°F) [0x27] (TMPIN0) Temperature 1 43°C (109°F) [0x2B] (TMPIN1) Fan 0 3096 RPM [0xDA] (FANIN0) Register space LPC, base address = 0x0290 [...] Hardware monitor AMD SB6xx/7xx Voltage 0 1.37 Volts [0x1D2] (CPU VCore) Voltage 1 3.50 Volts [0x27B] (CPU IO) Voltage 2 12.68 Volts [0x282] (+12V) Hardware monitor AMD Phenom II X2 550 Power 0 89.10 W (Processor) Temperature 0 35°C (94°F) [0x115] (Core #0) Temperature 1 35°C (94°F) [0x115] (Core #1)

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  • How can I write a makefile to auto-detect and parallelize the build with GNU Make?

    - by xyld
    Not sure if this is possible in one Makefile alone, but I was hoping to write a Makefile in a way such that trying to build any target in the file auto-magically detects the number of processors on the current system and builds the target in parallel for the number of processors. Something like the below "pseudo-code" examples, but much cleaner? all: @make -j$(NUM_PROCESSORS) all Or: all: .inparallel ... build all here ... .inparallel: @make -j$(NUM_PROCESSORS) $(ORIGINAL_TARGET) In both cases, all you would have to type is: % make all Hopefully that makes sense.

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  • SQL 2008 Encryption Scan

    - by Mike K.
    We recently upgraded a database server from SQL 2005 to SQL 2008 64 bit. CPU utilization is oftentimes running at 100% on all four processors now (this never happended on the SQL 2005 server). When I run sp_lock I see a number of processes waiting on a resource called [ENCRYPTION_SCAN]. I am not using any SQL 2008 encryption features. Does anyone know why I would have tasks waiting on this resource? It appears that whenever I have four processes waiting on this resource, CPU hits 100% on all four processors.

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  • StructureMap - Injecting a dependency into a base class?

    - by David
    In my domain I have a handful of "processor" classes which hold the bulk of the business logic. Using StructureMap with default conventions, I inject repositories into those classes for their various IO (databases, file system, etc.). For example: public interface IHelloWorldProcessor { string HelloWorld(); } public class HelloWorldProcessor : IHelloWorldProcessor { private IDBRepository _dbRepository; public HelloWorldProcessor(IDBRepository dbRepository) { _dbRepository = dbrepository; } public string HelloWorld(){ return _dbRepository.GetHelloWorld(); } } Now, there are some repositories that I'd like to be available to all processors, so I made a base class like this: public class BaseProcessor { protected ICommonRepository _commonRepository; public BaseProcessor(ICommonRepository commonRepository) { _commonRepository = commonRepository; } } But when my other processors inherit from it, I get a compiler error on each one saying that there's no constructor for BaseProcessor which takes zero arguments. Is there a way to do what I'm trying to do here? That is, to have common dependencies injected into a base class that my other classes can use without having to write the injections into each one?

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  • How to create custom CSS "on the fly" based on account settings in a Django site?

    - by sdolan
    So I'm writing a Django based website that allows users select a color scheme through an administration interface. I already have middleware/context processors that links the current request (based on domain) to the account. My question is how to dynamically serve the CSS with the account's custom color scheme. I see two options: Add a CSS block to the base template that overrides the styles w/variables passed in through a context processors. Use a custom URL (e.g. "/static/dynamic/css//styles.css") that gets routed to a view that grabs all the necessary values and creates the css file. I'm content with either option, but was wondering if anyone else out there has dealt with similar problems and could give some insight as to "Best Practices".

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  • How to setup custom CSS based on account settings in a Django site?

    - by sdolan
    So I'm writing a Django based website that allows users select a color scheme through an administration interface. I already have middleware/context processors that links the current request (based on domain) to the account. My question is how to dynamically serve the CSS with the account's custom color scheme. I see two options: Add a CSS block to the base template that overrides the styles w/variables passed in through a context processors. Use a custom URL (e.g. "/static/dynamic/css//styles.css") that gets routed to a view that grabs all the necessary values and creates the css file. I'm content with either option, but was wondering if anyone else out there has dealt with similar problems and could give some insight as to "Best Practices".

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  • Parallelism in .NET – Part 5, Partitioning of Work

    - by Reed
    When parallelizing any routine, we start by decomposing the problem.  Once the problem is understood, we need to break our work into separate tasks, so each task can be run on a different processing element.  This process is called partitioning. Partitioning our tasks is a challenging feat.  There are opposing forces at work here: too many partitions adds overhead, too few partitions leaves processors idle.  Trying to work the perfect balance between the two extremes is the goal for which we should aim.  Luckily, the Task Parallel Library automatically handles much of this process.  However, there are situations where the default partitioning may not be appropriate, and knowledge of our routines may allow us to guide the framework to making better decisions. First off, I’d like to say that this is a more advanced topic.  It is perfectly acceptable to use the parallel constructs in the framework without considering the partitioning taking place.  The default behavior in the Task Parallel Library is very well-behaved, even for unusual work loads, and should rarely be adjusted.  I have found few situations where the default partitioning behavior in the TPL is not as good or better than my own hand-written partitioning routines, and recommend using the defaults unless there is a strong, measured, and profiled reason to avoid using them.  However, understanding partitioning, and how the TPL partitions your data, helps in understanding the proper usage of the TPL. I indirectly mentioned partitioning while discussing aggregation.  Typically, our systems will have a limited number of Processing Elements (PE), which is the terminology used for hardware capable of processing a stream of instructions.  For example, in a standard Intel i7 system, there are four processor cores, each of which has two potential hardware threads due to Hyperthreading.  This gives us a total of 8 PEs – theoretically, we can have up to eight operations occurring concurrently within our system. In order to fully exploit this power, we need to partition our work into Tasks.  A task is a simple set of instructions that can be run on a PE.  Ideally, we want to have at least one task per PE in the system, since fewer tasks means that some of our processing power will be sitting idle.  A naive implementation would be to just take our data, and partition it with one element in our collection being treated as one task.  When we loop through our collection in parallel, using this approach, we’d just process one item at a time, then reuse that thread to process the next, etc.  There’s a flaw in this approach, however.  It will tend to be slower than necessary, often slower than processing the data serially. The problem is that there is overhead associated with each task.  When we take a simple foreach loop body and implement it using the TPL, we add overhead.  First, we change the body from a simple statement to a delegate, which must be invoked.  In order to invoke the delegate on a separate thread, the delegate gets added to the ThreadPool’s current work queue, and the ThreadPool must pull this off the queue, assign it to a free thread, then execute it.  If our collection had one million elements, the overhead of trying to spawn one million tasks would destroy our performance. The answer, here, is to partition our collection into groups, and have each group of elements treated as a single task.  By adding a partitioning step, we can break our total work into small enough tasks to keep our processors busy, but large enough tasks to avoid overburdening the ThreadPool.  There are two clear, opposing goals here: Always try to keep each processor working, but also try to keep the individual partitions as large as possible. When using Parallel.For, the partitioning is always handled automatically.  At first, partitioning here seems simple.  A naive implementation would merely split the total element count up by the number of PEs in the system, and assign a chunk of data to each processor.  Many hand-written partitioning schemes work in this exactly manner.  This perfectly balanced, static partitioning scheme works very well if the amount of work is constant for each element.  However, this is rarely the case.  Often, the length of time required to process an element grows as we progress through the collection, especially if we’re doing numerical computations.  In this case, the first PEs will finish early, and sit idle waiting on the last chunks to finish.  Sometimes, work can decrease as we progress, since previous computations may be used to speed up later computations.  In this situation, the first chunks will be working far longer than the last chunks.  In order to balance the workload, many implementations create many small chunks, and reuse threads.  This adds overhead, but does provide better load balancing, which in turn improves performance. The Task Parallel Library handles this more elaborately.  Chunks are determined at runtime, and start small.  They grow slowly over time, getting larger and larger.  This tends to lead to a near optimum load balancing, even in odd cases such as increasing or decreasing workloads.  Parallel.ForEach is a bit more complicated, however. When working with a generic IEnumerable<T>, the number of items required for processing is not known in advance, and must be discovered at runtime.  In addition, since we don’t have direct access to each element, the scheduler must enumerate the collection to process it.  Since IEnumerable<T> is not thread safe, it must lock on elements as it enumerates, create temporary collections for each chunk to process, and schedule this out.  By default, it uses a partitioning method similar to the one described above.  We can see this directly by looking at the Visual Partitioning sample shipped by the Task Parallel Library team, and available as part of the Samples for Parallel Programming.  When we run the sample, with four cores and the default, Load Balancing partitioning scheme, we see this: The colored bands represent each processing core.  You can see that, when we started (at the top), we begin with very small bands of color.  As the routine progresses through the Parallel.ForEach, the chunks get larger and larger (seen by larger and larger stripes). Most of the time, this is fantastic behavior, and most likely will out perform any custom written partitioning.  However, if your routine is not scaling well, it may be due to a failure in the default partitioning to handle your specific case.  With prior knowledge about your work, it may be possible to partition data more meaningfully than the default Partitioner. There is the option to use an overload of Parallel.ForEach which takes a Partitioner<T> instance.  The Partitioner<T> class is an abstract class which allows for both static and dynamic partitioning.  By overriding Partitioner<T>.SupportsDynamicPartitions, you can specify whether a dynamic approach is available.  If not, your custom Partitioner<T> subclass would override GetPartitions(int), which returns a list of IEnumerator<T> instances.  These are then used by the Parallel class to split work up amongst processors.  When dynamic partitioning is available, GetDynamicPartitions() is used, which returns an IEnumerable<T> for each partition.  If you do decide to implement your own Partitioner<T>, keep in mind the goals and tradeoffs of different partitioning strategies, and design appropriately. The Samples for Parallel Programming project includes a ChunkPartitioner class in the ParallelExtensionsExtras project.  This provides example code for implementing your own, custom allocation strategies, including a static allocator of a given chunk size.  Although implementing your own Partitioner<T> is possible, as I mentioned above, this is rarely required or useful in practice.  The default behavior of the TPL is very good, often better than any hand written partitioning strategy.

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  • Why the “Toilet” Analogy for SQL might be bad

    - by Jonathan Kehayias
    Robert Davis(blog/twitter) recently blogged The Toilet Analogy … or Why I Never Recommend Increasing Worker Threads , in which he uses an analogy for why increasing the value for the ‘max worker threads’ sp_configure option can be bad inside of SQL Server.  While I can’t make an argument against Robert’s assertion that increasing worker threads may not improve performance, I can make an argument against his suggestion that, simply increasing the number of logical processors, for example from...(read more)

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  • Solaris X86 AESNI OpenSSL Engine

    - by danx
    Solaris X86 AESNI OpenSSL Engine Cryptography is a major component of secure e-commerce. Since cryptography is compute intensive and adds a significant load to applications, such as SSL web servers (https), crypto performance is an important factor. Providing accelerated crypto hardware greatly helps these applications and will help lead to a wider adoption of cryptography, and lower cost, in e-commerce and other applications. The Intel Westmere microprocessor has six new instructions to acclerate AES encryption. They are called "AESNI" for "AES New Instructions". These are unprivileged instructions, so no "root", other elevated access, or context switch is required to execute these instructions. These instructions are used in a new built-in OpenSSL 1.0 engine available in Solaris 11, the aesni engine. Previous Work Previously, AESNI instructions were introduced into the Solaris x86 kernel and libraries. That is, the "aes" kernel module (used by IPsec and other kernel modules) and the Solaris pkcs11 library (for user applications). These are available in Solaris 10 10/09 (update 8) and above, and Solaris 11. The work here is to add the aesni engine to OpenSSL. X86 AESNI Instructions Intel's Xeon 5600 is one of the processors that support AESNI. This processor is used in the Sun Fire X4170 M2 As mentioned above, six new instructions acclerate AES encryption in processor silicon. The new instructions are: aesenc performs one round of AES encryption. One encryption round is composed of these steps: substitute bytes, shift rows, mix columns, and xor the round key. aesenclast performs the final encryption round, which is the same as above, except omitting the mix columns (which is only needed for the next encryption round). aesdec performs one round of AES decryption aesdeclast performs the final AES decryption round aeskeygenassist Helps expand the user-provided key into a "key schedule" of keys, one per round aesimc performs an "inverse mixed columns" operation to convert the encryption key schedule into a decryption key schedule pclmulqdq Not a AESNI instruction, but performs "carryless multiply" operations to acclerate AES GCM mode. Since the AESNI instructions are implemented in hardware, they take a constant number of cycles and are not vulnerable to side-channel timing attacks that attempt to discern some bits of data from the time taken to encrypt or decrypt the data. Solaris x86 and OpenSSL Software Optimizations Having X86 AESNI hardware crypto instructions is all well and good, but how do we access it? The software is available with Solaris 11 and is used automatically if you are running Solaris x86 on a AESNI-capable processor. AESNI is used internally in the kernel through kernel crypto modules and is available in user space through the PKCS#11 library. For OpenSSL on Solaris 11, AESNI crypto is available directly with a new built-in OpenSSL 1.0 engine, called the "aesni engine." This is in lieu of the extra overhead of going through the Solaris OpenSSL pkcs11 engine, which accesses Solaris crypto and digest operations. Instead, AESNI assembly is included directly in the new aesni engine. Instead of including the aesni engine in a separate library in /lib/openssl/engines/, the aesni engine is "built-in", meaning it is included directly in OpenSSL's libcrypto.so.1.0.0 library. This reduces overhead and the need to manually specify the aesni engine. Since the engine is built-in (that is, in libcrypto.so.1.0.0), the openssl -engine command line flag or API call is not needed to access the engine—the aesni engine is used automatically on AESNI hardware. Ciphers and Digests supported by OpenSSL aesni engine The Openssl aesni engine auto-detects if it's running on AESNI hardware and uses AESNI encryption instructions for these ciphers: AES-128-CBC, AES-192-CBC, AES-256-CBC, AES-128-CFB128, AES-192-CFB128, AES-256-CFB128, AES-128-CTR, AES-192-CTR, AES-256-CTR, AES-128-ECB, AES-192-ECB, AES-256-ECB, AES-128-OFB, AES-192-OFB, and AES-256-OFB. Implementation of the OpenSSL aesni engine The AESNI assembly language routines are not a part of the regular Openssl 1.0.0 release. AESNI is a part of the "HEAD" ("development" or "unstable") branch of OpenSSL, for future release. But AESNI is also available as a separate patch provided by Intel to the OpenSSL project for OpenSSL 1.0.0. A minimal amount of "glue" code in the aesni engine works between the OpenSSL libcrypto.so.1.0.0 library and the assembly functions. The aesni engine code is separate from the base OpenSSL code and requires patching only a few source files to use it. That means OpenSSL can be more easily updated to future versions without losing the performance from the built-in aesni engine. OpenSSL aesni engine Performance Here's some graphs of aesni engine performance I measured by running openssl speed -evp $algorithm where $algorithm is aes-128-cbc, aes-192-cbc, and aes-256-cbc. These are using the 64-bit version of openssl on the same AESNI hardware, a Sun Fire X4170 M2 with a Intel Xeon E5620 @2.40GHz, running Solaris 11 FCS. "Before" is openssl without the aesni engine and "after" is openssl with the aesni engine. The numbers are MBytes/second. OpenSSL aesni engine performance on Sun Fire X4170 M2 (Xeon E5620 @2.40GHz) (Higher is better; "before"=OpenSSL on AESNI without AESNI engine software, "after"=OpenSSL AESNI engine) As you can see the speedup is dramatic for all 3 key lengths and for data sizes from 16 bytes to 8 Kbytes—AESNI is about 7.5-8x faster over hand-coded amd64 assembly (without aesni instructions). Verifying the OpenSSL aesni engine is present The easiest way to determine if you are running the aesni engine is to type "openssl engine" on the command line. No configuration, API, or command line options are needed to use the OpenSSL aesni engine. If you are running on Intel AESNI hardware with Solaris 11 FCS, you'll see this output indicating you are using the aesni engine: intel-westmere $ openssl engine (aesni) Intel AES-NI engine (no-aesni) (dynamic) Dynamic engine loading support (pkcs11) PKCS #11 engine support If you are running on Intel without AESNI hardware you'll see this output indicating the hardware can't support the aesni engine: intel-nehalem $ openssl engine (aesni) Intel AES-NI engine (no-aesni) (dynamic) Dynamic engine loading support (pkcs11) PKCS #11 engine support For Solaris on SPARC or older Solaris OpenSSL software, you won't see any aesni engine line at all. Third-party OpenSSL software (built yourself or from outside Oracle) will not have the aesni engine either. Solaris 11 FCS comes with OpenSSL version 1.0.0e. The output of typing "openssl version" should be "OpenSSL 1.0.0e 6 Sep 2011". 64- and 32-bit OpenSSL OpenSSL comes in both 32- and 64-bit binaries. 64-bit executable is now the default, at /usr/bin/openssl, and OpenSSL 64-bit libraries at /lib/amd64/libcrypto.so.1.0.0 and libssl.so.1.0.0 The 32-bit executable is at /usr/bin/i86/openssl and the libraries are at /lib/libcrytpo.so.1.0.0 and libssl.so.1.0.0. Availability The OpenSSL AESNI engine is available in Solaris 11 x86 for both the 64- and 32-bit versions of OpenSSL. It is not available with Solaris 10. You must have a processor that supports AESNI instructions, otherwise OpenSSL will fallback to the older, slower AES implementation without AESNI. Processors that support AESNI include most Westmere and Sandy Bridge class processor architectures. Some low-end processors (such as for mobile/laptop platforms) do not support AESNI. The easiest way to determine if the processor supports AESNI is with the isainfo -v command—look for "amd64" and "aes" in the output: $ isainfo -v 64-bit amd64 applications pclmulqdq aes sse4.2 sse4.1 ssse3 popcnt tscp ahf cx16 sse3 sse2 sse fxsr mmx cmov amd_sysc cx8 tsc fpu Conclusion The Solaris 11 OpenSSL aesni engine provides easy access to powerful Intel AESNI hardware cryptography, in addition to Solaris userland PKCS#11 libraries and Solaris crypto kernel modules.

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  • MAXDOP in SQL Azure

    - by Herve Roggero
    In my search of better understanding the scalability options of SQL Azure I stumbled on an interesting aspect: Query Hints in SQL Azure. More specifically, the MAXDOP hint. A few years ago I did a lot of analysis on this query hint (see article on SQL Server Central:  http://www.sqlservercentral.com/articles/Configuring/managingmaxdegreeofparallelism/1029/).  Here is a quick synopsis of MAXDOP: It is a query hint you use when issuing a SQL statement that provides you control with how many processors SQL Server will use to execute the query. For complex queries with lots of I/O requirements, more CPUs can mean faster parallel searches. However the impact can be drastic on other running threads/processes. If your query takes all available processors at 100% for 5 minutes... guess what... nothing else works. The bottom line is that more is not always better. The use of MAXDOP is more art than science... and a whole lot of testing; it depends on two things: the underlying hardware architecture and the application design. So there isn't a magic number that will work for everyone... except 1... :) Let me explain. The rules of engagements are different. SQL Azure is about sharing. Yep... you are forced to nice with your neighbors.  To achieve this goal SQL Azure sets the MAXDOP to 1 by default, and ignores the use of the MAXDOP hint altogether. That means that all you queries will use one and only one processor.  It really isn't such a bad thing however. Keep in mind that in some of the largest SQL Server implementations MAXDOP is usually also set to 1. It is a well known configuration setting for large scale implementations. The reason is precisely to prevent rogue statements (like a SELECT * FROM HISTORY) from bringing down your systems (like a report that should have been running on a different in the first place) and to avoid the overhead generated by executing too many parallel queries that could cause internal memory management nightmares to the host Operating System. Is summary, forcing the MAXDOP to 1 in SQL Azure makes sense; it ensures that your database will continue to function normally even if one of the other tenants on the same server is running massive queries that would otherwise bring you down. Last but not least, keep in mind as well that when you test your database code for performance on-premise, make sure to set the DOP to 1 on your SQL Server databases to simulate SQL Azure conditions.

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  • Intel Xeon 5600 (Westmere-EP) and 7500 (Nehalem-EX)

    - by jchang
    Intel Xeon 5600 (Westmere-EP) and 7500 (Nehalem-EX) Performance Intel launched the Xeon 5600 series (Westmere-EP, 32nm) six-core processors on 16 March 2010 without any TPC benchmark results. In the performance world, no results almost always mean bad or not good results. Yet there is every reason to believe that the Xeon 5600 series with six-cores (X models only) will performance exactly as expected for a 50% increase in the number of cores at the same frequency (as the 5500) with no system level...(read more)

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