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  • Tools to simulate mobile devices on a desktop to test websites

    - by Kris
    Are there any good tools that can be run on desktop machines (Windows or Linux) that can simulate a mobile device, preferably with some options as to screen size and mobile browser (user agent if not full render engine). I know it is never going to be perfect (especially without an actual touchscreen), but having a tool on our development machines to do what testing we can that way would be very useful.

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  • unable to connect mobile broadband ubuntu 12.10

    - by Anurag Srivastava
    i recently installed ubuntu 12.10 on my desktop. now the mobile connection was not working, which i later found out to be a bug in modem manger so i downgraded it to v0.5.2 but still the problem persists. whenever i try connecting, the mobile broadband option gets automatically disabled. i have a bsnl EVDO connection, which i had to manually configure as the device was not automatically detected at first.

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  • ubuntu 13.04 recognizes usb mobile broadband modem as ethernet connection

    - by Bence Mihalka
    When I plug in my usb mobile broadband modem (ZTE MF-667), in the network manager instead of a mobile broadband connection, I get an ethernet connection, called: Ethernet Network (ZTE WCDMA Technologies MSM), which of course doesn't work. Here is my lsusb output and the relevant parts of dmesg output: lsusb: Bus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 001 Device 003: ID 0cf3:3005 Atheros Communications, Inc. AR3011 Bluetooth Bus 001 Device 004: ID 04f2:b1b9 Chicony Electronics Co., Ltd Asus Integrated Webcam Bus 001 Device 005: ID 058f:6366 Alcor Micro Corp. Multi Flash Reader Bus 002 Device 004: ID 19d2:1405 ZTE WCDMA Technologies MSM dmesg: [ 195.328467] usb 2-1.1: new high-speed USB device number 3 using ehci-pci [ 195.423545] usb 2-1.1: New USB device found, idVendor=19d2, idProduct=1225 [ 195.423555] usb 2-1.1: New USB device strings: Mfr=3, Product=2, SerialNumber=4 [ 195.423561] usb 2-1.1: Product: ZTE WCDMA Technologies MSM [ 195.423567] usb 2-1.1: Manufacturer: ZTE,Incorporated [ 195.423572] usb 2-1.1: SerialNumber: P680A1ZTED000000 [ 195.426319] scsi7 : usb-storage 2-1.1:1.0 [ 196.425354] scsi 7:0:0:0: CD-ROM CWID USB SCSI CD-ROM 2.31 PQ: 0 ANSI: 2 [ 197.447919] usb 2-1.1: USB disconnect, device number 3 [ 197.457582] sr0: scsi3-mmc drive: 243x/186x xa/form2 cdda pop-up [ 197.457594] cdrom: Uniform CD-ROM driver Revision: 3.20 [ 197.459058] sr 7:0:0:0: Attached scsi CD-ROM sr0 [ 197.459483] sr 7:0:0:0: Attached scsi generic sg2 type 5 [ 197.759186] usb 2-1.1: new high-speed USB device number 4 using ehci-pci [ 197.854543] usb 2-1.1: New USB device found, idVendor=19d2, idProduct=1405 [ 197.854556] usb 2-1.1: New USB device strings: Mfr=4, Product=3, SerialNumber=5 [ 197.854564] usb 2-1.1: Product: ZTE WCDMA Technologies MSM [ 197.854572] usb 2-1.1: Manufacturer: ZTE,Incorporated [ 197.854579] usb 2-1.1: SerialNumber: P680A1ZTED010000 [ 197.957739] scsi8 : usb-storage 2-1.1:1.2 [ 198.076554] cdc_ether 2-1.1:1.0 eth1: register 'cdc_ether' at usb-0000:00:1d.0-1.1, CDC Ethernet Device, 00:a0:c6:00:00:00 [ 198.076583] usbcore: registered new interface driver cdc_ether [ 198.955985] scsi 8:0:0:0: CD-ROM CWID USB SCSI CD-ROM 2.31 PQ: 0 ANSI: 2 [ 198.956797] scsi 8:0:0:1: Direct-Access ZTE MMC Storage 2.31 PQ: 0 ANSI: 2 I created the appropriate mobile broadband connection manually, but I cannot enable it in network manager, since the device is not recognized as mobile broadband. Any tips how to make it work?

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  • mobile app development noob

    - by hit
    I know c, most of c++, a little assembly, win32 console, etc I'm looking for free, cross-platform, c / c++, emulator, etc I'm a beginner to the mobile app world, so I'm lost. some that pop to mind on this list: http://en.wikipedia.org/wiki/Mobile_application_development Airplay SDK, Aqua, BatteryTech, DragonFireSDK, IwGame Engine, Symbian, Windows Mobile i don't wanna use a API that is considered obsolete, if someone could set me on the right path, thanks

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  • Mobile Broadband Connection terminating automatically after 2-3 minutes

    - by HussainNagri
    I am connecting my mobile device with Ubuntu to access INTERNET, It connects easily but after 2-3 minutes it automatically disconnect and then I have to disconnect my mobile device and then reconnect it again to establish a connection. Cant understand what is the problem. No problem with my device as it works flawless with windows. As asked here is more info: Device is Samsung wave 575 Network Provider is Vodafone and Ubuntu is 12.04

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  • O2 Mobile broadband - VPN problems

    - by NT
    My O2 dongle seems to connect to my Work VPN only after 10.30pm??? I cant understand why it doesnt work during the day, same laptop, same connection settings, same location? Is it possible the provider limits VPN ports or service during the day?

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  • Tips to Make Your Website Cell Phone Friendly

    - by Aditi
    Working on a new website design? or Redesigning your website? There is a lot more to consider now a days not just user experience, clean code, CSS etc. one of the important attribute one must not miss, which is making them mobile friendly! With the growing use of handhelds & unlimited data plans, people browse on their cellphones! and All come in different sizes! it is tough to make a website that would look great not just on a high resolution widescreen monitor/LCD, but also should look equally impressive on the low resolutions of cellphones. We are today going to discuss about such factors that can help you make a website Cellphone Friendly. Fluid Width Layouts As we start discussing about this, Most people speak of the Fluid Width Layouts as vital step in moving your website to be mobile friendly. Fluid width allows the width of your website stretch or shrink depending on the browser size. However, having a layout which flows with the width of the screen’s resolution is certainly convenient, more often than not the website was originally laid out for a desktop in mind. Compressing a fluid layout to 320 pixels can do some serious damage to layout, Thus some people strongly believe it is far better to have a mobile style sheet and lay out the content specifically for that screen and have more control on the display. The best thing to do is to detect the type of platform that is connected to your website and disabling or changing some tools and effects to make it look better if not perfect. Keep Your Web Pages Short length One must avoid long pages on their website, a lot of scroll makes it very non user friendly for people, especially on mobile devices this is a huge draw back because of the longer load time it takes to download the webpage. Everyone likes crisp & concise content such pages are easier to load & browse. This makes your website accessible across all platforms. Also try to keep shorter urls, if they have to type..save them from that much work especially if someone is using a cellphone with no QWERTY keyboard it can be tough. Usable Navigation & Search Unlike Desktops, your website’s Navigation won’t super work on a cellphone. Keep in mind the user experience for cellphone users as you design your Navigation. Try to keep your content centered as they do have difficulty in reading the webpage. I always look upto Google and their pages as available on mobile as a great example. Keeping a functional & very visible search bar helps mobile users navigate by searching. Understanding Clean Website Code : Evolved for Mobile Clean code is important when you consider the diversity out there for handheld devices. Some cell phones may only understand WAP. More capable phones may understand WAP2, which allows rendering websites with XHTML and CSS. Most mobiles won’t display tables, floats, frames, JavaScript, and dynamic menus. Most cellphone will not support cookies. Devices at the high end of the mobile market such as BlackBerry, Palm, or the upcoming iPhone are highly capable and support nearly as much as a standard computer..but masses still do not have such phones. You can use specific emulators to test your website on mobile devices. Make sure your color combinations provide good contrast between foreground and background colors, particularly for devices with fewer color options.

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  • How to Install & Use the Window Maker Desktop Environment on Ubuntu

    - by Chris Hoffman
    Window Maker is a Linux desktop environment designed to emulate NeXTSTEP, which eventually evolved into Mac OS X. With its focus on emulating NeXTSTEP, it eschews the task bars and application menu buttons found in many other lightweight desktop environments. Window Maker is now under active development again after seven years without an official release. A lot has changed on the Linux desktop front since Window Maker was last being actively developed, but Window Maker still provides a unique, minimal environment – for users looking for that sort of thing. How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • Disable alt + tab moving windows by itself

    - by Lie Ryan
    Whenever I press Alt + Tab , Unity moves the window I'm switching to so that the whole window is inside the screen. This behavior is excruciatingly annoying because I often move a window (usually text editors) partially outside the current screen so I can view another window below it (usually a browser). Every time I Alt + Tab back to the text editor, I'm getting an unnecessary virtual screen switch, and Unity is rearranging the windows behind my back. For instance, here is a browser and text editor on Virtual Screen 1 (top left), note that the text editor is partially outside the current screen: Then I Alt-Tab to the browser (or clicked on it): Next, I Alt + Tab again to get back to the text editor, but Alt-Tab switched me to Virtual Screen 4 (bottom right) because a larger percentage of the text editor window is on virtual screen 4 than in virtual screen 1; and the browser is no longer in the screen. Also note that the text editor window moves from being on the bottom-right to the top-left, which is very disorienting as I can no longer keep track of where any of my windows are since they all keep moving around by themselves.. How do I disable this behavior? I don't want to have any virtual screen switch when Alt + Tab , especially since Alt + Tab does not list windows that is completely not in the current virtual screen anyway.

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  • Approach for developing software that will need to be ported to multiple mobile platforms in the future

    - by Jonathan Henson
    I am currently doing the preliminary design for a new product my company will be pushing out soon. We will start on Android, but then we will need to quickly develop the IPhone, IPad.... and then the Windows 8 ports of the application. Basically the only code that wouldn't be reusable is the view specific code and the multimedia functions. This will be an SIP client (of course the user of the app will not know this) with several bells and whistles for our own business specific purposes. My initial thought is to develop all of the engine in C and provide a nice API for the C library since JAVA and .NET will allow native invoking, and I should just be able to directly link to the C lib in objective-C. Is there a better approach for vast code reuse which also remains close to the native platform? I.e. I don't want dependencies such as Mono-droid and the like or complicated interpreter/translator schemes. I don't mind re-coding the view(s) for each platform, but I do not want to have multiple versions of the main engine. Also, if I want to have some good abstraction mechanisms (like I would in say, C++) is this possible? I have read that C++ is not allowed for the IPad and Iphone devices. I would love to handle the media decoding in the C library, but I assume that this will be platform dependent so that probably will not be an option either. Any ideas here?

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  • Xen 4.1 + NVidia driver = Unity has no window decorations

    - by Shade
    I am running Ubuntu 11.10 with Unity. I installed XEN and booted its kernel. The machine booted normally. However, when I started Unity (3D), there were no window decorations. I tried Unity 2D and the window decorations are present there. I then decided to remove the driver (installed through Additional Drivers) and install it manually like this: IGNORE_XEN_PRESENCE=y CC="gcc -DNV_VMAP_4_PRESENT -DNV_SIGNAL_STRUCT_RLIM" ./NVIDIA* ...but the window decorations were still missing in Unity 3D. The window decorations are there when I boot the regular Ubuntu kernel (without XEN support). What could be the problem and how to fix it?

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  • window title bar and controls (minimize, maximize and close) don't work sometimes

    - by Ravindranath
    I am using Ubuntu 11.10. Sometimes the window controls don't work. If I click on any of the icons on top-right or top-left they just become colorless and fade away, as though that are not present. The window has not frozen, as I can click inside the window and continue to work with it. The moment I click inside the window the titlebar controls regain their color, but when I click them again, they fade and bcm colorless. As a result, I cannot close, minimize or maximize. This is not a continuous problem, but happens very frequently.

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  • Window colors/shades/decoarations/whatever per instance

    - by user35186
    Sometimes I open several instances of one program at the same time and have to switch between them every few seconds and get totally confused as to which is which (they all display similar information, except few bits). I'd like to have each one of them color-coded, different shades, window border, etc or have anything visual to make them differ from one another to ease the confusion. Ideally this would happen automatically when I launch a new instance. I guess this belongs to the window manager so mine is xfce. In one of the window managers I used to use a huge label was displayed each time I switched between workspaces, something like that (with window title or simple number) would do as well. Any clues?

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  • how to make new window always raise-up?

    - by user211923
    I got an issue of Ubuntu 13.10, the new created window does not always raise-up to the front. It is annoying, which makes me have to click the icons on unity launcher to focus on the new window. Furthermore, if I turn on a program which has already been opened, the system does not bring me to the program, only blinks its icon on the unity launcher. Again, I need to click the icon to get focus on the window. Seems the system does not smart enough to determine which window should be focused to. I'm pretty sure it did not happen in previous versions of Ubuntu. Any idea how to fix it?

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  • Gnome-classic, new windows remain buried behind other window

    - by Naten Baptista
    This is my first question on this forum. I have recently moved from ARCH Linux to Ubuntu 11.10. I switched to using Gnome-Classic and noticed strange behaviors with the windows whenever I open them. I have setup Launchers on the Panel to launch Dolphin, Terminal and Chrome Browser. Whenever I launch any of these I notice that they open behind the current window that is in-focus instead of coming up in front. According to me any sane windows manager would by default bring up the new window in front and focus, I mean why would you want to open a window hidden behind all other window??? Is there any thing or configuration that I need to check as this problem is driving me nutts . Thanks in advance

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  • Windows Phone 7, taking the mobile out of mobile

    - by markritchie
    I’ll start off this blog entry with a little background which is necessary for you to understand my situation. I moved from to the UK to Germany about three years ago and while I can converse in German, English is still very much my first language and the language I want my content delivered in. I happily purchased a HTC HD7 when WP7 was released here in Germany thinking foolishly that Microsoft really would get internationalization and localization as it’s at the heart of their business and developer products. Overall I’m very happy with my WP7, the camera sucks but that’s more HTC’s fault that Microsoft, but other than that it’s a very promising platform. My problems started when I purchased my first app. Initially everything appeared to be fine and things were as smooth as things had been with my previous free applications, however about a month after I received an email from Zune informing me that the credit card that they had registered against my account had expired. No problem I foolishly thought; I’ll simply add a new one. I don’t want to bore you with the details of what I’ve been through other than to take the low-lights: trying numerous websites, posts on Microsoft Answers and a tweet to Microsoft Support all to no avail. Today somebody suggested that I call the Xbox support line in the UK as they had solved their billing problems this way. So I called up the Xbox support line since I hadn’t resolved the problem using the Zune portal to resolve my problem with my WP7 (anybody else thinks Microsoft might need some consolidation here). After being on the phone with a very friendly representative in Ireland I was informed that because my British credit card has a billing address in Germany they are unable to accept it as a credit card. Because my Live ID and Zune Tag are registered in the UK they cannot take my card. Their solution is that I have to create a new Zune Tag that has its locale in Germany and then associate it with my phone. Now, first thing I go to register for a Zune Tag with a German locale it very kindly switches into German for me, nothing quite like reading a EULA in a language you’re not fluent in. I’ve no idea how this will affect the apps that are available to me in the app store, and I’m pretty sure it means that all my Xbox live achievements will become history. And what if I was to move to say France at some point do I have to go through all this again? At the end of the day I’m trying to set something up so I can give them my money and they’re making it VERY difficult for me. Could you imagine walking into a book store when you were on holiday and being told by the clerk that they couldn’t take your credit card because you came from another country?

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  • Window decoration of emacs23 window on fluxbox is outside screen

    - by mit
    I am starting emacs remotely over an ssh connection. But on the emacs window I cannot find a way to resize or move it. There is no fluxbox title bar visible, and I guess the title bar is above the visible viewport, because emacs starts vertically with more height than the screen has. The lower border of the emacs window is also below the viewport border, so I cannot resize the window. I am starting emacs like this: emacs23 This is the emacs version: This is GNU Emacs 23.1.1 (x86_64-pc-linux-gnu, GTK+ Version 2.20.0) of 2010-03-29 on yellow, modified by Debian The remote system that runs emacs is 10.04 Lucid Lynx amd64. The local system is running 9.10 Karmic Koala 32 bit and Fluxbox 1.1.1-2

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  • Window decoration of emacs23 window on fluxbox is outside screen

    - by mit
    I am starting emacs remotely over an ssh connection. But on the emacs window I cannot find a way to resize or move it. There is no fluxbox title bar visible, and I guess the title bar is above the visible viewport, because emacs starts vertically with more height than the screen has. The lower border of the emacs window is also below the viewport border, so I cannot resize the window. I am starting emacs like this: emacs23 This is the emacs version: This is GNU Emacs 23.1.1 (x86_64-pc-linux-gnu, GTK+ Version 2.20.0) of 2010-03-29 on yellow, modified by Debian The remote system that runs emacs is 10.04 Lucid Lynx amd64. The local system is running 9.10 Karmic Koala 32 bit and Fluxbox 1.1.1-2

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  • Firefox window.parent.location

    - by Mustafa Magdy
    I've a Html page index.htm which has an iframe to page search.htm the search.htm has code like this function executeSearch() { window.parent.location = "/SearchResults.aspx?t=" + txt_Search.value; } this code executed now from index.htm page and it works great on IE and Chrome, but not FireFox ... is there any work around ?? I tried window.parent.location.href, window.opener.location, window.parent.document.location ... but nothing of those worked. after searching the web i found some one with similar prob he said that this is a security settings in Firefox ... is this true?? and if so is there any workaround ?

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  • Windows Azure: General Availability of Web Sites + Mobile Services, New AutoScale + Alerts Support, No Credit Card Needed for MSDN

    - by ScottGu
    This morning we released a major set of updates to Windows Azure.  These updates included: Web Sites: General Availability Release of Windows Azure Web Sites with SLA Mobile Services: General Availability Release of Windows Azure Mobile Services with SLA Auto-Scale: New automatic scaling support for Web Sites, Cloud Services and Virtual Machines Alerts/Notifications: New email alerting support for all Compute Services (Web Sites, Mobile Services, Cloud Services, and Virtual Machines) MSDN: No more credit card requirement for sign-up All of these improvements are now available to use immediately (note: some are still in preview).  Below are more details about them. Web Sites: General Availability Release of Windows Azure Web Sites I’m incredibly excited to announce the General Availability release of Windows Azure Web Sites. The Windows Azure Web Sites service is perfect for hosting a web presence, building customer engagement solutions, and delivering business web apps.  Today’s General Availability release means we are taking off the “preview” tag from the Free and Standard (formerly called reserved) tiers of Windows Azure Web Sites.  This means we are providing: A 99.9% monthly SLA (Service Level Agreement) for the Standard tier Microsoft Support available on a 24x7 basis (with plans that range from developer plans to enterprise Premier support) The Free tier runs in a shared compute environment and supports up to 10 web sites. While the Free tier does not come with an SLA, it works great for rapid development and testing and enables you to quickly spike out ideas at no cost. The Standard tier, which was called “Reserved” during the preview, runs using dedicated per-customer VM instances for great performance, isolation and scalability, and enables you to host up to 500 different Web sites within them.  You can easily scale your Standard instances on-demand using the Windows Azure Management Portal.  You can adjust VM instance sizes from a Small instance size (1 core, 1.75GB of RAM), up to a Medium instance size (2 core, 3.5GB of RAM), or Large instance (4 cores and 7 GB RAM).  You can choose to run between 1 and 10 Standard instances, enabling you to easily scale up your web backend to 40 cores of CPU and 70GB of RAM: Today’s release also includes general availability support for custom domain SSL certificate bindings for web sites running using the Standard tier. Customers will be able to utilize certificates they purchase for their custom domains and use either SNI or IP based SSL encryption. SNI encryption is available for all modern browsers and does not require an IP address.  SSL certificates can be used for individual sites or wild-card mapped across multiple sites (we charge extra for the use of a SSL cert – but the fee is per-cert and not per site which means you pay once for it regardless of how many sites you use it with).  Today’s release also includes the following new features: Auto-Scale support Today’s Windows Azure release adds preview support for Auto-Scaling web sites.  This enables you to setup automatic scale rules based on the activity of your instances – allowing you to automatically scale down (and save money) when they are below a CPU threshold you define, and automatically scale up quickly when traffic increases.  See below for more details. 64-bit and 32-bit mode support You can now choose to run your standard tier instances in either 32-bit or 64-bit mode (previously they only ran in 32-bit mode).  This enables you to address even more memory within individual web applications. Memory dumps Memory dumps can be very useful for diagnosing issues and debugging apps. Using a REST API, you can now get a memory dump of your sites, which you can then use for investigating issues in Visual Studio Debugger, WinDbg, and other tools. Scaling Sites Independently Prior to today’s release, all sites scaled up/down together whenever you scaled any site in a sub-region. So you may have had to keep your proof-of-concept or testing sites in a separate sub-region if you wanted to keep them in the Free tier. This will no longer be necessary.  Windows Azure Web Sites can now mix different tier levels in the same geographic sub-region. This allows you, for example, to selectively move some of your sites in the West US sub-region up to Standard tier when they require the features, scalability, and SLA of the Standard tier. Full pricing details on Windows Azure Web Sites can be found here.  Note that the “Shared Tier” of Windows Azure Web Sites remains in preview mode (and continues to have discounted preview pricing).  Mobile Services: General Availability Release of Windows Azure Mobile Services I’m incredibly excited to announce the General Availability release of Windows Azure Mobile Services.  Mobile Services is perfect for building scalable cloud back-ends for Windows 8.x, Windows Phone, Apple iOS, Android, and HTML/JavaScript applications.  Customers We’ve seen tremendous adoption of Windows Azure Mobile Services since we first previewed it last September, and more than 20,000 customers are now running mobile back-ends in production using it.  These customers range from startups like Yatterbox, to university students using Mobile Services to complete apps like Sly Fox in their spare time, to media giants like Verdens Gang finding new ways to deliver content, and telcos like TalkTalk Business delivering the up-to-the-minute information their customers require.  In today’s Build keynote, we demonstrated how TalkTalk Business is using Windows Azure Mobile Services to deliver service, outage and billing information to its customers, wherever they might be. Partners When we unveiled the source control and Custom API features I blogged about two weeks ago, we enabled a range of new scenarios, one of which is a more flexible way to work with third party services.  The following blogs, samples and tutorials from our partners cover great ways you can extend Mobile Services to help you build rich modern apps: New Relic allows developers to monitor and manage the end-to-end performance of iOS and Android applications connected to Mobile Services. SendGrid eliminates the complexity of sending email from Mobile Services, saving time and money, while providing reliable delivery to the inbox. Twilio provides a telephony infrastructure web service in the cloud that you can use with Mobile Services to integrate phone calls, text messages and IP voice communications into your mobile apps. Xamarin provides a Mobile Services add on to make it easy building cross-platform connected mobile aps. Pusher allows quickly and securely add scalable real-time messaging functionality to Mobile Services-based web and mobile apps. Visual Studio 2013 and Windows 8.1 This week during //build/ keynote, we demonstrated how Visual Studio 2013, Mobile Services and Windows 8.1 make building connected apps easier than ever. Developers building Windows 8 applications in Visual Studio can now connect them to Windows Azure Mobile Services by simply right clicking then choosing Add Connected Service. You can either create a new Mobile Service or choose existing Mobile Service in the Add Connected Service dialog. Once completed, Visual Studio adds a reference to Mobile Services SDK to your project and generates a Mobile Services client initialization snippet automatically. Add Push Notifications Push Notifications and Live Tiles are a key to building engaging experiences. Visual Studio 2013 and Mobile Services make it super easy to add push notifications to your Windows 8.1 app, by clicking Add a Push Notification item: The Add Push Notification wizard will then guide you through the registration with the Windows Store as well as connecting your app to a new or existing mobile service. Upon completion of the wizard, Visual Studio will configure your mobile service with the WNS credentials, as well as add sample logic to your client project and your mobile service that demonstrates how to send push notifications to your app. Server Explorer Integration In Visual Studio 2013 you can also now view your Mobile Services in the the Server Explorer. You can add tables, edit, and save server side scripts without ever leaving Visual Studio, as shown on the image below: Pricing With today’s general availability release we are announcing that we will be offering Mobile Services in three tiers – Free, Standard, and Premium.  Each tier is metered using a simple pricing model based on the # of API calls (bandwidth is included at no extra charge), and the Standard and Premium tiers are backed by 99.9% monthly SLAs.  You can elastically scale up or down the number of instances you have of each tier to increase the # of API requests your service can support – allowing you to efficiently scale as your business grows. The following table summarizes the new pricing model (full pricing details here):   You can find the full details of the new pricing model here. Build Conference Talks The //BUILD/ conference will be packed with sessions covering every aspect of developing connected applications with Mobile Services. The best part is that, even if you can’t be with us in San Francisco, every session is being streamed live. Be sure not to miss these talks: Mobile Services – Soup to Nuts — Josh Twist Building Cross-Platform Apps with Windows Azure Mobile Services — Chris Risner Connected Windows Phone Apps made Easy with Mobile Services — Yavor Georgiev Build Connected Windows 8.1 Apps with Mobile Services — Nick Harris Who’s that user? Identity in Mobile Apps — Dinesh Kulkarni Building REST Services with JavaScript — Nathan Totten Going Live and Beyond with Windows Azure Mobile Services — Kirill Gavrylyuk , Paul Batum Protips for Windows Azure Mobile Services — Chris Risner AutoScale: Dynamically scale up/down your app based on real-world usage One of the key benefits of Windows Azure is that you can dynamically scale your application in response to changing demand. In the past, though, you have had to either manually change the scale of your application, or use additional tooling (such as WASABi or MetricsHub) to automatically scale your application. Today, we’re announcing that AutoScale will be built-into Windows Azure directly.  With today’s release it is now enabled for Cloud Services, Virtual Machines and Web Sites (Mobile Services support will come soon). Auto-scale enables you to configure Windows Azure to automatically scale your application dynamically on your behalf (without any manual intervention) so you can achieve the ideal performance and cost balance. Once configured it will regularly adjust the number of instances running in response to the load in your application. Currently, we support two different load metrics: CPU percentage Storage queue depth (Cloud Services and Virtual Machines only) We’ll enable automatic scaling on even more scale metrics in future updates. When to use Auto-Scale The following are good criteria for services/apps that will benefit from the use of auto-scale: The service/app can scale horizontally (e.g. it can be duplicated to multiple instances) The service/app load changes over time If your app meets these criteria, then you should look to leverage auto-scale. How to Enable Auto-Scale To enable auto-scale, simply navigate to the Scale tab in the Windows Azure Management Portal for the app/service you wish to enable.  Within the scale tab turn the Auto-Scale setting on to either CPU or Queue (for Cloud Services and VMs) to enable Auto-Scale.  Then change the instance count and target CPU settings to configure the Auto-Scale ranges you want to maintain. The image below demonstrates how to enable Auto-Scale on a Windows Azure Web-Site.  I’ve configured the web-site so that it will run using between 1 and 5 VM instances.  The exact # used will depend on the aggregate CPU of the VMs using the 40-70% range I’ve configured below.  If the aggregate CPU goes above 70%, then Windows Azure will automatically add new VMs to the pool (up to the maximum of 5 instances I’ve configured it to use).  If the aggregate CPU drops below 40% then Windows Azure will automatically start shutting down VMs to save me money: Once you’ve turned auto-scale on, you can return to the Scale tab at any point and select Off to manually set the number of instances. Using the Auto-Scale Preview With today’s update you can now, in just a few minutes, have Windows Azure automatically adjust the number of instances you have running  in your apps to keep your service performant at an even better cost. Auto-scale is being released today as a preview feature, and will be free until General Availability. During preview, each subscription is limited to 10 separate auto-scale rules across all of the resources they have (Web sites, Cloud services or Virtual Machines). If you hit the 10 limit, you can disable auto-scale for any resource to enable it for another. Alerts and Notifications Starting today we are now providing the ability to configure threshold based alerts on monitoring metrics. This feature is available for compute services (cloud services, VM, websites and mobiles services). Alerts provide you the ability to get proactively notified of active or impending issues within your application.  You can define alert rules for: Virtual machine monitoring metrics that are collected from the host operating system (CPU percentage, network in/out, disk read bytes/sec and disk write bytes/sec) and on monitoring metrics from monitoring web endpoint urls (response time and uptime) that you have configured. Cloud service monitoring metrics that are collected from the host operating system (same as VM), monitoring metrics from the guest VM (from performance counters within the VM) and on monitoring metrics from monitoring web endpoint urls (response time and uptime) that you have configured. For Web Sites and Mobile Services, alerting rules can be configured on monitoring metrics from monitoring endpoint urls (response time and uptime) that you have configured. Creating Alert Rules You can add an alert rule for a monitoring metric by navigating to the Setting -> Alerts tab in the Windows Azure Management Portal. Click on the Add Rule button to create an alert rule. Give the alert rule a name and optionally add a description. Then pick the service which you want to define the alert rule on: The next step in the alert creation wizard will then filter the monitoring metrics based on the service you selected:   Once created the rule will show up in your alerts list within the settings tab: The rule above is defined as “not activated” since it hasn’t tripped over the CPU threshold we set.  If the CPU on the above machine goes over the limit, though, I’ll get an email notifying me from an Windows Azure Alerts email address ([email protected]). And when I log into the portal and revisit the alerts tab I’ll see it highlighted in red.  Clicking it will then enable me to see what is causing it to fail, as well as view the history of when it has happened in the past. Alert Notifications With today’s initial preview you can now easily create alerting rules based on monitoring metrics and get notified on active or impending issues within your application that require attention. During preview, each subscription is limited to 10 alert rules across all of the services that support alert rules. No More Credit Card Requirement for MSDN Subscribers Earlier this month (during TechEd 2013), Windows Azure announced that MSDN users will get Windows Azure Credits every month that they can use for any Windows Azure services they want. You can read details about this in my previous Dev/Test blog post. Today we are making further updates to enable an easier Windows Azure signup for MSDN users. MSDN users will now not be required to provide payment information (e.g. no credit card) during sign-up, so long as they use the service within the included monetary credit for the billing period. For usage beyond the monetary credit, they can enable overages by providing the payment information and remove the spending limit. This enables a super easy, one page sign-up experience for MSDN users.  Simply sign-up for your Windows Azure trial using the same Microsoft ID that you use to manage your MSDN account, then complete the one page sign-up form below and you will be able to spend your free monthly MSDN credits (up to $150 each month) on any Windows Azure resource for dev/test:   This makes it trivially easy for every MDSN customer to start using Windows Azure today.  If you haven’t signed up yet, I definitely recommend checking it out. Summary Today’s release includes a ton of great features that enable you to build even better cloud solutions.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using all of the above features today.  Then visit the Windows Azure Developer Center to learn more about how to build apps with it. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Push or Pull Mobile Coupons?

    - by David Dorf
    Mobile phones allow consumers to receive coupons in context, which increases their relevance and therefore redemption rates. Using your current location, you can get coupons that can be redeemed nearby for the things you want now. Receiving a coupon for something you wanted last week or something you might buy next month just isn't as valuable. I previously talked about Placecast and their concept of pushing offers to mobile phones that transgress "geo-fences" around points of interest, like store locations. This push model is an automatic reminder there are good deals just up ahead. This model works well in dense cities where people walk, but I question how effective it will be in the suburbs where people are driving. McDonald's recently ran a campaign in Finland where they pushed offers to GPS devices when cars neared their restaurants. Amazingly, they achieved a 7% click-through rate. But 8coupons.com sees things differently. They prefer the pull model that requires customers to initiate a search for nearby coupons, and they've done some studies to better understand what "nearby" means. It turns out that there are concentric search circles that emanate from your home and work. From inner to outer, people search for food, drink, shopping, and entertainment. Intuitively, that feels about right. So the question is, do consumers prefer the push or pull model for offers? No doubt the market is big enough for both. These days its not good enough to just know who your customers are -- you also need to know where they are so you can catch them in the right moment. According to Borrell Associates, redemption rates of mobile coupons are 10x that of traditional mail and newspaper coupons. One thing is for sure; assuming 85% of consumers regularly spend money within 5 miles of home and work, location-based coupons make tons of sense.

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  • Authenticate native mobile app using a REST API

    - by Supercell
    I'm starting a new project soon, which is targeting mobile application for all major mobile platforms (iOS, Android, Windows). It will be a client-server architecture. The app is both informational and transactional. For the transactional part, they're required to have an account and log in before a transaction can be made. I'm new to mobile development, so I don't know how the authentication part is done on these platforms. The clients will communicate with the server through a REST API. Will be using HTTPS ofcourse. I haven't yet decided if I want the user to log in when they open the app, or only when they perform a transaction. I got the following questions: 1) Like the Facebook application, you only enter your credentials when you open the application for the first time. After that, you're automatically signed in every time you open the app. How does one accomplish this? Just simply by encrypting and storing the credentials on the device and sending them every time the app starts? 2) Do I need to authenticate the user for each (transactional) request made to the REST API or use a token based approach? Please feel free to suggest other ways for authentication. Thanks!

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  • Issue with image lightbox and enlargement / Jquery Mobile

    - by Matt
    I'm working on a redesign of my weather website using Jquery Mobile. I have it set up so that you drill down through a series of content containers to get to the weather info (each group of info opens in a dialog display). Everything's worked well, but I've run into an issue with my images. I have them sized so that they fit a mobile device's screen nicely, but because of that, when you look at them in a desktop browser, you can't really make out what the image is. I've tried several image lightbox / enlargement solutions, but for some reason, none of them have worked. Either nothing happens or the images open in a new window. I thought that this might be caused by Jquery Mobile somehow overwriting the scripts and css of the lightbox / enlargements I've tried. I'm not completely sure though that this is the case, and if it is, how I can get around it to be able to enlarge the images to their original size, preferably onclick. Here is a working (for the most part - still some kinks to work out) example. If you look under the "Tropical" section at the "Satellite-Derived Products", you'll see what I mean. http://www.suncoaststormwatch.com/Beta/Index.html

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  • is Java free for mobile development?

    - by exTrace101
    Q1. I would like to know if it's free for a developer (I mean, if I have to pay no royalties to Sun/Oracle) to develop (Android) mobile apps in Java? After reading this snippet about use of Java field, I'm getting the impression that Java is not free for mobile development, is that right? .."General Purpose Desktop Computers and Servers" means computers, including desktop and laptop computers, or servers, used for general computing functions under end user control (such as but not specifically limited to email, general purpose Internet browsing, and office suite productivity tools). The use of Software in systems and solutions that provide dedicated functionality (other than as mentioned above) or designed for use in embedded or function-specific software applications, for example but not limited to: Software embedded in or bundled with industrial control systems, wireless mobile telephones, wireless handheld devices, netbooks, kiosks, TV/STB, Blu-ray Disc devices, telematics and network control switching equipment, printers and storage management systems, and other related systems are excluded from this definition and not licensed under this Agreement... and from http://www.excelsiorjet.com/embedded/ Notice : The Java SE Embedded technology license currently prohibits the use of Java SE in cell phones. Q2. how come these plethora of Android Java developers aren't paying Sun/Oracle a dime?

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  • 5 Ways to Determine Mobile Location

    - by David Dorf
    In my previous post, I mentioned the importance of determining the location of a consumer using their mobile phone.  Retailers can track anonymous mobile phones to determine traffic patterns both inside and outside their stores.  And with consumers' permission, retailers can send location-aware offers to mobile phones; for example, a coupon for cereal as you walk down that aisle.  When paying with Square, your location is matched with the transaction.  So there are lots of reasons for retailers to want to know the location of their customers.  But how is it done? I thought I'd dive a little deeper on that topic and consider the approaches to determining location. 1. Tower Triangulation By comparing the relative signal strength from multiple antenna towers, a general location of a phone can be roughly determined to an accuracy of 200-1000 meters.  The more towers involved, the more accurate the location. 2. GPS Using Global Positioning Satellites is more accurate than using cell towers, but it takes longer to find the satellites, it uses more battery, and it won't well indoors.  For geo-fencing applications, like those provided by Placecast and Digby, cell towers are often used to determine if the consumer is nearing a "fence" then switches to GPS to determine the actual crossing of the fence. 3. WiFi Triangulation WiFi triangulation is usually more accurate than using towers just because there are so many more WiFi access points (i.e. radios in routers) around. The position of each WiFi AP needs to be recorded in a database and used in the calculations, which is what Skyhook has been doing since 2008.  Another advantage to this method is that works well indoors, although it usually requires additional WiFi beacons to get the accuracy down to 5-10 meters.  Companies like ZuluTime, Aisle411, and PointInside have been perfecting this approach for retailers like Meijer, Walgreens, and HomeDepot. Keep in mind that a mobile phone doesn't have to connect to the WiFi network in order for it to be located.  The WiFi radio in the phone only needs to be on.  Even when not connected, WiFi radios talk to each other to prepare for a possible connection. 4. Hybrid Approaches Naturally the most accurate approach is to combine the approaches described above.  The more available data points, the greater the accuracy.  Companies like ShopKick like to add in acoustic triangulation using the phone's microphone, and NearBuy can use video analytics to increase accuracy. 5. Magnetic Fields The latest approach, and this one is really new, takes a page from the animal kingdom.  As you've probably learned from guys like Marlin Perkins, some animals use the Earth's magnetic fields to navigate.  By recording magnetic variations within a store, then matching those readings with ones from a consumer's phone, location can be accurately determined.  At least that's the approach IndoorAtlas is taking, and the science seems to bear out.  It works well indoors, and doesn't require retailers to purchase any additional hardware.  Keep an eye on this one.

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