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  • Custom theme and sherlockActionBar

    - by Atomico
    I am doing a personal theme to use holo widget in 2.3 android. I did this: <resources xmlns:android="http://schemas.android.com/apk/res/android"> <style name="AppThemes" parent="@style/Theme.Sherlock"> <item name="android:editTextStyle">@style/EditTextAppTheme</item> <item name="android:checkboxStyle">@style/CheckBoxAppTheme</item> <item name="android:radioButtonStyle">@style/RadioButtonAppTheme</item> <item name="android:buttonStyle">@style/ButtonAppTheme</item> <item name="android:imageButtonStyle">@style/ImageButtonAppTheme</item> <item name="android:spinnerStyle">@style/SpinnerAppTheme</item> <item name="android:dropDownSpinnerStyle">@style/SpinnerAppTheme.DropDown</item> <item name="android:spinnerDropDownItemStyle">@style/SpinnerDropDownItemAppTheme</item> </style> </resources> the problem is that widgets don't take the correct style but take the default style. I tried to force assign the @style/EditTextAppTheme at an edittext and it worked.. so the problem is that the theme don't apply. any idea? update: the theme apply and work good..the solo problem is some edittext inside a dialog that show with the standard theme

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  • hint and textview with right gravity and a singleline

    - by codeScriber
    I've opened a bug but i was wondering if anyone encountered this issue and knows a workaround. If you define a text view with a hint inside it, give it right gravity (android:gravity="right") then if you define android:singleLine=true or android:maxLines="1" or android:scrollHorizonatally="true" you don't see the hint. removing the right gravity returns the hint to the left side, removing all the tree params i mentioned above puts the hint on the right side. i want my hint on the right, but i need a single horizontal line... here's the sample layout that doesn't show the hint: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:padding="5dp"> <EditText android:layout_width="fill_parent" android:layout_gravity="center_vertical|right" android:layout_height="wrap_content" android:layout_margin="6dp" android:textSize="16sp" android:paddingRight="5dp" android:id="@+id/c" android:gravity="right" android:hint="hello!!!" android:scrollHorizontally="true" android:maxLines="1" android:singleLine="true"/> </LinearLayout> i checked on 1.6 and 2.1 emulators and it reproduces 100%, i'm prettysure it's a bug, i don't see the connection between single line and the hint.... what's more the hint got it's own layout in the TextView (mLayout and mHintLayout both exists, in onDraw if the text length is 0 mHintLayout if mHint is not null is used).

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  • How to access a TextView element in a BroadcastReceiver

    - by ric03uec
    Hello, I am testing a simple widget in android and using Alarms to update a TextView at regular intervals. The problem is that in the BroadcastReceiver class I cannot access the TextView element, which I want to get updated when the alarm expires. The class is being called properly because the Toast i have put there is giving the appropriate message. The following code is from the class where I configure the widget and set the timers. public void onCreate(Bundle bundle) { super.onCreate(bundle); Intent intent = getIntent(); Bundle extras = intent.getExtras(); if(extras != null){ mWidgetId = extras.getInt(AppWidgetManager.EXTRA_APPWIDGET_ID, AppWidgetManager.INVALID_APPWIDGET_ID); AppWidgetManager appWidgetManager = AppWidgetManager.getInstance(WidgetConfigure.this); RemoteViews views = new RemoteViews(WidgetConfigure.this.getPackageName(), R.layout.widget_layout); views.setTextViewText(R.id.quote, "Widget Loaded From Activity"); appWidgetManager.updateAppWidget(mWidgetId, views); setTimer(); //set the timers... setResult();// set the result... } } Now i want to update the same TextView when the BroadCastReceiver is called after the timer expires. I have tried the code provided in the ExampleAppWidget example provided in android api demos and that isnt working out. How can i set the required text? Thankx in advance

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  • Google MapView doesn't work after signed the app.

    - by user164589
    Hi guys, I am facing to android application signing problem. My application contains Google MapView. When I compile the app and run on the emulator, MapView works fine. But signed the app, MapView doesn't work. I've get Google Map API. This works on the simulator. I could sign the app once 2 months ago. Then I've upgraded the app. Now I need to sign the app again. Actually I don't know why signed app's mapView doesn't work. How to fix it ? Please advice. I used following steps when sign the app: Run Eclipse. Select the project. Right Click - Android Tools - Export Signed Application Package - Then Filled forms. (In forms, Validity years: 200, and all passwords are same.) Can you suggest me ? Thanks in advance.

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  • What i am doing wrong with Class Overview?

    - by RFM software
    This code not work. Anyone can helpme? .java package rfmsoftware.util.test1; import android.app.Activity; import android.os.Bundle; public class test1 extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button button = (Button)findViewById(R.id.Button01); <---- Error at this line !? } } .xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/hello" /> <EditText android:id="@+id/EditText01" android:layout_width="wrap_content" android:layout_height="wrap_content" android:ems="10"></EditText> <Button android:id="@+id/Button01" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/Scan"></Button> <View android:id="@+id/View01" android:layout_width="wrap_content" android:layout_height="wrap_content"></View> </LinearLayout> .error Button cannot be resolved to a type (type Java problem) ???

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  • ListView setOnItemClickListener in ListFragment not working

    - by Siddarth Kaki
    I am developing an app that uses ActionBar tabs to display a list of options through ListFragment. The list (and ListFragment) display without a problem, but the ListView's setOnItemClickListener doesn't seems to work, as nothing happens when an item in the list is clicked. Here's the code for the ListFragment class: package XXX.XXX; public class AboutFrag extends SherlockListFragment { @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View view = inflater.inflate(R.layout.aboutfrag, container, false); ListView lv = (ListView) view.findViewById(android.R.id.list); String[] items = new String[] {"About 1", "About 2", "About 3"}; lv.setAdapter(new ArrayAdapter<String>(getActivity(), R.layout.list_item, items)); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { switch (position) { case 0: Intent browserIntent = new Intent(Intent.ACTION_VIEW, Uri.parse("http://google.com")); startActivityForResult(browserIntent, 0); break; case 1: Intent browserIntent2 = new Intent(Intent.ACTION_VIEW, Uri.parse("http://wikipedia.org")); startActivityForResult(browserIntent2, 0); break; case 2: Intent browserIntent3 = new Intent(Intent.ACTION_VIEW, Uri.parse("http:/android.com"); startActivityForResult(browserIntent3, 0); break; } } }); return view; } } I'm assuming it does not work because the class returns the view object, so the FragmentActivity can't run the listener code, so does anyone know how to make this work? By the way, I am using ActionBarSherlock. Thanks in advance!!!

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  • How do I place widgets above and below a listview?

    - by Jay Askren
    I have a list view and want to put stuff both above(on the y axis) and below(y axis) it including images, text views, and a row of buttons. Below is a simplified version of what I am creating. Unfortunately the list covers(i.e. above on the z axis) the header so the header text is not visible instead of being underneath (on the y axis) <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content"> <TextView android:id="@+id/footer" android:text="footer" android:layout_height="wrap_content" android:layout_width="fill_parent" android:layout_alignParentBottom="true" /> <ListView android:id="@+id/list_view" android:layout_height="fill_parent" android:layout_width="fill_parent" android:layout_above="@id/footer" android:background="#ff9999ff"/> <TextView android:id="@+id/header" android:text="header" android:layout_height="wrap_content" android:layout_width="fill_parent" android:layout_alignParentTop="true" android:layout_above="@id/list_view" android:baselineAlignBottom="false" /> </RelativeLayout> Here is the corresponding Activity class: public class SampleListActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.list_activity); } }

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  • emo-framework in android move on collision of sprites with physics

    - by KaHeL
    I'm developing my first ever game for Android where I'm still learning about using of framework. To begin I made two sprites of ball where one ball is movable by dragging and another one is just standing on it's place on load. Now I've already added the collision listener for both sprites and as tested it's working properly. Now what I need to learn is on how can I add physics on both sprites where when they collide the standing sprite will move based on the physics and bounce around the screen. It would be best if you teach it to me step by step since I'm a little slow on this. Here's my nut so far: local stage = emo.Stage(); class Okay_1 { sprite = null; spriteok = null; dragStart = false; angle = 0; // Called when the stage is loaded function onLoad() { print("Level_1 is loaded!"); // Create new sprite and load 'f1.png' sprite = emo.Sprite("f1.png"); sprite.moveCenter(stage.getWindowWidth() * 0.5, stage.getWindowHeight() * 0.5); sprite.load(); spriteok = emo.Sprite("okay.png") spriteok.setWidth(100); spriteok.setHeight(100); spriteok.load(); // Check if the coordinate (X=100, Y=100) is inside the sprite if (spriteok.contains(100, 100)) { print("contains!"); } // Does the sprite collides with the other sprite? if (spriteok.collidesWith(sprite)) { print("collides!"); } } function onMotionEvent(ev) { if (ev.getAction() == MOTION_EVENT_ACTION_DOWN) { // Moves the sprite at the position of motion event angle = sprite.getAngle(); sprite.remove(); sprite = emo.Sprite("f2.png"); sprite.load(); sprite.rotate(angle); sprite.moveCenter(ev.getX(), ev.getY()); sprite.rotate(sprite.getAngle()+10); // Check if the coordinate (X=100, Y=100) is inside the sprite if (sprite.contains(sprite.getWidth(), sprite.getHeight())) { print("contains!"); } // Does the sprite collides with the other sprite? if (sprite.collidesWith(spriteok)) { print("collides!"); } dragStart = true; }else if (ev.getAction() == MOTION_EVENT_ACTION_MOVE) { if (dragStart) { // Moves the sprite at the position of motion event sprite.moveCenter(ev.getX(), ev.getY()); sprite.rotate(sprite.getAngle()+10); // Check if the coordinate (X=100, Y=100) is inside the sprite if (sprite.contains(sprite.getWidth(), sprite.getHeight())) { print("contains!"); } // Does the sprite collides with the other sprite? if (sprite.collidesWith(spriteok)) { print("collides!"); } } }else if (ev.getAction() == MOTION_EVENT_ACTION_UP || ev.getAction() == MOTION_EVENT_ACTION_CANCEL) { if (dragStart) { // change block color to red dragStart = false; angle = sprite.getAngle(); sprite.remove(); sprite = emo.Sprite("f1.png"); sprite.load(); sprite.moveCenter(ev.getX(), ev.getY()); sprite.rotate(angle); // Check if the coordinate (X=100, Y=100) is inside the sprite if (sprite.contains(sprite.getWidth(), sprite.getHeight())) { print("contains!"); } // Does the sprite collides with the other sprite? if (sprite.collidesWith(spriteok)) { print("collides!"); } } } } // Called when the stage is disposed function onDispose() { sprite.remove(); // Remove the sprite print("Level_1 is disposed!"); } } function emo::onLoad() { emo.Stage().load(Okay_1()); }

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  • Texture displays on Android emulator but not on device

    - by Rob
    I have written a simple UI which takes an image (256x256) and maps it to a rectangle. This works perfectly on the emulator however on the phone the texture does not show, I see only a white rectangle. This is my code: public void onSurfaceCreated(GL10 gl, EGLConfig config) { byteBuffer = ByteBuffer.allocateDirect(shape.length * 4); byteBuffer.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuffer.asFloatBuffer(); vertexBuffer.put(cardshape); vertexBuffer.position(0); byteBuffer = ByteBuffer.allocateDirect(shape.length * 4); byteBuffer.order(ByteOrder.nativeOrder()); textureBuffer = byteBuffer.asFloatBuffer(); textureBuffer.put(textureshape); textureBuffer.position(0); // Set the background color to black ( rgba ). gl.glClearColor(0.0f, 0.0f, 0.0f, 0.5f); // Enable Smooth Shading, default not really needed. gl.glShadeModel(GL10.GL_SMOOTH); // Depth buffer setup. gl.glClearDepthf(1.0f); // Enables depth testing. gl.glEnable(GL10.GL_DEPTH_TEST); // The type of depth testing to do. gl.glDepthFunc(GL10.GL_LEQUAL); // Really nice perspective calculations. gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); gl.glEnable(GL10.GL_TEXTURE_2D); loadGLTexture(gl); } public void onDrawFrame(GL10 gl) { gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glDisable(GL10.GL_DEPTH_TEST); gl.glMatrixMode(GL10.GL_PROJECTION); // Select Projection gl.glPushMatrix(); // Push The Matrix gl.glLoadIdentity(); // Reset The Matrix gl.glOrthof(0f, 480f, 0f, 800f, -1f, 1f); gl.glMatrixMode(GL10.GL_MODELVIEW); // Select Modelview Matrix gl.glPushMatrix(); // Push The Matrix gl.glLoadIdentity(); // Reset The Matrix gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glLoadIdentity(); gl.glTranslatef(card.x, card.y, 0.0f); gl.glBindTexture(GL10.GL_TEXTURE_2D, texture[0]); //activates texture to be used now gl.glVertexPointer(2, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 4); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); } public void onSurfaceChanged(GL10 gl, int width, int height) { // Sets the current view port to the new size. gl.glViewport(0, 0, width, height); // Select the projection matrix gl.glMatrixMode(GL10.GL_PROJECTION); // Reset the projection matrix gl.glLoadIdentity(); // Calculate the aspect ratio of the window GLU.gluPerspective(gl, 45.0f, (float) width / (float) height, 0.1f, 100.0f); // Select the modelview matrix gl.glMatrixMode(GL10.GL_MODELVIEW); // Reset the modelview matrix gl.glLoadIdentity(); } public int[] texture = new int[1]; public void loadGLTexture(GL10 gl) { // loading texture Bitmap bitmap; bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.image); // generate one texture pointer gl.glGenTextures(0, texture, 0); //adds texture id to texture array // ...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, texture[0]); //activates texture to be used now // create nearest filtered texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); // Use Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); // Clean up bitmap.recycle(); } As per many other similar issues and resolutions on the web i have tried setting the minsdkversion is 3, loading the bitmap via an input stream bitmap = BitmapFactory.decodeStream(is), setting BitmapFactory.Options.inScaled to false, putting the images in the nodpi folder and putting them in the raw folder.. all of which didn't help. I'm not really sure what else to try..

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  • android client not working [migrated]

    - by Syeda Zunairah
    i have a java client and c# server the server code is static Socket listeningSocket; static Socket socket; static Thread thrReadRequest; static int iPort = 4444; static int iConnectionQueue = 100; static void Main(string[] args) { Console.WriteLine(IPAddress.Parse(getLocalIPAddress()).ToString()); try { listeningSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //listeningSocket.Bind(new IPEndPoint(0, iPort)); listeningSocket.Bind(new IPEndPoint(IPAddress.Parse(getLocalIPAddress()), iPort)); listeningSocket.Listen(iConnectionQueue); thrReadRequest = new Thread(new ThreadStart(getRequest)); thrReadRequest.Start(); } catch (Exception e) { Console.WriteLine("Winsock error: " + e.ToString()); //throw; } } static private void getRequest() { int i = 0; while (true) { i++; Console.WriteLine("Outside Try i = {0}", i.ToString()); try { socket = listeningSocket.Accept(); // Receiving //byte[] rcvLenBytes = new byte[4]; //socket.Receive(rcvLenBytes); //int rcvLen = System.BitConverter.ToInt32(rcvLenBytes, 0); //byte[] rcvBytes = new byte[rcvLen]; //socket.Receive(rcvBytes); //String formattedBuffer = System.Text.Encoding.ASCII.GetString(rcvBytes); byte[] buffer = new byte[socket.SendBufferSize]; int iBufferLength = socket.Receive(buffer, 0, buffer.Length, 0); Console.WriteLine("Received {0}", iBufferLength); Array.Resize(ref buffer, iBufferLength); string formattedBuffer = Encoding.ASCII.GetString(buffer); Console.WriteLine("Data received by Client: {0}", formattedBuffer); if (formattedBuffer == "quit") { socket.Close(); listeningSocket.Close(); Environment.Exit(0); } Console.WriteLine("Inside Try i = {0}", i.ToString()); Thread.Sleep(500); } catch (Exception e) { //socket.Close(); Console.WriteLine("Receiving error: " + e.ToString()); Console.ReadKey(); //throw; } finally { socket.Close(); //listeningsocket.close(); } } } static private string getLocalIPAddress() { IPHostEntry host; string localIP = ""; host = Dns.GetHostEntry(Dns.GetHostName()); foreach (IPAddress ip in host.AddressList) { if (ip.AddressFamily == AddressFamily.InterNetwork) { localIP = ip.ToString(); break; } } return localIP; } } and the jave android code is private TCPClient mTcpClient; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); final EditText editText = (EditText) findViewById(R.id.edit_message); Button send = (Button)findViewById(R.id.sendbutton); // connect to the server new connectTask().execute(""); send.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { String message = editText.getText().toString(); //sends the message to the server if (mTcpClient != null) { mTcpClient.sendMessage(message); } editText.setText(""); } }); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.main, menu); return true; } public class connectTask extends AsyncTask<String,String,TCPClient> { @Override protected TCPClient doInBackground(String... message) { mTcpClient = new TCPClient(new TCPClient.OnMessageReceived() { @Override public void messageReceived(String message) { publishProgress(message); } }); mTcpClient.run(); return null; } @Override protected void onProgressUpdate(String... values) { super.onProgressUpdate(values); } } } when i run the server it gives output of try i=1. can any one tell me what to do next

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  • Internet Explorer 10 (Metro App) on Windows 8 Pro (RTM) crash

    - by ferpaz
    Internet Explorer 10 (Metro App) on Windows 8 Pro (RTM) does not start and crash with this error: Log Name: Application Source: Application Error Date: 27/08/2012 19:21:29 Event ID: 1000 Task Category: (100) Level: Error Keywords: Classic User: N/A Computer: DELL-OPE3.red.aseinfo.com.sv Description: Faulting application name: iexplore.exe, version: 10.0.9200.16384, time stamp: 0x50107ebe Faulting module name: iertutil.dll, version: 10.0.9200.16384, time stamp: 0x50109c90 Exception code: 0xc0000005 Fault offset: 0x0000000000172f0b Faulting process id: 0xadc Faulting application start time: 0x01cd84bb737cfa16 Faulting application path: C:\Program Files\Internet Explorer\iexplore.exe Faulting module path: C:\WINDOWS\system32\iertutil.dll Report Id: b1597df3-f0ae-11e1-be78-88532e15da73 Faulting package full name: Faulting package-relative application ID: Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Application Error" /> <EventID Qualifiers="0">1000</EventID> <Level>2</Level> <Task>100</Task> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2012-08-28T01:21:29.000000000Z" /> <EventRecordID>7612</EventRecordID> <Channel>Application</Channel> <Computer>DELL-OPE3.red.aseinfo.com.sv</Computer> <Security /> </System> <EventData> <Data>iexplore.exe</Data> <Data>10.0.9200.16384</Data> <Data>50107ebe</Data> <Data>iertutil.dll</Data> <Data>10.0.9200.16384</Data> <Data>50109c90</Data> <Data>c0000005</Data> <Data>0000000000172f0b</Data> <Data>adc</Data> <Data>01cd84bb737cfa16</Data> <Data>C:\Program Files\Internet Explorer\iexplore.exe</Data> <Data>C:\WINDOWS\system32\iertutil.dll</Data> <Data>b1597df3-f0ae-11e1-be78-88532e15da73</Data> <Data> </Data> <Data> </Data> </EventData> </Event> Any suggestions?

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  • Internet cafe software for linux

    - by pehrs
    I have gotten a request to roll out a total of 8 internet cafe's in a large network. Budget is non-existent as it will all be done for a non-profit. I was planing to use Ubuntu and live-cds to minimize the amount of management required, but I can't seem to find any suitable internet cafe system that is Ubuntu based. The requirements are pretty basic: It needs to keep track of logged in time and log out users when their time it up. No billing will be done, it will just be used to ensure people can share the computers fairly. It should be possible to force logout from a central system. Users will be unskilled, so it has to have a GUI. What (preferably free, considering the shoe-string budget) software would you suggest to manage this?

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  • My 5.1 audio system not working properly when I connect to Internet

    - by Gemboz
    I just bought a Genuis 5005 5.1 audio system, and I have an issue with it: It won't work properly when I get on the Internet (the central speaker isn't working). I also bought an Asus Xonar DG 5.1 sound card which works perfectly. I installed it and also installed the driver for it. When I play music/videos from my hard drive, all the speakers work fine, but when I connected to Internet to play videos/music, the center speaker won't work. How can I fix this issue?

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  • Ideas for campus Internet Login mechanism?

    - by miCRoSCoPiCeaRthLinG
    Hello, I work at this university and I'm seeking an effective solution for an internet login mechanism. We have a leased-link at our campus, which is shared by both staff & students. All systems (desktops + laptops + handhelds) connect to the internal network via wifi and can then get onto the net. However, a local govt. regulation requires us to keep track of individual internet usage and hence we need a solution (pref. free / opensource) that'll enable us to implement some sort of an authentication mechanism once a user hooks onto the network. One requirement is that the software should be able to authenticate either against LDAP or some other custom user database (MySQL based) or both. Can anyone suggest any such software or mechanism? Most of our servers are Linux based... so something that runs off such a platform will be good. Thanks, m^e

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  • Bandwidth Control on our Internet Connection

    - by AlamedaDad
    Hi all, I have Covad dual/bonded T1 service in our office coming through a Cisco 1841 and then through a Sonicwall 3060Pro/Enhanced SW firewall. The problem I'm looking for some input on is how to limit the amount of bandwidth any single user/PC can user for downloading a file from the Internet. It's become an issue that when one person happens to download let's say an ~300MB file, normal internet access for the other employees slows to a crawl. I've seen through MRTG that in fact usage of the circuit jumps to the full 3mb for the duration of the download and then drops. Is it possible to control this? I'm not familiar with QOS or the like so I'm not sure. Any help on this would be appreciated. Thanks...Michael

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  • Dlink DIR-615 suddenly stops working - Orange internet light

    - by zm15
    I unplugged my Dlink DIR-615 router last night from the wall due to a storm rolling in. I've done this countless times, no problem. However, when I went to plug it in and use the internet today, nothing. Check everything, cycled everything. Hard reset the router, nothing. The little globe on the front is red/orange, and it should be green. Windows gives me an error of a "DNS Issue", and the internet works when connected directly to the modem. How can I fix this issue? Why would it suddenly stop working?

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  • How to diagnose "Internet explorer cannot display the webpage"

    - by Colen
    Our web site is working great for 99.99% of our users, but a few people (all of whom use Internet Explorer) are running into an error. Most pages on the site load fine, but for one specific page (the same page for all affected users), all they get is: Internet explorer cannot display the webpage It doesn't matter whether the page is accessed over http or https - it fails to load either way. Every other page on the site, as far as I can tell, works fine for them. Not only that, the same users can load that specific page fine in Firefox. I've checked the web server logs and I can't find any smoking guns there. The site is running IIS on Windows Server 2003. Is there any way to get IE to give the user more information than just "cannot display the web page"? There's a "More information" button, but all it tells you is to make sure that your DNS servers are working, make sure you're not working offline, etc. :(

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  • Computer and internet use on a boat?

    - by dlamblin
    Let's assume that I seriously would like to be able to use my computer as easily and as carefreely while on a boat as I do while at home. In short, if I were on a boat for extended periods, such as two weeks at a time and occasionally over a few days out of port (this would be a 2 person sailing vessel), what would my options be for power, durability, and of course, internet access? I want more than just email, as I will likely keep doing a tad of development, and will be looking at google earth from time to time. I am already assuming that we're going with some kind of laptop, maybe even a macbook pro 12". I personally feel that netbooks are underpowered. And the last computer that I got a boat-friendly rating for was a ZX Spectrum, which was before the internet, and was likely due to it's 12vdc-happiness.

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  • Internet connection slower than network connection speed

    - by Mike Pateras
    I've got a computer connected to a wireless router on a different floor. When I look at the network connection, I'm told the signal strength is low, and that I've got a connection of about 26mbps (often higher). However, my internet connection on that machine is very slow. Speedtests show it at about 1-2mbps, and it really shows when loading pages and video. I have fiber optic internet access, and the machine that's connected to the router/modem via cable gets the 20mbps on speed tests, and is extremely fast in every day use. My question is, is the advertised 26mbps+ connection speed perhaps inaccurate, and that my wireless bandwidth is the likely bottleneck here? Or is the signal strength what's key here? And what might I do about this? Power cycling the router helped a bit, a speed test went as high as 6mbps after doing that.

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  • Internet cafe software for linux

    - by pehrs
    I have gotten a request to roll out a total of 8 internet cafe's in a large network. Budget is non-existent as it will all be done for a non-profit. I was planing to use Ubuntu and live-cds to minimize the amount of management required, but I can't seem to find any suitable internet cafe system that is Ubuntu based. The requirements are pretty basic: It needs to keep track of logged in time and log out users when their time it up. No billing will be done, it will just be used to ensure people can share the computers fairly. It should be possible to force logout from a central system. Users will be unskilled, so it has to have a GUI. What (preferably free, considering the shoe-string budget) software would you suggest to manage this?

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  • Windows Server 2012 guest machine no internet or LAN

    - by Boycey
    I have a windows server 2012 with hyper-v added as a feature. I have created a server 2012 and a windows 8 guest machines. The windows 8 machine has internet connectivity and can successfully be added to our AD domain. I can log in to the domain on this guest machine with an AD account. However the server 2012 guest machine cannot be joined to the domain and does not have internet connectivity. Strangely enough (to me!). Is there any special settings/config that I should be doing/have missed?!

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  • Belking Wireless Router unable to connect to internet although wireless connection is working

    - by ptamzz
    I have a Belkin Basic N150 Wireless router. I'm trying to set up wireless connection using the wired ports my university has provided in my hostel room. Usually, when I connect my laptop using a LAN wire through the port, my settings are like IP: 10.5.130.X Subnet Mask: 255.255.254.0 Default Gateway: 10.5.130.250 DNS Server: 10.200.1.11 and I'm able to connect to the internet. Now instead of connecting my laptop directly, I've connected the lan wire to the Belkin Wireless Router, set the router as "Use as an Access Point" and in the IP field, I've put up 10.5.130.1. Now I've set the IP of my system manually to 10.5.130.3. I'm able to connect to the wi-fi but I'm still not able to connect to the internet. What am I missing?

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