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  • From AutoComplete textbox to database search and display?

    - by svebee
    Hello everyone, I have a small problem so I would be grateful if anyone could help me in any way. Thank you ;) I have this little "application", and I want when someone type in a AutoComplete textbox for example "New" it automatically displays "New York" as a option and that (AutoComplete function) works fine. But I want when user type in full location (or AutoComplete do it for him) - that text (location) input is forwarded to a database search which then searches through database and "collects" all rows with user-typed location. For example if user typed in "New York", database search would find all rows with "New York" in it. When it finds one/more row(s) it would display them below. In images... I have this when user is typing... http://www.imagesforme.com/show.php/1093305_SNAG0000.jpg I have this when user choose a AutoComplete location (h)ttp://www.imagesforme.com/show.php/1093306_SNAG0001.jpg (remove () on the beggining) But I wanna this when user choose a AutoComplete location (h)ttp://www.imagesforme.com/show.php/1093307_CopyofSNAG0001.jpg (remove () on the beggining) Complete Code package com.svebee.prijevoz; import android.app.Activity; import android.database.Cursor; import android.database.sqlite.SQLiteDatabase; import android.os.Bundle; import android.util.Log; import android.widget.ArrayAdapter; import android.widget.AutoCompleteTextView; import android.widget.TextView; public class ZelimDoci extends Activity { TextView lista; static final String[] STANICE = new String[] { "New York", "Chicago", "Dallas", "Los Angeles" }; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.zelimdoci); AutoCompleteTextView textView = (AutoCompleteTextView) findViewById(R.id.autocomplete_country); ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, R.layout.list_item, STANICE); textView.setAdapter(adapter); lista = (TextView)findViewById(R.id.lista); SQLiteDatabase myDB= null; String TableName = "Database"; String Data=""; /* Create a Database. */ try { myDB = this.openOrCreateDatabase("Database", MODE_PRIVATE, null); /* Create a Table in the Database. */ myDB.execSQL("CREATE TABLE IF NOT EXISTS " + TableName + " (Field1 INT(3) UNIQUE, Field2 INT(3) UNIQUE, Field3 VARCHAR UNIQUE, Field4 VARCHAR UNIQUE);"); Cursor a = myDB.rawQuery("SELECT * FROM Database where Field1 == 1", null); a.moveToFirst(); if (a == null) { /* Insert data to a Table*/ myDB.execSQL("INSERT INTO " + TableName + " (Field1, Field2, Field3, Field4)" + " VALUES (1, 119, 'New York', 'Dallas');"); myDB.execSQL("INSERT INTO " + TableName + " (Field1, Field2, Field3, Field4)" + " VALUES (9, 587, 'California', 'New York');"); } myDB.execSQL("INSERT INTO " + TableName + " (Field1, Field2, Field3, Field4)" + " VALUES (87, 57, 'Canada', 'London');"); } /*retrieve data from database */ Cursor c = myDB.rawQuery("SELECT * FROM " + TableName , null); int Column1 = c.getColumnIndex("Field1"); int Column2 = c.getColumnIndex("Field2"); int Column3 = c.getColumnIndex("Field3"); int Column4 = c.getColumnIndex("Field4"); // Check if our result was valid. c.moveToFirst(); if (c != null) { // Loop through all Results do { String LocationA = c.getString(Column3); String LocationB = c.getString(Column4); int Id = c.getInt(Column1); int Linija = c.getInt(Column2); Data =Data +Id+" | "+Linija+" | "+LocationA+"-"+LocationB+"\n"; }while(c.moveToNext()); } lista.setText(String.valueOf(Data)); } catch(Exception e) { Log.e("Error", "Error", e); } finally { if (myDB != null) myDB.close(); } } } .xml file <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="20sp" android:gravity="center_horizontal" android:padding="10sp" android:text="Test AutoComplete"/> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:padding="5dp"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="AutoComplete" /> <AutoCompleteTextView android:id="@+id/autocomplete_country" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginLeft="5dp"/> </LinearLayout> </LinearLayout>

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  • Horizontal "tab"ish scroll between views

    - by Steve Pomeroy
    I'm interested in creating a horizontal scroll view that "snaps" to the viewed item, so only one item is ever shown at a time. The user can touch-drag left/right and will see previous/next views, switching to it if there's enough velocity. This interaction is exactly like what the new weather/news widget that comes with the Nexus One does for navigating between its "tabs". Are there any existing view widgets that do this? Update: found a copy of the news/weather widget (GenieWidget) and they seem to have implemented their own widget to accomplish this which they call com.google.android.apps.genie.geniewidget.ui.FlingableLinearLayout which is part of their own custom com.google.android.apps.genie.geniewidget.ui.TabView. As that source isn't available, that's not looking too hopeful a direction.

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  • autoLink for map not working

    - by OceanBlue
    I have the following TextView in my XML layout file:- <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/autolink_test" android:autoLink="all" /> The string autolink_test contains a phone number, an email address, a website address and a physical geographical address. While the first three are showing up correctly as clickable autolinks, the address does not. Only the zipcode part shows up as an autolink... and that too as a phone number! (When I click it, the phone dialer starts up with that number). Any help would be appreciated.

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  • Soft keyboard does not show when Activity starts

    - by Sarp Centel
    I have added android:windowSoftInputMode="stateAlwaysVisible" to my Activity in AndroidManifest.xml and here's my layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <EditText android:id="@+id/EditText01" android:layout_width="wrap_content" android:layout_height="wrap_content"></EditText> <EditText android:id="@+id/EditText02" android:layout_width="wrap_content" android:layout_height="wrap_content"></EditText> <Button android:id="@+id/Button01" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Send"></Button> </LinearLayout> When the Activity starts, the EditText is focused, but soft keyboard isn't displayed. If I click on the EditText, then I see the soft keyboard. Do I need to set aditional parameters to display soft keyboard when my Activity starts? Thanks

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  • Making complex queries through SQLiteDatabase

    - by Luca
    Hi! I'm using the Android MediaProvider application to get information regarding the resources registered in the media library. The only way I found to do this is to use the ContentProvider class provided by the MediaProvider application. Unfortunately, it seems to me this is quite a limitation, isn't it? Is it possible this way to create complex queries with subqueries and using other functions of SQLite? I thought that it may be possible using the SQLiteDatabase class, but it seems it is not possible to open the database directly with its path, and anyway, the query method seems not to allow subqueries. Any solution to this? Thanks!

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  • How to update widgets from a service?

    - by Franklin
    I have a background service that can be configured to perform some action every x minutes. I want to implement a widget that gets updated every time my service performs that action. However, I can't get the onUpdate method of my AppWidgetProvider called in any way, except when adding a widget to the homescreen. I tried sending APPWIDGET_UPDATE intents but onUpdate did not get called although the AppWidgetProvider did receive the intent since the onReceive method was called. Is there any way I can trigger widget updates from a service?

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  • How can I add spacing in RelativeLayout

    - by michael
    Hi, I have a Relative Layout. Which has 2 buttons, side by side and it is right-aligned. So this is my layout xml file. My question is there are no spacing between the right-most button and the right border of the RelativeLayout and between the 2 buttons. How can I add that? I play with android:paddingRight, but nothing helps. Thank you. <RelativeLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:paddingLeft="0dp" android:paddingRight="10dp"> <Button android:id="@+id/1button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentRight="true" android:paddingLeft="10dp" android:paddingRight="10dp"/> <Button android:id="@+id/1button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_toLeftOf="@id/1button" android:paddingLeft="10dp" android:paddingRight="10dp"/>

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  • why does the gingerbread emulator orientation gets stuck in apps?

    - by tabjsina
    At first I thought this was a problem with my app, but it seems to be happening in any app (though interestingly, not the home screen) in the gingerbread emulator. To replicate my issue, open eclipse and fire up the android emulator for gingerbread (I'm using the "Google APIs - API Level 9" as my target) So the procedure to duplicate once the emulator loads is press LCtrl-F11 to shift orientation to landscape, then again to switch to portrait Result: In the homescreen: The view rotates to landscape, and then back to portrait, as expected In any app (i've tried browser, calculator, maps, and the app i'm currently working on): the view rotates to landscape, and then nothing, it stays in landscape even the emulator is displaying the phone in landscape mode (see below) http://i54.tinypic.com/2ake06v.jpg Has anyone else had this issue, or have I installed the emulator in some incorrect way - this hasn't been an issue with any of the previous emulators

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  • Can't pass and retrieve CharSequence to another activity using intent.getExtras() method.

    - by vt
    Activity 1: Intent i = new Intent(this, Activity2.class); CharSequence btText = btButton.getText(); i.putExtra(BUTTON_TEXT, btText); startActivityForResult(i, ACTIVITY_SETTINGS); Activity 2: in onCreate: Bundle extras = getIntent().getExtras(); if (extras != null) { mButtonText = extras.getCharSequence(Activity1.BUTTON_TEXT); } The resulting CharSequence is not what was passed, it's something like "(id=830066506776)" instead. This works: CharSequence test2 = getIntent().getCharSequenceExtra(Activity1.BUTTON_TEXT); What is wrong with getExtras approach? This is what they used in Notepadv3 example. This is for Android 2.1. Thank you.

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  • Reader for Android Updates; Now with Feed Widgets and More

    - by ETC
    Android phone owners rocking the official Google Reader app will be pleased to see the new update includes much requested features such as polished feed widgets, unread counter widgets, and a handy “mark previous as read” button. Widgets have long been one of the most requested feature for Google Reader for Android. This update rolls them out in two forms. News ticker widgets show you current headlines for your Google Reader folders (as seen in the screenshot here); folder widgets function just as unread counters and only take up a 1×1 space. In addition to the widgets another much requested feature made an appearance. While scrolling through your feed you can now mark all the previous entries as read. Hit up the link below to read more or visit the Android Market on your phone to update the application. Updates to the Google Reader App for Android [The Official Google Reader Blog] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar Reader for Android Updates; Now with Feed Widgets and More

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  • Edit Contact code worked in 1.6 but doesn't work on Droid 2.1?

    - by user225405
    Hi All, I had some fairly simple code in my app to invoke Edit Contact activity on a known good contact index that worked in Android 1.6 but is broken for me now in Android 2.1 on the Droid. I built a sample activity/app 'EdCon' to show this: package com.jbh; import android.app.Activity; import android.content.Intent; import android.net.Uri; import android.os.Bundle; public class EdCon extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Build an intent to edit a known good contact index Intent i; i = new Intent(Intent.ACTION_EDIT); i.setData(Uri.parse("content://contacts/people/10")); startActivity(i); } } When I run this on my G1 running 1.6 it works as expected i.e. brings up the Edit Contact screen for the known index and then I can hit BACK to return to "Hello World, EdCon". When I run this on the Droid under 2.1 I get the following: 05-07 15:35:57.787: INFO/ActivityManager(1013): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.jbh/.EdCon } 05-07 15:35:57.826: DEBUG/AndroidRuntime(13780): Shutting down VM 05-07 15:35:57.826: DEBUG/dalvikvm(13780): DestroyJavaVM waiting for non-daemon threads to exit 05-07 15:35:57.928: DEBUG/dalvikvm(13780): DestroyJavaVM shutting VM down 05-07 15:35:57.928: DEBUG/dalvikvm(13780): HeapWorker thread shutting down 05-07 15:35:57.928: DEBUG/dalvikvm(13780): HeapWorker thread has shut down 05-07 15:35:57.928: DEBUG/jdwp(13780): JDWP shutting down net... 05-07 15:35:57.928: DEBUG/jdwp(13780): Got wake-up signal, bailing out of select 05-07 15:35:57.928: INFO/dalvikvm(13780): Debugger has detached; object registry had 1 entries 05-07 15:35:57.928: DEBUG/dalvikvm(13780): VM cleaning up 05-07 15:35:57.935: INFO/ActivityManager(1013): Start proc com.jbh for activity com.jbh/.EdCon: pid=13802 uid=10052 gids={1015} 05-07 15:35:57.967: ERROR/AndroidRuntime(13780): ERROR: thread attach failed 05-07 15:35:58.053: INFO/ActivityThread(13792): Publishing provider com.android.vending.SuggestionsProvider: com.android.vending.SuggestionsProvider 05-07 15:35:58.154: INFO/dalvikvm(13802): Debugger thread not active, ignoring DDM send (t=0x41504e4d l=38) 05-07 15:35:58.209: DEBUG/dalvikvm(13780): LinearAlloc 0x0 used 639500 of 5242880 (12%) 05-07 15:35:58.365: INFO/dalvikvm(13802): Debugger thread not active, ignoring DDM send (t=0x41504e4d l=18) 05-07 15:35:58.639: INFO/ActivityManager(1013): Starting activity: Intent { act=android.intent.action.EDIT dat=content://contacts/people/10 cmp=com.android.contacts/.ui.EditContactActivity } 05-07 15:35:58.975: DEBUG/dalvikvm(13137): GC freed 2902 objects / 166768 bytes in 61ms 05-07 15:35:59.100: DEBUG/vending(13792): com.android.vending.LocalDbSyncService.run(): Syncing local DB with package manager... 05-07 15:35:59.100: DEBUG/vending(13792): com.android.vending.LocalDbSyncService.syncLocalDbWithPackageManager(): No INSTALLING or UNINSTALLING assets. 05-07 15:35:59.115: INFO/ActivityManager(1013): Displayed activity com.android.contacts/.ui.EditContactActivity: 387 ms (total 1296 ms) 05-07 15:35:59.185: DEBUG/Sources(13137): Creating external source for type=com.facebook.auth.login, packageName=com.facebook.katana 05-07 15:35:59.225: DEBUG/vending(13792): com.android.vending.LocalDbSyncService.run(): Syncing done. 05-07 15:35:59.232: WARN/dalvikvm(13137): threadid=27: thread exiting with uncaught exception (group=0x4001b180) 05-07 15:35:59.232: ERROR/AndroidRuntime(13137): Uncaught handler: thread AsyncTask #1 exiting due to uncaught exception 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): java.lang.RuntimeException: An error occured while executing doInBackground() 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.os.AsyncTask$3.done(AsyncTask.java:200) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask$Sync.innerSetException(FutureTask.java:273) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask.setException(FutureTask.java:124) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:307) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask.run(FutureTask.java:137) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1068) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:561) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.lang.Thread.run(Thread.java:1096) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): Caused by: android.database.sqlite.SQLiteException: no such column: raw_contact_id: , while compiling: SELECT account_name, account_type, sourceid, version, dirty, data_id, res_package, mimetype, data1, data2, data3, data4, data5, data6, data7, data8, data9, data10, data11, data12, data13, data14, data15, data_sync1, data_sync2, data_sync3, data_sync4, _id, is_primary, is_super_primary, data_version, group_sourceid, sync1, sync2, sync3, sync4, deleted, contact_id, starred, is_restricted FROM contact_entities_view WHERE (1) AND (raw_contact_id=10) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteProgram.native_compile(Native Method) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteProgram.compile(SQLiteProgram.java:110) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteProgram.(SQLiteProgram.java:59) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteQuery.(SQLiteQuery.java:49) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteDirectCursorDriver.query(SQLiteDirectCursorDriver.java:49) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteDatabase.rawQueryWithFactory(SQLiteDatabase.java:1221) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.database.sqlite.SQLiteQueryBuilder.query(SQLiteQueryBuilder.java:316) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.providers.contacts.ContactsProvider2.query(ContactsProvider2.java:3850) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.providers.contacts.ContactsProvider2.query(ContactsProvider2.java:3840) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.providers.contacts.ContactsProvider2$RawContactsEntityIterator.(ContactsProvider2.java:4498) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.providers.contacts.ContactsProvider2.queryEntities(ContactsProvider2.java:4751) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.content.ContentProvider$Transport.queryEntities(ContentProvider.java:140) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.content.ContentProviderClient.queryEntities(ContentProviderClient.java:98) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.content.ContentResolver.queryEntities(ContentResolver.java:296) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.contacts.model.EntitySet.fromQuery(EntitySet.java:72) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.contacts.ui.EditContactActivity$QueryEntitiesTask.doInBackground(EditContactActivity.java:191) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.contacts.ui.EditContactActivity$QueryEntitiesTask.doInBackground(EditContactActivity.java:154) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at com.android.contacts.util.WeakAsyncTask.doInBackground(WeakAsyncTask.java:45) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at android.os.AsyncTask$2.call(AsyncTask.java:185) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:305) 05-07 15:35:59.295: ERROR/AndroidRuntime(13137): ... 4 more 05-07 15:35:59.303: INFO/Process(1013): Sending signal. PID: 13137 SIG: 3 05-07 15:35:59.303: INFO/dalvikvm(13137): threadid=7: reacting to signal 3 05-07 15:35:59.303: ERROR/dalvikvm(13137): Unable to open stack trace file '/data/anr/traces.txt': Permission denied 05-07 15:35:59.506: INFO/DumpStateReceiver(1013): Added state dump to 1 crashes 05-07 15:36:07.053: DEBUG/dalvikvm(12901): GC freed 389 objects / 25056 bytes in 145ms 05-07 15:36:17.287: DEBUG/dalvikvm(11649): GC freed 154 objects / 6816 bytes in 136ms 05-07 15:36:22.365: DEBUG/dalvikvm(13574): GC freed 348 objects / 67848 bytes in 112ms 05-07 15:36:27.451: DEBUG/dalvikvm(11836): GC freed 267 objects / 17432 bytes in 65ms 05-07 15:36:32.553: DEBUG/dalvikvm(12757): GC freed 1888 objects / 92440 bytes in 67ms 05-07 15:36:38.803: INFO/power(1013): * set_screen_state 0 05-07 15:36:38.813: DEBUG/SurfaceFlinger(1013): About to give-up screen, flinger = 0x114c30 05-07 15:36:38.826: DEBUG/Sensors(1013): using accelerometer (name=accelerometer) 05-07 15:36:38.834: DEBUG/PhoneWindow(13137): couldn't save which view has focus because the focused view android.widget.ScrollView@44883558 has no id. 05-07 15:36:38.865: DEBUG/WifiService(1013): ACTION_SCREEN_OFF 05-07 15:36:38.889: DEBUG/WifiService(1013): setting ACTION_DEVICE_IDLE timer for 900000ms 05-07 15:36:44.107: DEBUG/dalvikvm(1013): GC freed 7351 objects / 521440 bytes in 130ms 05-07 15:36:49.373: DEBUG/dalvikvm(13553): GC freed 321 objects / 12056 bytes in 102ms The no such column: raw_contact_id: looks like the issue but I'm not sure how or why that would happen or what it means. Any help appreciated! [email protected]

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  • Handling android player errors

    - by stack hoss
    I am anew android developer and i made ashoutcast radio player and work good but when i open app it work for afew time but suddenly stop and need to press stop and play again but i need Handling android player errors to automatic restart on errors package com.test.test; import java.io.IOException; import android.app.Notification; import android.app.NotificationManager; import android.app.PendingIntent; import android.app.Service; import android.content.Context; import android.content.Intent; import android.content.SharedPreferences; import android.media.AudioManager; import android.media.AudioManager.OnAudioFocusChangeListener; import android.media.MediaPlayer; import android.os.IBinder; import android.preference.PreferenceManager; import android.util.Log; public class StreamService extends Service { private static final String TAG = "StreamService"; MediaPlayer mp; boolean isPlaying; Intent MainActivity; SharedPreferences prefs; SharedPreferences.Editor editor; Notification n; NotificationManager notificationManager; // Change this int to some number specifically for this app int notifId = 85; private OnAudioFocusChangeListener focusChangeListener = new OnAudioFocusChangeListener() { public void onAudioFocusChange(int focusChange) { switch (focusChange) { case (AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK) : // Lower the volume while ducking. mp.setVolume(0.2f, 0.2f); break; case (AudioManager.AUDIOFOCUS_LOSS_TRANSIENT) : mp.pause(); break; case (AudioManager.AUDIOFOCUS_LOSS) : mp.stop(); break; case (AudioManager.AUDIOFOCUS_GAIN) : // Return the volume to normal and resume if paused. mp.setVolume(1f, 1f); mp.start(); break; default: break; } } }; @Override public IBinder onBind(Intent arg0) { // TODO Auto-generated method stub return null; } @SuppressWarnings("deprecation") @Override public void onCreate() { super.onCreate(); Log.d(TAG, "onCreate"); // Init the SharedPreferences and Editor prefs = PreferenceManager.getDefaultSharedPreferences(getApplicationContext()); editor = prefs.edit(); // Set up the buffering notification notificationManager = (NotificationManager) getApplicationContext() .getSystemService(NOTIFICATION_SERVICE); Context context = getApplicationContext(); String notifTitle = context.getResources().getString(R.string.app_name); String notifMessage = context.getResources().getString(R.string.buffering); n = new Notification(); n.icon = R.drawable.ic_launcher; n.tickerText = "Buffering"; n.when = System.currentTimeMillis(); Intent nIntent = new Intent(context, MainActivity.class); nIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_SINGLE_TOP); PendingIntent pIntent = PendingIntent.getActivity(context, 0, nIntent, 0); n.setLatestEventInfo(context, notifTitle, notifMessage, pIntent); notificationManager.notify(notifId, n); // It's very important that you put the IP/URL of your ShoutCast stream here // Otherwise you'll get Webcom Radio String url = "http://47.182.19.93:9888/"; mp = new MediaPlayer(); mp.setAudioStreamType(AudioManager.STREAM_MUSIC); try { mp.reset(); mp.setDataSource(url); mp.prepare(); mp.start(); } catch (IllegalArgumentException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (SecurityException e) { // TODO Auto-generated catch block Log.e(TAG, "SecurityException"); } catch (IllegalStateException e) { // TODO Auto-generated catch block Log.e(TAG, "IllegalStateException"); } catch (IOException e) { // TODO Auto-generated catch block Log.e(TAG, "IOException"); } } @SuppressWarnings("deprecation") @Override public void onStart(Intent intent, int startId) { Log.d(TAG, "onStart"); mp.start(); // Set the isPlaying preference to true editor.putBoolean("isPlaying", true); editor.commit(); Context context = getApplicationContext(); String notifTitle = context.getResources().getString(R.string.app_name); String notifMessage = context.getResources().getString(R.string.now_playing); n.icon = R.drawable.ic_launcher; n.tickerText = notifMessage; n.flags = Notification.FLAG_NO_CLEAR; n.when = System.currentTimeMillis(); Intent nIntent = new Intent(context, MainActivity.class); PendingIntent pIntent = PendingIntent.getActivity(context, 0, nIntent, 0); n.setLatestEventInfo(context, notifTitle, notifMessage, pIntent); // Change 5315 to some nother number notificationManager.notify(notifId, n); AudioManager am = (AudioManager)getSystemService(Context.AUDIO_SERVICE); // Request audio focus for playback int result = am.requestAudioFocus(focusChangeListener, // Use the music stream. AudioManager.STREAM_MUSIC, // Request permanent focus. AudioManager.AUDIOFOCUS_GAIN); if (result == AudioManager.AUDIOFOCUS_REQUEST_GRANTED) { // other app had stopped playing song now , so u can do u stuff now . } } @Override public void onDestroy() { Log.d(TAG, "onDestroy"); mp.stop(); mp.release(); mp = null; editor.putBoolean("isPlaying", false); editor.commit(); notificationManager.cancel(notifId); AudioManager am = (AudioManager)getSystemService(Context.AUDIO_SERVICE); am.abandonAudioFocus(focusChangeListener); } }

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  • Android Video Camera : still picture

    - by Alex
    I use the camera intent to capture video. Here is the problem: If I use this line of code, I can record video. But onActivityResult doesn't work. Intent intent = new Intent("android.media.action.VIDEO_CAMERA"); If I use this line of code, after press the recording button, the camera is freezed, I mean, the picture is still. Intent intent = new Intent(MediaStore.ACTION_VIDEO_CAPTURE); BTW, when I use $Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); to capture a picture, it works fine. The java file is as follows: package com.camera.picture; import java.io.File; import java.text.SimpleDateFormat; import java.util.Date; import android.app.Activity; import android.content.ContentValues; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.os.Environment; import android.provider.MediaStore; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.ImageView; import android.widget.Toast; import android.widget.VideoView; public class PictureCameraActivity extends Activity { private static final int IMAGE_CAPTURE = 0; private static final int VIDEO_CAPTURE = 1; private Button startBtn; private Button videoBtn; private Uri imageUri; private Uri videoUri; private ImageView imageView; private VideoView videoView; /** Called when the activity is first created. * sets the content and gets the references to * the basic widgets on the screen like * {@code Button} or {@link ImageView} */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); imageView = (ImageView)findViewById(R.id.img); videoView = (VideoView)findViewById(R.id.videoView); startBtn = (Button) findViewById(R.id.startBtn); startBtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { startCamera(); } }); videoBtn = (Button) findViewById(R.id.videoBtn); videoBtn.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub startVideoCamera(); } }); } public void startCamera() { Log.d("ANDRO_CAMERA", "Starting camera on the phone..."); String fileName = "testphoto.jpg"; ContentValues values = new ContentValues(); values.put(MediaStore.Images.Media.TITLE, fileName); values.put(MediaStore.Images.Media.DESCRIPTION, "Image capture by camera"); values.put(MediaStore.Images.Media.MIME_TYPE, "image/jpeg"); imageUri = getContentResolver().insert( MediaStore.Images.Media.EXTERNAL_CONTENT_URI, values); Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, imageUri); intent.putExtra(MediaStore.EXTRA_VIDEO_QUALITY, 1); startActivityForResult(intent, IMAGE_CAPTURE); } protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == IMAGE_CAPTURE) { if (resultCode == RESULT_OK){ Log.d("ANDROID_CAMERA","Picture taken!!!"); imageView.setImageURI(imageUri); } } if (requestCode == VIDEO_CAPTURE) { if (resultCode == RESULT_OK) { Log.d("ANDROID_CAMERA","Video taken!!!"); Toast.makeText(this, "Video saved to:\n" + data.getData(), Toast.LENGTH_LONG).show(); videoView.setVideoURI(videoUri); } } } private void startVideoCamera() { // TODO Auto-generated method stub //create new Intent Log.d("ANDRO_CAMERA", "Starting camera on the phone..."); String fileName = "testvideo.mp4"; ContentValues values = new ContentValues(); values.put(MediaStore.Video.Media.TITLE, fileName); values.put(MediaStore.Video.Media.DESCRIPTION, "Video captured by camera"); values.put(MediaStore.Video.Media.MIME_TYPE, "video/mp4"); videoUri = getContentResolver().insert( MediaStore.Video.Media.EXTERNAL_CONTENT_URI, values); Intent intent = new Intent("android.media.action.VIDEO_CAMERA"); //Intent intent = new Intent(MediaStore.ACTION_VIDEO_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, videoUri); intent.putExtra(MediaStore.EXTRA_VIDEO_QUALITY, 1); // start the Video Capture Intent startActivityForResult(intent, VIDEO_CAPTURE); } private static File getOutputMediaFile() { // TODO Auto-generated method stub // To be safe, you should check that the SDCard is mounted // using Environment.getExternalStorageState() before doing this. File mediaStorageDir = new File(Environment.getExternalStoragePublicDirectory( Environment.DIRECTORY_PICTURES), "MyCameraApp"); // This location works best if you want the created images to be shared // between applications and persist after your app has been uninstalled. // Create the storage directory if it does not exist if (! mediaStorageDir.exists()){ if (! mediaStorageDir.mkdirs()){ Log.d("MyCameraApp", "failed to create directory"); return null; } } // Create a media file name String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date()); File mediaFile; mediaFile = new File(mediaStorageDir.getPath() + File.separator + "VID_"+ timeStamp + ".mp4"); return mediaFile; } /** Create a file Uri for saving an image or video */ private static Uri getOutputMediaFileUri(){ return Uri.fromFile(getOutputMediaFile()); } }

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  • Does anyone know why my maps only show grid

    - by NickTFried
    I've doubled checked my API key is right and that is right I doubled checked that it was correct. Here is my source and XML could anyone check to see what is wrong. Also I make sure I have internet. <?xml version="1.0" encoding="utf-8"?> <uses-permission android:name="android.permissions.INTERNET"/> <uses-permission android:name="android.permissions.ACCESS_FINE_LOCATION"/> <application android:icon="@drawable/icon" android:label="@string/app_name"> <uses-library android:name="com.google.android.maps" /> <activity android:name=".CadetCommand" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="RedLight"></activity> <activity android:name="PTCalculator"></activity> <activity android:name="LandNav"></activity> </application> <uses-sdk android:minSdkVersion="4"/> package edu.elon.cs.mobile; import com.google.android.maps.MapActivity; import com.google.android.maps.MapView; import android.os.Bundle; public class LandNav extends MapActivity{ public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.landnav); } @Override protected boolean isRouteDisplayed() { return false; } }

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  • HTC Incredible displaying blank ImageView

    - by Todd
    HI, I have an app that displays an an image in an ImageView using the setImageDrawable(Drawable) method. However, with the release of the Droid Incredible the images are coming up as a blank screen. I am using Drawable.createFromPath(Environment.getExternalStorageDirectory() + "\imagefile") to access the image from the SD card. I don't get any sort of error, just a black screen. I will get a null pointer exception if after trying to load the image I try to access a property of the Drawable. This makes me believe that the Drawable wasn't loaded, but I don't know why or how to make it work. This code as been working on all other Android devices, so I'm not sure what is different with the Incredible. Unfortunately I don't have access to an Incredible to test on, so I've got to rely on others to test and send me the log files. Any help you can offer would be greatly appreciated. If anyone knows how to replicate this issue on the emulator, that would be helpful too. I've configured an emulator with firmware 7 and the correct screen resolution, but I was unable to replicate the issue. Thanks.

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  • Rows added to table are not showing up

    - by Lars
    This has been asked before, but I have found no solution that worked for me yet: When adding rows to a table from code, the rows are not showing up in the application. There is one row I specified in XML, that one is showing up, but nothing below it. This is the code: public void addRow(LocationMessage locationMsg){ View messageView = theInflater.inflate(R.layout.homepage, null); TableLayout table = (TableLayout)messageView.findViewById(R.id.distanceTable); TextView senderNameTextView = new TextView(thisContext); senderNameTextView.setText(locationMsg.getSenderName()); TableRow tr = new TableRow(thisContext); tr.addView(distanceTextView); table.addView(tr); rows.addFirst(messageView); } homepage.xml contains this, I removed some elements and parameters: <?xml version="1.0" encoding="utf-8"?> <LinearLayout> <TabHost> <TabWidget /> <FrameLayout> [..] <LinearLayout> [..] <TableLayout android:id="@+id/distanceTable" android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_gravity="center" android:background="#DDDDDD" android:stretchColumns="1" > <TableRow> <TextView android:textColor="#000000" android:text="@string/label_device" android:layout_gravity="center" android:padding="3dip" android:textSize="18sp" /> <TextView android:textColor="#000000" android:text="@string/label_distance" android:layout_gravity="center" android:padding="3dip" android:textSize="18sp" /> <TextView android:textColor="#000000" android:text="@string/label_time" android:layout_gravity="center" android:padding="3dip" android:textSize="18sp" /> </TableRow> </TableLayout> </LinearLayout> </FrameLayout> </TabHost> </LinearLayout> Unfortunately hierarchyviewer.bat doesn't work for me in order to check if the rows are there but just not visible. In the debugger it looks fine to me.

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  • AvoidXferMode Tolerance

    - by kayahr
    I have a problem with the following code: protected void onDraw(Canvas canvas) { Paint paint = new Paint(); // Draw a blue circle paint.setColor(Color.BLUE); canvas.drawCircle(100, 100, 50, paint); // Draw a red circle where it collides with the blue one paint.setXfermode(new AvoidXfermode(Color.BLUE, 0, Mode.TARGET)); paint.setColor(Color.RED); canvas.drawCircle(50, 50, 50, paint); } According to the API documentation of AvoidXfermode the tolerance value 0 means that it looks for an EXACT color match. This should work here because I specify the same color as I used for drawing the first circle. But the result is that the red circle is not drawn at all. When I use a tolerance value of 255 instead then it works (red circle is drawn where it collides with the blue one) but that sounds wrong because with such a high tolerance I think it should draw the circle EVERYWHERE. So what's wrong here? API Documentation? Android? Me?

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  • Why doesn't my text be bold when displaying on device screen

    - by john123
    My string.xml: <!--I try to bold my argument %s, like below:--> <string name="hello">Hello to: <b>%s</b> !</string> My layout main.xml: <LinearLayout ...> <TextView android:id="@+id/hello_txt" ... .../> </LinearLayout> My Fragment class: public class MyFragment extends Fragment{ TextView helloTxt; @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { super.onCreateView(inflater, container, savedInstanceState); helloTxt = (TextView) findViewById(R.id.hello_txt); } @Override public void onStart() { super.onStart(); //pass "Monday" as the argument to my string helloTxt.setText(String.format(getString(R.string.hello), "Monday")); } } When I run my app on my device, I got "Hello to: Monday !" displaying on screen, but the "Monday" is not bold, but I used <b> in my string.xml. Why it is not bold??

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  • How can I find out if the MainActivity is being paused from my Java class?

    - by quinestor
    I am using motion sensor detection in my application. My design is this: a class gets the sensor services references from the main activity and then it implements SensorEventListener. That is, the MainActivity does not listen for sensor event changes: public void onCreate(Bundle savedInstanceState) { // ... code mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); // The following is my java class, it does not extends any android fragment/activty mShakeUtil = new ShakeUtil(mSensorManager,mAccelerometer,this); // ..more code.. } I can't redesign ShakeUtil so it is a fragment nor activity, unfortunately. Now to illustrate the problem consider: MainActivity is on its way to be destroyed/paused. I.e screen rotation ShakeUtil's onSensorChanged(SensorEvent event) gets called in the process.. One of the things that happen inside onSensorChanged is a dialog interaction, which gives the error: java.lang.IllegalStateException: Can not perform this action after onSaveInstanceState When the previous happens between MainActivity's onSaveInstanceState and onPause. I know this can be prevented if I successfully detect that MainActivity is being pause in ShakeUtil. How can I detect that MainActivity is being paused or onSaveInstanceState was called from ShakeUtil? Alternatively, how can I avoid this issue without making Shakeutil extend activity? So far I have tried with flag variables but that isn't good enough, I guess these are not atomic operations. I tried using Activity's isChangingConfigurations(), but I get an undocummented "NoSuchMethodFound" error.. I am unregistering the sensors by calling ShakeUtil when onPause in main ACtivity

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  • passing data from an activity to an listactivity or listview

    - by wicked14
    need help on passing data from an activity to an listactivity or listview for an android app. im having problems on passing data to a listview. what the app do is from addact class the user can input things to do and in the viewact class this will display the activies add by the user in listview public class addact extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.newact); Button btn1 = (Button)findViewById(R.id.btnsave); final EditText et1 = (EditText)findViewById(R.id.etactivity); btn1.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent it = new Intent(addact.this, viewact.class); it.putExtra("thekey", et1.getText().toString()); startActivity(it); } }); } } public class viewact extends ListActivity { String addToDo =getIntent().getExtras().getString("thekey"); String[] toDoAct = new String[] {addToDo }; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.viewact); setListAdapter(new ArrayAdapter<String>(this, R.layout.viewact,toDoAct)); ListView listView = getListView(); listView.setTextFilterEnabled(true); listView.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { for (int i=0; i < 2; i++) { Toast.makeText(getApplicationContext(), ((TextView) view).getText(), Toast.LENGTH_LONG).show(); } } }); } }

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  • overridePendingTransition doesn't work

    - by Ixx
    Have found already some people asking the same, but the solutions didn't work for me. I see no animation. Calling it this way: Intent intent = new Intent(this, MyActivity.class); startActivity(intent); overridePendingTransition(R.anim.fadein, R.anim.fadeout); fadein.xml and fadeout.xml are in the anim folder: fadein.xml: <?xml version="1.0" encoding="utf-8"?> <set xmlns:android="http://schemas.android.com/apk/res/android" > <alpha android:duration="1000" android:fromAlpha="0.0" android:interpolator="@android:anim/accelerate_interpolator" android:toAlpha="1.0" /> </set> fadeout.xml: <?xml version="1.0" encoding="utf-8"?> <set xmlns:android="http://schemas.android.com/apk/res/android"> <alpha android:duration="1000" android:fromAlpha="1.0" android:interpolator="@android:anim/accelerate_interpolator" android:toAlpha="0.0" /> </set> Using min. API 7: manifest: <uses-sdk android:minSdkVersion="7"/> API 7 is also in my project.properties file: target=android-7 What am I doing wrong? P.D. Removing the lines with the interpolator doesn't change anything. Already seen / tried: overridePendingTransition doesn't work overridePendingTransition does not work when flag_activity_reorder_to_front is used Fade in Activity from previous Activity in Android Fade in Activity from previous Activity in Android Activity transition in Android

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  • How to implement a 2d collision detection for Android

    - by Michael Seun Araromi
    I am making a 2d space shooter using opengl ES. Can someone please show me how to implement a collision detection between the enemy ship and player ship. The code for the two classes are below: Player Ship Class: package com.proandroidgames; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import javax.microedition.khronos.opengles.GL10; public class SSGoodGuy { public boolean isDestroyed = false; private int damage = 0; private FloatBuffer vertexBuffer; private FloatBuffer textureBuffer; private ByteBuffer indexBuffer; private float vertices[] = { 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, }; private float texture[] = { 0.0f, 0.0f, 0.25f, 0.0f, 0.25f, 0.25f, 0.0f, 0.25f, }; private byte indices[] = { 0, 1, 2, 0, 2, 3, }; public void applyDamage(){ damage++; if (damage == SSEngine.PLAYER_SHIELDS){ isDestroyed = true; } } public SSGoodGuy() { ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); } public void draw(GL10 gl, int[] spriteSheet) { gl.glBindTexture(GL10.GL_TEXTURE_2D, spriteSheet[0]); gl.glFrontFace(GL10.GL_CCW); gl.glEnable(GL10.GL_CULL_FACE); gl.glCullFace(GL10.GL_BACK); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_CULL_FACE); } } Enemy Ship Class: package com.proandroidgames; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.util.Random; import javax.microedition.khronos.opengles.GL10; public class SSEnemy { public float posY = 0f; public float posX = 0f; public float posT = 0f; public float incrementXToTarget = 0f; public float incrementYToTarget = 0f; public int attackDirection = 0; public boolean isDestroyed = false; private int damage = 0; public int enemyType = 0; public boolean isLockedOn = false; public float lockOnPosX = 0f; public float lockOnPosY = 0f; private Random randomPos = new Random(); private FloatBuffer vertexBuffer; private FloatBuffer textureBuffer; private ByteBuffer indexBuffer; private float vertices[] = { 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, }; private float texture[] = { 0.0f, 0.0f, 0.25f, 0.0f, 0.25f, 0.25f, 0.0f, 0.25f, }; private byte indices[] = { 0, 1, 2, 0, 2, 3, }; public void applyDamage() { damage++; switch (enemyType) { case SSEngine.TYPE_INTERCEPTOR: if (damage == SSEngine.INTERCEPTOR_SHIELDS) { isDestroyed = true; } break; case SSEngine.TYPE_SCOUT: if (damage == SSEngine.SCOUT_SHIELDS) { isDestroyed = true; } break; case SSEngine.TYPE_WARSHIP: if (damage == SSEngine.WARSHIP_SHIELDS) { isDestroyed = true; } break; } } public SSEnemy(int type, int direction) { enemyType = type; attackDirection = direction; posY = (randomPos.nextFloat() * 4) + 4; switch (attackDirection) { case SSEngine.ATTACK_LEFT: posX = 0; break; case SSEngine.ATTACK_RANDOM: posX = randomPos.nextFloat() * 3; break; case SSEngine.ATTACK_RIGHT: posX = 3; break; } posT = SSEngine.SCOUT_SPEED; ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); } public float getNextScoutX() { if (attackDirection == SSEngine.ATTACK_LEFT) { return (float) ((SSEngine.BEZIER_X_4 * (posT * posT * posT)) + (SSEngine.BEZIER_X_3 * 3 * (posT * posT) * (1 - posT)) + (SSEngine.BEZIER_X_2 * 3 * posT * ((1 - posT) * (1 - posT))) + (SSEngine.BEZIER_X_1 * ((1 - posT) * (1 - posT) * (1 - posT)))); } else { return (float) ((SSEngine.BEZIER_X_1 * (posT * posT * posT)) + (SSEngine.BEZIER_X_2 * 3 * (posT * posT) * (1 - posT)) + (SSEngine.BEZIER_X_3 * 3 * posT * ((1 - posT) * (1 - posT))) + (SSEngine.BEZIER_X_4 * ((1 - posT) * (1 - posT) * (1 - posT)))); } } public float getNextScoutY() { return (float) ((SSEngine.BEZIER_Y_1 * (posT * posT * posT)) + (SSEngine.BEZIER_Y_2 * 3 * (posT * posT) * (1 - posT)) + (SSEngine.BEZIER_Y_3 * 3 * posT * ((1 - posT) * (1 - posT))) + (SSEngine.BEZIER_Y_4 * ((1 - posT) * (1 - posT) * (1 - posT)))); } public void draw(GL10 gl, int[] spriteSheet) { gl.glBindTexture(GL10.GL_TEXTURE_2D, spriteSheet[0]); gl.glFrontFace(GL10.GL_CCW); gl.glEnable(GL10.GL_CULL_FACE); gl.glCullFace(GL10.GL_BACK); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_CULL_FACE); } }

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  • Cannot mount Android phone in Ubuntu and sync with Banshee

    - by Brett Alton
    I can't get my LG Optimus One to sync with Banshee. I read somewhere that the root needs to have an empty file called '.is_audio_player'. I did that and it still doesn't mount. I ran dmesg however and it appears that the card is unmounting before I even have a change to run Banshee. [ 7250.321359] usb 1-1.4: new high speed USB device using ehci_hcd and address 10 [ 7250.444795] scsi12 : usb-storage 1-1.4:1.0 [ 7251.567946] scsi 12:0:0:0: Direct-Access Multiple Card Reader 1.00 PQ: 0 ANSI: 0 [ 7251.568839] sd 12:0:0:0: Attached scsi generic sg3 type 0 [ 7252.232433] sd 12:0:0:0: [sdc] 15564800 512-byte logical blocks: (7.96 GB/7.42 GiB) [ 7252.233299] sd 12:0:0:0: [sdc] Write Protect is off [ 7252.233306] sd 12:0:0:0: [sdc] Mode Sense: 03 00 00 00 [ 7252.233309] sd 12:0:0:0: [sdc] Assuming drive cache: write through [ 7252.235658] sd 12:0:0:0: [sdc] Assuming drive cache: write through [ 7252.235666] sdc: sdc1 [ 7252.239132] sd 12:0:0:0: [sdc] Assuming drive cache: write through [ 7252.239140] sd 12:0:0:0: [sdc] Attached SCSI removable disk [ 7272.573437] usb 1-1.4: USB disconnect, address 10 Suggestions?

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  • Menu widget - no jQuery nor Javascript required - pure CSS

    - by Renso
    Goal: Create a menu widget that does not require any javascript, extremely lightweight, very fast, soley based on CSS, compatible with FireFox and Chrome. Issues: May have some rendering issues in some versions of IE, sorry :-) Instruments: css file html with specific menu format jQuery-ui library - optional if you want to use your own images/colors Implementation Details: HTML: <div id="header">   <div id="header_Menubar">     <ul class="linkList0 ui-tabs-nav ui-helper-reset ui-helper-clearfix ui-widget-header ui-corner-all">         <li class="first more ui-state-default ui-corner-top ui-tabs-selected"><a title="Home" href="/Home">Home</a>             <ul class="linkList01 ui-tabs-nav ui-helper-reset ui-helper-clearfix ui-widget-header ui-corner-all">                 <li class="ifirst ui-state-default ui-corner-top"><abbr title="Go Home"></abbr><a title="Home" href="/Home">Home</a></li>             </ul>         </li>         <li class="more ui-state-default ui-corner-top ui-tabs-selected"><a title="Menu 2" href="/Menu2a">Menu 2</a>             <ul class="linkList01 ui-tabs-nav ui-helper-reset ui-helper-clearfix ui-widget-header ui-corner-all">                 <li class="ifirst ui-state-default ui-corner-top"><abbr title="Menu 2 a"></abbr><a title="Menu 2 a" href="/Menu2a">Menu 2 a</a></li>                 <li class="ilast ui-state-default ui-corner-top"><abbr title="Menu 2 b"></abbr><a title="Menu 2 b" href="/Menu2b">Menu 2 b</a></li>             </ul>         </li>         <li class="more red ui-state-default ui-corner-top ui-tabs-selected"><a title="Menu 3" href="/Menu3 d">Menu 3</a>             <ul class="linkList01 ui-tabs-nav ui-helper-reset ui-helper-clearfix ui-widget-header ui-corner-all">                 <li class="ifirst ui-state-default ui-corner-top"><abbr title="Menu 3 a"><a title="Menu 3 a" href="/Menu3a">Menu 3 a</a></abbr></li>                 <li class="ui-state-default ui-corner-top"><abbr title="Menu 3 b"><a title="Menu 3 b" href="/Menu3b">Menu 3 b</a></abbr></li>                 <li class="ui-state-default ui-corner-top"><abbr title="Menu 3 c"><a title="Menu 3 c" href="/Menu3c">Menu 3 c</a></abbr></li>                 <li class="ilast ui-state-default ui-corner-top"><abbr title="Menu 3 d"><a title="Menu 3 d" href="/Menu3d">Menu 3 d</a></abbr></li>             </ul>         </li>     </ul>     </div> </div> CSS: /*    =Menu     -----------------------------------------------------------------------------------------    */ #header #header_Menubar {     margin: 0;     padding: 0;     border: 0;     width: 100%;     height: 22px; } #header {     background-color: #99cccc;     background-color: #aaccee;     background-color: #5BA3E0;     background-color: #006cb1; } /* Set menu bar background color     */ #header #header_Menubar {     background-attachment: scroll;     background-position: left center;     background-repeat: repeat-x; } /*    Set main (horizontal) menu typology    */ #header .linkList0 {     padding: 0 0 1em 0;     margin-bottom: 1em;     font-family: 'Trebuchet MS', 'Lucida Grande',           Verdana, Lucida, Geneva, Helvetica,           Arial, sans-serif;     font-weight: bold;     font-size: 1.085em;     font-size: 1em; } /*    Set all ul properties    */ #header .linkList0, #header .linkList0 ul {     list-style: none;     margin: 0;     padding: 0;     list-style-position: outside; } /*    Set all li properties    */ #header .linkList0 > li {     float: left;     position: relative;     font-size: 90%;     margin: 0 0 -1px;     width: 9.7em;     padding-right: 2em;     z-index: 100;    /*IE7:    Fix for IE7 hiding drop down list behind some other page elements    */ } /*    Set all li properties    */ #header .linkList01 > li {     width: 190px; } #header .linkList0 .linkList01 li {     margin-left: 0px; } /*    Set all list background image properties    */ /*#header .linkList0 li a {     background-position: left center;     background-image: url(  '../Content/Images/VerticalButtonBarGradientFade.png' );     background-repeat: repeat-x;     background-attachment: scroll; }*/ /*    Set all A ancor properties    */ #header .linkList0 li a {     display: block;     text-decoration: none;     line-height: 22px; } /*    IE7: Fix for a bug in IE7 where the margins between list items is doubled - need to set height explicitly    */ *+html #header .linkList0 ul li {     height: auto;     margin-bottom: -.3em; } /*    Menu:    Set different borders for different nested level lists     --------------------------------------------------------------    */ #header .linkList0 > li a {     border-left: 10px solid Transparent;     border-right: none; } #header .linkList0 > li a {     border-left: 0px;     margin-left: 0px;     border-right: none; } #header .linkList0 .linkList01 > li a {     border-left: 8px solid #336699;     border-right: none;     border: 1px solid Transparent;     -moz-border-radius: 5px 5px 5px 5px;     -moz-box-shadow: 3px 3px 4px #696969; } #header .linkList0 .linkList01 .linkList001 > li a {     border-left: 6px solid #336699;     border-right: none;     border: 1px solid Transparent;     -moz-border-radius: 5px 5px 5px 5px;     -moz-box-shadow: 3px 3px 4px #696969; } #header .linkList0 .linkList01 .linkList001 .linkList0001 > li a {     border-left: 4px solid #336699;     border-right: none;     border: 1px solid Transparent;     -moz-border-radius: 5px 5px 5px 5px;     -moz-box-shadow: 3px 3px 4px #696969; }     /*    Link and Visited pseudo-class settings for all lists (ul)    */ #header .linkList0 a:link, #header .linkList0 a:visited {     display: block;     text-decoration: none;     padding-left: 1em; } /*    Hide all the nested/sub menu items    */ #header .linkList0 ul {     display: none;     padding: 0;     position: absolute;    /*Important: must not impede on other page elements when drop down opens up    */ } /*    Hide all detail popups    */ #header .detailPopup {     display: none; } /*    Set the typology of all sub-menu list items li    */ /*#header .linkList0 ul li {     background-color: #AACCEE;     background-position: left center;     background-image: url(  '../Content/Images/VerticalButtonBarGradientFade.png' );     background-repeat: repeat-x;     background-attachment: scroll; }*/ #header .linkList0 ul li.more {     background: Transparent url('../Content/Images/ArrowRight.gif') no-repeat right center; } /*    Header list's margin and padding for all list items    */ #header .linkList0 ul li {     margin: 0 0 0 1em;     padding: 0; } #header .linkList01 ul li {     margin: 0;     padding: 0;     width: 189px; } /*    Set margins for the third li sibling (Plan a Call) to display to the right of the parent menu     to avoid the sub-menu overlaying the menu items below    */ #header .linkList0 li.more .linkList01 li.more > ul.linkList001 {     margin: -1.7em 0 0 13.2em;    /*Important, must be careful, if tbe EM since gap increases too much bewteen nested lists the gap will make the nested-list collapse prematurely    */ } /*    Set right hand arrow for list items with sub-menus (class-more)    */ #header li.more {     background: Transparent url('../Content/Images/ArrowRight.gif') no-repeat right center;     padding-right: 48px; } /*    Menu:    Dynamic Behavior of menu items (hover, visted, etc)     -----------------------------------------------------------    */ #header .linkList0 li a:link, #header .linkList01 li a:link {     display: block; } #header .linkList0 li a:visited, #header .linkList01 li a:visited {     display: block; } #header .linkList0 > li:hover { } #header .linkList01 > li:hover a ,#header .linkList001 > li:hover a {     text-decoration: underline; } #header .linkList0 > li abbr:hover span.detailPopup {     display: block;     position: absolute;     top: 1em;     left: 17em;     border: double 1px #696969;     border-style: outset;     width: 120%;     height: auto;     padding: 5px;     font-weight: 100; } #header .linkList0 > li:hover ,#header .linkList0 .linkList01 > li:hover { } #header .linkList0 .linkList01 .linkList001 > li:hover { } #header .linkList0 .linkList01 .linkList001 .linkList0001 > li:hover { } /*    Display the hidden sub menu when hovering over the parent ul's li    */ #header .linkList0 li:hover > ul {     display: block; } /*    Display the hidden sub menu when hovering over the parent ul's li    */ #header .linkList0 .linkList01 li:hover > ul {     display: block;         background: -moz-linear-gradient(top, #1E83CC, #619FCD);     /* Chrome, Safari:*/     background: -webkit-gradient(linear,                 center top, center bottom, from(#1E83CC), to(#619FCD)); } /*    Display the hidden sub menu when hovering over the parent ul's li    */ #header .linkList0 .linkList01 .linkList001 li:hover > ul {     display: block; } /*    Set right hand arrow for list items with sub-menus (class-more) on hover    */ #header li.more:hover { } Also some CSS for global settings that will affect this menu, you of course will have some other styling, but included it here so you can see how/why some css properties were set here: /* Neutralize styling:    Elements we want to clean out entirely: */ html, body {     margin: 0;     padding: 0;     font: 62.5%/120% Verdana, Arial, Helvetica, sans-serif; } /* Neutralize styling:    Elements with a vertical margin: */ h1, h2, h3, h4, h5, h6, p, pre, blockquote, ul, ol, dl, address {     margin: 0;    /*    most browsers set some default value that is not shared by all browsers    */     padding: 0;        /*    some borowsers default padding, set to 0 for all    */ } /* Apply left margin:    Only to the few elements that need it: */ li, dd, blockquote {     margin-left: 1em; }

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  • Android in-game pause screen

    - by Max
    Right now Im calling a new activity with an xml-view when I pause my game, but Since I do this I need to use context in my real-time code, and this is causing a memory leak. Is there any preffered way to pause the game? By pause I mean if game is over, if I die, or if I press pause-button. Would a custom dialog work just aswell? this would mean I wont have to leave my main-activity while im in-game.

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