Search Results

Search found 8712 results on 349 pages for 'calender engine'.

Page 70/349 | < Previous Page | 66 67 68 69 70 71 72 73 74 75 76 77  | Next Page >

  • The Top Ten Myths From a Search Engine Optimization Point of View

    There are hundreds, if not thousands of SEO myths that continue to fly around the internet, forums and blogs on a daily basis, with new ones being added all of the time. For anyone beginning in the world of SEO or looking to optimize their website, these myths can often be confusing, especially when you are looking for the truth and just want to make sure your website does well.

    Read the article

  • SEO - Surefire Tips to Help You Get Better Search Engine Rankings

    When people build websites, there are a lot of intentions for which they do this and one of the reasons is because people want to make use of SEO tips that is make people to be driven to their websites which will in turn fetch money for them. This is done by making a piece of writing that is known as content and this is a very rewarding but difficult task although it has been proven that there are ways through which the work can be made to reduce.

    Read the article

  • best/simplest way to inform search engine of sitemap location

    - by Don
    AFAIK, there are 2 ways to make search engines aware of a sitemap's location: Include an absolute link to it in robots.txt Submit it to them directly. The relevant URLs are: http://www.google.com/webmasters/tools/ping?sitemap=SITEMAP_URL http://www.bing.com/webmaster/ping.aspx?sitemap=SITEMAP_URL Where SITEMAP_URL is the absolute URL of the sitemap. Currently, I do both. Regarding (2), I have a job that runs automatically every day which submits the sitemap to Bing and Google. I don't think there's any reason to do (1) and (2), but I'm paranoid, so I do. I imagine you can avoid both (1) and (2) if you just make your sitemap accessible at a conventional URL (like robots.txt). What's the simplest and most reliable way to ensure that search engines can find your sitemap?

    Read the article

  • Search Engine Optimization - Why?

    What I intend to cover is basically: Why does one need to utilize SEO for their site. Starting off, I want to attempt to group the potential readers of this article into a number of categories: 1) Those that have no knowledge of these types of marketing and/or basic web knowledge. 2) Those that have a good website, just never required SEO services.

    Read the article

  • Move websites without losing search engine rankings

    - by Nuno
    I have one company with 5 business areas. Each business area has a website. Recently we decided to have all these websites merged into one website, the group website. What is the best way to move these websites without losing the SEO and page ranks? What do you think about our decision? We believe that if we have just one website covering five business areas, it will circulate and have more traffic than we have at this moment.

    Read the article

  • Search Engine Query Word Order

    - by EoghanM
    I've pages with titles like 'Alpha with Beta'. For every such page, there is an inverse page 'Beta with Alpha'. Both pages link to each other. When someone on Google searches for 'Beta with Alpha', I'd like them to land on the correct page, but sometimes 'Alpha with Beta' ranks higher (or vice versa). I was thinking of inspecting the referral link when a visitor arrives on my site, and silently redirecting them to the correct page based on what they actually searched for. Just wondering if this could be penalized by Google as 'cloaking/sneaky redirects'? Or is there a better way to ensure that the correct page on my site ranks higher for the matching query?

    Read the article

  • Silverlight 4 + RIA Services - Ready for Business: Search Engine Optimization (SEO)

    To continue our series, lets look at SEO and Silverlight.  The vast majority of web traffic is driven by search. Search engines are the first stop for many users on the public internet and is increasingly so in corporate environments as well.  Search is also the key technology that drives most ad revenue.  So needless to say, SEO is important.  But how does SEO work in a Silverlight application where most of the interesting content is dynamically generated?   I will...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Search Engine Placement - How Anchor Text Can Improve Yours

    For somewhat obvious reasons, Google and the other search engines like to keep the true nature of how exactly they rank web pages in search results a secret; letting their closely guarded secrets out would lead to search results being so manipulated by companies wishing to rank highly as to render most results irrelevant. So, not everything that goes on behind Google's curtain is fully understood, and that isn't necessarily a bad thing, but fortunately there is enough knowledge available to help give sites a gentle leg-up advantage over the competition who maybe care a little less about their ranking.

    Read the article

  • How to Boost Search Engine Rankings With Link Exchange

    Link exchange has proved to be one of the easiest ways for a website, especially a just-out one, to get the thick net of backlinks needed for high Google rankings. Whether you're up to bursting your website's visibility by link exchange on your own or with the help of link-exchange software, there are things you'd better know about link exchange and its vital part - writing link-exchange requests. Read on to dig deeper into the traffic- and sales-promising world of link exchange.

    Read the article

  • Google60 Emulates Search Engine Querying with 1960s Technology

    - by Jason Fitzpatrick
    Google60 is a novel little project that mimics the interface of a 1960s-era computer and mashes it up with modern Google search queries. Take it for a spin; you’ll never appreciate the speed of even the slowest modern browser more. While playing with the actual project is enjoyable, make sure to check out the project notes below the interface for an interesting look at design choices and emulating an old machine. Google60 [via Unpluggd] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

    Read the article

  • High ROI Through Search Engine Optimization

    In online marketing, it is important to provide marketer with efficient or high Return of Investment (ROI) in order for them to build trust to the web site, where they are posting their products. But how can this be possible? ROI is a percentage figure which tells you how much your investment would be to have your products created, advertised, sold, and delivered.

    Read the article

  • Search Engine Optimization Services For Your Business

    In the beginning of the internet, if you talked about Ninja Turtles, it was likely that you could be found on the internet with little or no worry. Imagine if you will; standing on top of a small tower and looking down over a large number of people in any given area. If for example, you were looking for a Ninja Turtle, then you might be able to play "Where's Waldo" and spot one within the masses.

    Read the article

  • Could I be going crazy with Event Handlers? Am I going the "wrong way" with my design?

    - by sensae
    I guess I've decided that I really like event handlers. I may be suffering a bit from analysis paralysis, but I'm concerned about making my design unwieldy or running into some other unforeseen consequence to my design decisions. My game engine currently does basic sprite-based rendering with a panning overhead camera. My design looks a bit like this: SceneHandler Contains a list of classes that implement the SceneListener interface (currently only Sprites). Calls render() once per tick, and sends onCameraUpdate(); messages to SceneListeners. InputHandler Polls the input once per tick, and sends a simple "onKeyPressed" message to InputListeners. I have a Camera InputListener which holds a SceneHandler instance and triggers updateCamera(); events based on what the input is. AgentHandler Calls default actions on any Agents (AI) once per tick, and will check a stack for any new events that are registered, dispatching them to specific Agents as needed. So I have basic sprite objects that can move around a scene and use rudimentary steering behaviors to travel. I've gotten onto collision detection, and this is where I'm not sure the direction my design is going is good. Is it a good practice to have many, small event handlers? I imagine going the way I am that I'd have to implement some kind of CollisionHandler. Would I be better off with a more consolidated EntityHandler which handles AI, collision updates, and other entity interactions in one class? Or will I be fine just implementing many different event handling subsystems which pass messages to each other based on what kind of event it is? Should I write an EntityHandler which is simply responsible for coordinating all these sub event handlers? I realize in some cases, such as my InputHandler and SceneHandler, those are very specific types of events. A large portion of my game code won't care about input, and a large portion won't care about updates that happen purely in the rendering of the scene. Thus I feel my isolation of those systems is justified. However, I'm asking this question specifically approaching game logic type events.

    Read the article

< Previous Page | 66 67 68 69 70 71 72 73 74 75 76 77  | Next Page >