Search Results

Search found 89718 results on 3589 pages for 'code blocks'.

Page 70/3589 | < Previous Page | 66 67 68 69 70 71 72 73 74 75 76 77  | Next Page >

  • SQL Server - Schema/Code Analysis Rules - What would your rules include?

    - by Randy Minder
    We're using Visual Studio Database Edition (DBPro) to manage our schema. This is a great tool that, among the many things it can do, can analyse our schema and T-SQL code based on rules (much like what FxCop does with C# code), and flag certain things as warnings and errors. Some example rules might be that every table must have a primary key, no underscore's in column names, every stored procedure must have comments etc. The number of rules built into DBPro is fairly small, and a bit odd. Fortunately DBPro has an API that allows the developer to create their own. I'm curious as to the types of rules you and your DB team would create (both schema rules and T-SQL rules). Looking at some of your rules might help us decide what we should consider. Thanks - Randy

    Read the article

  • A CSS code to put text saved in other server into blogspot blog..???

    - by Nok Imchen
    I have a blog hosted on blogspot dot com. In that blog, i want to put some data like Google search string or etc automatically. I want it to be done in this way: Just put a code (server side scripting) linking to a text file or PHP file, and the code will extract the text and output in my blogspot blog. What i DONT want is to use javascript. Beacause, if i use javascript then the output will be seen only in the users screen. I want the output to be seen by Google Bot too. Thanking you in anticipation.

    Read the article

  • How do I get code coverage of Perl cgi script when executed by Selenium?

    - by Kurt W. Leucht
    I'm using Eclipse EPIC IDE to write some Perl cgi scripts which call some Perl modules that I have also written. The EPIC IDE lets me configure a Perl CGI "run configuration" which runs my CGI script. And then I've got Selenium set up and one of my unit test files runs some Selenium commands to run my cgi script through its paces. But the coverage report from Module::Build dispatch 'testcover' doesn't show that any of my module code has been executed. It's been executed by my cgi script, but I guess the CGI script was run manually and was not executed directly by my unit test file, so maybe that's why the coverage isn't being recognized. Is there a way to do this right so I can integrate Selenium and unit test files and code coverage all together somehow?

    Read the article

  • How can I graph the Lines of Code history for git repo?

    - by dbr
    Basically I want to get the number of lines-of-code in the repository after each commit. The only (really crappy) ways I have found is to use git filter-branch to run "wc -l *", and a script that run git reset --hard on each commit, then ran wc -l To make it a bit clearer, when the tool is run, it would output the lines of code of the very first commit, then the second and so on.. This is what I want the tool to output (as an example): me@something:~/$ gitsloc --branch master 10 48 153 450 1734 1542 I've played around with the ruby 'git' library, but the closest I found was using the .lines() method on a diff, which seems like it should give the added lines (but does not.. it returns 0 when you delete lines for example) require 'rubygems' require 'git' total = 0 g = Git.open(working_dir = '/Users/dbr/Desktop/code_projects/tvdb_api') last = nil g.log.each do |cur| diff = g.diff(last, cur) total = total + diff.lines puts total last = cur end

    Read the article

  • ASP.NET MVC reminds me of old Classic ASP spaghetti code...

    - by EdenMachine
    I just went through some MVC tutorials after checking this site out for a while. Is it just me, or does MVC View pages brinig back HORRIBLE flashbacks of Classic ASP spaghetti code with all the jumping in and out of HTML and ASP.NET with yellow delimiters everywhere making it impossible to read? What ever happened to the importance of code/design separation?? I was really sold on the new technology until the tutorials hit the View page development section. Or am I missing something? (And don't say you can use the template to help because it's jsut moving the spaghetti to another location - sweeps it under the rug - it doesn't fix the problem)

    Read the article

  • What is a good way to sync code files between computer?

    - by erotsppa
    I have a need to code from two computers during the week. What is the best way to sync the two computers (mac)? I've started using source control, like SVN. It works pretty good, except sometimes I check in code that I want to sync but they don't compile and it interferes with other people on the team working on the same project. I don't want to use branch. It wouldn't make sense to branch every night when I head home from office.

    Read the article

  • Tool used to retrieve code metrics in xUnit Test Patterns?

    - by leeand00
    I'm reading xUnit Test Patterns by Gerard Meszaros. On one of the pages he refers to some software metrics: While the need to wrap lines to keep them at 65 characters makes this code look even longer than it really is, it is still unnecessarily long. It contains 25 executable statements including initialized declarations, 6 lines of control statements, 4 in-line comments, and 2 lines to declare the test method—giving a total of 37 lines of unwrapped source code. Short of counting the statements to find these metrics, does anybody have any idea if he used a particular tool to calculate the metrics? (If you have any suggestions for tools that will count similar metrics, I'm looking for one that works on Java, Javascript and C++) Thanks!

    Read the article

  • How does one suppress a 404 status code in a page?

    - by songdogtech
    I've got a WordPress site that includes pages pulled from a different database. The problem is that these other pages return a 404 status code. (The WordPress posts/pages are fine.) The 404'ed pages display fine, and I removed the "Page not Found" text from the title tag in WordPress. But Googlebot and W3C see the 404 header. So: wow does one tell Apache to suppress a 404 status? And will Apache override WordPress's 404 header? Does that make sense? What other info and things should I be looking at? Can I suppress the status code in .htaccess so I don't change WP core files?

    Read the article

  • is there an easy way to convert jquery code to javascript?

    - by davidsleeps
    hopefully the question doesn't sound stupid, but there are lots of examples out there of achieving certain things in javascript/dom using jQuery. Using jQuery is not always an option (or even a want) which can make understanding the examples of javascript solutions written in jQuery hard. Is there an easy way to convert jQuery code to regular javascript? I guess without having to access or understand the jQuery source code... edit (future readers): pretend there is a logical reason why jQuery isn't available! edit (almost 3 years since I asked this): there is no logical reason why jQuery isn't available :P

    Read the article

  • How to convince a colleague that code duplication is bad?

    - by vitaut
    A colleague of mine was implementing a new feature in a project we work on together and he did it by taking a file containing the implementation of a similar feature from the same project, creating a copy of it renaming all the global declarations and slightly modifying the implementation. So we ended up with two large files that are almost identical apart from renaming. I tried to explain that it makes our project more difficult to maintain but he doesn't want to change anything saying that it is easier for him to program in such way and that there is no reason to fix the code if it "ain't broke". How can I convince him that such code duplication is a bad thing? It is related to this questions, but I am more interested in the answers targeted to a technical person (another programmer), for example a reference to an authoritative source like a book would be great. I have already tried simple arguments and haven't succeeded.

    Read the article

  • Simple MSBuild Configuration: Updating Assemblies With A Version Number

    - by srkirkland
    When distributing a library you often run up against versioning problems, once facet of which is simply determining which version of that library your client is running.  Of course, each project in your solution has an AssemblyInfo.cs file which provides, among other things, the ability to set the Assembly name and version number.  Unfortunately, setting the assembly version here would require not only changing the version manually for each build (depending on your schedule), but keeping it in sync across all projects.  There are many ways to solve this versioning problem, and in this blog post I’m going to try to explain what I think is the easiest and most flexible solution.  I will walk you through using MSBuild to create a simple build script, and I’ll even show how to (optionally) integrate with a Team City build server.  All of the code from this post can be found at https://github.com/srkirkland/BuildVersion. Create CommonAssemblyInfo.cs The first step is to create a common location for the repeated assembly info that is spread across all of your projects.  Create a new solution-level file (I usually create a Build/ folder in the solution root, but anywhere reachable by all your projects will do) called CommonAssemblyInfo.cs.  In here you can put any information common to all your assemblies, including the version number.  An example CommonAssemblyInfo.cs is as follows: using System.Reflection; using System.Resources; using System.Runtime.InteropServices;   [assembly: AssemblyCompany("University of California, Davis")] [assembly: AssemblyProduct("BuildVersionTest")] [assembly: AssemblyCopyright("Scott Kirkland & UC Regents")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyTrademark("")]   [assembly: ComVisible(false)]   [assembly: AssemblyVersion("1.2.3.4")] //Will be replaced   [assembly: NeutralResourcesLanguage("en-US")] .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Cleanup AssemblyInfo.cs & Link CommonAssemblyInfo.cs For each of your projects, you’ll want to clean up your assembly info to contain only information that is unique to that assembly – everything else will go in the CommonAssemblyInfo.cs file.  For most of my projects, that just means setting the AssemblyTitle, though you may feel AssemblyDescription is warranted.  An example AssemblyInfo.cs file is as follows: using System.Reflection;   [assembly: AssemblyTitle("BuildVersionTest")] .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Next, you need to “link” the CommonAssemblyinfo.cs file into your projects right beside your newly lean AssemblyInfo.cs file.  To do this, right click on your project and choose Add | Existing Item from the context menu.  Navigate to your CommonAssemblyinfo.cs file but instead of clicking Add, click the little down-arrow next to add and choose “Add as Link.”  You should see a little link graphic similar to this: We’ve actually reduced complexity a lot already, because if you build all of your assemblies will have the same common info, including the product name and our static (fake) assembly version.  Let’s take this one step further and introduce a build script. Create an MSBuild file What we want from the build script (for now) is basically just to have the common assembly version number changed via a parameter (eventually to be passed in by the build server) and then for the project to build.  Also we’d like to have a flexibility to define what build configuration to use (debug, release, etc). In order to find/replace the version number, we are going to use a Regular Expression to find and replace the text within your CommonAssemblyInfo.cs file.  There are many other ways to do this using community build task add-ins, but since we want to keep it simple let’s just define the Regular Expression task manually in a new file, Build.tasks (this example taken from the NuGet build.tasks file). <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Go" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <UsingTask TaskName="RegexTransform" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll"> <ParameterGroup> <Items ParameterType="Microsoft.Build.Framework.ITaskItem[]" /> </ParameterGroup> <Task> <Using Namespace="System.IO" /> <Using Namespace="System.Text.RegularExpressions" /> <Using Namespace="Microsoft.Build.Framework" /> <Code Type="Fragment" Language="cs"> <![CDATA[ foreach(ITaskItem item in Items) { string fileName = item.GetMetadata("FullPath"); string find = item.GetMetadata("Find"); string replaceWith = item.GetMetadata("ReplaceWith"); if(!File.Exists(fileName)) { Log.LogError(null, null, null, null, 0, 0, 0, 0, String.Format("Could not find version file: {0}", fileName), new object[0]); } string content = File.ReadAllText(fileName); File.WriteAllText( fileName, Regex.Replace( content, find, replaceWith ) ); } ]]> </Code> </Task> </UsingTask> </Project> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } If you glance at the code, you’ll see it’s really just going a Regex.Replace() on a given file, which is exactly what we need. Now we are ready to write our build file, called (by convention) Build.proj. <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Go" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildProjectDirectory)\Build.tasks" /> <PropertyGroup> <Configuration Condition="'$(Configuration)' == ''">Debug</Configuration> <SolutionRoot>$(MSBuildProjectDirectory)</SolutionRoot> </PropertyGroup>   <ItemGroup> <RegexTransform Include="$(SolutionRoot)\CommonAssemblyInfo.cs"> <Find>(?&lt;major&gt;\d+)\.(?&lt;minor&gt;\d+)\.\d+\.(?&lt;revision&gt;\d+)</Find> <ReplaceWith>$(BUILD_NUMBER)</ReplaceWith> </RegexTransform> </ItemGroup>   <Target Name="Go" DependsOnTargets="UpdateAssemblyVersion; Build"> </Target>   <Target Name="UpdateAssemblyVersion" Condition="'$(BUILD_NUMBER)' != ''"> <RegexTransform Items="@(RegexTransform)" /> </Target>   <Target Name="Build"> <MSBuild Projects="$(SolutionRoot)\BuildVersionTest.sln" Targets="Build" /> </Target>   </Project> Reviewing this MSBuild file, we see that by default the “Go” target will be called, which in turn depends on “UpdateAssemblyVersion” and then “Build.”  We go ahead and import the Bulid.tasks file and then setup some handy properties for setting the build configuration and solution root (in this case, my build files are in the solution root, but we might want to create a Build/ directory later).  The rest of the file flows logically, we setup the RegexTransform to match version numbers such as <major>.<minor>.1.<revision> (1.2.3.4 in our example) and replace it with a $(BUILD_NUMBER) parameter which will be supplied externally.  The first target, “UpdateAssemblyVersion” just runs the RegexTransform, and the second target, “Build” just runs the default MSBuild on our solution. Testing the MSBuild file locally Now we have a build file which can replace assembly version numbers and build, so let’s setup a quick batch file to be able to build locally.  To do this you simply create a file called Build.cmd and have it call MSBuild on your Build.proj file.  I’ve added a bit more flexibility so you can specify build configuration and version number, which makes your Build.cmd look as follows: set config=%1 if "%config%" == "" ( set config=debug ) set version=%2 if "%version%" == "" ( set version=2.3.4.5 ) %WINDIR%\Microsoft.NET\Framework\v4.0.30319\msbuild Build.proj /p:Configuration="%config%" /p:build_number="%version%" .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now if you click on the Build.cmd file, you will get a default debug build using the version 2.3.4.5.  Let’s run it in a command window with the parameters set for a release build version 2.0.1.453.   Excellent!  We can now run one simple command and govern the build configuration and version number of our entire solution.  Each DLL produced will have the same version number, making determining which version of a library you are running very simple and accurate. Configure the build server (TeamCity) Of course you are not really going to want to run a build command manually every time, and typing in incrementing version numbers will also not be ideal.  A good solution is to have a computer (or set of computers) act as a build server and build your code for you, providing you a consistent environment, excellent reporting, and much more.  One of the most popular Build Servers is JetBrains’ TeamCity, and this last section will show you the few configuration parameters to use when setting up a build using your MSBuild file created earlier.  If you are using a different build server, the same principals should apply. First, when setting up the project you want to specify the “Build Number Format,” often given in the form <major>.<minor>.<revision>.<build>.  In this case you will set major/minor manually, and optionally revision (or you can use your VCS revision number with %build.vcs.number%), and then build using the {0} wildcard.  Thus your build number format might look like this: 2.0.1.{0}.  During each build, this value will be created and passed into the $BUILD_NUMBER variable of our Build.proj file, which then uses it to decorate your assemblies with the proper version. After setting up the build number, you must choose MSBuild as the Build Runner, then provide a path to your build file (Build.proj).  After specifying your MSBuild Version (equivalent to your .NET Framework Version), you have the option to specify targets (the default being “Go”) and additional MSBuild parameters.  The one parameter that is often useful is manually setting the configuration property (/p:Configuration="Release") if you want something other than the default (which is Debug in our example).  Your resulting configuration will look something like this: [Under General Settings] [Build Runner Settings]   Now every time your build is run, a newly incremented build version number will be generated and passed to MSBuild, which will then version your assemblies and build your solution.   A Quick Review Our goal was to version our output assemblies in an automated way, and we accomplished it by performing a few quick steps: Move the common assembly information, including version, into a linked CommonAssemblyInfo.cs file Create a simple MSBuild script to replace the common assembly version number and build your solution Direct your build server to use the created MSBuild script That’s really all there is to it.  You can find all of the code from this post at https://github.com/srkirkland/BuildVersion. Enjoy!

    Read the article

  • Do I need "cube subclasses" to represent the blocks in a Minecraft-like world?

    - by stighy
    I would like to try to develop a very simple game like Minecraft for my own education. My main problem at the moment is figuring out how to model classes that represent the world, which will be made of blocks of various types (such as dirt, stone and sand). I am thinking of creating the following class structure: Cube (with proprerties like color, strength, flammable, gravity) with subclasses: Dirt Stone Sand et cetera My question is, do I need the Cube subclasses or a single class Cube sufficient?

    Read the article

  • Is there a performance difference between Cat5 and Cat6 keystone blocks?

    - by Scott Anderson
    I'm going to be wiring my home for ethernet soon, and I've already decided that I want to use Cat6 cable to do it (faster speeds, better performance, etc). During the installation, I'd like to add wall-plates to certain rooms in my house, and the keystone blocks look like the best option for me. My question is: I've seen different keystone blocks on many cabling websites, some say Cat5e and some say Cat6. The Cat6 ones are slightly more expensive. Is there any noticeable performance gain from using a Cat6 keystone? To me, it just seems like the keystone really wouldn't matter, since it's basically like putting an RJ-45 end on a cable. Can I buy the cheaper Cat5e keystone blocks and still have the performance that Cat6 cable will give me? Thanks!

    Read the article

  • Is it normal for a SAS drive to have a few bad blocks, or should I replace my drive ASAP?

    - by Nate
    I have a drive—part of a RAID 1 mirror—that has two bad blocks. Adaptec Storage Manger e-mailed me when it detected the blocks. It shows 4 medium errors for that drive, but state is still “optimal”. This is my first time using Adaptec RAID controllers. I don’t know if an occasional bad block is normal, or if I should immediately replace that drive. Update: The drive failed later the same day! The disk subsystem is: Adaptec 6405 with ZMM (2) Seagate near-line SAS drives (ST31000424SS) The other drive hasn’t reported any bad blocks yet. I am running a consistency check.

    Read the article

  • Error mounting: mount exited with exit code 13

    - by Mike Williamson
    I keep a windows partition on my laptop for the occaisional bit of Photoshop work. A while ago I noticed that Windows had disappeared from my grub boot menu and when I try to mount the windows partion, my system hangs for a bit and then I get this: Unable to mount 105 GB Filesystem Error mounting: mount exited with exit code 13: ntfs_attr_pread_i: ntfs_pread failed: Input/output error Failed to calculate free MFT records: Input/output error NTFS is either inconsistent, or there is a hardware fault, or it's a SoftRAID/FakeRAID hardware. In the first case run chkdsk /f on Windows then reboot into Windows twice. The usage of the /f parameter is very important! If the device is a SoftRAID/FakeRAID then first activate it and mount a different device under the /dev/mapper/ directory, (e.g. /dev/mapper/nvidia_eahaabcc1). Please see the 'dmraid' documentation for more details. It seems that chkdsk is a windows command but since I can't boot into windows (since its the windows partition that is the problem) I'm not sure what to do. Here is the output of fdisk to give you the lay of the land: Disk /dev/sda: 250.1 GB, 250059350016 bytes 255 heads, 63 sectors/track, 30401 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x98000000 Device Boot Start End Blocks Id System /dev/sda1 1 10199 81923436 83 Linux /dev/sda2 * 10200 22947 102398310 7 HPFS/NTFS /dev/sda3 22948 29164 49938052+ 83 Linux /dev/sda4 29165 30401 9936202+ 5 Extended /dev/sda5 29165 30401 9936171 82 Linux swap / Solaris Any guidance would be appreciated!

    Read the article

  • Learning to code first game, few questions on basic game development and 3D

    - by ProgrammerByDay
    I've been programming for a while, and I'm concurrently learning how to make a basic game and slimdx, and wanted to talk to someone to hopefully get a few pointers. I've read that Tetris is the "Hello, world" of game programming, which made sense to me, so I decided to give it a shot. I've been able to code up a basic version in a few hours, which I'm quite happy with, but I had a few questions about 3D programming. Right now I'm using Direct3D to do display the blocks without any textures (just colored squares). I have a data structure (2d array of bytes, where each byte denotes the presence of a block and its color) which is the "game board," and on every render() call I create a new vertex buffer of the existing squares in the game board, and draw those primitives. This feels very inefficient, and I wondering what would be the idiomatic way of doing this in a 3D world, with matrix/rotations/translation operations. I know 3D is overkill for such a project, but I want to learn any 3d concepts that I can while I'm doing it. I understand that what you'd usually want to do is keep the same vertices/vertex buffers but manipulate them with matrices to achieve rotations/translations, etc. To do so, I assume what would happen is I'd have one vertex buffer for the "active" piece, since that'll be constantly rotated and moved, and have one vertex buffer for the frozen pieces on the bottom of the board, which is pretty much stationary, but will need to be changed/recreated when the active piece becomes frozen. Right now I'm just clearing and redrawing on every render call, which seems like the easiest way to do things, although I wonder if there's a more efficient way to deal with changes. Obviously there are a lot of questions I'm asking here, but if you can even just point me a step or two ahead in terms of how I should be thinking, it'd be great. Thanks

    Read the article

  • Is there a Source Insight alternative?

    - by hansioux
    I am not a developer, but for my work I trace a lot of codes. It is actually rather difficult reading other people's code, especially for bigger projects. Source Insight is a great application that stores all the symbols in a data base, so you can see a new function being called, click on it and see how the function is written. You can see all the referrer of a object or jump to a caller. You don't need to break the train of thought and think up shell commands just to find these things every time you ran into a new variable/structure/function from some other files. I have it running on WINE, but there are little glitches that sometimes gets in the way. I know people will mention C-scope, I've tried it, but it really isn't the same. So, with so many huge open source projects out there for Ubuntu, are there native tools to help read them efficiently? EDIT: Thanks for the suggestions, but does CODE::BLOCKS or CodeLite provide abilities to see the function that the mouse clicked on without jumping to it, so I can see the caller and callee at the same time?

    Read the article

  • GuestPost: Unit Testing Entity Framework (v1) Dependent Code using TypeMock Isolator

    - by Eric Nelson
    Time for another guest post (check out others in the series), this time bringing together the world of mocking with the world of Entity Framework. A big thanks to Moses for agreeing to do this. Unit Testing Entity Framework Dependent Code using TypeMock Isolator by Muhammad Mosa Introduction Unit testing data access code in my opinion is a challenging thing. Let us consider unit tests and integration tests. In integration tests you are allowed to have environmental dependencies such as a physical database connection to insert, update, delete or retrieve your data. However when performing unit tests it is often much more efficient and productive to remove environmental dependencies. Instead you will need to fake these dependencies. Faking a database (also known as mocking) can be relatively straight forward but the version of Entity Framework released with .Net 3.5 SP1 has a number of implementation specifics which actually makes faking the existence of a database quite difficult. Faking Entity Framework As mentioned earlier, to effectively unit test you will need to fake/simulate Entity Framework calls to the database. There are many free open source mocking frameworks that can help you achieve this but it will require additional effort to overcome & workaround a number of limitations in those frameworks. Examples of these limitations include: Not able to fake calls to non virtual methods Not able to fake sealed classes Not able to fake LINQ to Entities queries (replace database calls with in-memory collection calls) There is a mocking framework which is flexible enough to handle limitations such as those above. The commercially available TypeMock Isolator can do the job for you with less code and ultimately more readable unit tests. I’m going to demonstrate tackling one of those limitations using MoQ as my mocking framework. Then I will tackle the same issue using TypeMock Isolator. Mocking Entity Framework with MoQ One basic need when faking Entity Framework is to fake the ObjectContext. This cannot be done by passing any connection string. You have to pass a correct Entity Framework connection string that specifies CSDL, SSDL and MSL locations along with a provider connection string. Assuming we are going to do that, we’ll explore another limitation. The limitation we are going to face now is related to not being able to fake calls to non-virtual/overridable members with MoQ. I have the following repository method that adds an EntityObject (instance of a Blog entity) to Blogs entity set in an ObjectContext. public override void Add(Blog blog) { if(BlogContext.Blogs.Any(b=>b.Name == blog.Name)) { throw new InvalidOperationException("Blog with same name already exists!"); } BlogContext.AddToBlogs(blog); } The method does a very simple check that the name of the new Blog entity instance doesn’t exist. This is done through the simple LINQ query above. If the blog doesn’t already exist it simply adds it to the current context to be saved when SaveChanges of the ObjectContext instance (e.g. BlogContext) is called. However, if a blog with the same name exits, and exception (InvalideOperationException) will be thrown. Let us now create a unit test for the Add method using MoQ. [TestMethod] [ExpectedException(typeof(InvalidOperationException))] public void Add_Should_Throw_InvalidOperationException_When_Blog_With_Same_Name_Already_Exits() { //(1) We shouldn't depend on configuration when doing unit tests! But, //its a workaround to fake the ObjectContext string connectionString = ConfigurationManager .ConnectionStrings["MyBlogConnString"] .ConnectionString; //(2) Arrange: Fake ObjectContext var fakeContext = new Mock<MyBlogContext>(connectionString); //(3) Next Line will pass, as ObjectContext now can be faked with proper connection string var repo = new BlogRepository(fakeContext.Object); //(4) Create fake ObjectQuery<Blog>. Will be used to substitute MyBlogContext.Blogs property var fakeObjectQuery = new Mock<ObjectQuery<Blog>>("[Blogs]", fakeContext.Object); //(5) Arrange: Set Expectations //Next line will throw an exception by MoQ: //System.ArgumentException: Invalid setup on a non-overridable member fakeContext.SetupGet(c=>c.Blogs).Returns(fakeObjectQuery.Object); fakeObjectQuery.Setup(q => q.Any(b => b.Name == "NewBlog")).Returns(true); //Act repo.Add(new Blog { Name = "NewBlog" }); } This test method is checking to see if the correct exception ([ExpectedException(typeof(InvalidOperationException))]) is thrown when a developer attempts to Add a blog with a name that’s already exists. On (1) a connection string is initialized from configuration file. To retrieve the full connection string. On (2) a fake ObjectContext is being created. The ObjectContext here is MyBlogContext and its being created using this var fakeContext = new Mock<MyBlogContext>(connectionString); This way a fake context is being created using MoQ. On (3) a BlogRepository instance is created. BlogRepository has dependency on generate Entity Framework ObjectContext, MyObjectContext. And so the fake context is passed to the constructor. var repo = new BlogRepository(fakeContext.Object); On (4) a fake instance of ObjectQuery<Blog> is being created to use as a substitute to MyObjectContext.Blogs property as we will see in (5). On (5) setup an expectation for calling Blogs property of MyBlogContext and substitute the return result with the fake ObjectQuery<Blog> instance created on (4). When you run this test it will fail with MoQ throwing an exception because of this line: fakeContext.SetupGet(c=>c.Blogs).Returns(fakeObjectQuery.Object); This happens because the generate property MyBlogContext.Blogs is not virtual/overridable. And assuming it is virtual or you managed to make it virtual it will fail at the following line throwing the same exception: fakeObjectQuery.Setup(q => q.Any(b => b.Name == "NewBlog")).Returns(true); This time the test will fail because the Any extension method is not virtual/overridable. You won’t be able to replace ObjectQuery<Blog> with fake in memory collection to test your LINQ to Entities queries. Now lets see how replacing MoQ with TypeMock Isolator can help. Mocking Entity Framework with TypeMock Isolator The following is the same test method we had above for MoQ but this time implemented using TypeMock Isolator: [TestMethod] [ExpectedException(typeof(InvalidOperationException))] public void Add_New_Blog_That_Already_Exists_Should_Throw_InvalidOperationException() { //(1) Create fake in memory collection of blogs var fakeInMemoryBlogs = new List<Blog> {new Blog {Name = "FakeBlog"}}; //(2) create fake context var fakeContext = Isolate.Fake.Instance<MyBlogContext>(); //(3) Setup expected call to MyBlogContext.Blogs property through the fake context Isolate.WhenCalled(() => fakeContext.Blogs) .WillReturnCollectionValuesOf(fakeInMemoryBlogs.AsQueryable()); //(4) Create new blog with a name that already exits in the fake in memory collection in (1) var blog = new Blog {Name = "FakeBlog"}; //(5) Instantiate instance of BlogRepository (Class under test) var repo = new BlogRepository(fakeContext); //(6) Acting by adding the newly created blog () repo.Add(blog); } When running the above test method it will pass as the Add method of BlogRepository is going to throw an InvalidOperationException which is the expected behaviour. Nothing prevents us from faking out the database interaction! Even faking ObjectContext  at (2) didn’t require a connection string. On (3) Isolator sets up a faking result for MyBlogContext.Blogs when its being called through the fake instance fakeContext created on (2). The faking result is just an in-memory collection declared an initialized on (1). Finally at (6) action we call the Add method of BlogRepository passing a new Blog instance that has a name that’s already exists in the fake in-memory collection which we set up at (1). As expected the test will pass because it will throw the expected exception defined on top of the test method - InvalidOperationException. TypeMock Isolator succeeded in faking Entity Framework with ease. Conclusion We explored how to write a simple unit test using TypeMock Isolator for code which is using Entity Framework. We also explored a few of the limitations of other mocking frameworks which TypeMock is successfully able to handle. There are workarounds that you can use to overcome limitations when using MoQ or Rhino Mock, however the workarounds will require you to write more code and your tests will likely be more complex. For a comparison between different mocking frameworks take a look at this document produced by TypeMock. You might also want to check out this open source project to compare mocking frameworks. I hope you enjoyed this post Muhammad Mosa http://mosesofegypt.net/ http://twitter.com/mosessaur Screencast of unit testing Entity Framework Related Links GuestPost: Introduction to Mocking GuesPost: Typemock Isolator – Much more than an Isolation framework

    Read the article

  • CVV Code For Authorize.com using osCommerce

    - by user3567
    Hi I need to add a CVV code for verifying credit cards upon check out on my osCommerece shopping cart. I think this will involve a code for the authorize.net php and the checkout processing php but not sure. Found this great write up, but it is only for the authorize.net php and it doesn't create a filed for the CVV to be keyed. Also it throws an error with the 'echo validate.' Can't seem to find anything in any forums for osCommerce or any place out. Hoping someone here will have some knowledge. Thanks.

    Read the article

  • Virtual Brown Bag Recap: NuGet, PoshCode, Code Templates

    - by Brian Schroer
    "Virtual Brown Bag" anagrams: Roving Tuba Brawl Lawn Bug Vibrator Rubbing Two Larva Vulgar Rabbi Town A Vibrant Grub Owl Blurting a Bar Vow At this week's Roving Tuba Brawl Virtual Brown Bag meeting: Claudio Lassala asked "What does your work environment look like?" He and several others shared pictures. George Mauer talked about NuGet, .NET's answer to Ruby Gems, and PoshCode, a PowerShell code repository Claudio showed how he uses CodeRush templates to quickly generate unit test code Alan Stevens showed how to do the same thing with Resharper templates For detailed notes, links, and the video recording, go to the VBB wiki page: https://sites.google.com/site/vbbwiki/main_page/2010-12-02

    Read the article

< Previous Page | 66 67 68 69 70 71 72 73 74 75 76 77  | Next Page >