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  • Game loop in Win32 API

    - by nXqd
    I'm creating game mario like in win32 GDI . I've implemented the new loop for game : PeekMessage(&msg,NULL,0,0,PM_NOREMOVE); while (msg.message!=WM_QUIT) { if (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } else // No message to do { gGameMain->GameLoop(); } } But my game just running until I press Ctrl + Alt + Del ( mouse cursor is rolling ).

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  • Why is "while" loop really needed in Python?

    - by Tomaž Pisanski
    I was told that 95% of all loops in Python are "for" loops. Since "while" loops are clearly more "dangerous" than "for" loops, I would like to know if there are situations in which the use of a "while" loop is essential. For teaching purposes it would be useful to know if there is a systematic way of transforming "while" loops into "for" loops.

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  • Run function in infinite loop

    - by zac
    I am creating a background color animation with jQuery and the color animation plugin http://plugins.jquery.com/project/color How do I have a function stay in a loop repeating itself each time it has finished running? I tried this but it did not work : function colorLoop(){ $("#window") .animate({ backgroundColor: "orange" }, 11000) .animate({ backgroundColor: "violet" }, 1000) .animate({ backgroundColor: "red" }, 1000, colorLoop); };

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  • SharePoint Item Event Receivers and Site Creation

    - by Michael Edwards
    I have created an Item Event Receiver for a document library and I have test that the logic works correctly and it all does. The next thing I wanted to do is automatically create the list when a site is created so I added the list to the ONET.xml file for the site: <Lists> <List Title="Documents" Description="Documents " url="MyDocumentLibrary" Type="10002" FeatureId="CFD8504D-70EB-4ba2-9CCB-52E38DB39E60" QuickLaunchUrl="Docs/AllItems.aspx" /> </Lists> And I ensure that the feature for this list is also activated be adding the feature to the <WebFeatures> <Feature ID="CFD8504D-70EB-4ba2-9CCB-52E38DB39E60" /> </WebFeatures> The problem occurs after I create the site, when I add a document to the list the Item Event Receiver does not run. However if I manually for to the web site features and deactivate and then reactivate the feature the Item Event Receiver does run. It seems that when creating a list through the ONET.xml and activating the feature it does not bind the Item Event Receiver to the list. What is the work around for this? Is this a bug?

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  • Parallel For Loop - Problems when adding to a List - Possible .Net Bugs

    - by Kevin Crowell
    I am having some issues involving Parallel for loops and adding to a List. The problem is, the same code may generate different output at different times. I have set up some test code below. In this code, I create a List of 10,000 int values. 1/10th of the values will be 0, 1/10th of the values will be 1, all the way up to 1/10th of the values being 9. After setting up this List, I setup a Parallel for loop that iterates through the list. If the current number is 0, I add a value to a new List. After the Parallel for loop completes, I output the size of the list. The size should always be 1,000. Most of the time, the correct answer is given. However, I have seen 3 possible incorrect outcomes occur: The size of the list is less than 1,000 An IndexOutOfRangeException occurs @ doubleList.Add(0.0); An ArgumentException occurs @ doubleList.Add(0.0); The message for the ArgumentException given was: Destination array was not long enough. Check destIndex and length, and the array's lower bounds. What could be causing the errors? Is this a .Net bug? Is there something I can do to prevent this from happening? Please try the code for yourself. If you do not get an error, try it a few times. Please also note that you probably will not see any errors using a single-core machine. using System; using System.Collections.Generic; using System.Threading.Tasks; namespace ParallelTest { class Program { static void Main(string[] args) { List<int> intList = new List<int>(); List<double> doubleList = new List<double>(); for (int i = 0; i < 250; i++) { intList.Clear(); doubleList.Clear(); for (int j = 0; j < 10000; j++) { intList.Add(j % 10); } Parallel.For(0, intList.Count, j => { if (intList[j] == 0) { doubleList.Add(0.0); } }); if (doubleList.Count != 1000) { Console.WriteLine("On iteration " + i + ": List size = " + doubleList.Count); } } Console.WriteLine("\nPress any key to exit."); Console.ReadKey(); } } }

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  • Interrupting Prototype handler, alert() vs event.stop()

    - by lxs
    Here's the test page I'm using. This version works fine, forwarding to #success: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html><head> <script type="text/javascript" src="prototype.js"></script> </head><body> <form id='form' method='POST' action='#fail'> <button id='button'>Oh my giddy aunt!</button> <script type="text/javascript"> var fn = function() { $('form').action = "#success"; $('form').submit(); } $('button').observe('mousedown', fn); </script> </form> </body></html> If I empty the handler: var fn = function() { } The form is submitted, but of course we are sent to #fail this time. With an alert in the handler: var fn = function() { alert("omg!"); } The form is not submitted. This is awfully curious. With event.stop(), which is supposed to prevent the browser taking the default action: var fn = function(event) { event.stop(); } We are sent to #fail. So alert() is more effective at preventing a submission than event.stop(). What gives? I'm using Firefox 3.6.3 and Prototype 1.6.0.3. This behaviour also appears in Prototype 1.6.1.

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  • Objective-C: Loop through NSDictionary to create seperate NSArray's

    - by Nic Hubbard
    I have a large NSDictionary structure that I need to loop through and create seperate NSArray's. Here is the structure: ( { id = { text = ""; }; sub = { text = " , "; }; text = ""; "thumb_url" = { text = ""; }; title = { text = "2010-2011"; }; type = { text = "title"; }; }, { id = { text = "76773"; }; sub = { text = "December 13, 2010"; }; text = ""; "thumb_url" = { text = "http://www.puc.edu/__data/assets/image/0004/76774/varieties/thumb.jpg"; }; title = { text = "College Days - Fall 2010"; }; type = { text = "gallery"; }; }, { id = { text = ""; }; sub = { text = ""; }; text = ""; "thumb_url" = { text = ""; }; title = { text = "2009-2010"; }; type = { text = "title"; }; }, { id = { text = "76302"; }; sub = { text = "December 3, 2010"; }; text = ""; "thumb_url" = { text = "http://www.puc.edu/__data/assets/image/0019/76303/varieties/thumb.jpg"; }; title = { text = "Christmas Colloquy"; }; type = { text = "gallery"; }; } ) Each section has a type key, which I need to check. When it finds the "title" key, I need to add those to an array. Then the next sections that would use the "gallery" key needs to be in its own array until it finds another "title" key. Then the "gallery" keys after that into their own array. I am using this a UITableView section titles and content. So, the NSDictionary above should have one NSArray *titles; array, and two other arrays each containing the galleries that came after the title. I have tried using a for loop but I just can't seem to get it right. And ideas would be appreciated.

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  • Table names, and loop to describe

    - by Greg
    Working in Oracle 10g. Easy way to list all tables names (select table_name from dba_tables where owner = 'me') But now that I have the table names, is there an easy way to loop through them and do a 'describe' on each one in sequence?

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  • If you delete a DOM element, do any events that started with that element continue to bubble?

    - by Matt
    What behavior should I expect if I delete a DOM element that was used to start an event bubble, or whose child started the event bubble - will it continue to bubble if the element is removed? For example - lets say you have a table, and want to detect click events on the table cells. Another piece of JS has executed an AJAX request that will eventually replace the table, in full, once the request is complete. What happens if I click the table, and immediately after the table gets replaced by a successful completion of an AJAX request? I ask because I am seeing some behavior where the click events don't seem to be bubbling - but it is hard to duplicate. I am watching the event on a parent element of the table (instead of attaching the event to every TD), and it just doesn't seem to reach it sometimes.

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  • Flash AS3 button eventlistener array bug

    - by Tyler Pepper
    Hi there, this is my first time posting a question here. I have an array of 12 buttons on a timeline that when first visiting that part of the timeline, get a CLICK eventlistener added to them using a for loop. All of them work perfectly at that point. When you click one it plays a frame label inside the specific movieClip and reveals a bio on the corresponding person with a close button and removes the CLICK eventlisteners for each button, again using a for loop. The close button plays a closing animation, and then the timeline goes back to the first frame (the one with the 12 buttons on it) and the CLICK eventlisteners are re-added, but now only the first 9 buttons of the array work. There are no output errors and the code to re-add the eventlisteners is exactly the same as the first time that works. I am completely at a loss and am wondering if anyone else has run into this problem. All of my buttons are named correctly, there are absolutely no output errors (I've used the debug module) and I made sure the array with the buttons in it is outputting all 12 at the moment the close button is clicked to add the eventlisteners back. for (var q = 0; q < ackBoDBtnArray.length; q++){ contentArea_mc.acknowledgements_mc.BoD_mc[ackBoDBtnArray[q]].addEventListener(MouseEvent.CLICK, showBio); } private function showBio(eo:MouseEvent):void { trace("show the bio"); bodVar = ackBoDBtnArray.getIndex(eo.target.name); contentArea_mc.acknowledgements_mc.BoD_mc.gotoAndPlay(ackBoDPgArray[bodVar]); contentArea_mc.acknowledgements_mc.BoD_mc.closeBio_btn.addEventListener(MouseEvent.CLICK, hideBio); for (var r = 0; r < ackBoDBtnArray.length; r++){ contentArea_mc.acknowledgements_mc.BoD_mc[ackBoDBtnArray[r]].mouseEnabled = false; contentArea_mc.acknowledgements_mc.BoD_mc[ackBoDBtnArray[r]].removeEventListener(MouseEvent.CLICK, showBio); } } private function hideBio(eo:MouseEvent):void { trace("hide it!"); contentArea_mc.acknowledgements_mc.BoD_mc.closeBio_btn.removeEventListener(MouseEvent.CLICK, hideBio); contentArea_mc.acknowledgements_mc.BoD_mc.gotoAndPlay(ackBoDClosePgArray[bodVar]); for (var s = 0; s < ackBoDBtnArray.length; s++){ trace(ackBoDBtnArray[s]); contentArea_mc.acknowledgements_mc.BoD_mc[ackBoDBtnArray[s]].mouseEnabled = true; contentArea_mc.acknowledgements_mc.BoD_mc[ackBoDBtnArray[s]].addEventListener(MouseEvent.CLICK, showBio); } Thanks in advance for any help and insight you can provide...I have a slight feeling that its something that may be obvious to another set of eyes...haha.

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  • jQuery modal dialog on ajaxStart event

    - by bdl
    I'm trying to use a jQuery UI modal dialog as a loading indicator via the ajaxStart, ajaxStop / ajaxComplete events. When the page fires, an Ajax handler loads some data, and the modal dialog shows just fine. However, it never hides or closes the dialog when the Ajax event is complete. It's a very small bit of code from the local server that is returned, so the actual Ajax event is very quick. Here's my actual code for the modal div: $("#modalwindow").dialog({ modal: true, height: 50, width: 200, zIndex: 999, resizable: false, title: "Please wait..." }) .bind("ajaxStart", function(){ $(this).show(); }) .bind("ajaxStop", function(){ $(this).hide(); }); The Ajax event is just a plain vanilla $.ajax({}) GET method call. Based on some searching here and Google, I've tried altering the ajaxStop handler to use $("#modalwindow").close(), $("#modalwindow").destroy(), etc. (#modalwindow referred to here as to give explicit context). I've also tried using the standard $("#modalwindow").dialog({}).ajaxStart(... as well. Should I be binding the events to a different object? Or calling them from within the $.ajax() complete event? I should mention, I'm testing on the latest IE8, FF 3.6 and Chrome. All have the same / effect.

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  • adding a class when link is clicked from Wordpress loop

    - by Carey Estes
    I am trying to isolate and add a class to a clicked anchor tag. The tags are getting pulled from a Wordpress loop. I can write JQuery to remove the "static" class, but it is removing the class from all tags in the div rather than just the one clicked and not adding the "active" class. Here is the WP loop <div class="more"> <a class="static" href="<?php bloginfo('template_url'); ?>/work/">ALL</a> <?php foreach ($tax_terms as $tax_term) { echo '<a class="static" href="' . esc_attr(get_term_link($tax_term, $taxonomy)) . '" title="' . sprintf( __( "View all posts in %s" ), $tax_term->name ) . '" ' . '>' . $tax_term->name.'</a>'; } ?> </div> Generates this html: <div class="more"> <a class="static" href="#">ALL</a> <a class="static" href="#">Things</a> <a class="static" href="#"> More Things</a> <a class="static" href="#">Objects</a> <a class="static" href="#">Goals</a> <a class="static" href="#">Books</a> <a class="static" href="#">Drawings</a> <a class="static" href="#">Thoughts</a> </div> JQuery: $("div.more a").on("click", function () { $("a.static").removeClass("static"); $(this).addClass("active"); }); I have reviwed the other similar questions here and here, but neither solution is working for me. Can this be done with JQuery or should I put a click event in the html inline anchor? It looks like it is working just for a second until the page reloads.

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  • Parallel For Loop - Problems when adding to a List

    - by Kevin Crowell
    I am having some issues involving Parallel for loops and adding to a List. The problem is, the same code may generate different output at different times. I have set up some test code below. In this code, I create a List of 10,000 int values. 1/10th of the values will be 0, 1/10th of the values will be 1, all the way up to 1/10th of the values being 9. After setting up this List, I setup a Parallel for loop that iterates through the list. If the current number is 0, I add a value to a new List. After the Parallel for loop completes, I output the size of the list. The size should always be 1,000. Most of the time, the correct answer is given. However, I have seen 3 possible incorrect outcomes occur: The size of the list is less than 1,000 An IndexOutOfRangeException occurs @ doubleList.Add(0.0); An ArgumentException occurs @ doubleList.Add(0.0); The message for the ArgumentException given was: Destination array was not long enough. Check destIndex and length, and the array's lower bounds. What could be causing the errors? Is this a .Net bug? Is there something I can do to prevent this from happening? Please try the code for yourself. If you do not get an error, try it a few times. Please also note that you probably will not see any errors using a single-core machine. using System; using System.Collections.Generic; using System.Threading.Tasks; namespace ParallelTest { class Program { static void Main(string[] args) { List<int> intList = new List<int>(); List<double> doubleList = new List<double>(); for (int i = 0; i < 250; i++) { intList.Clear(); doubleList.Clear(); for (int j = 0; j < 10000; j++) { intList.Add(j % 10); } Parallel.For(0, intList.Count, j => { if (intList[j] == 0) { doubleList.Add(0.0); } }); if (doubleList.Count != 1000) { Console.WriteLine("On iteration " + i + ": List size = " + doubleList.Count); } } Console.WriteLine("\nPress any key to exit."); Console.ReadKey(); } } }

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  • jquery change event not working with IE6

    - by manivineet
    It is indeed quite unfortunate that my client still uses IE6. using jquery 1.4.2 The problem is that I open a window using a click event and do some edit operation in the new window. I have a 'change' event attached to the row of a table which has input fields. Now when the window loads for the first time and I make a change in the input for the FIRST time, the change event does not fire. however, on a second try it starts working. I have noticed that I e.g. I run a dummy page, i.e. create a new page(i work with visual studio) and run that page individually , the 'change' event works just fine. what it going on? and what can i do, besides going back to 1.3.2 (by the way that doesn't work either, but haven't fully tested it yet) <!--HTML--> <table id="tbReadData"> <tr class="nenDataRow" id="nenDr2"> <td> <input type="text" class="nenMeterRegister" value="1234" /> </td> <tr /> <table> <script type="text/javascript"> $(document).ready(function(){ $('#tbReadData').find('tr').change(function() { alert('this works'); } }); </script>

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  • Matrix "Zigzag" Reordering

    - by fbrereto
    I have an NxM matrix in Matlab that I would like to reorder in similar fashion to the way JPEG reorders its subblock pixels: (referenced from here) I would like the algorithm to be generic such that I can pass in a 2D matrix with any dimensions. I am a C++ programmer by trade and am very tempted to write an old school loop to accomplish this, but I suspect there is a better way to do it in Matlab.

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  • NANT: ReplaceToken, loop over all properties defined in build

    - by SharePoint Newbie
    Hi, Is it possible to loop over all the properties and replace all token which correspond to them? For example, if I have three properties defined, a,b,c, I want to replace all three tokens @a@, @b@, @c@ . I however do not want to set up the filterchain manually as properties may be added/removed later on. I can accomplish this using a custom nant task, but is ther a way to do this through a build file alone. Thanks,

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  • Problems with CGPoint/touches event

    - by Jason
    I'm having some problems with storing variables from my touch events. The warning I get when I run this is that coord and icoord are unused, but I used them in the viewDidLoad implementation, is there a reason why this does not work? Any suggestions? #import "iGameViewController.h" @implementation iGameViewController @synthesize player; -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint icoord = [touch locationInView:touch.view]; } -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint coord = [touch locationInView:touch.view]; } - (void)viewDidLoad { if (coord.x > icoord.x) { player.center = CGPointMake(player.center.x + 5, player.center.y); } if (coord.x < icoord.x) { player.center = CGPointMake(player.center.x - 5, player.center.y); } if (coord.y > icoord.y) { player.center = CGPointMake(player.center.x, player.center.y - 5); } if (coord.y < icoord.y) { player.center = CGPointMake(player.center.x, player.center.y + 5); } } Thanks.

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  • Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0.

    - by Suzanne
    I'm creating a new site using the below script embedded in my swf. But I keep getting this error on all the pages: Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0. package com.flashden { import flash.display.MovieClip; import flash.text.*; import flash.events.MouseEvent; import flash.events.*; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX; :Number public static const OPEN_MENU = "openMenu"; public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 30; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 1); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } }

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  • How to loop a json array and update links

    - by azz0r
    Hello, On page load, I do one call to get the current status of all the favourite links (display the right message aka: click to subscribe, click to unsubscribe. So far I have the following code: $(InitFavorite); function InitFavorite(){ var jList = $(".favourite_link"); var ids_to_check = {};//new Array(); $.each(jList, function () { var id = this.id; var object = id.split("_"); if (!ids_to_check[object[1]]) { ids_to_check[object[1]] = []; } ids_to_check[object[1]].push(object[0]); }); //console.log(ids_to_check); $.ajax({ type: 'POST', url: '/user/subscription/favourite-listing', data: ids_to_check, dataType: 'json', beforeSend: function(x) { if(x && x.overrideMimeType) { x.overrideMimeType("application/j-son;charset=UTF-8"); } }, error: function() { alert(1); }, success: function(returned_values) { $.each(returned_values, function() { console.log($(this)); }) } }); } My returned data is: {"env":"development","loggedIn":true,"translate":{},"aaron":"{\"Playlist\":{\"10\":\"Stop Recieving Updates For This Playlist\"},\"Clip\":{\"26\":\"Recieve Updates For This Clip\",\"27\":\"Recieve Updates For This Clip\",\"28\":\"Recieve Updates For This Clip\",\"29\":\"Stop Recieving Updates For This Clip\",\"30\":\"Recieve Updates For This Clip\"}}"} I would like it to loop through the data and for example update the class <a href="/user/subscription/toggle/id/26/object/Clip" class="favourite_link" id="26_Clip"> <img src="/design/images/icon/subscribe.png"> Add Clip To Favourites</a> However eaching through returned_values equals this in firebug: ["{", """, "P", "l", "a", "y", "l", "i", "s", "t", """, ":", "{", """, "1", "0", """, ":", """, "S", "t", "o", "p", " ", "R", "e", "c", "i", "e", "v", "i", "n", "g", " ", "U", "p", "d", "a", "t", "e", "s", " ", "F", "o", "r", " ", "T", "h", "i", "s", " ", "P", "l", "a", "y", "l", "i", "s", "t", """, "}", ",", """, "C", "l", "i", "p", """, ":", "{", """, "2", "6", """, ":", """, "R", "e", "c", "i", "e", "v", "e", " ", "U", "p", "d", "a", "t", "e", "s", " ", "F", "o", "r", " ", "T", "h", "i", "s", " ", "C", "l", "i", "p", """, ",", """, "2", "7", """, ":", """, "R", "e", "c", "i", "e", "v", "e", " ", "U", "p", "d", "a", "t", "e", "s", " ", "F", "o", "r", " ", "T", "h", "i", "s", " ", "C", "l", "i", "p", """, ",", """, "2", "8", """, ":", """, "R", "e", "c", "i", "e", "v", "e", " ", "U", "p", "d", "a", "t", "e", "s", " ", "F", "o", "r", " ", "T", "h", "i", "s", " ", "C", "l", "i", "p", """, ",", """, "2", "9", """, ":", """, "S", "t", "o", "p", " ", "R", "e", "c", "i", "e", "v", "i", "n", "g", " ", "U", "p", "d", "a", "t", "e", "s", " ", "F", "o", "r", " ", "T", "h", "i", "s", " ", "C", "l", "i", "p", """, ",", """, "3", "0", """, ":", """, "R", "e", "c", "i", "e", "v", "e", " ", "U", "p", "d", "a", "t", "e", "s", " ", "F", "o", "r", " ", "T", "h", "i", "s", " ", "C", "l", "i", "p", """, "}", "}"] How would I successfully loop that json array? Many thanks

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  • How to get mouseposition when context menu appears?

    - by ikky
    Hi. I have a panel which holds many pictureboxes. Each picturebox has registered "contextRightMenu" as their context menu. What i want when the context menu pops up is to get the current mouseposition. I have tried getting the mouseposition by using mouseDown and click, but these events happens after one of the items of the context menu is clicked, and that is too late. the popup event of the context menu does not deliver mouse event args, so i don't know how to get the mouseposition. If i can get mouse event args it is easy. Then i just can: this.contextRightClick.Popup += new System.EventHandler(this.contextRightClick_Popup); // If EventArgs include mouseposition within the sender private void contextRightClick_Popup)(object sender, EventArgs e) { int iLocationX = sender.Location.X; int iLocationY = sender.Location.Y; Point pPosition = new Point(iLocationX + e.X, iLocationY + e.Y); // Location + position within the sender = current mouseposition } Can anyone help me either get some mouse event args, or suggest a event that will run before the contextmenu pop ups? Thanks in advance

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  • How to get associated URLRequest from Event.COMPLETE fired by URLLoader

    - by matt lohkamp
    So let's say we want to load some XML - var xmlURL:String = 'content.xml'; var xmlURLRequest:URLRequest = new URLRequest(xmlURL); var xmlURLLoader:URLLoader = new URLLoader(xmlURLRequest); xmlURLLoader.addEventListener(Event.COMPLETE, function(e:Event):void{ trace('loaded',xmlURL); trace(XML(e.target.data)); }); If we need to know the source URL for that particular XML doc, we've got that variable to tell us, right? Now let's imagine that the xmlURL variable isn't around to help us - maybe we want to load 3 XML docs, named in sequence, and we want to use throwaway variables inside of a for-loop: for(var i:uint = 3; i > 0; i--){ var xmlURLLoader:URLLoader = new URLLoader(new URLRequest('content'+i+'.xml')); xmlURLLoader.addEventListener(Event.COMPLETE, function(e:Event):void{ trace(e.target.src); // I wish this worked... trace(XML(e.target.data)); }); } Suddenly it's not so easy, right? I hate that you can't just say e.target.src or whatever - is there a good way to associate URLLoaders with the URL they loaded data from? Am I missing something? It feels unintuitive to me.

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  • Loop through children and display each, as3

    - by VideoDnd
    How do I loop through all of my children, and display each? I would like to know the best way to do this. my children and containerfive children, one plays every sec, 1,2,3, etc. var square1:Square1 = new Square1; var square2:Square2 = new Square2; var square3:Square3 = new Square3; var square4:Square4 = new Square4; var square5:Square5 = new Square5; var container:Sprite = new Sprite; addChild(container); container.addChild(square1) container.addChild(square2) container.addChild(square3) container.addChild(square4) container.addChild(square5) my timer var timly:Timer = new Timer(1000, 5); timly.start(); timly.addEventListener(TimerEvent.TIMER, onLoop); Note: Tried for loop, numChildren -1, and visibility ERROR 'access of undefined property' //Thomas's idea var timly:Timer = new Timer(1000, 10); timly.start(); timly.addEventListener(TimerEvent.TIMER, onLoop, false, 0, true); // var square1:Square1 = new Square1; square1.visible = false container.addChild(square2) var square2:Square2 = new Square2; square2.visible = false container.addChild(square3) var square3:Square3 = new Square3; square3.visible = false container.addChild(square3) var square4:Square4 = new Square4; square4.visible = false container.addChild(square4) var square5:Square5 = new Square5; square5.visible = false container.addChild(square5) var container:Sprite = new Sprite; this.addChild(container); var curCount:Number = 100; // function collectChildren(container:DisplayObjectContainer):Array { var len:int = container.numChildren; var mySquaresArray:Array = []; for (var i:int = 0; i < len; i++) { mySquaresArray.push(container.getChildAt(i).name); } return mySquaresArray; } // function onLoop( e:Event ) { curCount = e.target.currentCount; if( curCount > 1 ) { var previous_square = curCount -2; mySquaresArray[previous_square].visible = false; } var current_square = curCount - 1; mySquaresArray[current_square].visible = true; }

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